diff --git a/.gitignore b/.gitignore index aadc2e4f9..ed3d7a153 100644 --- a/.gitignore +++ b/.gitignore @@ -6,3 +6,5 @@ earthly/** /dump.rdb /state.db /assets +/sour +/sourdump diff --git a/.gitpod.yml b/.gitpod.yml deleted file mode 100644 index 2a42da71c..000000000 --- a/.gitpod.yml +++ /dev/null @@ -1,60 +0,0 @@ -github: - prebuilds: - addComment: true - -image: - file: gitpod/Dockerfile - -tasks: - - name: Ingress - init: > - git lfs pull && - /usr/bin/gp sync-done lfs - command: ./services/ingress/build - - - name: WebSocket proxy - init: ./services/proxy/build - command: ./watch /workspace/sour/services/proxy ./wsproxy 28785 - - - name: Game server - init: /usr/bin/gp sync-await lfs && ./services/go/build - command: ./watch /workspace/sour/services/go ./cluster - - - name: Config - init: ./config/build - command: CONFIG=1 ./watch /workspace/sour/config cat - - - name: Redis - command: /usr/local/bin/redis-server /workspace/sour/services/redis/redis.conf - - - name: Client - init: > - /usr/bin/gp sync-await lfs && - cd services/client && - yarn install - command: /workspace/sour/services/client/build - - - name: Assets - env: - ASSET_OUTPUT_DIR: /workspace/sour/build/assets - init: > - /usr/bin/gp sync-await lfs && - ./services/assets/build - command: ./watch /workspace/sour/services/assets cat - - - name: Sauerbraten - init: > - /usr/bin/gp sync-await lfs && - ./services/game/build - env: - GAME_OUTPUT_DIR: /workspace/sour/build/game - command: ./watch /workspace/sour/services/game cat - -ports: - - port: 1234 - onOpen: open-preview - visibility: public - - - port: 28785 - onOpen: ignore - visibility: public diff --git a/services/client/.gitignore b/client/.gitignore similarity index 100% rename from services/client/.gitignore rename to client/.gitignore diff --git a/services/client/.prettierignore b/client/.prettierignore similarity index 100% rename from services/client/.prettierignore rename to client/.prettierignore diff --git 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a/services/go/svc/server/service/purgatory.ogz b/cmd/svc/server/service/purgatory.ogz similarity index 100% rename from services/go/svc/server/service/purgatory.ogz rename to cmd/svc/server/service/purgatory.ogz diff --git a/services/go/svc/server/service/sessions.go b/cmd/svc/server/service/sessions.go similarity index 100% rename from services/go/svc/server/service/sessions.go rename to cmd/svc/server/service/sessions.go diff --git a/services/go/svc/server/service/users.go b/cmd/svc/server/service/users.go similarity index 100% rename from services/go/svc/server/service/users.go rename to cmd/svc/server/service/users.go diff --git a/services/go/svc/server/state/module.go b/cmd/svc/server/state/module.go similarity index 100% rename from services/go/svc/server/state/module.go rename to cmd/svc/server/state/module.go diff --git a/services/go/svc/server/state/sql.go b/cmd/svc/server/state/sql.go similarity index 100% rename from services/go/svc/server/state/sql.go rename to 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services/go/svc/server/verse/module.go rename to cmd/svc/server/verse/module.go diff --git a/services/go/svc/server/verse/spaces.go b/cmd/svc/server/verse/spaces.go similarity index 100% rename from services/go/svc/server/verse/spaces.go rename to cmd/svc/server/verse/spaces.go diff --git a/services/go/svc/server/watcher/module.go b/cmd/svc/server/watcher/module.go similarity index 100% rename from services/go/svc/server/watcher/module.go rename to cmd/svc/server/watcher/module.go diff --git a/entrypoint b/entrypoint deleted file mode 100755 index 6c5b93765..000000000 --- a/entrypoint +++ /dev/null @@ -1,31 +0,0 @@ -#!/usr/bin/env bash - -set -e - -CONFIG_DIR=${CONFIG_DIR:-/sour/config} - -mkdir -p "$CONFIG_DIR" - -# Validate the user's configuration and export the combined config -export SOUR_CONFIG=$(cue export /sour/schema.cue /sour/config.yaml $(find $CONFIG_DIR -name '*.json' -or -name '*.yaml' -or -name '*.cue')) - -if [ -z "$SOUR_CONFIG" ]; then - echo "A Sour config must be defined." -fi - -CLIENT_CONFIG=$(echo "$SOUR_CONFIG" | jq '.client') -# Inject the runtime configuration into the frontend's code -# When a container is restarted, the previous FS state still exists, so detect this -if ! grep -q "const INJECTED_SOUR_CONFIG" /app/index.js; then - echo "const INJECTED_SOUR_CONFIG = $CLIENT_CONFIG;" >> /tmp/out.js - cat /app/index.js >> /tmp/out.js - cp /tmp/out.js /app/index.js -fi - -wsproxy 28785 & -nginx -g 'daemon off;' & -(mkdir -p /redis && cd /redis && redis-server /sour/redis.conf) & -sleep 1 -cluster $CLUSTER_ARGS & - -tail -F /bin/entrypoint diff --git a/examples/docker-compose.yml b/examples/docker-compose.yml deleted file mode 100644 index 1c1eb0d16..000000000 --- a/examples/docker-compose.yml +++ /dev/null @@ -1,24 +0,0 @@ -version: '3' - -services: - sour-site: - image: registry.digitalocean.com/cfoust/sour:latest - container_name: sour-site - environment: - VIRTUAL_HOST: sourga.me - VIRTUAL_HOST_ALIAS: www.sourga.me - VIRTUAL_PORT: 1234 - LETSENCRYPT_HOST: sourga.me - LETSENCRYPT_EMAIL: XXXXXXX - ASSET_SOURCE: https://d2pz4qr8rxo7le.cloudfront.net/2bfc017.index.json - GAME_SERVER: wss://server.sourga.me - stdin_open: True - tty: True - networks: - - letsencrypt - -networks: - letsencrypt: - external: true - -# vim: expandtab tabstop=2 softtabstop=2 shiftwidth=2 diff --git a/services/game/.agignore b/game/.agignore similarity index 100% rename from services/game/.agignore rename to game/.agignore diff --git a/services/game/.gitignore b/game/.gitignore similarity index 100% rename from services/game/.gitignore rename to game/.gitignore diff --git a/services/game/README.markdown b/game/README.markdown similarity index 100% rename from services/game/README.markdown rename to game/README.markdown diff --git a/services/game/arbitrary_ws.patch b/game/arbitrary_ws.patch similarity index 100% rename from services/game/arbitrary_ws.patch rename to game/arbitrary_ws.patch diff --git a/services/game/build b/game/build similarity index 100% rename from services/game/build rename to game/build diff --git a/services/game/file_create.patch b/game/file_create.patch similarity index 100% rename from services/game/file_create.patch rename to game/file_create.patch diff --git a/services/game/game/gl-matrix.js b/game/game/gl-matrix.js similarity index 100% rename from services/game/game/gl-matrix.js rename to game/game/gl-matrix.js diff --git a/services/game/js/api.js b/game/js/api.js similarity index 100% rename from services/game/js/api.js rename to game/js/api.js diff --git a/services/game/js/main.js b/game/js/main.js similarity index 100% rename from services/game/js/main.js rename to game/js/main.js diff --git a/services/game/resolve_wasm.patch b/game/resolve_wasm.patch similarity index 100% rename from services/game/resolve_wasm.patch rename to game/resolve_wasm.patch diff --git a/services/game/src/Makefile b/game/src/Makefile similarity index 100% rename from services/game/src/Makefile rename to game/src/Makefile diff --git a/services/game/src/enet/.gitignore b/game/src/enet/.gitignore similarity index 100% rename from services/game/src/enet/.gitignore rename to game/src/enet/.gitignore diff --git a/services/game/src/enet/ChangeLog b/game/src/enet/ChangeLog similarity index 100% rename from services/game/src/enet/ChangeLog rename to game/src/enet/ChangeLog diff --git a/services/game/src/enet/LICENSE b/game/src/enet/LICENSE similarity index 100% rename from services/game/src/enet/LICENSE rename to game/src/enet/LICENSE diff --git a/services/game/src/enet/Makefile b/game/src/enet/Makefile similarity index 100% rename from services/game/src/enet/Makefile rename to game/src/enet/Makefile diff --git a/services/game/src/enet/README b/game/src/enet/README similarity index 100% rename from services/game/src/enet/README rename to game/src/enet/README diff --git a/services/game/src/enet/autom4te.cache/output.0 b/game/src/enet/autom4te.cache/output.0 similarity index 100% rename from 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b/game/src/enet/compress.c similarity index 100% rename from services/game/src/enet/compress.c rename to game/src/enet/compress.c diff --git a/services/game/src/enet/host.c b/game/src/enet/host.c similarity index 100% rename from services/game/src/enet/host.c rename to game/src/enet/host.c diff --git a/services/game/src/enet/include/enet/callbacks.h b/game/src/enet/include/enet/callbacks.h similarity index 100% rename from services/game/src/enet/include/enet/callbacks.h rename to game/src/enet/include/enet/callbacks.h diff --git a/services/game/src/enet/include/enet/enet.h b/game/src/enet/include/enet/enet.h similarity index 100% rename from services/game/src/enet/include/enet/enet.h rename to game/src/enet/include/enet/enet.h diff --git a/services/game/src/enet/include/enet/list.h b/game/src/enet/include/enet/list.h similarity index 100% rename from services/game/src/enet/include/enet/list.h rename to game/src/enet/include/enet/list.h diff --git a/services/game/src/enet/include/enet/protocol.h b/game/src/enet/include/enet/protocol.h similarity index 100% rename from services/game/src/enet/include/enet/protocol.h rename to game/src/enet/include/enet/protocol.h diff --git a/services/game/src/enet/include/enet/time.h b/game/src/enet/include/enet/time.h similarity index 100% rename from services/game/src/enet/include/enet/time.h rename to game/src/enet/include/enet/time.h diff --git a/services/game/src/enet/include/enet/types.h b/game/src/enet/include/enet/types.h similarity index 100% rename from services/game/src/enet/include/enet/types.h rename to game/src/enet/include/enet/types.h diff --git a/services/game/src/enet/include/enet/unix.h b/game/src/enet/include/enet/unix.h similarity index 100% rename from services/game/src/enet/include/enet/unix.h rename to game/src/enet/include/enet/unix.h diff --git a/services/game/src/enet/include/enet/utility.h b/game/src/enet/include/enet/utility.h similarity index 100% rename from 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game/src/engine/bih.h diff --git a/services/game/src/engine/blend.cpp b/game/src/engine/blend.cpp similarity index 100% rename from services/game/src/engine/blend.cpp rename to game/src/engine/blend.cpp diff --git a/services/game/src/engine/blob.cpp b/game/src/engine/blob.cpp similarity index 100% rename from services/game/src/engine/blob.cpp rename to game/src/engine/blob.cpp diff --git a/services/game/src/engine/client.cpp b/game/src/engine/client.cpp similarity index 100% rename from services/game/src/engine/client.cpp rename to game/src/engine/client.cpp diff --git a/services/game/src/engine/command.cpp b/game/src/engine/command.cpp similarity index 100% rename from services/game/src/engine/command.cpp rename to game/src/engine/command.cpp diff --git a/services/game/src/engine/console.cpp b/game/src/engine/console.cpp similarity index 100% rename from services/game/src/engine/console.cpp rename to game/src/engine/console.cpp diff --git a/services/game/src/engine/cubeloader.cpp b/game/src/engine/cubeloader.cpp similarity index 100% rename from services/game/src/engine/cubeloader.cpp rename to game/src/engine/cubeloader.cpp diff --git a/services/game/src/engine/decal.cpp b/game/src/engine/decal.cpp similarity index 100% rename from services/game/src/engine/decal.cpp rename to game/src/engine/decal.cpp diff --git a/services/game/src/engine/depthfx.h b/game/src/engine/depthfx.h similarity index 100% rename from services/game/src/engine/depthfx.h rename to game/src/engine/depthfx.h diff --git a/services/game/src/engine/dynlight.cpp b/game/src/engine/dynlight.cpp similarity index 100% rename from services/game/src/engine/dynlight.cpp rename to game/src/engine/dynlight.cpp diff --git a/services/game/src/engine/engine.h b/game/src/engine/engine.h similarity index 100% rename from services/game/src/engine/engine.h rename to game/src/engine/engine.h diff --git a/services/game/src/engine/explosion.h b/game/src/engine/explosion.h similarity index 100% rename from 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a/services/game/src/engine/shadowmap.cpp b/game/src/engine/shadowmap.cpp similarity index 100% rename from services/game/src/engine/shadowmap.cpp rename to game/src/engine/shadowmap.cpp diff --git a/services/game/src/engine/skelmodel.h b/game/src/engine/skelmodel.h similarity index 100% rename from services/game/src/engine/skelmodel.h rename to game/src/engine/skelmodel.h diff --git a/services/game/src/engine/smd.h b/game/src/engine/smd.h similarity index 100% rename from services/game/src/engine/smd.h rename to game/src/engine/smd.h diff --git a/services/game/src/engine/sound.cpp b/game/src/engine/sound.cpp similarity index 100% rename from services/game/src/engine/sound.cpp rename to game/src/engine/sound.cpp diff --git a/services/game/src/engine/textedit.h b/game/src/engine/textedit.h similarity index 100% rename from services/game/src/engine/textedit.h rename to game/src/engine/textedit.h diff --git a/services/game/src/engine/texture.cpp b/game/src/engine/texture.cpp similarity index 100% rename from services/game/src/engine/texture.cpp rename to game/src/engine/texture.cpp diff --git a/services/game/src/engine/texture.h b/game/src/engine/texture.h similarity index 100% rename from services/game/src/engine/texture.h rename to game/src/engine/texture.h diff --git a/services/game/src/engine/vertmodel.h b/game/src/engine/vertmodel.h similarity index 100% rename from services/game/src/engine/vertmodel.h rename to game/src/engine/vertmodel.h diff --git a/services/game/src/engine/water.cpp b/game/src/engine/water.cpp similarity index 100% rename from services/game/src/engine/water.cpp rename to game/src/engine/water.cpp diff --git a/services/game/src/engine/world.cpp b/game/src/engine/world.cpp similarity index 100% rename from services/game/src/engine/world.cpp rename to game/src/engine/world.cpp diff --git a/services/game/src/engine/world.h b/game/src/engine/world.h similarity index 100% rename from services/game/src/engine/world.h rename to game/src/engine/world.h diff --git a/services/game/src/engine/worldio.cpp b/game/src/engine/worldio.cpp similarity index 100% rename from services/game/src/engine/worldio.cpp rename to game/src/engine/worldio.cpp diff --git a/services/game/src/fpsgame/ai.cpp b/game/src/fpsgame/ai.cpp similarity index 100% rename from services/game/src/fpsgame/ai.cpp rename to game/src/fpsgame/ai.cpp diff --git a/services/game/src/fpsgame/ai.h b/game/src/fpsgame/ai.h similarity index 100% rename from services/game/src/fpsgame/ai.h rename to game/src/fpsgame/ai.h diff --git a/services/game/src/fpsgame/aiman.h b/game/src/fpsgame/aiman.h similarity index 100% rename from services/game/src/fpsgame/aiman.h rename to game/src/fpsgame/aiman.h diff --git a/services/game/src/fpsgame/capture.h b/game/src/fpsgame/capture.h similarity index 100% rename from services/game/src/fpsgame/capture.h rename to game/src/fpsgame/capture.h diff --git a/services/game/src/fpsgame/client.cpp b/game/src/fpsgame/client.cpp similarity index 100% rename from services/game/src/fpsgame/client.cpp rename to game/src/fpsgame/client.cpp diff --git a/services/game/src/fpsgame/collect.h b/game/src/fpsgame/collect.h similarity index 100% rename from services/game/src/fpsgame/collect.h rename to game/src/fpsgame/collect.h diff --git a/services/game/src/fpsgame/ctf.h b/game/src/fpsgame/ctf.h similarity index 100% rename from services/game/src/fpsgame/ctf.h rename to game/src/fpsgame/ctf.h diff --git a/services/game/src/fpsgame/entities.cpp b/game/src/fpsgame/entities.cpp similarity index 100% rename from services/game/src/fpsgame/entities.cpp rename to game/src/fpsgame/entities.cpp diff --git a/services/game/src/fpsgame/extinfo.h b/game/src/fpsgame/extinfo.h similarity index 100% rename from services/game/src/fpsgame/extinfo.h rename to game/src/fpsgame/extinfo.h diff --git a/services/game/src/fpsgame/fps.cpp b/game/src/fpsgame/fps.cpp similarity index 100% rename from services/game/src/fpsgame/fps.cpp rename to game/src/fpsgame/fps.cpp diff --git a/services/game/src/fpsgame/game.h b/game/src/fpsgame/game.h similarity index 100% rename from services/game/src/fpsgame/game.h rename to game/src/fpsgame/game.h diff --git a/services/game/src/fpsgame/monster.cpp b/game/src/fpsgame/monster.cpp similarity index 100% rename from services/game/src/fpsgame/monster.cpp rename to game/src/fpsgame/monster.cpp diff --git a/services/game/src/fpsgame/movable.cpp b/game/src/fpsgame/movable.cpp similarity index 100% rename from services/game/src/fpsgame/movable.cpp rename to game/src/fpsgame/movable.cpp diff --git a/services/game/src/fpsgame/pch.cpp b/game/src/fpsgame/pch.cpp similarity index 100% rename from services/game/src/fpsgame/pch.cpp rename to game/src/fpsgame/pch.cpp diff --git a/services/game/src/fpsgame/render.cpp b/game/src/fpsgame/render.cpp similarity index 100% rename from services/game/src/fpsgame/render.cpp rename to game/src/fpsgame/render.cpp diff --git a/services/game/src/fpsgame/scoreboard.cpp b/game/src/fpsgame/scoreboard.cpp similarity index 100% rename from services/game/src/fpsgame/scoreboard.cpp rename to game/src/fpsgame/scoreboard.cpp diff --git a/services/game/src/fpsgame/server.cpp b/game/src/fpsgame/server.cpp similarity index 100% rename from services/game/src/fpsgame/server.cpp rename to game/src/fpsgame/server.cpp diff --git a/services/game/src/fpsgame/waypoint.cpp b/game/src/fpsgame/waypoint.cpp similarity index 100% rename from services/game/src/fpsgame/waypoint.cpp rename to game/src/fpsgame/waypoint.cpp diff --git a/services/game/src/fpsgame/weapon.cpp b/game/src/fpsgame/weapon.cpp similarity index 100% rename from services/game/src/fpsgame/weapon.cpp rename to game/src/fpsgame/weapon.cpp diff --git a/services/game/src/include/SDL.h b/game/src/include/SDL.h similarity index 100% rename from services/game/src/include/SDL.h rename to game/src/include/SDL.h diff --git a/services/game/src/include/SDL_assert.h b/game/src/include/SDL_assert.h similarity index 100% rename from services/game/src/include/SDL_assert.h rename to game/src/include/SDL_assert.h diff --git a/services/game/src/include/SDL_atomic.h b/game/src/include/SDL_atomic.h similarity index 100% rename from services/game/src/include/SDL_atomic.h rename to game/src/include/SDL_atomic.h diff --git a/services/game/src/include/SDL_audio.h b/game/src/include/SDL_audio.h similarity index 100% rename from services/game/src/include/SDL_audio.h rename to game/src/include/SDL_audio.h diff --git a/services/game/src/include/SDL_bits.h b/game/src/include/SDL_bits.h similarity index 100% rename from services/game/src/include/SDL_bits.h rename to game/src/include/SDL_bits.h diff --git a/services/game/src/include/SDL_blendmode.h b/game/src/include/SDL_blendmode.h similarity index 100% rename from services/game/src/include/SDL_blendmode.h rename to game/src/include/SDL_blendmode.h diff --git a/services/game/src/include/SDL_clipboard.h b/game/src/include/SDL_clipboard.h similarity index 100% rename from services/game/src/include/SDL_clipboard.h rename to game/src/include/SDL_clipboard.h diff --git a/services/game/src/include/SDL_config.h b/game/src/include/SDL_config.h similarity index 100% rename from services/game/src/include/SDL_config.h rename to game/src/include/SDL_config.h diff --git a/services/game/src/include/SDL_config.h.cmake b/game/src/include/SDL_config.h.cmake similarity index 100% rename from services/game/src/include/SDL_config.h.cmake rename to game/src/include/SDL_config.h.cmake diff --git a/services/game/src/include/SDL_config.h.in b/game/src/include/SDL_config.h.in similarity index 100% rename from services/game/src/include/SDL_config.h.in rename to game/src/include/SDL_config.h.in diff --git a/services/game/src/include/SDL_config_android.h b/game/src/include/SDL_config_android.h similarity index 100% rename from services/game/src/include/SDL_config_android.h rename to game/src/include/SDL_config_android.h diff --git a/services/game/src/include/SDL_config_iphoneos.h b/game/src/include/SDL_config_iphoneos.h similarity index 100% rename from services/game/src/include/SDL_config_iphoneos.h rename to game/src/include/SDL_config_iphoneos.h diff --git a/services/game/src/include/SDL_config_macosx.h b/game/src/include/SDL_config_macosx.h similarity index 100% rename from services/game/src/include/SDL_config_macosx.h rename to game/src/include/SDL_config_macosx.h diff --git a/services/game/src/include/SDL_config_minimal.h b/game/src/include/SDL_config_minimal.h similarity index 100% rename from services/game/src/include/SDL_config_minimal.h rename to game/src/include/SDL_config_minimal.h diff --git a/services/game/src/include/SDL_config_os2.h b/game/src/include/SDL_config_os2.h similarity index 100% rename from services/game/src/include/SDL_config_os2.h rename to game/src/include/SDL_config_os2.h diff --git a/services/game/src/include/SDL_config_pandora.h b/game/src/include/SDL_config_pandora.h similarity index 100% rename from services/game/src/include/SDL_config_pandora.h rename to game/src/include/SDL_config_pandora.h diff --git a/services/game/src/include/SDL_config_psp.h b/game/src/include/SDL_config_psp.h similarity index 100% rename from services/game/src/include/SDL_config_psp.h rename to game/src/include/SDL_config_psp.h diff --git a/services/game/src/include/SDL_config_win32.h b/game/src/include/SDL_config_win32.h similarity index 100% rename from services/game/src/include/SDL_config_win32.h rename to game/src/include/SDL_config_win32.h diff --git a/services/game/src/include/SDL_config_windows.h b/game/src/include/SDL_config_windows.h similarity index 100% rename from services/game/src/include/SDL_config_windows.h rename to game/src/include/SDL_config_windows.h diff --git a/services/game/src/include/SDL_config_winrt.h b/game/src/include/SDL_config_winrt.h similarity index 100% rename from services/game/src/include/SDL_config_winrt.h rename to game/src/include/SDL_config_winrt.h diff --git a/services/game/src/include/SDL_config_wiz.h b/game/src/include/SDL_config_wiz.h similarity index 100% rename from services/game/src/include/SDL_config_wiz.h rename to game/src/include/SDL_config_wiz.h diff --git a/services/game/src/include/SDL_copying.h b/game/src/include/SDL_copying.h similarity index 100% rename from services/game/src/include/SDL_copying.h rename to game/src/include/SDL_copying.h diff --git a/services/game/src/include/SDL_cpuinfo.h b/game/src/include/SDL_cpuinfo.h similarity index 100% rename from services/game/src/include/SDL_cpuinfo.h rename to game/src/include/SDL_cpuinfo.h diff --git a/services/game/src/include/SDL_egl.h b/game/src/include/SDL_egl.h similarity index 100% rename from services/game/src/include/SDL_egl.h rename to game/src/include/SDL_egl.h diff --git a/services/game/src/include/SDL_endian.h b/game/src/include/SDL_endian.h similarity index 100% rename from services/game/src/include/SDL_endian.h rename to game/src/include/SDL_endian.h diff --git a/services/game/src/include/SDL_error.h b/game/src/include/SDL_error.h similarity index 100% rename from services/game/src/include/SDL_error.h rename to game/src/include/SDL_error.h diff --git a/services/game/src/include/SDL_events.h b/game/src/include/SDL_events.h similarity index 100% rename from services/game/src/include/SDL_events.h rename to game/src/include/SDL_events.h diff --git a/services/game/src/include/SDL_filesystem.h b/game/src/include/SDL_filesystem.h similarity index 100% rename from services/game/src/include/SDL_filesystem.h rename to game/src/include/SDL_filesystem.h diff --git a/services/game/src/include/SDL_gamecontroller.h b/game/src/include/SDL_gamecontroller.h similarity index 100% rename from services/game/src/include/SDL_gamecontroller.h rename to game/src/include/SDL_gamecontroller.h diff --git a/services/game/src/include/SDL_gesture.h b/game/src/include/SDL_gesture.h similarity index 100% rename from services/game/src/include/SDL_gesture.h rename to game/src/include/SDL_gesture.h diff --git a/services/game/src/include/SDL_haptic.h b/game/src/include/SDL_haptic.h similarity index 100% rename from services/game/src/include/SDL_haptic.h rename to game/src/include/SDL_haptic.h diff --git a/services/game/src/include/SDL_hints.h b/game/src/include/SDL_hints.h similarity index 100% rename from services/game/src/include/SDL_hints.h rename to game/src/include/SDL_hints.h diff --git a/services/game/src/include/SDL_image.h b/game/src/include/SDL_image.h similarity index 100% rename from services/game/src/include/SDL_image.h rename to game/src/include/SDL_image.h diff --git a/services/game/src/include/SDL_joystick.h b/game/src/include/SDL_joystick.h similarity index 100% rename from services/game/src/include/SDL_joystick.h rename to game/src/include/SDL_joystick.h diff --git a/services/game/src/include/SDL_keyboard.h b/game/src/include/SDL_keyboard.h similarity index 100% rename from services/game/src/include/SDL_keyboard.h rename to game/src/include/SDL_keyboard.h diff --git a/services/game/src/include/SDL_keycode.h b/game/src/include/SDL_keycode.h similarity index 100% rename from services/game/src/include/SDL_keycode.h rename to game/src/include/SDL_keycode.h diff --git a/services/game/src/include/SDL_loadso.h b/game/src/include/SDL_loadso.h similarity index 100% rename from services/game/src/include/SDL_loadso.h rename to game/src/include/SDL_loadso.h diff --git a/services/game/src/include/SDL_log.h b/game/src/include/SDL_log.h similarity index 100% rename from services/game/src/include/SDL_log.h rename to game/src/include/SDL_log.h diff --git a/services/game/src/include/SDL_main.h b/game/src/include/SDL_main.h similarity index 100% rename from services/game/src/include/SDL_main.h rename to game/src/include/SDL_main.h diff --git a/services/game/src/include/SDL_messagebox.h b/game/src/include/SDL_messagebox.h similarity index 100% rename from services/game/src/include/SDL_messagebox.h rename to game/src/include/SDL_messagebox.h diff --git a/services/game/src/include/SDL_metal.h b/game/src/include/SDL_metal.h similarity index 100% rename from services/game/src/include/SDL_metal.h rename to game/src/include/SDL_metal.h diff --git a/services/game/src/include/SDL_mixer.h b/game/src/include/SDL_mixer.h similarity index 100% rename from services/game/src/include/SDL_mixer.h rename to game/src/include/SDL_mixer.h diff --git a/services/game/src/include/SDL_mouse.h b/game/src/include/SDL_mouse.h similarity index 100% rename from services/game/src/include/SDL_mouse.h rename to game/src/include/SDL_mouse.h diff --git a/services/game/src/include/SDL_mutex.h b/game/src/include/SDL_mutex.h similarity index 100% rename from services/game/src/include/SDL_mutex.h rename to game/src/include/SDL_mutex.h diff --git a/services/game/src/include/SDL_name.h b/game/src/include/SDL_name.h similarity index 100% rename from services/game/src/include/SDL_name.h rename to game/src/include/SDL_name.h diff --git a/services/game/src/include/SDL_opengl.h b/game/src/include/SDL_opengl.h similarity index 100% rename from services/game/src/include/SDL_opengl.h rename to game/src/include/SDL_opengl.h diff --git a/services/game/src/include/SDL_opengl_glext.h b/game/src/include/SDL_opengl_glext.h similarity index 100% rename from services/game/src/include/SDL_opengl_glext.h rename to game/src/include/SDL_opengl_glext.h diff --git a/services/game/src/include/SDL_opengles.h b/game/src/include/SDL_opengles.h similarity index 100% rename from services/game/src/include/SDL_opengles.h rename to game/src/include/SDL_opengles.h diff --git a/services/game/src/include/SDL_opengles2.h b/game/src/include/SDL_opengles2.h similarity index 100% rename from services/game/src/include/SDL_opengles2.h rename to game/src/include/SDL_opengles2.h diff --git a/services/game/src/include/SDL_opengles2_gl2.h b/game/src/include/SDL_opengles2_gl2.h similarity index 100% rename from services/game/src/include/SDL_opengles2_gl2.h rename to game/src/include/SDL_opengles2_gl2.h diff --git a/services/game/src/include/SDL_opengles2_gl2ext.h b/game/src/include/SDL_opengles2_gl2ext.h similarity index 100% rename from services/game/src/include/SDL_opengles2_gl2ext.h rename to game/src/include/SDL_opengles2_gl2ext.h diff --git a/services/game/src/include/SDL_opengles2_gl2platform.h b/game/src/include/SDL_opengles2_gl2platform.h similarity index 100% rename from services/game/src/include/SDL_opengles2_gl2platform.h rename to game/src/include/SDL_opengles2_gl2platform.h diff --git a/services/game/src/include/SDL_opengles2_khrplatform.h b/game/src/include/SDL_opengles2_khrplatform.h similarity index 100% rename from services/game/src/include/SDL_opengles2_khrplatform.h rename to game/src/include/SDL_opengles2_khrplatform.h diff --git a/services/game/src/include/SDL_pixels.h b/game/src/include/SDL_pixels.h similarity index 100% rename from services/game/src/include/SDL_pixels.h rename to game/src/include/SDL_pixels.h diff --git a/services/game/src/include/SDL_platform.h b/game/src/include/SDL_platform.h similarity index 100% rename from services/game/src/include/SDL_platform.h rename to game/src/include/SDL_platform.h diff --git a/services/game/src/include/SDL_power.h b/game/src/include/SDL_power.h similarity index 100% rename from services/game/src/include/SDL_power.h rename to game/src/include/SDL_power.h diff --git a/services/game/src/include/SDL_quit.h b/game/src/include/SDL_quit.h similarity index 100% rename from services/game/src/include/SDL_quit.h rename to game/src/include/SDL_quit.h diff --git a/services/game/src/include/SDL_rect.h b/game/src/include/SDL_rect.h similarity index 100% rename from services/game/src/include/SDL_rect.h rename to game/src/include/SDL_rect.h diff --git a/services/game/src/include/SDL_render.h b/game/src/include/SDL_render.h similarity index 100% rename from services/game/src/include/SDL_render.h rename to game/src/include/SDL_render.h diff --git a/services/game/src/include/SDL_revision.h b/game/src/include/SDL_revision.h similarity index 100% rename from services/game/src/include/SDL_revision.h rename to game/src/include/SDL_revision.h diff --git a/services/game/src/include/SDL_rwops.h b/game/src/include/SDL_rwops.h similarity index 100% rename from services/game/src/include/SDL_rwops.h rename to game/src/include/SDL_rwops.h diff --git a/services/game/src/include/SDL_scancode.h b/game/src/include/SDL_scancode.h similarity index 100% rename from services/game/src/include/SDL_scancode.h rename to game/src/include/SDL_scancode.h diff --git a/services/game/src/include/SDL_sensor.h b/game/src/include/SDL_sensor.h similarity index 100% rename from services/game/src/include/SDL_sensor.h rename to game/src/include/SDL_sensor.h diff --git a/services/game/src/include/SDL_shape.h b/game/src/include/SDL_shape.h similarity index 100% rename from services/game/src/include/SDL_shape.h rename to game/src/include/SDL_shape.h diff --git a/services/game/src/include/SDL_stdinc.h b/game/src/include/SDL_stdinc.h similarity index 100% rename from services/game/src/include/SDL_stdinc.h rename to game/src/include/SDL_stdinc.h diff --git a/services/game/src/include/SDL_surface.h b/game/src/include/SDL_surface.h similarity index 100% rename from services/game/src/include/SDL_surface.h rename to game/src/include/SDL_surface.h diff --git a/services/game/src/include/SDL_system.h b/game/src/include/SDL_system.h similarity index 100% rename from services/game/src/include/SDL_system.h rename to game/src/include/SDL_system.h diff --git a/services/game/src/include/SDL_syswm.h b/game/src/include/SDL_syswm.h similarity index 100% rename from services/game/src/include/SDL_syswm.h rename to game/src/include/SDL_syswm.h diff --git a/services/game/src/include/SDL_thread.h b/game/src/include/SDL_thread.h similarity index 100% rename from services/game/src/include/SDL_thread.h rename to game/src/include/SDL_thread.h diff --git a/services/game/src/include/SDL_timer.h b/game/src/include/SDL_timer.h similarity index 100% rename from services/game/src/include/SDL_timer.h rename to game/src/include/SDL_timer.h diff --git a/services/game/src/include/SDL_touch.h b/game/src/include/SDL_touch.h similarity index 100% rename from services/game/src/include/SDL_touch.h rename to game/src/include/SDL_touch.h diff --git a/services/game/src/include/SDL_types.h b/game/src/include/SDL_types.h similarity index 100% rename from services/game/src/include/SDL_types.h rename to game/src/include/SDL_types.h diff --git a/services/game/src/include/SDL_version.h b/game/src/include/SDL_version.h similarity index 100% rename from services/game/src/include/SDL_version.h rename to game/src/include/SDL_version.h diff --git a/services/game/src/include/SDL_video.h b/game/src/include/SDL_video.h similarity index 100% rename from services/game/src/include/SDL_video.h rename to game/src/include/SDL_video.h diff --git a/services/game/src/include/SDL_vulkan.h b/game/src/include/SDL_vulkan.h similarity index 100% rename from services/game/src/include/SDL_vulkan.h rename to game/src/include/SDL_vulkan.h diff --git a/services/game/src/include/begin_code.h b/game/src/include/begin_code.h similarity index 100% rename from services/game/src/include/begin_code.h rename to game/src/include/begin_code.h diff --git a/services/game/src/include/close_code.h b/game/src/include/close_code.h similarity index 100% rename from services/game/src/include/close_code.h rename to game/src/include/close_code.h diff --git a/services/game/src/include/zconf.h b/game/src/include/zconf.h similarity index 100% rename from services/game/src/include/zconf.h rename to game/src/include/zconf.h diff --git a/services/game/src/include/zlib.h b/game/src/include/zlib.h similarity index 100% rename from services/game/src/include/zlib.h rename to game/src/include/zlib.h diff --git a/services/game/src/native/Makefile b/game/src/native/Makefile similarity index 100% rename from services/game/src/native/Makefile rename to game/src/native/Makefile diff --git a/services/game/src/native/engine/keepalive b/game/src/native/engine/keepalive similarity index 100% rename from services/game/src/native/engine/keepalive rename to game/src/native/engine/keepalive diff --git a/services/game/src/native/fpsgame/keepalive b/game/src/native/fpsgame/keepalive similarity index 100% rename from services/game/src/native/fpsgame/keepalive rename to game/src/native/fpsgame/keepalive diff --git a/services/game/src/native/shared/keepalive b/game/src/native/shared/keepalive similarity index 100% rename from services/game/src/native/shared/keepalive rename to game/src/native/shared/keepalive diff --git a/services/game/src/readme_source.txt b/game/src/readme_source.txt similarity index 100% rename from services/game/src/readme_source.txt rename to game/src/readme_source.txt diff --git a/services/game/src/shared/command.h b/game/src/shared/command.h similarity index 100% rename from services/game/src/shared/command.h rename to game/src/shared/command.h diff --git a/services/game/src/shared/crypto.cpp b/game/src/shared/crypto.cpp similarity index 100% rename from services/game/src/shared/crypto.cpp rename to game/src/shared/crypto.cpp diff --git a/services/game/src/shared/cube.h b/game/src/shared/cube.h similarity index 100% rename from services/game/src/shared/cube.h rename to game/src/shared/cube.h diff --git a/services/game/src/shared/cube2font.c b/game/src/shared/cube2font.c similarity index 100% rename from services/game/src/shared/cube2font.c rename to game/src/shared/cube2font.c diff --git a/services/game/src/shared/ents.h b/game/src/shared/ents.h similarity index 100% rename from services/game/src/shared/ents.h rename to game/src/shared/ents.h diff --git a/services/game/src/shared/geom.cpp b/game/src/shared/geom.cpp similarity index 100% rename from services/game/src/shared/geom.cpp rename to game/src/shared/geom.cpp diff --git a/services/game/src/shared/geom.h b/game/src/shared/geom.h similarity index 100% rename from services/game/src/shared/geom.h rename to game/src/shared/geom.h diff --git a/services/game/src/shared/glemu.cpp b/game/src/shared/glemu.cpp similarity index 100% rename from services/game/src/shared/glemu.cpp rename to game/src/shared/glemu.cpp diff --git a/services/game/src/shared/glemu.h b/game/src/shared/glemu.h similarity index 100% rename from services/game/src/shared/glemu.h rename to game/src/shared/glemu.h diff --git a/services/game/src/shared/glexts.h b/game/src/shared/glexts.h similarity index 100% rename from services/game/src/shared/glexts.h rename to game/src/shared/glexts.h diff --git a/services/game/src/shared/iengine.h b/game/src/shared/iengine.h similarity index 100% rename from services/game/src/shared/iengine.h rename to game/src/shared/iengine.h diff --git a/services/game/src/shared/igame.h b/game/src/shared/igame.h similarity index 100% rename from services/game/src/shared/igame.h rename to game/src/shared/igame.h diff --git a/services/game/src/shared/pch.cpp b/game/src/shared/pch.cpp similarity index 100% rename from services/game/src/shared/pch.cpp rename to game/src/shared/pch.cpp diff --git a/services/game/src/shared/stream.cpp b/game/src/shared/stream.cpp similarity index 100% rename from services/game/src/shared/stream.cpp rename to game/src/shared/stream.cpp diff --git a/services/game/src/shared/tools.cpp b/game/src/shared/tools.cpp similarity index 100% rename from services/game/src/shared/tools.cpp rename to game/src/shared/tools.cpp diff --git a/services/game/src/shared/tools.h b/game/src/shared/tools.h similarity index 100% rename from services/game/src/shared/tools.h rename to game/src/shared/tools.h diff --git a/services/game/src/shared/zip.cpp b/game/src/shared/zip.cpp similarity index 100% rename from services/game/src/shared/zip.cpp rename to game/src/shared/zip.cpp diff --git a/services/game/src/web/.agignore b/game/src/web/.agignore similarity index 100% rename from services/game/src/web/.agignore rename to game/src/web/.agignore diff --git a/services/game/src/web/engine/keepalive b/game/src/web/engine/keepalive similarity index 100% rename from services/game/src/web/engine/keepalive rename to game/src/web/engine/keepalive diff --git a/services/game/src/web/fpsgame/keepalive b/game/src/web/fpsgame/keepalive similarity index 100% rename from services/game/src/web/fpsgame/keepalive rename to game/src/web/fpsgame/keepalive diff --git a/services/game/src/web/shared/keepalive b/game/src/web/shared/keepalive similarity index 100% rename from services/game/src/web/shared/keepalive rename to game/src/web/shared/keepalive diff --git a/services/game/websocket_hook.patch b/game/websocket_hook.patch similarity index 100% rename from services/game/websocket_hook.patch rename to game/websocket_hook.patch diff --git a/gitpod/Dockerfile b/gitpod/Dockerfile deleted file mode 100644 index b422369bc..000000000 --- a/gitpod/Dockerfile +++ /dev/null @@ -1,38 +0,0 @@ -FROM gitpod/workspace-full - -RUN sudo apt-get update && \ - sudo apt-get install -o Dpkg::Options::="--force-confold" -qqy \ - build-essential \ - cmake \ - graphviz \ - imagemagick \ - inotify-tools \ - libenet-dev \ - nginx \ - socat \ - swig \ - unrar \ - valgrind \ - zlib1g-dev \ - && \ - sudo rm -rf /var/lib/apt/lists/* - -RUN cd /tmp && \ - wget https://github.com/redis/redis/archive/7.0.7.tar.gz && \ - tar xvf 7.0.7.tar.gz && \ - cd redis-7.0.7 && \ - sudo make install - -RUN cd /home/gitpod && \ - git clone https://github.com/emscripten-core/emsdk.git && \ - cd emsdk && \ - ./emsdk install 3.1.8 && \ - ./emsdk activate 3.1.8 && \ - bash -c 'source /home/gitpod/emsdk/emsdk_env.sh && npm install -g yarn@1.22.5 prettier' && \ - echo 'source "/home/gitpod/emsdk/emsdk_env.sh"' >> /home/gitpod/.bashrc - -RUN /bin/bash -c 'source /home/gitpod/.nvm/nvm.sh && nvm install 14.17.5 && nvm alias default 14.17.5' && \ - echo 'source "/home/gitpod/.nvm/nvm.sh"' >> /home/gitpod/.bashrc - -RUN go install cuelang.org/go/cmd/cue@latest -ENV EMSDK_QUIET 1 diff --git a/services/go/go.mod b/go.mod similarity index 100% rename from services/go/go.mod rename to go.mod diff --git a/services/go/go.sum b/go.sum similarity index 100% rename from services/go/go.sum rename to go.sum diff --git a/services/go/pkg/assets/cache.go b/pkg/assets/cache.go similarity index 100% rename from services/go/pkg/assets/cache.go rename to pkg/assets/cache.go diff --git a/services/go/pkg/assets/module.go b/pkg/assets/module.go similarity index 100% rename from services/go/pkg/assets/module.go rename to pkg/assets/module.go diff --git a/services/go/pkg/assets/roots.go b/pkg/assets/roots.go similarity index 100% rename from services/go/pkg/assets/roots.go rename to pkg/assets/roots.go diff --git a/services/go/pkg/assets/types.go b/pkg/assets/types.go similarity index 100% rename from services/go/pkg/assets/types.go rename to pkg/assets/types.go diff --git a/services/go/pkg/assets/utils.go b/pkg/assets/utils.go similarity index 100% rename from services/go/pkg/assets/utils.go rename to pkg/assets/utils.go diff --git a/services/go/pkg/chanlock/LICENSE b/pkg/chanlock/LICENSE similarity index 100% rename from services/go/pkg/chanlock/LICENSE rename to pkg/chanlock/LICENSE diff --git a/services/go/pkg/chanlock/README.md b/pkg/chanlock/README.md similarity index 100% rename from services/go/pkg/chanlock/README.md rename to pkg/chanlock/README.md diff --git a/services/go/pkg/chanlock/module.go b/pkg/chanlock/module.go similarity index 100% rename from services/go/pkg/chanlock/module.go rename to pkg/chanlock/module.go diff --git a/services/go/pkg/chanlock/stacktraces.go b/pkg/chanlock/stacktraces.go similarity index 100% rename from services/go/pkg/chanlock/stacktraces.go rename to pkg/chanlock/stacktraces.go diff --git a/services/go/pkg/cs/command.cpp b/pkg/cs/command.cpp similarity index 100% rename from services/go/pkg/cs/command.cpp rename to pkg/cs/command.cpp diff --git a/services/go/pkg/cs/command.h b/pkg/cs/command.h similarity index 100% rename from services/go/pkg/cs/command.h rename to pkg/cs/command.h diff --git a/services/go/pkg/cs/cs.go b/pkg/cs/cs.go similarity index 100% rename from services/go/pkg/cs/cs.go rename to pkg/cs/cs.go diff --git a/services/go/pkg/cs/cs.swigcxx b/pkg/cs/cs.swigcxx similarity index 100% rename from services/go/pkg/cs/cs.swigcxx rename to pkg/cs/cs.swigcxx diff --git a/services/go/pkg/cs/wrap.h b/pkg/cs/wrap.h similarity index 100% rename from services/go/pkg/cs/wrap.h rename to pkg/cs/wrap.h diff --git a/services/go/pkg/enet/LICENSE b/pkg/enet/LICENSE similarity index 100% rename from services/go/pkg/enet/LICENSE rename to pkg/enet/LICENSE diff --git a/services/go/pkg/enet/README.md b/pkg/enet/README.md similarity index 100% rename from services/go/pkg/enet/README.md rename to pkg/enet/README.md diff --git a/services/go/pkg/enet/disconnect_reasons.go b/pkg/enet/disconnect_reasons.go similarity index 100% rename from services/go/pkg/enet/disconnect_reasons.go rename to pkg/enet/disconnect_reasons.go diff --git a/services/go/pkg/enet/event.go b/pkg/enet/event.go similarity index 100% rename from services/go/pkg/enet/event.go rename to pkg/enet/event.go diff --git a/services/go/pkg/enet/host.go b/pkg/enet/host.go similarity index 100% rename from services/go/pkg/enet/host.go rename to pkg/enet/host.go diff --git a/services/go/pkg/enet/packet.go b/pkg/enet/packet.go similarity index 100% rename from services/go/pkg/enet/packet.go rename to pkg/enet/packet.go diff --git a/services/go/pkg/enet/peer.go b/pkg/enet/peer.go similarity index 100% rename from services/go/pkg/enet/peer.go rename to pkg/enet/peer.go diff --git a/services/go/pkg/enet/socket.go b/pkg/enet/socket.go similarity index 100% rename from services/go/pkg/enet/socket.go rename to pkg/enet/socket.go diff --git a/services/go/pkg/game/colors.go b/pkg/game/colors.go similarity index 100% rename from services/go/pkg/game/colors.go rename to pkg/game/colors.go diff --git a/services/go/pkg/game/commands/command_test.go b/pkg/game/commands/command_test.go similarity index 100% rename from services/go/pkg/game/commands/command_test.go rename to pkg/game/commands/command_test.go diff --git a/services/go/pkg/game/commands/module.go b/pkg/game/commands/module.go similarity index 100% rename from services/go/pkg/game/commands/module.go rename to pkg/game/commands/module.go diff --git a/services/go/pkg/game/constants/module.go b/pkg/game/constants/module.go similarity index 100% rename from services/go/pkg/game/constants/module.go rename to pkg/game/constants/module.go diff --git a/services/go/pkg/game/io/buffer.go b/pkg/game/io/buffer.go similarity index 100% rename from services/go/pkg/game/io/buffer.go rename to pkg/game/io/buffer.go diff --git a/services/go/pkg/game/io/conversion.go b/pkg/game/io/conversion.go similarity index 100% rename from services/go/pkg/game/io/conversion.go rename to pkg/game/io/conversion.go diff --git a/services/go/pkg/game/io/packet.go b/pkg/game/io/packet.go similarity index 100% rename from services/go/pkg/game/io/packet.go rename to pkg/game/io/packet.go diff --git a/services/go/pkg/game/io/sanitize.go b/pkg/game/io/sanitize.go similarity index 100% rename from services/go/pkg/game/io/sanitize.go rename to pkg/game/io/sanitize.go diff --git a/services/go/pkg/game/io/serde.go b/pkg/game/io/serde.go similarity index 100% rename from services/go/pkg/game/io/serde.go rename to pkg/game/io/serde.go diff --git a/services/go/pkg/game/io/serde_test.go b/pkg/game/io/serde_test.go similarity index 100% rename from services/go/pkg/game/io/serde_test.go rename to pkg/game/io/serde_test.go diff --git a/services/go/pkg/game/protocol/constants.go b/pkg/game/protocol/constants.go similarity index 100% rename from services/go/pkg/game/protocol/constants.go rename to pkg/game/protocol/constants.go diff --git a/services/go/pkg/game/protocol/editing.go b/pkg/game/protocol/editing.go similarity index 100% rename from services/go/pkg/game/protocol/editing.go rename to pkg/game/protocol/editing.go diff --git a/services/go/pkg/game/protocol/intercept.go b/pkg/game/protocol/intercept.go similarity index 100% rename from services/go/pkg/game/protocol/intercept.go rename to pkg/game/protocol/intercept.go diff --git a/services/go/pkg/game/protocol/io.go b/pkg/game/protocol/io.go similarity index 100% rename from services/go/pkg/game/protocol/io.go rename to pkg/game/protocol/io.go diff --git a/services/go/pkg/game/protocol/module.go b/pkg/game/protocol/module.go similarity index 100% rename from services/go/pkg/game/protocol/module.go rename to pkg/game/protocol/module.go diff --git a/services/go/pkg/game/protocol/physics.go b/pkg/game/protocol/physics.go similarity index 100% rename from services/go/pkg/game/protocol/physics.go rename to pkg/game/protocol/physics.go diff --git a/services/go/pkg/game/variables/module.go b/pkg/game/variables/module.go similarity index 100% rename from services/go/pkg/game/variables/module.go rename to pkg/game/variables/module.go diff --git a/services/go/pkg/maps/api/entities/module.go b/pkg/maps/api/entities/module.go similarity index 100% rename from services/go/pkg/maps/api/entities/module.go rename to pkg/maps/api/entities/module.go diff --git a/services/go/pkg/maps/api/entities/particles.go b/pkg/maps/api/entities/particles.go similarity index 100% rename from services/go/pkg/maps/api/entities/particles.go rename to pkg/maps/api/entities/particles.go diff --git a/services/go/pkg/maps/api/entities/serde.go b/pkg/maps/api/entities/serde.go similarity index 100% rename from services/go/pkg/maps/api/entities/serde.go rename to pkg/maps/api/entities/serde.go diff --git a/services/go/pkg/maps/api/entities/serde_test.go b/pkg/maps/api/entities/serde_test.go similarity index 100% rename from services/go/pkg/maps/api/entities/serde_test.go rename to pkg/maps/api/entities/serde_test.go diff --git a/services/go/pkg/maps/api/module.go b/pkg/maps/api/module.go similarity index 100% rename from services/go/pkg/maps/api/module.go rename to pkg/maps/api/module.go diff --git a/services/go/pkg/maps/decode.go b/pkg/maps/decode.go similarity index 100% rename from services/go/pkg/maps/decode.go rename to pkg/maps/decode.go diff --git a/services/go/pkg/maps/default.textures b/pkg/maps/default.textures similarity index 100% rename from services/go/pkg/maps/default.textures rename to pkg/maps/default.textures diff --git a/services/go/pkg/maps/edit.go b/pkg/maps/edit.go similarity index 100% rename from services/go/pkg/maps/edit.go rename to pkg/maps/edit.go diff --git a/services/go/pkg/maps/encode.go b/pkg/maps/encode.go similarity index 100% rename from services/go/pkg/maps/encode.go rename to pkg/maps/encode.go diff --git a/services/go/pkg/maps/translate.go b/pkg/maps/translate.go similarity index 100% rename from services/go/pkg/maps/translate.go rename to pkg/maps/translate.go diff --git a/services/go/pkg/maps/types.go b/pkg/maps/types.go similarity index 100% rename from services/go/pkg/maps/types.go rename to pkg/maps/types.go diff --git a/services/go/pkg/maps/worldio/blend.cpp b/pkg/maps/worldio/blend.cpp similarity index 100% rename from services/go/pkg/maps/worldio/blend.cpp rename to pkg/maps/worldio/blend.cpp diff --git a/services/go/pkg/maps/worldio/command.h b/pkg/maps/worldio/command.h similarity index 100% rename from services/go/pkg/maps/worldio/command.h rename to pkg/maps/worldio/command.h diff --git a/services/go/pkg/maps/worldio/cube.h b/pkg/maps/worldio/cube.h similarity index 100% rename from services/go/pkg/maps/worldio/cube.h rename to pkg/maps/worldio/cube.h diff --git a/services/go/pkg/maps/worldio/engine.h b/pkg/maps/worldio/engine.h similarity index 100% rename from services/go/pkg/maps/worldio/engine.h rename to pkg/maps/worldio/engine.h diff --git a/services/go/pkg/maps/worldio/entities.cpp b/pkg/maps/worldio/entities.cpp similarity index 100% rename from services/go/pkg/maps/worldio/entities.cpp rename to pkg/maps/worldio/entities.cpp diff --git a/services/go/pkg/maps/worldio/ents.h b/pkg/maps/worldio/ents.h similarity index 100% rename from services/go/pkg/maps/worldio/ents.h rename to pkg/maps/worldio/ents.h diff --git a/services/go/pkg/maps/worldio/game.h b/pkg/maps/worldio/game.h similarity index 100% rename from services/go/pkg/maps/worldio/game.h rename to pkg/maps/worldio/game.h diff --git a/services/go/pkg/maps/worldio/geom.h b/pkg/maps/worldio/geom.h similarity index 100% rename from services/go/pkg/maps/worldio/geom.h rename to pkg/maps/worldio/geom.h diff --git a/services/go/pkg/maps/worldio/iengine.h b/pkg/maps/worldio/iengine.h similarity index 100% rename from services/go/pkg/maps/worldio/iengine.h rename to pkg/maps/worldio/iengine.h diff --git a/services/go/pkg/maps/worldio/igame.h b/pkg/maps/worldio/igame.h similarity index 100% rename from services/go/pkg/maps/worldio/igame.h rename to pkg/maps/worldio/igame.h diff --git a/services/go/pkg/maps/worldio/lightmap.cpp b/pkg/maps/worldio/lightmap.cpp similarity index 100% rename from services/go/pkg/maps/worldio/lightmap.cpp rename to pkg/maps/worldio/lightmap.cpp diff --git a/services/go/pkg/maps/worldio/lightmap.h b/pkg/maps/worldio/lightmap.h similarity index 100% rename from services/go/pkg/maps/worldio/lightmap.h rename to pkg/maps/worldio/lightmap.h diff --git a/services/go/pkg/maps/worldio/octa.cpp b/pkg/maps/worldio/octa.cpp similarity index 100% rename from services/go/pkg/maps/worldio/octa.cpp rename to pkg/maps/worldio/octa.cpp diff --git a/services/go/pkg/maps/worldio/octa.h b/pkg/maps/worldio/octa.h similarity index 100% rename from services/go/pkg/maps/worldio/octa.h rename to pkg/maps/worldio/octa.h diff --git a/services/go/pkg/maps/worldio/octaedit.cpp b/pkg/maps/worldio/octaedit.cpp similarity index 100% rename from services/go/pkg/maps/worldio/octaedit.cpp rename to pkg/maps/worldio/octaedit.cpp diff --git a/services/go/pkg/maps/worldio/pvs.cpp b/pkg/maps/worldio/pvs.cpp similarity index 100% rename from services/go/pkg/maps/worldio/pvs.cpp rename to pkg/maps/worldio/pvs.cpp diff --git a/services/go/pkg/maps/worldio/state.h b/pkg/maps/worldio/state.h similarity index 100% rename from services/go/pkg/maps/worldio/state.h rename to pkg/maps/worldio/state.h diff --git a/services/go/pkg/maps/worldio/texture.h b/pkg/maps/worldio/texture.h similarity index 100% rename from services/go/pkg/maps/worldio/texture.h rename to pkg/maps/worldio/texture.h diff --git a/services/go/pkg/maps/worldio/tools.h b/pkg/maps/worldio/tools.h similarity index 100% rename from services/go/pkg/maps/worldio/tools.h rename to pkg/maps/worldio/tools.h diff --git a/services/go/pkg/maps/worldio/world.cpp b/pkg/maps/worldio/world.cpp similarity index 100% rename from services/go/pkg/maps/worldio/world.cpp rename to pkg/maps/worldio/world.cpp diff --git a/services/go/pkg/maps/worldio/world.h b/pkg/maps/worldio/world.h similarity index 100% rename from services/go/pkg/maps/worldio/world.h rename to pkg/maps/worldio/world.h diff --git a/services/go/pkg/maps/worldio/worldio.cpp b/pkg/maps/worldio/worldio.cpp similarity index 100% rename from services/go/pkg/maps/worldio/worldio.cpp rename to pkg/maps/worldio/worldio.cpp diff --git a/services/go/pkg/maps/worldio/worldio.go b/pkg/maps/worldio/worldio.go similarity index 100% rename from services/go/pkg/maps/worldio/worldio.go rename to pkg/maps/worldio/worldio.go diff --git a/services/go/pkg/maps/worldio/worldio.h b/pkg/maps/worldio/worldio.h similarity index 100% rename from services/go/pkg/maps/worldio/worldio.h rename to pkg/maps/worldio/worldio.h diff --git a/services/go/pkg/maps/worldio/worldio.swigcxx b/pkg/maps/worldio/worldio.swigcxx similarity index 100% rename from services/go/pkg/maps/worldio/worldio.swigcxx rename to pkg/maps/worldio/worldio.swigcxx diff --git a/services/go/pkg/maps/worldio/wrap.h b/pkg/maps/worldio/wrap.h similarity index 100% rename from services/go/pkg/maps/worldio/wrap.h rename to pkg/maps/worldio/wrap.h diff --git a/services/go/pkg/min/commands.go b/pkg/min/commands.go similarity index 100% rename from services/go/pkg/min/commands.go rename to pkg/min/commands.go diff --git a/services/go/pkg/min/index.go b/pkg/min/index.go similarity index 100% rename from services/go/pkg/min/index.go rename to pkg/min/index.go diff --git a/services/go/pkg/min/model.go b/pkg/min/model.go similarity index 100% rename from services/go/pkg/min/model.go rename to pkg/min/model.go diff --git a/services/go/pkg/min/module.go b/pkg/min/module.go similarity index 100% rename from services/go/pkg/min/module.go rename to pkg/min/module.go diff --git a/services/go/pkg/min/textures.go b/pkg/min/textures.go similarity index 100% rename from services/go/pkg/min/textures.go rename to pkg/min/textures.go diff --git a/services/go/pkg/mmr/module.go b/pkg/mmr/module.go similarity index 100% rename from services/go/pkg/mmr/module.go rename to pkg/mmr/module.go diff --git a/services/go/pkg/server/LICENSE b/pkg/server/LICENSE similarity index 100% rename from services/go/pkg/server/LICENSE rename to pkg/server/LICENSE diff --git a/services/go/pkg/server/README.md b/pkg/server/README.md similarity index 100% rename from services/go/pkg/server/README.md rename to pkg/server/README.md diff --git a/services/go/pkg/server/auth.go b/pkg/server/auth.go similarity index 100% rename from services/go/pkg/server/auth.go rename to pkg/server/auth.go diff --git a/services/go/pkg/server/client.go b/pkg/server/client.go similarity index 100% rename from services/go/pkg/server/client.go rename to pkg/server/client.go diff --git a/services/go/pkg/server/clients.go b/pkg/server/clients.go similarity index 100% rename from services/go/pkg/server/clients.go rename to pkg/server/clients.go diff --git a/services/go/pkg/server/config.go b/pkg/server/config.go similarity index 100% rename from services/go/pkg/server/config.go rename to pkg/server/config.go diff --git a/services/go/pkg/server/game.go b/pkg/server/game.go similarity index 100% rename from services/go/pkg/server/game.go rename to pkg/server/game.go diff --git a/services/go/pkg/server/game/capture.go b/pkg/server/game/capture.go similarity index 100% rename from services/go/pkg/server/game/capture.go rename to pkg/server/game/capture.go diff --git a/services/go/pkg/server/game/clock.go b/pkg/server/game/clock.go similarity index 100% rename from services/go/pkg/server/game/clock.go rename to pkg/server/game/clock.go diff --git a/services/go/pkg/server/game/coop.go b/pkg/server/game/coop.go similarity index 100% rename from services/go/pkg/server/game/coop.go rename to pkg/server/game/coop.go diff --git a/services/go/pkg/server/game/ctf.go b/pkg/server/game/ctf.go similarity index 100% rename from services/go/pkg/server/game/ctf.go rename to pkg/server/game/ctf.go diff --git a/services/go/pkg/server/game/deathmatch.go b/pkg/server/game/deathmatch.go similarity index 100% rename from services/go/pkg/server/game/deathmatch.go rename to pkg/server/game/deathmatch.go diff --git a/services/go/pkg/server/game/flags.go b/pkg/server/game/flags.go similarity index 100% rename from services/go/pkg/server/game/flags.go rename to pkg/server/game/flags.go diff --git a/services/go/pkg/server/game/flags_ctf.go b/pkg/server/game/flags_ctf.go similarity index 100% rename from services/go/pkg/server/game/flags_ctf.go rename to pkg/server/game/flags_ctf.go diff --git a/services/go/pkg/server/game/game_test.go b/pkg/server/game/game_test.go similarity index 100% rename from services/go/pkg/server/game/game_test.go rename to pkg/server/game/game_test.go diff --git a/services/go/pkg/server/game/mode.go b/pkg/server/game/mode.go similarity index 100% rename from services/go/pkg/server/game/mode.go rename to pkg/server/game/mode.go diff --git a/services/go/pkg/server/game/pickups.go b/pkg/server/game/pickups.go similarity index 100% rename from services/go/pkg/server/game/pickups.go rename to pkg/server/game/pickups.go diff --git a/services/go/pkg/server/game/player.go b/pkg/server/game/player.go similarity index 100% rename from services/go/pkg/server/game/player.go rename to pkg/server/game/player.go diff --git a/services/go/pkg/server/game/player_state.go b/pkg/server/game/player_state.go similarity index 100% rename from services/go/pkg/server/game/player_state.go rename to pkg/server/game/player_state.go diff --git a/services/go/pkg/server/game/server.go b/pkg/server/game/server.go similarity index 100% rename from services/go/pkg/server/game/server.go 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a/services/go/pkg/server/protocol/nmc/network_message_codes.go b/pkg/server/protocol/nmc/network_message_codes.go similarity index 100% rename from services/go/pkg/server/protocol/nmc/network_message_codes.go rename to pkg/server/protocol/nmc/network_message_codes.go diff --git a/services/go/pkg/server/protocol/packet.go b/pkg/server/protocol/packet.go similarity index 100% rename from services/go/pkg/server/protocol/packet.go rename to pkg/server/protocol/packet.go diff --git a/services/go/pkg/server/protocol/playerstate/player_state.go b/pkg/server/protocol/playerstate/player_state.go similarity index 100% rename from services/go/pkg/server/protocol/playerstate/player_state.go rename to pkg/server/protocol/playerstate/player_state.go diff --git a/services/go/pkg/server/protocol/role/role.go b/pkg/server/protocol/role/role.go similarity index 100% rename from services/go/pkg/server/protocol/role/role.go rename to pkg/server/protocol/role/role.go diff --git 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b/proxy/README.md similarity index 100% rename from services/proxy/README.md rename to proxy/README.md diff --git a/services/proxy/base64.c b/proxy/base64.c similarity index 100% rename from services/proxy/base64.c rename to proxy/base64.c diff --git a/services/proxy/build b/proxy/build similarity index 100% rename from services/proxy/build rename to proxy/build diff --git a/services/proxy/md5.c b/proxy/md5.c similarity index 100% rename from services/proxy/md5.c rename to proxy/md5.c diff --git a/services/proxy/md5.h b/proxy/md5.h similarity index 100% rename from services/proxy/md5.h rename to proxy/md5.h diff --git a/services/proxy/sha1.c b/proxy/sha1.c similarity index 100% rename from services/proxy/sha1.c rename to proxy/sha1.c diff --git a/services/proxy/sha1.h b/proxy/sha1.h similarity index 100% rename from services/proxy/sha1.h rename to proxy/sha1.h diff --git a/services/proxy/websocket.c b/proxy/websocket.c similarity index 100% rename from services/proxy/websocket.c rename to proxy/websocket.c diff --git a/services/proxy/websocket.h b/proxy/websocket.h similarity index 100% rename from services/proxy/websocket.h rename to proxy/websocket.h diff --git a/services/proxy/websockify.c b/proxy/websockify.c similarity index 100% rename from services/proxy/websockify.c rename to proxy/websockify.c diff --git a/serve b/serve deleted file mode 100755 index 88be312c3..000000000 --- a/serve +++ /dev/null @@ -1,6 +0,0 @@ -#!/usr/bin/env bash - -earthly +cpp -earthly +emscripten -earthly +go -docker-compose -f services/docker-compose.yml up diff --git a/services/assets/.gitignore b/services/assets/.gitignore deleted file mode 100644 index 316ef7d6d..000000000 --- a/services/assets/.gitignore +++ /dev/null @@ -1,8 +0,0 @@ -working/** -output/** -roots/** -__pycache__ -/sourdump -quadropolis -*.tar.gz -cache/** diff --git a/services/assets/README.md b/services/assets/README.md deleted file mode 100644 index 387f511d4..000000000 --- a/services/assets/README.md +++ /dev/null @@ -1,72 +0,0 @@ -# All about assets - -## Introduction - -Sauerbraten assumes that all of the game assets it needs are already on the filesystem. In other words, the desktop version of the game comes with all of the textures, sounds, and 3D models the user might want to load. The current version of the game contains about a gigabyte of assets, everything necessary to load the game's 300 maps and run all of its game modes. - -This poses extreme problems for running Sauerbraten on the web. While devices are powerful and bandwidth is cheap these days, sending a gigabyte of assets along when the page loads is impractical and undesirable. Since the goal of Sour is to allow the user to do anything the desktop version of the game offers, we need to devise a way to only load the files the game needs when it needs them. - -The most important use of this is loading game maps. It's harder than it sounds. Emscripten, the toolkit for building C++ applications for the web, has a mechanism for packaging sets of files (bundles) and loading them on demand. Unfortunately, that still leaves us with the problem of deciding what files should be included for each map. For the sake of posterity I will outline the approaches I took to solving this problem, which can be summarized as: -1. Use `strace` to detect what files the desktop version of the game reads when loading a map. -2. Parse the real map file and calculate all of the files it actually references. - -## Approach #1: strace - -`strace` is a Linux program that allows you to log all of the system calls a program makes during operation. For our purposes we only had to look at file reads (e.g. when Sauer loaded a texture from the filesystem) then map that file into the correct place in the web version's filesystem. I wrote a script that ran Sauerbraten, loaded the map we were interested in generating, and built a bundle containing all of the files it read from while it loaded. - -While this sounds like it would solve the problem, it had serious drawbacks: -* Sauerbraten loads some textures and sounds on demand. Some game settings even affect which assets are actually loaded. This meant that critical assets were just missing from the bundle. -* The generation process was cumbersome and time-consuming because I had to be at a Linux machine with an X server running. Loading up the game ~300 times, even on a powerful gaming computer, was still slow. This also meant that building maps in CI or on contributors' machines was impractical. - -In addition, my goal with Sour was to allow the player to load _any_ map that has ever been created for the game. I wanted it to be fast and easy to generate bundles for any arbitrary Cube 2 map. - -## Approach #2: Parse the map files - -The Sauerbraten map format, it turns out, is a bit of a nightmare. I was able to find [a](https://incoherency.co.uk/interest/sauer_map.html -) [few](https://github.com/SalatielSauer/OGZ-Editor) [projects](https://github.com/sauerbraten/genserverogz) [around](https://github.com/bsummer4/ogz) the web for reading or writing them, but nothing that was sophisticated enough to read the data that I needed. Therefore I had to start from scratch. - -I wrote a Go program (`sourdump`) by porting much of Sauerbraten's own map loading code to Go. The program does two things: -1. Parses the actual map file (`.ogz`) to determine what texture slots (here: vslots) are actually used on cube faces in the map. -2. Recursively reads the map file's `.cfg` file to (a) establish the available texture slots and (b) make a note of any files like sounds, map models, and sky boxes the map uses. - -It then produces mappings for all of the files the map referenced from a path on your filesystem (e.g. `/maps/complex.ogz`) into the game's filesystem (e.g. `/packages/base/complex.ogz`). - -If you are interested in this topic, I recommend reading the program's source code. It's a 2,000-line doozy, I'll have to warn you. Because I was porting code that I didn't understand, I had to mimic the structure of Sauerbraten's code rather closely, which at times made the Go code rather unreadable. - -## Packaging up the assets - -I wrote a small Python library (`package.py`) that makes generating content for Sour easy. We use Emscripten's [file_packager.py](https://github.com/emscripten-core/emscripten/blob/dcfb771db8dae4955708d516de871dfdfc2ef393/tools/file_packager.py) utility to create bundles (also referred to in the code as blobs) -- basically `.tar` files -- of content that we can deliver to the browser and mount on demand. Each map bundle contains the minimum set of files necessary to render the map and no more. This is to minimize the data we need to send over the wire to clients. In addition, we compress images above 128k in size using ImageMagick. - -It is worth noting that Sour uses [its own file format](https://github.com/cfoust/sour/blob/0eab96c89d863eccf63d4f209a96345e3f631f8d/services/assets/package.py#L50) (`.sour`) for storing content. Emscripten's file packager outputs a lot of superfluous data and code and I wanted asset bundles to be single files for simplicity's sake. If the map includes a mapshot, that is included alongside the bundle. Asset bundles are given names corresponding to _the byte-level hash of their contents_. Because we save assets to IndexedDB on the front end according to their hash, if a bundle has not changed we do not want the client to have to fetch it again. - -This repository includes code for generating content from two sources: -* `base.py`: Generates maps from the base game, ie the version of game assets as they exist in Sauerbraten's svn repository. By default this script generates Sour blobs for all of the maps, but you can generate just a subset by providing them as arguments to the script a la `python3 base.py dust2 alithia`. You'll need to run `./setup` before running `base.py`. -* `quadropolis.py`: I built a dataset of all of the content from [Quadropolis](http://quadropolis.us/) totaling ~1,800 maps. This script turns that dataset into Sour assets by finding all of the maps and building the ones that it can. As of writing, this generates Sour bundles for 1,400 maps. Be warned that this ends up being about 12GB on disk. It's easiest to run this in the cloud so as to be colocated with your storage. Run `./setup-quad` before running `quadropolis.py`. - -For most users' purposes, using `base.py` is all that is necessary. Generally speaking, generating assets is easiest in Gitpod and Docker (using the `+assets` image built by Earthly). I wouldn't recommend trying to generate these in your host as the system dependencies are heavy and annoying. - -When building assets, you can (really, _should_) set the `PREFIX` variable to determine the prefix of the index file (described below). (For example: `PREFIX=$(git rev-parse --short HEAD) python3 base.py`). This is to ensure that the user's browser (or your CDN) does not load the index file from the cache. - -## Asset sources and index files - -The Sour game client understands what assets it can load by looking at index files, which are JSON files that describe the content an asset source makes available. (Look at [`dump_index` in `package.py`](https://github.com/cfoust/sour/blob/0eab96c89d863eccf63d4f209a96345e3f631f8d/services/assets/package.py#L269) to see what these look like. Each index file contains a listing of all of the maps (and mods, currently only used for the game's basic assets) available in that asset source. - -Asset sources are specified at runtime using the `ASSET_SOURCE` environment variable. Importantly, you can specify multiple sources and Sour will search for assets in the order the sources appear. - -```bash -# Valid ASSET_SOURCES: -###################### - -# /assets/.index.json is the asset source that comes baked into the image. Generally you want this even if you're using your own map sources; this is because Sour automatically loads the `base` bundle, which contains all of the basic assets necessary to run the game, like main menu graphics. -ASSET_SOURCE="/assets/.index.json" - -# Asset sources are separated by single semicolons. -ASSET_SOURCE="/assets/.index.json;https://example.com/2bfc017.index.json" -# As an example, if a user runs `/map complex`, Sour first searches /assets/.index.json; if there is a `complex` map, it loads that verssion even if one also exists in the second source. - -# In production (sourga.me) the ASSET_SOURCE looks like this: -ASSET_SOURCE="/assets/.index.json;https://static.sourga.me/blobs/XXXXX.index.json;https://static.sourga.me/quadropolis/XXXXX.index.json" -# In other words, Sour will load maps that appear in the latest SVN version of the game _first_, then from Quadropolis if the map did not appear in the base game. -``` - -Everything related to assets is handled in the [assets Web Worker](https://github.com/cfoust/sour/blob/main/services/client/src/assets/worker.ts). We cache asset bundles to IndexedDB, which is too slow to use in the rendering thread. diff --git a/services/assets/archive b/services/assets/archive deleted file mode 100755 index 425aa5f89..000000000 --- a/services/assets/archive +++ /dev/null @@ -1,16 +0,0 @@ -#!/usr/bin/env bash -# Clones Sauerbraten from SVN and creates an archive of its data/ and packages/ -# directories. - -SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" - -set -e - -cd /tmp -svn checkout svn://svn.code.sf.net/p/sauerbraten/code/ sauerbraten-code -cd sauerbraten-code -svn up -r$1 -archive_target="sauerbraten-$(svn info --show-item revision).tar.gz" -tar czvf "$archive_target" data/ packages/ -cp "$archive_target" "$SCRIPT_DIR" -echo "$archive_target" diff --git a/services/assets/base.list b/services/assets/base.list deleted file mode 100644 index f1611037a..000000000 --- a/services/assets/base.list +++ /dev/null @@ -1,442 +0,0 @@ -auth.cfg -autoexec.cfg -config.cfg -data/background.png -data/background_decal.png -data/background_detail.png -data/blendbrush.cfg -data/crosshair.png -data/default_map_models.cfg -data/default_map_settings.cfg -data/defaults.cfg -data/font.cfg -data/game_fps.cfg -data/glsl.cfg -data/guicursor.png -data/guioverlay.png -data/guiskin.png -data/guislider.png -data/heightmap.cfg -data/hit.png -data/keymap.cfg -data/loading_bar.png -data/loading_frame.png -data/logo.png -data/logo_1024.png -data/mapshot_frame.png -data/menus.cfg -data/sounds.cfg -data/stdedit.cfg -data/stdlib.cfg -init.cfg -once.cfg -packages/aftas/package.cfg -packages/blendbrush/circle_128_hard.png -packages/blendbrush/circle_128_soft.png -packages/blendbrush/circle_128_solid.png -packages/blendbrush/circle_16_hard.png -packages/blendbrush/circle_16_soft.png -packages/blendbrush/circle_16_solid.png -packages/blendbrush/circle_32_hard.png -packages/blendbrush/circle_32_soft.png -packages/blendbrush/circle_32_solid.png -packages/blendbrush/circle_64_hard.png -packages/blendbrush/circle_64_soft.png -packages/blendbrush/circle_64_solid.png -packages/blendbrush/circle_8_hard.png -packages/blendbrush/circle_8_soft.png -packages/blendbrush/circle_8_solid.png -packages/blendbrush/gradient_128.png -packages/blendbrush/gradient_16.png -packages/blendbrush/gradient_32.png -packages/blendbrush/gradient_64.png -packages/blendbrush/noise_128.png -packages/blendbrush/noise_64.png -packages/blendbrush/square_16_hard.png -packages/blendbrush/square_16_solid.png -packages/blendbrush/square_32_hard.png -packages/blendbrush/square_32_solid.png -packages/blendbrush/square_64_hard.png -packages/blendbrush/square_64_solid.png -packages/blikjebier/akaritori/package2.cfg -packages/blikjebier/concrete/package.cfg -packages/blikjebier/metal/package.cfg -packages/caustics/caust00.png -packages/caustics/caust01.png -packages/caustics/caust02.png -packages/caustics/caust03.png -packages/caustics/caust04.png -packages/caustics/caust05.png 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-packages/textures/waterdudv.jpg -packages/textures/waterfall.jpg -packages/textures/waterfalldudv.jpg -packages/textures/waterfalln.jpg -packages/textures/watern.jpg -packages/textures/yves_allaire/ex/package.cfg -packages/than_ind/package.cfg -packages/tomek/package.cfg -packages/trak5/package.cfg -server-init.cfg -servers.cfg -timidity.cfg diff --git a/services/assets/base.py b/services/assets/base.py deleted file mode 100644 index d9503e9bf..000000000 --- a/services/assets/base.py +++ /dev/null @@ -1,306 +0,0 @@ -import argparse -from pathlib import Path -import package -import sys -import glob -from os import path -import os -from typing import NamedTuple, Optional, Tuple, List, Dict, Set, Union, Sequence, Iterable, TypeVar -import subprocess -from multiprocessing import Pool, cpu_count - -ProgressType = TypeVar("ProgressType") - -def _track( - sequence: Union[Sequence[ProgressType], Iterable[ProgressType]], - description: str = "Working...", - total: int = 0, -) -> Iterable[ProgressType]: - return sequence - -track = _track - -try: - from pip._vendor.rich import progress - track = progress.track -except ModuleNotFoundError: - pass - - -class BuildResult(NamedTuple): - assets: Set[str] - bundles: List[package.Bundle] - maps: List[package.GameMap] - - -def build_map( - params: package.BuildParams, - outdir: str, - _map: str, -) -> Optional[BuildResult]: - p = package.Packager(outdir) - base, _ = path.splitext(path.basename(_map)) - p.build_map( - params, - _map, - base, - """Base game map %s as it appeared in game version r6481. - """ % base, - ) - - return BuildResult( - assets=p.assets, - bundles=p.bundles, - maps=p.maps, - ) - -HUDGUNS = [ - "chaing", - "fist", - "gl", - "pistol", - "rifle", - "rocket", - "shotg", -] - -def expand_hudguns(prefix: str) -> List[str]: - result: List[str] = [prefix] - for gun in HUDGUNS: - for suffix in ['', '/blue', '/red']: - result.append(f"{prefix}/{gun}{suffix}") - return result - -BASE_MODELS = [ - "ammo/bullets", - "ammo/cartridges", - "ammo/grenades", - "ammo/rockets", - "ammo/rrounds", - "ammo/shells", - "armor/green", - "armor/yellow", - "boost", - "carrot", - "checkpoint", - "health", - "quad", - "teleporter", - "flags/neutral", - "flags/red", - "flags/blue", - "base/red", - "base/neutral", - "base/blue", - "skull/red", - "skull/blue", -] - -SNOUT_MODELS = [ - 'snoutx10k', - 'snoutx10k/armor/blue', - 'snoutx10k/armor/green', - 'snoutx10k/armor/yellow', - 'snoutx10k/blue', - 'snoutx10k/red', - 'snoutx10k/wings', -] + expand_hudguns('snoutx10k/hudguns') - -OTHER_MODELS = [ - 'captaincannon', - 'captaincannon/armor/blue', - 'captaincannon/armor/green', - 'captaincannon/armor/yellow', - 'captaincannon/blue', - 'captaincannon/quad', - 'captaincannon/red', - 'inky', - 'inky/armor/blue', - 'inky/armor/green', - 'inky/armor/yellow', - 'inky/blue', - 'inky/quad', - 'inky/red', - 'mrfixit', - 'mrfixit/armor/blue', - 'mrfixit/armor/green', - 'mrfixit/armor/yellow', - 'mrfixit/blue', - 'mrfixit/horns', - 'mrfixit/red', - 'ogro2', - 'ogro2/armor/blue', - 'ogro2/armor/green', - 'ogro2/armor/yellow', - 'ogro2/blue', - 'ogro2/quad', - 'ogro2/red', -] - -OTHER_MODELS += expand_hudguns('captaincannon/hudguns') -OTHER_MODELS += expand_hudguns('inky/hudguns') -OTHER_MODELS += expand_hudguns('mrfixit/hudguns') - -if __name__ == "__main__": - parser = argparse.ArgumentParser(description='Generate assets from the base game.') - parser.add_argument('--outdir', help="The output directory for the asset source.", default="output/") - parser.add_argument('--textures', action="store_true", help="Include all textures from the base game.") - parser.add_argument('--models', action="store_true", help="Include all models from the base game.") - parser.add_argument('--download', action="store_true", help="Whether to download assets from remote sources.") - parser.add_argument('--mobile', action="store_true", help="Only generate compressed textures.") - parser.add_argument('--prefix', help="The prefix for the index file.", default="") - parser.add_argument('--root', help="The base root for accessing game files.", default="") - parser.add_argument('--player-models', action="store_true", help="Include only player models from the base game.") - parser.add_argument('maps', nargs=argparse.REMAINDER) - args = parser.parse_args() - - if not sys.argv[1:]: - args.textures = True - args.models = True - - if not args.root: - print("You must provide the base root.") - exit(1) - - roots = [ - "sour", - args.root, - ] - - files = package.get_root_files(roots) - - maps = list(filter(lambda a: a.endswith('.ogz'), files)) - if args.maps: - maps = list(map(lambda a: "packages/base/%s.ogz" % a, args.maps)) - - maps.append("packages/base/xmwhub.ogz") - - if 'none' in args.maps: - maps = [] - - outdir = args.outdir - os.makedirs(outdir, exist_ok=True) - - skip_root = roots[1] - - p = package.Packager(outdir) - - params = package.BuildParams( - roots=roots, - skip_root=roots[1], - compress_images=args.mobile, - download_assets=args.download, - build_web=False, - build_desktop=False, - ) - - if args.textures: - textures: List[str] = [] - TEXTURE_TYPES = [ - "jpg", - "png", - ] - for type_ in TEXTURE_TYPES: - textures += list(filter(lambda a: a.endswith(f".{type_}"), files)) - - p.build_textures( - params, - textures, - ) - - fps_models: List[str] = list(BASE_MODELS + SNOUT_MODELS) - if not args.mobile: - fps_models += OTHER_MODELS - - if args.models: - MODEL_TYPES = [ - "md2", - "md3", - "md5", - "obj", - "smd", - "iqm" - ] - - paths = [ - "packages/models" - ] - - models: List[str] = [] - for search_path in paths: - for type_ in MODEL_TYPES: - models += list(filter(lambda a: a.startswith(search_path) and a.endswith(f"{type_}.cfg"), files)) - models += list(filter(lambda a: a.startswith(search_path) and a.endswith(f"tris.{type_}"), files)) - - ids: List[str] = [] - for model in models: - ids.append(path.dirname(model[len("packages/models/"):])) - - ids = list(set(ids) - set(fps_models)) - - for model in track(ids, description="building models"): - model_result = p.build_model( - params, - model, - ) - if not model_result: - raise Exception('could not generate model') - - print("building base mod") - # Build base - with open("base.list", "r") as f: - files = f.read().split("\n") - - mappings: List[package.Mapping] = package.query_files( - params.roots, - files, - ) - - p.build_mod( - params._replace( - download_assets=True, - build_web=True, - ), - mappings, - "base", - "Everything the base game needs.", - ) - - print("building fps mod") - fps_files: List[package.Mapping] = [] - fps_mounted: Set[str] = set() - for model in fps_models: - print(model) - model_files = package.dump_sour("model", model, params.roots) - for mapping in model_files: - if mapping[1] in fps_mounted: - continue - - fps_mounted.add(mapping[1]) - fps_files.append(mapping) - - p.build_mod( - params._replace( - download_assets=True, - build_web=True, - ), - fps_files, - "fps", - "All of the base game FPS models.", - ) - - def _build_map(_map: str) -> Optional[BuildResult]: - return build_map(params, outdir, _map) - - with Pool(cpu_count()) as pool: - for result in track(pool.imap_unordered( - _build_map, - maps, - ), "building maps", total=len(maps)): - if not result: - continue - p.assets = p.assets | result.assets - p.maps += result.maps - p.bundles += result.bundles - - p.dump_index(args.prefix) diff --git a/services/assets/build b/services/assets/build deleted file mode 100755 index 0080de26b..000000000 --- a/services/assets/build +++ /dev/null @@ -1,32 +0,0 @@ -#!/usr/bin/env bash - -SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" - -cd "$SCRIPT_DIR" - -set -e - -if ! pip3 list | grep "cbor2" > /dev/null 2>&1; then - pip3 install -r requirements.txt -fi - -mkdir -p cache - -outdir=${ASSET_OUTPUT_DIR:-output} - -./setup - -echo "building desktop" -python3 base.py \ - --root https://static.sourga.me/blobs/6481/.index.source \ - --models \ - --textures \ - --outdir $outdir/desktop \ - complex dust2 turbine - -echo "building mobile" -python3 base.py \ - --root https://static.sourga.me/blobs/6481/.index.source \ - --mobile \ - --outdir $outdir/mobile \ - none diff --git a/services/assets/build-base b/services/assets/build-base deleted file mode 100644 index 156b96ace..000000000 --- a/services/assets/build-base +++ /dev/null @@ -1,23 +0,0 @@ -#!/usr/bin/env bash - -SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" - -cd "$SCRIPT_DIR" - -set -e - -./setup - -rm -r output - -short=$(git rev-parse --short HEAD) - -python3 base.py \ - --prefix $short \ - --root https://static.sourga.me/blobs/6481/.index.source \ - --models \ - --textures - -cd output - -docker run -e AWS_ACCESS_KEY_ID=$AWS_ACCESS_KEY_ID -e AWS_SECRET_ACCESS_KEY=$AWS_SECRET_ACCESS_KEY --rm -it -v ~/.aws:/root/.aws -v $(pwd):$(pwd) -w $(pwd) amazon/aws-cli s3 sync --region us-west-2 . s3://static.sourga.me/blobs/indices/ diff --git a/services/assets/cbor2.pyi b/services/assets/cbor2.pyi deleted file mode 100644 index bcd9d294f..000000000 --- a/services/assets/cbor2.pyi +++ /dev/null @@ -1 +0,0 @@ -def dump(a, b): pass diff --git a/services/assets/ci b/services/assets/ci deleted file mode 100755 index b41aeb114..000000000 --- a/services/assets/ci +++ /dev/null @@ -1,32 +0,0 @@ -#!/usr/bin/env bash - -SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" - -cd "$SCRIPT_DIR" - -set -e - -if ! pip3 list | grep "cbor2" > /dev/null 2>&1; then - pip3 install -r requirements.txt -fi - -mkdir -p cache - -./setup - -outdir=${ASSET_OUTPUT_DIR:-output} - -echo "building desktop" -python3 base.py \ - --root https://static.sourga.me/blobs/6481/.index.source \ - --download \ - --outdir $outdir/desktop \ - complex dust2 turbine - -echo "building mobile" -python3 base.py \ - --root https://static.sourga.me/blobs/6481/.index.source \ - --download \ - --mobile \ - --outdir $outdir/mobile \ - none diff --git a/services/assets/dump-source.py b/services/assets/dump-source.py deleted file mode 100644 index d18495632..000000000 --- a/services/assets/dump-source.py +++ /dev/null @@ -1,21 +0,0 @@ -import argparse -from pathlib import Path -import package -import sys -import glob -import json -import cbor2 -from os import path -import os -from typing import NamedTuple, Optional, Tuple, List, Dict, Set, Union, Sequence, Iterable, TypeVar -import subprocess - - -if __name__ == "__main__": - parser = argparse.ArgumentParser(description='Dump a source to JSON.') - parser.add_argument('source') - args = parser.parse_args() - - with open(args.source, 'rb') as f: - with open(args.source + '.json', 'w') as g: - g.write(json.dumps(cbor2.load(f), indent=4)) diff --git a/services/assets/package.py b/services/assets/package.py deleted file mode 100644 index 997e50c83..000000000 --- a/services/assets/package.py +++ /dev/null @@ -1,785 +0,0 @@ -""" -Library for building and managing asset packs for Sour. -""" - -from os import path -from pathlib import Path -import hashlib -import json -import cbor2 -import os -import re -import shutil -import subprocess -import sys -import zipfile -from typing import NamedTuple, Optional, Tuple, List, Set, Dict - -# A mapping from a file on the filesystem to its target in Sour's filesystem. -# Example: ("/home/cfoust/Downloads/blah.ogz", "packages/base/blah.ogz") -Mapping = Tuple[str, str] - - -class Asset(NamedTuple): - # The hash of the asset's file contents. Also used as a unique reference. - id: str - # Where the asset appears in the filesystem. - path: str - - -class Bundle(NamedTuple): - id: str - assets: List[Asset] - desktop: bool - web: bool - - -class Mod(NamedTuple): - # A mod's id is equivalent to its bundle id - id: str - name: str - image: Optional[str] - description: str - - -class GameMap(NamedTuple): - """ - Represents a single game map and the data needed to load it. - """ - # For maps, we hash both the .ogz and the .cfg. - id: str - # The map name as it would appear in Sauerbraten e.g. complex. - name: str - # The bundle that contains this map's files. - bundle: Optional[str] - # The asset ID of the map file. - ogz: str - assets: List[Asset] - # An optional image that can be used in the map browser. Usually this is - # the mapshot (Sauer's term) that appears on the loading screen, but some - # Quadropolis maps provided screenshots by other means. - image: Optional[str] - # A description of the map that can be shown to the user. - description: str - - -class Model(NamedTuple): - # The hash of the model and all of its contents - # Refers to a bundle - id: str - # The path that Sauer would use, a reference to a directory in - # package/models e.g. skull/blue - name: str - - -class IndexAsset(NamedTuple): - id: int - path: str - - -def hash_string(string: str) -> str: - return hashlib.sha256(string.encode('utf-8')).hexdigest() - - -def hash_files(files: List[str]) -> str: - if len(files) == 1: - sha = subprocess.check_output(['sha256sum', files[0]]) - return sha.decode('utf-8').split(' ')[0] - - tar = subprocess.Popen([ - 'tar', - 'cf', - '-', - '--ignore-failed-read', - '--sort=name', - "--mtime=UTC 2019-01-01", - "--group=0", - "--owner=0", - "--numeric-owner", - *files, - ], stdout=subprocess.PIPE, stderr=subprocess.DEVNULL) - sha = subprocess.check_output(['sha256sum'], stdin=tar.stdout) - tar.wait() - return sha.decode('utf-8').split(' ')[0] - - -def hash_file(file: str) -> str: - return hash_files([file]) - - -def get_root_relative(file: str, roots: List[str]) -> Optional[str]: - for root in roots: - relative = path.relpath(file, root) - - if '..' in relative: - continue - - return relative - - return None - - -def search_file(file: str, roots: List[str]) -> Optional[Mapping]: - for root in roots: - unprefixed = path.join(root, file) - prefixed = path.join(root, "packages", file) - - if path.exists(unprefixed): - return ( - unprefixed, - path.relpath(unprefixed, root) - ) - if path.exists(prefixed): - return ( - prefixed, - path.relpath(prefixed, root) - ) - - return None - -# https://stackoverflow.com/a/1094933 -def sizeof_fmt(num, suffix="B"): - for unit in ["", "Ki", "Mi", "Gi", "Ti", "Pi", "Ei", "Zi"]: - if abs(num) < 1024.0: - return f"{num:3.1f}{unit}{suffix}" - num /= 1024.0 - return f"{num:.1f}Yi{suffix}" - - -def combine_bundle(data_file: str, js_file: str, dest: str): - """ - Given the output of Emscripten's file packager, make a single file with the - file list and data combined. - """ - - data = open(data_file, 'rb').read() - js = open(js_file, 'r').read() - package = re.search('loadPackage\((.+)\)', js) - - if not package: - raise Exception("Failed to find loadPackage in %s" % js_file) - - # We could compute these directories from the file list alone, but I'm - # lazy. - paths = [] - for directory in re.finditer('createPath...(.+), true', js): - paths.append(json.loads('[%s]' % directory[1][:-6])) - - directories = json.dumps(paths) - metadata = package[1] - - with open(dest, 'wb') as out: - out.write(len(directories).to_bytes(4, 'big')) - out.write(bytes(directories, 'utf-8')) - out.write(len(metadata).to_bytes(4, 'big')) - out.write(bytes(metadata, 'utf-8')) - out.write(data) - - os.remove(data_file) - os.remove(js_file) - - - -def build_sour_bundle( - outdir: str, - bundle: Bundle, -) -> str: - """ - Given a list of files and a destination, build a Sour-compatible bundle. - Images are compressed by default, but you can disable this with - `compress_images`. - """ - - # We may remap files after conversion - cleaned: List[Mapping] = [] - - sour_target = path.join(outdir, "%s.sour" % bundle.id) - - if path.exists(sour_target): - return bundle.id - - for asset in bundle.assets: - _in = path.join(outdir, asset.id) - out = asset.path - cleaned.append((_in, out)) - - js_file = "/tmp/preload_%s.js" % bundle.id - data_file = "/tmp/%s.data" % bundle.id - - result = subprocess.run( - [ - "python3", - "%s/upstream/emscripten/tools/file_packager.py" % os.getenv('EMSDK', '/emsdk'), - data_file, - "--use-preload-plugins", - "--preload", - *list(map( - lambda v: "%s@%s" % (v[0], v[1]), - cleaned - )), - ], - capture_output=True - ) - - if result.returncode != 0: - raise Exception(result.stderr) - - with open(js_file, 'wb') as f: f.write(result.stdout) - - combine_bundle(data_file, js_file, sour_target) - return bundle.id - - -def build_desktop_bundle(outdir: str, bundle: Bundle): - added: Set[str] = set() - zip_path = path.join(outdir, "%s.desktop" % bundle.id) - - if path.exists(zip_path): - return - - with zipfile.ZipFile( - zip_path, - 'w', - compression=zipfile.ZIP_DEFLATED, - compresslevel=9 - ) as desktop: - for asset in bundle.assets: - _in = path.join(outdir, asset.id) - _out = asset.path - - if _out in added: - continue - - with desktop.open(_out, 'w') as outfile: - with open(_in, 'rb') as infile: - outfile.write(infile.read()) - - added.add(_out) - - -def run_sourdump(roots: List[str], args: List[str]) -> str: - root_args = [] - - for root in roots: - root_args.append("-root") - root_args.append(root) - - args = [ - "./sourdump", - *root_args, - *args, - ] - result = subprocess.run( - args, - # check=True, - capture_output=True - ) - - if result.returncode != 0: - raise Exception(result.stderr.decode('utf-8') + result.stdout.decode('utf-8')) - - return result.stdout.decode('utf-8') - - -def get_root_files(roots: List[str]) -> List[str]: - files: List[str] = [] - for root in roots: - if root.startswith("http"): - out = run_sourdump(roots, [ - "list", - ]) - - files = files + out.strip().split("\n") - continue - - for file in list(map(lambda a: str(a), Path(root).rglob('*'))): - relative = file[len(root)+1:] - if not path.isfile(file): - continue - files.append(relative) - - return files - - -def query_files(roots: List[str], files: List[str]) -> List[Mapping]: - """ - Given a list of files, attempt to resolve those files to remote assets or - paths on the local filesystem. - """ - output = run_sourdump(roots, [ - "query", - *files, - ]) - - resolved: List[Mapping] = [] - for line in output.strip().split("\n"): - parts = line.split('->') - # These are reversed when you query - resolved.append((parts[1], parts[0])) - - return resolved - - -def dump_sour(type_: str, target: str, roots: List[str]) -> List[Mapping]: - out = run_sourdump(roots, [ - "dump", - "-type", - type_, - target, - ]) - - files: List[Mapping] = [] - for line in out.split('\n'): - parts = line.split('->') - - if len(parts) != 2: continue - if path.isdir(parts[0]): continue - files.append((parts[0], parts[1])) - - return files - - -def get_map_files(map_file: str, roots: List[str]) -> List[Mapping]: - """ - Get all of the files referenced by a Sauerbraten map. - """ - return dump_sour("map", map_file, roots) - - -def download_assets(roots: List[str], outdir: str, assets: List[str]): - run_sourdump(roots, [ - "download", - "--outdir", - outdir, - *assets, - ]) - - -def hash_assets(roots: List[str], assets: List[str]): - return run_sourdump(roots, [ - "hash", - *assets, - ]) - - -MODEL_PREFIX = "packages/models" - - -class BuildParams(NamedTuple): - roots: List[str] - skip_root: str - compress_images: bool - download_assets: bool - build_web: bool - build_desktop: bool - - -class Packager: - outdir: str - assets: Set[str] - - refs: List[Asset] - bundles: List[Bundle] - maps: List[GameMap] - models: List[Model] - mods: List[Mod] - textures: List[Asset] - - def __init__(self, outdir: str): - self.outdir = outdir - self.assets = set() - self.refs = [] - self.bundles = [] - self.maps = [] - self.models = [] - self.mods = [] - self.textures = [] - - - def build_asset( - self, - params: BuildParams, - file: Mapping, - ) -> Optional[Asset]: - _in, out = file - _, extension = path.splitext(_in) - - if _in == "nil": - return None - - os.makedirs("working/", exist_ok=True) - - if _in.startswith("id:"): - id_ = _in[3:] - asset = Asset(path=out, id=id_) - if params.download_assets: - download_assets(params.roots, self.outdir, [id_]) - self.assets.add(asset.id) - return asset - - # Remove the fs: bit - _in = _in[3:] - - if not path.exists(_in) or not path.isfile(_in): - return None - - file_hash = hash_file(_in) - out_file = path.join(self.outdir, file_hash) - asset = Asset(path=out, id=file_hash) - - if path.exists(out_file): - self.assets.add(asset.id) - return asset - - size = path.getsize(_in) - - # We can only compress certain file types - if ( - extension not in [".dds", ".jpg", ".png"] or - size < 128000 or - not params.compress_images - ): - shutil.copy(_in, out_file) - self.assets.add(asset.id) - return asset - - compressed = path.join( - "working/", - "%s%s" % ( - file_hash, - extension - ) - ) - - if path.exists(compressed): - shutil.copy(compressed, path.join(self.outdir, asset.id)) - self.assets.add(asset.id) - return asset - - # Make the image 1/4 of the size using ImageMagick - for _from, _to in [ - (_in, compressed), - (compressed, compressed) - ]: - subprocess.run( - [ - "convert", - _from, - "-resize", - "50%", - _to - ], - check=True - ) - - shutil.copy(compressed, path.join(self.outdir, asset.id)) - self.assets.add(asset.id) - return asset - - - def build_ref( - self, - params: BuildParams, - file: Mapping, - ) -> Optional[Asset]: - asset = self.build_asset( - params, - file, - ) - - if not asset: - return None - - self.refs.append(asset) - return asset - - - def build_assets( - self, - params: BuildParams, - files: List[Mapping], - ) -> List[Asset]: - """ - Given a list of files and a destination, build Sour-compatible assets. - Images are uncompressed by default, but you can disable this with - `compress_images`. - """ - - # We may remap files after conversion - cleaned: List[Asset] = [] - - for file in files: - asset = self.build_asset( - params, - file, - ) - - if not asset: - continue - - cleaned.append(asset) - - return cleaned - - - def build_bundle( - self, - params: BuildParams, - files: List[Mapping], - ) -> Optional[Bundle]: - assets = self.build_assets( - params, - files, - ) - - id_ = hash_string( - ''.join( - sorted(list( - map( - lambda a: a.id, - assets, - ) - )) - ) - ) - - bundle = Bundle( - id=id_, - assets=assets, - desktop=params.build_desktop, - web=params.build_web, - ) - - if params.build_web: - build_sour_bundle(self.outdir, bundle) - - if params.build_desktop: - desktop_bundle = bundle - if params.skip_root: - resolved = zip(query_files( - [params.skip_root], - list(map(lambda a: a.path, assets)), - ), assets) - - new_assets: List[Asset] = [] - for result, asset in resolved: - in_, out = result - if in_ == "nil": - new_assets.append(asset) - - desktop_bundle = bundle._replace(assets=new_assets) - build_desktop_bundle(self.outdir, desktop_bundle) - - self.bundles.append(bundle) - - return bundle - - - def build_mod( - self, - params: BuildParams, - files: List[Mapping], - name: str, - description: str, - image: Optional[str] = None, - ) -> Optional[Mod]: - bundle = self.build_bundle( - params, - files, - ) - - if not bundle: - return None - - mod = Mod( - id=bundle.id, - name=name, - image=image, - description=description - ) - - self.mods.append(mod) - - return mod - - - def build_model( - self, - params: BuildParams, - name: str, - ) -> Model: - model_files = dump_sour("model", name, params.roots) - bundle = self.build_bundle( - params, - model_files, - ) - - if not bundle: - raise Exception('failed to build bundle for model') - - model = Model( - id=bundle.id, - name=name, - ) - - self.models.append(model) - - return model - - - def build_texture( - self, - params: BuildParams, - file: str, - ) -> Optional[Asset]: - resolved = query_files(params.roots, [file]) - assets = self.build_assets(params, resolved) - if not assets: - return None - - texture = assets[0] - self.textures.append(texture) - return texture - - - def build_textures( - self, - params: BuildParams, - files: List[str], - ): - batch = 500 - for i in range(0, (len(files) // batch) + 1): - sub = files[i * batch:(i + 1) * batch] - resolved = query_files(params.roots, sub) - assets = self.build_assets(params, resolved) - if not assets: - return None - self.textures += assets - - - def build_image( - self, - params: BuildParams, - file: str, - ) -> Optional[str]: - _, extension = path.splitext(file) - query = query_files( - params.roots, - [file] - ) - resolved = query[0] - if resolved[0] == "nil": return None - asset = self.build_asset( - params._replace( - download_assets=True, - ), - resolved, - ) - if not asset: - return None - result = path.join(self.outdir, asset.id) - image = "%s%s" % (asset.id, extension) - shutil.copy(result, path.join(self.outdir, image)) - return image - - - def build_map( - self, - params: BuildParams, - map_file: str, - name: str, - description: str, - image: Optional[str] = None, - ) -> Optional[GameMap]: - """ - Given a map file, roots, and an output directory, create a Sour bundle for - the map and return its hash. - - `skip_root` is one of the roots from `roots`. If a file from the map's - files exists in that root, it will be skipped when creating the vanilla zip - file. - """ - map_files = dump_sour("map", map_file, params.roots) - assets = self.build_assets( - params, - map_files, - ) - - base, _ = path.splitext(map_file) - - map_hash_files = [map_file, "%s.cfg" % (base)] - map_hash = hash_assets(params.roots, map_hash_files) - - if not image: - # Look for an image file adjacent to the map - for extension in ['.png', '.jpg']: - image_path = "%s%s" % (base, extension) - image = self.build_image( - params, - image_path, - ) - if image: - break - - ogz_id = None - for asset in assets: - if asset.path.endswith('.ogz'): - ogz_id = asset.id - - if not ogz_id: - return None - - bundle = self.build_bundle( - params, - map_files, - ) - if not bundle: - raise Exception('built bundle was missing') - - map_ = GameMap( - id=map_hash, - name=name, - bundle=bundle.id, - ogz=ogz_id, - assets=assets, - image=image, - description=description, - ) - - self.maps.append(map_) - - return map_ - - - def dump_index( - self, - prefix = '' - ) -> None: - index = '%s.index.source' % prefix - - lookup: Dict[str, int] = {} - for i, asset in enumerate(self.assets): - lookup[asset] = i - - def replace_asset(asset: Asset) -> IndexAsset: - return IndexAsset( - id=lookup[asset.id], - path=asset.path, - ) - - with open(path.join(self.outdir, index), 'wb') as f: - cbor2.dump( - { - 'assets': list(self.assets), - 'textures': self.textures, - 'refs': list(map(replace_asset, self.refs)), - 'bundles': list(map(lambda bundle: bundle._asdict(), self.bundles)), - 'models': list(map(lambda model: model._asdict(), self.models)), - 'maps': list(map(lambda _map: _map._asdict(), self.maps)), - 'mods': list(map(lambda mod: mod._asdict(), self.mods)), - }, - f - ) - - -if __name__ == "__main__": pass diff --git a/services/assets/quadropolis.py b/services/assets/quadropolis.py deleted file mode 100644 index 5962b3fcf..000000000 --- a/services/assets/quadropolis.py +++ /dev/null @@ -1,410 +0,0 @@ -from pathlib import Path -import argparse -import sys -import shutil -import glob -from os import path -import os -from typing import NamedTuple, Optional, Tuple, List, Any, Set -import json -import tempfile -import subprocess -import hashlib -from multiprocessing import Pool, cpu_count - -import package - -from pip._vendor.rich import progress -track = progress.track - -class File(NamedTuple): - url: str - hash: str - name: Optional[str] - contents: Optional[List[str]] - - -class MapJob(NamedTuple): - roots: List[str] - # A map_path set to None implies that the file itself is a map; otherwise - # it is a path inside of the archive - map_path: Optional[str] - - -class ModJob(NamedTuple): - root: str - -BANNED_SUFFIXES = [ - "native_server", - "sauerbraten_unix", - ".exe", - ".bat", - ".py", - # for now we can't handle this, since the client can't load them (we do not - # know how to calculate the textures they use) - ".cgz", -] - -def is_valid_mod(files: List[str]) -> bool: - for file in files: - for suffix in BANNED_SUFFIXES: - if file.endswith(suffix): - return False - - return True - -def get_jobs(file: File) -> Tuple[List[MapJob], List[ModJob]]: - maps: List[MapJob] = [] - mods: List[ModJob] = [] - - contents: List[str] = file.contents or [] - - if not contents and file.name: - name = file.name - - # Some maps did not come in archive files - if name.endswith('.ogz'): - maps.append( - MapJob( - map_path=None, - roots=[], - ) - ) - - if name.endswith('.cfg'): - mods.append( - ModJob( - root='', - ) - ) - - return (maps, mods) - - contents = list(filter(lambda a: not a.startswith('__MACOSX'), contents)) - - if not contents or not file.name: - return (maps, mods) - - roots: List[str] = [] - - for entry in contents: - parts = entry.split(path.sep) - - for i, part in enumerate(parts): - if part != "data" and part != "packages": - continue - - root_slice = parts[:i] - root = "" - if root_slice: - root = path.join(*root_slice) - - roots.append(root) - - roots = list(set(roots)) - map_files = list(filter(lambda a: a.endswith('.ogz'), contents)) - - _, extension = path.splitext(file.name) - - for _map in map_files: - maps.append( - MapJob( - roots=roots if roots else [''], - map_path=_map, - ) - ) - - for root in roots: - root_files = list(filter(lambda v: v.startswith(root), contents)) - if not is_valid_mod(root_files): - continue - - mods.append( - ModJob( - root=root, - ) - ) - - # Sometimes nodes did not have a root (e.g they were just a few cfgs) - if not maps and not mods: - if not is_valid_mod(contents): - return (maps, mods) - - mods.append( - ModJob( - root='', - ) - ) - - return (maps, mods) - - -def build_map( - p: package.Packager, - params: package.BuildParams, - map_file: str, - name: str, - description: str, - image: str = None, -) -> Optional[package.GameMap]: - - try: - map_bundle = p.build_map( - params, - map_file, - name, - description, - image, - ) - except Exception as e: - if 'shims' in str(e): - return None - elif 'invalid header' in str(e): - print('Map had invalid gzip header') - return None - elif 'invalid octsav' in str(e): - print('Map had invalid octsav') - return None - else: - raise e - - return map_bundle - - -class BuildResult(NamedTuple): - assets: Set[str] - bundles: List[package.Bundle] - maps: List[package.GameMap] - mods: List[package.Mod] - failed_maps: List[str] - - -def build_node( - params: package.BuildParams, - outdir: str, - node: Any, -) -> Optional[BuildResult]: - p = package.Packager(outdir) - _id = node['id'] - files = node['files'] - failed_maps: List[str] = [] - - node_prefix = str(_id) - - image = None - for i, file in enumerate(files): - name: str = file['name'] - if ( - not name or - (not name.endswith('.jpg') and not name.endswith('.png')) - ): continue - image_path = path.join( - node_prefix, - str(i), - name, - ) - image = p.build_image( - params, - image_path, - ) - - description = node['content'] - - for i, file in enumerate(files): - file_name = file['name'] - file_hash = file['hash'] - - file_dir = path.join( - node_prefix, - str(i), - ) - file_root = f"{quad_root}@{file_dir}" - - contents = package.get_root_files( - [file_root] - ) - - file_params = params._replace( - roots=roots + [file_root], - ) - - file_params_no_skip = file_params._replace( - skip_root="" - ) - - maps, mods = get_jobs( - File( - url=file['url'], - hash=file_hash, - name=file_name, - contents=contents, - ) - ) - - # Node 4405 included a map _and_ a mod, and we still want both. - if maps and mods and _id != 4405: - mods = [] - - # We don't need to do any extraction - if not file['contents']: - if mods: - mod = mods[0] - mod_file = path.basename(file_name) - resolved = package.query_files( - file_params.roots, - [mod_file] - ) - mapping = resolved[0] - if mapping[0] == "nil": - continue - p.build_mod( - file_params_no_skip, - resolved, - f"quad-{_id}", - description, - image=image, - ) - continue - - if not maps: - continue - - # The file itself is a map - map_name, _ = path.splitext(path.basename(file_name)) - - try: - build_map( - p, - file_params, - path.basename(file_name), - map_name, - description, - image, - ) - except Exception as e: - failed_maps.append(file_dir + map_name) - print(f"failed to build map id={_id} map={file_name} err={str(e)}") - break - - continue - - for i, mod in enumerate(mods): - mod_files = list(filter(lambda a: a.startswith(mod.root), contents)) - - if not mod_files: - continue - - resolved = package.query_files( - file_params.roots, - mod_files - ) - - name = f"quad-{_id}" - if len(mods) > 1: - name += f"-{i}" - - p.build_mod( - file_params_no_skip, - resolved, - name, - description, - image=image, - ) - - for job in maps: - map_path = job.map_path - - # The file itself is a map, we handled this above - if not map_path: - continue - - map_roots = list(map(lambda v: path.join(file_root, v), job.roots)) + roots - name, _ = path.splitext(path.basename(map_path)) - try: - build_map( - p, - file_params, - map_path, - name, - description, - image, - ) - except Exception as e: - failed_maps.append(file_dir + map_path) - print(f"failed to build map id={_id} map={map_path} err={str(e)}") - break - - return BuildResult( - assets=p.assets, - bundles=p.bundles, - maps=p.maps, - mods=p.mods, - failed_maps=failed_maps, - ) - - -if __name__ == "__main__": - parser = argparse.ArgumentParser(description='Generate assets from Quadropolis.') - parser.add_argument('--dry', action="store_true", help="Don't build anything, just print what would be built.") - parser.add_argument('--prefix', help="The prefix for the index file.", default="") - parser.add_argument('nodes', nargs=argparse.REMAINDER, help="Particular node IDs you want to build.") - args = parser.parse_args() - - node_targets = args.nodes - - outdir = os.getenv("ASSET_OUTPUT_DIR", "output/quad") - os.makedirs(outdir, exist_ok=True) - - p = package.Packager(outdir) - - quaddir = 'quadropolis' - - quad_root = "https://static.sourga.me/quadropolis/4412/.index.source" - roots = [ - "sour", - "https://static.sourga.me/blobs/6481/.index.source", - quad_root, - ] - - params = package.BuildParams( - roots=roots, - skip_root=roots[1], - compress_images=False, - download_assets=False, - build_web=False, - build_desktop=False, - ) - - nodes = json.loads(open('nodes.json', 'r').read()) - - failures = open('failures.txt', 'w', buffering=1) - - nodes = reversed(nodes) - - node_targets = list(map(int, node_targets)) - nodes = list(filter(lambda node: node['id'] in node_targets if node_targets else True, nodes)) - - def _build_node(node: Any) -> Optional[BuildResult]: - return build_node(params, outdir, node) - - with Pool(cpu_count()) as pool: - for result in track(pool.imap_unordered( - _build_node, - nodes, - ), "building nodes", total=len(nodes)): - if not result: - continue - p.assets = p.assets | result.assets - p.mods += result.mods - p.maps += result.maps - p.bundles += result.bundles - - for map_ in result.failed_maps: - failures.write(map_ + "\n") - - num_mods = len(p.mods) - num_maps = len(p.maps) - - failures.close() - print(f"built {num_mods} mods and {num_maps} maps") - p.dump_index(args.prefix) diff --git a/services/assets/requirements.txt b/services/assets/requirements.txt deleted file mode 100644 index 3527171a2..000000000 --- a/services/assets/requirements.txt +++ /dev/null @@ -1 +0,0 @@ -cbor2==5.4.6 diff --git a/services/assets/setup b/services/assets/setup deleted file mode 100755 index 4e084c639..000000000 --- a/services/assets/setup +++ /dev/null @@ -1,32 +0,0 @@ -#!/usr/bin/env bash - -SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" - -cd "$SCRIPT_DIR" - -set -e - -mkdir -p cache - -if ! pip3 list | grep "cbor2" > /dev/null 2>&1; then - pip3 install -r requirements.txt -fi - -#sauer_archive="sauerbraten-6481.tar.gz" - -#mkdir -p roots/base/ - -#if ! [ -f "roots/base/$sauer_archive" ]; then - #wget "https://static.sourga.me/archives/$sauer_archive" - #mv "$sauer_archive" roots/base/ -#fi - -#if ! [ -f "roots/base/data/default_map_settings.cfg" ]; then - #tar xvf "roots/base/$sauer_archive" -C "roots/base" -#fi - -if ! [ -f "sourdump" ]; then - cd ../go - go build -o sourdump cmd/sourdump/main.go - mv sourdump ../assets -fi diff --git a/services/assets/setup-quad b/services/assets/setup-quad deleted file mode 100755 index a24d8d795..000000000 --- a/services/assets/setup-quad +++ /dev/null @@ -1,13 +0,0 @@ -#!/usr/bin/env bash - -set -e - -sauer_archive="06-01-23-quadropolis.tar.gz" - -mkdir -p quadropolis - -if ! [ -f "quadropolis/nodes.json" ]; then - wget "https://static.sourga.me/archives/$sauer_archive" - tar xvf "$sauer_archive" -C "quadropolis" -fi - diff --git a/services/assets/shims/0096dc89086a719a46673375008c3d0fb0c28924b73ec7d710a3a0c50fd7ae7c b/services/assets/shims/0096dc89086a719a46673375008c3d0fb0c28924b73ec7d710a3a0c50fd7ae7c deleted file mode 100644 index 0e9f8058c..000000000 --- a/services/assets/shims/0096dc89086a719a46673375008c3d0fb0c28924b73ec7d710a3a0c50fd7ae7c +++ /dev/null @@ -1,489 +0,0 @@ -mapmodelreset -mmodel "mitaman/chainlinkfence" -mmodel "dcp/blade_x" -mmodel "dcp/blade_y" -mmodel "dcp/blade_y/big" -mmodel "crow" - -mapsound soundsnap/fan 64 -mapsound kaiser/fx/hum2 64 -mapsound kaiser/fx/hum3 64 -mapsound kaiser/fx/computer1 64 -mapsound ambience/wind.ogg 64 -mapsound ambience/doomish/rumble1 128 -mapsound fanatic/stream_light 64 - -texturereset - -texture 0 "ik2k/ik_sky_day_back.jpg" - -texture 0 "textures/default.png" - -texture 0 "textures/default.png" -texcolor .8 0 0 - 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-setshader bumpspecmapparallaxglowworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .05 -.025 -setshaderparam glowcolor 1 1 .8 -texture 0 textures/yves_allaire/ex/ex512/light_u201_d.jpg -texture n textures/yves_allaire/ex/ex512/light_u201_local.jpg -texture s textures/yves_allaire/ex/ex512/light_u201_s.jpg -texture g textures/yves_allaire/ex/ex512/light_u201_add.jpg -texture z textures/yves_allaire/ex/ex512/light_u201_h.jpg -texscale .25 - -texture 0 textures/yves_allaire/ex/ex512/lightpanel_01_d.jpg -texture n textures/yves_allaire/ex/ex512/lightpanel_01_local.jpg -texture s textures/yves_allaire/ex/ex512/lightpanel_01_s.jpg -texture g textures/yves_allaire/ex/ex512/lightpanel_01_add.jpg -texture z textures/yves_allaire/ex/ex512/lightpanel_01_h.jpg -texscale .5 - -setshader bumpspecmapparallaxglowworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .05 -.025 -setshaderparam glowcolor 0 .5 1 -texture 0 trak5/light2a.jpg -texture n trak5/light2_n.png -texture s trak5/light2_s.jpg -texture g trak5/light2a_g.jpg -texscale .25 - -texture 0 trak5/light3a.jpg -texture n trak5/light3_n.png -texture s trak5/light3_s.jpg -texture g trak5/light3a_g.jpg -texscale .5 - -setshader bumpspecmapparallaxglowworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .05 -.025 -setshaderparam glowcolor 0 .5 1 -texture 0 textures/yves_allaire/ex/ex512/light_u201_d.jpg -texture n textures/yves_allaire/ex/ex512/light_u201_local.jpg -texture s textures/yves_allaire/ex/ex512/light_u201_s.jpg -texture g textures/yves_allaire/ex/ex512/light_u201_add.jpg -texture z textures/yves_allaire/ex/ex512/light_u201_h.jpg -texscale .25 - -texture 0 textures/yves_allaire/ex/ex512/lightpanel_01_d.jpg -texture n textures/yves_allaire/ex/ex512/lightpanel_01_local.jpg -texture s textures/yves_allaire/ex/ex512/lightpanel_01_s.jpg -texture g textures/yves_allaire/ex/ex512/lightpanel_01_add.jpg -texture z textures/yves_allaire/ex/ex512/lightpanel_01_h.jpg -texscale .5 - -setshader bumpspecmapparallaxglowworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .05 -.025 -setshaderparam glowcolor 1 1 .8 -texture 0 trak5/light2a.jpg -texture n trak5/light2_n.png -texture s trak5/light2_s.jpg -texture g trak5/light2a_g.jpg -texscale .25 - -texture 0 trak5/light3a.jpg -texture n trak5/light3_n.png -texture s trak5/light3_s.jpg -texture g trak5/light3a_g.jpg -texscale .5 - -setshader bumpspecmapparallaxglowworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .05 -.025 -setshaderparam glowcolor 0 .5 1 -texture 0 "philipk/pk01_panel01b_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01b_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02a_add.jpg" - -texture 0 "philipk/pk01_panel03a_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03a_add.jpg" - -texture 0 "philipk/pk01_panel03b_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03b_add.jpg" - -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -texture 0 "philipk/pk01_panel_small02_d.jpg" -texture n "philipk/pk01_panel_small02_local.jpg" -texture s "philipk/pk01_panel_small02_s.jpg" -texture g "philipk/pk01_panel_small02_add.jpg" - -setshader glowworld -setshaderparam glowcolor .25 .25 .2 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .5 1 -setshaderparam pulseglowcolor 0 .25 .5 -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor .5 .5 .4 -setshaderparam pulseglowcolor .25 .25 .2 -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor .5 .5 .4 -setshaderparam pulseglowcolor .25 .25 .2 -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll -.05 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .125 .25 -setshaderparam pulseglowcolor 0 .0625 .125 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .25 .5 -setshaderparam pulseglowcolor 0 .125 .25 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .5 1.0 -setshaderparam pulseglowcolor 0 .25 .5 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 diff --git a/services/assets/shims/015fccd0f901512ac085d7dae9ed640fa58654e5f97983ab83a4593a63f9fe5f b/services/assets/shims/015fccd0f901512ac085d7dae9ed640fa58654e5f97983ab83a4593a63f9fe5f deleted file mode 100644 index 6fc2f614d..000000000 --- a/services/assets/shims/015fccd0f901512ac085d7dae9ed640fa58654e5f97983ab83a4593a63f9fe5f +++ /dev/null @@ -1,1572 +0,0 @@ -//description -maptitle "^f0The Mystical Farm^f7, by ^f1Suicizer^f7." -//This map stays property of the original author and should not be modified in any way. I'm also not responsible for any actions which makes your computer act different than it would on any other map. - -//gameplay -//thirdperson 1 -//thirdpersondistance 30 -skill 10 -killsendsp 0 - -//skybox -loadsky socksky/frozendusk -skyboxcolour 255 255 255 -yawsky 150 //30 - -//cloudbox -cloudbox "" -spinclouds 0 -cloudboxcolour 255 255 255 - -//cloudlayer -cloudlayer blindabuser/blindaclouds -cloudscrollx .01 -cloudscrolly .01 -cloudheight .25 -cloudfade 1 -cloudscale 1.0 -cloudalpha 1.0 -cloudcolour 0 0 0 - -//fog -fog 1500 -fogcolour 128 153 179 - -//fogdome -fogdomeheight 0.0 -fogdomeclip .5 -fogdomemin 0.0 -fogdomemax 1.0 -fogdomeclouds 1 -fogdomecap 1 -fogdomecolour 0 0 0 - -//light -ambient 24 22 20 -shadowmapambient 22 22 22 -shadowmapangle 10 //170 - -//sunlight -sunlight 90 80 70 -sunlightpitch 30 //26 -sunlightyaw 10 //140 -sunlightscale 1.0 - -//materials -materialreset - -texture water "golgotha/water2.jpg" // surface of water material -texture 1 "textures/waterfall.jpg" // side faces of water material -texture 1 "textures/watern.jpg" // bump-mapped texture of water material -texture 1 "textures/waterdudv.jpg" // distortion-mapped texture of water material -texture 1 "textures/waterfalln.jpg" // bump-mapped texture for the side faces of water material -texture 1 "textures/waterfalldudv.jpg" // distortion-mapped texture for the side faces of water material - -watercolour 20 70 80 -waterfog 150 -waterspec 150 -waterfallcolour 0 0 0 - -texture water2 "golgotha/water2.jpg" // surface of water material -texture 1 "textures/waterfall.jpg" // side faces of water material -texture 1 "textures/watern.jpg" // bump-mapped texture of water material -texture 1 "textures/waterdudv.jpg" // distortion-mapped texture of water material -texture 1 "textures/waterfalln.jpg" // bump-mapped texture for the side faces of water material -texture 1 "textures/waterfalldudv.jpg" // distortion-mapped texture for the side faces of water material - -water2colour 50 25 5 -water2fog 10 -water2spec 25 -water2fallcolour 0 0 0 - -texture water3 "golgotha/water2.jpg" // surface of water material -texture 1 "textures/waterfall.jpg" // side faces of water material -texture 1 "textures/watern.jpg" // bump-mapped texture of water material -texture 1 "textures/waterdudv.jpg" // distortion-mapped texture of water material -texture 1 "textures/waterfalln.jpg" // bump-mapped texture for the side faces of water material -texture 1 "textures/waterfalldudv.jpg" // distortion-mapped texture for the side faces of water material - -water3colour 20 70 80 -water3fog 10 -water3spec 25 -water3fallcolour 0 0 0 - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // surface of lava material -texture 1 dg/floor_lava2.jpg" // side faces of lava material - -texture lava2 "dg/floor_lava2.jpg" 0 0 0 2 // surface of lava material -texture 1 dg/floor_lava2.jpg" // side faces of lava material - -//textures -texturereset -setshader stdworld - -texture 0 ik2k/ik_sky_day_back.jpg" -texture 0 "textures/default.png - -//blikjebier -setshader bumpspecmapparallaxworld -setshaderparam specscale .4 .4 .4 -setshaderparam parallaxscale .04 -.02 -texture 0 "blikjebier/akaritori/brick_big.jpg" -texture n "blikjebier/akaritori/brick_big_n.jpg" -texture s "blikjebier/akaritori/brick_big.jpg" -texture z "blikjebier/akaritori/brick_big_z.jpg" -texture 0 "blikjebier/akaritori/brick_big2.jpg" -texture n "blikjebier/akaritori/brick_big2_n.jpg" -texture s "blikjebier/akaritori/brick_big2.jpg" -texture z "blikjebier/akaritori/brick_big2_z.jpg" -texture 0 "blikjebier/akaritori/brick_big3.jpg" -texture n "blikjebier/akaritori/brick_big3_n.jpg" -texture s "blikjebier/akaritori/brick_big3.jpg" -texture z "blikjebier/akaritori/brick_big3_z.jpg" -texture 0 "blikjebier/akaritori/brick_big4.jpg" -texture n "blikjebier/akaritori/brick_big4_n.jpg" -texture s "blikjebier/akaritori/brick_big4.jpg" -texture z "blikjebier/akaritori/brick_big4_z.jpg" -texture 0 "blikjebier/akaritori/brick_big5.jpg" -texture n "blikjebier/akaritori/brick_big5_n.jpg" -texture s "blikjebier/akaritori/brick_big5.jpg" -texture z "blikjebier/akaritori/brick_big5_z.jpg" -texture 0 "blikjebier/akaritori/brick_white.jpg" -texture n "blikjebier/akaritori/brick_white_n.jpg" -texture s "blikjebier/akaritori/brick_white.jpg" -texture z "blikjebier/akaritori/brick_white_z.jpg" -texture 0 "blikjebier/akaritori/brick.jpg" -texture n "blikjebier/akaritori/brick_n.jpg" -texture s "blikjebier/akaritori/brick.jpg" -texture z "blikjebier/akaritori/brick_z.jpg" -texture 0 "blikjebier/akaritori/concrete.jpg" -texture n "blikjebier/akaritori/concrete_n.jpg" -texture s "blikjebier/akaritori/concrete.jpg" -texture z "blikjebier/akaritori/concrete_z.jpg" -texture 0 "blikjebier/akaritori/concrete1.jpg" -texture n "blikjebier/akaritori/concrete1_n.jpg" -texture s "blikjebier/akaritori/concrete1.jpg" -texture z "blikjebier/akaritori/concrete1_z.jpg" -texture 0 "blikjebier/akaritori/concrete2.jpg" -texture n "blikjebier/akaritori/concrete2_n.jpg" -texture s "blikjebier/akaritori/concrete2.jpg" -texture z "blikjebier/akaritori/concrete2_z.jpg" -texture 0 "blikjebier/akaritori/concrete3.jpg" -texture n "blikjebier/akaritori/concrete3_n.jpg" -texture s "blikjebier/akaritori/concrete3.jpg" -texture z "blikjebier/akaritori/concrete3_z.jpg" -texture 0 "blikjebier/akaritori/floor.jpg" -texture n "blikjebier/akaritori/floor_n.jpg" -texture s "blikjebier/akaritori/floor.jpg" -texture z "blikjebier/akaritori/floor_z.jpg" -setshaderparam parallaxscale .02 -.01 -texture 0 "blikjebier/akaritori/floor1.jpg" -texture n "blikjebier/akaritori/floor1_n.jpg" -texture s "blikjebier/akaritori/floor1.jpg" -texture z "blikjebier/akaritori/floor1_z.jpg" -texture 0 "blikjebier/akaritori/floor2.jpg" -texture n "blikjebier/akaritori/floor2_n.jpg" -texture s "blikjebier/akaritori/floor2.jpg" -texture z "blikjebier/akaritori/floor2_z.jpg" -texture 0 "blikjebier/akaritori/floor3.jpg" -texture n "blikjebier/akaritori/floor3_n.jpg" -texture s "blikjebier/akaritori/floor3.jpg" -texture z "blikjebier/akaritori/floor3_z.jpg" -texture 0 "blikjebier/akaritori/floor4.jpg" -texture n "blikjebier/akaritori/floor4_n.jpg" -texture s "blikjebier/akaritori/floor4.jpg" -texture z "blikjebier/akaritori/floor4_z.jpg" -texture 0 "blikjebier/akaritori/floor5.jpg" -texture n "blikjebier/akaritori/floor5_n.jpg" -texture s "blikjebier/akaritori/floor5.jpg" -texture z "blikjebier/akaritori/floor5_z.jpg" -setshaderparam parallaxscale .03 -.015 -texture 0 "blikjebier/akaritori/floor6.jpg" -texture n "blikjebier/akaritori/floor6_n.jpg" -texture s "blikjebier/akaritori/floor6.jpg" -texture z "blikjebier/akaritori/floor6_z.jpg" -texture 0 "blikjebier/akaritori/floor7.jpg" //appears ingame also with "vscale .75; voffset 128 40; vrotate 1" -texture n "blikjebier/akaritori/floor7_n.jpg" -texture s "blikjebier/akaritori/floor7.jpg" -texture z "blikjebier/akaritori/floor7_z.jpg" -texture 0 "blikjebier/akaritori/floor8.jpg" -texture n "blikjebier/akaritori/floor8_n.jpg" -texture s "blikjebier/akaritori/floor8.jpg" -texture z "blikjebier/akaritori/floor8_z.jpg" -texture 0 "blikjebier/akaritori/floor9.jpg" //appears ingame also with "vscale .75; voffset 0 40" -texture n "blikjebier/akaritori/floor9_n.jpg" -texture s "blikjebier/akaritori/floor9.jpg" -texture z "blikjebier/akaritori/floor9_z.jpg" -setshaderparam parallaxscale .06 -.03 -texture 0 "blikjebier/akaritori/metal.jpg" -texture n "blikjebier/akaritori/metal_n.jpg" -texture s "blikjebier/akaritori/metal.jpg" -texture z "blikjebier/akaritori/metal_z.jpg" -setshaderparam parallaxscale .04 -.02 -texture 0 "blikjebier/akaritori/metal2.jpg" -texture n "blikjebier/akaritori/metal2_n.jpg" -texture s "blikjebier/akaritori/metal2.jpg" -texture z "blikjebier/akaritori/metal2_z.jpg" -texture 0 "blikjebier/akaritori/metal3.jpg" -texture n "blikjebier/akaritori/metal3_n.jpg" -texture s "blikjebier/akaritori/metal3.jpg" -texture z "blikjebier/akaritori/metal3_z.jpg" -texture 0 "blikjebier/akaritori/metal4.jpg" -texture n "blikjebier/akaritori/metal4_n.jpg" -texture s "blikjebier/akaritori/metal4.jpg" -texture z "blikjebier/akaritori/metal4_z.jpg" -texture 0 "blikjebier/akaritori/metal5.jpg" -texture n "blikjebier/akaritori/metal5_n.jpg" -texture s "blikjebier/akaritori/metal5.jpg" -texture z "blikjebier/akaritori/metal5_z.jpg" -setshaderparam parallaxscale .08 -.04 -texture 0 "blikjebier/akaritori/rim1.jpg" -texture n "blikjebier/akaritori/rim1_n.jpg" -texture s "blikjebier/akaritori/rim1.jpg" -texture z "blikjebier/akaritori/rim1_z.jpg" -texture 0 "blikjebier/akaritori/rim2.jpg" -texture n "blikjebier/akaritori/rim2_n.jpg" -texture s "blikjebier/akaritori/rim2.jpg" -texture z "blikjebier/akaritori/rim2_z.jpg" -setshaderparam parallaxscale .04 -.02 -texture 0 "blikjebier/akaritori/rim3.jpg" -texture n "blikjebier/akaritori/rim3_n.jpg" -texture s "blikjebier/akaritori/rim3.jpg" -texture z "blikjebier/akaritori/rim3_z.jpg" -texture 0 "blikjebier/akaritori/rim4.jpg" -texture n "blikjebier/akaritori/rim4_n.jpg" -texture s "blikjebier/akaritori/rim4.jpg" -texture z "blikjebier/akaritori/rim4_z.jpg" -texture 0 "blikjebier/akaritori/rim5.jpg" -texture n "blikjebier/akaritori/rim5_n.jpg" -texture s "blikjebier/akaritori/rim5.jpg" -texture z "blikjebier/akaritori/rim5_z.jpg" -texture 0 "blikjebier/akaritori/rim6.jpg" //appears ingame also with "vscale .5; voffset 0 124" -texture n "blikjebier/akaritori/rim6_n.jpg" -texture s "blikjebier/akaritori/rim6.jpg" -texture z "blikjebier/akaritori/rim6_z.jpg" -setshaderparam parallaxscale .02 -.01 -texture 0 "blikjebier/akaritori/rim7.jpg" -texture n "blikjebier/akaritori/rim7_n.jpg" -texture s "blikjebier/akaritori/rim7.jpg" -texture z "blikjebier/akaritori/rim7_z.jpg" -setshaderparam parallaxscale .03 -.015 -texture 0 "blikjebier/akaritori/rust.jpg" -texture n 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-texture s "blikjebier/akaritori/wall2.jpg" -texture z "blikjebier/akaritori/wall2_z.jpg" -texture 0 "blikjebier/akaritori/wall3.jpg" -texture n "blikjebier/akaritori/wall3_n.jpg" -texture s "blikjebier/akaritori/wall3.jpg" -texture z "blikjebier/akaritori/wall3_z.jpg" -texture 0 "blikjebier/akaritori/window.jpg" -texture n "blikjebier/akaritori/window_n.jpg" -texture s "blikjebier/akaritori/window.jpg" -texture z "blikjebier/akaritori/window_z.jpg" -texture 0 "blikjebier/akaritori/window2.jpg" -texture n "blikjebier/akaritori/window2_n.jpg" -texture s "blikjebier/akaritori/window2.jpg" -texture z "blikjebier/akaritori/window2_z.jpg" -texture 0 "blikjebier/akaritori/window3.jpg" -texture n "blikjebier/akaritori/window3_n.jpg" -texture s "blikjebier/akaritori/window3.jpg" -texture z "blikjebier/akaritori/window3_z.jpg" -texture 0 "blikjebier/akaritori/window4.jpg" -texture n "blikjebier/akaritori/window4_n.jpg" -texture s "blikjebier/akaritori/window4.jpg" -texture z 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-texture s "aftas/piso2_s.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .04 -.02 -texture 0 "aftas/piso3.jpg" -texture n "aftas/piso3_n.jpg" -texture s "aftas/piso3_s.jpg" -texture z "aftas/piso3_h.jpg" -texture 0 "aftas/piso5.jpg" -texture n "aftas/piso5_n.jpg" -texture s "aftas/piso5_s.jpg" -texture z "aftas/piso5_h.jpg" -texture 0 "aftas/rodape1.jpg" -texture n "aftas/rodape1_n.jpg" -texture s "aftas/rodape1_s.jpg" -texture z "aftas/rodape1_h.jpg" -texture 0 "aftas/tabua.jpg" -texture n "aftas/tabua_n.jpg" -texture s "aftas/tabua_s.jpg" -texture z "aftas/tabua_h.jpg" - -// g_pack textureset -setshader stdworld -texture 0 "g_pack/g-bricks02a.jpg" -texture 0 "g_pack/g-bricks03.jpg" -texture 0 "g_pack/g-bricks05.jpg" -texture 0 "g_pack/g-bricks09.jpg" -texture 0 "g_pack/g-bricks10.jpg" -texture 0 "g_pack/g-bricks26.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .04 -.02 -texture 0 "g_pack/g-bricks27.jpg" -texture n "g_pack/g-bricks27_n.jpg" -texture s "g_pack/g-bricks27.jpg" -texture z "g_pack/g-bricks27_z.jpg" - -setshader stdworld -texture 0 "g_pack/g-bricks29.jpg" -texture 0 "g_pack/g-bricks30.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .02 -.01 -texture 0 "g_pack/g-bricks33.jpg" -texture n "g_pack/g-bricks33_n.jpg" -texture s "g_pack/g-bricks33.jpg" -texture z "g_pack/g-bricks33_z.jpg" - -setshader stdworld -texture 0 "g_pack/g-crate01.jpg" -texture 0 "g_pack/g-facade01.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .04 -.02 -texture 0 "g_pack/g-floor01.jpg" -texture n "g_pack/g-floor01_n.jpg" -texture s "g_pack/g-floor01.jpg" -texture z "g_pack/g-floor01_z.jpg" - -setshader stdworld -texture 0 "g_pack/g-floor04.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .03 -.015 -texture 0 "g_pack/g-floor10.jpg" -texture n "g_pack/g-floor10_n.jpg" -texture s "g_pack/g-floor10.jpg" -texture z "g_pack/g-floor10_z.jpg" - -setshader stdworld -texture 0 "g_pack/g-metbas0c1.jpg" -texture 0 "g_pack/g-metbas5b.jpg" -texture 0 "g_pack/g-metbas6.jpg" -texture 0 "g_pack/g-metfloor3b.jpg" -texture 0 "g_pack/g-metfloor5b.jpg" -texture 0 "g_pack/g-metfloor7b.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .04 -.02 -texture 0 "g_pack/g-mettrim03.jpg" -texture n "g_pack/g-mettrim03_n.jpg" -texture s "g_pack/g-mettrim03.jpg" -texture z "g_pack/g-mettrim03_z.jpg" - -setshader stdworld -texture 0 "g_pack/g-wood02.jpg" - -setshader bumpspecmapworld -setshaderparam "specscale" 2 2 2 -texture 0 "g_pack/g-sewer02.jpg" -texture n "g_pack/g-sewer02_normal.jpg" -texture s "g_pack/g-sewer02_spec.jpg" -texscale .5 -texture 0 "g_pack/g-grates09.jpg" -texture n "g_pack/g-grates09_normal.jpg" -texture s "g_pack/g-grates09_spec.jpg" -texscale .5 -texture 0 "g_pack/g-concrete05.jpg" -texture n "g_pack/g-concrete05_normal.jpg" -texture s "g_pack/g-concrete05_spec.jpg" -texscale .5 - -//loopix textureset -setshader bumpspecmapworld -setshaderparam "specscale" 2 2 2 -texture 0 loopix/cobbst2.jpg" -texture n loopix/cobbst2_normal.jpg" -texture s loopix/cobbst2_spec.jpg" -texscale .5 -texrotate 1 - -//noctua textureset -setshaderparam "specscale" .2 .2 .2 -texture 0 "noctua/conc01.jpg" -texture n "noctua/conc01_normal.jpg" -texture s "noctua/conc01_spec.jpg" -texture 0 "noctua/iron02.jpg" -texture n "noctua/iron02_normal.jpg" -texture s "noctua/iron02_spec.jpg" -texture 0 "noctua/iron03.jpg" -texture n "noctua/iron03_normal.jpg" -texture s "noctua/iron03.jpg" -texscale .5 -texture 0 "noctua/planks01.jpg" -texture n "noctua/planks01_normal.jpg" -texture s "noctua/planks01_spec.jpg" -texscale .5 -texture 0 "noctua/planks02.jpg" -texture n 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"textures/trak4/brick1_nm.png" -texture s "textures/trak4/brick1_s.jpg" -texture c "textures/trak4/brick2.jpg" -texture n "textures/trak4/brick2_nm.png" -texture s "textures/trak4/brick2_s.jpg" -texture c "textures/trak4/brick2a.jpg" -texture n "textures/trak4/brick2_nm.png" -texture s "textures/trak4/brick2_s.jpg" -texture c "textures/trak4/brick2b.jpg" -texture n "textures/trak4/brick2_nm.png" -texture s "textures/trak4/brick2_s.jpg" -texture c "textures/trak4/concrete1a.jpg" -texture n "textures/trak4/concrete1_nm.png" -texture s "textures/trak4/concrete1_s.jpg" -texture c "textures/trak4/concrete1b.jpg" -texture n "textures/trak4/concrete1_nm.png" -texture s "textures/trak4/concrete1_s.jpg" -texture c "textures/trak4/concrete2a.jpg" -texture n "textures/trak4/concrete2a_nm.png" -texture s "textures/trak4/concrete2a_s.jpg" -texture c "textures/trak4/concrete3.jpg" -texture n "textures/trak4/concrete3_nm.png" -texture s "textures/trak4/concrete3_s.jpg" -texture c "textures/trak4/concrete4a.jpg" -texture n "textures/trak4/concrete4_nm.png" -texture s "textures/trak4/concrete4_s.jpg" -texture c "textures/trak4/concrete4b.jpg" -texture n "textures/trak4/concrete4_nm.png" -texture s "textures/trak4/concrete4_s.jpg" -texture c "textures/trak4/concrete5a.jpg" -texture n "textures/trak4/concrete5_nm.png" -texture s "textures/trak4/concrete5_s.jpg" -texture c "textures/trak4/concrete5b.jpg" -texture n "textures/trak4/concrete5_nm.png" -texture s "textures/trak4/concrete5_s.jpg" -texture c "textures/trak4/concrete6.jpg" -texture n "textures/trak4/concrete6_nm.png" -texture s "textures/trak4/concrete5_s.jpg" -texture c "textures/trak4/door1.jpg" -texture n "textures/trak4/door1_nm.png" -texture s "textures/trak4/door1_s.jpg" -texture c "textures/trak4/door1a.jpg" -texture n "textures/trak4/door1_nm.png" -texture s "textures/trak4/door1_s.jpg" -texture c "textures/trak4/door1b.jpg" -texture n "textures/trak4/door1_nm.png" -texture s "textures/trak4/door1_s.jpg" -texture c "textures/trak4/door1c.jpg" -texture n "textures/trak4/door1_nm.png" -texture s "textures/trak4/door1_s.jpg" -texture c "textures/trak4/door1d.jpg" -texture n "textures/trak4/door1_nm.png" -texture s "textures/trak4/door1_s.jpg" -texture c "textures/trak4/door1e.jpg" -texture n "textures/trak4/door1_nm.png" -texture s "textures/trak4/door1_s.jpg" -texture c "textures/trak4/grate1.jpg" -texture n "textures/trak4/grate1_nm.png" -texture s "textures/trak4/grate1_s.jpg" -texture c "textures/trak4/grate2a.jpg" -texture n "textures/trak4/grate2a_nm.png" -texture s "textures/trak4/grate2a_s.jpg" -texture c "textures/trak4/kitchen.jpg" -texture n "textures/trak4/kitchen_nm.png" -texture s "textures/trak4/kitchen_s.jpg" -texture c "textures/trak4/kitchen1.jpg" -texture n "textures/trak4/kitchen_nm.png" -texture s "textures/trak4/kitchen_s.jpg" -texture c "textures/trak4/painted2.jpg" -texture n "textures/trak4/painted2_nm.png" -texture s "textures/trak4/painted2_s.jpg" -texture c "textures/trak4/paint_blue.jpg" -texture n "textures/trak4/paint_nm.png" -texture s "textures/trak4/paint_s.jpg" -texture c "textures/trak4/paint_dblue.jpg" -texture n "textures/trak4/paint_nm.png" -texture s "textures/trak4/paint_s.jpg" -texture c "textures/trak4/paint_green.jpg" -texture n "textures/trak4/paint_nm.png" -texture s "textures/trak4/paint_s.jpg" -texture c "textures/trak4/paint_pink.jpg" -texture n "textures/trak4/paint_nm.png" -texture s "textures/trak4/paint_s.jpg" -texture c "textures/trak4/paint_purp.jpg" -texture n "textures/trak4/paint_nm.png" -texture s "textures/trak4/paint_s.jpg" -texture c "textures/trak4/paint_red.jpg" -texture n "textures/trak4/paint_nm.png" -texture s "textures/trak4/paint_s.jpg" -texture c "textures/trak4/paint_yellow.jpg" -texture n "textures/trak4/paint_nm.png" -texture s "textures/trak4/paint_s.jpg" -texture c "textures/trak4/plaster1.jpg" -texture n "textures/trak4/plaster1_nm.png" -texture s "textures/trak4/plaster1_s.jpg" -texture c "textures/trak4/plaster3-2.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3a-2.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3a-3.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3a-3_s.jpg" -texture c "textures/trak4/plaster3a.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3b-2.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3b.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3c-2.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3c-3.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3a-3_s.jpg" -texture c "textures/trak4/plaster3c.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3d-2.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/plaster3d.jpg" -texture n "textures/trak4/plaster3_nm.png" -texture s "textures/trak4/plaster3_s.jpg" -texture c "textures/trak4/rust1.jpg" -texture n "textures/trak4/rust1_nm.png" -texture s "textures/trak4/rust1_s.jpg" -texture c "textures/trak4/rust1a.jpg" -texture n "textures/trak4/rust1_nm.png" -texture s "textures/trak4/rust1_s.jpg" -texture c "textures/trak4/rust1b.jpg" -texture n "textures/trak4/rust1_nm.png" -texture s "textures/trak4/rust1_s.jpg" -texture c "textures/trak4/rust1c.jpg" -texture n "textures/trak4/rust1_nm.png" -texture s "textures/trak4/rust1_s.jpg" -texture c "textures/trak4/rust2.jpg" -texture n "textures/trak4/rust2_nm.png" -texture s "textures/trak4/rust2_s.jpg" -texture c "textures/trak4/rust2b.jpg" -texture n "textures/trak4/rust2_nm.png" -texture s "textures/trak4/rust2_s.jpg" -texture c "textures/trak4/tile1.jpg" -texture n "textures/trak4/tile1_nm.png" -texture s "textures/trak4/tile1_s.jpg" -texture c "textures/trak4/tile2a.jpg" -texture n "textures/trak4/tile2_nm.png" -texture s "textures/trak4/tile2_s.jpg" -texture c "textures/trak4/tile2b.jpg" -texture n "textures/trak4/tile2_nm.png" -texture s "textures/trak4/tile2_s.jpg" -texture c "textures/trak4/tile3a.jpg" -texture n "textures/trak4/tile3_nm.png" -texture s "textures/trak4/tile3_s.jpg" -texture c "textures/trak4/tile3b.jpg" -texture n "textures/trak4/tile3_nm.png" -texture s "textures/trak4/tile3_s.jpg" -texture c "textures/trak4/tile3c.jpg" -texture n "textures/trak4/tile3_nm.png" 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-texture c "textures/trak4/wood1d.jpg" -texture n "textures/trak4/wood1_nm.png" -texture s "textures/trak4/wood1_s.jpg" - -//duketex -setshader bumpspecmapparallaxworld -setshaderparam "specscale" .5 .5 .5 -setshaderparam "parallaxscale" .03 -.015 -texture 0 "textures/duketex/0757dt.jpg" -texture n "textures/duketex/0757dt_n.jpg" -texture s textures/duketex/0757dt.jpg" -texture z "textures/duketex/0757dt_z.jpg" -texture 0 "textures/duketex/0828dt.jpg" -texture n "textures/duketex/0828dt_n.jpg" -texture s textures/duketex/0828dt.jpg" -setshaderparam "parallaxscale" .05 -.025 -texture z "textures/duketex/0828dt_z.jpg" -texture 0 "textures/duketex/0898dt.jpg" -texture n "textures/duketex/0898dt_n.jpg" -texture s textures/duketex/0898dt.jpg" -texture z "textures/duketex/0898dt_z.jpg" -texture 0 "textures/duketex/0899dt.jpg" -texture n "textures/duketex/0898dt_n.jpg" -texture s textures/duketex/0899dt.jpg" -texture z "textures/duketex/0898dt_z.jpg" -texture 0 "textures/duketex/1188dt.jpg" 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"textures/method/yan/brick_local.jpg" -texture s "textures/method/yan/brick_s.jpg" -texture 0 "textures/method/yan/brick_moss.jpg" -texture n "textures/method/yan/brick_local.jpg" -texture s "textures/method/yan/brick_s.jpg" -texture 0 "textures/method/yan/brick_white.jpg" -texture n "textures/method/yan/brick_local.jpg" -texture s "textures/method/yan/brick_s.jpg" -texture 0 "textures/method/yan/brick_white_moss.jpg" -texture n "textures/method/yan/brick_local.jpg" -texture s "textures/method/yan/brick_s.jpg" -texture 0 "textures/method/yan/metal2.jpg" -texture n "textures/method/yan/metal2_local.jpg" -texture s "textures/method/yan/metal2_s.jpg" -texture 0 "textures/method/yan/metal2_moss.jpg" -texture n "textures/method/yan/metal2_local.jpg" -texture s "textures/method/yan/metal2_s.jpg" -texture 0 "textures/method/yan/metal_white.jpg" -texture n "textures/method/yan/metal2_local.jpg" -texture s "textures/method/yan/metal2_s.jpg" -texture 0 "textures/method/yan/metal_white_moss.jpg" -texture n "textures/method/yan/metal2_local.jpg" -texture s "textures/method/yan/metal2_s.jpg" -texture 0 "textures/method/yan/metal4.jpg" -texture n "textures/method/yan/metal3_local.jpg" -texture s "textures/method/yan/metal2_s.jpg" -texture 0 "textures/method/yan/metal_floor.jpg" -texture n "textures/method/yan/metal_floor_local.jpg" -texture s "textures/method/yan/metal_floor_s.jpg" -texture 0 "textures/method/yan/metal_floor_white.jpg" -texture n "textures/method/yan/metal_floor_local.jpg" -texture s "textures/method/yan/metal_floor_s.jpg" -texcolor .7 .7 .7 -texture 0 "textures/method/yan/metal_floor_moss.jpg" -texture n "textures/method/yan/metal_floor_local.jpg" -texture s "textures/method/yan/metal_floor_s.jpg" -texture 0 "textures/method/yan/plate.jpg" -texture n "textures/method/yan/plate_local.jpg" -texture s "textures/method/yan/plate_s.jpg" -texture 0 "textures/method/yan/plate_painted.jpg" -texture n "textures/method/yan/plate_local.jpg" -texture s "textures/method/yan/plate_s.jpg" -texture 0 "textures/method/yan/plate_painted_moss.jpg" -texture n "textures/method/yan/plate_local.jpg" -texture s "textures/method/yan/plate_s.jpg" -texture 0 "textures/method/yan/sidewalk.jpg" -texture n "textures/method/yan/sidewalk_local.jpg" -texture s "textures/method/yan/sidewalk_s.jpg" -texture 0 "textures/method/yan/sidewalk_moss.jpg" -texture n "textures/method/yan/sidewalk_local.jpg" -texture s "textures/method/yan/sidewalk_s.jpg" -texture 0 "textures/method/yan/sidewalk_trim.jpg" -texture n "textures/method/yan/sidewalk_trim_local.jpg" -texture s "textures/method/yan/sidewalk_trim_s.jpg" -texture 0 "textures/method/yan/sidewalk_trim_moss.jpg" -texture n "textures/method/yan/sidewalk_trim_local.jpg" -texture s "textures/method/yan/sidewalk_trim_s.jpg" -texture 0 "textures/method/yan/trim_white.jpg" -texture n "textures/method/yan/trim4_local.jpg" -texture s "textures/method/yan/trim4_s.jpg" -texture 0 "textures/method/yan/trim_white_moss.jpg" -texture n "textures/method/yan/trim4_local.jpg" -texture s "textures/method/yan/trim4_s.jpg" -texture 0 "textures/method/yan/trim4.jpg" -texture n "textures/method/yan/trim4_local.jpg" -texture s "textures/method/yan/trim4_s.jpg" -texture 0 "textures/method/yan/trim4_moss.jpg" -texture n "textures/method/yan/trim4_local.jpg" -texture s "textures/method/yan/trim4_s.jpg" -texture 0 "textures/method/yan/trim2.jpg" -texture n "textures/method/yan/trim2_local.jpg" -texture s "textures/method/yan/trim2_s.jpg" -texture 0 "textures/method/yan/trim2_moss.jpg" -texture n "textures/method/yan/trim2_local.jpg" -texture s "textures/method/yan/trim2_s.jpg" -texture 0 "textures/method/yan/wood_planks.jpg" -texture n "textures/method/yan/wood_planks_local.jpg" -texture s "textures/method/yan/wood_planks_s.jpg" -texture 0 "textures/method/yan/wood_moss.jpg" -texture n "textures/method/yan/wood_planks_local.jpg" -texture s "textures/method/yan/wood_planks_s.jpg" -texture 0 "textures/method/yan/wood_white.jpg" //uses "voffset 0 38; vscale .56; vrotate 1", "voffset 0 10", "voffset 0 14" ingame. -texture n "textures/method/yan/wood_planks_local.jpg" -texture s "textures/method/yan/wood_planks_s.jpg" -texture 0 "textures/method/yan/wood_white_moss.jpg" -texture n "textures/method/yan/wood_planks_local.jpg" -texture s "textures/method/yan/wood_planks_s.jpg" -setshaderparam "specscale" 2 2 2 -texture 0 "textures/method/yan/wood_chipped.png -texture n "textures/method/yan/wood_chipped_local.jpg" -texture s "textures/method/yan/wood_chipped.png - -setshader bumpspecmapglowworld -setshaderparam "specscale" 4 4 4 -setshaderparam "glowcolor" 0.4 0.4 0.4 -texture 0 "textures/method/yan/window_small.jpg" -texture n "textures/method/yan/window_small_local.jpg" -texture s "textures/method/yan/window_small_s.jpg" -texture g "textures/method/yan/window_small.jpg" -texture 0 "textures/method/yan/metal_floor2.jpg" -texture n "textures/method/yan/metal_floor2_local.jpg" -texture s "textures/method/yan/metal_floor2_s.jpg" -texture g "textures/method/yan/metal_floor2_g.jpg" - -setshader stdworld -texture 0 "textures/nieb/clock_face.png" -texscale .5 - -setshader bumpworld -texture 0 "textures/nieb/concrete02.jpg" -texture n "textures/nieb/concrete02_normal.png" -texture 0 "textures/nieb/concrete03.jpg" -texture n "textures/nieb/concrete03_normal.png" - -setshader stdworld -texture 0 "textures/nieb/grass1.jpg" -texture 0 "textures/nieb/rock02.jpg" -texture 0 "textures/nieb/sand01.jpg" -texture 0 "textures/nieb/sand02.jpg" - -setshader glowworld -setshaderparam "glowcolor" 1 1 1 -texture 0 "textures/nieb/light.jpg" -texture g "textures/nieb/light_glow.jpg" -texscale .25 - -setshader stdworld -texture 0 "textures/nieb/autumn/bark01.jpg" -texscale .5 -texture 0 "textures/nieb/autumn/grass1.jpg" -texture 0 "textures/nieb/autumn/leaves.jpg" -texscale .5 -texture 0 "textures/nieb/autumn/rock.jpg" - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/nieb/garden/bark1.jpg" -texscale .5 -texture 0 "textures/nieb/garden/bush1.jpg" -texture 0 "textures/nieb/garden/grass1a.jpg" -texture 0 "textures/nieb/garden/grass1b.jpg" -texture 0 "textures/nieb/garden/grass2a.jpg" -texture 0 "textures/nieb/garden/grass2b.jpg" -texture 0 "textures/nieb/garden/sand1.jpg" - -setshader stdworld -texture 0 "textures/terrain_soc/rock_brown2.jpg" -texture 0 "textures/terrain_soc/rock_brown2vine.jpg" -texture 0 "textures/terrain_soc/rock_brown3.jpg" -texture 0 "textures/terrain_soc/rock_grey2.jpg" -texture 0 "textures/terrain_soc/rock_grey2vine.jpg" -texture 0 "textures/terrain_soc/rock_grey3.jpg" -texture 0 "textures/terrain_soc/ter_dirt1.jpg" -texture 0 "textures/terrain_soc/ter_moss1.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam specscale .4 .4 .4 -setshaderparam parallaxscale .04 -.02 -texture 0 "blikjebier/akaritori/wall2.jpg" -texture n "blikjebier/akaritori/wall2_n.jpg" -texture s "blikjebier/akaritori/wall2.jpg" -texture z "blikjebier/akaritori/wall2_z.jpg" -texscale 2 - -setshader stdworld -texture 0 "textures/nieb/autumn/leaves.jpg" -texlayer 353 "brushes/gradient_64.png" 4 5 -texscale .5 - -texture 0 "textures/nieb/garden/grass2a.jpg" -texlayer 343 "brushes/circle_128_hard.png" 2 4 - -//mapmodels -mapmodelreset // start counting from 0 again - -mmodel "switch1" -mmodel "angel" -mmodel "crow" -mmodel "skull" - -mmodel "aftas/caixa" -mmodel "aftas/arvores/arg" -mmodel "aftas/arvores/arp" - -mmodel "dcp/thorns" -mmodel "dcp/grass" -mmodel "dcp/ivy" -mmodel "mapmodels/suicizer/dcp/barrel" -mmodel "mapmodels/suicizer/dcp/bench" -mmodel "mapmodels/suicizer/dcp/leafs" -mmodel "dcp/valve" -mmodel "mapmodels/suicizer/dcp/palette" -mmodel "mapmodels/suicizer/dcp/vent" -mmodel "mapmodels/suicizer/dcp/mushroom" -mmodel "mapmodels/suicizer/dcp/cask" -mmodel "mapmodels/suicizer/dcp/cart" -mmodel "mapmodels/suicizer/dcp/vase" -mmodel "mapmodels/suicizer/dcp/sack" -mmodel "mapmodels/suicizer/dcp/chest" -mmodel "mapmodels/suicizer/dcp/smplant" -mmodel "mapmodels/suicizer/dcp/insect" -mmodel "mapmodels/suicizer/dcp/reed" -mmodel "mapmodels/suicizer/dcp/hanginlamp" -mmodel "mapmodels/suicizer/dcp/bulb" -mmodel "mapmodels/suicizer/dcp/cbbox" -mmodel "mapmodels/suicizer/dcp/switch2a" -mmodel "mapmodels/suicizer/dcp/ventflap" -mmodel "mapmodels/suicizer/dcp/blade_x" -mmodel "mapmodels/suicizer/dcp/blade_y" - -mmodel "makke/nocamp" -mmodel "makke/strahler" -mmodel "makke/mugs/mug01" -mmodel "makke/mugs/mug02" -mmodel "makke/mugs/mug03" -mmodel "makke/fork" -mmodel "makke/spoon" - -mmodel "mapmodels/nieb/tree_dead" -mmodel "mapmodels/nieb/torso" -mmodel "mapmodels/nieb/plant01" -mmodel "mapmodels/nieb/plant02" -mmodel "mapmodels/nieb/sign_no-exit" -mmodel "mapmodels/nieb/waterfall/1" -mmodel "mapmodels/nieb/waterfall/2" -mmodel "mapmodels/nieb/waterfall/3" -mmodel "mapmodels/nieb/waterfall/4" -mmodel "mapmodels/nieb/clockhand/long" -mmodel "mapmodels/nieb/clockhand/short" -mmodel "mapmodels/justice/cannon_copter" - -mmodel "mapmodels/sitters/gothic/skelet1" -mmodel "mapmodels/sitters/gothic/skelet2" -mmodel "mapmodels/sitters/gothic/skelet3" - -mmodel "mapmodels/yves_allaire/e6/e6fanblade/horizontal" -mmodel "mapmodels/yves_allaire/e6/e6fanblade/vertical" - -mmodel "mapmodels/rpg/characters/dragon" -mmodel "mapmodels/rpg/characters/grizzly" -mmodel "mapmodels/rpg/characters/horse/artic" -mmodel "mapmodels/rpg/characters/horse/tame" -mmodel "mapmodels/rpg/characters/horse/wild" -mmodel "mapmodels/rpg/characters/mman" -mmodel "mapmodels/rpg/characters/npcman" -mmodel "mapmodels/rpg/characters/rat" -mmodel "mapmodels/rpg/characters/wolf" -mmodel "mapmodels/rpg/objects/coin" - -mmodel "mapmodels/method/yan/beam/64x16_h" -mmodel "mapmodels/method/yan/beam/64x16_v" -mmodel "mapmodels/method/yan/cap/64x64_h" -mmodel "mapmodels/method/yan/cap/64x64_v" -mmodel "mapmodels/method/yan/metal_floor2/64x64_h" -mmodel "mapmodels/method/yan/metal_floor2/64x64_v" -mmodel "mapmodels/method/yan/papers" -mmodel "mapmotdels/method/yan/puddle/small/64x64_h" -mmodel "mapmodels/method/yan/puddle/small/64x64_v" -mmodel "mapmodels/method/yan/puddle/medium/64x64_h" -mmodel "mapmodels/method/yan/puddle/medium/64x64_v" -mmodel "mapmodels/method/yan/puddle/large/64x64_h" -mmodel "mapmodels/method/yan/puddle/large/64x64_v" -mmodel "mapmodels/method/yan/red_ivy/64x32_h" -mmodel "mapmodels/method/yan/red_ivy/64x32_v" -mmodel "mapmodels/method/yan/trim5/64x64_h" -mmodel "mapmodels/method/yan/trim5/64x64_v" -mmodel "mapmodels/method/yan/trim5_moss/64x64_h" -mmodel "mapmodels/method/yan/trim5_moss/64x64_v" -mmodel "mapmodels/method/yan/wood_chipped" - -mmodel "mitaman/chainlinkfence" -mmodel "mapmodels/suicizer/mitaman/door_06" -mmodel "mapmodels/suicizer/mitaman/door_07" -mmodel "mapmodels/suicizer/mitaman/door_08" -mmodel "mitaman/floorgrate3" -mmodel "mapmodels/suicizer/mitaman/locker1" -mmodel "mapmodels/suicizer/mitaman/locker3" -mmodel "mitaman/woodboard" - -mmodel "mapmodels/suicizer/objects/lamp01" -mmodel "mapmodels/suicizer/objects/chair01" -mmodel "mapmodels/suicizer/objects/bed01" -mmodel "mapmodels/suicizer/objects/bench01" -mmodel "mapmodels/suicizer/objects/lantern01" -mmodel "mapmodels/suicizer/objects/woodchop" -mmodel "mapmodels/suicizer/objects/table01" -mmodel "mapmodels/suicizer/objects/torch" -mmodel "mapmodels/suicizer/objects/torch_cold" -mmodel "mapmodels/suicizer/objects/sail01" -mmodel "mapmodels/suicizer/objects/well_base" -mmodel "mapmodels/suicizer/objects/well_roof" -mmodel "mapmodels/suicizer/objects/lamp02" -mmodel "objects/minekart" -mmodel "mapmodels/suicizer/objects/axe" - -mmodel "steve_e/doors/trapdoor" -mmodel "steve_e/doors/trapdoor/trapdoor_150" -mmodel "steve_e/doors/trapdoor/trapdoor_200" - -mmodel "tentus/food-drink/goblet" -mmodel "tentus/food-drink/bowl" -mmodel "tentus/food-drink/mug" -mmodel "mapmodels/suicizer/tentus/books/flat" -mmodel "mapmodels/suicizer/tentus/books/multi" -mmodel "tentus/chains/chain" -mmodel "tentus/chains/curvechain" -mmodel "mapmodels/suicizer/tentus/barrel" -mmodel "mapmodels/suicizer/tentus/sidebarrel" -mmodel "mapmodels/suicizer/tentus/ropelamp" -mmodel "mapmodels/suicizer/tentus/moneybag" -mmodel "mapmodels/suicizer/tentus/hammer" -mmodel "mapmodels/suicizer/tentus/anvil" -mmodel "mapmodels/suicizer/tentus/key" -mmodel "mapmodels/suicizer/tentus/redshield" -mmodel "mapmodels/suicizer/tentus/greenshield" - -mmodel "vegetation/tree00" -mmodel "vegetation/tree01" -mmodel "vegetation/bush01" -mmodel "vegetation/tree02" -mmodel "vegetation/tree03" -mmodel "vegetation/tree04" -mmodel "vegetation/tree05" -mmodel "vegetation/tree06" -mmodel "vegetation/tree07" -mmodel "vegetation/tree08" -mmodel "vegetation/tree09" -mmodel "vegetation/tree10" -mmodel "vegetation/tree11" -mmodel "vegetation/tree12" -mmodel "vegetation/weeds" - -mmodel "xeno/box1" -mmodel "xeno/box2" - -mmodel "mapmodels/quakish/atlantis/fall" -mmodel "mapmodels/quakish/atlantis/fountain" -mmodel "mapmodels/quakish/bfp/chain45deg" -mmodel "mapmodels/quakish/bfp/chainhrzntl" -mmodel "mapmodels/quakish/bfp/chainvrtcl" -mmodel "mapmodels/quakish/coffin/hrzntl" -mmodel "mapmodels/quakish/coffin/vrtcl" -mmodel "mapmodels/quakish/evh" -mmodel "mapmodels/quakish/giant" -mmodel "mapmodels/quakish/kt_mushroom/mushroom" -mmodel "mapmodels/quakish/kt_mushroom/mushroom2" -mmodel "mapmodels/quakish/old_plane/plane" -mmodel "mapmodels/quakish/old_plane/plane35" -mmodel "mapmodels/quakish/old_sparky -mmodel "mapmodels/quakish/pentagrams/penta_bone/floor" -mmodel "mapmodels/quakish/pentagrams/penta_bone/wall" -mmodel "mapmodels/quakish/pentagrams/penta_stone/floor" -mmodel "mapmodels/quakish/pentagrams/penta_stone/wall" -mmodel "mapmodels/quakish/tombstones/tombstone01" -mmodel "mapmodels/quakish/tombstones/tombstone02" -mmodel "mapmodels/quakish/tombstones/tombstone03" -mmodel "mapmodels/quakish/tombstones/tombstone04" -mmodel "mapmodels/quakish/tombstones/tombstone05" -mmodel "mapmodels/quakish/wallportal" -mmodel "mapmodels/quakish/wolfhead/wolf" -mmodel "mapmodels/quakish/wolfhead/wolf_posed" - -mmodel "mapmodels/suicizer/transparent" - -mmodel "mapmodels/suicizer/quad" - -mmodel "mapmodels/method/yan/spanish_moss/64x32_h" -mmodel "mapmodels/method/yan/spanish_moss/64x32_v" - -exec packages/models/mapmodels/sitters/industrial/package.cfg -exec packages/models/mapmodels/sitters/urbanic/package.cfg -exec packages/models/mapmodels/sitters/vegetation/package.cfg -exec packages/models/mapmodels/sitters/vehicles/package.cfg - -//sounds -mapsound "ambience/fire_light.ogg" 300 -mapsound "free/splash1" 200 //jumppad located in the well -mapsound "ambience/creek.ogg" 200 -mapsound "ambience/cycadas.ogg" 300 -mapsound "ambience/forest1.ogg" 400 -mapsound "ambience/forest2.ogg" 400 -mapsound "ambience/forest3.ogg" 400 -mapsound "ambience/water.ogg" 200 -mapsound "ambience/waterfall.ogg" -mapsound "ambience/wind.ogg" 200 -mapsound "ambience/Q009/ambient2.ogg" 200 -mapsound "ambience/Q009/ambient3.ogg" 250 -mapsound "soundtransit/waterfall.ogg" diff --git a/services/assets/shims/01fd176f9fb47a0674aaeb3239aada6e6c181f53f5ebedad3a55b8501f154044 b/services/assets/shims/01fd176f9fb47a0674aaeb3239aada6e6c181f53f5ebedad3a55b8501f154044 deleted file mode 100644 index 42559703a..000000000 --- a/services/assets/shims/01fd176f9fb47a0674aaeb3239aada6e6c181f53f5ebedad3a55b8501f154044 +++ /dev/null @@ -1,158 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// default music to be played for this map: - -playasong - -exec "data/default_map_models.cfg" - -// the skybox for this map: -skybox "ik2k/env/iklake" - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "ik2k/ik_brick_6464c.jpg" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -texture 0 "ik2k/ik_floor_brick128a.jpg" - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package2.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg -exec packages/textures/package.cfg -exec packages/painkillah/package.cfg -exec packages/tomek/package.cfg -//exec packages/textures/nieb/package.cfg -// -// nieb has some bugs, override his package cfg -// - -setshader stdworld -texture 0 "textures/nieb/grass1.jpg" 0 0 0 .75 -texture 0 "textures/nieb/rock02.jpg" 0 0 0 .75 -texture 0 "textures/nieb/sand01.jpg" 0 0 0 .75 -texture 0 "textures/nieb/sand02.jpg" 0 0 0 .75 -texture 0 "textures/nieb/concrete-tan.jpg" 0 0 0 .75 -texture 0 "textures/nieb/concrete-red.jpg" 0 0 0 .75 -texture 0 "textures/nieb/brick-tan.jpg" 0 0 0 .75 -texture 0 "textures/nieb/brick-red.jpg" 0 0 0 .75 -texture 0 "textures/nieb/concrete-light.jpg" 0 0 0 .75 -texture 0 "textures/nieb/concrete-dark.jpg" 0 0 0 .75 -texture 0 "textures/nieb/rubber-trim.jpg" 0 0 0 .5 -texture 0 "textures/nieb/door1.jpg" 0 0 0 .5 -texture 0 "textures/nieb/metal-orange.jpg" 0 0 0 .5 -texture 0 "textures/nieb/metal-grey.jpg" 0 0 0 .25 -texture 0 "textures/nieb/metal-door.jpg" 0 0 0 .25 -texture 0 "textures/nieb/box1.jpg" 0 0 0 .5 -texture 0 "textures/nieb/box2.jpg" 0 0 0 .5 -texture 0 "textures/nieb/stripes.jpg" 0 0 0 .25 -texture 0 "textures/nieb/stripes.jpg" 1 0 0 .25 -texture 0 "textures/nieb/step-side.jpg" 0 0 0 .5 -texture 0 "textures/nieb/step-top.jpg" 0 0 0 .5 -texture 0 "textures/nieb/step-top.jpg" 1 0 0 .5 -texture 0 "textures/nieb/step-top.jpg" 2 0 0 .5 -texture 0 "textures/nieb/step-top.jpg" 3 0 0 .5 -texture 0 "textures/nieb/step-top2.jpg" 0 0 0 .5 -texture 0 "textures/nieb/step-top2.jpg" 1 0 0 .5 -texture 0 "textures/nieb/beam.jpg" 0 0 0 .5 -texture 0 "textures/nieb/beam.jpg" 1 0 0 .5 -texture 0 "textures/nieb/beam.jpg" 2 0 0 .5 -texture 0 "textures/nieb/beam.jpg" 3 0 0 .5 -texture 0 "textures/nieb/worldmap.png" - -setshader bumpenvspecworld -setshaderparam "specscale" 0.5 0.5 0.5 -setshaderparam "envscale" 0.15 0.15 0.15 -texture 0 "textures/nieb/floor1.jpg" 0 0 43 .75 -texture n "textures/nieb/floor1_normal.png" -texture 0 "textures/nieb/floor2.jpg" 0 0 0 .5 -texture n "textures/nieb/floor2_normal.png" - -// -// end nieb-bugfix -// - - -exec packages/trak5/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld diff --git a/services/assets/shims/070c7ab17d183c8142e807312f74976f7462000bd36a28441647f12cd4284cdc b/services/assets/shims/070c7ab17d183c8142e807312f74976f7462000bd36a28441647f12cd4284cdc deleted file mode 100644 index 2986cee16..000000000 --- a/services/assets/shims/070c7ab17d183c8142e807312f74976f7462000bd36a28441647f12cd4284cdc +++ /dev/null @@ -1,16 +0,0 @@ -// Origional Portal Test code by Tentus -// End GUI inspired by DTurbokiller -// Map by KillHour - -setpixelparam 0 4 // detail texture scale -setpixelparam 1 1 // detail texture power - -setshader detailworld - -setpixelparam 1 .65 - -texture 0 egyptsoc/block10c.jpg -texture u noctua/stone16.jpg - -texture 0 rorschach/2_floor02.jpg -texture u noctua/plast06.jpg diff --git a/services/assets/shims/0bc7310b445c329ab72488376a5036bf81fa9656227b4a81bb24be8bd4c14311 b/services/assets/shims/0bc7310b445c329ab72488376a5036bf81fa9656227b4a81bb24be8bd4c14311 deleted file mode 100644 index e69de29bb..000000000 diff --git a/services/assets/shims/0c4569d63fb6f794c838e2186a45a72b249b9dd04a2b9b371cf3b5ab2ec695e5 b/services/assets/shims/0c4569d63fb6f794c838e2186a45a72b249b9dd04a2b9b371cf3b5ab2ec695e5 deleted file mode 100644 index 6ed4beb24..000000000 --- a/services/assets/shims/0c4569d63fb6f794c838e2186a45a72b249b9dd04a2b9b371cf3b5ab2ec695e5 +++ /dev/null @@ -1,86 +0,0 @@ -texturereset - -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" -texture 0 "egyptsoc/lig_128-05r1.jpg" -texture 0 "egyptsoc/lig_128-05y1.jpg" -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/128-05h.jpg" -texture 0 "egyptsoc/128-05j.jpg" -texture 0 "egyptsoc/block08d.jpg" -texture 0 "egyptsoc/relief04b.jpg" -texture 0 "egyptsoc/s064-05j.jpg" -texture 0 "egyptsoc/s064-05l.jpg" -texture 0 "egyptsoc/s064-05n.jpg" -texture 0 "egyptsoc/s064-05p.jpg" -texture 0 "egyptsoc/s128-01dr.jpg" -texture 0 "egyptsoc/s128-02dr.jpg" -texture 0 "egyptsoc/s128-04dr.jpg" -texture 0 "egyptsoc/sqrlig03rc.jpg" -texture 0 "egyptsoc/sqrlig03rc_large.jpg" - -loadsky "socksky/desert" diff --git a/services/assets/shims/0c54fb80e7846c702af9b1aab7d740d366b0ea3521a5a42a104536f59304e484 b/services/assets/shims/0c54fb80e7846c702af9b1aab7d740d366b0ea3521a5a42a104536f59304e484 deleted file mode 100644 index a4819a0dd..000000000 --- a/services/assets/shims/0c54fb80e7846c702af9b1aab7d740d366b0ea3521a5a42a104536f59304e484 +++ /dev/null @@ -1,200 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// default music to be played for this map: - -playasong - -exec "data/default_map_models.cfg" - -// the skybox for this map: - -skybox "skyboxes/remus/sky01" - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "rorschach/5_blood01.jpg" 0 0 0 2 // lava surface -texture 1 "rorschach/5_blood01.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -texture 0 "textures/sky.png" // dummy sky texture -texture 0 "textures/default.png" // default geometry texture - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec "packages/dg/package.cfg" -exec "packages/tech1soc/package.cfg" -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package2.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg - -//Misc textures -setshader stdworld -texture 0 "textures/nieb/rock01.jpg" -setshader bumpspecmapworld -setshaderparam "specscale" 0.25 0.25 0.25 -texture 0 "ikbase/specialbrick.jpg" -texture n "ikbase/specialbrick_normal.jpg" - -exec packages/painkillah/package.cfg -exec packages/tomek/package.cfg -exec packages/textures/nieb/package.cfg -exec packages/trak5/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld - -mapsound "viruz/lava2" 255 -1 -mapsound "viruz/lavarumble1" 255 -1 -mapsound "viruz/lavarumble2" 255 -1 -mapsound "kaiser/fx/computer1" 255 -1 -mapsound "kaiser/fx/hum4" 255 -1 - -mapsound "soundsnap/fan.ogg" 90 -1 -mapsound "soundsnap/fan.ogg" 20 -1 -mapsound "ambience/wind.ogg" 230 -1 -mapsound "ambience/wind.ogg" 180 -1 -mapsound "ambience/wind.ogg" 255 -1 - -mapsound "kaiser\fx\hum5.wav" 255 -1 -mapsound "fanatic\rain_light.wav" 255 -1 - - -mmodel "dcp/blade_y/fast" -mmodel "dcp/blade_y/big" -mmodel "dcp/blade_x/mid" - -setshader bumpspecmapparallaxglowworld - -setshaderparam "specscale" 3 3 3 -setshaderparam "parallaxscale" 0.04 -0.02 - -setshaderparam "specscale" 3 1 1 -setshaderparam "glowcolor" 1.5 0.5 0.5 -texture 0 trak5/light2a.jpg 0 0 0 0.5 -texture n trak5/light2_n.png -texture s trak5/light2_s.jpg -texture g trak5/light2a_g.jpg - -setshaderparam "specscale" 3 3 1 -setshaderparam "glowcolor" 1.5 1.5 0.5 -texture 0 trak5/light2a.jpg 0 0 0 0.5 -texture n trak5/light2_n.png -texture s trak5/light2_s.jpg -texture g trak5/light2a_g.jpg - -setshaderparam "specscale" 1 3 1 -setshaderparam "glowcolor" 0.5 1.5 0.5 -texture 0 trak5/light2a.jpg 0 0 0 0.5 -texture n trak5/light2_n.png -texture s trak5/light2_s.jpg -texture g trak5/light2a_g.jpg - -setshaderparam "specscale" 1 1 3 -setshaderparam "glowcolor" 0.5 0.5 1.5 -texture 0 trak5/light2a.jpg 0 0 0 0.5 -texture n trak5/light2_n.png -texture s trak5/light2_s.jpg -texture g trak5/light2a_g.jpg - - -setshader bumpspecmapparallaxpulseglowworld - -setshaderparam "specscale" 3 3 3 -setshaderparam "parallaxscale" 0.04 -0.02 - -texture 0 trak5/comp1a.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg -texture 0 trak5/comp1b.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg -texture 0 trak5/comp1c.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg -texture 0 trak5/comp1d.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg -texture 0 trak5/comp1e.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg - - -setshader pulseglowworld -texture 0 "rorschach/5_blood01.jpg" 0 0 0 1 -texture g "rorschach/5_blood01.jpg" 0 0 0 1 - -alias base_1 "^f1Water Processing^f~" -alias base_2 "^f1Serverroom^f~" -alias base_3 "^f0Green Hall^f~" -alias base_4 "^f4Computerroom^f~" -alias base_5 "^f4Stairs^f~" -alias base_6 "^f4Wastesilo^f~" -alias base_7 "^f2Yellow Hall^f~" -alias base_8 "^f3Acid Processing^f~" -alias base_9 "^f3Ventilation System^f~" diff --git a/services/assets/shims/0c86cf6e9c8576d4e1801b926155c32ba002be743976f41edd5afe95efe0cf13 b/services/assets/shims/0c86cf6e9c8576d4e1801b926155c32ba002be743976f41edd5afe95efe0cf13 deleted file mode 100644 index 6d525e938..000000000 --- a/services/assets/shims/0c86cf6e9c8576d4e1801b926155c32ba002be743976f41edd5afe95efe0cf13 +++ /dev/null @@ -1,89 +0,0 @@ -texturereset -skybox staffy/staffy -fog 10000 -texture 0 textures/sky.png -texture 0 subverse\metal_siding_kinks.jpg -exec packages/trak5/package.cfg -exec packages/pyccna/recruit/recruittex.cfg -exec packages/philipk/package.cfg -setshaderparam "specscale" .7 .15 .15 -texture 0 "trak5\pipe1c.jpg" 0 0 0 .75 -texcolor 0 0 1 -texture n "argh/flat.png" -texffenv 1 -texture 0 "trak5\pipe1c.jpg" 0 0 0 .75 -texcolor 0 0 1 -texture n "argh/flat.png" -texffenv 1 -exec packages/gor/package.cfg -exec packages/textures/nieb/package.cfg -exec packages/gibbie/package.cfg -mapmodelreset -mmodel "mapmodels/nieb/waterfall/1" -mmodel "mapmodels/nieb/waterfall/2" -mmodel "mapmodels/nieb/waterfall/3" -mmodel "mapmodels/nieb/waterfall/4" -mmodel "mapmodels/nieb/clockhand/long" -mmodel "pyccna/orca" -mmodel "pyccna/snoutx10k/body" -mmodel "pyccna/snoutx10k/arms" -mmodel "pyccna/snoutx10k/legs" -mmodel "pyccna/snoutx10k/legs_sitting" -mmodel "pyccna/snoutx10k/arms_gun" -mmodel "pyccna/snoutx10k/gun" -mmodel "pyccna/snoutx10k/body_lean" -mmodel "pyccna/snoutx10k/arms_tense" -mmodel "pyccna/snoutx10k/gun_lean" -mmodel "pyccna/snoutx10k/arms_folded" -mmodel "pyccna/snoutx10k/gun_relax" -mmodel "pyccna/snoutx10k/legs_relax" -mmodel "pyccna/snoutx10k/gun_unarmed" -mmodel "pyccna/snoutx10k/arms_lean" -mmodel "pyccna/snoutx10k/m390/m390_arms" -mmodel "pyccna/snoutx10k/m390/m390_unarmed" -mmodel "pyccna/snoutx10k/svd/svd_arms" -mmodel "pyccna/snoutx10k/svd/svd_unarmed" -mmodel "pyccna/snoutx10k/pistol" -mmodel "pyccna/snoutx10k/mg36/mg36_arms" -mmodel "pyccna/snoutx10k/mg36/mg36_unarmed" -mmodel "pyccna/snoutx10k/fsr1/fsr1_arms" -mmodel "pyccna/snoutx10k/fsr1/fsr1_unarmed" -mmodel "pyccna/snowevergreen" -mmodel "pyccna/fed_door" -mmodel "pyccna/snoutx10k/sergeant" -mmodel "pyccna/snoutx10k/sergeant/head" -mmodel "pyccna/cereal" -mmodel "pyccna/snoutx10k/assault/body" -mmodel "pyccna/snoutx10k/assault/legs" -mmodel "pyccna/snoutx10k/assault/arms" -mmodel "pyccna/snoutx10k/assault/gun" -mmodel "pyccna/snoutx10k/arms_flight" -mmodel "pyccna/fss_pyccna/reverse" -mmodel "pyccna/trident/cart" -mmodel "pyccna/trident/cart/spinning" -mmodel "pyccna/trident/platform" -mmodel "pyccna/rayven" -mapmodel -1 -1 0 "doors/door_01" -mapmodel -1 -1 0 "doors/door_02" -mapmodel -1 -1 0 "doors/door_03" - -mapmodel 0 0 0 "switch1" -mapmodel 0 0 0 "switch2" - -mmodel "vegetation/tree00" -mmodel "vegetation/tree01" -mmodel "vegetation/tree02" -mmodel "vegetation/tree04" -mmodel "vegetation/tree05" -mmodel "vegetation/tree06" -mmodel "vegetation/tree08" -mmodel "vegetation/tree09" -mmodel "vegetation/tree10" -mmodel "vegetation/tree11" -mmodel "vegetation/tree12" -mmodel "mitaman/door_10" -mmodel "mitaman/plat01" - -cloudalpha 0 - -mapsound kaiser\fx\hum6 2000 0 diff --git a/services/assets/shims/0d4021ee258308176f434eca06c482a50eae89b93b64a13aaac7b59c4a1be3c4 b/services/assets/shims/0d4021ee258308176f434eca06c482a50eae89b93b64a13aaac7b59c4a1be3c4 deleted file mode 100644 index dad47980c..000000000 --- a/services/assets/shims/0d4021ee258308176f434eca06c482a50eae89b93b64a13aaac7b59c4a1be3c4 +++ /dev/null @@ -1,784 +0,0 @@ -//mapmsg -maptitle "^f3Tricking Space^f4, by ^f1Suicizer^f4." -//maptitle "^f3Suicizer's Cube Engine Trickjump Map 1^f4, by ^f1Suicizer^f4." - -//skybox -skybox "staffy/staffy" -spinsky .4 - -//fog -fog 2500 -fogcolour 200 200 200 - -//materials -materialreset -//texture water "rorschach/256_gate_water02.jpg" -//texture water "rorschach/5_blood01.jpg" -texture water "golgotha/water2.jpg" -texture 1 "textures/waterfall.jpg" -texture 1 "argh/flat.png" -texture 1 "argh/flat.png" -//texture 1 "textures/watern.jpg" -//texture 1 "textures/waterdudv.jpg" -texture 1 "textures/waterfalln.jpg" -texture 1 "textures/waterfalldudv.jpg" -texture lava "dg/floor_lava2.jpg" 0 0 0 4 -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 - -texturereset - -setshader stdworld - -texture 0 "ik2k/ik_sky_day_back.jpg" //enviromental texture -texture 0 "textures/default.png" //default texture - -setshader "bumpspecmapparallaxworld" -setshaderparam "specscale" .4 .4 .4 -setshaderparam "parallaxscale" 0.02 -0.01 0 0 - -texture 0 "textures/yves_allaire/dsi/cretebase1.jpg" -texture n "textures/yves_allaire/dsi/cretebase1_n.jpg" -texture s "textures/yves_allaire/dsi/cretebase1.jpg" 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"textures/yves_allaire/dsi/steplight1b.jpg" -texture n "textures/yves_allaire/dsi/steplight1b_n.jpg" -texture s "textures/yves_allaire/dsi/steplight1b_s.jpg" -texture z "textures/yves_allaire/dsi/steplight1b_z.jpg" -texture g "textures/yves_allaire/dsi/steplight1_fx.jpg" - -setshaderparam "parallaxscale" 0.1 -0.05 0 0 - -texture 0 "textures/yves_allaire/dsi/tlight.jpg" -texture n "textures/yves_allaire/dsi/tlight_n.jpg" -texture s "textures/yves_allaire/dsi/tlight_s.jpg" -texture z "textures/yves_allaire/dsi/tlight_z.jpg" -texture g "textures/yves_allaire/dsi/tlight_fx.jpg" - -setshaderparam "parallaxscale" 0.02 -0.01 0 0 - -texture 0 "textures/yves_allaire/dsi/tmpjp.jpg" -texture n "textures/yves_allaire/dsi/tmpjp_n.jpg" -texture s "textures/yves_allaire/dsi/tmpjp_s.jpg" -texture z "textures/yves_allaire/dsi/tmpjp_z.jpg" -texture g "textures/yves_allaire/dsi/tmpjp_fx.jpg" -texcolor .8 .8 .8 - -setshaderparam "glowcolor" 1 .2 1 - -texture 0 "textures/yves_allaire/dsi/cretetrimlight1.jpg" -texture n "textures/yves_allaire/dsi/cretetrimlight1_n.jpg" -texture s "textures/yves_allaire/dsi/cretetrimlight1_s.jpg" -texture z "textures/yves_allaire/dsi/cretetrimlight1_z.jpg" -texture g "textures/yves_allaire/dsi/cretetrimlight1_fx.jpg" -texscale .5 - -texture 0 "textures/yves_allaire/dsi/cretetrimlight2.jpg" -texture n "textures/yves_allaire/dsi/cretetrimlight2_n.jpg" -texture s "textures/yves_allaire/dsi/cretetrimlight2_s.jpg" -texture z "textures/yves_allaire/dsi/cretetrimlight2_z.jpg" -texture g "textures/yves_allaire/dsi/cretetrimlight1_fx.jpg" -texscale .5 - -texture 0 "textures/yves_allaire/dsi/cretetrimlight3.jpg" -texture n "textures/yves_allaire/dsi/cretetrimlight3_n.jpg" -texture s "textures/yves_allaire/dsi/cretetrimlight3_s.jpg" -texture z "textures/yves_allaire/dsi/cretetrimlight3_z.jpg" -texture g "textures/yves_allaire/dsi/cretetrimlight1_fx.jpg" -texscale .5 - -texture 0 "textures/yves_allaire/dsi/cretetrimlight3b.jpg" -texture n "textures/yves_allaire/dsi/cretetrimlight3b_n.jpg" -texture s "textures/yves_allaire/dsi/cretetrimlight3b_s.jpg" -texture z "textures/yves_allaire/dsi/cretetrimlight3b_z.jpg" -texture g "textures/yves_allaire/dsi/cretetrimlight3b_fx.jpg" -texscale .5 - -texture 0 "textures/yves_allaire/dsi/cretetrimlight4.jpg " -texture n "textures/yves_allaire/dsi/cretetrimlight4_n.jpg" -texture s "textures/yves_allaire/dsi/cretetrimlight4_s.jpg" -texture z "textures/yves_allaire/dsi/cretetrimlight4_z.jpg" -texture g "textures/yves_allaire/dsi/cretetrimlight1_fx.jpg" -texscale .5 - -setshaderparam "parallaxscale" 0.08 -0.04 0 0 - -texture 0 "textures/yves_allaire/dsi/cretewalllight01.jpg" -texture n "textures/yves_allaire/dsi/cretewalllight01_n.jpg" -texture s "textures/yves_allaire/dsi/cretewalllight01_s.jpg" -texture z "textures/yves_allaire/dsi/cretewalllight01_z.jpg" -texture g "textures/yves_allaire/dsi/cretewalllight01_fx.jpg" -texscale .5 - -setshaderparam "parallaxscale" 0.03 -0.015 0 0 - -texture 0 "textures/yves_allaire/dsi/steplight1.jpg" -texture n "textures/yves_allaire/dsi/steplight1_n.jpg" -texture s "textures/yves_allaire/dsi/steplight1_s.jpg" -texture z "textures/yves_allaire/dsi/steplight1_z.jpg" -texture g "textures/yves_allaire/dsi/steplight1_fx.jpg" - -texture 0 "textures/yves_allaire/dsi/steplight1b.jpg" -texture n "textures/yves_allaire/dsi/steplight1b_n.jpg" -texture s "textures/yves_allaire/dsi/steplight1b_s.jpg" -texture z "textures/yves_allaire/dsi/steplight1b_z.jpg" -texture g "textures/yves_allaire/dsi/steplight1_fx.jpg" - -setshaderparam "parallaxscale" 0.1 -0.05 0 0 - -texture 0 "textures/yves_allaire/dsi/tlight.jpg" -texture n "textures/yves_allaire/dsi/tlight_n.jpg" -texture s "textures/yves_allaire/dsi/tlight_s.jpg" -texture z "textures/yves_allaire/dsi/tlight_z.jpg" -texture g "textures/yves_allaire/dsi/tlight_fx.jpg" - -setshaderparam "parallaxscale" 0.02 -0.01 0 0 - -texture 0 "textures/yves_allaire/dsi/tmpjp.jpg" -texture n "textures/yves_allaire/dsi/tmpjp_n.jpg" -texture s "textures/yves_allaire/dsi/tmpjp_s.jpg" -texture z "textures/yves_allaire/dsi/tmpjp_z.jpg" -texture g "textures/yves_allaire/dsi/tmpjp_fx.jpg" -texcolor .8 .8 .8 - -setshader "bumpspecmapparallaxworld" -setshaderparam "specscale" 4 4 6 -setshaderparam "parallaxscale" 0.04 -0.02 0 0 - -texture 0 "textures/yves_allaire/dsi/dsiglass.jpg" -texture n "textures/yves_allaire/dsi/dsiglass_n.jpg" -texture s "textures/yves_allaire/dsi/dsiglass.jpg" -texture z "textures/yves_allaire/dsi/dsiglass_z.jpg" -texture e "darc/forge" -texscale 2 -texalpha .1 -texcolor 0 0 0 - -setshader stdworld - -texture 0 "textures/yves_allaire/dsi/dablue.jpg" 0 - -//mapmodels -mapmodelreset -mmodel mapmodels/ironsnout/anims/backward -mmodel mapmodels/ironsnout/anims/dead1 -mmodel mapmodels/ironsnout/anims/dead2 -mmodel mapmodels/ironsnout/anims/dying1 -mmodel mapmodels/ironsnout/anims/dying2 -mmodel mapmodels/ironsnout/anims/edit -mmodel mapmodels/ironsnout/anims/forward -mmodel mapmodels/ironsnout/anims/idle -mmodel mapmodels/ironsnout/anims/jump -mmodel mapmodels/ironsnout/anims/jumppunch -mmodel mapmodels/ironsnout/anims/lag -mmodel mapmodels/ironsnout/anims/left -mmodel mapmodels/ironsnout/anims/lose -mmodel mapmodels/ironsnout/anims/pain1 -mmodel mapmodels/ironsnout/anims/pain2 -mmodel mapmodels/ironsnout/anims/pain3 -mmodel mapmodels/ironsnout/anims/punch -mmodel mapmodels/ironsnout/anims/right -mmodel mapmodels/ironsnout/anims/shoot -mmodel mapmodels/ironsnout/anims/sink -mmodel mapmodels/ironsnout/anims/swim -mmodel mapmodels/ironsnout/anims/taunt -mmodel mapmodels/ironsnout/anims/win -mmodel mapmodels/ironsnout/anims/chaing/backward -mmodel mapmodels/ironsnout/anims/chaing/dead1 -mmodel mapmodels/ironsnout/anims/chaing/dead2 -mmodel mapmodels/ironsnout/anims/chaing/dying1 -mmodel mapmodels/ironsnout/anims/chaing/dying2 -mmodel mapmodels/ironsnout/anims/chaing/edit -mmodel mapmodels/ironsnout/anims/chaing/forward -mmodel mapmodels/ironsnout/anims/chaing/idle -mmodel mapmodels/ironsnout/anims/chaing/jump -mmodel mapmodels/ironsnout/anims/chaing/jumpshoot -mmodel mapmodels/ironsnout/anims/chaing/lag -mmodel mapmodels/ironsnout/anims/chaing/left -mmodel mapmodels/ironsnout/anims/chaing/lose -mmodel mapmodels/ironsnout/anims/chaing/pain1 -mmodel mapmodels/ironsnout/anims/chaing/pain2 -mmodel mapmodels/ironsnout/anims/chaing/pain3 -mmodel mapmodels/ironsnout/anims/chaing/punch -mmodel mapmodels/ironsnout/anims/chaing/right -mmodel mapmodels/ironsnout/anims/chaing/shoot -mmodel mapmodels/ironsnout/anims/chaing/sink -mmodel mapmodels/ironsnout/anims/chaing/swim -mmodel mapmodels/ironsnout/anims/chaing/taunt -mmodel mapmodels/ironsnout/anims/chaing/win -mmodel mapmodels/ironsnout/anims/fist/backward -mmodel mapmodels/ironsnout/anims/fist/dead1 -mmodel mapmodels/ironsnout/anims/fist/dead2 -mmodel mapmodels/ironsnout/anims/fist/dying1 -mmodel mapmodels/ironsnout/anims/fist/dying2 -mmodel mapmodels/ironsnout/anims/fist/edit -mmodel mapmodels/ironsnout/anims/fist/forward -mmodel mapmodels/ironsnout/anims/fist/idle -mmodel mapmodels/ironsnout/anims/fist/jump -mmodel mapmodels/ironsnout/anims/fist/jumppunch -mmodel mapmodels/ironsnout/anims/fist/lag -mmodel mapmodels/ironsnout/anims/fist/left -mmodel mapmodels/ironsnout/anims/fist/lose -mmodel mapmodels/ironsnout/anims/fist/idle -mmodel mapmodels/ironsnout/anims/fist/pain1 -mmodel mapmodels/ironsnout/anims/fist/pain2 -mmodel mapmodels/ironsnout/anims/fist/pain3 -mmodel mapmodels/ironsnout/anims/fist/punch -mmodel mapmodels/ironsnout/anims/fist/right -mmodel mapmodels/ironsnout/anims/fist/shoot -mmodel mapmodels/ironsnout/anims/fist/sink -mmodel mapmodels/ironsnout/anims/fist/swim -mmodel mapmodels/ironsnout/anims/fist/taunt -mmodel mapmodels/ironsnout/anims/fist/win -mmodel mapmodels/ironsnout/anims/gl/backward -mmodel mapmodels/ironsnout/anims/gl/dead1 -mmodel mapmodels/ironsnout/anims/gl/dead2 -mmodel mapmodels/ironsnout/anims/gl/dying1 -mmodel mapmodels/ironsnout/anims/gl/dying2 -mmodel mapmodels/ironsnout/anims/gl/edit -mmodel mapmodels/ironsnout/anims/gl/forward -mmodel mapmodels/ironsnout/anims/gl/idle -mmodel mapmodels/ironsnout/anims/gl/jump -mmodel mapmodels/ironsnout/anims/gl/jumpshoot -mmodel mapmodels/ironsnout/anims/gl/lag -mmodel mapmodels/ironsnout/anims/gl/left -mmodel mapmodels/ironsnout/anims/gl/lose -mmodel mapmodels/ironsnout/anims/gl/pain1 -mmodel mapmodels/ironsnout/anims/gl/pain2 -mmodel mapmodels/ironsnout/anims/gl/pain3 -mmodel mapmodels/ironsnout/anims/gl/punch -mmodel mapmodels/ironsnout/anims/gl/right -mmodel mapmodels/ironsnout/anims/gl/shoot -mmodel mapmodels/ironsnout/anims/gl/sink -mmodel mapmodels/ironsnout/anims/gl/swim -mmodel mapmodels/ironsnout/anims/gl/taunt -mmodel mapmodels/ironsnout/anims/gl/win -mmodel mapmodels/ironsnout/anims/rifle/backward -mmodel mapmodels/ironsnout/anims/rifle/dead1 -mmodel mapmodels/ironsnout/anims/rifle/dead2 -mmodel mapmodels/ironsnout/anims/rifle/dying1 -mmodel mapmodels/ironsnout/anims/rifle/dying2 -mmodel mapmodels/ironsnout/anims/rifle/edit -mmodel mapmodels/ironsnout/anims/rifle/forward -mmodel mapmodels/ironsnout/anims/rifle/idle -mmodel mapmodels/ironsnout/anims/rifle/jump -mmodel mapmodels/ironsnout/anims/rifle/jumpshoot -mmodel mapmodels/ironsnout/anims/rifle/lag -mmodel mapmodels/ironsnout/anims/rifle/left -mmodel mapmodels/ironsnout/anims/rifle/lose -mmodel mapmodels/ironsnout/anims/rifle/pain1 -mmodel mapmodels/ironsnout/anims/rifle/pain2 -mmodel mapmodels/ironsnout/anims/rifle/pain3 -mmodel mapmodels/ironsnout/anims/rifle/punch -mmodel mapmodels/ironsnout/anims/rifle/right -mmodel mapmodels/ironsnout/anims/rifle/shoot -mmodel mapmodels/ironsnout/anims/rifle/sink -mmodel mapmodels/ironsnout/anims/rifle/swim -mmodel mapmodels/ironsnout/anims/rifle/taunt -mmodel mapmodels/ironsnout/anims/rifle/win -mmodel mapmodels/ironsnout/anims/rocket/backward -mmodel mapmodels/ironsnout/anims/rocket/dead1 -mmodel mapmodels/ironsnout/anims/rocket/dead2 -mmodel mapmodels/ironsnout/anims/rocket/dying1 -mmodel mapmodels/ironsnout/anims/rocket/dying2 -mmodel mapmodels/ironsnout/anims/rocket/edit -mmodel mapmodels/ironsnout/anims/rocket/forward -mmodel mapmodels/ironsnout/anims/rocket/idle -mmodel mapmodels/ironsnout/anims/rocket/jump -mmodel mapmodels/ironsnout/anims/rocket/jumpshoot -mmodel mapmodels/ironsnout/anims/rocket/lag -mmodel mapmodels/ironsnout/anims/rocket/left -mmodel mapmodels/ironsnout/anims/rocket/lose -mmodel mapmodels/ironsnout/anims/rocket/pain1 -mmodel mapmodels/ironsnout/anims/rocket/pain2 -mmodel mapmodels/ironsnout/anims/rocket/pain3 -mmodel mapmodels/ironsnout/anims/rocket/punch -mmodel mapmodels/ironsnout/anims/rocket/right -mmodel mapmodels/ironsnout/anims/rocket/shoot -mmodel mapmodels/ironsnout/anims/rocket/sink -mmodel mapmodels/ironsnout/anims/rocket/swim -mmodel mapmodels/ironsnout/anims/rocket/taunt -mmodel mapmodels/ironsnout/anims/rocket/win -mmodel mapmodels/yves_allaire/e6/e6xgratebasic/64x64_h -mmodel mapmodels/yves_allaire/e6/e6xgratebasic/64x64_v -mmodel mapmodels/vwep/chaing -mmodel mapmodels/vwep/fist -mmodel mapmodels/vwep/gl -mmodel mapmodels/vwep/rifle -mmodel mapmodels/vwep/rocket -mmodel mapmodels/ironsnout/head -mmodel mapmodels/ironsnout/torso -mmodel mapmodels/ironsnout/legs -mmodel mapmodels/teleporter -mmodel mapmodels/ironsnout/anims/gl/ninja_lose -mmodel mapmodels/ironsnout/anims/gl/glory_lag -mmodel mapmodels/projectiles/grenade -mmodel mapmodels/projectiles/rocket/horizontal -mmodel mapmodels/projectiles/rocket/vertical - -//sounds -mapsound "aard/jump" 100 -mapsound "aard/land" 200 -mapsound "awesund/rifle" -mapsound "awesund/cg1" 90 -mapsound "awesund/rlaunch" -mapsound "awesund/explode" -mapsound "awesund/flaunch" -mapsound "free/splash1" -mapsound "free/splash2" -mapsound "ctf/flagpickup" -mapsound "ctf/flagscore" - -//scripts -skill 10 - -//Credits -//I would like to thank Skur for his timer-script. diff --git a/services/assets/shims/0de22217476089e1ee5c375fe62fd05ca9ea18a2804166e693cf60fc8e550d71 b/services/assets/shims/0de22217476089e1ee5c375fe62fd05ca9ea18a2804166e693cf60fc8e550d71 deleted file mode 100644 index 2caf51f28..000000000 --- a/services/assets/shims/0de22217476089e1ee5c375fe62fd05ca9ea18a2804166e693cf60fc8e550d71 +++ /dev/null @@ -1,26 +0,0 @@ -////////////////////////////////////////////////////////////////////////// -// -// 4B :: Distraction : by MeatROme -// -////////////////////////////////////////////////////////////////////////// -loadsky "4b/sky/stars" 1.0 -// additional textures - texture 0 "tech1soc/half_grill_wall03b.jpg" 1 - texture 0 "than_ind/light03.jpg" 1 - texture 0 "4b/ABCD.jpg" - texture 0 "4b/EFGH.jpg" - texture 0 "4b/ABCD.jpg" 4 -setshader glowworld - setpixelparam 0 0.4 0.4 1.2 - texture 0 "tech1soc/032lig12bb.jpg" - texture g "4b/032lig12bb_glow.jpg" -setshader glowworld - setvertexparam 0 1 1 1 - texture 0 "than_ind/light03.jpg" - texture g "4b/light03_g.jpg" - texture 0 "than_ind/light03.jpg" 1 - texture g "4b/light03_g.jpg" 1 -setshader stdworld -// additional models -mmodel 4b/floppy/gold/silver -mmodel 4b/floppy/gold diff --git a/services/assets/shims/0e10166cefd4240d957859e79f83f837800e99a48ac27734c6ba72df74ff0961 b/services/assets/shims/0e10166cefd4240d957859e79f83f837800e99a48ac27734c6ba72df74ff0961 deleted file mode 100644 index 12409365c..000000000 --- a/services/assets/shims/0e10166cefd4240d957859e79f83f837800e99a48ac27734c6ba72df74ff0961 +++ /dev/null @@ -1,2 +0,0 @@ -loadsky "staffy/staffy" -gamespeed 1000 diff --git a/services/assets/shims/0e9e769e2e046a7369ccd0c7b37d5d551255f66d39e2ca8d46b61e461e860b80 b/services/assets/shims/0e9e769e2e046a7369ccd0c7b37d5d551255f66d39e2ca8d46b61e461e860b80 deleted file mode 100644 index b465f5757..000000000 --- a/services/assets/shims/0e9e769e2e046a7369ccd0c7b37d5d551255f66d39e2ca8d46b61e461e860b80 +++ /dev/null @@ -1,2 +0,0 @@ -loadsky rnr/eclipse -fog 3600 diff --git a/services/assets/shims/0ee68647a2b67d15e88dac285aa97418409d3f76c0b1164782cba2637ef75756 b/services/assets/shims/0ee68647a2b67d15e88dac285aa97418409d3f76c0b1164782cba2637ef75756 deleted file mode 100644 index 979473529..000000000 --- a/services/assets/shims/0ee68647a2b67d15e88dac285aa97418409d3f76c0b1164782cba2637ef75756 +++ /dev/null @@ -1,246 +0,0 @@ -// Config for THE ADAM PARKER MISSIONS: DAY THREE -// Single-player Sauerbraten Map by Junebug -// WWW.SixDogStudios.com -// email: junebug@electronisounds.com - - -loadsky "aftas/sky/orbe" - -music "sds/apd3.mid" - - - - - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg - - - -texture 0 "apd2/hiddenareasign01.png" -texture 0 "apd2/hiddenareasign02.png" -texture 0 "apd2/secretcrate01.jpg" -texture 0 "apd2/secretcrate02.jpg" -texture 0 "apd2/sm_wood_crate1.jpg" -texture 0 "sds/corkboard.jpg" -texture 0 "sds/PC_keyboard.png" -texture 0 "sds/PC_keyboard.png" 2 -texture 0 "sds/PC_keyboard_side.png" -texture 0 "sds/IncubationRoomSign.jpg" 4 - -// for cfgs that don't set shaders... -setshader stdworld - - - - -mapmodelreset // start counting from 0 again - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 -mmodel "vegetation/tree06" // 83 -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 -mmodel "objects/animonitor" // 101 -mmodel "objects/animonitor/screen2" // 102 -mmodel "objects/crystal_simple" // 103 -mmodel "objects/egg" // 104 -mmodel "dcp/cbbox" // 105 -mmodel "dcp/containerbox" // 106 -mmodel "dcp/keycard" // 107 -mmodel "dfs/arcade" // 108 - diff --git a/services/assets/shims/0f8891010c077cff0a7efeea17a7900d99045c0ef96dc9c0e611affb1388d2ba b/services/assets/shims/0f8891010c077cff0a7efeea17a7900d99045c0ef96dc9c0e611affb1388d2ba deleted file mode 100644 index 88fc8f8b9..000000000 --- a/services/assets/shims/0f8891010c077cff0a7efeea17a7900d99045c0ef96dc9c0e611affb1388d2ba +++ /dev/null @@ -1,1305 +0,0 @@ -// default textures/music/models/skybox for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// to make a custom version for your map, DO NOT COPY this file, -// but instead make a .cfg with only those things which are different - - -// play cube soundtrack on any dm maps, play midi/mods on sp maps: - - -// the skybox for this map: - -loadsky "ratboy/skyboxes/coward" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // 0, dummy -texture 0 "golgotha/water2.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" - -texture 0 "ik2k/ik_brickwall_gry.jpg" // 5 -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -autograss -texture 0 "ik2k/ik_ground_lawn128.jpg" -autograss "textures/grass_ik.png" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - -// from ikbase dir - -texture 0 "ikbase/ik_conc_gmoss.jpg" // 35 -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_floor_met1f.jpg" -texture 0 "ikbase/ik_floor_met64d.jpg" -texture 0 "ikbase/ik_floor_met64e.jpg" -texture 0 "ikbase/ik_floor_met64f.jpg" -texture 0 "ikbase/ik_floor_met128e.jpg" -texture 0 "ikbase/ik_floor_met128f.jpg" -texture 0 "ikbase/ik_gtrimh_64b.jpg" -texture 0 "ikbase/ik_gtrimh_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_64b.jpg" -texture 0 "ikbase/ik_gtrimv_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_htrimh_64b.jpg" -texture 0 "ikbase/ik_htrimh_64c.jpg" -texture 0 "ikbase/ik_htrimh_64d.jpg" -texture 0 "ikbase/ik_htrimv_64b.jpg" -texture 0 "ikbase/ik_htrimv_64c.jpg" -texture 0 "ikbase/ik_itrimv_128b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" -texture 0 "ikbase/ik_wtrimh_32a.jpg" -texture 0 "ikbase/ik_wtrimh_32b.jpg" -texture 0 "ikbase/ik_wtrimh_32c.jpg" -texture 0 "ikbase/ik_wtrimh_32d.jpg" -texture 0 "ikbase/ik_wtrimh_64a.jpg" -texture 0 "ikbase/ik_wtrimh_64c.jpg" -texture 0 "ikbase/ik_wtrimh_64d.jpg" -texture 0 "ikbase/ik_wtrimv_32a.jpg" -texture 0 "ikbase/ik_wtrimv_32b.jpg" -texture 0 "ikbase/ik_wtrimv_32c.jpg" -texture 0 "ikbase/ik_wtrimv_32d.jpg" -texture 0 "ikbase/ik_wtrimv_64a.jpg" -texture 0 "ikbase/ik_wtrimv_64c.jpg" -texture 0 "ikbase/ik_wtrimv_64d.jpg" - -// some good textures from max payne - -texture 0 "payne/Box12b.jpg" // 75 -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" -texture 0 "payne/Tile41a.jpg" - -// from than's industrial tex - -texture 0 "than_ind/floor02.jpg" // 82 -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/floor06.jpg" -texture 0 "than_ind/light03.jpg" -texture 0 "than_ind/trim04.jpg" -texture 0 "than_ind/trim21.jpg" -texture 0 "than_ind/trlight01.jpg" -texture 0 "than_ind/trlight06.jpg" - -// some of John Fitzgibbons' Rubicon textures - -texture 0 "jf1/jf32.jpg" // 90 -texture 0 "jf1/jf64.jpg" -texture 0 "jf1/jf128.jpg" -texture 0 "jf1/jfbutn.jpg" -texture 0 "jf1/jfflr.jpg" -texture 0 "jf1/jfgrid.jpg" -texture 0 "jf1/jfhatch.jpg" -texture 0 "jf1/jflite.jpg" -texture 0 "jf1/jflitestr.jpg" -texture 0 "jf1/jfrock.jpg" -texture 0 "jf1/jfrust.jpg" -texture 0 "jf1/jfstripe.jpg" -texture 0 "jf1/jfwall.jpg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" // 103 -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" -texture 0 "aard/aardograss_1.jpg" - - -// Sock's egyptian textures - -texture 0 "egyptsoc/032-01a.jpg" // 116 -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" // 159 -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" - -// Sock's tech1 textures - -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-02b.jpg" -texture 0 "tech1soc/032-03d.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/032lig10bb.jpg" -texture 0 "tech1soc/032lig11bb.jpg" -texture 0 "tech1soc/032lig11rb.jpg" -texture 0 "tech1soc/032lig12bb.jpg" -texture 0 "tech1soc/032lig12rb.jpg" -texture 0 "tech1soc/032lig12ya.jpg" -texture 0 "tech1soc/032lig20yb.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/064lig20bb.jpg" -texture 0 "tech1soc/064lig22bb.jpg" -texture 0 "tech1soc/064lig22rb.jpg" -texture 0 "tech1soc/064lig22wb.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s064-02a.jpg" -texture 0 "tech1soc/s064-02b.jpg" -texture 0 "tech1soc/s064-02c.jpg" -texture 0 "tech1soc/s064-03a.jpg" -texture 0 "tech1soc/s064-03b.jpg" -texture 0 "tech1soc/s064-03c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s128-06b.jpg" -texture 0 "tech1soc/s128-07e.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/spring1.jpg" -texture 0 "tech1soc/spring2.jpg" - -// the following textures are not available in the default map config -// because they fall outside the 256 texture limit. To use them, -// create a map cfg file and put these inside them together with the -// textures above you still want to use - -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture 0 "dg/floor_paving_littleStones_2.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/floor_tile_stoneIrregular.jpg" -texture 0 "dg/mad013.jpg" -texture 0 "dg/mad015.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur059.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur079.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - -//custom textures - -texture 0 "odejoy/cpp-logo.jpg" -texture 0 "odejoy/red.jpg" -texture 0 "noctua/iron03.jpg" -texture 0 "noctua/planks01.jpg" -texture 0 "loopix/cobbst2.jpg" - -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/mur049.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur060.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" -// g_pack - -texture 0 "g_pack/g-bricks02a.jpg" -texture 0 "g_pack/g-bricks03.jpg" -texture 0 "g_pack/g-bricks05.jpg" -texture 0 "g_pack/g-bricks09.jpg" -texture 0 "g_pack/g-bricks10.jpg" -texture 0 "g_pack/g-bricks26.jpg" -texture 0 "g_pack/g-bricks27.jpg" -texture 0 "g_pack/g-bricks29.jpg" -texture 0 "g_pack/g-bricks30.jpg" -texture 0 "g_pack/g-bricks33.jpg" -texture 0 "g_pack/g-crate01.jpg" -texture 0 "g_pack/g-facade01.jpg" -texture 0 "g_pack/g-floor01.jpg" -texture 0 "g_pack/g-floor04.jpg" -texture 0 "g_pack/g-floor10.jpg" -texture 0 "g_pack/g-metbas0c1.jpg" -texture 0 "g_pack/g-metbas5b.jpg" -texture 0 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lunaran/panel128_2_local.jpg -texture s lunaran/panel128_2_s.jpg -texture z lunaran/panel128_2_h.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture s lunaran/panel128_3b_s.jpg -texture z lunaran/panel128_3b_h.jpg -texture 0 lunaran/panel128_3_d.jpg -texture n lunaran/panel128_3_local.jpg -texture s lunaran/panel128_3_s.jpg -texture z lunaran/panel128_3_h.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture s lunaran/panel128_6a_s.jpg -texture z lunaran/panel128_6a_h.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture s lunaran/panel128_6b_s.jpg -texture z lunaran/panel128_6b_h.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture s lunaran/panel64tri_1_s.jpg -texture z lunaran/panel64tri_1_h.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture s lunaran/panel64_0_s.jpg -texture z 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lunaran/rock1_s.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture z lunaran/support1_h.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg -texture z lunaran/wires1_h.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture s lunaran/cord1_s.jpg -texture z lunaran/cord1_h.jpg - -setshader bumpparallaxglowworld - -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg - -setshader bumpspecmapparallaxglowworld - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture z lunaran/light_fifty1_h.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg 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gor/ST_GK_004_cc.jpg - texture n gor/ST_GK_004_nm.jpg - texture s gor/ST_GK_004_sc.jpg - texture z gor/ST_GK_004_hm.jpg - -setshader bumpspecmapworld - - texture 0 gor/ST_GK_005_cc.jpg - texture n gor/ST_GK_005_nm.jpg - texture s gor/ST_GK_005_sc.jpg - - texture 0 gor/ST_GK_005_zu_001_cc.jpg - texture n gor/ST_GK_005_zu_001_nm.jpg - texture s gor/ST_GK_005_zu_001_sc.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 2 0.02 -0.01 - - texture 0 gor/ST_GK_006_cc.jpg - texture n gor/ST_GK_006_nm.jpg - texture s gor/ST_GK_006_sc.jpg - texture z gor/ST_GK_006_hm.jpg - - texture 0 gor/ST_GK_007_cc.jpg - texture n gor/ST_GK_007_nm.jpg - texture s gor/ST_GK_007_sc.jpg - texture z gor/ST_GK_007_hm.jpg - -setshader bumpspecmapworld - - texture 0 gor/WD_GK_001_cc.jpg - texture n gor/WD_GK_001_nm.jpg - texture s gor/WD_GK_001_sc.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 2 0.02 -0.01 - - texture 0 gor/WD_GK_002_cc.jpg - texture n gor/WD_GK_002_nm.jpg - texture z gor/WD_GK_002_hm.jpg - texture s gor/WD_GK_002_sc.jpg - -setshader bumpspecmapworld - - texture 0 gor/WO_GK_001_cc.jpg - texture n gor/WO_GK_001_nm.jpg - texture s gor/WO_GK_001_sc.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 2 0.02 -0.01 - - texture 0 gor/WO_GK_002_cc.jpg - texture n gor/WO_GK_002_nm.jpg - texture s gor/WO_GK_002_sc.jpg - texture z gor/WO_GK_002_hm.jpg - - texture 0 gor/WT_GK_001_cc.jpg - texture n gor/WT_GK_001_nm.jpg - texture s gor/WT_GK_001_sc.jpg - texture z gor/WT_GK_001_hm.jpg - - texture 0 gor/WT_GK_002_cc.jpg - texture n gor/WT_GK_002_nm.jpg - texture s gor/WT_GK_002_sc.jpg - texture z gor/WT_GK_002_hm.jpg - - texture 0 gor/WT_GK_003_cc.jpg - texture n gor/WT_GK_003_nm.jpg - texture s gor/WT_GK_003_sc.jpg - texture z gor/WT_GK_003_hm.jpg - -setshader bumpspecmapworld - - texture 0 gor/WTA_GK_001_cc.jpg - texture n gor/WTA_GK_001_nm.jpg - texture s gor/WTA_GK_001_sc.jpg - - texture 0 gor/WTA_GK_002_cc.jpg - texture n gor/WTA_GK_002_nm.jpg - texture s gor/WTA_GK_002_sc.jpg - - texture 0 gor/WTA_GK_003_cc.jpg - texture n gor/WTA_GK_003_nm.jpg - texture s gor/WTA_GK_003_sc.jpg - - texture 0 gor/WTA_GK_004_cc.jpg - texture n gor/WTA_GK_004_nm.jpg - texture s gor/WTA_GK_004_sc.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 2 0.02 -0.01 - - texture 0 gor/WT_GK_006_cc.jpg - texture n gor/WT_GK_006_nm.jpg - texture s gor/WT_GK_006_sc.jpg - texture z gor/WT_GK_006_hm.jpg - - texture 0 gor/WT_GK_005_cc.jpg - texture n gor/WT_GK_005_nm.jpg - texture s gor/WT_GK_005_sc.jpg - texture z gor/WT_GK_005_hm.jpg - - texture 0 gor/ST_GK_008_cc.jpg - texture n gor/ST_GK_008_nm.jpg - texture s gor/ST_GK_008_sc.jpg - texture z gor/ST_GK_008_hm.jpg - - texture 0 gor/WT_GK_007_cc.jpg - texture n gor/WT_GK_007_nm.jpg - texture s gor/WT_GK_007_sc.jpg - texture z gor/WT_GK_007_hm.jpg - - texture 0 gor/WT_GK_008_cc.jpg - texture n gor/WT_GK_008_nm.jpg - texture s gor/WT_GK_008_sc.jpg - texture z gor/WT_GK_008_hm.jpg - - texture 0 gor/WTA_GK_005_cc.jpg - texture n gor/WTA_GK_005_nm.jpg - texture s gor/WTA_GK_005_sc.jpg - texture z gor/WTA_GK_005_hm.jpg - - texture 0 gor/WTA_GK_006_cc.jpg - texture n gor/WTA_GK_006_nm.jpg - texture s gor/WTA_GK_006_sc.jpg - texture z gor/WTA_GK_006_hm.jpg - - texture 0 gor/ST_GK_009_cc.jpg - texture n gor/ST_GK_009_nm.jpg - texture s gor/ST_GK_009_sc.jpg - texture z gor/ST_GK_009_hm.jpg - - texture 0 gor/WT_GK_009_cc.jpg - texture n gor/WT_GK_009_nm.jpg - texture s gor/WT_GK_009_sc.jpg - texture z gor/WT_GK_009_hm.jpg - - texture 0 gor/ST_GK_011_cc.jpg - texture n gor/ST_GK_011_nm.jpg - texture s gor/ST_GK_011_sc.jpg - texture z gor/ST_GK_011_hm.jpg - - texture 0 gor/ST_GK_010_cc.jpg - texture n gor/ST_GK_010_nm.jpg - texture s gor/ST_GK_010_sc.jpg - texture z gor/ST_GK_010_hm.jpg - - texture 0 gor/WT_GK_010_cc.jpg - texture n gor/WT_GK_010_nm.jpg - texture s gor/WT_GK_010_sc.jpg - texture z gor/WT_GK_010_hm.jpg - - texture 0 gor/WT_GK_011_cc.jpg - texture n gor/WT_GK_011_nm.jpg - texture s gor/WT_GK_011_sc.jpg - texture z gor/WT_GK_011_hm.jpg - - texture 0 gor/WT_GK_012_cc.jpg - texture n gor/WT_GK_012_nm.jpg - texture s gor/WT_GK_012_sc.jpg - texture z gor/WT_GK_012_hm.jpg - - texture 0 gor/WT_GK_013_cc.jpg - texture n gor/WT_GK_013_nm.jpg - texture s gor/WT_GK_013_sc.jpg - texture z gor/WT_GK_013_hm.jpg - - texture 0 gor/WT_GK_014_cc.jpg - texture n gor/WT_GK_014_nm.jpg - texture s gor/WT_GK_014_sc.jpg - texture z gor/WT_GK_014_hm.jpg - - texture 0 gor/WT_GK_015_cc.jpg - texture n gor/WT_GK_015_nm.jpg - texture s gor/WT_GK_015_sc.jpg - texture z gor/WT_GK_015_hm.jpg - - texture 0 gor/WT_GK_016_cc.jpg - texture n gor/WT_GK_016_nm.jpg - texture s gor/WT_GK_016_sc.jpg - texture z gor/WT_GK_016_hm.jpg - - texture 0 gor/WT_GK_017_cc.jpg - texture n gor/WT_GK_017_nm.jpg - texture s gor/WT_GK_017_sc.jpg - texture z gor/WT_GK_017_hm.jpg - - texture 0 gor/ME_GK_011_cc.jpg - texture n gor/ME_GK_011_nm.jpg - texture s gor/ME_GK_011_sc.jpg - texture z gor/ME_GK_011_hm.jpg - - texture 0 gor/ME_GK_012_cc.jpg - texture n gor/ME_GK_012_nm.jpg - texture s gor/ME_GK_012_sc.jpg - texture z gor/ME_GK_012_hm.jpg - - texture 0 gor/ME_GK_010_cc.jpg - texture n gor/ME_GK_010_nm.jpg - texture s gor/ME_GK_010_sc.jpg - texture z gor/ME_GK_010_hm.jpg - - -setshader bumpspecmapworld - -texture 0 "philipk/pk01_floor01a_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -texture 0 "philipk/pk01_floor01b_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" -texture n "philipk/pk01_gra_floor01_local.jpg" -texture s "philipk/pk01_gra_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_gra_floor02_d.jpg" -texture n "philipk/pk01_gra_floor02_local.jpg" -texture s "philipk/pk01_gra_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_floor02a_d.jpg" -texture n "philipk/pk01_pan_floor02_local.jpg" -texture s "philipk/pk01_pan_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_floor02b_d.jpg" -texture n "philipk/pk01_pan_floor02_local.jpg" -texture s "philipk/pk01_pan_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_trim01_d.jpg" -texture n "philipk/pk01_pan_trim01_local.jpg" -texture s "philipk/pk01_pan_trim01_s.jpg" - -texture 0 "philipk/pk01_pan_wall01_d.jpg" -texture n "philipk/pk01_pan_wall01_local.jpg" -texture s "philipk/pk01_pan_wall01_s.jpg" - -texture 0 "philipk/pk01_pan_wall02a1_d.jpg" -texture n "philipk/pk01_pan_wall02a_local.jpg" -texture s "philipk/pk01_pan_wall02a_s.jpg" - -texture 0 "philipk/pk01_pan_wall02a2_d.jpg" -texture n "philipk/pk01_pan_wall02a_local.jpg" -texture s "philipk/pk01_pan_wall02a_s.jpg" - -texture 0 "philipk/pk01_pan_wall02b1_d.jpg" -texture n "philipk/pk01_pan_wall02b_local.jpg" -texture s "philipk/pk01_pan_wall02b_s.jpg" - -texture 0 "philipk/pk01_pan_wall02b2_d.jpg" -texture n "philipk/pk01_pan_wall02b_local.jpg" -texture s "philipk/pk01_pan_wall02b_s.jpg" - -texture 0 "philipk/pk01_roof01_d.jpg" -texture n "philipk/pk01_roof01_local.jpg" -texture s "philipk/pk01_roof01_s.jpg" - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" -texture n "philipk/pk01_thin_wall01_local.jpg" -texture s "philipk/pk01_thin_wall01_s.jpg" - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" -texture n "philipk/pk01_thin_wall01_local.jpg" -texture s "philipk/pk01_thin_wall01_s.jpg" - -texture 0 "philipk/pk01_thin_wall02a_d.jpg" -texture n "philipk/pk01_thin_wall02_local.jpg" -texture s "philipk/pk01_thin_wall02_s.jpg" - -texture 0 "philipk/pk01_thin_wall02b_d.jpg" -texture n "philipk/pk01_thin_wall02_local.jpg" -texture s "philipk/pk01_thin_wall02_s.jpg" - -texture 0 "philipk/pk01_tile_floor01a_d.jpg" -texture n "philipk/pk01_tile_floor01_local.jpg" -texture s "philipk/pk01_tile_floor01_s.jpg" - -texture 0 "philipk/pk01_tile_floor01b_d.jpg" -texture n "philipk/pk01_tile_floor01_local.jpg" -texture s "philipk/pk01_tile_floor01_s.jpg" - -texture 0 "philipk/pk01_vent_wall01a_d.jpg" -texture n "philipk/pk01_vent_wall01_local.jpg" -texture s "philipk/pk01_vent_wall01_s.jpg" - -texture 0 "philipk/pk01_vent_wall01b_d.jpg" -texture n "philipk/pk01_vent_wall01_local.jpg" -texture s "philipk/pk01_vent_wall01_s.jpg" - -texture 0 "philipk/pk01_vent_wall02_d.jpg" -texture n "philipk/pk01_vent_wall02_local.jpg" -texture s "philipk/pk01_vent_wall02_s.jpg" - -texture 0 "philipk/pk01_vent_wall03_d.jpg" -texture n "philipk/pk01_vent_wall03_local.jpg" -texture s "philipk/pk01_vent_wall03_s.jpg" - -texture 0 "philipk/pk01_wall01_d.jpg" -texture n "philipk/pk01_wall01_local.jpg" -texture s "philipk/pk01_wall01_s.jpg" - -texture 0 "philipk/pk01_wall03a_d.jpg" -texture n "philipk/pk01_wall03_local.jpg" -texture s "philipk/pk01_wall03_s.jpg" - -texture 0 "philipk/pk01_wall03b_d.jpg" -texture n "philipk/pk01_wall03_local.jpg" -texture s "philipk/pk01_wall03_s.jpg" - -//ADDITIVE********************************** - -setshader bumpspecmapglowworld -texture 0 "philipk/pk01_door01a_d.jpg" -texture n "philipk/pk01_door01_local.jpg" -texture s "philipk/pk01_door01_s.jpg" -texture g "philipk/pk01_door01_add.jpg" - -texture 0 "philipk/pk01_door01b_d.jpg" -texture n "philipk/pk01_door01_local.jpg" -texture s "philipk/pk01_door01_s.jpg" -texture g "philipk/pk01_door01_add.jpg" - -texture 0 "philipk/pk01_panel01a_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01a_add.jpg" - -texture 0 "philipk/pk01_panel01b_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01b_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02a_add.jpg" - -texture 0 "philipk/pk01_panel03a_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03a_add.jpg" - -texture 0 "philipk/pk01_panel03b_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03b_add.jpg" - -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -texture 0 "philipk/pk01_panel_small02_d.jpg" -texture n "philipk/pk01_panel_small02_local.jpg" -texture s "philipk/pk01_panel_small02_s.jpg" -texture g "philipk/pk01_panel_small02_add.jpg" - -//Trims************************************* - -texture 0 "philipk/pk01_trim02b_d.jpg" -texture n "philipk/pk01_trim02_local.jpg" -texture s "philipk/pk01_trim02_s.jpg" -texture g "philipk/pk01_trim02b_add.jpg" - -texture 0 "philipk/pk01_trim02b_d.jpg" 1 -texture n "philipk/pk01_trim02_local.jpg" 1 -texture s "philipk/pk01_trim02_s.jpg" 1 -texture g "philipk/pk01_trim02b_add.jpg" 1 - -texture 0 "philipk/pk01_trim04b_d.jpg" -texture n "philipk/pk01_trim04_local.jpg" -texture s "philipk/pk01_trim04_s.jpg" -texture g "philipk/pk01_trim04b_add.jpg" - -texture 0 "philipk/pk01_trim04b_d.jpg" 1 -texture n "philipk/pk01_trim04_local.jpg" 1 -texture s "philipk/pk01_trim04_s.jpg" 1 -texture g "philipk/pk01_trim04b_add.jpg" 1 - -texture 0 "philipk/pk01_trim05b_d.jpg" -texture n "philipk/pk01_trim05_local.jpg" -texture s "philipk/pk01_trim05_s.jpg" -texture g "philipk/pk01_trim05b_add.jpg" - -texture 0 "philipk/pk01_trim05b_d.jpg" 1 -texture n "philipk/pk01_trim05_local.jpg" 1 -texture s "philipk/pk01_trim05_s.jpg" 1 -texture g "philipk/pk01_trim05b_add.jpg" 1 - -texture 0 "philipk/pk01_trim06b_d.jpg" -texture n "philipk/pk01_trim06_local.jpg" -texture s "philipk/pk01_trim06_s.jpg" -texture g "philipk/pk01_trim06b_add.jpg" - -texture 0 "philipk/pk01_trim06b_d.jpg" 1 -texture n "philipk/pk01_trim06_local.jpg" 1 -texture s "philipk/pk01_trim06_s.jpg" 1 -texture g "philipk/pk01_trim06b_add.jpg" 1 - -texture 0 "philipk/pk01_trim07b_d.jpg" -texture n "philipk/pk01_trim07_local.jpg" -texture s "philipk/pk01_trim07_s.jpg" -texture g "philipk/pk01_trim07b_add.jpg" - -texture 0 "philipk/pk01_trim07b_d.jpg" 1 -texture n "philipk/pk01_trim07_local.jpg" 1 -texture s "philipk/pk01_trim07_s.jpg" 1 -texture g "philipk/pk01_trim07b_add.jpg" 1 - -setshader bumpspecmapworld - -texture 0 "philipk/pk01_trim01b_d.jpg" -texture n "philipk/pk01_trim01_local.jpg" -texture s "philipk/pk01_trim01_s.jpg" - -texture 0 "philipk/pk01_trim01b_d.jpg" 1 -texture n "philipk/pk01_trim01_local.jpg" 1 -texture s "philipk/pk01_trim01_s.jpg" 1 - -texture 0 "philipk/pk01_trim08b_d.jpg" -texture n "philipk/pk01_trim08_local.jpg" -texture s "philipk/pk01_trim08_s.jpg" - -texture 0 "philipk/pk01_trim08b_d.jpg" 1 -texture n "philipk/pk01_trim08_local.jpg" 1 -texture s "philipk/pk01_trim08_s.jpg" 1 - -texture 0 "philipk/pk01_trim03b_d.jpg" -texture n "philipk/pk01_trim03_local.jpg" -texture s "philipk/pk01_trim03_s.jpg" - -texture 0 "philipk/pk01_trim03b_d.jpg" 1 -texture n "philipk/pk01_trim03_local.jpg" 1 -texture s "philipk/pk01_trim03_s.jpg" 1 - diff --git a/services/assets/shims/0f898e2dc43604d84cbd9b256c5da5124844859d76c331945b51b29dc43f1401 b/services/assets/shims/0f898e2dc43604d84cbd9b256c5da5124844859d76c331945b51b29dc43f1401 deleted file mode 100644 index 23d316b57..000000000 --- a/services/assets/shims/0f898e2dc43604d84cbd9b256c5da5124844859d76c331945b51b29dc43f1401 +++ /dev/null @@ -1,27 +0,0 @@ -// Room names: -// -// 1. Antechamber -// 2. The Boxes -// 3. The Gates -// 4. The Torch -// 5. The Octagon -// 6. The Infinite Fall -// 7. The Porthole -// 8. The Portal of Revealing -// 9. The Leap of Faith -// 10. The Labyrinth -// 11. The Mirror -// 12. The Gallery -// 13. The Pool -// 14. The Door -// 15. The Lake -// 16. The Bridges -// 17. The End - -// Easter Egg puzzle room names: -// -// The Window -// The Eye - -skybox mayhem/eclipse -yawsky 150 diff --git a/services/assets/shims/11032c248520000eb913d28f8d436f257460d9b1ce0550d2f50efa62b2c9cf63 b/services/assets/shims/11032c248520000eb913d28f8d436f257460d9b1ce0550d2f50efa62b2c9cf63 deleted file mode 100644 index 9cdab7e56..000000000 --- a/services/assets/shims/11032c248520000eb913d28f8d436f257460d9b1ce0550d2f50efa62b2c9cf63 +++ /dev/null @@ -1,156 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// default music to be played for this map: - -playasong - -exec "data/default_map_models.cfg" - -// the skybox for this map: - -skybox "skyboxes/remus/sky01" - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -texture 0 "textures/sky.png" // dummy sky texture -texture 0 "textures/default.png" // default geometry texture - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec "packages/dg/package.cfg" -exec "packages/tech1soc/package.cfg" -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package2.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg - -//Misc textures -setshader stdworld -texture 0 "textures/nieb/rock01.jpg" -setshader bumpspecmapworld -setshaderparam "specscale" 0.25 0.25 0.25 -texture 0 "ikbase/specialbrick.jpg" -texture n "ikbase/specialbrick_normal.jpg" - -exec packages/painkillah/package.cfg -exec packages/tomek/package.cfg -exec packages/textures/nieb/package.cfg -exec packages/trak5/package.cfg - -texture 0 "indi-house/AS1.jpg" -texture 0 "indi-house/AS2.jpg" -texture 0 "indi-house/B1.jpg" -texture 0 "indi-house/FW0.jpg" -texture 0 "indi-house/FW5.jpg" -texture 0 "indi-house/FW6.jpg" -texture 0 "indi-house/FW7.jpg" -texture 0 "indi-house/FW8.jpg" -texture 0 "indi-house/FWm.jpg" -texture 0 "indi-house/FWm2.jpg" -texture 0 "indi-house/MA1.jpg" -texture 0 "indi-house/MA2.jpg" -texture 0 "indi-house/MU1.jpg" -texture 0 "indi-house/MU2.jpg" -texture 0 "indi-house/P1.jpg" -texture 0 "indi-house/Q1.jpg" -texture 0 "indi-house/Q2.jpg" -texture 0 "indi-house/Q3.jpg" -texture 0 "indi-house/Q4.jpg" -texture 0 "indi-house/Q5.jpg" -texture 0 "indi-house/Q6.jpg" -texture 0 "indi-house/ST1.jpg" -texture 0 "indi-house/ST2.jpg" -texture 0 "indi-house/ST3.jpg" -texture 0 "indi-house/ST4.jpg" -texture 0 "indi-house/ST5.jpg" -texture 0 "indi-house/T1.jpg" -texture 0 "indi-house/T1r.jpg" -texture 0 "indi-house/T2.jpg" -texture 0 "indi-house/T2r.jpg" -texture 0 "indi-house/T3.jpg" -texture 0 "indi-house/T3r.jpg" -texture 0 "indi-house/T4.jpg" -texture 0 "indi-house/T4r.jpg" -texture 0 "indi-house/T5.jpg" -texture 0 "indi-house/T5r.jpg" -texture 0 "indi-house/T6.jpg" -texture 0 "indi-house/T6r.jpg" -texture 0 "indi-house/T7.jpg" -texture 0 "indi-house/T7r.jpg" -texture 0 "indi-house/T8.jpg" -texture 0 "indi-house/T8r.jpg" -texture 0 "indi-house/T9.jpg" -texture 0 "indi-house/T9r.jpg" -texture 0 "indi-house/T10.jpg" -texture 0 "indi-house/T10r.jpg" -texture 0 "indi-house/TE1.jpg" -texture 0 "indi-house/WF1.jpg" -texture 0 "indi-house/WF2.jpg" -texture 0 "indi-house/WF3.jpg" - -// for cfgs that don't set shaders... -setshader stdworld diff --git a/services/assets/shims/11498a75b2c35aea1ac33cacaa40cc3aff89a322e5cb1eb779cb75165e087fe7 b/services/assets/shims/11498a75b2c35aea1ac33cacaa40cc3aff89a322e5cb1eb779cb75165e087fe7 deleted file mode 100644 index a41726ed0..000000000 --- a/services/assets/shims/11498a75b2c35aea1ac33cacaa40cc3aff89a322e5cb1eb779cb75165e087fe7 +++ /dev/null @@ -1,3 +0,0 @@ -// ------------------------ -// by MeatROme 2006-09-16 -// ------------------------ diff --git a/services/assets/shims/1410b9704b3527c41e96f4505de11f4b2525e38780418d14ad62bac3057b05b3 b/services/assets/shims/1410b9704b3527c41e96f4505de11f4b2525e38780418d14ad62bac3057b05b3 deleted file mode 100644 index 8484e3c61..000000000 --- a/services/assets/shims/1410b9704b3527c41e96f4505de11f4b2525e38780418d14ad62bac3057b05b3 +++ /dev/null @@ -1,2 +0,0 @@ -alias money 0 -alias armor 0 diff --git a/services/assets/shims/172dad215b26ba42dd8ff7b412e5cc5d107d7097ddb4fd3ac60a646dcfaf14fc b/services/assets/shims/172dad215b26ba42dd8ff7b412e5cc5d107d7097ddb4fd3ac60a646dcfaf14fc deleted file mode 100644 index 4fdb6077c..000000000 --- a/services/assets/shims/172dad215b26ba42dd8ff7b412e5cc5d107d7097ddb4fd3ac60a646dcfaf14fc +++ /dev/null @@ -1,61 +0,0 @@ -//description -maptitle "^f3Texture Testing Grounds^f4, by ^f1Suicizer^f4. -//This map stays property of the original author and should not be modified in any way. I'm also not responsible for any actions which makes your computer act different than it would on any other map. - -//skybox -skybox "penguins/wrath" - -//materials -materialreset - -texture water1 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water2 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water3 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water4 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - - -//textures -texturereset -setshader stdworld - -texture 0 "ik2k/ik_sky_day_back.jpg" -texture 0 "textures/default.png" - -exec "packages/textures/unnamed_re/package.cfg" - -texture 0 "textures/unnamed_re/unnamedmisc01.png" -texlayer 7 "brushes/gradient_128.png" 4 6 //texslot blendbrush blendmode blendscale -//blendmodes: 0 off - 1 replace - 2 dig - 3 fill - 4 invert dig - 5 invert fill - -texture 0 "textures/unnamed_re/unnamedmisc01.png" -texlayer 7 "brushes/noise_64.png" 4 8 - -setshader stdworld - -//mapmodels -mapmodelreset - -exec "data/default_map_models.cfg" diff --git a/services/assets/shims/1a487d500b50df580f4583d6c5794b614cf6d69d53cfd842c06f10caaf68675a b/services/assets/shims/1a487d500b50df580f4583d6c5794b614cf6d69d53cfd842c06f10caaf68675a deleted file mode 100644 index 08c9c1d0a..000000000 --- a/services/assets/shims/1a487d500b50df580f4583d6c5794b614cf6d69d53cfd842c06f10caaf68675a +++ /dev/null @@ -1,60 +0,0 @@ -loadsky mayhem/eclipse -fog 3600 - -texturereset // starts the texture slot/index at 0 -setshader stdworld // use default world shader unless specified otherwise -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor -exec "packages/dg/package.cfg" -exec "packages/tech1soc/package.cfg" -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg - -//Misc textures -setshader stdworld -texture 0 "textures/nieb/rock01.jpg" -setshader bumpspecmapworld -setshaderparam "specscale" 0.25 0.25 0.25 -texture 0 "ikbase/specialbrick.jpg" -texture n "ikbase/specialbrick_normal.jpg" - -setshader stdworld diff --git a/services/assets/shims/1a5a7410827f2c558cae37ee0a9e30b5705a6714341f6203333557d00aeff97f b/services/assets/shims/1a5a7410827f2c558cae37ee0a9e30b5705a6714341f6203333557d00aeff97f deleted file mode 100644 index 3f726e919..000000000 --- a/services/assets/shims/1a5a7410827f2c558cae37ee0a9e30b5705a6714341f6203333557d00aeff97f +++ /dev/null @@ -1 +0,0 @@ -loadsky socksky\nightball diff --git a/services/assets/shims/1d83cec97b9942af6d6c6b68c74c4b845bb57b7a4ac56f5f807451511e07a239 b/services/assets/shims/1d83cec97b9942af6d6c6b68c74c4b845bb57b7a4ac56f5f807451511e07a239 deleted file mode 100644 index 8d7942cc6..000000000 --- a/services/assets/shims/1d83cec97b9942af6d6c6b68c74c4b845bb57b7a4ac56f5f807451511e07a239 +++ /dev/null @@ -1,408 +0,0 @@ -mapmodelreset // start counting from 0 again - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 -mmodel "vegetation/tree06" // 83 -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 - -mmodel "objects/axe" // 101 -mmodel "xeno/box1" // 102 -mmodel "xeno/box2" // 103 -mmodel "vegetation/tree08" // 104 -mmodel "vegetation/tree09" // 105 -mmodel "vegetation/tree10" // 106 -mmodel "vegetation/tree11" // 107 -mmodel "vegetation/tree12" // 108 -mmodel "vegetation/weeds" // 109 -mmodel "psionic/barrel2" // 110 -mmodel "psionic/crate4" // 111 -mmodel "aftas/machina/machina1" // 112 -mmodel "aftas/machina/machina2" // 113 -mmodel "mitaman/chainlinkfence" // 114 -mmodel "mitaman/floorgrate1" // 115 -mmodel "mitaman/floorgrate3" // 116 -mmodel "mitaman/locker1" // 117 -mmodel "mitaman/locker3" // 118 -mmodel "objects/minekart" // 119 -mmodel "objects/oillamp" // 120 -mmodel "objects/millblade" // 121 -mmodel "makke/mugs/mug01" // 122 -mmodel "makke/mugs/mug02" // 123 -mmodel "makke/mugs/mug03" // 124 -mmodel "aftas/caixa" // 125 -mmodel "aftas/lampada" // 126 -mmodel "aftas/arvores/arg" // 127 -mmodel "aftas/arvores/arp" // 128 -mmodel "makke/arch" // 129 -mmodel "makke/fork" // 130 -mmodel "makke/moon" // 131 -mmodel "makke/planet" // 132 -mmodel "makke/spoon" // 133 -mmodel "makke/tricky/sign1" // 134 -mmodel "makke/tricky/sign2" // 135 -mmodel "makke/tricky/sign3" // 136 -mmodel "makke/tricky/sign4" // 137 -mmodel "dcp/hanginlamp" // 138 -mmodel "tentus/magic" // 139 - -mmodel "dcp/bin" // 140 -mmodel "dcp/bulb" // 141 -mmodel "dcp/cbbox" // 142 -mmodel "dcp/grate" // 143 -mmodel "dcp/switch2a" // 144 -mmodel "dcp/ventflap" // 145 -mmodel "mitaman/door_06" // 146 -mmodel "mitaman/door_07" // 147 -mmodel "mitaman/door_08" // 148 -mmodel "mitaman/door_09" // 149 -mmodel "mitaman/door_10" // 150 -mmodel "mitaman/plat01" // 151 -mmodel "mitaman/wirefence" // 152 -mmodel "mitaman/woodboard" // 153 -mmodel "steve_e/doors/trapdoor" // 154 -mmodel "steve_e/doors/trapdoor/trapdoor_150" // 155 -mmodel "steve_e/doors/trapdoor/trapdoor_200" // 156 -mmodel "doors/door_04" // 157 -mmodel "dcp/blade_x" // 158 -mmodel "dcp/blade_y" // 159 - -//Justice -mmodel "mapmodels/justice/pad/jump" // 160 -mmodel "mapmodels/justice/pad/teleport" // 161 -mmodel "mapmodels/justice/pad/teledest" // 162 -mmodel "mapmodels/justice/block" // 163 -mmodel "mapmodels/justice/exit-sign" // 164 -mmodel "mapmodels/justice/vending" // 165 -mmodel "mapmodels/justice/railings/01" // 166 -mmodel "mapmodels/justice/railings/02" // 167 - -mmodel "angel" // 168 -mmodel "crow" // 169 - -mmodel "mapmodels/nieb/tree_dead" // 170 -mmodel "mapmodels/nieb/shark_sign" // 171 -mmodel "mapmodels/nieb/torso" // 172 -mmodel "mapmodels/nieb/sandcastle" // 173 -mmodel "mapmodels/nieb/plant01" // 174 -mmodel "mapmodels/nieb/plant02" // 175 -mmodel "mapmodels/nieb/sign_no-exit" // 176 - -mmodel "skull" // 177 - -mmodel "mapmodels/sitters/gothic/skelet1" // 178 -mmodel "mapmodels/sitters/gothic/skelet2" // 179 -mmodel "mapmodels/sitters/gothic/skelet3" // 180 - -mmodel "mapmodels/quakish/grim_reaper/adam" // 181 -mmodel "mapmodels/quakish/grim_reaper/grim" // 182 -mmodel "mapmodels/quakish/grim_reaper/vehementi" // 183 - -mmodel "mapmodels/yves_allaire/e6/e6fanblade/horizontal" // 184 -mmodel "mapmodels/yves_allaire/e6/e6fanblade/vertical" // 185 - -mmodel "mapmodels/nieb/bush_dead1" // 186 -mmodel "mapmodels/nieb/bush_dead2" // 187 - -mmodel "mapmodels/justice/cannon_copter" // 188 - -mmodel "mapmodels/ard/vegetation/bigtree" // 189 -mmodel "mapmodels/ard/vegetation/mediumtree1" // 190 -mmodel "mapmodels/ard/vegetation/mediumtree2" // 191 -mmodel "mapmodels/ard/vegetation/smalltree" // 192 - -mmodel "mapmodels/simonoc/effect/blue" // 193 -mmodel "mapmodels/simonoc/effect/cyan" // 194 -mmodel "mapmodels/simonoc/effect/green" // 195 -mmodel "mapmodels/simonoc/effect/red" // 196 -mmodel "mapmodels/simonoc/effect/violet" // 197 -mmodel "mapmodels/simonoc/effect/yellow" // 198 -mmodel "mapmodels/simonoc/effect/blue_v" // 199 -mmodel "mapmodels/simonoc/effect/cyan_v" // 200 -mmodel "mapmodels/simonoc/effect/green_v" // 201 -mmodel "mapmodels/simonoc/effect/red_v" // 202 -mmodel "mapmodels/simonoc/effect/violet_v" // 203 -mmodel "mapmodels/simonoc/effect/yellow_v" // 204 - -mmodel "ao1/e_station" // 205 -mmodel "ao1/e_station/horiz" // 206 -mmodel "ao1/e_station/small" // 207 -mmodel "ao1/metro/graffiti/aracari" // 208 -mmodel "ao1/metro/graffiti/ironmetro" // 209 -mmodel "ao1/metro/graffiti/necedemalis" // 210 -mmodel "ao1/metro/graffiti/see" // 211 -mmodel "ao1/metro/graffiti/warning" // 212 -mmodel "ao1/metro/sign/citymap" // 213 -mmodel "ao1/metro/sign/flyingcar" // 214 -mmodel "ao1/metro/sign/player" // 215 -mmodel "checkpoint" // 216 -mmodel "cleaner/gutter_45_big" // 217 -mmodel "dcp/blade_x/big" // 218 -mmodel "dcp/blade_x/fast" // 219 -mmodel "dcp/blade_x/mid" // 220 -mmodel "dcp/blade_y/big" // 221 -mmodel "dcp/blade_y/collide" // 222 -mmodel "dcp/blade_y/fast" // 223 -mmodel "dcp/blade_y/giant" // 224 -mmodel "dcp/firebowl_no_fire" // 225 -mmodel "mapmodels/a_slow_old_man/rat_sitting" // 226 -mmodel "mapmodels/gibc" // 227 -mmodel "mapmodels/gibh" // 228 -mmodel "mapmodels/justice/cabinet" // 229 -mmodel "mapmodels/justice/cc_screen" // 230 -mmodel "mapmodels/justice/cc_table" // 231 -mmodel "mapmodels/justice/console1/01" // 232 -mmodel "mapmodels/justice/console1/02" // 233 -mmodel "mapmodels/justice/decals/01" // 234 -mmodel "mapmodels/justice/decals/02" // 235 -mmodel "mapmodels/justice/poster/1" // 236 -mmodel "mapmodels/justice/poster/2" // 237 -mmodel "mapmodels/justice/poster/3" // 238 -mmodel "mapmodels/justice/switch" // 239 -mmodel "mapmodels/justice/vent" // 240 -mmodel "mapmodels/makke/gutter_h_big" // 241 -mmodel "mapmodels/makke/gutter_h_big/trak5" // 242 -mmodel "mapmodels/makke/gutter_v_big" // 243 -mmodel "mapmodels/memoria/decals" // 244 -mmodel "mapmodels/nieb/clockhand/long" // 245 -mmodel "mapmodels/nieb/clockhand/short" // 246 -mmodel "mapmodels/nieb/ladder45" // 247 -mmodel "mapmodels/nieb/tree_dead_nocollide" // 248 -mmodel "mapmodels/nieb/waterfall/1" // 249 -mmodel "mapmodels/nieb/waterfall/2" // 250 -mmodel "mapmodels/nieb/waterfall/3" // 251 -mmodel "mapmodels/nieb/waterfall/4" // 252 -mmodel "mapmodels/ow/flowerfield" // 253 -mmodel "mapmodels/ow/head/head_1" // 254 -mmodel "mapmodels/ow/head/head_2" // 255 -mmodel "mapmodels/ow/jump" // 256 -mmodel "mapmodels/ow/moss" // 257 -mmodel "mapmodels/ow/pad" // 258 -mmodel "mapmodels/ow/tarp" // 259 -mmodel "mapmodels/ow/tree" // 260 -mmodel "mapmodels/ow/tree2" // 261 -mmodel "mapmodels/ow/tree3" // 262 -mmodel "mapmodels/ow/tree4" // 263 -mmodel "mapmodels/quakish/tombstones/tombstone01" // 264 -mmodel "mapmodels/quakish/tombstones/tombstone02" // 265 -mmodel "mapmodels/quakish/tombstones/tombstone03" // 266 -mmodel "mapmodels/quakish/tombstones/tombstone04" // 267 -mmodel "mapmodels/quakish/tombstones/tombstone05" // 268 -mmodel "mapmodels/toca/industrialpipes/horz" // 269 -mmodel "mapmodels/toca/industrialpipes/ldwn" // 270 -mmodel "mapmodels/toca/industrialpipes/lleft" // 271 -mmodel "mapmodels/toca/industrialpipes/lright" // 272 -mmodel "mapmodels/toca/industrialpipes/lup" // 273 -mmodel "mapmodels/toca/industrialpipes/vert" // 274 -mmodel "mapmodels/toca/radioactivedrum" // 275 -mmodel "mapmodels/toca/radioactivedrum2" // 276 -mmodel "mapmodels/toca/signs/radioactive" // 277 -mmodel "mapmodels/toca/signs/restricted" // 278 -mmodel "mapmodels/tubes/ladder" // 279 -mmodel "mapmodels/yves_allaire/e7/e7wgrate/32x64_h" // 280 -mmodel "mapmodels/yves_allaire/e7/e7wgrate/32x64_v" // 281 -mmodel "mapmodels/yves_allaire/e7/e7wgrate/64x32_v" // 282 -mmodel "meister/coclea" // 283 -mmodel "meister/gear" // 284 -mmodel "meister/grinder" // 285 -mmodel "meister/puleggia" // 286 -mmodel "meister/silos" // 287 -mmodel "mitaman/floorgrate1/crnsp1" // 288 -mmodel "monster/bauul" // 289 -mmodel "monster/goblin" // 290 -mmodel "monster/hellpig" // 291 -mmodel "monster/knight" // 292 -mmodel "monster/rat" // 293 -mmodel "monster/rhino" // 294 -mmodel "monster/slith" // 295 -mmodel "monster/spider" // 296 -mmodel "pyccna/toxicity/tendril" // 297 -mmodel "pyccna/toxicity/testtube" // 298 -mmodel "pyccna/toxicity/testtube_mutated" // 299 -mmodel "pyccna/toxicity/testtube_severe" // 300 -mmodel "razgriz/effects/magic/blue_h" // 301 -mmodel "razgriz/effects/magic/blue_h_large" // 302 -mmodel "razgriz/effects/magic/blue_h_small" // 303 -mmodel "razgriz/effects/magic/blue_v" // 304 -mmodel "razgriz/effects/magic/blue_v_large" // 305 -mmodel "razgriz/effects/magic/blue_v_small" // 306 -mmodel "razgriz/effects/magic/red_h" // 307 -mmodel "razgriz/effects/magic/red_h_large" // 308 -mmodel "razgriz/effects/magic/red_h_small" // 309 -mmodel "razgriz/effects/magic/red_v" // 310 -mmodel "razgriz/effects/magic/red_v_large" // 311 -mmodel "razgriz/effects/magic/red_v_small" // 312 -mmodel "razgriz/flora/bushes/medium_bush1" // 313 -mmodel "razgriz/flora/bushes/medium_bush2" // 314 -mmodel "razgriz/flora/bushes/medium_bush3" // 315 -mmodel "razgriz/flora/bushes/medium_bush4" // 316 -mmodel "razgriz/flora/bushes/medium_bush5" // 317 -mmodel "razgriz/flora/bushes/tall_bush1" // 318 -mmodel "razgriz/flora/bushes/tall_bush2" // 319 -mmodel "razgriz/flora/bushes/tall_bush3" // 320 -mmodel "razgriz/flora/bushes/tall_bush4" // 321 -mmodel "razgriz/flora/log1" // 322 -mmodel "razgriz/flora/plant1" // 323 -mmodel "razgriz/flora/plant2" // 324 -mmodel "razgriz/flora/shroom1" // 325 -mmodel "razgriz/flora/shroom2" // 326 -mmodel "razgriz/flora/shroom3" // 327 -mmodel "razgriz/insects/butterfly/blue" // 328 -mmodel "razgriz/insects/butterfly/brown" // 329 -mmodel "razgriz/insects/butterfly/green" // 330 -mmodel "razgriz/insects/butterfly/orange" // 331 -mmodel "razgriz/insects/butterfly/pink" // 332 -mmodel "razgriz/insects/butterfly/red" // 333 -mmodel "razgriz/insects/butterfly/yellow" // 334 -mmodel "razgriz/insects/firefly" // 335 -mmodel "razgriz/objects/gem_cap/blue_h" // 336 -mmodel "razgriz/objects/gem_cap/blue_v" // 337 -mmodel "razgriz/objects/gem_cap/red_h" // 338 -mmodel "razgriz/objects/gem_cap/red_v" // 339 -mmodel "razgriz/objects/torch" // 340 -mmodel "razgriz/rocks/set1/1" // 341 -mmodel "razgriz/rocks/set1/2" // 342 -mmodel "razgriz/rocks/set1/3" // 343 -mmodel "razgriz/rocks/set1/4" // 344 -mmodel "razgriz/rocks/set1/5" // 345 -mmodel "razgriz/rocks/set1/6" // 346 -mmodel "razgriz/rocks/set1/7" // 347 -mmodel "razgriz/rocks/set1/8" // 348 -mmodel "razgriz/rocks/set1/9" // 349 -mmodel "razgriz/rocks/set2/1" // 350 -mmodel "razgriz/rocks/set2/2" // 351 -mmodel "razgriz/rocks/set2/3" // 352 -mmodel "razgriz/rocks/set2/4" // 353 -mmodel "razgriz/rocks/set2/5" // 354 -mmodel "rpg/characters/dragon" // 355 -mmodel "rpg/characters/grizzly" // 356 -mmodel "rpg/characters/horse" // 357 -mmodel "rpg/characters/mman" // 358 -mmodel "rpg/characters/npcman" // 359 -mmodel "rpg/characters/rat" // 360 -mmodel "rpg/characters/wolf" // 361 -mmodel "rpg/objects/coin" // 362 -mmodel "skull/blue" // 363 -mmodel "skull/red" // 364 -mmodel "vegetation/tree03_sprite" // 365 -mmodel "vurt/flora/aspen1" // 366 -mmodel "vurt/flora/aspen2" // 367 -mmodel "vurt/flora/pine1" // 368 -mmodel "vurt/flora/pine2" // 369 -mmodel "vurt/flora/pine3" // 370 -mmodel "vurt/flora/pine4" // 371 -mmodel "wohsiesta/tree" // 372 diff --git a/services/assets/shims/20f72a837babe4a9908757271249f6f021afb582d30b61aa562128648f621254 b/services/assets/shims/20f72a837babe4a9908757271249f6f021afb582d30b61aa562128648f621254 deleted file mode 100644 index 5fd40eefc..000000000 --- a/services/assets/shims/20f72a837babe4a9908757271249f6f021afb582d30b61aa562128648f621254 +++ /dev/null @@ -1,6 +0,0 @@ -//Obidarids By Poum\\ - -//Ambience\\ -loadsky penguins/arid -fog 4000 -skylight 0x39302A diff --git a/services/assets/shims/2306c587bd0e037c386327ae632836a532cb9b8d9df965e430e8e8b818f75806 b/services/assets/shims/2306c587bd0e037c386327ae632836a532cb9b8d9df965e430e8e8b818f75806 deleted file mode 100644 index f66f3511b..000000000 --- a/services/assets/shims/2306c587bd0e037c386327ae632836a532cb9b8d9df965e430e8e8b818f75806 +++ /dev/null @@ -1,27 +0,0 @@ -loadsky "socksky\mars" - - -exec "packages\base\fanatic_quake.cfg" -setshader bumpspecmapparallaxworld -setpixelparam 1 4 4 4 -setpixelparam 2 0.02 -0.01 -texture 0 gor\GR_GK_001_cc.jpg -texture n gor\GR_GK_001_nm.jpg -texture s gor\GR_GK_001_sc.jpg - -texture 0 gor\ST_GK_011_cc.jpg -texture n gor\ST_GK_011_nm.jpg -texture s gor\ST_GK_011_sc.jpg - -mmodel "makke/moon" -mmodel "makke/earth" -fog 1000024 -echo -echo -echo "Ancient Martian Base" -echo "Map made by Conor Kirkpatrick" - -mapsound "kaiser/fx/computer1" 150 1 -mapsound "kaiser/fx/hum1" 130 1mapsound "kaiser/fx/hum2" 130 1 -mapsound "kaiser/fx/hum3" 230 1 -mapsound "kaiser/fx/hum4" 60 1 diff --git a/services/assets/shims/238b9d2a8b155854c345e182ed5bb93fde663f38a41991747c4b6976bb1977de b/services/assets/shims/238b9d2a8b155854c345e182ed5bb93fde663f38a41991747c4b6976bb1977de deleted file mode 100644 index 6c8d0773f..000000000 --- a/services/assets/shims/238b9d2a8b155854c345e182ed5bb93fde663f38a41991747c4b6976bb1977de +++ /dev/null @@ -1,10 +0,0 @@ -loadsky "dash/moon" - - -mapsound "ddb/gr.wav" 30 -1 -mapsound "ddb/gr.wav" 40 -1 -mapsound "ddb/gr.wav" 50 -1 -mapsound "ddb/gr.wav" 60 -1 -mapsound "ddb/gr.wav" 70 -1 - - diff --git a/services/assets/shims/23bb569608dbf5d5ef3b8c791ae1f6987f0cbfc754cc17e7443cda4459cdc8ee b/services/assets/shims/23bb569608dbf5d5ef3b8c791ae1f6987f0cbfc754cc17e7443cda4459cdc8ee deleted file mode 100644 index fdfedbe45..000000000 --- a/services/assets/shims/23bb569608dbf5d5ef3b8c791ae1f6987f0cbfc754cc17e7443cda4459cdc8ee +++ /dev/null @@ -1,436 +0,0 @@ -//maptitle - -//models -mapmodelreset -mmodel "mitaman/chainlinkfence" -mmodel "crow" - -//sounds -mapsound kaiser/fx/hum2 64 -mapsound kaiser/fx/computer1 64 -mapsound ambience/wind.ogg 64 - -//textures -texturereset - -//sky -texture 0 "ik2k/ik_sky_day_back.jpg" - -//default -texture 0 "textures/default.png" - -//e8 -texture 0 "textures/yves_allaire/e8/e8_base1b.jpg" - -//nieb -texture 0 "textures/nieb/sand01.jpg" - -//misanthropx -setshader glowworld -setshaderparam glowcolor 0.5 0.41 0.25 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" - -//ex -setshader bumpspecmapparallaxworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .04 -.02 - -texture 0 textures/yves_allaire/ex/ex512/clangfloor_01_d.jpg -texture n textures/yves_allaire/ex/ex512/clangfloor_01_local.jpg -texture s textures/yves_allaire/ex/ex512/clangfloor_01_s.jpg -texture z textures/yves_allaire/ex/ex512/clangfloor_01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/clangfloor_01b_d.jpg -texture n textures/yves_allaire/ex/ex512/clangfloor_01_local.jpg -texture s textures/yves_allaire/ex/ex512/clangfloor_01_s.jpg -texture z textures/yves_allaire/ex/ex512/clangfloor_01_h.jpg - -setshaderparam specscale .9 .9 .9 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/yves_allaire/ex/ex512/cretefloor_01b_d.jpg" -texture n "textures/yves_allaire/ex/ex512/cretefloor_01b_local.jpg" -texture s "textures/yves_allaire/ex/ex512/cretefloor_01b_s.jpg" -texture z "textures/yves_allaire/ex/ex512/cretefloor_01b_h.jpg" - -texture 0 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textures/yves_allaire/ex/ex512/floor_mtl_wrn_01_h.jpg - -texture 0 "textures/default.png" - -texture 0 textures/yves_allaire/ex/ex512/floor_simplines_d.jpg -texture n textures/yves_allaire/ex/ex512/floor_simple_05_local.jpg -texture s textures/yves_allaire/ex/ex512/floor_simple_05_s.jpg -texture z textures/yves_allaire/ex/ex512/floor_simple_05_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/floor_tile_03_d.jpg -texture n textures/yves_allaire/ex/ex512/floor_tile_03_local.jpg -texture s textures/yves_allaire/ex/ex512/floor_tile_03_s.jpg -texture z textures/yves_allaire/ex/ex512/floor_tile_03_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/floor_tread_01_d.jpg -texture n textures/yves_allaire/ex/ex512/floor_tread_01_local.jpg -texture s textures/yves_allaire/ex/ex512/floor_tread_01_s.jpg -texture z textures/yves_allaire/ex/ex512/floor_tread_01_h.jpg - -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 textures/yves_allaire/ex/ex512/metalsupp01_d.jpg 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textures/yves_allaire/ex/ex512/wall_panels_08b_local.jpg -texture s textures/yves_allaire/ex/ex512/wall_panels_08b_s.jpg -texture z textures/yves_allaire/ex/ex512/wall_panels_08b_h.jpg - -setshaderparam parallaxscale .025 -.01 - -texture 0 textures/yves_allaire/ex/ex512/wall_pipe_d.jpg -texture n textures/yves_allaire/ex/ex512/wall_pipe_local.jpg -texture s textures/yves_allaire/ex/ex512/wall_pipe_s.jpg - -setshaderparam parallaxscale .04 -.02 - -texture 0 textures/yves_allaire/ex/ex512/wall_u207_d.jpg -texture n textures/yves_allaire/ex/ex512/wall_u207_local.jpg -texture s textures/yves_allaire/ex/ex512/wall_u207_s.jpg -texture z textures/yves_allaire/ex/ex512/wall_u207_h.jpg - -texture 0 "textures/default.png" - -texture 0 textures/yves_allaire/ex/ex512/metal_plate01b_d.jpg -texture n textures/yves_allaire/ex/ex512/metal_plate01b_local.jpg -texture s textures/yves_allaire/ex/ex512/metal_plate01b_s.jpg -texture z textures/yves_allaire/ex/ex512/metal_plate01b_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metal_plate01c_d.jpg -texture n textures/yves_allaire/ex/ex512/metal_plate01c_local.jpg -texture s textures/yves_allaire/ex/ex512/metal_plate01c_s.jpg -texture z textures/yves_allaire/ex/ex512/metal_plate01c_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalbase01_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase01_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase01_s.jpg -texture z textures/yves_allaire/ex/ex512/metalbase01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalbase02_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase02_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase02_s.jpg -texture z textures/yves_allaire/ex/ex512/metalbase02_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalbase03_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase03_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase03_s.jpg -texture z textures/yves_allaire/ex/ex512/metalbase03_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalbase04_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase03_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase03_s.jpg -texture z textures/yves_allaire/ex/ex512/metalbase03_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalbase05rust_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase05rust_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase05rust_s.jpg -texture z textures/yves_allaire/ex/ex512/metalbase05rust_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalbase06rust_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase05rust_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase05rust_s.jpg -texture z textures/yves_allaire/ex/ex512/metalbase05rust_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalbase07rust_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase05rust_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase05rust_s.jpg -texture z textures/yves_allaire/ex/ex512/metalBase05rust_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalfloor02_d.jpg -texture n textures/yves_allaire/ex/ex512/metalfloor02_local.jpg -texture s textures/yves_allaire/ex/ex512/metalfloor02_s.jpg -texture z textures/yves_allaire/ex/ex512/metalfloor02_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalrib01_d.jpg -texture n textures/yves_allaire/ex/ex512/metalrib01_local.jpg -texture s textures/yves_allaire/ex/ex512/metalrib01_s.jpg -texture z textures/yves_allaire/ex/ex512/metalrib01_h.jpg - -setshader bumpspecmapparallaxglowworld -setshaderparam specscale 1.5 1.5 1.5 -setshaderparam parallaxscale .04 -.02 -setshaderparam glowcolor .8 .8 .8 - -texture 0 textures/yves_allaire/ex/ex512/light_u201_d.jpg -texture n textures/yves_allaire/ex/ex512/light_u201_local.jpg -texture s textures/yves_allaire/ex/ex512/light_u201_s.jpg -texture g textures/yves_allaire/ex/ex512/light_u201_add.jpg -texture z textures/yves_allaire/ex/ex512/light_u201_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/lightpanel_01_d.jpg -texture n textures/yves_allaire/ex/ex512/lightpanel_01_local.jpg -texture s textures/yves_allaire/ex/ex512/lightpanel_01_s.jpg -texture g textures/yves_allaire/ex/ex512/lightpanel_01_add.jpg -texture z textures/yves_allaire/ex/ex512/lightpanel_01_h.jpg - -texture 0 "textures/default.png" - -//philipk -texture 0 "philipk/pk01_panel01b_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01b_add.jpg" - -texture 0 "textures/default.png" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02a_add.jpg" - -texture 0 "philipk/pk01_panel03a_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03a_add.jpg" - -texture 0 "philipk/pk01_panel03b_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03b_add.jpg" - -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -texture 0 "philipk/pk01_panel_small02_d.jpg" -texture n "philipk/pk01_panel_small02_local.jpg" -texture s "philipk/pk01_panel_small02_s.jpg" -texture g "philipk/pk01_panel_small02_add.jpg" - -//caustics -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .6 1.0 -setshaderparam pulseglowcolor 0 .3 .5 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll -.05 .1 - -//misanthropx -setshader pulseglowworld - setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .15 .25 -setshaderparam pulseglowcolor 0 .075 .125 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -setshader pulseglowworld - setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .3 .5 -setshaderparam pulseglowcolor 0 .15 .25 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -setshader pulseglowworld - setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .6 1.0 -setshaderparam pulseglowcolor 0 .3 .5 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 diff --git a/services/assets/shims/2674dabf11f22067ca7ac632bd3a23daf26945a45f20c043cdda00c06db944b2 b/services/assets/shims/2674dabf11f22067ca7ac632bd3a23daf26945a45f20c043cdda00c06db944b2 deleted file mode 100644 index 117a202bc..000000000 --- a/services/assets/shims/2674dabf11f22067ca7ac632bd3a23daf26945a45f20c043cdda00c06db944b2 +++ /dev/null @@ -1,451 +0,0 @@ -// Map Menu -//loadsky "ik2k/env/iklake" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -loadsky "socksky/emerald" -//loadsky "stecki/snow" - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "meat/hfmmicon_sigil.png" - -texture 0 "meat/hfmmicon_A.png" -texture 0 "meat/hfmmicon_B.png" -texture 0 "meat/hfmmicon_C.png" -texture 0 "meat/hfmmicon_left.png" -texture 0 "meat/hfmmicon_right.png" - - -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture 0 "dg/floor_paving_littleStones_2.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/floor_tile_stoneIrregular.jpg" -texture 0 "dg/mad013.jpg" -texture 0 "dg/mad015.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur059.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur079.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - - - -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-02b.jpg" -texture 0 "tech1soc/032-03d.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/032lig10bb.jpg" -texture 0 "tech1soc/032lig11bb.jpg" -texture 0 "tech1soc/032lig11rb.jpg" -texture 0 "tech1soc/032lig12bb.jpg" -texture 0 "tech1soc/032lig12rb.jpg" -texture 0 "tech1soc/032lig12ya.jpg" -texture 0 "tech1soc/032lig20yb.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/064lig20bb.jpg" -texture 0 "tech1soc/064lig22bb.jpg" -texture 0 "tech1soc/064lig22rb.jpg" -texture 0 "tech1soc/064lig22wb.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s064-02a.jpg" -texture 0 "tech1soc/s064-02b.jpg" -texture 0 "tech1soc/s064-02c.jpg" -texture 0 "tech1soc/s064-03a.jpg" -texture 0 "tech1soc/s064-03b.jpg" -texture 0 "tech1soc/s064-03c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s128-06b.jpg" -texture 0 "tech1soc/s128-07e.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/spring1.jpg" -texture 0 "tech1soc/spring2.jpg" - - -// ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -texture 0 "ik2k/ik_ground_lawn128.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - -// from ikbase dir - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_floor_met1f.jpg" -texture 0 "ikbase/ik_floor_met64d.jpg" -texture 0 "ikbase/ik_floor_met64e.jpg" -texture 0 "ikbase/ik_floor_met64f.jpg" -texture 0 "ikbase/ik_floor_met128e.jpg" -texture 0 "ikbase/ik_floor_met128f.jpg" -texture 0 "ikbase/ik_gtrimh_64b.jpg" -texture 0 "ikbase/ik_gtrimh_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_64b.jpg" -texture 0 "ikbase/ik_gtrimv_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_htrimh_64b.jpg" -texture 0 "ikbase/ik_htrimh_64c.jpg" -texture 0 "ikbase/ik_htrimh_64d.jpg" -texture 0 "ikbase/ik_htrimv_64b.jpg" -texture 0 "ikbase/ik_htrimv_64c.jpg" -texture 0 "ikbase/ik_itrimv_128b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" -texture 0 "ikbase/ik_wtrimh_32a.jpg" -texture 0 "ikbase/ik_wtrimh_32b.jpg" -texture 0 "ikbase/ik_wtrimh_32c.jpg" -texture 0 "ikbase/ik_wtrimh_32d.jpg" -texture 0 "ikbase/ik_wtrimh_64a.jpg" -texture 0 "ikbase/ik_wtrimh_64c.jpg" -texture 0 "ikbase/ik_wtrimh_64d.jpg" -texture 0 "ikbase/ik_wtrimv_32a.jpg" -texture 0 "ikbase/ik_wtrimv_32b.jpg" -texture 0 "ikbase/ik_wtrimv_32c.jpg" -texture 0 "ikbase/ik_wtrimv_32d.jpg" -texture 0 "ikbase/ik_wtrimv_64a.jpg" -texture 0 "ikbase/ik_wtrimv_64c.jpg" -texture 0 "ikbase/ik_wtrimv_64d.jpg" - -// some good textures from max payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" -texture 0 "payne/Tile41a.jpg" - -// from than's industrial tex - -texture 0 "than_ind/floor02.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/floor06.jpg" -texture 0 "than_ind/light03.jpg" -texture 0 "than_ind/trim04.jpg" -texture 0 "than_ind/trim21.jpg" -texture 0 "than_ind/trlight01.jpg" -texture 0 "than_ind/trlight06.jpg" - -// some of John Fitzgibbons' Rubicon textures - -texture 0 "jf1/jf32.jpg" -texture 0 "jf1/jf64.jpg" -texture 0 "jf1/jf128.jpg" -texture 0 "jf1/jfbutn.jpg" -texture 0 "jf1/jfflr.jpg" -texture 0 "jf1/jfgrid.jpg" -texture 0 "jf1/jfhatch.jpg" -texture 0 "jf1/jflite.jpg" -texture 0 "jf1/jflitestr.jpg" -texture 0 "jf1/jfrock.jpg" -texture 0 "jf1/jfrust.jpg" -texture 0 "jf1/jfstripe.jpg" -texture 0 "jf1/jfwall.jpg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - - -// Sock's egyptian textures - -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" - -// rorschach - -texture 0 "128_ivbr_trim02.jpg" -texture 0 "128_tar_metflr01.jpg" -texture 0 "1r_clocktrim01.jpg" -texture 0 "1r_clocktrim03b.jpg" -texture 0 "1r_column01.jpg" -texture 0 "1r_floor02.jpg" -texture 0 "1r_grill02.jpg" -texture 0 "1r_light01.jpg" -texture 0 "1r_metbrick01.jpg" -texture 0 "1r_metpan05.jpg" -texture 0 "1r_metrim1.jpg" -texture 0 "1r_metwl01.jpg" -texture 0 "1r_plain_met02.jpg" -texture 0 "1r_squ_pan03.jpg" -texture 0 "1r_squ_pan04b.jpg" -texture 0 "1r_steps.jpg" -texture 0 "1r_thickpan03.jpg" -texture 0 "1_concrete01.jpg" -texture 0 "1_rust_grill01.jpg" -texture 0 "1_rust_grill02.jpg" -texture 0 "1_rust_grill02b.jpg" -texture 0 "1_slimey01.jpg" -texture 0 "1_th_trim01.jpg" -texture 0 "1_th_trim02.jpg" -texture 0 "256_gate_rock07.jpg" -texture 0 "256_gate_water02.jpg" -texture 0 "256_iv_floor01.jpg" -texture 0 "256_iv_floor02.jpg" -texture 0 "256_tar_ccolumn01.jpg" -texture 0 "2r_plaster_floor01.jpg" -texture 0 "2_064_red_girder02.jpg" -texture 0 "2_128_redpan02.jpg" -texture 0 "2_256_redsup01.jpg" -texture 0 "2_256_red_thin02.jpg" -texture 0 "2_256_red_thin03.jpg" -texture 0 "2_32_red_thin02.jpg" -texture 0 "2_conc_celing01.jpg" -texture 0 "2_conc_floorpat02_s.jpg" -texture 0 "2_conc_l01.jpg" -texture 0 "2_conc_wall02.jpg" -texture 0 "2_c_thinredtrim03.jpg" -texture 0 "2_c_thinredtrimlight01.jpg" -texture 0 "2_c_tiles01.jpg" -texture 0 "2_floor02.jpg" -texture 0 "2_largemet03.jpg" -texture 0 "2_redtrim03.jpg" -texture 0 "2_red_floorr01.jpg" -texture 0 "2_red_floorw01.jpg" -texture 0 "2_whitetrim03.jpg" -texture 0 "3i_crust.jpg" -texture 0 "3i_rockyfloor.jpg" -texture 0 "3m_metflr_tiles.jpg" -texture 0 "3r_colrust01b.jpg" -texture 0 "3r_light01b.jpg" -texture 0 "3r_lighthh01b.jpg" -texture 0 "3r_metblock01.jpg" -texture 0 "3r_plaster02.jpg" -texture 0 "4_conc_floor01.jpg" -texture 0 "4_met01.jpg" -texture 0 "4_met05b.jpg" -texture 0 "5_blood01.jpg" -texture 0 "5_bricks01.jpg" -texture 0 "5_faces.jpg" -texture 0 "5_light01b.jpg" -texture 0 "5_slabfloor.jpg" -texture 0 "5_trim02.jpg" -texture 0 "64_iv_column01.jpg" -texture 0 "64_warm01.jpg" -texture 0 "hh3_mw_light01.jpg" -texture 0 "hh3_mw_light03.jpg" -texture 0 "hh3_m_light01.jpg" -texture 0 "hh3_m_light03.jpg" -texture 0 "j128_brick01.jpg" -texture 0 "j128_item.jpg" -texture 0 "j128_metpan01.jpg" -texture 0 "j128_metpan05.jpg" -texture 0 "j256_cobl01.jpg" - -// subverse - -texture 0 "block_wall_02.jpg" -texture 0 "brick_wall_01.jpg" -texture 0 "brick_wall_06.jpg" -texture 0 "chunky_rock.jpg" -texture 0 "crate_space_vents.jpg" -texture 0 "dry_mud1.jpg" -texture 0 "flat_rocks.jpg" -texture 0 "floor_tile_1.jpg" -texture 0 "metal_scratch_tile.jpg" -texture 0 "metal_siding_kinks.jpg" -texture 0 "puzzel_block.jpg" -texture 0 "rock_vinelike.jpg" -texture 0 "solid_vent.jpg" -texture 0 "stone_path.jpg" -texture 0 "wood_crate_05.jpg" -texture 0 "wood_crate_1.jpg" - -setMenuPos -showMenuPos - diff --git a/services/assets/shims/26d24b2c55df45b4228f8b92a0a37fe77f31e20931bf48b0cb43899d161e6619 b/services/assets/shims/26d24b2c55df45b4228f8b92a0a37fe77f31e20931bf48b0cb43899d161e6619 deleted file mode 100644 index b5c12c6a1..000000000 --- a/services/assets/shims/26d24b2c55df45b4228f8b92a0a37fe77f31e20931bf48b0cb43899d161e6619 +++ /dev/null @@ -1,3 +0,0 @@ -// BigBadBase config by MeatROme -// DO NOT modify below this line, that's my stuff :) -loadsky "staffy/staffy" diff --git a/services/assets/shims/2881fa2b95c13ff636e3e4344991f9bdcbcb1731afacbd56e3f1a0e626daef88 b/services/assets/shims/2881fa2b95c13ff636e3e4344991f9bdcbcb1731afacbd56e3f1a0e626daef88 deleted file mode 100644 index 750766d59..000000000 --- a/services/assets/shims/2881fa2b95c13ff636e3e4344991f9bdcbcb1731afacbd56e3f1a0e626daef88 +++ /dev/null @@ -1,194 +0,0 @@ -// Albatross by Ryan Brucks, Sauerbraten remake by Kv -// Tree models by Ardelico - -cloudbox skyboxes/lordkv/saturn -cloudboxalpha 0.7 - -mapsound "ambience/creek.ogg" -mapsound "ambience/water.ogg" -mapsound "ambience/cavedrip.ogg" -mapsound "ambience/fire_light.ogg" -mapsound "ambience/forest1.ogg" - -materialreset - -texture water1 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water2 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water3 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water4 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava1 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava2 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava3 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava4 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -texture 0 "textures/sky.png" // dummy sky texture -texture 0 "textures/default.png" // default geometry texture - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec packages/textures/nieb/garden/package.cfg -exec packages/textures/medieval_soc/package.cfg - -setshader stdworld -texture 0 textures/terrain_soc/rock_brown2.jpg 0 0 0 1 -texture 0 textures/terrain_soc/rock_brown2vine.jpg 0 0 0 1 -texture 0 textures/terrain_soc/rock_brown3.jpg 0 0 0 .75 -texture 0 textures/terrain_soc/rock_grey2.jpg 0 0 0 .75 -texture 0 textures/terrain_soc/rock_grey2vine.jpg 0 0 0 .75 -texture 0 textures/terrain_soc/rock_grey3.jpg 0 0 0 .75 -texture 0 textures/terrain_soc/ter_dirt1.jpg 0 0 0 .75 -texture 0 textures/terrain_soc/ter_moss1.jpg 0 0 0 .75 -autograss "textures/grass_ik.png" - -texture 0 textures/nieb/autumn/bark01.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/column.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/face0a.jpg 0 0 0 .25 -texture 0 textures/nieb/autumn/face0b.jpg 0 0 0 .25 -texture 0 textures/nieb/autumn/face0c.jpg 0 0 0 .25 -texture 0 textures/nieb/autumn/face1.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/face2.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/face3.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/face4.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/grass1.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/leaves.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/rock.jpg 0 0 0 .75 -texture 0 textures/nieb/autumn/stone1.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/stone_rough.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/stone_rubble.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/tile.jpg 0 0 0 .5 -texture 0 textures/nieb/autumn/trim1.jpg 0 0 0 .5 - -setshader bumpspecmapworld -setshaderparam "specscale" 2 2 2 - -texture 0 "mitaman/mm-wood-worn.jpg" 0 0 0 .5 -texture n "mitaman/mm-wood-worn_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-wood-worn_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-wood-worn.jpg" 1 0 0 .5 -texture n "mitaman/mm-wood-worn_normal.jpg" 1 0 0 .5 -texture s "mitaman/mm-wood-worn_spec.jpg" 1 0 0 .5 - -setshader stdworld - -texture 0 textures/terrain_soc/ter_moss1.jpg 0 0 0 .75 -autograss "textures/grass_ik.png" -texlayer 18 -texture 0 textures/terrain_soc/ter_moss1.jpg 0 0 0 .75 -autograss "textures/grass_ik.png" -texlayer 28 -texture 0 textures/terrain_soc/ter_moss1.jpg 0 0 0 .75 -autograss "textures/grass_ik.png" -texlayer 62 -texture 0 textures/terrain_soc/ter_moss1.jpg 0 0 0 .75 -autograss "textures/grass_ik.png" -texlayer 63 -texture 0 textures/terrain_soc/ter_moss1.jpg 0 0 0 .75 -autograss "textures/grass_ik.png" -texlayer 66 -texture 0 textures/terrain_soc/ter_moss1.jpg 0 0 0 .75 -autograss "textures/grass_ik.png" -texlayer 72 -texture 0 textures/terrain_soc/ter_moss1.jpg 0 0 0 .75 -autograss "textures/grass_ik.png" -texlayer 83 - -texture 0 textures/nieb/autumn/tile.jpg 0 0 0 .5 -texlayer 66 - -texture 0 textures/nieb/autumn/tile.jpg 0 0 0 .5 -texlayer 82 - -setshader bumpspecmapparallaxworld - -setshaderparam "specscale" 4 4 4 -setshaderparam "parallaxscale" 0.02 -0.01 - -texture 0 gor/WS_GK_001_cc.jpg -texture n gor/WS_GK_001_nm.jpg -texture s gor/WS_GK_001_sc.jpg -texture z gor/WS_GK_001_hm.jpg -texscroll 0.3 0.3 -texlayer 63 - -texture 0 gor/WS_GK_001_cc.jpg -texture n gor/WS_GK_001_nm.jpg -texture s gor/WS_GK_001_sc.jpg -texture z gor/WS_GK_001_hm.jpg -texscroll 0.3 0.0 -texlayer 63 - -texture 0 gor/WS_GK_001_cc.jpg -texture n gor/WS_GK_001_nm.jpg -texture s gor/WS_GK_001_sc.jpg -texture z gor/WS_GK_001_hm.jpg -texscroll 0.0 -0.3 -texlayer 63 - -setshader stdworld - -texture 0 textures/terrain_soc/rock_grey2.jpg 0 0 0 .75 -texlayer 64 - -mapmodelreset - -mmodel mapmodels/ard/vegetation/smalltree -mmodel mapmodels/ard/vegetation/mediumtree1 -mmodel mapmodels/ard/vegetation/mediumtree2 -mmodel mapmodels/ard/vegetation/bigtree -mmodel "angel" -mmodel "crow" -mmodel "mapmodels/nieb/tree_dead" -mmodel "mapmodels/nieb/plant01" -mmodel "mapmodels/nieb/plant02" -mmodel "mapmodels/nieb/torso" -mmodel "skull" -mmodel "mapmodels/sitters/gothic/skelet1" -mmodel "mapmodels/sitters/gothic/skelet2" -mmodel "mapmodels/sitters/gothic/skelet3" -mmodel "objects/torch_cold" -mmodel "dcp/ivy" - diff --git a/services/assets/shims/2baacd05ea5d29855b6cd8d7983f526b5b7bc430fa1338fc95aa6b81188a86ea b/services/assets/shims/2baacd05ea5d29855b6cd8d7983f526b5b7bc430fa1338fc95aa6b81188a86ea deleted file mode 100644 index 285691d54..000000000 --- a/services/assets/shims/2baacd05ea5d29855b6cd8d7983f526b5b7bc430fa1338fc95aa6b81188a86ea +++ /dev/null @@ -1,3 +0,0 @@ - -loadsky dash/moon -music "fanatic/22.ogg" diff --git a/services/assets/shims/2d4178d6ea809e4ec0e60b62ec20d2f8daa8e447945c8234fda0f53899ec8608 b/services/assets/shims/2d4178d6ea809e4ec0e60b62ec20d2f8daa8e447945c8234fda0f53899ec8608 deleted file mode 100644 index 8e0ced7a6..000000000 --- a/services/assets/shims/2d4178d6ea809e4ec0e60b62ec20d2f8daa8e447945c8234fda0f53899ec8608 +++ /dev/null @@ -1 +0,0 @@ -fog 1000024 diff --git a/services/assets/shims/2f01d00cbe00419ed2abd6adce9cd503c5e49d139b32e4d85001d98e5c5f3b2f b/services/assets/shims/2f01d00cbe00419ed2abd6adce9cd503c5e49d139b32e4d85001d98e5c5f3b2f deleted file mode 100644 index e2629fa4a..000000000 --- a/services/assets/shims/2f01d00cbe00419ed2abd6adce9cd503c5e49d139b32e4d85001d98e5c5f3b2f +++ /dev/null @@ -1,448 +0,0 @@ -// Map Menu - -loadsky "ik2k/env/iklake" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "meat/hfmmicon_sigil.png" - -texture 0 "meat/hfmmicon_A.png" 2 -texture 0 "meat/hfmmicon_B.png" 2 -texture 0 "meat/hfmmicon_C.png" 2 -texture 0 "meat/hfmmicon_left.png" -texture 0 "meat/hfmmicon_right.png" - - -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture 0 "dg/floor_paving_littleStones_2.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/floor_tile_stoneIrregular.jpg" -texture 0 "dg/mad013.jpg" -texture 0 "dg/mad015.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur059.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur079.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - - - -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-02b.jpg" -texture 0 "tech1soc/032-03d.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/032lig10bb.jpg" -texture 0 "tech1soc/032lig11bb.jpg" -texture 0 "tech1soc/032lig11rb.jpg" -texture 0 "tech1soc/032lig12bb.jpg" -texture 0 "tech1soc/032lig12rb.jpg" -texture 0 "tech1soc/032lig12ya.jpg" -texture 0 "tech1soc/032lig20yb.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/064lig20bb.jpg" -texture 0 "tech1soc/064lig22bb.jpg" -texture 0 "tech1soc/064lig22rb.jpg" -texture 0 "tech1soc/064lig22wb.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s064-02a.jpg" -texture 0 "tech1soc/s064-02b.jpg" -texture 0 "tech1soc/s064-02c.jpg" -texture 0 "tech1soc/s064-03a.jpg" -texture 0 "tech1soc/s064-03b.jpg" -texture 0 "tech1soc/s064-03c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s128-06b.jpg" -texture 0 "tech1soc/s128-07e.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/spring1.jpg" -texture 0 "tech1soc/spring2.jpg" - - -// ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -texture 0 "ik2k/ik_ground_lawn128.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - -// from ikbase dir - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_floor_met1f.jpg" -texture 0 "ikbase/ik_floor_met64d.jpg" -texture 0 "ikbase/ik_floor_met64e.jpg" -texture 0 "ikbase/ik_floor_met64f.jpg" -texture 0 "ikbase/ik_floor_met128e.jpg" -texture 0 "ikbase/ik_floor_met128f.jpg" -texture 0 "ikbase/ik_gtrimh_64b.jpg" -texture 0 "ikbase/ik_gtrimh_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_64b.jpg" -texture 0 "ikbase/ik_gtrimv_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_htrimh_64b.jpg" -texture 0 "ikbase/ik_htrimh_64c.jpg" -texture 0 "ikbase/ik_htrimh_64d.jpg" -texture 0 "ikbase/ik_htrimv_64b.jpg" -texture 0 "ikbase/ik_htrimv_64c.jpg" -texture 0 "ikbase/ik_itrimv_128b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" -texture 0 "ikbase/ik_wtrimh_32a.jpg" -texture 0 "ikbase/ik_wtrimh_32b.jpg" -texture 0 "ikbase/ik_wtrimh_32c.jpg" -texture 0 "ikbase/ik_wtrimh_32d.jpg" -texture 0 "ikbase/ik_wtrimh_64a.jpg" -texture 0 "ikbase/ik_wtrimh_64c.jpg" -texture 0 "ikbase/ik_wtrimh_64d.jpg" -texture 0 "ikbase/ik_wtrimv_32a.jpg" -texture 0 "ikbase/ik_wtrimv_32b.jpg" -texture 0 "ikbase/ik_wtrimv_32c.jpg" -texture 0 "ikbase/ik_wtrimv_32d.jpg" -texture 0 "ikbase/ik_wtrimv_64a.jpg" -texture 0 "ikbase/ik_wtrimv_64c.jpg" -texture 0 "ikbase/ik_wtrimv_64d.jpg" - -// some good textures from max payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" -texture 0 "payne/Tile41a.jpg" - -// from than's industrial tex - -texture 0 "than_ind/floor02.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/floor06.jpg" -texture 0 "than_ind/light03.jpg" -texture 0 "than_ind/trim04.jpg" -texture 0 "than_ind/trim21.jpg" -texture 0 "than_ind/trlight01.jpg" -texture 0 "than_ind/trlight06.jpg" - -// some of John Fitzgibbons' Rubicon textures - -texture 0 "jf1/jf32.jpg" -texture 0 "jf1/jf64.jpg" -texture 0 "jf1/jf128.jpg" -texture 0 "jf1/jfbutn.jpg" -texture 0 "jf1/jfflr.jpg" -texture 0 "jf1/jfgrid.jpg" -texture 0 "jf1/jfhatch.jpg" -texture 0 "jf1/jflite.jpg" -texture 0 "jf1/jflitestr.jpg" -texture 0 "jf1/jfrock.jpg" -texture 0 "jf1/jfrust.jpg" -texture 0 "jf1/jfstripe.jpg" -texture 0 "jf1/jfwall.jpg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - - -// Sock's egyptian textures - -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" - -// rorschach - -texture 0 "128_ivbr_trim02.jpg" -texture 0 "128_tar_metflr01.jpg" -texture 0 "1r_clocktrim01.jpg" -texture 0 "1r_clocktrim03b.jpg" -texture 0 "1r_column01.jpg" -texture 0 "1r_floor02.jpg" -texture 0 "1r_grill02.jpg" -texture 0 "1r_light01.jpg" -texture 0 "1r_metbrick01.jpg" -texture 0 "1r_metpan05.jpg" -texture 0 "1r_metrim1.jpg" -texture 0 "1r_metwl01.jpg" -texture 0 "1r_plain_met02.jpg" -texture 0 "1r_squ_pan03.jpg" -texture 0 "1r_squ_pan04b.jpg" -texture 0 "1r_steps.jpg" -texture 0 "1r_thickpan03.jpg" -texture 0 "1_concrete01.jpg" -texture 0 "1_rust_grill01.jpg" -texture 0 "1_rust_grill02.jpg" -texture 0 "1_rust_grill02b.jpg" -texture 0 "1_slimey01.jpg" -texture 0 "1_th_trim01.jpg" -texture 0 "1_th_trim02.jpg" -texture 0 "256_gate_rock07.jpg" -texture 0 "256_gate_water02.jpg" -texture 0 "256_iv_floor01.jpg" -texture 0 "256_iv_floor02.jpg" -texture 0 "256_tar_ccolumn01.jpg" -texture 0 "2r_plaster_floor01.jpg" -texture 0 "2_064_red_girder02.jpg" -texture 0 "2_128_redpan02.jpg" -texture 0 "2_256_redsup01.jpg" -texture 0 "2_256_red_thin02.jpg" -texture 0 "2_256_red_thin03.jpg" -texture 0 "2_32_red_thin02.jpg" -texture 0 "2_conc_celing01.jpg" -texture 0 "2_conc_floorpat02_s.jpg" -texture 0 "2_conc_l01.jpg" -texture 0 "2_conc_wall02.jpg" -texture 0 "2_c_thinredtrim03.jpg" -texture 0 "2_c_thinredtrimlight01.jpg" -texture 0 "2_c_tiles01.jpg" -texture 0 "2_floor02.jpg" -texture 0 "2_largemet03.jpg" -texture 0 "2_redtrim03.jpg" -texture 0 "2_red_floorr01.jpg" -texture 0 "2_red_floorw01.jpg" -texture 0 "2_whitetrim03.jpg" -texture 0 "3i_crust.jpg" -texture 0 "3i_rockyfloor.jpg" -texture 0 "3m_metflr_tiles.jpg" -texture 0 "3r_colrust01b.jpg" -texture 0 "3r_light01b.jpg" -texture 0 "3r_lighthh01b.jpg" -texture 0 "3r_metblock01.jpg" -texture 0 "3r_plaster02.jpg" -texture 0 "4_conc_floor01.jpg" -texture 0 "4_met01.jpg" -texture 0 "4_met05b.jpg" -texture 0 "5_blood01.jpg" -texture 0 "5_bricks01.jpg" -texture 0 "5_faces.jpg" -texture 0 "5_light01b.jpg" -texture 0 "5_slabfloor.jpg" -texture 0 "5_trim02.jpg" -texture 0 "64_iv_column01.jpg" -texture 0 "64_warm01.jpg" -texture 0 "hh3_mw_light01.jpg" -texture 0 "hh3_mw_light03.jpg" -texture 0 "hh3_m_light01.jpg" -texture 0 "hh3_m_light03.jpg" -texture 0 "j128_brick01.jpg" -texture 0 "j128_item.jpg" -texture 0 "j128_metpan01.jpg" -texture 0 "j128_metpan05.jpg" -texture 0 "j256_cobl01.jpg" - -// subverse - -texture 0 "block_wall_02.jpg" -texture 0 "brick_wall_01.jpg" -texture 0 "brick_wall_06.jpg" -texture 0 "chunky_rock.jpg" -texture 0 "crate_space_vents.jpg" -texture 0 "dry_mud1.jpg" -texture 0 "flat_rocks.jpg" -texture 0 "floor_tile_1.jpg" -texture 0 "metal_scratch_tile.jpg" -texture 0 "metal_siding_kinks.jpg" -texture 0 "puzzel_block.jpg" -texture 0 "rock_vinelike.jpg" -texture 0 "solid_vent.jpg" -texture 0 "stone_path.jpg" -texture 0 "wood_crate_05.jpg" -texture 0 "wood_crate_1.jpg" diff --git a/services/assets/shims/30055b16bcb5ac33019a5c54ead52234b7031cdf656eb95049afef2deec74379 b/services/assets/shims/30055b16bcb5ac33019a5c54ead52234b7031cdf656eb95049afef2deec74379 deleted file mode 100644 index 4708080b8..000000000 --- a/services/assets/shims/30055b16bcb5ac33019a5c54ead52234b7031cdf656eb95049afef2deec74379 +++ /dev/null @@ -1,60 +0,0 @@ -texture 0 trak5\floor2a.jpg -texscroll 6 0 - -texture 0 textures\nieb\metal-door.jpg -texrotate 3 -texscale 0.25 -texrotate 3 - -texture 0 trak5\trim6e.jpg -texrotate 3 -texscale 0.5 - -texture 0 trak5\trim6e.jpg -texcolor 0 0 0 - -setshader bumpenvspecworld - -setshaderparam "specscale" .7 .15 .15 -setshaderparam "envscale" .9 .5 .1 -texture 0 "textures\nieb\metal-orange.jpg" 0 0 0 .75 -texcolor 1 1 0 -texture n "argh/flat.png" -texffenv 1 - - -setshaderparam "specscale" .7 .15 .15 -setshaderparam "envscale" .35 .35 .4 -texture 0 "trak5\pipe1c.jpg" 0 0 0 .75 -texcolor 0 0 1 -texture n "argh/flat.png" -texffenv 1 - - -setshaderparam "specscale" .7 .15 .15 -setshaderparam "envscale" .5 .1 .1 -texture 0 "textures\nieb\concrete-red.jpg" 0 0 0 .75 -texcolor 1 0 0 -texture n "argh/flat.png" -texffenv 1 - -setshaderparam "specscale" .7 .15 .15 -setshaderparam "envscale" .7 .7 .7 -texture 0 "textures\nieb\garden\base.png" 0 0 0 .75 -texcolor 1 1 1 -texture n "argh/flat.png" -texffenv 1 - -mapmodel 4 12 0 "monster/slith" -mapmodel 4 12 0 "monster/rat" - -mapsound soundsnap/fan 300 -1 -mapsound soundsnap/fan 1000 -1 - -mapsound ambience/fire_light 300 -1 - -mapsound awesund/cg2 200 -1 - -mapsound ambience/wind 3000 -1 - -mapsound soundtransit/distant_storm 1000 -1 diff --git a/services/assets/shims/31a904e8bb66687602766299b0c77462f9eedc0673fe651f13356675ea72e0b4 b/services/assets/shims/31a904e8bb66687602766299b0c77462f9eedc0673fe651f13356675ea72e0b4 deleted file mode 100644 index 785649f97..000000000 --- a/services/assets/shims/31a904e8bb66687602766299b0c77462f9eedc0673fe651f13356675ea72e0b4 +++ /dev/null @@ -1,132 +0,0 @@ -// General params -fog 100000 -floatspeed 200 - -// Load a sky box -loadsky "socksky/desert" - -// Counts the number of levers the player has tripped -trigcnt = 0 - -mapmodelreset - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 -mmodel "vegetation/tree06" // 83 -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 -mmodel "rknigh21/heli" // 101 diff --git a/services/assets/shims/364aa634efb78ef2c33434b108e0fe83b1d23809a61bf231f2db39421bf664d3 b/services/assets/shims/364aa634efb78ef2c33434b108e0fe83b1d23809a61bf231f2db39421bf664d3 deleted file mode 100644 index bb3f2aefa..000000000 --- a/services/assets/shims/364aa634efb78ef2c33434b108e0fe83b1d23809a61bf231f2db39421bf664d3 +++ /dev/null @@ -1,114 +0,0 @@ - -// CTF Football by sCaSd - -// Thanks to Kaiser and Fanatic for sounds, -// Iikka "Fingers" Keranen and Sock for textures -// and most of all the Sauerbraten devs - - - -// Copyright and Permissions: - -// This Sauerbraten map is copyright (c) 2008 Konrad "sCaSd" Gloge. -// See also http://www.gnu.org/licenses/gpl2.html - -// Contact: kgloge@gmx.de - - - -mapmsg " 3CTF Football 2by sCaSd" - -loadsky socksky/grave 0.5 -fog 4000 -fogcolour 0 0 0 - -// default music to be played for this map: - - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld - -texture 0 "scasd/football.jpg" -texture 0 "scasd/football.jpg" 0 0 80 diff --git a/services/assets/shims/38d421857d85ad26359e6ec5e0acc706638f6bb801ea2c17e0e1a5b3e0de6d8f b/services/assets/shims/38d421857d85ad26359e6ec5e0acc706638f6bb801ea2c17e0e1a5b3e0de6d8f deleted file mode 100644 index 2d00bad47..000000000 --- a/services/assets/shims/38d421857d85ad26359e6ec5e0acc706638f6bb801ea2c17e0e1a5b3e0de6d8f +++ /dev/null @@ -1,111 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// to make a custom version for your map, DO NOT COPY this file, -// but instead make a .cfg with only those things which are different - - -// default music to be played for this map: - -exec "data/default_map_models.cfg" - -// the skybox for this map: - -loadsky "ik2k/env/iklake" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld diff --git a/services/assets/shims/3a8a78a881ac67f8a50fbb8926e18cc91b5e0d39aa56885c2a4f746d25bbe19a b/services/assets/shims/3a8a78a881ac67f8a50fbb8926e18cc91b5e0d39aa56885c2a4f746d25bbe19a deleted file mode 100644 index a9fb5ef41..000000000 --- a/services/assets/shims/3a8a78a881ac67f8a50fbb8926e18cc91b5e0d39aa56885c2a4f746d25bbe19a +++ /dev/null @@ -1,115 +0,0 @@ -// lux.bleib-bunt.de - penguins for 00Hugo00 -// a piece of a big funmap - - -// Watercolour - -waterfog 500 -watercolour 0 0 50 - - - -// Sound - -mapsound "lux/ground.ogg" 200 5 -mapsound "lux/cock.ogg" 250 5 -mapsound "lux/cow.ogg" 250 5 -mapsound "lux/dogs.ogg" 250 5 -mapsound "lux/duck.ogg" 200 5 -mapsound "lux/pig.ogg" 250 5 -mapsound "lux/wal.ogg" 250 5 -mapsound "lux/bubble.ogg" 255 5 -mapsound "lux/hi.ogg" 250 1 -mapsound "lux/letmeoh.ogg" 250 5 -mapsound "lux/answer.ogg" 200 5 -mapsound "lux/wc.ogg" 200 5 -mapsound "lux/kack1.ogg" 255 5 -mapsound "lux/miau.ogg" 200 5 -mapsound "lux/hrrr.ogg" 200 5 -mapsound "lux/kack2.ogg" 255 5 -mapsound "lux/caution1.ogg" 255 5 -mapsound "lux/ground3.ogg" 255 10 - -// Welcome TXT sound - -// Scrolltxt - - -texture 0 "lux/scroll1.jpg" 0 0 200 2 -texture g "lux/scroll1.jpg" -texscroll .2 - -texture 0 "lux/scroll1.jpg" 4 0 200 2 -texture g "lux/scroll1.jpg" -texscroll -.2 - -setshader glowworld -texture 0 "lux/rw.jpg" 0 0 200 2 -texture g "lux/rw.jpg" -texscroll .2 - -texture 0 "lux/rw.jpg" 4 0 200 2 -texture g "lux/rw.jpg" -texscroll -.2 - - -texture 0 "lux/txt1.jpg" 0 0 200 2 -texture g "lux/txt1.jpg" -texscroll .1 - -texture 0 "lux/txt1.jpg" 4 0 200 2 -texture g "lux/txt1.jpg" -texscroll -.1 - - - -// Texturen aufrufen - - -exec packages/Lux/package.cfg - -// TV screen - -texture 0 "lux/tv1.jpg" 0 0 200 2 -texture g "lux/tv1.jpg" -texscroll .1 - -texture 0 "lux/tv1.jpg" 4 0 200 2 -texture g "lux/tv1.jpg" -texscroll -.1 - -// Map config - -// setshader bumpspecparallaxglowworld - -// Mapmodel reset - -mapmodelreset - - -// Mapmodels aufrufen - - -mmodel "mapmodels/lux/flasche/flasche1" -mmodel "mapmodels/lux/flasche/flasche2" -mmodel "mapmodels/lux/flasche/flasche3" -mmodel "mapmodels/lux/duck/duck1" -mmodel "mapmodels/lux/duck/duck2" -mmodel "mapmodels/lux/duck/duck3" -mmodel "dcp/leafs" -mmodel "dcp/bench" -mmodel "vegetation/tree05" -mmodel "dcp/reed" -mmodel "mapmodels/lux/penguin/penguin1" -mmodel "mapmodels/lux/penguin/penguin2"§ -mmodel "mapmodels/lux/penguin/penguin3" -mmodel "mapmodels/lux/pig/pig1" -mmodel "mapmodels/lux/pig/pig2" -mmodel "mapmodels/lux/pig/pig1g" -mmodel "mapmodels/lux/pig/pig2g" -mmodel "mapmodels/lux/rabe/rabe1" -mmodel "mapmodels/lux/rabbit/rabbit1" -mmodel "mapmodels/lux/rabbit/rabbit2" -mmodel "mapmodels/lux/rabbit/snowrabbit" - - diff --git a/services/assets/shims/3a9f828d5acef78c560530048e3898967174cd15c7d36f7110b599ecdd89fb47 b/services/assets/shims/3a9f828d5acef78c560530048e3898967174cd15c7d36f7110b599ecdd89fb47 deleted file mode 100644 index a5b9332cc..000000000 --- a/services/assets/shims/3a9f828d5acef78c560530048e3898967174cd15c7d36f7110b599ecdd89fb47 +++ /dev/null @@ -1,20 +0,0 @@ - -fog 3000 -texture 0 dg/f_p2_v.jpg -texture 0 dg/mur013.jpg -texture 0 dg/mur109.jpg -texture 0 dg/mot001.jpg -texture 0 dg/mad064.jpg -texture 0 dg/mot190.jpg -texture 0 dg/mot088.jpg -texture 0 golgotha/lava.jpg -texture 0 dg/mur063.jpg -texture 0 dg/mad065.jpg 1 -texture 0 dg/mot067.jpg -texture 0 dg/mur088.jpg -texture 0 gor/ST_GK_005_zu_001_cc.jpg 2 -texture 0 dg/mur000.jpg -texture 0 dg/mur054.jpg -texture 0 dg/muv030.jpg -texture 0 dg/muv032.jpg -mapmodel 0 0 0 objects/millblade diff --git a/services/assets/shims/3a9fb8f4d61bee1dffc496e2e091732d4f93c47b4df92df53c1821aca1f470f6 b/services/assets/shims/3a9fb8f4d61bee1dffc496e2e091732d4f93c47b4df92df53c1821aca1f470f6 deleted file mode 100644 index 08e2ed27a..000000000 --- a/services/assets/shims/3a9fb8f4d61bee1dffc496e2e091732d4f93c47b4df92df53c1821aca1f470f6 +++ /dev/null @@ -1,1131 +0,0 @@ -//mapmodels by pyccna, and downloaded from quadropolis. -//additional textures by philipk (pk02 pack, also from quadropolis) -//fogdome/cloudbox "worldstation" by Salatiel (coop Hopes clan) - -skybox "skyboxes/ulukai/corona" - -//CAPTURE BASES -base_1 = "^fs^f4Computer Room: ^f3Shotgun^fr" -base_2 = "^fs^f4Hydroponics: ^f0Minigun^fr" -base_3 = "^fs^f4Hangar Overlook: ^f6Rockets^fr" -base_4 = "^fs^f4Central Hub: ^f1Rifle^fr" -base_5 = "^fs^f4Observation Deck: ^f1Grenades^fr" -base_6 = "^fs^f4Hangar Floor: ^f7Pistol^fr" - -//SOUNDS -mapsound ao1/earthstation/computer_beeps.ogg 255 //0 -mapsound ao1/earthstation/computer_readout.ogg 150 //1 -mapsound ao1/earthstation/radio_static.ogg 80 //2 -mapsound ao1/earthstation/forcefield.ogg 200 //3 -mapsound ao1/earthstation/jet_idle.ogg 245 6 //4 -mapsound ao1/earthstation/scary_ambience.ogg 200 //5 (previously 120vol) -mapsound ao1/earthstation/respiration.ogg 255 //6 -mapsound ao1/earthstation/liquid.ogg 180 //7 -mapsound ao1/earthstation/fan.ogg 150 //8 -mapsound ao1/earthstation/alarm.ogg 255 2 //9 -mapsound ao1/earthstation/electricity.ogg 255 //10 - -//MAPMODELS -mapmodelreset -mmodel carrot -mmodel carrot -mmodel carrot -mmodel carrot -mmodel carrot -mmodel carrot -mmodel carrot -mmodel carrot -mmodel carrot -mmodel carrot -mmodel dcp/grass -mmodel dcp/groundlamp -mmodel dcp/smplant -// mmodel vegetation/tree07 -// mmodel vegetation/tree10 -mmodel dcp/ivy -mmodel dcp/ivy //listed twice, cuz too lazy to replace both prior models properly -mmodel mapmodels/makke/gutter_h_big/trak5 -mmodel mitaman/locker1 -mmodel makke/planet -mmodel mapmodels/justice/pad/jump -mmodel mapmodels/justice/pad/teleport -mmodel mapmodels/justice/pad/teledest -mmodel ao1/e_station -mmodel ao1/e_station/small -mmodel ao1/e_station/horiz -mmodel dcp/blade_x -mmodel rpg/characters/rat - -//TEXTURES -texturereset -setshader stdworld -texture 0 textures/sky.png -texture 0 textures/default.png -texture 0 textures/default.png //replaces grass - -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png - -exec packages/rorschach/package2.cfg - -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png - -exec packages/lunaran/package.cfg - -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png - -exec packages/textures/nieb/package.cfg -exec packages/trak5/package.cfg - -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png -texture 0 textures/default.png - -exec packages/textures/nieb/autumn/package.cfg - -//pk02 -setshader bumpspecmapglowworld -setshaderparam "specscale" .7 .7 .7 - -texture 0 "textures/philipk/pk02/ceiling02_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/ceiling02_n.png" -texture s "textures/philipk/pk02/ceiling02_s.jpg" -texture g "textures/philipk/pk02/ceiling02_g.jpg" - -texture 0 "textures/philipk/pk02/computer01a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/computer01a_n.png" -texture s "textures/philipk/pk02/computer01a_s.jpg" -texture g "textures/philipk/pk02/computer01a_g.jpg" - -texture 0 "textures/philipk/pk02/computer01b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/computer01b_n.png" -texture s "textures/philipk/pk02/computer01b_s.jpg" -texture g "textures/philipk/pk02/computer01b_g.jpg" - -texture 0 "textures/philipk/pk02/computer01c_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/computer01c_n.png" -texture s "textures/philipk/pk02/computer01c_s.jpg" -texture g "textures/philipk/pk02/computer01c_g.jpg" - -setshaderparam "glowcolor" 0.5 0.5 0.5 -texture 0 "textures/philipk/pk02/light01a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/light01_n.png" -texture s "textures/philipk/pk02/light01_s.jpg" -texture g "textures/philipk/pk02/light01_g.jpg" - -texture 0 "textures/philipk/pk02/light01b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/light01_n.png" -texture s "textures/philipk/pk02/light01_s.jpg" -texture g "textures/philipk/pk02/light01_g.jpg" - -setshaderparam "glowcolor" 1 1 1 -texture 0 "textures/philipk/pk02/light02a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/light02_n.png" -texture s "textures/philipk/pk02/light02_s.jpg" -texture g "textures/philipk/pk02/light02_g.jpg" - -texture 0 "textures/philipk/pk02/light02b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/light02_n.png" -texture s "textures/philipk/pk02/light02_s.jpg" -texture g "textures/philipk/pk02/light02_g.jpg" - -texture 0 "textures/philipk/pk02/light02c_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/light02_n.png" -texture s "textures/philipk/pk02/light02_s.jpg" -texture g "textures/philipk/pk02/light02_g.jpg" - -texture 0 "textures/philipk/pk02/light03_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/light03_n.png" -texture s "textures/philipk/pk02/light03_s.jpg" -texture g "textures/philipk/pk02/light03_g.jpg" - -texture 0 "textures/philipk/pk02/pipes01_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/pipes01_n.png" -texture s "textures/philipk/pk02/pipes01_s.jpg" -texture g "textures/philipk/pk02/pipes01_g.jpg" - -texture 0 "textures/philipk/pk02/switches01b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/switches01b_n.png" -texture s "textures/philipk/pk02/switches01b_s.jpg" -texture g "textures/philipk/pk02/switches01b_g.jpg" - -texture 0 "textures/philipk/pk02/switches01c_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/switches01c_n.png" -texture s "textures/philipk/pk02/switches01c_s.jpg" -texture g "textures/philipk/pk02/switches01c_g.jpg" - -texture 0 "textures/philipk/pk02/wall02a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall02a_n.png" -texture s "textures/philipk/pk02/wall02a_s.jpg" -texture g "textures/philipk/pk02/wall02a_g.jpg" - -texture 0 "textures/philipk/pk02/wall02b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall02b_n.png" -texture s "textures/philipk/pk02/wall02b_s.jpg" -texture g "textures/philipk/pk02/wall02b_g.jpg" - -texture 0 "textures/philipk/pk02/wall02c_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall02c_n.png" -texture s "textures/philipk/pk02/wall02c_s.jpg" -texture g "textures/philipk/pk02/wall02c_g.jpg" - -setshader bumpspecmapworld -setshaderparam "specscale" .7 .7 .7 - -texture 0 "textures/philipk/pk02/ceiling03_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/ceiling03_n.png" -texture s "textures/philipk/pk02/ceiling03_s.jpg" - -texture 0 "textures/philipk/pk02/door01_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/door01_n.png" -texture s "textures/philipk/pk02/door01_s.jpg" - -texture 0 "textures/philipk/pk02/door02_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/door02_n.png" -texture s "textures/philipk/pk02/door02_s.jpg" - -texture 0 "textures/philipk/pk02/door03_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/door03_n.png" -texture s "textures/philipk/pk02/door03_s.jpg" - -texture 0 "textures/philipk/pk02/floor_cyl01_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor_cyl01_n.png" -texture s "textures/philipk/pk02/floor_cyl01_s.jpg" - -texture 0 "textures/philipk/pk02/floor_cyl02_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor_cyl02_n.png" -texture s "textures/philipk/pk02/floor_cyl02_s.jpg" - -texture 0 "textures/philipk/pk02/floor01_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor01_n.png" -texture s "textures/philipk/pk02/floor01_s.jpg" - -texture 0 "textures/philipk/pk02/floor02_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor02_n.png" -texture s "textures/philipk/pk02/floor02_s.jpg" - -texture 0 "textures/philipk/pk02/floor03_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor03_n.png" -texture s "textures/philipk/pk02/floor03_s.jpg" - -texture 0 "textures/philipk/pk02/floor04_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor04_n.png" -texture s "textures/philipk/pk02/floor04_s.jpg" - -texture 0 "textures/philipk/pk02/floor05_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor05_n.png" -texture s "textures/philipk/pk02/floor05_s.jpg" - -texture 0 "textures/philipk/pk02/floor06a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor06a_n.png" -texture s "textures/philipk/pk02/floor06a_s.jpg" - -texture 0 "textures/philipk/pk02/floor06b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor06a_n.png" -texture s "textures/philipk/pk02/floor06a_s.jpg" - -texture 0 "textures/philipk/pk02/floor07_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor07_n.png" -texture s "textures/philipk/pk02/floor07_s.jpg" - -texture 0 "textures/philipk/pk02/floor08a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor08a_n.png" -texture s "textures/philipk/pk02/floor08a_s.jpg" - -texture 0 "textures/philipk/pk02/floor08b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor08b_n.png" -texture s "textures/philipk/pk02/floor08b_s.jpg" - -texture 0 "textures/philipk/pk02/floor09a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor09_n.png" -texture s "textures/philipk/pk02/floor09_s.jpg" - -texture 0 "textures/philipk/pk02/floor09b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor09_n.png" -texture s "textures/philipk/pk02/floor09_s.jpg" - -texture 0 "textures/philipk/pk02/floor10_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor10_n.png" -texture s "textures/philipk/pk02/floor10_s.jpg" - -texture 0 "textures/philipk/pk02/floor11_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor11_n.png" -texture s "textures/philipk/pk02/floor11_s.jpg" - -texture 0 "textures/philipk/pk02/floor12a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor12_n.png" -texture s "textures/philipk/pk02/floor12_s.jpg" - -texture 0 "textures/philipk/pk02/floor12b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor12_n.png" -texture s "textures/philipk/pk02/floor12_s.jpg" - -texture 0 "textures/philipk/pk02/floor13a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor13_n.png" -texture s "textures/philipk/pk02/floor13_s.jpg" - -texture 0 "textures/philipk/pk02/floor13b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/floor13_n.png" -texture s "textures/philipk/pk02/floor13_s.jpg" - -texture 0 "textures/philipk/pk02/generic01a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/generic01_n.png" -texture s "textures/philipk/pk02/generic01_s.jpg" - -texture 0 "textures/philipk/pk02/generic01b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/generic01_n.png" -texture s "textures/philipk/pk02/generic01_s.jpg" - -texture 0 "textures/philipk/pk02/panels01a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/panels01a_n.png" -texture s "textures/philipk/pk02/panels01a_s.jpg" - -texture 0 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"textures/philipk/pk02/wall04b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall04b_n.png" -texture s "textures/philipk/pk02/wall04b_s.jpg" - -texture 0 "textures/philipk/pk02/wall05a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall05a_n.png" - -setshader stdworld - -texture 0 "textures/philipk/pk02/dec_num00.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num01.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num02.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num03.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num04.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num05.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num06.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num07.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num08.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_num09.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_numA.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_numB.jpg" 0 0 0 .5 -texture 0 "textures/philipk/pk02/dec_numC.jpg" 0 0 0 .5 - -texture 0 "textures/default.png" - -setshader bumpspecmapglowworld -setshaderparam "specscale" .7 .7 .7 - -texture 0 "textures/philipk/pk02/light01a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/light01_n.png" -texture s "textures/philipk/pk02/light01_s.jpg" -texture g "textures/philipk/pk02/light01a_g.jpg" - -texture 0 "textures/philipk/pk02/light01b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/light02_n.png" -texture s "textures/philipk/pk02/light01_s.jpg" -texture g "textures/philipk/pk02/light01b_g.jpg" - -texture 0 "textures/default.png" - -setshader bumpspecmapworld -setshaderparam "specscale" .7 .7 .7 - -texture 0 "textures/philipk/pk02/wall05b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall05b_n.png" -texture s "textures/philipk/pk02/wall05b_s.jpg" - -texture 0 "textures/philipk/pk02/wall05c_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall05c_n.png" -texture s "textures/philipk/pk02/wall05c_s.jpg" - -texture 0 "textures/philipk/pk02/wall06a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall06a_n.png" -texture s "textures/philipk/pk02/wall06a_s.jpg" - -texture 0 "textures/philipk/pk02/wall06b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall06b_n.png" -texture s "textures/philipk/pk02/wall06b_s.jpg" - -texture 0 "textures/philipk/pk02/wall07a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall07a_n.png" -texture s "textures/philipk/pk02/wall07a_s.jpg" - -texture 0 "textures/philipk/pk02/wall07b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall07b_n.png" -texture s "textures/philipk/pk02/wall07b_s.jpg" - -texture 0 "textures/philipk/pk02/wall08a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall08_n.png" -texture s "textures/philipk/pk02/wall08_s.jpg" - -texture 0 "textures/philipk/pk02/wall08b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall08_n.png" -texture s "textures/philipk/pk02/wall08_s.jpg" diff --git a/services/assets/shims/3ec37b35f3542a430e674de28323011e5b53185e24510594ef18b0ff19685e93 b/services/assets/shims/3ec37b35f3542a430e674de28323011e5b53185e24510594ef18b0ff19685e93 deleted file mode 100644 index 22cecc92a..000000000 --- a/services/assets/shims/3ec37b35f3542a430e674de28323011e5b53185e24510594ef18b0ff19685e93 +++ /dev/null @@ -1,5 +0,0 @@ -//models -mapmodelreset -mmodel "dcp/blade_y/fast" -mmodel "dcp/blade_y/big" -mmodel "crow" diff --git a/services/assets/shims/402df4155d0c95809d239006a9e0bb7b01728dac25d51dd94abe774193700690 b/services/assets/shims/402df4155d0c95809d239006a9e0bb7b01728dac25d51dd94abe774193700690 deleted file mode 100644 index 78247c913..000000000 --- a/services/assets/shims/402df4155d0c95809d239006a9e0bb7b01728dac25d51dd94abe774193700690 +++ /dev/null @@ -1,339 +0,0 @@ -//cloudlayer -cloudlayer blindabuser/blindaclouds -cloudscrollx .025 -cloudscrolly .025 -cloudheight .2 -cloudfade 1.0 -cloudscale 1.0 -cloudalpha 1.0 -cloudcolour 200 200 255 - -//textures -texturereset - -setshader "stdworld" -texture 0 "ik2k/ik_sky_day_back.jpg" -texture 0 "textures/default.png" - -setshader "bumpworld" -texture 0 "textures/suicizer/basic256.png" -texture n "argh/flat.png" -texture 0 "textures/suicizer/basic256.png" //black -texture n "argh/flat.png" -texcolor 0 0 0 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texcolor .2 .2 .2 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texcolor .4 .4 .4 -texture 0 "textures/suicizer/basic256.png" //blue -texture n "argh/flat.png" -texcolor .1 .1 .375 -texture 0 "textures/suicizer/basic256.png" //red -texture n "argh/flat.png" -texcolor .4 .1 .1 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texcolor .5 .75 .1 -texture 0 "textures/suicizer/basic256.png" //pink -texture n "argh/flat.png" -//texcolor 1 .35 .7 -texalpha .5 .5 - -setshader "bumpenvspecworld" -setshaderparam "envscale" .2 .2 .2 -setshaderparam "specscale" 2 2 2 -texture 0 "misanthropx/white.jpg" -texture n "argh/flat.png" - -setshader "bumpglowworld" -setshaderparam "glowcolor" 1 1 1 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .2 .2 .2 -texscale .5 - -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .5 .75 .1 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .5 .75 .1 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .5 .75 .1 -texscale .5 - -texture 0 "textures/suicizer/basic256.png" //pink -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -//texcolor 1 .35 .7 -texalpha .5 .5 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //pink -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -//texcolor 1 .35 .7 -texalpha .5 .5 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //pink -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -//texcolor 1 .35 .7 -texalpha .5 .5 -texscale .5 - -setshaderparam "glowcolor" 2 .5 .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .2 .2 .2 -texscale .5 - -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .5 .75 .1 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .5 .75 .1 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .5 .75 .1 -texscale .5 - -setshaderparam "glowcolor" .5 2 .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .2 .2 .2 -texscale .5 - -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .5 .75 .1 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .5 .75 .1 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .5 .75 .1 -texscale .5 - -setshaderparam "glowcolor" .5 .5 2 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .2 .2 .2 -texscale .5 - -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .5 .75 .1 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .5 .75 .1 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //green -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .5 .75 .1 -texscale .5 - -setshaderparam "glowcolor" 2 .4 1 -texture 0 "textures/suicizer/basic256.png" //pink -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -//texcolor 1 .35 .7 -texalpha .5 .5 -texscale .5 - -setshader "bumpglowworld" -setshaderparam "glowcolor" 1 1 1 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn01.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/weapspawn02.jpg" -texcolor .2 .2 .2 -texscale .5 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -texcolor .2 .2 .2 -texscale .5 - -setshaderparam "glowcolor" 2 .7 1.4 -texture 0 "textures/suicizer/basic256.png" //pink -texture n "argh/flat.png" -texture g "textures/yves_allaire/dsi/tmpjp2.jpg" -//texcolor 1 .35 .7 -texalpha .5 .5 -texscale .5 - -setshader "pulseglowworld" -setshaderparam "glowcolor" .25 .25 .75 -setshaderparam "pulseglowcolor" .1 .1 .3 -setshaderparam "pulseglowspeed" .5 -texture 0 "meister/asgard/luce1_g.png" -texture g "meister/asgard/luce1_g.png" -texoffset 0 16 -texalpha 0.0001 -texscale 8 - -setshaderparam "glowcolor" 1.2 .4 .4 -setshaderparam "pulseglowcolor" .3 .1 .1 -texture 0 "meister/asgard/luce1_g.png" -texture g "meister/asgard/luce1_g.png" -texoffset 0 16 -texalpha 0.0001 -texscale 8 - -setshader "bumpworld" -texture 0 "mx/textures/sdm1/lamp.jpg" -texture n "argh/flat.png" -texture 0 "mx/textures/sdm1/lamp.jpg" -texture n "argh/flat.png" -texture 0 "mx/textures/sdm1/lamp.jpg" -texture n "argh/flat.png" -texture 0 "mx/textures/sdm1/lamp.jpg" -texture n "argh/flat.png" - -setshader "bumpglowworld" -setshaderparam "glowcolor" 1 1 1 -texture 0 "mx/textures/sdm1/light02.jpg" -//texture n "argh/flat.png" -texture g "mx/textures/sdm1/light02_glow.jpg" - -setshaderparam "glowcolor" 4 .1 .1 -texture 0 "mx/textures/sdm1/light02.jpg" -texture n "argh/flat.png" -texture g "mx/textures/sdm1/light02_glow.jpg" - -setshaderparam "glowcolor" .2 1.2 -texture 0 "mx/textures/sdm1/light02.jpg" -texture n "argh/flat.png" -texture g "mx/textures/sdm1/light02_glow.jpg" - -setshaderparam "glowcolor" .1 .1 4 -texture 0 "mx/textures/sdm1/light02.jpg" -texture n "argh/flat.png" -texture g "mx/textures/sdm1/light02_glow.jpg" - -setshader "bumpspecworld" -setshaderparam "envscale" .2 .2 .2 -setshaderparam "specscale" 2 2 2 -texture 0 "textures/suicizer/basic256.png" //grey -texture n "argh/flat.png" -texcolor .6 .6 .6 - -//custom shader - -setshader blendworld -setshaderparam blendpower .65 -texture 0 egyptsoc/block10c.jpg -texture u noctua/stone16.jpg -texture 0 rorschach/2_floor02.jpg -texture u noctua/plast06.jpg -texture 0 lunaran/bigmet1_d.jpg -texture u aard/aardograss_1.jpg -texture 0 egyptsoc/block10c.jpg -texture u mitaman/mm-metalbase1.jpg - -setshaderparam blendscale .5 -texture 0 lunaran/bigmet1_d.jpg -texture u aard/aardograss_1.jpg - -setshaderparam blendscale 8 -setshaderparam blendpower .8 -texture 0 lunaran/cord1_d.jpg -texture u particles/bullet.png - -setshaderparam blendscale .5 -setshaderparam blendpower .2 -texture 0 lunaran/cord1_d.jpg -texture u particles/explosion.png -texture 0 trak5/base1a.jpg -texture u particles/explosion.png - -setshaderparam blendpower .8 -texture 0 lunaran/cord1_d.jpg -texture u particles/steam.png -texture 0 lunaran/cord1_d.jpg -texture u particles/smoke.png -texture 0 "textures/suicizer/basic256.png" //grey -texture u particles/steam.png -texcolor .2 .2 .2 -texscale .5 - -setshaderparam blendscale 2 -setshaderparam blendpower .4 -texture 0 trak5/panel2a.jpg -texture u makke/dirt01.jpg - -setshader glowworld -setshaderparam glowcolor .1 .1 .1 -texture 0 trak5/panel2a.jpg -texture g makke/dirt01.jpg diff --git a/services/assets/shims/4084cdcd9bc00b56bcf66962d6f05de5cef7816bca82eb98224c8f27fce09121 b/services/assets/shims/4084cdcd9bc00b56bcf66962d6f05de5cef7816bca82eb98224c8f27fce09121 deleted file mode 100644 index 12bcbe8a9..000000000 --- a/services/assets/shims/4084cdcd9bc00b56bcf66962d6f05de5cef7816bca82eb98224c8f27fce09121 +++ /dev/null @@ -1,3441 +0,0 @@ -//Skybox-related commands - -loadsky "staffy/staffy" 0 //Defines which skybox will be used from the directory-path called "packages" and the rate at which to spin the skybox. The command "skybox" does just the same thing, except you can also recieve which the current skybox is named and it's directory-path (but isn't supporting integrated spinning, which would need to be done with the "spinsky" command). -spinsky 0 //Specifies at which speed (in degrees per second) the skybox should spin/yaw. -yawsky 0 //Defines the clamped yaw rotation of the skybox in degrees. -skylight 0 0 0 //Controls whether the skybox (and the texture at slot 0) emit light or not by the parameters Red Green Blue (from 0 to 255). If only 1 parameter has been defined, that value will be considered as a gray-scale. -blurskylight 0 //Controls if a blur filter will be applied to the ambient light (enabled via the command "skylight"), before it's combined with any other light (like entities or sunlight) to create the final lightmap. This variable is useful for softening the skylight and making it appear more scattered (default 0, no blur is applied. when set on 1, a 3x3 blur filter is used. When set on 2, a 5x5 blur filter is used). - -//Cloudbox-related commands - -cloudbox "penguins/kenon_cloudbox" //Defines the clouddbox from the directory-path called "packages". The cloudbox should have an alpha channel which is used to blend it over the normal skybox. -//cloudboxcolour 0 0 0 //Specifies the colour of the water material in the slots Red - Green - Blue from 0 to 255 (default 255 255 255). -spinclouds .5 //Specifies at which speed (in degrees per second) the cloudbox should spin/yaw. -yawclouds 0 //Defines the clamped yaw rotation of the cloudbox in degrees. -cloudclip 0 //Defines a vertical offset to "cut off" the cloudbox. It's a variable between 0 and 1 (default 0.5). - -//Cloudlayer-related commands -//cloudlayer "" //Defines the cloudlayer from the directory-path called "packages". The cloudbox should have an alpha channel which is used to blend it over the normal skybox. The cloudlayer is being rendered onto a horizontal circle that fades into the edges of the skybox. -cloudscrollx 0 //Specifies the rate in Hertz at which the cloudlayer should scroll on the X-axis. -cloudscrolly 0 //Specifies the rate in Hertz at which the cloudlayer should scroll on the Y-axis. -cloudscale 1 //Defines how much times the cloudlayer should be multiplied (default 1). -cloudheight 0.2 //Specifies the vertical offset of the cloudlayer to the skybox. The value -1 is being considered as the bottom of the skybox, 0 will be taken as the middle and 1 as the top of the skybox. -cloudfade 0.2 //Defines the offset towards the centre of the cloudlayer at which it will start fading into the skybox. The value of the parameter is a floating point. The value 0 is being considered to the edge of the horizontal circle which the cloudlayer is being rendered onto, while the value 1 is corresponding to the centre (default 0.2). - -//Lighting-related commands - -shadowmapambient 0 //Specifies the colour to use as ambient light for shadows created by shadowmapping (like models). Should be defined in an hexadecimal colour value to make it work properly (so "0xRRGGBB"). Beware that any value of 255 or less is being treaded as gray-scale. When it's not specified, the value will be taken from the "ambient" variable and the "skylight" command. -shadowmapangle 0 //Sets the angle in degrees at which the shadow of models (also pickups) will be rendered. If not specified, this value will be guessed on any light-entity which has "0" in it's first slot. - -//Material-related commands - -materialreset //Controls if the textures which already have been loaded by default should be cleared from the materials (default 0). - -texture water golgotha/water2.jpg" //Specifies the surface of water material. -texture 1 "textures/waterfall.jpg" //Specifies the side-faces of water material. -texture 1 "textures/watern.jpg" //Specifies the "normals" of water material. Probably used for rendering the causics correctly, as lava doesn't need it. -texture 1 "textures/waterdudv.jpg" //Specifies the distortion of water material. Used for positioning the diffuse texture. -texture 1 "textures/waterfalln.jpg" //Specifies the "normals" which are used for the side-faces of the water material. -texture 1 "textures/waterfalldudv.jpg" //Specifies the distortion which are used for the side-faces of the water material. Used for position the diffuse texture. - -texture lava "dg/floor_lava2.jpg" //Specifies the surface of lava material. -texscale 2 -texture 1 "dg/floor_lava2.jpg" //Specifies the side-faces of lava material. -texscale 2 - -waterspec 50 //Speficies the percentage of specular light what will be rendered on water material. -waterfog 5 //Specifies the distance of which fog appears in water material from 1 to 10000 (default 150). -watercolour 20 70 80 //Specifies the colour of the water material in the slots Red - Green - Blue from 0 to 255 (default 20 70 80). If the default values "0 0 0" have been specified, the command will be reset to default. -waterfallcolour 0 0 0 //Specifies the colour from the sides of the water material in the slots Red - Green - Blue from 0 to 255 (default 0 0 0). If the default values "0 0 0" have been specified, the colours are supplied via "watercolour" instead. -causticscale 50 //Defines how much times the water caustics should be multiplied in percent (default 50). -causticmillis 75 //Defines the speed (in milliseconds per frame) at which the water caustics play (default 75) -lavafog 15 //Specifies the distance of which fog appears in water material from 1 to 10000 (default 50). -lavacolour 40 80 40 //Specifies the colour of the water material in the slots Red - Green - Blue from 0 to 255 (default 255 64 0). If the default values "0 0 0" have been specified, the command will be reset to default. - -//Texture-related commands - -texturereset //Controls if the textures which already have been loaded by default should be cleared from the texture pallete (default 0). - -//1st room of the map. Just diffuse and glow-mapped textures have been used only. - -setshader stdworld //Sets the shader-settings to default. The diffuse texture gets rendered with light from the map itself only. -texture 0 "ik2k/ik_sky_day_back.jpg" //Environmental texture -texture 0 "textures/default.png" //Default texture -texture 0 lunaran/bigmet1_d.jpg //Specifies the diffuse texture, which always needs "0" or "c" before the path to the texture which gets rendered. In this case, the texture also appears ingame with "voffset 128". -texture 0 lunaran/bigmet2_d.jpg -texture 0 lunaran/box1a_d.jpg -texture 0 lunaran/box1b_d.jpg -texture 0 lunaran/box2_d.jpg //Appears ingame also with "vscale .5". -texture 0 lunaran/glue1_d.jpg -texture 0 lunaran/glue2_d.jpg -texture 0 lunaran/grate1_d.jpg -texture 0 lunaran/green1_d.jpg -texture 0 lunaran/hexflr1_d.jpg -texture 0 lunaran/hexflr2_d.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture 0 lunaran/panel128_1_d.jpg -texture 0 lunaran/panel128_2_d.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture 0 lunaran/panel64tri_1_d.jpg //Appears ingame also with "vrotate 1". -texture 0 lunaran/panel64_0_d.jpg -texture 0 lunaran/panel64_1_d.jpg //Appears ingame also with "vrotate 1" and "voffset 128". -texture 0 lunaran/panel64_2a_d.jpg //Appears ingame also with "vrotate 1" and "voffset 0 8". -texture 0 lunaran/panel64_2b_d.jpg -texture 0 lunaran/panel64_2_d.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture 0 lunaran/panel64_3_d.jpg -texture 0 lunaran/panel64_4_d.jpg -texture 0 lunaran/panel64_5a_d.jpg //Appears ingame also with "voffset 0 64; vrotate 1". -texture 0 lunaran/panel64_5b_d.jpg -texture 0 lunaran/panel64_5_d.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture 0 lunaran/panel64_6_d.jpg //Appears ingame also with "vrotate 1". -texture 0 lunaran/panel64_7b_d.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture 0 lunaran/panel64_7_d.jpg -texture 0 lunaran/pwpip1_d.jpg -texture 0 lunaran/qcomp1_d.jpg -texture 0 lunaran/qcomp2_d.jpg -texture 0 lunaran/qcomp3_d.jpg -texture 0 lunaran/rock1_d.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture 0 lunaran/support1_d.jpg //Appears ingame also with "vrotate 1". -texture 0 lunaran/wires1_d.jpg -texture 0 lunaran/cord1_d.jpg -texture 0 lunaran/sym1a_d.jpg //Appears ingame also with "voffset 0 128". - -setshader pulseworld //Sets the shader-settings so a pulsating texture gets rendered over the diffuse texture, but still gets rendered with light from the map itself only. It can't be combined with any other shader-settings as it's own, except as "setshader ...pulseglowworld", but carries a different purpose when using so. -setshaderparam pulsecolor 1 .8 .6 //Specifies the multiple factor of how much light should the diffuse texture emit on a pulsating manner, in the parameters Red - Green - Blue (default "1 1 1"). This command can also be used on textures which have "...pulseglowworld" as setted shader and results in different as the shaderparameter "pulseglowcolor". -setshaderparam pulsespeed .1 //Specifies the speed of the pulsating secondary texture in Hertz. -texture 0 lunaran/panel128_1_d.jpg -texture u lunaran/sym2_d.jpg //Specifies an undefined texture, which always needs "1" or "u" before the path to the texture which gets rendered. This is usefull for blendmapping if the a texture like a decal shouldn't be blended into the diffuse texture. This one also appears ingame also "voffset 128 128". -//texalpha 0.5 0 //Speficies the transparancy of the texture which has been defined before this commmand. This command will only be used if the geometry which the texture appears on, is surrounded by alpha material (as a cube is just filled with alpha material and the geometry inside of it). The first value specifies the front-face of that particular geometry, while the second value specifies the back-face of the particular geometry (default 0.5 0). Unlike some similar commands as "texrotate" or "texscale", it can be used individually as long as the shader which has been setted contains "pulseworld" or "pulseglowworld", but won't have as much effect like if it would be used on those particular shader-settings. - -setshader glowworld //Sets the shader-settings on such way that the diffuse texture emits lights over itself only by using the glow-mapped texture. -setshaderparam glowcolor .9 .8 .7 //Specifies the multiple factor of how much light should the diffuse texture emit, in the parameters Red - Green - Blue (default "1 1 1"). -texture 0 lunaran/light_ceil1_d.jpg -texture g lunaran/light_ceil1_g.jpg //Specifies the glow-mapped texture, which always needs "g" before the path to the texture which gets rendered. -texture 0 lunaran/light_fifty1_d.jpg //Appears ingame also with "vrotate 1". -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture g lunaran/light_fifty2_g.jpg -setshaderparam glowcolor 1 1 1 -texture 0 lunaran/light_fifty_d.jpg -texture g lunaran/light_fifty_g.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture g lunaran/light_flouro1_g.jpg -texture 0 lunaran/light_jail_d.jpg -texture g lunaran/light_jail_g.jpg -texture 0 lunaran/light_r1_d.jpg -texture g lunaran/light_r1_g.jpg - -setshader pulseglowworld //Sets the shader-settings on such way that the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam pulseglowcolor .9 .8 .7 //Specifies the multiple factor of how much light should the glow-mapped texture emit on a pulsating manner, in the parameters Red - Green - Blue (default "1 1 1"). -setshaderparam pulseglowspeed .5 //Specifies the speed of the pulsating glow-mapped texture in Hertz. -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg //Appears ingame also with "voffset 128". -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture g lunaran/qcomp5_glow.jpg -texture 0 lunaran/qcomp5_d.jpg //Appears ingame also with "voffset 120". -texture g lunaran/qcomp5_glow2.jpg - -setshader decalworld //Sets the shader-settings so a secondary texture can get rendered over the diffuse texture. It can't be combined with any other shader-settings as it's own. Take as advise that the decal texture should carry the same resolution as the diffuse texture, for better results. -texture 0 lunaran/green1_d.jpg -texture d "particles/scorch.png" //Specifies the decal texture, were a "d", "1" or "u" always needs to stand before the path to the texture which gets rendered. - -texture 0 lunaran/panel128_1_d.jpg -texture d particles/scorch.png - -setshader stdworld -texture 0 "textures/default.png" //Specifies if a texture (skin, font, or skybox) should be "compressed" and scaled for rendering. It's being used to match a high-quality texture with low-pixelated textures better by decreasing the ammount of pixels used for the texture and seems to have a pretty random result. -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//2nd room of the map. Next to diffuse and glow-mapped textures, also normal-mapped textures have been used. - -setshader bumpworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture, but still gets rendered with light from the map itself only. Bump-mapped textures are commonly being used in Cube Engine 2 to stretch the pixels of diffuse texture on certain places, for creating the illusion of geometry inside a texture. This happens when the bump-mapped texture has been specified with another texture like a parallax-mapped texture. If no other texture than the diffuse and the bump-mapped texture, the shader will add a some "shadow" to the diffuse texture, so it looks like there's more depth in it. -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg //Specifies the normal-mapped texture (also called "bump-mapped texture"), which always needs "n" before the path to the texture which gets rendered. -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg - -setshader bumpglowworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture g lunaran/light_fifty2_g.jpg -setshaderparam glowcolor 1 1 1 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture g lunaran/light_fifty_g.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture g lunaran/light_flouro1_g.jpg -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture g lunaran/light_jail_g.jpg -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture g lunaran/light_r1_g.jpg - -setshader bumppulseglowworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam pulsecolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture g lunaran/qcomp5_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture g lunaran/qcomp5_glow2.jpg - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//3rd room of the map. Next to diffuse and glow-mapped textures, also bump-mapped, environmental-mapped and specular-mapped shaders have been used. - -setshader bumpspecworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture, while a constant specular light gets renderend also. Specular-light is being used in Cube Engine 2 to render a certain ammount of light over the diffuse texture (which has been stretched on certain areas before specular light is being emitted). -setshaderparam specscale .3 .25 .25 //Specifies the multiple factor of how much specular light should be emitted on the diffuse texture, in the paramaters Red - Green - Blue (default "1 1 1" when using without specular-mapped texture, with specular-mapped texture it's default is "6 6 6" ). It's recommended when specifying, use values which match the lighting of the map. -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg - -setshader bumpenvworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture, but still gets rendered with light from the map itself only. If there is a specular-mapped texture specified also, the environmental-shader will use it so declare the intensity on the diffuse texture. -setshaderparam envscale .35 .3 .25 //Specifies the multiple factor of the intensity of the enviromental-mapped texture (as a skybox or envmap-entity). If no skybox is specified and there is an envmap-entity in range, Cube Engine 2 will render "an own" skybox of the area which the envmap-entity is appearing. It's default is "1 1 1" when a skybox is specified. If not, default is "0.2 0.2 0.2"). -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg - -setshader bumpspecworld -setshaderparam specscale .3 .25 .25 -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg - -setshader bumpenvworld -setshaderparam envscale .35 .3 .25 -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg - -setshader bumpspecworld -setshaderparam specscale .3 .25 .25 -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg - -setshader bumpenvworld -setshaderparam envscale .35 .3 .25 -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg - -setshader bumpspecworld -setshaderparam specscale .3 .25 .25 -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg - -setshader bumpspecglowworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam specscale .3 .25 .25 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg - -setshader bumpenvglowworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .35 .3 .25 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture g lunaran/light_fifty2_g.jpg - -setshader bumpspecglowworld -setshaderparam specscale .3 .25 .25 -setshaderparam glowcolor .9 .3 .3 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture g lunaran/light_fifty_g.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture g lunaran/light_flouro1_g.jpg -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture g lunaran/light_jail_g.jpg -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture g lunaran/light_r1_g.jpg - -setshader bumpspecpulseglowworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam specscale .3 .25 .25 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture g lunaran/panel128_4_g.jpg - -setshader bumpenvpulseglowworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam envscale .35 .3 .25 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed 2 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture g lunaran/qcomp5_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture g lunaran/qcomp5_glow2.jpg - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//4th room of the map. Next to diffuse and glow-mapped textures, also bump- and specular-mapped textures has been used. - -setshader bumpspecmapworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture, while specular light gets renderend also. Specular-mapped textures are being used in Cube Engine 2 to render a certain ammount of light over the diffuse texture on a more precise way (like intensity) as without specular-mapped texture (which has been stretched on certain areas before specular light is being emitted). -setshaderparam specscale 4 4 4 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg //Specifies the specular-mapped texture which is used for rendering specular light on the diffuse texture. -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture s lunaran/box2_s.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture s lunaran/glue1_s.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture s lunaran/glue2_s.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture s lunaran/grate1_s.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture s lunaran/green1_s.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture s lunaran/hexflr1_s.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture s lunaran/hexflr2_s.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture s lunaran/panel128tri_1_s.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/panel128_1_s.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture s lunaran/panel128_2_s.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture s lunaran/panel128_3b_s.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture s lunaran/panel128_6a_s.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture s lunaran/panel128_6b_s.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture s lunaran/panel64tri_1_s.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture s lunaran/panel64_0_s.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture s lunaran/panel64_1_s.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture s lunaran/panel64_2a_s.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture s lunaran/panel64_2b_s.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture s lunaran/panel64_2_s.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture s lunaran/panel64_3b_s.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture s lunaran/panel64_3_s.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture s lunaran/panel64_4_s.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture s lunaran/panel64_5a_s.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture s lunaran/panel64_5b_s.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture s lunaran/panel64_5_s.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture s lunaran/panel64_6b_s.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture s lunaran/panel64_6_s.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture s lunaran/panel64_7b_s.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture s lunaran/panel64_7c_s.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7d_s.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7_s.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture s lunaran/pwpip1_s.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture s lunaran/qcomp1_s.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture s lunaran/qcomp2_s.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture s lunaran/qcomp3_s.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture s lunaran/cord1_s.jpg -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym1a_s.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym2_s.jpg - -setshader bumpspecmapglowworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam specscale 4 4 4 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture s lunaran/light_ceil1_s.jpg -texture g lunaran/light_ceil1_g.jpg -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -setshaderparam glowcolor .9 .3 .3 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture s lunaran/light_flouro0a_s.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture s lunaran/light_flouro0_s.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture s lunaran/light_flouro1a_s.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture g lunaran/light_flouro1_g.jpg -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture s lunaran/light_jail_s.jpg -texture g lunaran/light_jail_g.jpg -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg - -setshader bumpspecmappulseglowworld //Sets the shader-settings so a normal-mapped shader gets rendered over the diffuse texture, while a constant specular light gets renderend also the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam specscale 4 4 4 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture s lunaran/panel128_4_s.jpg -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture s lunaran/panel128_5_s.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//5th room of the map, uses next to diffuse and glow-mapped textures also bump-, specular and environmental-mapped textures. - -setshader bumpenvspecworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture, while a constant specular light gets renderend also. -setshaderparam envscale .05 .03 .03 -setshaderparam specscale .225 .225 .225 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture e darc/forge //Specifies the skybox which should be rendered over the diffuse texture. Only skyboxes are allowed when specifying (if not specified, the skybox of the map or the closes envmap-entity will get rendered). Beware with this command, as any "typo" in specifying the skybox will result in a crashing Cube Engine 2, as it tries to render but is failing so. -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture e darc/forge -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture e darc/forge -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture e darc/forge -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture e darc/forge -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture e darc/forge -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture e darc/forge -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture e darc/forge -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg - -setshader bumpenvspecglowworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .04 .02 .02 -setshaderparam specscale .2 .2 .2 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture g lunaran/light_fifty2_g.jpg -setshaderparam glowcolor .9 .3 .3 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture g lunaran/light_fifty_g.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture g lunaran/light_flouro1_g.jpg -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture g lunaran/light_jail_g.jpg -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture g lunaran/light_r1_g.jpg - -setshader bumpenvspecpulseglowworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam envscale .04 .02 .02 -setshaderparam specscale .2 .2 .2 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture g lunaran/qcomp5_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture g lunaran/qcomp5_glow2.jpg - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//6th room of the map, uses next to diffuse and glow-mapped textures also bump-, specular and environmental-mapped textures. - -setshader bumpenvspecmapworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture, while specular light gets renderend also. -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.5 1.5 1.5 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg -texture e darc/forge -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture e darc/forge -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture e darc/forge -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture e darc/forge -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture s lunaran/box2_s.jpg -texture e darc/forge -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture s lunaran/glue1_s.jpg -texture e darc/forge -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture s lunaran/glue2_s.jpg -texture e darc/forge -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture s lunaran/grate1_s.jpg -texture e darc/forge -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture s lunaran/green1_s.jpg -texture e darc/forge -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture s lunaran/hexflr1_s.jpg -texture e darc/forge -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture s lunaran/hexflr2_s.jpg -texture e darc/forge -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture s lunaran/panel128tri_1_s.jpg -texture e darc/forge -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/panel128_1_s.jpg -texture e darc/forge -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture s lunaran/panel128_2_s.jpg -texture e darc/forge -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture s lunaran/panel128_3b_s.jpg -texture e darc/forge -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture s lunaran/panel128_6a_s.jpg -texture e darc/forge -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture s lunaran/panel128_6b_s.jpg -texture e darc/forge -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture s lunaran/panel64tri_1_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture s lunaran/panel64_0_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture s lunaran/panel64_1_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture s lunaran/panel64_2a_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture s lunaran/panel64_2b_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture s lunaran/panel64_2_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture s lunaran/panel64_3b_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture s lunaran/panel64_3_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture s lunaran/panel64_4_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture s lunaran/panel64_5a_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture s lunaran/panel64_5b_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture s lunaran/panel64_5_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture s lunaran/panel64_6b_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture s lunaran/panel64_6_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture s lunaran/panel64_7b_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture s lunaran/panel64_7c_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7d_s.jpg -texture e darc/forge -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7_s.jpg -texture e darc/forge -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture s lunaran/pwpip1_s.jpg -texture e darc/forge -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture s lunaran/qcomp1_s.jpg -texture e darc/forge -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture s lunaran/qcomp2_s.jpg -texture e darc/forge -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture s lunaran/qcomp3_s.jpg -texture e darc/forge -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture e darc/forge -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture e darc/forge -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture e darc/forge -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg -texture e darc/forge -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture s lunaran/cord1_s.jpg -texture e darc/forge -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym1a_s.jpg -texture e darc/forge -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym2_s.jpg -texture e darc/forge - -setshader bumpenvspecmapglowworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture, while specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.5 1.5 1.5 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture s lunaran/light_ceil1_s.jpg -texture g lunaran/light_ceil1_g.jpg -texture e darc/forge -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture e darc/forge -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture e darc/forge -setshaderparam glowcolor .9 .3 .3 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture e darc/forge -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture s lunaran/light_flouro0a_s.jpg -texture g lunaran/light_flouro0a_g.jpg -texture e darc/forge -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture s lunaran/light_flouro0_s.jpg -texture g lunaran/light_flouro0_g.jpg -texture e darc/forge -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture s lunaran/light_flouro1a_s.jpg -texture g lunaran/light_flouro1a_g.jpg -texture e darc/forge -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture g lunaran/light_flouro1_g.jpg -texture e darc/forge -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture s lunaran/light_jail_s.jpg -texture g lunaran/light_jail_g.jpg -texture e darc/forge -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg -texture e darc/forge - -setshader bumpenvspecmapglowworld //Sets the shader-settings so an environmental-mapped shader is getting rendered over the diffuse texture, while specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.5 1.5 1.5 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture e darc/forge -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture s lunaran/panel128_4_s.jpg -texture g lunaran/panel128_4_g.jpg -texture e darc/forge -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture s lunaran/panel128_5_s.jpg -texture g lunaran/panel128_5_glo.jpg -texture e darc/forge -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg -texture e darc/forge - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//7th room of the map, next to diffuse and glow-mapped textures, also bump-mapped and height-mapped textures have been used. - -setshader bumpparallaxworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse texture, with light from the map itself only. Height-mapped textures are being used in Cube Engine 2 to specify more accurate which pixels should be stretched and with which intensity this should happen. -setshaderparam parallaxscale 0.04 -0.02 0 0 //Specifies the offset of the height-map in x - y - z - w (default "0.06 -0.03 0 0"). It's recommended to stay between -1 to 1 when specifying as some odd results would occur. -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture z lunaran/bigmet1_h.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture z lunaran/bigmet2_h.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture z lunaran/box1a_h.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture z lunaran/box1b_h.jpg -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture z lunaran/box2_h.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture z lunaran/glue1_h.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture z lunaran/glue2_h.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture z lunaran/grate1_h.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture z lunaran/green1_h.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture z lunaran/hexflr1_h.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture z lunaran/hexflr2_h.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture z lunaran/panel128tri_1_h.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture z lunaran/panel128_2_h.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture z lunaran/panel128_3b_h.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture z lunaran/panel128_6a_h.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture z lunaran/panel128_6b_h.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture z lunaran/panel64tri_1_h.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture z lunaran/panel64_0_h.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture z lunaran/panel64_1_h.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture z lunaran/panel64_2a_h.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture z lunaran/panel64_2b_h.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture z lunaran/panel64_2_h.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture z lunaran/panel64_3b_h.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture z lunaran/panel64_3_h.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture z lunaran/panel64_4_h.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture z lunaran/panel64_5a_h.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture z lunaran/panel64_5b_h.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture z lunaran/panel64_5_h.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture z lunaran/panel64_6b_h.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture z lunaran/panel64_6_h.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture z lunaran/panel64_7b_h.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture z lunaran/panel64_7c_h.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture z lunaran/panel64_7d_h.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture z lunaran/panel64_7_h.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture z lunaran/pwpip1_h.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture z lunaran/qcomp1_h.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture z lunaran/qcomp2_h.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture z lunaran/qcomp3_h.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture z lunaran/support1_h.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture z lunaran/wires1_h.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture z lunaran/cord1_s.jpg -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg - -setshader bumpparallaxglowworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse textureand and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture z lunaran/light_ceil1_h.jpg -texture g lunaran/light_ceil1_g.jpg -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture z lunaran/light_fifty1_h.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture z lunaran/light_fifty2_h.jpg -texture g lunaran/light_fifty2_g.jpg -setshaderparam glowcolor .3 .9 .3 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture z lunaran/light_fifty_h.jpg -texture g lunaran/light_fifty_g.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture z lunaran/light_flouro0a_h.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture z lunaran/light_flouro0_h.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture z lunaran/light_flouro1a_h.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture z lunaran/light_flouro1_h.jpg -texture g lunaran/light_flouro1_g.jpg -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture z lunaran/light_jail_h.jpg -texture g lunaran/light_jail_g.jpg -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture z lunaran/light_r1_h.jpg -texture g lunaran/light_r1_g.jpg - -setshader bumpparallaxpulseglowworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse textureand and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture z lunaran/mech1_h.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture z lunaran/panel128_4_h.jpg -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture z lunaran/panel128_5_h.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture z lunaran/qcomp1g_h.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture z lunaran/qcomp4_h.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow2.jpg - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//8th room of the map, next to diffuse and glow-mapped textures, also bump-mapped and height-mapped textures and specular shaders have been used. - -setshader bumpspecparallaxworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse texture, while a constant specular light gets renderend also. -setshaderparam specscale .3 .3 .3 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture z lunaran/bigmet1_h.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture z lunaran/bigmet2_h.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture z lunaran/box1a_h.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture z lunaran/box1b_h.jpg - -setshader bumpenvparallaxworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, but still gets rendered with light from the map itself only. -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam envscale .3 .3 .3 -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture z lunaran/box2_h.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture z lunaran/glue1_h.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture z lunaran/glue2_h.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture z lunaran/grate1_h.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture z lunaran/green1_h.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture z lunaran/hexflr1_h.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture z lunaran/hexflr2_h.jpg - -setshader bumpspecparallaxworld -setshaderparam specscale .3 .3 .3 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture z lunaran/panel128tri_1_h.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture z lunaran/panel128_2_h.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture z lunaran/panel128_3b_h.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture z lunaran/panel128_6a_h.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture z lunaran/panel128_6b_h.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture z lunaran/panel64tri_1_h.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture z lunaran/panel64_0_h.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture z lunaran/panel64_1_h.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture z lunaran/panel64_2a_h.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture z lunaran/panel64_2b_h.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture z lunaran/panel64_2_h.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture z lunaran/panel64_3b_h.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture z lunaran/panel64_3_h.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture z lunaran/panel64_4_h.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture z lunaran/panel64_5a_h.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture z lunaran/panel64_5b_h.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture z lunaran/panel64_5_h.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture z lunaran/panel64_6b_h.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture z lunaran/panel64_6_h.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture z lunaran/panel64_7b_h.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture z lunaran/panel64_7c_h.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture z lunaran/panel64_7d_h.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture z lunaran/panel64_7_h.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture z lunaran/pwpip1_h.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture z lunaran/qcomp1_h.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture z lunaran/qcomp2_h.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture z lunaran/qcomp3_h.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture z lunaran/support1_h.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture z lunaran/wires1_h.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture z lunaran/cord1_s.jpg -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg - -setshader bumpspecparallaxglowworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam specscale .3 .3 .3 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture z lunaran/light_ceil1_h.jpg -texture g lunaran/light_ceil1_g.jpg - -setshader bumpenvparallaxglowworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .3 .3 .3 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture z lunaran/light_fifty1_h.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture z lunaran/light_fifty2_h.jpg -texture g lunaran/light_fifty2_g.jpg - -setshader bumpspecparallaxglowworld -setshaderparam specscale .3 .3 .3 -setshaderparam glowcolor .3 .9 .3 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture z lunaran/light_fifty_h.jpg -texture g lunaran/light_fifty_g.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture z lunaran/light_flouro0a_h.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture z lunaran/light_flouro0_h.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture z lunaran/light_flouro1a_h.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture z lunaran/light_flouro1_h.jpg -texture g lunaran/light_flouro1_g.jpg -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture z lunaran/light_jail_h.jpg -texture g lunaran/light_jail_g.jpg -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture z lunaran/light_r1_h.jpg -texture g lunaran/light_r1_g.jpg - -setshader bumpspecparallaxpulseglowworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam specscale .3 .3 .3 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture z lunaran/mech1_h.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture z lunaran/panel128_4_h.jpg -texture g lunaran/panel128_4_g.jpg - -setshader bumpenvparallaxpulseglowworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .3 .3 .3 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture z lunaran/panel128_5_h.jpg -texture g lunaran/panel128_5_glo.jpg - -setshader bumpspecparallaxpulseglowworld -setshaderparam specscale .3 .3 .3 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture z lunaran/qcomp1g_h.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture z lunaran/qcomp4_h.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow2.jpg - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//9th room of the map. Next to diffuse and glow-mapped textures, also bump-, specular and parallax-mapped textures has been used. - -setshader bumpspecmapparallaxworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse texture, while specular light gets renderend also. -setshaderparam specscale 4 4 4 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg -texture z lunaran/bigmet1_h.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture z lunaran/bigmet2_h.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture z lunaran/box1a_h.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture z lunaran/box1b_h.jpg -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture s lunaran/box2_s.jpg -texture z lunaran/box2_h.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture s lunaran/glue1_s.jpg -texture z lunaran/glue1_h.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture s lunaran/glue2_s.jpg -texture z lunaran/glue2_h.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture s lunaran/grate1_s.jpg -texture z lunaran/grate1_h.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture s lunaran/green1_s.jpg -texture z lunaran/green1_h.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture s lunaran/hexflr1_s.jpg -texture z lunaran/hexflr1_h.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture s lunaran/hexflr2_s.jpg -texture z lunaran/hexflr2_h.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture s lunaran/panel128tri_1_s.jpg -texture z lunaran/panel128tri_1_h.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/panel128_1_s.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture s lunaran/panel128_2_s.jpg -texture z lunaran/panel128_2_h.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture s lunaran/panel128_3b_s.jpg -texture z lunaran/panel128_3b_h.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture s lunaran/panel128_6a_s.jpg -texture z lunaran/panel128_6a_h.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture s lunaran/panel128_6b_s.jpg -texture z lunaran/panel128_6b_h.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture s lunaran/panel64tri_1_s.jpg -texture z lunaran/panel64tri_1_h.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture s lunaran/panel64_0_s.jpg -texture z lunaran/panel64_0_h.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture s lunaran/panel64_1_s.jpg -texture z lunaran/panel64_1_h.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture s lunaran/panel64_2a_s.jpg -texture z lunaran/panel64_2a_h.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture s lunaran/panel64_2b_s.jpg -texture z lunaran/panel64_2b_h.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture s lunaran/panel64_2_s.jpg -texture z lunaran/panel64_2_h.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture s lunaran/panel64_3b_s.jpg -texture z lunaran/panel64_3b_h.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture s lunaran/panel64_3_s.jpg -texture z lunaran/panel64_3_h.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture s lunaran/panel64_4_s.jpg -texture z lunaran/panel64_4_h.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture s lunaran/panel64_5a_s.jpg -texture z lunaran/panel64_5a_h.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture s lunaran/panel64_5b_s.jpg -texture z lunaran/panel64_5b_h.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture s lunaran/panel64_5_s.jpg -texture z lunaran/panel64_5_h.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture s lunaran/panel64_6b_s.jpg -texture z lunaran/panel64_6b_h.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture s lunaran/panel64_6_s.jpg -texture z lunaran/panel64_6_h.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture s lunaran/panel64_7b_s.jpg -texture z lunaran/panel64_7b_h.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture s lunaran/panel64_7c_s.jpg -texture z lunaran/panel64_7c_h.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7d_s.jpg -texture z lunaran/panel64_7d_h.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7_local.jpg -texture s lunaran/panel64_7_s.jpg -texture z lunaran/panel64_7_h.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture s lunaran/pwpip1_s.jpg -texture z lunaran/pwpip1_h.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture s lunaran/qcomp1_s.jpg -texture z lunaran/qcomp1_h.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture s lunaran/qcomp2_s.jpg -texture z lunaran/qcomp2_h.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture s lunaran/qcomp3_s.jpg -texture z lunaran/qcomp3_h.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture z lunaran/support1_h.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg -texture z lunaran/wires1_h.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture s lunaran/cord1_s.jpg -texture z lunaran/cord1_h.jpg -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym1a_s.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym2_s.jpg -texture z lunaran/panel128_1_h.jpg - -setshader bumpspecmapparallaxglowworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse texture, while a specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam specscale 4 4 4 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture s lunaran/light_ceil1_s.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture z lunaran/light_fifty1_h.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture z lunaran/light_fifty2_h.jpg -setshaderparam glowcolor .3 .9 .3 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture z lunaran/light_fifty_h.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture s lunaran/light_flouro0a_s.jpg -texture g lunaran/light_flouro0a_g.jpg -texture z lunaran/light_flouro0a_h.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture s lunaran/light_flouro0_s.jpg -texture g lunaran/light_flouro0_g.jpg -texture z lunaran/light_flouro0_h.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture s lunaran/light_flouro1a_s.jpg -texture g lunaran/light_flouro1a_g.jpg -texture z lunaran/light_flouro1a_h.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture g lunaran/light_flouro1_g.jpg -texture z lunaran/light_flouro1_h.jpg -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture s lunaran/light_jail_s.jpg -texture g lunaran/light_jail_g.jpg -texture z lunaran/light_jail_h.jpg -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg -texture z lunaran/light_r1_h.jpg - -setshader bumpspecmapparallaxpulseglowworld //Sets the shader-settings so a normal-mapped and a height-mapped shader are getting rendered over the diffuse texture, while a specular light gets renderend also and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam specscale 4 4 4 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture s lunaran/panel128_4_s.jpg -texture g lunaran/panel128_4_g.jpg -texture z lunaran/panel128_4_h.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture s lunaran/panel128_5_s.jpg -texture g lunaran/panel128_5_glo.jpg -texture z lunaran/panel128_5_h.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture z lunaran/qcomp1g_h.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow.jpg -texture z lunaran/qcomp5_h.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg -texture z lunaran/qcomp5_h.jpg - -setshader bumpspecmapparallaxworld -setshaderparam specscale 4 4 4 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/panel128_3_d.jpg -texture n lunaran/panel128_3_local.jpg -texture s lunaran/panel128_3_s.jpg -texture z lunaran/panel128_3_h.jpg - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//10th room of the map, uses next to diffuse and glow-mapped textures also bump-, height- and environmental-mapped textures with a constant specularity. - -setshader bumpenvspecparallaxworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, while a constant specular light gets renderend also. -setshaderparam envscale .05 .03 .03 -setshaderparam specscale .225 .225 .225 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture z lunaran/bigmet1_h.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture z lunaran/bigmet2_h.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture z lunaran/box1a_h.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture z lunaran/box1b_h.jpg -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture z lunaran/box2_h.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture z lunaran/glue1_h.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture z lunaran/glue2_h.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture z lunaran/grate1_h.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture z lunaran/green1_h.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture z lunaran/hexflr1_h.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture z lunaran/hexflr2_h.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture z lunaran/panel128tri_1_h.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture z lunaran/panel128_2_h.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture z lunaran/panel128_3b_h.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture z lunaran/panel128_6a_h.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture z lunaran/panel128_6b_h.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture z lunaran/panel64tri_1_h.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture z lunaran/panel64_0_h.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture z lunaran/panel64_1_h.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture z lunaran/panel64_2a_h.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture z lunaran/panel64_2b_h.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture z lunaran/panel64_2_h.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture z lunaran/panel64_3b_h.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture z lunaran/panel64_3_h.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture z lunaran/panel64_4_h.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture z lunaran/panel64_5a_h.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture z lunaran/panel64_5b_h.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture z lunaran/panel64_5_h.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture z lunaran/panel64_6b_h.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture z lunaran/panel64_6_h.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture z lunaran/panel64_7b_h.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture z lunaran/panel64_7c_h.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture z lunaran/panel64_7d_h.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture z lunaran/panel64_7_h.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture z lunaran/pwpip1_h.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture z lunaran/qcomp1_h.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture z lunaran/qcomp2_h.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture z lunaran/qcomp3_h.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture z lunaran/rock1_h.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture z lunaran/support1_h.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture z lunaran/wires1_h.jpg -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture z lunaran/cord1_h.jpg -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture z lunaran/panel128_1_h.jpg - -setshader bumpenvspecparallaxglowworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .05 .03 .03 -setshaderparam specscale .225 .225 .225 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture z lunaran/light_ceil1_h.jpg -texture g lunaran/light_ceil1_g.jpg -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture z lunaran/light_fifty1_h.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture z lunaran/light_fifty2_h.jpg -texture g lunaran/light_fifty2_g.jpg -setshaderparam glowcolor .3 .9 .3 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture z lunaran/light_fifty_h.jpg -texture g lunaran/light_fifty_g.jpg -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture z lunaran/light_flouro0a_h.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture z lunaran/light_flouro0_h.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture z lunaran/light_flouro1a_h.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture z lunaran/light_flouro1_h.jpg -texture g lunaran/light_flouro1_g.jpg -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture z lunaran/light_jail_h.jpg -texture g lunaran/light_jail_g.jpg -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture z lunaran/light_r1_h.jpg -texture g lunaran/light_r1_g.jpg - -setshader bumpenvspecparallaxpulseglowworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, while a constant specular light gets renderend also and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam envscale .05 .03 .03 -setshaderparam specscale .225 .225 .225 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam pulseglowcolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture z lunaran/mech1_h.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture z lunaran/panel128_4_h.jpg -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture z lunaran/panel128_5_h.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture z lunaran/qcomp1g_h.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture z lunaran/qcomp4_h.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow2.jpg - -setshader bumpenvspecparallaxworld -setshaderparam envscale .05 .03 .03 -setshaderparam specscale .225 .225 .225 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/panel128_3_d.jpg -texture n lunaran/panel128_3_local.jpg -texture z lunaran/panel128_3_h.jpg - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//11th room of the map, uses next to diffuse and glow-mapped textures also bump-, specular- height- and environmental-mapped textures. - -setshader bumpenvspecmapparallaxworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, while specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.7 1.7 1.7 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg -texture z lunaran/bigmet1_h.jpg -texture e darc/forge -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture z lunaran/bigmet2_h.jpg -texture e darc/forge -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture z lunaran/box1a_h.jpg -texture e darc/forge -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture z 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lunaran/hexflr2_local.jpg -texture s lunaran/hexflr2_s.jpg -texture z lunaran/hexflr2_h.jpg -texture e darc/forge -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture s lunaran/panel128tri_1_s.jpg -texture z lunaran/panel128tri_1_h.jpg -texture e darc/forge -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/panel128_1_s.jpg -texture z lunaran/panel128_1_h.jpg -texture e darc/forge -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture s lunaran/panel128_2_s.jpg -texture z lunaran/panel128_2_h.jpg -texture e darc/forge -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture s lunaran/panel128_3b_s.jpg -texture z lunaran/panel128_3b_h.jpg -texture e darc/forge -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture s lunaran/panel128_6a_s.jpg -texture z lunaran/panel128_6a_h.jpg -texture e darc/forge -texture 0 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-texture e darc/forge -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture s lunaran/panel64_5_s.jpg -texture z lunaran/panel64_5_h.jpg -texture e darc/forge -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture s lunaran/panel64_6b_s.jpg -texture z lunaran/panel64_6b_h.jpg -texture e darc/forge -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture s lunaran/panel64_6_s.jpg -texture z lunaran/panel64_6_h.jpg -texture e darc/forge -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture s lunaran/panel64_7b_s.jpg -texture z lunaran/panel64_7b_h.jpg -texture e darc/forge -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture s lunaran/panel64_7c_s.jpg -texture z lunaran/panel64_7c_h.jpg -texture e darc/forge -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7d_s.jpg -texture z lunaran/panel64_7d_h.jpg -texture e darc/forge -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/pwpip1_s.jpg -texture z lunaran/panel64_7_h.jpg -texture e darc/forge -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture s lunaran/pwpip1_s.jpg -texture z lunaran/pwpip1_h.jpg -texture e darc/forge -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture s lunaran/qcomp1_s.jpg -texture z lunaran/qcomp1_h.jpg -texture e darc/forge -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture s lunaran/qcomp2_s.jpg -texture z lunaran/qcomp2_h.jpg -texture e darc/forge -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture s lunaran/qcomp3_s.jpg -texture z lunaran/qcomp3_h.jpg -texture e darc/forge -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture z lunaran/rock1_h.jpg -texture e darc/forge -texture 0 lunaran/rock1_moss_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture z lunaran/rock1_h.jpg -texture e darc/forge -texrotate 1 -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture z lunaran/support1_h.jpg -texture e darc/forge -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg -texture z lunaran/wires1_h.jpg -texture e darc/forge -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture s lunaran/cord1_s.jpg -texture z lunaran/cord1_h.jpg -texture e darc/forge -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym1a_s.jpg -texture z lunaran/panel128_1_h.jpg -texture e darc/forge -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym2_s.jpg -texture z lunaran/panel128_1_h.jpg -texture e darc/forge - -setshader bumpenvspecmapparallaxglowworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, while specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.7 1.7 1.7 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture s lunaran/light_ceil1_s.jpg -texture z lunaran/light_ceil1_h.jpg -texture g lunaran/light_ceil1_g.jpg -texture e darc/forge -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture z lunaran/light_fifty1_h.jpg -texture g lunaran/light_fifty1_g.jpg -texture e darc/forge -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture z lunaran/light_fifty2_h.jpg -texture g lunaran/light_fifty2_g.jpg -texture e darc/forge -setshaderparam glowcolor .2 .7 .8 -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture z lunaran/light_fifty_h.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture e darc/forge -setshaderparam glowcolor .9 .8 .7 -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture s lunaran/light_flouro0a_s.jpg -texture z lunaran/light_flouro0a_h.jpg -texture g lunaran/light_flouro0a_g.jpg -texture e darc/forge -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture s lunaran/light_flouro0_s.jpg -texture z lunaran/light_flouro0_h.jpg -texture g lunaran/light_flouro0_g.jpg -texture e darc/forge -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture s lunaran/light_flouro1a_s.jpg -texture z lunaran/light_flouro1a_h.jpg -texture g lunaran/light_flouro1a_g.jpg -texture e darc/forge -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture z lunaran/light_flouro1_h.jpg -texture g lunaran/light_flouro1_g.jpg -texture e darc/forge -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture s lunaran/light_jail_s.jpg -texture z lunaran/light_jail_h.jpg -texture g lunaran/light_jail_g.jpg -texture e darc/forge -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture z lunaran/light_r1_h.jpg -texture g lunaran/light_r1_g.jpg -texture e darc/forge - -setshader bumpenvspecmapparallaxpulseglowworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, while specular light gets renderend also and the diffuse texture emits a pulsating light over itself only by using the glow-mapped texture. -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.7 1.7 1.7 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam pulsecolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture z lunaran/mech1_h.jpg -texture g lunaran/mech1_glow.jpg -texture e darc/forge -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture s lunaran/panel128_4_s.jpg -texture z lunaran/panel128_4_h.jpg -texture g lunaran/panel128_4_g.jpg -texture e darc/forge -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture s lunaran/panel128_5_s.jpg -texture z lunaran/panel128_5_h.jpg -texture g lunaran/panel128_5_glo.jpg -texture e darc/forge -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture z lunaran/qcomp1g_h.jpg -texture g lunaran/qcomp1g_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture z lunaran/qcomp4_h.jpg -texture g lunaran/qcomp4_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow2.jpg -texture e darc/forge - -setshader bumpenvspecmapparallaxworld -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.7 1.7 1.7 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/panel128_3_d.jpg -texture n lunaran/panel128_3_local.jpg -texture s lunaran/panel128_3_s.jpg -texture z lunaran/panel128_3_h.jpg -texture e darc/forge - -setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//12th room of the map, uses next to diffuse and glow-mapped textures also bump-, specular- height-, environmental-mapped textures and custom shaders. - -setshader bumpenvspecmapparallaxworld -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.7 1.7 1.7 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg -texture z lunaran/bigmet1_h.jpg -texture e darc/forge -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture z lunaran/bigmet2_h.jpg -texture e darc/forge -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture z lunaran/box1a_h.jpg -texture e darc/forge -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture z lunaran/box1b_h.jpg -texture e darc/forge -texture 0 lunaran/box2_d.jpg -texture n 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-texture z lunaran/light_jail_h.jpg -texture g lunaran/light_jail_g.jpg -texture e darc/forge -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture z lunaran/light_r1_h.jpg -texture g lunaran/light_r1_g.jpg -texture e darc/forge - -setshader bumpenvspecmapparallaxpulseglowworld -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.7 1.7 1.7 -setshaderparam parallaxscale 0.04 -0.02 0 0 -setshaderparam pulsecolor .9 .8 .7 -setshaderparam pulseglowspeed .5 -setshaderparam glowcolor .7 .6 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture z lunaran/mech1_h.jpg -texture g lunaran/mech1_glow.jpg -texture e darc/forge -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture s lunaran/panel128_4_s.jpg -texture z lunaran/panel128_4_h.jpg -texture g lunaran/panel128_4_g.jpg -texture e darc/forge -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture s lunaran/panel128_5_s.jpg -texture z lunaran/panel128_5_h.jpg -texture g lunaran/panel128_5_glo.jpg -texture e darc/forge -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture z lunaran/qcomp1g_h.jpg -texture g lunaran/qcomp1g_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture z lunaran/qcomp4_h.jpg -texture g lunaran/qcomp4_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow.jpg -texture e darc/forge -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture z lunaran/qcomp5_h.jpg -texture g lunaran/qcomp5_glow2.jpg -texture e darc/forge - -setshader bumpenvspecmapparallaxworld -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.7 1.7 1.7 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/panel128_3_d.jpg -texture n lunaran/panel128_3_local.jpg -texture s lunaran/panel128_3_s.jpg -texture z lunaran/panel128_3_h.jpg -texture e darc/forge - -setshaderparam envscale .2 .4 .8 -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s particles/steam.png -texture z lunaran/box1a_h.jpg -texture e darc/forge -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture s particles/steam.png -texture z lunaran/panel64_0_h.jpg -texture e darc/forge - -setshader causticsworld -texture 0 "caustics/caust00.png" - -setshader causticsworld_rotated -texture 0 "caustics/caust00.png" - -setshader stdworld -texture 0 "fonts/default0.png" //a - -texture 0 "fonts/default0.png" //b -texoffset 386 446 - -texture 0 "fonts/default0.png" //u -texoffset 149 144 - -texture 0 "fonts/default0.png" //m -texoffset 294 142 - -texture 0 "fonts/default0.png" //p -texoffset 17 388 -//contains 135 x 64 pixels ingame - -texture 0 "fonts/default0.png" //e -texoffset 42 141 - -texture 0 "fonts/default0.png" //n -texoffset 244 141 - -texture 0 "fonts/default0.png" //v -texoffset 94 88 -//contains 94 x 64 pixels ingame - -texture 0 "fonts/default0.png" //s -texoffset 42 141 - -texture 0 "fonts/default0.png" //p -texoffset 170 388 - -texture 0 "fonts/default0.png" //e -texoffset 194 141 - -texture 0 "fonts/default0.png" //c -texoffset 87 141 -//contains 118 x 64 pixels ingame - -texture 0 "fonts/default0.png" //m -texoffset 74 142 - -texture 0 "fonts/default0.png" //a -texoffset 255 141 - -texture 0 "fonts/default0.png" //p -texoffset 294 388 -//contains 114 x 64 pixels ingame - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader causticsworldnew -texture 0 "caustics/caust00.png" -texlayer 1 - -setshader glsltest -setshaderparam bumpscale .1 -0.05 -texture 0 "lunaran/light_flouro1_d.jpg" -texture n "lunaran/light_flouro1_local.jpg" -texture s "lunaran/light_flouro1_s.jpg" -texture z "lunaran/light_flouro1_h.jpg" - -//Commands about mapmodels - -mapmodelreset //Controls if the models which already have been loaded by default should be cleared from the engine's memory (default 0). - -mmodel mapmodels/suicizer/monitor //Registers the mapmodel from the directory-path called "models". - - - diff --git a/services/assets/shims/40989c335af1b23ffcae52f453fb96d5a343d2ec40f6fd93682b993b1c9fcf62 b/services/assets/shims/40989c335af1b23ffcae52f453fb96d5a343d2ec40f6fd93682b993b1c9fcf62 deleted file mode 100644 index d04fa6f00..000000000 --- a/services/assets/shims/40989c335af1b23ffcae52f453fb96d5a343d2ec40f6fd93682b993b1c9fcf62 +++ /dev/null @@ -1,20 +0,0 @@ -mapsound "ambience/wind.ogg" 100 2 - -loadsky "socksky/nightball" - - -texturereset -setshader stdworld - -texture 0 "ik2k/ik_sky_day_back.jpg" - -texture 0 "textures/ddb/conc1.jpg" -texture n "textures/ddb/conc1_n.jpg" -texture s "textures/ddb/conc1_s.jpg" - -exec "packages/philipk/package.cfg" -exec packages\blikjebier\concrete\package.cfg -exec packages\blikjebier\metal\package.cfg -exec packages/subverse/package.cfg - - diff --git a/services/assets/shims/419791318064460de7d8c5da5c75f35848c023f4e354d5e579df2c366e2340fa b/services/assets/shims/419791318064460de7d8c5da5c75f35848c023f4e354d5e579df2c366e2340fa deleted file mode 100644 index 60b740e7b..000000000 --- a/services/assets/shims/419791318064460de7d8c5da5c75f35848c023f4e354d5e579df2c366e2340fa +++ /dev/null @@ -1,382 +0,0 @@ -// skrsp1 by James 'Skur' Rucks 2013 -// version: 1.3 - -maptitle "^f7- ^f3Meltdown ^f7(skrsp1) by ^f2James ^f7'^f6Skur^f7' ^f2Rucks ^f7in Summer 2013 -" - -//settings - -skill 10 -killsendsp 0 -ambient 15 15 15 -lightlod 3 -skylight 45 45 45 -skytexturelight 0 -sunlight 180 170 135 -sunlightscale 1.0 -sunlightpitch 30 -sunlightyaw 160 -skybox "socksky/frozendusk" -yawsky 350 -fog 3000 -fogcolour 130 135 120 -fogdomemin 0 -fogdomemax 1 -fogdomeheight -0.05 -fogdomecap 1 -fogdomeclip 0.3 -fogdomecolour 130 135 120 - -//sound - -mapsound "soundtransit/waterfall.ogg" 100 1 -mapsound "ambience/fire_light.ogg" 255 1 -mapsound "ambience/lavarumble1.ogg" 255 1 - -//mapmodels - -mapmodelreset - -mmodel "doors/door_03" -mmodel "mitaman/door_06" -mmodel "mitaman/door_07" -mmodel "mitaman/door_09" -mmodel "mitaman/door_10" -mmodel "steve_e/doors/trapdoor" -mmodel "steve_e/doors/trapdoor/trapdoor_150" -mmodel "steve_e/doors/trapdoor/trapdoor_200" -mmodel "switch1" -mmodel "dcp/cask" -mmodel "dcp/chest" -mmodel "dcp/grate" -mmodel "dcp/switch2a" -mmodel "objects/torch_cold" -mmodel "objects/chair01" -mmodel "objects/bed01" -mmodel "objects/woodchop" -mmodel "tentus/key" -mmodel "tentus/books/flat" -mmodel "tentus/barrel" -mmodel "tentus/sidebarrel" -mmodel "mapmodels/nieb/waterfall/2" -mmodel "mapmodels/sitters/gothic/skelet1" -mmodel "mapmodels/sitters/gothic/skelet2" -mmodel "mapmodels/sitters/gothic/skelet3" -mmodel "mapmodels/quakish/grim_reaper/adam" -mmodel "mapmodels/quakish/grim_reaper/grim" -mmodel "mapmodels/quakish/grim_reaper/vehementi" -mmodel "rpg/characters/mman" -mmodel "rpg/characters/npcman" -mmodel "mapmodels/quakish/tombstones/tombstone01" -mmodel "mapmodels/quakish/tombstones/tombstone02" -mmodel "mapmodels/quakish/tombstones/tombstone03" -mmodel "mapmodels/quakish/tombstones/tombstone04" -mmodel "mapmodels/quakish/tombstones/tombstone05" -mmodel "carrot" - -//textures - -materialreset - -texture water1 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water2 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water3 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water4 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava1 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava2 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava3 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava4 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texturereset - -texture 0 "textures/sky.png" -texture 0 "textures/default.png" - -//lava -setshader glowworld -//setshader pulseglowworld -//setshaderparam "glowcolor" .3 .3 .3 // glow color -//setshaderparam "pulseglowspeed" .5 // pulse frequency (Hz) -//setshaderparam "pulseglowcolor" 0 0 0 // pulse glow color -texture 0 "dg/floor_lava2.jpg" 0 0 0 3 -texture g "dg/floor_lava2.jpg" -texscale 2 -texscroll 0 -0.05 - -//spaceholder -setshader stdworld -texture 0 "misanthropx/white.jpg" - -//tomek -setshader bumpspecmapparallaxworld - -texture 0 tomek/snow7_d.jpg -texture n tomek/snow7_local.jpg -texture s tomek/snow7_s.jpg -texture z tomek/snow7_h.jpg -texlayer 7 - -texture 0 tomek/snow7_d.jpg -texture n tomek/snow7_local.jpg -texture s tomek/snow7_s.jpg -texture z tomek/snow7_h.jpg -texlayer 8 - -//gor -setshader bumpspecmapparallaxworld - -setshaderparam "specscale" 4 4 4 -setshaderparam "parallaxscale" 0.02 -0.01 - -texture 0 gor/WT_GK_011_cc.jpg -texture n gor/WT_GK_011_nm.jpg -texture s gor/WT_GK_011_sc.jpg -texture z gor/WT_GK_011_hm.jpg - -texture 0 gor/WT_GK_017_cc.jpg -texture n gor/WT_GK_017_nm.jpg -texture s gor/WT_GK_017_sc.jpg -texture z gor/WT_GK_017_hm.jpg - -texture 0 gor/ST_GK_007_cc.jpg -texture n gor/ST_GK_007_nm.jpg -texture s gor/ST_GK_007_sc.jpg -texture z gor/ST_GK_007_hm.jpg - -//dg -setshader stdworld -texture 0 "dg/muv204.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.025 -0.015 -setshaderparam specscale .4 .4 .4 - -texture 0 dg/mad064.jpg -texture n dg/mad064_n.jpg -texture z dg/mad064_z.jpg -texture s dg/mad064_s.jpg - -texture 0 dg/mad065.jpg -texture n dg/mad065n.jpg -texture z dg/mad065z.jpg -texture s dg/mad065s.jpg - -//skur -texture 0 skur/mad065_27.jpg -texture n skur/mad065n_27.jpg 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100644 index 94092d45e..000000000 --- a/services/assets/shims/4634339e9ab2678838c136b3f0c4fc6234dfb8776481d30132bea5cbef007146 +++ /dev/null @@ -1,167 +0,0 @@ -// -------------------------------------------------------------- -// Carcosa Dread Enclave (capture version) -// created with joint efforts by -// apflstrudl & MeatROme -// -------------------------------------------------------------- -// release 002 : 2008-02-06 -// -------------------------------------------------------------- - -loadsky "aftas/sky/orbe" - -setshader glowworld - setpixelparam 0 0.8 0.8 0.8 - texture 0 "cde/stripe.jpg" - texture g "cde/stripe_g.jpg" - texture 0 "cde/stripeslide.jpg" - texture g "cde/stripeslide_g.jpg" - - texture 0 "cde/stripe.jpg" 1 - texture g "cde/stripe_g.jpg" 1 - texture 0 "cde/stripeslide.jpg" 1 - texture g "cde/stripeslide_g.jpg" 1 - - texture 0 "cde/stripe.jpg" 4 - texture g "cde/stripe_g.jpg" 4 - texture 0 "cde/stripeslide.jpg" 4 - texture g "cde/stripeslide_g.jpg" 4 - - texture 0 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"ikbase/ik_gtrimh_lit1a.jpg" - texture g "cde/ik_gtrimh_lit1a_g.jpg" - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" 1 - texture g "cde/ik_gtrimh_lit1a_g.jpg" 1 - -setshader pulseglowworld - setvertexparam 0 0.8 0.8 0.5 - setvertexparam 1 125 - setvertexparam 2 0.2 0.2 0.1 - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" - texture g "cde/ik_gtrimh_lit1a_g.jpg" - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" 1 - texture g "cde/ik_gtrimh_lit1a_g.jpg" 1 - -setshader stdworld - - texture 0 "ikbase/ik_itrimv_128b.jpg" 1 - texture 0 "cde/portal001.jpg" 0 64 240 0.6 - texture 0 "cde/portal002.jpg" 0 0 192 0.6 - texture 0 "rorschach/5_light01b.jpg" 0 32 32 - -setshader glowworld - setpixelparam 0 0.6 0.6 0.9 - texture 0 "tech1soc/octlig01bc.jpg" 0 64 - texture g "cde/sqrlig02wb_g.jpg" 0 64 - -setshader bumpspecmapparallaxglowworld - - texture 0 "lunaran/light_flouro0_d.jpg" 1 128 - texture n "lunaran/light_flouro0_local.jpg" 1 128 - texture s "lunaran/light_flouro0_s.jpg" 1 128 - texture g "lunaran/light_flouro0_g.jpg" 1 128 - texture z "lunaran/light_flouro0_h.jpg" 1 128 - -setshader bumpspecmapparallaxworld - - texture 0 "gibbie/base15_d.jpg" 0 0 64 - texture n "gibbie/base15_local.jpg" 0 0 64 - texture s "gibbie/base15_s.jpg" 0 0 64 - texture z "gibbie/base15_h.jpg" 0 0 64 - -setshader pulseglowworld - setvertexparam 0 2.0 1.0 0.5 - setvertexparam 1 3 - setvertexparam 2 0 0 0 - texture 0 "aard/aardfdry256_1.jpg" - texture g "cde/aardfdry256_l.jpg" - texture 0 "aard/aardfdry256_1.jpg" 1 - texture g "cde/aardfdry256_l.jpg" 1 - -setshader pulseglowworld - setvertexparam 0 1.2 0.7 0.2 - setvertexparam 1 0.5 - setvertexparam 2 0.8 0.4 0.11 - texture 0 "aard/aardfdry256_1.jpg" - texture g "cde/aardfdry256_l.jpg" - texture 0 "aard/aardfdry256_1.jpg" 1 - texture g "cde/aardfdry256_l.jpg" 1 - -setshader pulseglowworld - setvertexparam 0 0.8 0.8 0 - setvertexparam 1 130 - setvertexparam 2 0.8 0.4 0 - texture 0 "aard/aardfdry256_1.jpg" - texture g "cde/aardfdry256_l.jpg" - texture 0 "aard/aardfdry256_1.jpg" 1 - texture g "cde/aardfdry256_l.jpg" 1 - -setshader lava - texture 0 "aard/aardfdry256_1.jpg" - texture 0 "aard/aardfdry256_1.jpg" 1 - -setshader stdworld - -// -------------------------------------------------------------- - -// -------------------------------------------------------------- - -mapsound "ambience/wind.ogg" 152 -1 // 0 -mapsound "ambience/hum.ogg" 152 -1 -mapsound "kaiser/fx/hum1.wav" 152 -1 -mapsound "kaiser/fx/hum2.wav" 152 -1 // 3 -mapsound "kaiser/fx/hum3.wav" 152 -1 -mapsound "kaiser/fx/hum4.wav" 152 -1 -mapsound "kaiser/fx/hum5.wav" 152 -1 // 6 -mapsound "kaiser/fx/hum6.wav" 152 -1 -mapsound "kaiser/fx/hum7.wav" 152 -1 -mapsound "ambience/wind.ogg" 64 -1 // 9 -mapsound "kaiser/fx/hum6.wav" 96 -1 -mapsound "kaiser/fx/hum6.wav" 64 -1 -mapsound "kaiser/fx/hum4.wav" 64 -1 // 12 -mapsound "kaiser/fx/hum5.wav" 64 -1 -mapsound "kaiser/fx/hum2.wav" 64 -1 - -// -------------------------------------------------------------- - -// -------------------------------------------------------------- - -// -------------------------------------------------------------- - -// you might want to use these in your autoexec.cfg ... but currently only cde_c uses it .. *shrug* - -// -------------------------------------------------------------- diff --git a/services/assets/shims/46bda65124b64e0af1ffa20d11f1c30a9a0148c61f79bfc760174136468654b2 b/services/assets/shims/46bda65124b64e0af1ffa20d11f1c30a9a0148c61f79bfc760174136468654b2 deleted file mode 100644 index 571f702dd..000000000 --- a/services/assets/shims/46bda65124b64e0af1ffa20d11f1c30a9a0148c61f79bfc760174136468654b2 +++ /dev/null @@ -1,95 +0,0 @@ -loadsky staffy/staffy -fog 2000 -fogcolour 0 -skill 1 -elevcontag = 0 -panelset = 1 -mapsound kaiser/fx/hum1 150 -1 -mapsound kaiser/fx/hum2 150 -1 -mapsound kaiser/fx/hum3 150 -1 -mapsound kaiser/fx/hum4 150 -1 -mapsound kaiser/fx/hum5 150 -1 -mapsound kaiser/fx/hum6 150 -1 -mapsound kaiser/fx/hum7 150 -1 -mapsound kaiser/fx/computer1 150 -1 -mapsound kaiser/fx/warning1 150 -1 -mapsound ambience/fire_light 300 -1 - -trigger 91 1 -texturereset -exec packages/redon/red_sp1/textures.cfg - -setshader bumpspecworld -texture 0 "philipk/pk01_gra_floor01_d.jpg" -texscroll 0 2 -texture n "philipk/pk01_gra_floor01_local.jpg" -texture s "philipk/pk01_gra_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texscroll 2 0 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texscroll -2 0 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 lunaran/support1_d.jpg -texscroll 0 2 -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture z lunaran/support1_h.jpg - -texture 0 lunaran/support1_d.jpg 1 -texscroll 2 -texture n lunaran/support1_local.jpg 1 -texture s lunaran/support1_s.jpg 1 -texture z lunaran/support1_h.jpg 1 - -texture 0 lunaran/support1_d.jpg -texscroll 0 -2 -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture z lunaran/support1_h.jpg - -texture 0 lunaran/support1_d.jpg 1 -texscroll -2 -texture n lunaran/support1_local.jpg 1 -texture s lunaran/support1_s.jpg 1 -texture z lunaran/support1_h.jpg 1 - -texture 0 redon/red_sp1/volt1_d.jpg -texture n redon/red_sp1/volt_local.jpg -texture s redon/red_sp1/volt_s.jpg -texture z redon/red_sp1/volt_h.jpg - -texture 0 redon/red_sp1/volt2_d.jpg -texture n redon/red_sp1/volt_local.jpg -texture s redon/red_sp1/volt_s.jpg -texture z redon/red_sp1/volt_h.jpg -texlayer 1 -setshader glowworld -texture 0 redon/red_sp1/computerscreen.png -texture g redon/red_sp1/computerscreen.png - -setshader bumpspecmapglowworld -setshaderparam "specscale" 4 4 4 -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -include "philipk/pk01_panel_small01red_d.jpg" -include "philipk/pk01_panel_small01_local.jpg" -include "philipk/pk01_panel_small01_s.jpg" -include "philipk/pk01_panel_small01red_add.jpg" - -setshader stdworld -texture 0 "redon/red_sp1/cubecolor1.png" -texture 0 "redon/red_sp1/cubecolor2.png" -texture 0 "redon/red_sp1/cubecolor3.png" - -texture 0 "redon/red_sp1/checkbox_off.png" -texture 0 "redon/red_sp1/checkbox_on.png" - diff --git a/services/assets/shims/46e4506971b6348ce09c9cd9af62f2f78f7ad18f4e79288ddbd378bfe00d4f70 b/services/assets/shims/46e4506971b6348ce09c9cd9af62f2f78f7ad18f4e79288ddbd378bfe00d4f70 deleted file mode 100644 index a55f8eb01..000000000 --- a/services/assets/shims/46e4506971b6348ce09c9cd9af62f2f78f7ad18f4e79288ddbd378bfe00d4f70 +++ /dev/null @@ -1,5 +0,0 @@ - -texture 0 smukulu/s_poolday/blauefliese.jpg -texture 0 smukulu/s_poolday/rotefliese.jpg -texture 0 smukulu/s_poolday/weissefliese.jpg -texture 0 smukulu/s_poolday/weissewand.jpg diff --git a/services/assets/shims/47baccb1917e893b5519d6e967b47c841abddcafce38d0e92c0e70b301f09209 b/services/assets/shims/47baccb1917e893b5519d6e967b47c841abddcafce38d0e92c0e70b301f09209 deleted file mode 100644 index 848399357..000000000 --- a/services/assets/shims/47baccb1917e893b5519d6e967b47c841abddcafce38d0e92c0e70b301f09209 +++ /dev/null @@ -1,470 +0,0 @@ -mapsound "ambience/wind.ogg" 100 2 - - -texturereset -//Sky - null -texture 0 "gor/GR_GK_011_nm.jpg" 0 0 0 4 - -//Texures - - - -setshader envworld - -texture 0 trak5/glass.jpg 0 0 0 2 - -setshader bumpspecmapparallaxglowworld - -setshaderparam "specscale" 0.2 0.2 0.2 -setshaderparam "parallaxscale" 0.04 -0.02 - -texture 0 trak5/comp1a.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg -texture 0 trak5/comp1b.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg -texture 0 trak5/comp1c.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg -texture 0 trak5/comp1d.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg -texture 0 trak5/comp1e.jpg 0 0 0 0.5 -texture n trak5/comp1_n.png -texture s trak5/comp1_s.jpg -texture g trak5/comp1a_g.jpg - -texture 0 trak5/light1a.jpg 0 0 0 0.5 -texture n trak5/light1_n.png -texture s trak5/light1_s.jpg -texture g trak5/light1a_g.jpg -texture 0 trak5/light2a.jpg 0 0 0 0.5 -texture n trak5/light2_n.png -texture s trak5/light2_s.jpg -texture g trak5/light2a_g.jpg - -setshader bumpspecparallaxworld - -setshaderparam "specscale" 0.2 0.2 0.2 -setshaderparam "parallaxscale" 0.04 -0.02 - -texture 0 trak5/base1a.jpg 0 0 0 0.5 -texture n trak5/base1_n.png -texture 0 trak5/base1b.jpg 0 0 0 0.5 -texture n trak5/base1_n.png -texture 0 trak5/base1c.jpg 0 0 0 0.5 -texture n trak5/base1_n.png - -setshader bumpspecmapparallaxworld - -setshaderparam "specscale" 0.2 0.2 0.2 -setshaderparam "parallaxscale" 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-texture n trak5/light3_n.png -texture s trak5/light3_s.jpg -texture g trak5/light3a_g.jpg - -setshader bumpspecmapparallaxworld - -setshaderparam "specscale" 0.2 0.2 0.2 -setshaderparam "parallaxscale" 0.04 -0.02 - -texture 0 trak5/grate1a.jpg 0 0 0 0.5 -texture n trak5/grate1_n.png -texture s trak5/grate1_s.jpg - -texture 0 trak5/panel1a.jpg 0 0 0 0.5 -texture n trak5/panel1_n.png -texture s trak5/panel1_s.jpg -texture 0 trak5/panel2a.jpg 0 0 0 0.5 -texture n trak5/panel2_n.png -texture s trak5/panel2_s.jpg - -texture 0 trak5/pits1a.jpg 0 0 0 0.5 -texture n trak5/pits1_n.png -texture s trak5/pits1_s.jpg - -texture 0 trak5/holes1a.jpg 0 0 0 0.5 -texture n trak5/holes1_n.png -texture s trak5/holes1_s.jpg -texture 0 trak5/holes1b.jpg 0 0 0 0.5 -texture n trak5/holes1_n.png -texture s trak5/holes1_s.jpg - -setshader bumpspecworld - -setshaderparam "specscale" 0.2 0.2 0.2 -setshaderparam "parallaxscale" 0.04 -0.02 - -texture 0 trak5/pipe1a.jpg 0 0 0 0.5 -texture n trak5/pipe1_n.png 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trak5/vertpanel1_n.png -texture 0 trak5/vertpanel1e.jpg 0 0 0 0.5 -texture n trak5/vertpanel1_n.png -texture 0 trak5/vertpanel2a.jpg 0 0 0 0.5 -texture n trak5/vertpanel2_n.png -texture 0 trak5/vertpanel2b.jpg 0 0 0 0.5 -texture n trak5/vertpanel2_n.png -texture 0 trak5/vertpanel2c.jpg 0 0 0 0.5 -texture n trak5/vertpanel2_n.png -texture 0 trak5/vertpanel2d.jpg 0 0 0 0.5 -texture n trak5/vertpanel2_n.png -texture 0 trak5/vertpanel2e.jpg 0 0 0 0.5 -texture n trak5/vertpanel2_n.png -texture 0 trak5/wall1a.jpg 0 0 0 0.5 -texture n trak5/wall1_n.png -texture 0 trak5/wall1b.jpg 0 0 0 0.5 -texture n trak5/wall1_n.png -texture 0 trak5/wall1c.jpg 0 0 0 0.5 -texture n trak5/wall1_n.png -texture 0 trak5/wall1d.jpg 0 0 0 0.5 -texture n trak5/wall1_n.png -texture 0 trak5/wall1e.jpg 0 0 0 0.5 -texture n trak5/wall1_n.png -texture 0 trak5/wall2a.jpg 0 0 0 0.5 -texture n trak5/wall2_n.png -texture 0 trak5/wall2b.jpg 0 0 0 0.5 -texture n trak5/wall2_n.png -texture 0 trak5/wall2c.jpg 0 0 0 0.5 -texture n trak5/wall2_n.png -texture 0 trak5/wall2d.jpg 0 0 0 0.5 -texture n trak5/wall2_n.png -texture 0 trak5/wall2e.jpg 0 0 0 0.5 -texture n trak5/wall2_n.png -texture 0 trak5/wall3a.jpg 0 0 0 0.5 -texture n trak5/wall3_n.png -texture 0 trak5/wall3b.jpg 0 0 0 0.5 -texture n trak5/wall3_n.png -texture 0 trak5/wall3c.jpg 0 0 0 0.5 -texture n trak5/wall3_n.png -texture 0 trak5/wall3d.jpg 0 0 0 0.5 -texture n trak5/wall3_n.png -texture 0 trak5/wall3e.jpg 0 0 0 0.5 -texture n trak5/wall3_n.png -texture 0 trak5/wall4a.jpg 0 0 0 0.5 -texture n trak5/wall4_n.png -texture 0 trak5/wall4b.jpg 0 0 0 0.5 -texture n trak5/wall4_n.png -texture 0 trak5/wall4c.jpg 0 0 0 0.5 -texture n trak5/wall4_n.png -texture 0 trak5/wall4d.jpg 0 0 0 0.5 -texture n trak5/wall4_n.png -texture 0 trak5/wall4e.jpg 0 0 0 0.5 -texture n trak5/wall4_n.png -texture 0 trak5/wall5a.jpg 0 0 0 0.5 -texture n trak5/wall5_n.png -texture 0 trak5/wall5b.jpg 0 0 0 0.5 -texture n trak5/wall5_n.png -texture 0 trak5/wall5c.jpg 0 0 0 0.5 -texture n trak5/wall5_n.png -texture 0 trak5/wall5d.jpg 0 0 0 0.5 -texture n trak5/wall5_n.png -texture 0 trak5/wall5e.jpg 0 0 0 0.5 -texture n trak5/wall5_n.png -texture 0 trak5/wall6a.jpg 0 0 0 0.5 -texture n trak5/wall6_n.png -texture 0 trak5/wall7a.jpg 0 0 0 0.5 -texture n trak5/wall7_n.png - -setshader stdworld - -texture 0 misanthropx/white.jpg -//texture 0 misanthropx/white.jpg - - -setshader bumpspecmapparallaxglowworld -setshaderparam "parallaxscale" 0.04 -0.02 - -setshaderparam "specscale" 2 0 0 -setshaderparam "glowcolor" 0.3 0 0 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -//texture s misanthropx/white.jpg -texture g misanthropx/white.jpg - -setshaderparam "specscale" 0 2 0 -setshaderparam "glowcolor" 0 0.3 0 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -//texture s misanthropx/white.jpg -texture g misanthropx/white.jpg - -setshaderparam "specscale" 1 0.85 0 -setshaderparam "glowcolor" 0.2 0.1 0 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -//texture s misanthropx/white.jpg -texture g misanthropx/white.jpg - -setshaderparam "specscale" 0 0 2 -setshaderparam "glowcolor" 0 0 0.3 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -//texture s misanthropx/white.jpg -texture g misanthropx/white.jpg - -setshaderparam "specscale" 0 1 1 -setshaderparam "glowcolor" 0 0.15 0.15 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -//texture s misanthropx/white.jpg -texture g misanthropx/white.jpg - - - -setshaderparam "specscale" 2.2 2 0.6 -setshaderparam "glowcolor" 0.1 0.1 0 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -//texture s misanthropx/white.jpg -texture g misanthropx/white.jpg - -setshaderparam "specscale" 0.6 2 1 -setshaderparam "glowcolor" 0 0.2 0 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -//texture s misanthropx/white.jpg -texture g misanthropx/white.jpg - - - -setshaderparam "specscale" 2 2 2 -setshaderparam "glowcolor" 1 1 1 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -//texture s misanthropx/white.jpg -texture g misanthropx/white.jpg - - - -setshader bumpenvspecmapparallaxglowworld -setshaderparam "specscale" 1 0.4 1.2 -setshaderparam "envscale" 1 1 1 -setshaderparam "glowcolor" 0.2 0 0.2 -texture 0 trak5/base1c.jpg 0 0 0 0.25 -texture n trak5/base1_n.png -texture s trak5/base1c.jpg -texture g trak5/base1c.jpg - -setshader stdworld - - diff --git a/services/assets/shims/4e7608ac389d05f02897d0358f3664d2cb5c5348d827ce240bd8265639061061 b/services/assets/shims/4e7608ac389d05f02897d0358f3664d2cb5c5348d827ce240bd8265639061061 deleted file mode 100644 index 5fb8dc5cf..000000000 --- a/services/assets/shims/4e7608ac389d05f02897d0358f3664d2cb5c5348d827ce240bd8265639061061 +++ /dev/null @@ -1,433 +0,0 @@ -//***************************************************** -//Fantasy Castle V - by Blindabuser & PainKillAH 2010 -//***************************************************** - -//Sky - -loadsky "humus/meadow" // new skybox -skytexture 0 -ambient 0x0F0F0F -skylight 0x3C2D14 - -//Fog - -fog 2500 -fogcolour 0x0D0C09 - -//Water - -waterfog 45 -watercolour 33 35 40 - -//Sounds - -mapsound "ambience/fire_light.ogg" 200 2 -mapsound "ambience/forest1.ogg" 200 1 -mapsound "ambience/forest3.ogg" 200 1 - -//Textures - -grassalpha 0.6 - -texturereset - -setshader stdworld - texture 0 "ik2k/ik_sky_day_back.jpg" - texture 0 "subverse/stone_path.jpg" - texture 0 "kurt/logwall01_d.jpg" - texture 0 "kurt/logwall01_d.jpg" 1 0 0 0 - texture 0 "kurt/logwall02_d.jpg" - texture 0 "aftas/detalhe1.jpg" - texture 0 "blindabuser/ba_grass_cc.jpg" - autograss "textures/grass_kurt2.png" - texture 0 "blindabuser/ba_base_dirt_cc.jpg" - texlayer -1 //Blending layer - texture 0 "blindabuser/ba_rock_cc.jpg" - texlayer -2 //Blending layer - texture 0 "blindabuser/ba_rock_cc.jpg" - texlayer -2 //Blending layer - -setshader bumpparallaxworld - - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 "blindabuser/ba_wood_cc.jpg" 0 0 0 .4 - texture n "blindabuser/ba_wood_nm.jpg" 0 0 0 .4 - texture s "blindabuser/ba_wood_sc.jpg" 0 0 0 .4 - texture z "blindabuser/ba_wood_hm.jpg" 0 0 0 .4 - - texture 0 "payne/Box12b.jpg" - texture n "payne/Box12b_normal.jpg" - texture s "payne/Box12b_spec.jpg" - texture z "payne/Box12b_depth.jpg" - -setshader bumpspecmapworld - - setshaderparam "specscale" 4 4 4 - - texture 0 "aftas/caibro1.jpg" - texture n "aftas/caibro1_n.jpg" - texture s "aftas/caibro1_s.jpg" - - texture 0 "aftas/caibro1.jpg" 1 0 0 0 - texture n "aftas/caibro1_n.jpg" 1 0 0 0 - texture s "aftas/caibro1_s.jpg" 1 0 0 0 - - texture 0 "gor/DW_GK_001_ext_cc.jpg" 0 0 0 0 - texture n "gor/DW_GK_001_nm.jpg" 0 0 0 0 - texture s "gor/DW_GK_001_sc.jpg" 0 0 0 0 - - texture 0 "gor/DW_GK_001_ext_cc.jpg" 0 250 0 0 - texture n "gor/DW_GK_001_nm.jpg" 0 250 0 0 - texture s "gor/DW_GK_001_sc.jpg" 0 250 0 0 - - texture 0 "gor/DW_GK_001_cc.jpg" 0 0 0 0 - texture n "gor/DW_GK_001_nm.jpg" 0 0 0 0 - texture s "gor/DW_GK_001_sc.jpg" 0 0 0 0 - - texture 0 "gor/MEB_GK_001_cc.jpg" - texture n "gor/MEB_GK_001_nm.jpg" - texture s "gor/MEB_GK_001_sc.jpg" - - texture 0 "gor/MEB_GK_001_cc.jpg" 1 0 0 0 - texture n "gor/MEB_GK_001_nm.jpg" 1 0 0 0 - texture s "gor/MEB_GK_001_sc.jpg" 1 0 0 0 - - texture 0 "gor/ST_GK_005_zu_001_cc.jpg" - texture n "gor/ST_GK_005_zu_001_nm.jpg" - texture s "gor/ST_GK_005_zu_001_sc.jpg" - - texture 0 "gor/WTA_GK_002_cc.jpg" - texture n "gor/WTA_GK_002_nm.jpg" - texture s "gor/WTA_GK_002_sc.jpg" - - texture 0 "g_pack/g-concrete05.jpg" 0 0 0 .5 - texture n "g_pack/g-concrete05_normal.jpg" 0 0 0 .5 - texture s "g_pack/g-concrete05_spec.jpg" 0 0 0 .5 - - texture 0 "loopix/cobbst2.jpg" 1 0 0 .5 - texture n "loopix/cobbst2_normal.jpg" 1 0 0 .5 - texture s "loopix/cobbst2_spec.jpg" 1 0 0 .5 - - texture 0 "mitaman/mm-concretetrim07a.jpg" 0 0 0 .5 - texture n "mitaman/mm-concretetrim07a_normal.jpg" 0 0 0 .5 - texture s "mitaman/mm-concretetrim07a_spec.jpg" 0 0 0 .5 - -setshader bumpspecmapparallaxworld - - setshaderparam "specscale" 4 4 4 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 "gor/WT_GK_001_cc.jpg" - texture n "gor/WT_GK_001_nm.jpg" - texture s "gor/WT_GK_001_sc.jpg" - texture z "gor/WT_GK_001_hm.jpg" - - texture 0 "gor/DW_GK_001_cc.jpg" 0 125 0 0 - texture n "gor/DW_GK_001_nm.jpg" 0 125 0 0 - texture s "gor/DW_GK_001_sc.jpg" 0 125 0 0 - - texture 0 "gor/WTA_GK_005_cc.jpg" - texture n "gor/WTA_GK_005_nm.jpg" - texture s "gor/WTA_GK_005_sc.jpg" - texture z "gor/WTA_GK_005_hm.jpg" - - texture 0 "gor/GR_GK_007_cc.jpg" - texture n "gor/GR_GK_007_nm.jpg" - texture s "gor/GR_GK_007_sc.jpg" - texture z "gor/GR_GK_007_hm.jpg" - - texture 0 "gor/WT_GK_007_cc.jpg" 0 0 0 0 - texture n "gor/WT_GK_007_nm.jpg" 0 0 0 0 - texture s "gor/WT_GK_007_sc.jpg" 0 0 0 0 - texture z "gor/WT_GK_007_hm.jpg" 0 0 0 0 - - texture 0 "gor/WT_GK_009_cc.jpg" - texture n "gor/WT_GK_009_nm.jpg" - texture s "gor/WT_GK_009_sc.jpg" - texture z "gor/WT_GK_009_hm.jpg" - - texture 0 "gor/WT_GK_012_cc.jpg" - texture n "gor/WT_GK_012_nm.jpg" - texture s "gor/WT_GK_012_sc.jpg" - texture z "gor/WT_GK_012_hm.jpg" - - texture 0 "gor/WT_GK_005_cc.jpg" - texture n "gor/WT_GK_005_nm.jpg" - texture s "gor/WT_GK_005_sc.jpg" - texture z "gor/WT_GK_005_hm.jpg" - - texture 0 "gor/WT_GK_005_cc.jpg" 1 0 0 0 - texture n "gor/WT_GK_005_nm.jpg" 1 0 0 0 - texture s "gor/WT_GK_005_sc.jpg" 1 0 0 0 - texture z "gor/WT_GK_005_hm.jpg" 1 0 0 0 - - texture 0 "gor/WT_GK_005_cc.jpg" 2 0 0 0 - texture n "gor/WT_GK_005_nm.jpg" 2 0 0 0 - texture s "gor/WT_GK_005_sc.jpg" 2 0 0 0 - texture z "gor/WT_GK_005_hm.jpg" 2 0 0 0 - - texture 0 "gor/WT_GK_005_cc.jpg" 3 0 0 0 - texture n "gor/WT_GK_005_nm.jpg" 3 0 0 0 - texture s "gor/WT_GK_005_sc.jpg" 3 0 0 0 - texture z "gor/WT_GK_005_hm.jpg" 3 0 0 0 - - texture 0 "gor/WT_GK_008_cc.jpg" - texture n "gor/WT_GK_008_nm.jpg" - texture s "gor/WT_GK_008_sc.jpg" - texture z "gor/WT_GK_008_hm.jpg" - - texture 0 "lunaran/panel64_2a_d.jpg" - texture n "lunaran/panel64_2a_local.jpg" - texture s "lunaran/panel64_2a_s.jpg" - texture z "lunaran/panel64_2a_h.jpg" - - texture 0 "lunaran/panel64_2a_d.jpg" 1 0 0 0 - texture n "lunaran/panel64_2a_local.jpg" 1 0 0 0 - texture s "lunaran/panel64_2a_s.jpg" 1 0 0 0 - texture z "lunaran/panel64_2a_h.jpg" 1 0 0 0 - - texture 0 "lunaran/rock1_moss_d.jpg" - texture n "lunaran/rock1_local.jpg" - texture s "lunaran/rock1_s.jpg" - texture z "lunaran/rock1_h.jpg" - texlayer -32 //Blending layer - - texture 0 "blindabuser/pk_vitreaux_cc.jpg" //PK's stained glass - texture n "blindabuser/pk_vitreaux_nm.jpg" - texture s "blindabuser/pk_vitreaux_sc.jpg" - texture z "blindabuser/pk_vitreaux_hm.jpg" - - texture 0 "aftas/tabua.jpg" - texture n "aftas/tabua_n.jpg" - texture s "aftas/tabua_s.jpg" - texture z "aftas/tabua_h.jpg" - - texture 0 "aftas/tabua.jpg" 1 0 0 0 - texture n "aftas/tabua_n.jpg" 1 0 0 0 - texture s "aftas/tabua_s.jpg" 1 0 0 0 - texture z "aftas/tabua_h.jpg" 1 0 0 0 - - texture 0 "aftas/piso3.jpg" - texture n "aftas/piso3_n.jpg" - texture s "aftas/piso3_s.jpg" - texture z "aftas/piso3_h.jpg" - - texture 0 "aftas/piso5.jpg" - texture n "aftas/piso5_n.jpg" - texture s "aftas/piso5_s.jpg" - texture z "aftas/piso5_h.jpg" - - texture 0 "rorschach/1_concrete01.jpg" - texture n "rorschach/1_concrete01_nm.jpg" - texture z "rorschach/1_concrete01_hm.jpg" - texture s "rorschach/1_concrete01_sm.jpg" - - texture 0 "aftas/par9.jpg" - texture n "aftas/par9_n.jpg" - texture z "aftas/par9_h.jpg" - texture s "aftas/par9_s.jpg" - - texture 0 "rorschach/4_conc_floor01.jpg" - texture n "rorschach/4_conc_floor01_nm.jpg" - texture z "rorschach/4_conc_floor01_hm.jpg" - texture s "rorschach/4_conc_floor01_sm.jpg" - -setshader bumpspecmapworld - - setshaderparam "specscale" 2 2 2 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 "gor/WT_GK_010_cc.jpg" - texture n "gor/WT_GK_010_nm.jpg" - texture s "gor/WT_GK_010_sc.jpg" - texture z "gor/WT_GK_010_hm.jpg" - - texture 0 "mitaman/mm-brickold88a.jpg" - texture n "mitaman/mm-brickold88a_normal.jpg" - texture s "mitaman/mm-brickold88a_spec.jpg" - -setshader bumpparallaxworld - - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 "evil_textures/e7brickfloor01.jpg" - texture n "evil_textures/e7brickfloor01_NRM.jpg" - texture z "evil_textures/e7brickfloor01_DISP.jpg" - - texture 0 "evil_textures/e7bricks01.jpg" - texture n "evil_textures/e7bricks01_NRM.jpg" - texture z "evil_textures/e7bricks01_DISP.jpg" - - texture 0 "evil_textures/e7swindow.jpg" - texture n "evil_textures/e7swindow_NRM.jpg" - texture z "evil_textures/e7swindow_DISP.jpg" - - texture 0 "gor/GR_GK_011_cc.jpg" - texture n "gor/GR_GK_011_nm.jpg" - texture z "gor/GR_GK_011_hm.jpg" - -exec "packages/painkillah/package.cfg" - -setshader bumpspecmapworld - setshaderparam "specscale" 2 2 2 - - texture 0 "mitaman/mm-brick13.jpg" 0 0 0 .5 - texture n "mitaman/mm-brick13_normal.jpg" 0 0 0 .5 - texture s "mitaman/mm-brick13_spec.jpg" 0 0 0 .5 - - texture 0 "mitaman/mm-wood-worn.jpg" 0 0 0 .5 - texture n "mitaman/mm-wood-worn_normal.jpg" 0 0 0 .5 - texture s "mitaman/mm-wood-worn_spec.jpg" 0 0 0 .5 - - texture 0 "mitaman/mm-wood-worn.jpg" 1 0 0 .5 - texture n "mitaman/mm-wood-worn_normal.jpg" 1 0 0 .5 - texture s "mitaman/mm-wood-worn_spec.jpg" 1 0 0 .5 - - texture 0 "mitaman/mm-border24.jpg" 0 0 0 .5 - texture n "mitaman/mm-border24_normal.jpg" 0 0 0 .5 - texture s "mitaman/mm-border24_spec.jpg" 0 0 0 .5 - - texture 0 "mitaman/mm-brick56.jpg" 0 0 0 .5 - texture n "mitaman/mm-brick56_normal.jpg" 0 0 0 .5 - texture s "mitaman/mm-brick56_spec.jpg" 0 0 0 .5 - - texture 0 "mitaman/mm-bricksmall44.jpg" 0 0 0 .5 - texture n "mitaman/mm-bricksmall44_normal.jpg" 0 0 0 .5 - texture s "mitaman/mm-bricksmall44_spec.jpg" 0 0 0 .5 - - texture 0 "mitaman/mm-woodshutter.jpg" 0 0 0 .5 - texture n "mitaman/mm-woodshutter_normal.jpg" 0 0 0 .5 - texture s "mitaman/mm-woodshutter_spec.jpg" 0 0 0 .5 - - texture 0 "mitaman/mm-tile38.jpg" 0 0 0 .5 - texture n "mitaman/mm-tile38_normal.jpg" 0 0 0 .5 - texture s "mitaman/mm-tile38_spec.jpg" 0 0 0 .5 - -setshader stdworld - - texture 0 "dg/mad067.jpg" - texture 0 "dg/mot001.jpg" - -setshader bumpspecmapworld - - setshaderparam "specscale" 4 4 4 - - texture 0 "gor/WTA_GK_004_cc.jpg" - texture n "gor/WTA_GK_004_nm.jpg" - texture s "gor/WTA_GK_004_sc.jpg" - - texture 0 "gor/WTA_GK_001_cc.jpg" - texture n "gor/WTA_GK_001_nm.jpg" - texture s "gor/WTA_GK_001_sc.jpg" - -setshader bumpspecmapparallaxworld - - setshaderparam "specscale" 4 4 4 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 "gor/WT_GK_003_cc.jpg" - texture n "gor/WT_GK_003_nm.jpg" - texture s "gor/WT_GK_003_sc.jpg" - texture z "gor/WT_GK_003_hm.jpg" - - texture 0 "gor/WT_GK_004_cc.jpg" - texture n "gor/WT_GK_004_nm.jpg" - texture s "gor/WT_GK_004_sc.jpg" - texture z "gor/WT_GK_004_hm.jpg" - - texture 0 "gor/WT_GK_006_cc.jpg" - texture n "gor/WT_GK_006_nm.jpg" - texture s "gor/WT_GK_006_sc.jpg" - texture z "gor/WT_GK_006_hm.jpg" - -setshader bumpparallaxworld - - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 "blindabuser/ba_rooftile_cc.jpg" 0 0 0 0 // new roof texture - texture n "blindabuser/ba_rooftile_nm.jpg" 0 0 0 0 - texture s "blindabuser/ba_rooftile_sc.jpg" 0 0 0 0 - texture z "blindabuser/ba_rooftile_hm.jpg" 0 0 0 0 - - texture 0 "blindabuser/ba_rooftile_cc.jpg" 1 0 0 0 - texture n "blindabuser/ba_rooftile_nm.jpg" 1 0 0 0 - texture s "blindabuser/ba_rooftile_sc.jpg" 1 0 0 0 - texture z "blindabuser/ba_rooftile_hm.jpg" 1 0 0 0 - - texture 0 "blindabuser/ba_rooftile_cc.jpg" 2 0 0 0 - texture n "blindabuser/ba_rooftile_nm.jpg" 2 0 0 0 - texture s "blindabuser/ba_rooftile_sc.jpg" 2 0 0 0 - texture z "blindabuser/ba_rooftile_hm.jpg" 2 0 0 0 - - texture 0 "blindabuser/ba_rooftile_cc.jpg" 3 0 0 0 - texture n "blindabuser/ba_rooftile_nm.jpg" 3 0 0 0 - texture s "blindabuser/ba_rooftile_sc.jpg" 3 0 0 0 - texture z "blindabuser/ba_rooftile_hm.jpg" 3 0 0 0 - -setshader bumpspecmapparallaxworld - - setshaderparam "specscale" 1.5 1.5 1.5 - setshaderparam "parallaxscale" 0.01 -0.005 - - texture 0 "rorschach/5_slabfloor.jpg" - texture n "rorschach/5_slabfloor_nm.jpg" - texture z "rorschach/5_slabfloor_hm.jpg" - texture s "rorschach/5_slabfloor_sm.jpg" - -setshader stdworld - - texture 0 "blindabuser/ba_base_dirt_cc.jpg" - texture 0 "blindabuser/ba_grass_cc.jpg" - autograss "textures/grass_kurt2.png" - texlayer -1 //Blending layer - texture 0 "blindabuser/ba_rock_cc.jpg" - texture 0 "blindabuser/ba_grass_cc.jpg" - autograss "textures/grass_kurt2.png" - texlayer -1 //Blending layer - - // Mapmodels - - mapmodelreset - - mmodel "vegetation/tree03" - mmodel "vegetation/tree09" - mmodel "vegetation/tree10" - mmodel "vegetation/tree11" - mmodel "vegetation/tree00" - mmodel "vegetation/tree01" - mmodel "vegetation/bush01" - mmodel "vegetation/tree02" - mmodel "vegetation/tree04" - mmodel "vegetation/tree05" - mmodel "vegetation/tree06" - mmodel "vegetation/tree07" - mmodel "vegetation/tree08" - mmodel "vegetation/tree12" - mmodel "vegetation/weeds" - mmodel "aftas/arvores/arg" - mmodel "mitaman/door_06" - mmodel "mitaman/door_07" - mmodel "objects/lamp01" - mmodel "objects/chair01" - mmodel "objects/well_base" - mmodel "objects/well_roof" - mmodel "objects/torch_cold" - mmodel "objects/axe" - mmodel "dcp/candle" - mmodel "dcp/cart" - mmodel "dcp/cask" - mmodel "dcp/chandelier" - mmodel "dcp/chest" - mmodel "dcp/sack" - mmodel "dcp/leafs" - mmodel "tentus/chains/chain" - mmodel "tentus/chains/curvechain" - mmodel "tentus/barrel" - mmodel "xeno/box2" - mmodel "crow" // new model - mmodel "dcp/ivy" - mmodel "angel" // new model - mmodel "objects/lamp02" - -// End of cfg diff --git a/services/assets/shims/4e9e86e7a2c7e9f0ef3aa570ca007c1b71ff95bde339c396c3340bb602ad8dce b/services/assets/shims/4e9e86e7a2c7e9f0ef3aa570ca007c1b71ff95bde339c396c3340bb602ad8dce deleted file mode 100644 index 786a24876..000000000 --- a/services/assets/shims/4e9e86e7a2c7e9f0ef3aa570ca007c1b71ff95bde339c396c3340bb602ad8dce +++ /dev/null @@ -1,55 +0,0 @@ -MmeSP - A singleplayer map by Mmeaninglessnamee, for the Quadropolis SP mapping contest -mapmsg "There is no mapmessage as of yet" - -killsendsp 0 //perhaps the most important thing in this .cfg! -//also lots of thanks to Redon, because I had to look at Lost's scripts a lot to make my scripts work at all. Lost is a much better level than this. - -mapmodelreset // start counting from 0 again - -mmodel "carrot" // 1 -mmodel "switch1" // 2 -mmodel "switch2" // 3 - -mmodel "doors/door_01" // 4 -mmodel "doors/door_02" // 5 -mmodel "doors/door_03" // 6 - -mmodel "dcp/grate" // 7 -mmodel "dcp/switch2a" // 8 -mmodel "dcp/ventflap" // 9 -mmodel "mitaman/door_06" // 10 -mmodel "mitaman/door_07" // 11 -mmodel "mitaman/door_08" // 12 -mmodel "mitaman/door_09" // 13 -mmodel "mitaman/door_10" // 14 -mmodel "mitaman/plat01" // 15 -mmodel "mitaman/wirefence" // 16 -mmodel "mitaman/woodboard" // 17 -mmodel "steve_e/doors/trapdoor" // 18 -mmodel "steve_e/doors/trapdoor/trapdoor_150" // 19 -mmodel "steve_e/doors/trapdoor/trapdoor_200" // 20 -mmodel "doors/door_04" // 21 - -mmodel "psionic/barrel2" // 22 -mmodel "psionic/crate4" // 23 -mmodel "dcp/barrel" // 24 -mmodel "tentus/barrel" // 25 -mmodel "tentus/sidebarrel" // 26 - -mmodel "dcp/blade_x" // 27 -mmodel "dcp/blade_x/big" // 28 -mmodel "dcp/blade_x/fast" // 29 -mmodel "dcp/blade_x/mid" // 30 -mmodel "dcp/blade_y" // 31 -mmodel "dcp/blade_y/big" // 32 -mmodel "dcp/blade_y/fast" // 33 -mmodel "yves_allaire/e6/e6fanblade/horizontal" // 34 -mmodel "yves_allaire/e6/e6fanblade/horizontal" // 35 -mmodel "dcp/vent" // 36 -mmodel "dcp/plant1" // 37 -mmodel "dcp/pillar" // 38 - -mmodel "mmean/blade_y/reallybig" // 33 -mmodel "mmean/blade_x/reallybig" // 33 - - diff --git a/services/assets/shims/4eded720be99fd3b601de0f0401c5c46234d4231c32487feb273f259dfcbc8df b/services/assets/shims/4eded720be99fd3b601de0f0401c5c46234d4231c32487feb273f259dfcbc8df deleted file mode 100644 index f080b78bf..000000000 --- a/services/assets/shims/4eded720be99fd3b601de0f0401c5c46234d4231c32487feb273f259dfcbc8df +++ /dev/null @@ -1,22 +0,0 @@ -////////////////////////////////////////////////////////////////////////// -// -// 3B :: Ithaqua's Depot : by MeatROme -// -////////////////////////////////////////////////////////////////////////// -loadsky "dash/moon" -// additional textures - texture 0 "tech1soc/half_grill_wall03b.jpg" 1 - texture 0 "than_ind/light03.jpg" 1 - texture 0 "4b/inner.jpg" - texture 0 "4b/outer.jpg" -setshader glowworld - setvertexparam 0 1 1 1 - texture 0 "than_ind/light03.jpg" - texture g "4b/light03_g.jpg" - texture 0 "than_ind/light03.jpg" 1 - texture g "4b/light03_g.jpg" 1 -setshader stdworld -// additional models -mmodel 4b/floppy/gold/silver/bronze/patch -// autorun -// music diff --git a/services/assets/shims/518176382c8bfbe7b0d9e3becc5ff0c593463041b47500a10c7a24aafcadf32b b/services/assets/shims/518176382c8bfbe7b0d9e3becc5ff0c593463041b47500a10c7a24aafcadf32b deleted file mode 100644 index 716c71846..000000000 --- a/services/assets/shims/518176382c8bfbe7b0d9e3becc5ff0c593463041b47500a10c7a24aafcadf32b +++ /dev/null @@ -1,3 +0,0 @@ -// MeatROme : Muybridge example of something like a cut-scene - -loadsky staffy/staffy diff --git a/services/assets/shims/534b1649b5190794976fbc0f79eaf3b393ee486302b4012304a9b8194e579ab7 b/services/assets/shims/534b1649b5190794976fbc0f79eaf3b393ee486302b4012304a9b8194e579ab7 deleted file mode 100644 index dbf685324..000000000 --- a/services/assets/shims/534b1649b5190794976fbc0f79eaf3b393ee486302b4012304a9b8194e579ab7 +++ /dev/null @@ -1,3 +0,0 @@ -music "nomusic" -loadsky "dash/moon" -ambient 1 diff --git a/services/assets/shims/536ebf977fb25a0a307c8689d4e81810775aaeb689f39d8c4acd6745adc400d0 b/services/assets/shims/536ebf977fb25a0a307c8689d4e81810775aaeb689f39d8c4acd6745adc400d0 deleted file mode 100644 index 57f44a951..000000000 --- a/services/assets/shims/536ebf977fb25a0a307c8689d4e81810775aaeb689f39d8c4acd6745adc400d0 +++ /dev/null @@ -1,16 +0,0 @@ -texturereset -skybox staffy/staffy -fog 10000 -texture 0 textures/sky.png -texture 0 subverse\metal_siding_kinks.jpg -exec packages/trak5/package.cfg -exec packages/pyccna/recruit/recruittex.cfg -exec packages/philipk/package.cfg -texture 0 textures/waterfall.jpg -texscroll 0 -1 -texture 0 textures/waterfall.jpg -texscroll 0 1 - 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-setpixelparam 0 1 0 0 - -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg - -setpixelparam 0 1 1 1 - -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg -texture z lunaran/qcomp5_h.jp diff --git a/services/assets/shims/54472386276871d373863544c9931bfb92c4ad03574b14542d1d091d7c544460 b/services/assets/shims/54472386276871d373863544c9931bfb92c4ad03574b14542d1d091d7c544460 deleted file mode 100644 index d7f412f63..000000000 --- a/services/assets/shims/54472386276871d373863544c9931bfb92c4ad03574b14542d1d091d7c544460 +++ /dev/null @@ -1,3 +0,0 @@ - -loadsky dash/moon -music "fanatic/11.ogg" diff --git a/services/assets/shims/577188c84bd70718d3b7c1b7b01bdb97354d5ab9465d895c18a1efba9771ff14 b/services/assets/shims/577188c84bd70718d3b7c1b7b01bdb97354d5ab9465d895c18a1efba9771ff14 deleted file mode 100644 index 1d29181f3..000000000 --- a/services/assets/shims/577188c84bd70718d3b7c1b7b01bdb97354d5ab9465d895c18a1efba9771ff14 +++ /dev/null @@ -1,105 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// to make a custom version for your map, DO NOT COPY this file, -// but instead make a .cfg with only those things which are different - - -// default music to be played for this map: - -exec "data/default_map_models.cfg" - -// the skybox for this map: - -loadsky "ik2k/env/iklake" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld diff --git a/services/assets/shims/5797b4a20df4131dfe8ccfe11191c6cc5d5be3f094bd285a4bd9ff2c56c9bd8a b/services/assets/shims/5797b4a20df4131dfe8ccfe11191c6cc5d5be3f094bd285a4bd9ff2c56c9bd8a deleted file mode 100644 index fe0682015..000000000 --- a/services/assets/shims/5797b4a20df4131dfe8ccfe11191c6cc5d5be3f094bd285a4bd9ff2c56c9bd8a +++ /dev/null @@ -1,12 +0,0 @@ -texture 0 "lunaran\hexflr2_d.jpg" 0 0 0 1.5 -texture 0 "trak5\pipe1b.jpg" 0 0 0 1.5 -texscale 1 -texlayer 422 - -texture 0 "trak5\pipe1b.jpg" 0 0 0 1.5 -texture 0 "tomek\snow7_d.jpg" 0 0 0 1.5 -texlayer -1 - - -mapsound kaiser\fx\hum6 1000 -1 -mapsound awesund/cg2 200 -1 diff --git a/services/assets/shims/5c25220936d9002e75d4594437f7de64ec1edf6a18db0323d397c1bc26720280 b/services/assets/shims/5c25220936d9002e75d4594437f7de64ec1edf6a18db0323d397c1bc26720280 deleted file mode 100644 index 181c41eba..000000000 --- a/services/assets/shims/5c25220936d9002e75d4594437f7de64ec1edf6a18db0323d397c1bc26720280 +++ /dev/null @@ -1,162 +0,0 @@ -// General stuff - floatspeed 300 - fog 30000 - loadsky socksky\desert - -// variables and flags - mrn_go = 1 - spd_go = 1 - pen0 = 0 - pen1 = 0 - pen2 = 0 - pen3 = 0 - pen4 = 0 - -// Setup monster 3 as the marien - ai_set_mdlname 3 monster/marine - ai_set_vwepname 3 monster/marine/vwep - ai_set_name 3 Marine - ai_set_freq 3 300 - ai_set_rate 3 400 - -// Setup monster 5 as the mutant - ai_set_mdlname 5 monster/mutant - ai_set_name 5 Mutant - ai_set_speed 5 25 - -// Setup monster 1 as the spider dalek - ai_set_mdlname 1 monster/spider_dalek - ai_set_name 1 Spider_Dalek - ai_set_speed 1 15 - ai_set_gun 1 1 - - - -// script to run for each monster ai. Remove the rem from the line starting -// echo to display the state num of the 4 marines in the building closest to -// the control tower - - -// Reset models and add the helicopter as model 101 -mapmodelreset - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 -mmodel "vegetation/tree06" // 83 -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 -mmodel "rknigh21/heli" // 101 diff --git a/services/assets/shims/5d1708894e903e38be1d82f4ecc7efe2a3ef1c7c4755c2d714c2b0db92edc6c3 b/services/assets/shims/5d1708894e903e38be1d82f4ecc7efe2a3ef1c7c4755c2d714c2b0db92edc6c3 deleted file mode 100644 index c8dc027e0..000000000 --- a/services/assets/shims/5d1708894e903e38be1d82f4ecc7efe2a3ef1c7c4755c2d714c2b0db92edc6c3 +++ /dev/null @@ -1,9 +0,0 @@ - - -music fanatic\1.ogg -watercolour 003300 - -echo "Push m to scope in and n to scope out" -echo "Push F11 to see the credits" -echo "Enjoy :)" - diff --git a/services/assets/shims/601ececdf21f0c0d9cf07d31da13c510273f92b0332875a5261863390c5ea08c b/services/assets/shims/601ececdf21f0c0d9cf07d31da13c510273f92b0332875a5261863390c5ea08c deleted file mode 100644 index 3ca343f6b..000000000 --- a/services/assets/shims/601ececdf21f0c0d9cf07d31da13c510273f92b0332875a5261863390c5ea08c +++ /dev/null @@ -1,23 +0,0 @@ -// Works in all game modes. It reads 3 z-coordinates of camera (not actual player position) periodically -// and calcs speed and acceleration. -// If speed falls into danger zone ( fatalv <-> 1.25 fatalv ) checking for decceleration is enabled ; once decceleration occurs, player is killed. - -// So any wild movement puts you in wounded state; there mild deccelarations kill. For even more realism secondary health -// could be added. Once it is depleted, player is killed. - -// To prevent unnecessarr bugs use firstperson view and set thirdpersondistance 0. Note that fall speed ( as coded in source of game ) is -// not a function of fall height but but of the time spent falling. - - -// Most of the "bugs" are explained away by noting use of camera position (not actual player position) -// and falling time. - - - -// No more unrealistic falls; unforgiving jumppads. By tweaking fatalv player can become really fragile. -// Real caution needed when playing with this. - - -echo "TERMINAL VELOCITY by Ac" - -thirdpersondistance 0 // otherwise death when reviving if camera is up diff --git a/services/assets/shims/608f107a6ee3be7cbb70f900ec4c609d43a7248b9d2194d7ccc73cbf733fef13 b/services/assets/shims/608f107a6ee3be7cbb70f900ec4c609d43a7248b9d2194d7ccc73cbf733fef13 deleted file mode 100644 index 535463685..000000000 --- a/services/assets/shims/608f107a6ee3be7cbb70f900ec4c609d43a7248b9d2194d7ccc73cbf733fef13 +++ /dev/null @@ -1,4 +0,0 @@ -loadsky "blindabuser/blindasky" 0.5 - -mapsound "kaiser/fx/hum5.wav" 220 -1 - diff --git a/services/assets/shims/60b89e83057e9f4b636aa2976542dc2ffb742a6e135442526a50808908885137 b/services/assets/shims/60b89e83057e9f4b636aa2976542dc2ffb742a6e135442526a50808908885137 deleted file mode 100644 index 336f00ee2..000000000 --- a/services/assets/shims/60b89e83057e9f4b636aa2976542dc2ffb742a6e135442526a50808908885137 +++ /dev/null @@ -1 +0,0 @@ -music doom/01.mid diff --git a/services/assets/shims/61e7835d25625dc73936d3342451615b3067510fa4f49004fd083423c3a53c09 b/services/assets/shims/61e7835d25625dc73936d3342451615b3067510fa4f49004fd083423c3a53c09 deleted file mode 100644 index 1c2558b38..000000000 --- a/services/assets/shims/61e7835d25625dc73936d3342451615b3067510fa4f49004fd083423c3a53c09 +++ /dev/null @@ -1,9 +0,0 @@ -loadsky "staffy/staffy" - -level_trigger_1 = [ - echo $COL resetting CFG - echo executing $COL AUTOEXEC - exec meatpak.cfg - exec autoexec.cfg - sleep 1500 [map metl2] -] diff --git a/services/assets/shims/6210a4889190951adef6e22071e8363a701e8fcd4f753b47897880eeb4a863ef b/services/assets/shims/6210a4889190951adef6e22071e8363a701e8fcd4f753b47897880eeb4a863ef deleted file mode 100644 index d0b4b0369..000000000 --- a/services/assets/shims/6210a4889190951adef6e22071e8363a701e8fcd4f753b47897880eeb4a863ef +++ /dev/null @@ -1,161 +0,0 @@ -// -------------------------------------------------------------- -// Carcosa Dread Enclave (deathmatch version) -// created with joint efforts by -// apflstrudl & MeatROme -// -------------------------------------------------------------- -// release 002 : 2008-02-06 -// -------------------------------------------------------------- - -loadsky "aftas/sky/orbe" - -setshader glowworld - setpixelparam 0 0.8 0.8 0.8 - texture 0 "cde/stripe.jpg" - texture g "cde/stripe_g.jpg" - texture 0 "cde/stripeslide.jpg" - texture g "cde/stripeslide_g.jpg" - - texture 0 "cde/stripe.jpg" 1 - texture g "cde/stripe_g.jpg" 1 - texture 0 "cde/stripeslide.jpg" 1 - texture g "cde/stripeslide_g.jpg" 1 - - texture 0 "cde/stripe.jpg" 4 - texture g "cde/stripe_g.jpg" 4 - texture 0 "cde/stripeslide.jpg" 4 - texture g "cde/stripeslide_g.jpg" 4 - - texture 0 "cde/stripe.jpg" 5 - texture g "cde/stripe_g.jpg" 5 - texture 0 "cde/stripeslide.jpg" 5 - texture g "cde/stripeslide_g.jpg" 5 - -setshader decalworld - texture c "tech1soc/met_wall01a.jpg" - texture d "cde/decal0.png" - -setshader glowworld - setpixelparam 0 0.4 0.4 1.2 - texture 0 "tech1soc/032lig12bb.jpg" - texture g "4b/032lig12bb_glow.jpg" - -setshader stdworld - - texture 0 "lunaran/panel64_4_d.jpg" 1 - texture 0 "lunaran/panel64_4_d.jpg" 4 - texture 0 "lunaran/panel64_4_d.jpg" 5 - texture 0 "lunaran/panel64_4_d.jpg" 2 - -setshader glowworld - setpixelparam 0 1.0 1.0 0.6 - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" - texture g "cde/ik_gtrimh_lit1a_g.jpg" - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" 1 - texture g "cde/ik_gtrimh_lit1a_g.jpg" 1 - -setshader glowworld - setpixelparam 0 1.0 1.0 1.0 - texture 0 "tech1soc/sqrlig02wb.jpg" - texture g "cde/sqrlig02wb_g.jpg" - -setshader pulseglowworld - setvertexparam 0 1.8 1.0 1.0 - setvertexparam 1 .25 - setvertexparam 2 0.9 0.5 0.5 - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" - texture g "cde/ik_gtrimh_lit1a_g.jpg" - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" 1 - texture g "cde/ik_gtrimh_lit1a_g.jpg" 1 - -setshader pulseglowworld - setvertexparam 0 0.8 0.8 0.5 - setvertexparam 1 125 - setvertexparam 2 0.2 0.2 0.1 - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" - texture g "cde/ik_gtrimh_lit1a_g.jpg" - texture 0 "ikbase/ik_gtrimh_lit1a.jpg" 1 - texture g "cde/ik_gtrimh_lit1a_g.jpg" 1 - -setshader stdworld - - texture 0 "ikbase/ik_itrimv_128b.jpg" 1 - texture 0 "cde/portal001.jpg" 0 64 240 0.6 - texture 0 "cde/portal002.jpg" 0 0 192 0.6 - texture 0 "rorschach/5_light01b.jpg" 0 32 32 - -setshader glowworld - setpixelparam 0 0.6 0.6 0.9 - texture 0 "tech1soc/octlig01bc.jpg" 0 64 - texture g "cde/sqrlig02wb_g.jpg" 0 64 - -setshader bumpspecmapparallaxglowworld - - texture 0 "lunaran/light_flouro0_d.jpg" 1 128 - texture n "lunaran/light_flouro0_local.jpg" 1 128 - texture s "lunaran/light_flouro0_s.jpg" 1 128 - texture g "lunaran/light_flouro0_g.jpg" 1 128 - texture z "lunaran/light_flouro0_h.jpg" 1 128 - -setshader bumpspecmapparallaxworld - - texture 0 "gibbie/base15_d.jpg" 0 0 64 - texture n "gibbie/base15_local.jpg" 0 0 64 - texture s "gibbie/base15_s.jpg" 0 0 64 - texture z "gibbie/base15_h.jpg" 0 0 64 - -setshader pulseglowworld - setvertexparam 0 2.0 1.0 0.5 - setvertexparam 1 3 - setvertexparam 2 0 0 0 - texture 0 "aard/aardfdry256_1.jpg" - texture g "cde/aardfdry256_l.jpg" - texture 0 "aard/aardfdry256_1.jpg" 1 - texture g "cde/aardfdry256_l.jpg" 1 - -setshader pulseglowworld - setvertexparam 0 1.2 0.7 0.2 - setvertexparam 1 0.5 - setvertexparam 2 0.8 0.4 0.11 - texture 0 "aard/aardfdry256_1.jpg" - texture g "cde/aardfdry256_l.jpg" - texture 0 "aard/aardfdry256_1.jpg" 1 - texture g "cde/aardfdry256_l.jpg" 1 - -setshader pulseglowworld - setvertexparam 0 0.8 0.8 0 - setvertexparam 1 130 - setvertexparam 2 0.8 0.4 0 - texture 0 "aard/aardfdry256_1.jpg" - texture g "cde/aardfdry256_l.jpg" - texture 0 "aard/aardfdry256_1.jpg" 1 - texture g "cde/aardfdry256_l.jpg" 1 - -setshader lava - texture 0 "aard/aardfdry256_1.jpg" - texture 0 "aard/aardfdry256_1.jpg" 1 - - - -setshader stdworld - -// -------------------------------------------------------------- - -// -------------------------------------------------------------- - -mapsound "ambience/wind.ogg" 152 -1 // 0 -mapsound "ambience/hum.ogg" 152 -1 -mapsound "kaiser/fx/hum1.wav" 152 -1 -mapsound "kaiser/fx/hum2.wav" 152 -1 // 3 -mapsound "kaiser/fx/hum3.wav" 152 -1 -mapsound "kaiser/fx/hum4.wav" 152 -1 -mapsound "kaiser/fx/hum5.wav" 152 -1 // 6 -mapsound "kaiser/fx/hum6.wav" 152 -1 -mapsound "kaiser/fx/hum7.wav" 152 -1 -mapsound "ambience/wind.ogg" 64 -1 // 9 -mapsound "kaiser/fx/hum6.wav" 96 -1 -mapsound "kaiser/fx/hum6.wav" 64 -1 -mapsound "kaiser/fx/hum4.wav" 64 -1 // 12 -mapsound "kaiser/fx/hum5.wav" 64 -1 -mapsound "kaiser/fx/hum2.wav" 64 -1 - -// -------------------------------------------------------------- diff --git a/services/assets/shims/6546d29854a444d88e4940847d2697cd96906ceb7c5dfbe9457154a5e948b8dd b/services/assets/shims/6546d29854a444d88e4940847d2697cd96906ceb7c5dfbe9457154a5e948b8dd deleted file mode 100644 index 3906de60d..000000000 --- a/services/assets/shims/6546d29854a444d88e4940847d2697cd96906ceb7c5dfbe9457154a5e948b8dd +++ /dev/null @@ -1,2 +0,0 @@ -loadsky socksky/desert -exec packages/smukulu/package.cfg diff --git a/services/assets/shims/67ac0f2050f62bc61691c25e397d9002f945d6adfab03acc1b299888e22e9d37 b/services/assets/shims/67ac0f2050f62bc61691c25e397d9002f945d6adfab03acc1b299888e22e9d37 deleted file mode 100644 index 721f3e611..000000000 --- a/services/assets/shims/67ac0f2050f62bc61691c25e397d9002f945d6adfab03acc1b299888e22e9d37 +++ /dev/null @@ -1,495 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// default music to be played for this map: - -// playasong - -exec "data/default_map_models.cfg" - -// the skybox for this map: - -skybox "skyboxes/remus/sky01" - -materialreset - -texture water1 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water2 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water3 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water4 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava1 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava2 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava3 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava4 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -texture 0 "textures/sky.png" // dummy sky texture -texture 0 "textures/default.png" // default geometry texture - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec "packages/dg/package.cfg" -exec "packages/tech1soc/package.cfg" -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package2.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg - -//Misc textures -setshader stdworld -texture 0 "textures/nieb/rock01.jpg" -setshader bumpspecmapworld -setshaderparam "specscale" 0.25 0.25 0.25 -texture 0 "ikbase/specialbrick.jpg" -texture n "ikbase/specialbrick_normal.jpg" - -exec packages/painkillah/package.cfg -exec packages/tomek/package.cfg -exec packages/textures/nieb/package.cfg -exec packages/trak5/package.cfg -exec packages/textures/nieb/garden/package.cfg -exec packages/textures/medieval_soc/package.cfg -exec packages/textures/terrain_soc/package.cfg -exec packages/textures/nieb/autumn/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld - -//e8 -texture 0 "textures/yves_allaire/e8/e8_base1b.jpg" - - -//misanthropx -setshader glowworld -setshaderparam glowcolor 1 1 1 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" - -//ex -setshader bumpspecmapparallaxworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .04 -.02 - -texture 0 textures/yves_allaire/ex/ex512/clangfloor_01_d.jpg -texture n textures/yves_allaire/ex/ex512/clangfloor_01_local.jpg -texture s textures/yves_allaire/ex/ex512/clangfloor_01_s.jpg -texture z textures/yves_allaire/ex/ex512/clangfloor_01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/clangfloor_01b_d.jpg -texture n textures/yves_allaire/ex/ex512/clangfloor_01_local.jpg -texture s textures/yves_allaire/ex/ex512/clangfloor_01_s.jpg -texture z textures/yves_allaire/ex/ex512/clangfloor_01_h.jpg - -setshaderparam specscale .9 .9 .9 - -texture 0 "textures/yves_allaire/ex/ex512/cretefloor_01b_d.jpg" -texture n "textures/yves_allaire/ex/ex512/cretefloor_01b_local.jpg" -texture s "textures/yves_allaire/ex/ex512/cretefloor_01b_s.jpg" -texture z "textures/yves_allaire/ex/ex512/cretefloor_01b_h.jpg" - - -setshaderparam specscale 3 3 3 - -texture 0 textures/yves_allaire/ex/ex512/deswall_01_d.jpg -texture n textures/yves_allaire/ex/ex512/deswall_01_local.jpg -texture s textures/yves_allaire/ex/ex512/deswall_01_s.jpg -texture z textures/yves_allaire/ex/ex512/deswall_01_h.jpg - -setshaderparam parallaxscale .02 -.01 - -texture 0 textures/yves_allaire/ex/ex512/floor_grate03_d.jpg -texture n textures/yves_allaire/ex/ex512/floor_grate03_local.jpg -texture s textures/yves_allaire/ex/ex512/floor_grate03_s.jpg -texture z textures/yves_allaire/ex/ex512/floor_grate03_h.jpg - -setshaderparam parallaxscale .04 -.02 - - -texture 0 textures/yves_allaire/ex/ex512/floor_mtl_wrn_01_d.jpg -texture n textures/yves_allaire/ex/ex512/floor_mtl_wrn_01_local.jpg -texture s textures/yves_allaire/ex/ex512/floor_mtl_wrn_01_s.jpg -texture z textures/yves_allaire/ex/ex512/floor_mtl_wrn_01_h.jpg - - -texture 0 textures/yves_allaire/ex/ex512/floor_simplines_d.jpg -texture n textures/yves_allaire/ex/ex512/floor_simple_05_local.jpg -texture s textures/yves_allaire/ex/ex512/floor_simple_05_s.jpg -texture z textures/yves_allaire/ex/ex512/floor_simple_05_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/floor_tile_03_d.jpg -texture n textures/yves_allaire/ex/ex512/floor_tile_03_local.jpg -texture s textures/yves_allaire/ex/ex512/floor_tile_03_s.jpg -texture z textures/yves_allaire/ex/ex512/floor_tile_03_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/floor_tread_01_d.jpg -texture n textures/yves_allaire/ex/ex512/floor_tread_01_local.jpg -texture s textures/yves_allaire/ex/ex512/floor_tread_01_s.jpg -texture z textures/yves_allaire/ex/ex512/floor_tread_01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalsupp01_d.jpg -texture n textures/yves_allaire/ex/ex512/metalsupp01_local.jpg -texture s textures/yves_allaire/ex/ex512/metalsupp01_s.jpg -texture z textures/yves_allaire/ex/ex512/metalsupp01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalwall02_d.jpg -texture n textures/yves_allaire/ex/ex512/metalwall02_local.jpg -texture s textures/yves_allaire/ex/ex512/metalwall02_s.jpg -texture z textures/yves_allaire/ex/ex512/metalwall02_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/mtl_bigplate_04_d.jpg -texture n textures/yves_allaire/ex/ex512/mtl_bigplate_04_local.jpg -texture s textures/yves_allaire/ex/ex512/mtl_bigplate_04_s.jpg -texture z textures/yves_allaire/ex/ex512/mtl_bigplate_04_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/mtl_panel_02_d.jpg -texture n textures/yves_allaire/ex/ex512/mtl_panel_02_local.jpg -texture s textures/yves_allaire/ex/ex512/mtl_panel_02_s.jpg -texture z textures/yves_allaire/ex/ex512/mtl_panel_02_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/mtl_panel_03_d.jpg -texture n textures/yves_allaire/ex/ex512/mtl_panel_03_local.jpg -texture s textures/yves_allaire/ex/ex512/mtl_panel_03_s.jpg -texture z textures/yves_allaire/ex/ex512/mtl_panel_03_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/mtl_panel_04_d.jpg -texture n textures/yves_allaire/ex/ex512/mtl_panel_04_local.jpg -texture s textures/yves_allaire/ex/ex512/mtl_panel_04_s.jpg -texture z textures/yves_allaire/ex/ex512/mtl_panel_04_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/q2_01_d.jpg -texture n textures/yves_allaire/ex/ex512/q2_01_local.jpg -texture s textures/yves_allaire/ex/ex512/q2_01_s.jpg -texture z textures/yves_allaire/ex/ex512/q2_01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/q2_01b_d.jpg -texture n textures/yves_allaire/ex/ex512/q2_01b_local.jpg -texture s textures/yves_allaire/ex/ex512/q2_01b_s.jpg -texture z textures/yves_allaire/ex/ex512/q2_01b_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/q2_01e_d.jpg -texture n textures/yves_allaire/ex/ex512/q2_01e_local.jpg -texture s textures/yves_allaire/ex/ex512/q2_01e_s.jpg -texture z textures/yves_allaire/ex/ex512/q2_01e_h.jpg - -setshaderparam parallaxscale .02 -.01 - -texture 0 textures/yves_allaire/ex/ex512/rndfloor_01_d.jpg -texture n textures/yves_allaire/ex/ex512/rndfloor_01_local.jpg -texture s textures/yves_allaire/ex/ex512/rndfloor_01_s.jpg -texture z textures/yves_allaire/ex/ex512/rndfloor_01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/rndfloor_02_d.jpg -texture n textures/yves_allaire/ex/ex512/rndfloor_02_local.jpg -texture s textures/yves_allaire/ex/ex512/rndfloor_02_s.jpg -texture z textures/yves_allaire/ex/ex512/rndfloor_02_h.jpg - -setshaderparam parallaxscale .04 -.02 - -texture 0 textures/yves_allaire/ex/ex512/rplates_01_d.jpg -texture n textures/yves_allaire/ex/ex512/rplates_01_local.jpg -texture s textures/yves_allaire/ex/ex512/rplates_01_s.jpg -texture z textures/yves_allaire/ex/ex512/rplates_01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/steptop_01_d.jpg -texture n textures/yves_allaire/ex/ex512/steptop_01_local.jpg -texture s textures/yves_allaire/ex/ex512/steptop_01_s.jpg -texture z textures/yves_allaire/ex/ex512/steptop_01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/trim_01_d.jpg -texture n textures/yves_allaire/ex/ex512/trim_01_local.jpg -texture s textures/yves_allaire/ex/ex512/trim_01_s.jpg -texture z textures/yves_allaire/ex/ex512/trim_01_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/trim_baseboard_d.jpg -texture n textures/yves_allaire/ex/ex512/trim_baseboard_local.jpg -texture s textures/yves_allaire/ex/ex512/trim_baseboard_s.jpg -texture z textures/yves_allaire/ex/ex512/trim_baseboard_h.jpg - 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-setshaderparam parallaxscale .025 -.01 - -texture 0 textures/yves_allaire/ex/ex512/wall_pipe_d.jpg -texture n textures/yves_allaire/ex/ex512/wall_pipe_local.jpg -texture s textures/yves_allaire/ex/ex512/wall_pipe_s.jpg - -setshaderparam parallaxscale .04 -.02 - -texture 0 textures/yves_allaire/ex/ex512/wall_u207_d.jpg -texture n textures/yves_allaire/ex/ex512/wall_u207_local.jpg -texture s textures/yves_allaire/ex/ex512/wall_u207_s.jpg -texture z textures/yves_allaire/ex/ex512/wall_u207_h.jpg - - - -texture 0 textures/yves_allaire/ex/ex512/metal_plate01b_d.jpg -texture n textures/yves_allaire/ex/ex512/metal_plate01b_local.jpg -texture s textures/yves_allaire/ex/ex512/metal_plate01b_s.jpg -texture z textures/yves_allaire/ex/ex512/metal_plate01b_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metal_plate01c_d.jpg -texture n textures/yves_allaire/ex/ex512/metal_plate01c_local.jpg -texture s textures/yves_allaire/ex/ex512/metal_plate01c_s.jpg -texture z textures/yves_allaire/ex/ex512/metal_plate01c_h.jpg - 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-texture 0 textures/yves_allaire/ex/ex512/metalbase06rust_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase05rust_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase05rust_s.jpg -texture z textures/yves_allaire/ex/ex512/metalbase05rust_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalbase07rust_d.jpg -texture n textures/yves_allaire/ex/ex512/metalbase05rust_local.jpg -texture s textures/yves_allaire/ex/ex512/metalbase05rust_s.jpg -texture z textures/yves_allaire/ex/ex512/metalBase05rust_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalfloor02_d.jpg -texture n textures/yves_allaire/ex/ex512/metalfloor02_local.jpg -texture s textures/yves_allaire/ex/ex512/metalfloor02_s.jpg -texture z textures/yves_allaire/ex/ex512/metalfloor02_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/metalrib01_d.jpg -texture n textures/yves_allaire/ex/ex512/metalrib01_local.jpg -texture s textures/yves_allaire/ex/ex512/metalrib01_s.jpg -texture z textures/yves_allaire/ex/ex512/metalrib01_h.jpg - -setshader bumpspecmapparallaxglowworld -setshaderparam specscale 1.5 1.5 1.5 -setshaderparam parallaxscale .04 -.02 -setshaderparam glowcolor .8 .8 .8 - -texture 0 textures/yves_allaire/ex/ex512/light_u201_d.jpg -texture n textures/yves_allaire/ex/ex512/light_u201_local.jpg -texture s textures/yves_allaire/ex/ex512/light_u201_s.jpg -texture g textures/yves_allaire/ex/ex512/light_u201_add.jpg -texture z textures/yves_allaire/ex/ex512/light_u201_h.jpg - -texture 0 textures/yves_allaire/ex/ex512/lightpanel_01_d.jpg -texture n textures/yves_allaire/ex/ex512/lightpanel_01_local.jpg -texture s textures/yves_allaire/ex/ex512/lightpanel_01_s.jpg -texture g textures/yves_allaire/ex/ex512/lightpanel_01_add.jpg -texture z textures/yves_allaire/ex/ex512/lightpanel_01_h.jpg - - -//caustics -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .6 1.0 -setshaderparam pulseglowcolor 0 .3 .5 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll -.05 .1 - -//misanthropx -setshader pulseglowworld - -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .15 .25 -setshaderparam pulseglowcolor 0 .075 .125 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -mapsound kaiser/fx/hum1 100 -1 -mapsound kaiser/fx/hum2 100 -1 -mapsound kaiser/fx/hum3 100 -1 -mapsound kaiser/fx/hum4 100 -1 -mapsound kaiser/fx/hum5 100 -1 -mapsound kaiser/fx/hum6 100 -1 -mapsound kaiser/fx/hum7 100 -1 -mapsound ambience/doomish/rumble1.ogg 70 -1 -mapsound soundtransit/outdoors 50 -1 -mapsound lordkv/wind 70 -1 diff --git a/services/assets/shims/684d6b7c7ccb7a13f41611bc42ae172b531b36924978ee6987c5883335acc99a b/services/assets/shims/684d6b7c7ccb7a13f41611bc42ae172b531b36924978ee6987c5883335acc99a deleted file mode 100644 index b4d105f32..000000000 --- a/services/assets/shims/684d6b7c7ccb7a13f41611bc42ae172b531b36924978ee6987c5883335acc99a +++ /dev/null @@ -1,287 +0,0 @@ - - -// Floating Forts by Madrick, Redon and sCaSd - -// Thanks to Kaiser and Fanatic for sounds, -// Dietmar Pier and Tentus for mapmodels, -// Aftasardem, Gregor Koch, Mayhem and Sock for textures" -// and at least the the Sauerbraten devs" - - - - -// default music to be played for this map: - -// mapsounds -mapsound "fanatic/wind" 120 -mapsound "ambience/wind" 100 2 -mapsound "ambience/fire_light" 250 3 -mapsound "ambience/cycadas" 100 2 -mapsound "ambience/frogs" 100 2 -mapsound "ambience/night_crickets" 100 2 -mapsound "fanatic/feeding_room_low" 70 -mapsound "kaiser/fx/hum1" 90 -mapsound "kaiser/fx/hum5" 90 -mapsound "kaiser/fx/hum6" 90 - - - -// -// map model list -// -mapmodelreset // start counting from 0 again - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 - -mmodel "vegetation/tree00/noclip" // 77 -mmodel "vegetation/tree01/noclip" // 78 - -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 - -mmodel "vegetation/tree06/noclip" // 83 - -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 - - - - - -// the skybox for this map: - -loadsky "socksky/valley" -//fogcolour 0 0 0 - -waterfog 15 - - -// wow: animated watercolor :) -alias animated_watercolour_red 100 -alias animated_watercolour_red_delta 8 -alias animated_watercolour_green 100 -alias animated_watercolour_green_delta 16 -alias animated_watercolour_blue 100 -alias animated_watercolour_blue_delta 24 - - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - - -texture 0 gor/GR_GK_001_cc.jpg -autograss - - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld - -texture 0 gor/GR_GK_001_cc.jpg // again grass -texture 0 "dg/floor_paving_littleStones3_2.jpg" 1 // the yellow wall texture rotated - - - - -alias base_1 "the shotgun" -alias base_2 "the machinegun" -alias base_3 "the bridge" -alias base_4 "the rifle" -alias base_5 "the grenade launcher" - diff --git a/services/assets/shims/6b465bd4c49c1c22e4cde3093d21b019153d2dc4a9a1cdef25f66661a479dd59 b/services/assets/shims/6b465bd4c49c1c22e4cde3093d21b019153d2dc4a9a1cdef25f66661a479dd59 deleted file mode 100644 index 091770b64..000000000 --- a/services/assets/shims/6b465bd4c49c1c22e4cde3093d21b019153d2dc4a9a1cdef25f66661a479dd59 +++ /dev/null @@ -1,126 +0,0 @@ -// lux.bleib-bunt.de - penguins for 00Hugo00 -// a piece of a big funmap - - -// Watercolour - -waterfog 500 -watercolour 0 0 50 - - - -// Sound - -mapsound "lux/ground.ogg" 200 5 -mapsound "lux/cock.ogg" 250 5 -mapsound "lux/cow.ogg" 250 5 -mapsound "lux/dogs.ogg" 250 5 -mapsound "lux/duck.ogg" 200 5 -mapsound "lux/pig.ogg" 250 5 -mapsound "lux/wal.ogg" 250 5 -mapsound "lux/bubble.ogg" 255 5 -mapsound "lux/hi.ogg" 250 1 -mapsound "lux/letmeoh.ogg" 250 5 -mapsound "lux/answer.ogg" 200 5 -mapsound "lux/wc.ogg" 200 5 -mapsound "lux/kack1.ogg" 255 5 -mapsound "lux/miau.ogg" 200 5 -mapsound "lux/hrrr.ogg" 200 5 -mapsound "lux/kack2.ogg" 255 5 -mapsound "lux/caution1.ogg" 255 5 -mapsound "lux/ground3.ogg" 255 10 - -// Welcome TXT sound - -music "sounds/lux/dschungel.ogg" - - -// Scrolltxt - - -texture 0 "lux/scroll1.jpg" 0 0 200 2 -texture g "lux/scroll1.jpg" -texscroll .2 - -texture 0 "lux/scroll1.jpg" 4 0 200 2 -texture g "lux/scroll1.jpg" -texscroll -.2 - -setshader glowworld -texture 0 "lux/rw.jpg" 0 0 200 2 -texture g "lux/rw.jpg" -texscroll .2 - -texture 0 "lux/rw.jpg" 4 0 200 2 -texture g "lux/rw.jpg" -texscroll -.2 - - -texture 0 "lux/txt1.jpg" 0 0 200 2 -texture g "lux/txt1.jpg" -texscroll .1 - -texture 0 "lux/txt1.jpg" 4 0 200 2 -texture g "lux/txt1.jpg" -texscroll -.1 - - - -// Texturen aufrufen - - -exec packages/Lux/package.cfg - -// TV screen - -texture 0 "lux/tv1.jpg" 0 0 200 2 -texture g "lux/tv1.jpg" -texscroll .1 - -texture 0 "lux/tv1.jpg" 4 0 200 2 -texture g "lux/tv1.jpg" -texscroll -.1 - -// Map config - -// setshader bumpspecparallaxglowworld - -// Mapmodel reset - -mapmodelreset - - -// Mapmodels aufrufen - - -mmodel "mapmodels/lux/flasche/flasche1" -mmodel "mapmodels/lux/flasche/flasche2" -mmodel "mapmodels/lux/flasche/flasche3" -mmodel "mapmodels/lux/duck/duck1" -mmodel "mapmodels/lux/duck/duck2" -mmodel "mapmodels/lux/duck/duck3" -mmodel "dcp/leafs" -mmodel "dcp/bench" -mmodel "vegetation/tree05" -mmodel "dcp/reed" -mmodel "mapmodels/lux/penguin/penguin1" -mmodel "mapmodels/lux/penguin/penguin2"§ -mmodel "mapmodels/lux/penguin/penguin3" -mmodel "mapmodels/lux/pig/pig1" -mmodel "mapmodels/lux/pig/pig2" -mmodel "mapmodels/lux/pig/pig1g" -mmodel "mapmodels/lux/pig/pig2g" -mmodel "mapmodels/lux/rabe/rabe1" -mmodel "mapmodels/lux/rabbit/rabbit1" -mmodel "mapmodels/lux/rabbit/rabbit2" -mmodel "mapmodels/lux/rabbit/snowrabbit" -mmodel "mapmodels/lux/spatz/spatz1" -mmodel "mapmodels/lux/spatz/spatz2" -mmodel "mapmodels/lux/spatz/spatz3" -mmodel "mapmodels/lux/fish/fish1" -mmodel "mapmodels/lux/fish/fish2" -mmodel "mapmodels/lux/fish/fish3" -mmodel "mapmodels/lux/walross/walross3" -mmodel "mapmodels/lux/walross/walross4" - - diff --git a/services/assets/shims/6b675b857fefad9dc4141bc1814d38329e67ecd0f17e4271119fe69065264f4e b/services/assets/shims/6b675b857fefad9dc4141bc1814d38329e67ecd0f17e4271119fe69065264f4e deleted file mode 100644 index a72110dac..000000000 --- a/services/assets/shims/6b675b857fefad9dc4141bc1814d38329e67ecd0f17e4271119fe69065264f4e +++ /dev/null @@ -1,357 +0,0 @@ -// BASES - -base_1 = "shells" -base_2 = "bullets" -base_3 = "rockets" -base_4 = "riflerounds" -base_5 = "grenades" - - -// MAPMODELS - -mapmodelreset - -mmodel "carrot" -mmodel "mitaman/chainlinkfence" - -mmodel "mapmodels/nieb/plant01" -mmodel "mapmodels/nieb/plant02" - - -// SOUNDS - -mapsound "ambience/cavedrip" 80 -1 - -mapsound "ambience/hum" 50 -1 -mapsound "ambience/hum" 100 -1 - -mapsound "kaiser/fx/hum5" 40 -1 -mapsound "kaiser/fx/hum5" 80 -1 - -mapsound "ambience/doomish/rumble1" 100 -1 - -mapsound "kaiser/fx/hum4" 100 -1 - -mapsound "fanatic/stream_light" - -mapsound "kaiser/fx/hum1" 100 -1 -mapsound "kaiser/fx/hum3" 80 -1 - -mapsound "drakker/machine_needs_oil" 150 -1 - -mapsound "ambience/wind" 120 -1 - -mapsound "kaiser/fx/computer1" 50 -1 - - -// TEXTURES" - -texturereset - -setshader "stdworld" - -texture c "textures/sky.png" -texture c "textures/default.png" - -setshader "stdworld" - -texture c "textures/terrain_soc/rock_brown2.jpg" -texscale 1.00 -texture c "textures/terrain_soc/rock_brown3.jpg" -texscale 0.75 -texture c "textures/terrain_soc/ter_dirt1.jpg" -texscale 0.75 - -setshader "bumpspecmapworld" -setshaderparam "specscale" 2.0 2.0 2.0 - -texture c "noctua/iron02.jpg" -texture n "noctua/iron02_normal.jpg" -texture s "noctua/iron02_spec.jpg" -texscale 0.75 - -texture c "noctua/planks01.jpg" -texture n "noctua/planks01_normal.jpg" -texture s "noctua/planks01_spec.jpg" -texscale 0.50 - -texture c "noctua/plast07.jpg" -texture n "noctua/plast07_normal.jpg" -texture s "noctua/plast07_spec.jpg" -texscale 0.50 - -texture c "g_pack/g-concrete05.jpg" -texture n "g_pack/g-concrete05_normal.jpg" -texture s "g_pack/g-concrete05_spec.jpg" -texscale 0.50 - -texture c "mitaman/mm-concretebare07.jpg" -texture n "mitaman/mm-concretebare07_normal.jpg" -texture s "mitaman/mm-concretebare07_spec.jpg" -texscale 0.75 - -texture c "mitaman/mm-controlplate2.jpg" -texture n "mitaman/mm-controlplate2_normal.jpg" -texture s "mitaman/mm-controlplate2_spec.jpg" -texscale 0.50 - -texture c "mitaman/mm-controlplateside.jpg" -texture n "mitaman/mm-controlplateside_normal.jpg" -texture s "mitaman/mm-controlplateside_spec.jpg" -texscale 0.50 - -texture c "mitaman/mm-metalbase3.jpg" -texture n "mitaman/mm-metalbase3_normal.jpg" -texture s "mitaman/mm-metalbase3_spec.jpg" - -texture c "mitaman/mm-meters12a.jpg" -texture n "mitaman/mm-meters12a_normal.jpg" -texture s "mitaman/mm-meters12a_spec.jpg" -texscale 0.25 - -setshader "bumpspecmapworld" -setshaderparam "specscale" 4.0 4.0 4.0 - -texture c "philipk/pk01_floor01a_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -setshader "bumpspecmapworld" - -texture c "lunaran/bigmet1_d.jpg" -texture n "lunaran/bigmet1_local.jpg" -texture s "lunaran/bigmet1_s.jpg" - -texture c "lunaran/bigmet2_d.jpg" -texture n "lunaran/bigmet2_local.jpg" -texture s "lunaran/bigmet2_s.jpg" - -texture c "lunaran/box1a_d.jpg" -texture n "lunaran/box1a_local.jpg" -texture s "lunaran/box1a_s.jpg" - -texture c "lunaran/box1b_d.jpg" -texture n "lunaran/box1b_local.jpg" -texture s "lunaran/box1b_s.jpg" - -texture c "lunaran/box2_d.jpg" -texture n "lunaran/box2_n.jpg" -texture s "lunaran/box2_s.jpg" - -texture c "lunaran/cord1_d.jpg" -texture n "lunaran/cord1_local.jpg" -texture s "lunaran/cord1_s.jpg" - -texture c "lunaran/glue1_d.jpg" -texture n "lunaran/glue1_local.jpg" -texture s "lunaran/glue1_s.jpg" - -texture c "lunaran/glue2_d.jpg" -texture n "lunaran/glue2_local.jpg" -texture s "lunaran/glue2_s.jpg" - -texture c "lunaran/grate1_d.jpg" -texture n "lunaran/grate1_local.jpg" -texture s "lunaran/grate1_s.jpg" - -texture c "lunaran/green1_d.jpg" -texture n "lunaran/green1_local.jpg" -texture s "lunaran/green1_s.jpg" - -texture c "lunaran/hexflr1_d.jpg" -texture n "lunaran/hexflr1_local.jpg" -texture s "lunaran/hexflr1_s.jpg" - -texture c "lunaran/hexflr2_d.jpg" -texture n "lunaran/hexflr2_local.jpg" -texture s "lunaran/hexflr2_s.jpg" - -texture c "lunaran/panel64_0_d.jpg" -texture n "lunaran/panel64_0_local.jpg" -texture s "lunaran/panel64_0_s.jpg" - -texture c "lunaran/panel64_1_d.jpg" -texture n "lunaran/panel64_1_local.jpg" -texture s "lunaran/panel64_1_s.jpg" - -texture c "lunaran/panel64_2a_d.jpg" -texture n "lunaran/panel64_2a_local.jpg" -texture s "lunaran/panel64_2a_s.jpg" - -texture c "lunaran/panel64_2b_d.jpg" -texture n "lunaran/panel64_2b_local.jpg" -texture s "lunaran/panel64_2b_s.jpg" - -texture c "lunaran/panel64_2_d.jpg" -texture n "lunaran/panel64_2_local.jpg" -texture s "lunaran/panel64_2_s.jpg" - -texture c "lunaran/panel64_3b_d.jpg" -texture n "lunaran/panel64_3b_local.jpg" -texture s "lunaran/panel64_3b_s.jpg" - -texture c "lunaran/panel64_3_d.jpg" -texture n "lunaran/panel64_3_local.jpg" -texture s "lunaran/panel64_3_s.jpg" - -texture c "lunaran/panel64_4_d.jpg" -texture n "lunaran/panel64_4_local.jpg" -texture s "lunaran/panel64_4_s.jpg" - -texture c "lunaran/panel64_5a_d.jpg" -texture n "lunaran/panel64_5a_local.jpg" -texture s "lunaran/panel64_5a_s.jpg" - -texture c "lunaran/panel64_5b_d.jpg" -texture n "lunaran/panel64_5b_local.jpg" -texture s "lunaran/panel64_5b_s.jpg" - -texture c "lunaran/panel64_5_d.jpg" -texture n "lunaran/panel64_5_local.jpg" -texture s "lunaran/panel64_5_s.jpg" - -texture c "lunaran/panel64_6_d.jpg" -texture n "lunaran/panel64_6_local.jpg" -texture s "lunaran/panel64_6_s.jpg" - -texture c "lunaran/panel64_6b_d.jpg" -texture n "lunaran/panel64_6b_local.jpg" -texture s "lunaran/panel64_6b_s.jpg" - -texture c "lunaran/panel64_7_d.jpg" -texture n "lunaran/panel64_7_local.jpg" -texture s "lunaran/panel64_7_s.jpg" - -texture c "lunaran/panel64_7b_d.jpg" -texture n "lunaran/panel64_7b_local.jpg" -texture s "lunaran/panel64_7b_s.jpg" - -texture c "lunaran/panel64_7c_d.jpg" -texture n "lunaran/panel64_7c_local.jpg" -texture s "lunaran/panel64_7c_s.jpg" - -texture c "lunaran/panel64_7d_d.jpg" -texture n "lunaran/panel64_7d_local.jpg" -texture s "lunaran/panel64_7d_s.jpg" - 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-texture c "lunaran/support1_d.jpg" -texture n "lunaran/support1_local.jpg" -texture s "lunaran/support1_s.jpg" - -texture c "lunaran/sym1a_d.jpg" -texture n "lunaran/panel128_1_local.jpg" -texture s "lunaran/sym1a_s.jpg" - -texture c "lunaran/sym2_d.jpg" -texture n "lunaran/panel128_1_local.jpg" -texture s "lunaran/sym2_s.jpg" - -texture c "lunaran/wires1_d.jpg" -texture n "lunaran/wires1_local.jpg" -texture s "lunaran/wires1_s.jpg" - -setshader "bumpglowworld" - -texture c "lunaran/light_ceil1_d.jpg" -texture n "lunaran/light_ceil1_local.jpg" -texture g "lunaran/light_ceil1_g.jpg" - -setshader "bumpspecmapglowworld" - -texture c "lunaran/light_fifty1_d.jpg" -texture n "lunaran/light_fifty1_local.jpg" -texture s "lunaran/light_fifty1_s.jpg" -texture g "lunaran/light_fifty1_g.jpg" - -texture c "lunaran/light_fifty2_d.jpg" -texture n "lunaran/light_fifty2_local.jpg" -texture s "lunaran/light_fifty2_s.jpg" -texture g "lunaran/light_fifty2_g.jpg" - -texture c "lunaran/light_fifty_d.jpg" -texture n "lunaran/light_fifty_local.jpg" -texture s "lunaran/light_fifty_s.jpg" -texture g "lunaran/light_fifty_g.jpg" - -texture c "lunaran/light_flouro0a_d.jpg" -texture n "lunaran/light_flouro0a_local.jpg" -texture s "lunaran/light_flouro0a_s.jpg" -texture g "lunaran/light_flouro0a_g.jpg" - -texture c "lunaran/light_flouro0_d.jpg" -texture n "lunaran/light_flouro0_local.jpg" -texture s "lunaran/light_flouro0_s.jpg" -texture g "lunaran/light_flouro0_g.jpg" - -texture c "lunaran/light_flouro1a_d.jpg" -texture n "lunaran/light_flouro1a_local.jpg" -texture s "lunaran/light_flouro1a_s.jpg" -texture g "lunaran/light_flouro1a_g.jpg" - -texture c "lunaran/light_flouro1_d.jpg" -texture n "lunaran/light_flouro1_local.jpg" -texture s "lunaran/light_flouro1_s.jpg" -texture g "lunaran/light_flouro1_g.jpg" - -setshader "bumpglowworld" - -texture c "lunaran/light_jail_d.jpg" -texture n "lunaran/light_jail_local.jpg" -texture g "lunaran/light_jail_g.jpg" - -setshader "bumpspecmapglowworld" - -texture c "lunaran/light_r1_d.jpg" -texture n "lunaran/light_r1_local.jpg" -texture s "lunaran/light_r1_s.jpg" -texture g "lunaran/light_r1_g.jpg" - -setshader "glowworld" -setshaderparam "glowcolor" 1.0 1.0 1.0 - -texture c "misanthropx/black.jpg" -texture g "misanthropx/white.jpg" - -setshader "bumpspecmapglowworld" -setshaderparam "specscale" 4.0 4.0 4.0 - -texture 0 "philipk/pk01_panel01b_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01b_add.jpg" diff --git a/services/assets/shims/6b6fad45d0efd68727289dba37658b41af7b7a609b5ac18c500136e0b9e786ba b/services/assets/shims/6b6fad45d0efd68727289dba37658b41af7b7a609b5ac18c500136e0b9e786ba deleted file mode 100644 index f175e0d7b..000000000 --- a/services/assets/shims/6b6fad45d0efd68727289dba37658b41af7b7a609b5ac18c500136e0b9e786ba +++ /dev/null @@ -1,26 +0,0 @@ -setshader "causticsworld1" -texture 0 "brushes/square_64_hard.png" 0 0 0 2 - -setshader "causticsworld2a" -texture 0 "models/hudguns_old/nebula.jpg" -texture 0 "golgotha/water2.jpg" -texture 0 "dg/floor_lava2.jpg" - -setshader "causticsworld2b" -texture 0 "models/hudguns_old/nebula.jpg" -texture 0 "golgotha/water2.jpg" -texture 0 "dg/floor_lava2.jpg" - -setshader "causticsworld2c" -texture 0 "models/hudguns_old/nebula.jpg" -texture 0 "golgotha/water2.jpg" -texture 0 "dg/floor_lava2.jpg" - -setshader "causticsworld2d" -texture 0 "models/hudguns_old/nebula.jpg" -texture 0 "golgotha/water2.jpg" -texture 0 "dg/floor_lava2.jpg" - -setshader "causticsworld3" -texture 0 "caustics/caust00.png" -texture 0 "brushes/circle_128_soft.png" 0 0 0 2 diff --git a/services/assets/shims/6deae9f0900147b5c3b6772a1121a579fcab215029ad1941af6c5041c1d0bb56 b/services/assets/shims/6deae9f0900147b5c3b6772a1121a579fcab215029ad1941af6c5041c1d0bb56 deleted file mode 100644 index 0b283453e..000000000 --- a/services/assets/shims/6deae9f0900147b5c3b6772a1121a579fcab215029ad1941af6c5041c1d0bb56 +++ /dev/null @@ -1,3 +0,0 @@ -loadsky "dash/moon" -fogcolour 10567 -fog 800 diff --git a/services/assets/shims/6ed2fd9bc2813e98df6995e17bf14274859ce22f5a2e9bf6b429839c1295d1cc b/services/assets/shims/6ed2fd9bc2813e98df6995e17bf14274859ce22f5a2e9bf6b429839c1295d1cc deleted file mode 100644 index fe88dccd8..000000000 --- a/services/assets/shims/6ed2fd9bc2813e98df6995e17bf14274859ce22f5a2e9bf6b429839c1295d1cc +++ /dev/null @@ -1,32 +0,0 @@ -texture 0 "tomek\snow7_d.jpg" 0 0 0 1.5 -texture 0 "rorschach\256_gate_water02.jpg" 0 0 0 1.5 -texlayer 762 - - -mapsound ambience/wind 3000 -1 -mapsound kaiser\fx\hum4 1000 -1 -mapsound kaiser\fx\computer1 100 -1 -mapsound awesund\cg1 500 -1 - -mapmodelreset -mmodel "makke/moon" -mmodel "makke/planet" -mmodel "vegetation/tree02" -mmodel "mapmodels/sitters/gothic/skelet1" -mmodel "mapmodels/sitters/gothic/skelet2" -mmodel "mapmodels/sitters/gothic/skelet3" -mmodel "mapmodels/nieb/tree_dead" -mmodel "dcp/groundlamp" - -base_1 = "the ^fs^f3Red Tank^fr" -base_2 = "the ^fs^f1Blue Tank^fr" -base_3 = "the ^fs^f1Blue B.T.R^fr" -base_4 = "the ^fs^f1Blue Tundra^fr" -base_5 = "the ^fs^f1Blue Trojan^fr" -base_6 = "the ^fs^f3Red B.T.R^fr" -base_7 = "the ^fs^f3Red Tundra^fr" -base_8 = "the ^fs^f3Red Trojan^fr" -base_9 = "the ^fs^f3Red Sandbag Emplacement^fr" -base_10 = "the ^fs^f6Central Sandbag Emplacement^fr" -base_11 = "the ^fs^f1Blue Sandbag Emplacement^fr" - diff --git a/services/assets/shims/74d51107c77db2cbad454be2e40c07a82d26da7bef52399c60b9a21fd60c347e b/services/assets/shims/74d51107c77db2cbad454be2e40c07a82d26da7bef52399c60b9a21fd60c347e deleted file mode 100644 index c30a3fcb9..000000000 --- a/services/assets/shims/74d51107c77db2cbad454be2e40c07a82d26da7bef52399c60b9a21fd60c347e +++ /dev/null @@ -1,223 +0,0 @@ -// -// fixed config for Thor2009 -// - - -mapmodelreset // start counting from 0 again - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 -mmodel "vegetation/tree06" // 83 -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 - -mmodel "objects/axe" // 101 -mmodel "xeno/box1" // 102 -mmodel "xeno/box2" // 103 -mmodel "vegetation/tree08" // 104 -mmodel "vegetation/tree09" // 105 -mmodel "vegetation/tree10" // 106 -mmodel "vegetation/tree11" // 107 -mmodel "vegetation/tree12" // 108 -mmodel "vegetation/weeds" // 109 -mmodel "psionic/barrel2" // 110 -mmodel "psionic/crate4" // 111 -mmodel "aftas/machina/machina1" // 112 -mmodel "aftas/machina/machina2" // 113 -mmodel "mitaman/chainlinkfence" // 114 -mmodel "mitaman/floorgrate1" // 115 -mmodel "mitaman/floorgrate3" // 116 -mmodel "mitaman/locker1" // 117 -mmodel "mitaman/locker3" // 118 -mmodel "objects/minekart" // 119 -mmodel "objects/oillamp" // 120 -mmodel "objects/millblade" // 121 -mmodel "makke/mugs/mug01" // 122 -mmodel "makke/mugs/mug02" // 123 -mmodel "makke/mugs/mug03" // 124 -mmodel "aftas/caixa" // 125 -mmodel "aftas/lampada" // 126 -mmodel "aftas/arvores/arg" // 127 -mmodel "aftas/arvores/arp" // 128 -mmodel "makke/arch" // 129 -mmodel "makke/fork" // 130 -mmodel "makke/moon" // 131 -mmodel "makke/planet" // 132 -mmodel "makke/spoon" // 133 -mmodel "makke/tricky/sign1" // 134 -mmodel "makke/tricky/sign2" // 135 -mmodel "makke/tricky/sign3" // 136 -mmodel "makke/tricky/sign4" // 137 -mmodel "dcp/hanginlamp" // 138 -mmodel "tentus/magic" // 139 - -mmodel "dcp/bin" // 140 -mmodel "dcp/bulb" // 141 -mmodel "dcp/cbbox" // 142 -mmodel "dcp/grate" // 143 -mmodel "dcp/switch2a" // 144 -mmodel "dcp/ventflap" // 145 -mmodel "mitaman/door_06" // 146 -mmodel "mitaman/door_07" // 147 -mmodel "mitaman/door_08" // 148 -mmodel "mitaman/door_09" // 149 -mmodel "mitaman/door_10" // 150 -mmodel "mitaman/plat01" // 151 -mmodel "mitaman/wirefence" // 152 -mmodel "mitaman/woodboard" // 153 -mmodel "steve_e/doors/trapdoor" // 154 -mmodel "steve_e/doors/trapdoor/trapdoor_150" // 155 -mmodel "steve_e/doors/trapdoor/trapdoor_200" // 156 -mmodel "doors/door_04" // 157 -mmodel "dcp/blade_x" -mmodel "dcp/blade_y" - - - -// -// custom config -// -loadsky "staffy/staffy" -fogcolour 1 -fog 1300 - -texturereset - -setshader stdworld - -texture 0 "ik2k/ik_sky_day_back.jpg" - - -exec packages/greGOR/package.cfg - -setshader bumpspecmapworld - - -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeam_Bridge_3x1" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeam_Bridge_3x1_A" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeam_Tower_3x1" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeam_Tower_3x1_90" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeam_Tower_1x1_X" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeam_Bridge_3x1_B" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_JumpP_64x64x16_V01" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeam_16x256_V02" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeam_16x256_V03" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeamWall_16x254x254_V01" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeamWall_16x256x256_V01" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_TBeamWall_16x254x254_V02" -mapmodel 0 0 0 "GK_MaxStudiosDE/ENV_ARC_Lamp01_32x32x32_V01" - diff --git a/services/assets/shims/78c9df9f7a10efe67e5a666cf7072ad3730d1e7fd6a39ab4296e1e84c206331f b/services/assets/shims/78c9df9f7a10efe67e5a666cf7072ad3730d1e7fd6a39ab4296e1e84c206331f deleted file mode 100644 index 237d73e53..000000000 --- a/services/assets/shims/78c9df9f7a10efe67e5a666cf7072ad3730d1e7fd6a39ab4296e1e84c206331f +++ /dev/null @@ -1,435 +0,0 @@ - -//models -mapmodelreset -mmodel "mitaman/chainlinkfence" -mmodel "crow" - -//sounds -mapsound kaiser/fx/hum2 64 -mapsound kaiser/fx/computer1 64 -mapsound ambience/wind.ogg 64 - -//textures -texturereset - -//sky -texture 0 "ik2k/ik_sky_day_back.jpg" - -//default -texture 0 "textures/default.png" - -//e8 -texture 0 "textures/yves_allaire/e8/e8_base1b.jpg" - -//nieb -texture 0 "textures/nieb/sand01.jpg" - -//misanthropx -setshader glowworld -setshaderparam glowcolor 0.5 0.41 0.25 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" - -//ex -setshader bumpspecmapparallaxworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .04 -.02 - 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-texture 0 textures/yves_allaire/ex/metal_base_01_d.jpg -texture n textures/yves_allaire/ex/metal_base_01_local.png -texture s textures/yves_allaire/ex/metal_base_01_s.jpg -texture z textures/yves_allaire/ex/metal_base_01_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_02_d.jpg -texture n textures/yves_allaire/ex/metal_base_02_local.png -texture s textures/yves_allaire/ex/metal_base_02_s.jpg -texture z textures/yves_allaire/ex/metal_base_02_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_03_d.jpg -texture n textures/yves_allaire/ex/metal_base_03_local.png -texture s textures/yves_allaire/ex/metal_base_03_s.jpg -texture z textures/yves_allaire/ex/metal_base_03_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_04_d.jpg -texture n textures/yves_allaire/ex/metal_base_03_local.png -texture s textures/yves_allaire/ex/metal_base_03_s.jpg -texture z textures/yves_allaire/ex/metal_base_03_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_05_rust_d.jpg -texture n textures/yves_allaire/ex/metal_base_05_rust_local.png -texture s textures/yves_allaire/ex/metal_base_05_rust_s.jpg -texture z textures/yves_allaire/ex/metal_base_05_rust_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_06_rust_d.jpg -texture n textures/yves_allaire/ex/metal_base_05_rust_local.png -texture s textures/yves_allaire/ex/metal_base_05_rust_s.jpg -texture z textures/yves_allaire/ex/metal_base_05_rust_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_07_rust_d.jpg -texture n textures/yves_allaire/ex/metal_base_05_rust_local.png -texture s textures/yves_allaire/ex/metal_base_05_rust_s.jpg -texture z textures/yves_allaire/ex/metal_base_05_rust_h.jpg - -texture 0 textures/yves_allaire/ex/metal_floor_02_d.jpg -texture n textures/yves_allaire/ex/metal_floor_02_local.png -texture s textures/yves_allaire/ex/metal_floor_02_s.jpg -texture z textures/yves_allaire/ex/metal_floor_02_h.jpg - -texture 0 textures/yves_allaire/ex/metal_rib_01_d.jpg -texture n textures/yves_allaire/ex/metal_rib_01_local.png -texture s textures/yves_allaire/ex/metal_rib_01_s.jpg -texture z textures/yves_allaire/ex/metal_rib_01_h.jpg - -setshader bumpspecmapparallaxglowworld -setshaderparam specscale 1.5 1.5 1.5 -setshaderparam parallaxscale .04 -.02 -setshaderparam glowcolor .8 .8 .8 - -texture 0 textures/yves_allaire/ex/light_u201_d.jpg -texture n textures/yves_allaire/ex/light_u201_local.png -texture s textures/yves_allaire/ex/light_u201_s.jpg -texture g textures/yves_allaire/ex/light_u201_add.jpg -texture z textures/yves_allaire/ex/light_u201_h.jpg - -texture 0 textures/yves_allaire/ex/lightpanel_01_d.jpg -texture n textures/yves_allaire/ex/lightpanel_01_local.png -texture s textures/yves_allaire/ex/lightpanel_01_s.jpg -texture g textures/yves_allaire/ex/lightpanel_01_add.jpg -texture z textures/yves_allaire/ex/lightpanel_01_h.jpg - -texture 0 "textures/default.png" - -//philipk -texture 0 "philipk/pk01_panel01b_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01b_add.jpg" - -texture 0 "textures/default.png" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02a_add.jpg" - -texture 0 "philipk/pk01_panel03a_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03a_add.jpg" - -texture 0 "philipk/pk01_panel03b_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03b_add.jpg" - -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -texture 0 "philipk/pk01_panel_small02_d.jpg" -texture n "philipk/pk01_panel_small02_local.jpg" -texture s "philipk/pk01_panel_small02_s.jpg" -texture g "philipk/pk01_panel_small02_add.jpg" - -//caustics -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .6 1.0 -setshaderparam pulseglowcolor 0 .3 .5 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll -.05 .1 - -//misanthropx -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .15 .25 -setshaderparam pulseglowcolor 0 .075 .125 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .3 .5 -setshaderparam pulseglowcolor 0 .15 .25 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .6 1.0 -setshaderparam pulseglowcolor 0 .3 .5 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 diff --git a/services/assets/shims/78eade6ded0eddf4d52e67d017258b1701eff5606157a41fc88a5535d5af6ed3 b/services/assets/shims/78eade6ded0eddf4d52e67d017258b1701eff5606157a41fc88a5535d5af6ed3 deleted file mode 100644 index e22eae346..000000000 --- a/services/assets/shims/78eade6ded0eddf4d52e67d017258b1701eff5606157a41fc88a5535d5af6ed3 +++ /dev/null @@ -1,935 +0,0 @@ -// 03-30-08 -// mpsp9a -// "Private Stan Sauer: Run n' Gun Part I" -// by Mitaman (Mike Poeschl) mitaman1@optonline.net - - - -fogcolour 0xB0855A -fog 768 - -killsendsp 0 - -mapmodelreset // start counting from 0 again -mapmodel 0 0 0 "tentus/chains/chain" // 0 -mapmodel 4 36 0 "dcp/palmtree" // 1 -mapmodel 4 16 0 "dcp/thorns" // 2 -mapmodel 4 8 0 "dcp/plant1" // 3 -mapmodel 12 0 0 "dcp/ivy" // 4 -mapmodel 4 12 0 "dcp/barrel" // 5 -mapmodel 4 32 0 "dcp/streetlamp" // 6 -mapmodel 12 8 0 "dcp/bench" // 7 -mapmodel 8 8 0 "dcp/waterbowl" // 8 -mapmodel 8 0 0 "dcp/jumppad2" // 9 -mapmodel 8 8 0 "dcp/leafs" // 10 -mapmodel 12 12 0 "dcp/valve" // 11 -mapmodel 12 4 0 "dcp/palette" // 12 -mapmodel 8 8 0 "dcp/vent" // 13 -mapmodel 12 32 0 "dcp/biotank" // 14 -mapmodel 4 12 0 "dcp/groundlamp" // 15 -mapmodel 8 12 0 "dcp/console" // 16 -mapmodel 4 12 0 "dcp/turret" // 17 -mapmodel 4 12 0 "dcp/cask" // 18 -mapmodel 12 0 0 "dcp/chandelier" // 19 -mapmodel 8 12 0 "dcp/chest" // 20 -mapmodel 12 0 0 "dcp/hanginlamp" // 21 -mapmodel 4 8 0 "dcp/reed" // 22 -mapmodel 4 8 0 "dcp/smplant" // 23 -mapmodel 12 0 0 "makke/strahler" // 24 -mapmodel 4 64 0 "vegetation/tree00" // 25 -mapmodel 4 64 0 "vegetation/tree01" // 26 -mapmodel 0 0 0 "vegetation/bush01" // 27 -mapmodel 4 64 0 "vegetation/tree02" // 28 -mapmodel 4 64 0 "vegetation/tree03" // 29 -mapmodel 4 64 0 "vegetation/tree04" // 30 -mapmodel 4 64 0 "vegetation/tree05" // 31 -mapmodel 4 64 0 "vegetation/tree06" // 32 -mapmodel 0 64 0 "vegetation/tree07" // 33 -mapmodel 16 16 0 "objects/minekart" // 34 -mapmodel 8 14 0 "psionic/crate4" // 35 -mapmodel 4 12 0 "psionic/barrel2" // 36 -mmodel "objects/well_roof" // 37 -mapmodel 8 1 0 "mitaman/floorgrate1" // 38 -mapmodel 0 0 0 "mitaman/chainlinkfence"// 39 -mapmodel 7 20 0 "mitaman/locker1" // 40 -mapmodel 10 16 0 "xeno/box1" // 41 -mapmodel 10 16 0 "xeno/box2" // 42 - - -// for use as triggers: - -mapmodel 0 0 0 "carrot" 100 // 43 -mapmodel 0 0 0 "switch1" 100 // 44 -mapmodel 0 0 0 "switch2" 100 // 45 - -mmodel "tentus/pot1" // 46 -mmodel "dcp/sack" // 47 -mmodel "objects/well_base" // 48 - -mapmodel 0 0 0 "flags/neutral" // 49 -mapmodel 0 0 0 "mitaman/floorgrate3" // 50 -mapmodel 0 0 0 "mitaman/plat01" // 51 -mapmodel 0 0 0 "flags/red" // 52 -mapmodel 0 0 0 "flags/blue" // 53 -mapmodel 0 0 0 "objects/chair01" // 54 -mapmodel 0 0 0 "objects/bench01" // 55 -mapmodel 0 0 0 "objects/table01" // 56 -mapmodel 0 0 0 "objects/woodchop" // 57 -mapmodel 0 0 0 "aftas/machina/machina2"// 58 -mapmodel 0 0 0 "aftas/caixa" // 59 -mapmodel 0 0 0 "aftas/lampada" // 60 -mmodel "objects/woodchop" // 61 -mapmodel 8 1 0 "mitaman/woodboard" // 62 -mapmodel 0 0 0 "mitaman/wirefence" // 63 - - -mapmodel 4 12 0 "dcp/bin" // 64 -mapmodel 4 12 0 "dcp/bulb" // 65 -mapmodel 4 12 0 "dcp/cbbox" // 66 -mapmodel 4 12 0 "dcp/containerbox" // 67 -mapmodel 4 12 0 "dcp/grate" // 68 -mapmodel 4 12 0 "dcp/roadblock" // 69 -mapmodel 0 0 0 "dcp/switch2a" 100 // 70 -mapmodel 4 12 0 "dcp/ventflap" // 71 -mapmodel 12 32 0 "mitaman/door_06" 100 // 72 -mapmodel 12 32 0 "mitaman/door_07" 100 // 73 -mapmodel 12 32 0 "mitaman/door_08" 100 // 74 -mmodel "tentus/sidebarrel" // 75 -mmodel "tentus/hammer" -mmodel "tentus/anvil" -mmodel "tentus/key" -mmodel "objects/window01" -mmodel "objects/sign01" -mmodel "objects/lantern01" -mmodel "makke/arch" - - - -loadsky "blindabuser/blindasky" 3 - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -texture 0 "ik2k/ik_floor_brick128a.jpg" - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - - -//********** -//mitaman TEXTURES -//********** - - -setshader bumpspecmapworld -setshaderparam "specscale" 2 2 1 - 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-texture 0 "mitaman/mm-threadplate01.jpg" 1 0 0 .125 -texture n "mitaman/mm-threadplate01_normal.jpg" 1 0 0 .125 -texture s "mitaman/mm-threadplate01_spec.jpg" 1 0 0 .125 - -texture 0 "mitaman/mm-metaltrim02.jpg" 0 0 0 .5 -texture n "mitaman/mm-metaltrim02_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-metaltrim02_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-metaltrim02.jpg" 1 0 0 .5 -texture n "mitaman/mm-metaltrim02_normal.jpg" 1 0 0 .5 -texture s "mitaman/mm-metaltrim02_spec.jpg" 1 0 0 .5 - -texture 0 "mitaman/mm-controlplate.jpg" 0 0 0 .5 -texture n "mitaman/mm-controlplate_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-controlplate_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-meters12b.jpg" 0 0 0 .25 -texture n "mitaman/mm-meters12b_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-meters12b_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-planksnew01.jpg" 0 0 0 .25 -texture n "mitaman/mm-planksnew01_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-planksnew01_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .25 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .25 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-controlplate2.jpg" 0 0 0 .5 -texture n "mitaman/mm-controlplate2_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-controlplate2_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-controlplate3a.jpg" 0 0 0 .5 -texture n "mitaman/mm-controlplate3a_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-controlplate3a_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-controlplateside.jpg" 0 0 0 .5 -texture n "mitaman/mm-controlplateside_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-controlplateside_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 0 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 0 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 0 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 0 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 0 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 0 - - -//textures listed below not used in final build. -//they were "fill-ins" for early map build. - -//********** -//LUNARAN TEXTURES -//********** - - -setshader bumpspecmapparallaxworld - -texture 0 lunaran/support1_d.jpg 1 0 0 0 -texture n lunaran/support1_local.jpg 1 0 0 0 -texture s lunaran/support1_s.jpg 1 0 0 0 -texture z lunaran/support1_h.jpg 1 0 0 0 - -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg -texture z lunaran/wires1_h.jpg - -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture s lunaran/cord1_s.jpg -texture z lunaran/cord1_h.jpg - -setshader bumpspecmapparallaxglowworld - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture z lunaran/light_fifty1_h.jpg - -texture 0 lunaran/light_fifty1_d.jpg 1 0 0 0 -texture n lunaran/light_fifty1_local.jpg 1 0 0 0 -texture s lunaran/light_fifty1_s.jpg 1 0 0 0 -texture g lunaran/light_fifty1_g.jpg 1 0 0 0 -texture z lunaran/light_fifty1_h.jpg 1 0 0 0 - -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture z lunaran/light_fifty_h.jpg - -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture g lunaran/light_flouro1_g.jpg -texture z lunaran/light_flouro1_h.jpg - -texture 0 lunaran/light_flouro1_d.jpg 1 0 0 0 -texture n lunaran/light_flouro1_local.jpg 1 0 0 0 -texture s lunaran/light_flouro1_s.jpg 1 0 0 0 -texture g lunaran/light_flouro1_g.jpg 1 0 0 0 -texture z lunaran/light_flouro1_h.jpg 1 0 0 0 - -setshader bumpparallaxglowworld - -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture g lunaran/light_jail_g.jpg -texture z lunaran/light_jail_h.jpg - -texture 0 lunaran/light_jail_d.jpg 1 0 0 0 -texture n lunaran/light_jail_local.jpg 1 0 0 0 -texture g lunaran/light_jail_g.jpg 1 0 0 0 -texture z lunaran/light_jail_h.jpg 1 0 0 0 - -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg - -setshader bumpspecmapparallaxglowworld - -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg -texture z lunaran/light_r1_h.jpg - -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg - -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture z lunaran/qcomp1g_h.jpg - -setshaderparam "glowcolor" 1 0 0 - -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg - -setshaderparam "glowcolor" 1 1 1 - -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg -texture z lunaran/qcomp5_h.jpg - -//********** -//PHILIPK TEXTURES -//********** - -setshader bumpspecmapworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_floor01a_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -texture 0 "philipk/pk01_floor01b_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" -texture n "philipk/pk01_gra_floor01_local.jpg" -texture s "philipk/pk01_gra_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_gra_floor02_d.jpg" -texture n "philipk/pk01_gra_floor02_local.jpg" -texture s "philipk/pk01_gra_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_floor02a_d.jpg" -texture n "philipk/pk01_pan_floor02_local.jpg" -texture s "philipk/pk01_pan_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_floor02b_d.jpg" -texture n "philipk/pk01_pan_floor02_local.jpg" -texture s "philipk/pk01_pan_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_trim01_d.jpg" -texture n "philipk/pk01_pan_trim01_local.jpg" -texture s "philipk/pk01_pan_trim01_s.jpg" - -texture 0 "philipk/pk01_pan_trim01_d.jpg" 1 0 0 0 -texture n "philipk/pk01_pan_trim01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_pan_trim01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_pan_wall01_d.jpg" -texture n "philipk/pk01_pan_wall01_local.jpg" -texture s "philipk/pk01_pan_wall01_s.jpg" - -texture 0 "philipk/pk01_pan_wall02a1_d.jpg" -texture n "philipk/pk01_pan_wall02a_local.jpg" -texture s "philipk/pk01_pan_wall02a_s.jpg" - -texture 0 "philipk/pk01_pan_wall02a2_d.jpg" -texture n "philipk/pk01_pan_wall02a_local.jpg" -texture s "philipk/pk01_pan_wall02a_s.jpg" - -texture 0 "philipk/pk01_pan_wall02b1_d.jpg" -texture n "philipk/pk01_pan_wall02b_local.jpg" -texture s "philipk/pk01_pan_wall02b_s.jpg" - -texture 0 "philipk/pk01_pan_wall02b2_d.jpg" -texture n "philipk/pk01_pan_wall02b_local.jpg" -texture s "philipk/pk01_pan_wall02b_s.jpg" - -texture 0 "philipk/pk01_roof01_d.jpg" -texture n "philipk/pk01_roof01_local.jpg" -texture s "philipk/pk01_roof01_s.jpg" - -texture 0 "philipk/pk01_roof01_d.jpg" 1 0 0 0 -texture n "philipk/pk01_roof01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_roof01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" -texture n "philipk/pk01_thin_wall01_local.jpg" -texture s "philipk/pk01_thin_wall01_s.jpg" - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 4 0 0 0 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 0 0 0 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 0 0 0 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" -texture n "philipk/pk01_thin_wall01_local.jpg" -texture s "philipk/pk01_thin_wall01_s.jpg" - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 4 0 0 0 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 0 0 0 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 0 0 0 - -texture 0 "philipk/pk01_thin_wall02a_d.jpg" -texture n "philipk/pk01_thin_wall02_local.jpg" -texture s "philipk/pk01_thin_wall02_s.jpg" - -texture 0 "philipk/pk01_thin_wall02b_d.jpg" -texture n "philipk/pk01_thin_wall02_local.jpg" -texture s "philipk/pk01_thin_wall02_s.jpg" - -texture 0 "philipk/pk01_tile_floor01a_d.jpg" -texture n "philipk/pk01_tile_floor01_local.jpg" -texture s "philipk/pk01_tile_floor01_s.jpg" - -texture 0 "philipk/pk01_tile_floor01b_d.jpg" -texture n "philipk/pk01_tile_floor01_local.jpg" -texture s "philipk/pk01_tile_floor01_s.jpg" - -texture 0 "philipk/pk01_vent_wall01a_d.jpg" -texture n "philipk/pk01_vent_wall01_local.jpg" -texture s "philipk/pk01_vent_wall01_s.jpg" - -texture 0 "philipk/pk01_vent_wall01b_d.jpg" -texture n "philipk/pk01_vent_wall01_local.jpg" -texture s "philipk/pk01_vent_wall01_s.jpg" - -texture 0 "philipk/pk01_vent_wall02_d.jpg" -texture n "philipk/pk01_vent_wall02_local.jpg" -texture s "philipk/pk01_vent_wall02_s.jpg" - -texture 0 "philipk/pk01_vent_wall03_d.jpg" -texture n "philipk/pk01_vent_wall03_local.jpg" -texture s "philipk/pk01_vent_wall03_s.jpg" - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 2 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 2 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 2 0 0 0 - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 1 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 1 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 3 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 3 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 3 0 0 0 - -texture 0 "philipk/pk01_wall01_d.jpg" -texture n "philipk/pk01_wall01_local.jpg" -texture s "philipk/pk01_wall01_s.jpg" - -texture 0 "philipk/pk01_wall03a_d.jpg" -texture n "philipk/pk01_wall03_local.jpg" -texture s "philipk/pk01_wall03_s.jpg" - -texture 0 "philipk/pk01_wall03b_d.jpg" -texture n "philipk/pk01_wall03_local.jpg" -texture s "philipk/pk01_wall03_s.jpg" - -//ADDITIVE********************************** - -setshader bumpspecmapglowworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_panel01a_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01a_add.jpg" - -texture 0 "philipk/pk01_panel01b_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01b_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02a_add.jpg" - -texture 0 "philipk/pk01_panel03a_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03a_add.jpg" - -texture 0 "philipk/pk01_panel03b_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03b_add.jpg" - -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -texture 0 "philipk/pk01_panel_small02_d.jpg" -texture n "philipk/pk01_panel_small02_local.jpg" -texture s "philipk/pk01_panel_small02_s.jpg" -texture g "philipk/pk01_panel_small02_add.jpg" - -//Trims************************************* - -setshader bumpspecmapworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_trim02b_d.jpg" -texture n "philipk/pk01_trim02_local.jpg" -texture s "philipk/pk01_trim02_s.jpg" -//texture g "philipk/pk01_trim02b_add.jpg" - -texture 0 "philipk/pk01_trim04b_d.jpg" -texture n "philipk/pk01_trim04_local.jpg" -texture s "philipk/pk01_trim04_s.jpg" -//texture g "philipk/pk01_trim04b_add.jpg" - -texture 0 "philipk/pk01_trim05b_d.jpg" -texture n "philipk/pk01_trim05_local.jpg" -texture s "philipk/pk01_trim05_s.jpg" -//texture g "philipk/pk01_trim05b_add.jpg" - -texture 0 "philipk/pk01_trim06b_d.jpg" -texture n "philipk/pk01_trim06_local.jpg" -texture s "philipk/pk01_trim06_s.jpg" -//texture g "philipk/pk01_trim06b_add.jpg" - -texture 0 "philipk/pk01_trim07b_d.jpg" -texture n "philipk/pk01_trim07_local.jpg" -texture s "philipk/pk01_trim07_s.jpg" -//texture g "philipk/pk01_trim07b_add.jpg" - -//setshader bumpspecmapworld -//setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_trim01b_d.jpg" -texture n "philipk/pk01_trim01_local.jpg" -texture s "philipk/pk01_trim01_s.jpg" - -texture 0 "philipk/pk01_trim01b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_trim08b_d.jpg" -texture n "philipk/pk01_trim08_local.jpg" -texture s "philipk/pk01_trim08_s.jpg" - -texture 0 "philipk/pk01_trim08b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim08_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim08_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_trim03b_d.jpg" -texture n "philipk/pk01_trim03_local.jpg" -texture s "philipk/pk01_trim03_s.jpg" - -texture 0 "philipk/pk01_trim03b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim03_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim03_s.jpg" 1 0 0 0 - -setshader bumpspecmapparallaxworld - -setshaderparam "glowcolor" 1 1 1 - -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym1a_s.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym2_s.jpg -texture z lunaran/panel128_1_h.jpg - - - - - diff --git a/services/assets/shims/78f98103e1afd0671c3b7d98e7c74b20e911397e59d37bddd0c197c41b0b8ed7 b/services/assets/shims/78f98103e1afd0671c3b7d98e7c74b20e911397e59d37bddd0c197c41b0b8ed7 deleted file mode 100644 index e47016548..000000000 --- a/services/assets/shims/78f98103e1afd0671c3b7d98e7c74b20e911397e59d37bddd0c197c41b0b8ed7 +++ /dev/null @@ -1,210 +0,0 @@ -//Config file for, demomap by Nieb - -loadsky "skyboxes/morning" - -thirdperson 0 - -fog 2500 - -fogcolour 16777215 -//fogcolour 0x6d7e86 - - -mapmodelreset -//Default -mapmodel 4 32 0 "tree1" // 0 -mapmodel 24 48 0 "dcp/tree2" // 1 -mapmodel 8 32 0 "dcp/tree3" // 2 -mapmodel 4 36 0 "dcp/palmtree" // 3 -mapmodel 4 16 0 "dcp/thorns" // 4 -mapmodel 4 8 0 "dcp/plant1" // 5 -mapmodel 4 0 0 "dcp/grass" // 6 -mapmodel 12 0 0 "dcp/ivy" // 7 -mapmodel 4 32 0 "dcp/pillar" // 8 -mapmodel 8 8 0 "dcp/waterbowl" // 9 -mapmodel 0 0 0 "dcp/leafs" // 10 -mapmodel 4 4 0 "dcp/mushroom" // 11 -//DCP *http://cube.dietmarpier.de/* -mapmodel 3 11 0 "dcp/cask" // 12 -mapmodel 3 4 0 "dcp/cart" // 13 -mapmodel 1 3 0 "dcp/candle" // 14 -mapmodel 1 3 0 "dcp/vase" // 15 -mapmodel 2 1 0 "dcp/sack" // 16 -mapmodel 2 5 0 "objects/med_chand" // 17 -mapmodel 2 3 0 "dcp/chest" // 18 -mapmodel 1 5 0 "dcp/firebowl" // 19 -mapmodel 1 0 0 "dcp/smplant" // 20 -mapmodel 1 0 0 "dcp/reed" // 21 -//Nieb, makkE & Kurtis -mapmodel 1 12 0 "objects/window01" // 22 -mapmodel 0 0 0 "objects/sign01" // 23 -mapmodel 0 0 0 "objects/lamp01" // 24 -mapmodel 2 6 0 "objects/chair01" // 25 -mapmodel 0 0 0 "objects/bed01" // 26 -mapmodel 4 80 0 "vegetation/tree00" // 27 -mapmodel 4 80 0 "vegetation/tree01" // 28 -mapmodel 0 0 0 "vegetation/bush01" // 29 -mapmodel 4 80 0 "vegetation/tree02" // 30 -mapmodel 4 80 0 "vegetation/tree03" // 31 -mapmodel 2 80 0 "objects/window02/window02_1" // 32 -mapmodel 2 80 0 "objects/window02/window02_2" // 32 -mapmodel 4 80 0 "vegetation/tree04" // 31 -mapmodel 4 80 0 "vegetation/tree05" // 32 -mapmodel 4 80 0 "vegetation/tree06" // 33 -mapmodel 4 80 0 "vegetation/tree07" // 34 -mapmodel 5 2 0 "objects/bench01" // 35 -mapmodel 1 10 0 "objects/lantern01" // 36 -mapmodel 0 0 0 "objects/lantern02" // 37 -mapmodel 2 3 0 "objects/woodchop" // 38 -mapmodel 10 8 0 "objects/table01" // 39 -mapmodel 0 0 0 "objects/torch" // 40 -mapmodel 0 0 0 "objects/torch_cold" // 42 -mapmodel 4 0 0 "objects/fire" // 43 -mapmodel 0 0 0 "objects/sail01" // 46 -mapmodel 0 0 0 "objects/well_base" // 47 -mapmodel 0 0 0 "objects/well_roof" // 48 -mapmodel 0 0 0 "objects/lamp02" // 49 -// Assorted Mapmodels by Tentus -mapmodel 0 0 0 "tentus/food-drink/goblet" // 50 -mapmodel 0 0 0 "tentus/food-drink/apple" // 51 -mapmodel 0 0 0 "tentus/food-drink/pear" // 52 -mapmodel 0 0 0 "tentus/food-drink/appleslice"// 53 -mapmodel 0 0 0 "tentus/food-drink/meat" // 54 -mapmodel 0 0 0 "tentus/food-drink/bowl" // 55 -mapmodel 0 0 0 "tentus/food-drink/pieslice" // 56 -mapmodel 0 0 0 "tentus/food-drink/mug" // 57 -mapmodel 0 0 0 "tentus/food-drink/winebottle"// 58 -mapmodel 0 0 0 "tentus/food-drink/pie" // 59 -mapmodel 0 0 0 "tentus/books/flat" // 60 -mapmodel 1 2 0 "tentus/books/multi" // 61 -mapmodel 0 0 0 "tentus/chains/chain" // 62 -mapmodel 0 0 0 "tentus/chains/curvechain" // 63 -mapmodel 1 2 0 "tentus/barrel" // 64 -mapmodel 2 1 0 "tentus/sidebarrel" // 65 -mapmodel 0 0 0 "tentus/pot1" // 66 -mapmodel 0 0 0 "tentus/rope" // 67 -mapmodel 1 1 0 "tentus/ropelamp" // 68 -mapmodel 0 0 0 "tentus/ladder" // 69 -mapmodel 2 4 0 "tentus/fattree" // 70 -mapmodel 0 0 0 "tentus/moneybag" // 71 -mapmodel 1 1 0 "tentus/woodbench" // 72 -mapmodel 0 0 0 "tentus/hammer" // 73 -mapmodel 1 1 0 "tentus/anvil" // 74 -mapmodel 0 0 0 "tentus/spear" // 75 -mapmodel 0 0 0 "tentus/key" // 76 -mapmodel 0 0 0 "tentus/redshield" // 77 -mapmodel 0 0 0 "tentus/greenshield" // 78 -mapmodel 0 0 0 "tentus/bombs" // 79 -mapmodel 0 0 0 "objects/millblade" - -texturereset -texture 0 "ik2k/ik_sky_day_back.jpg" -texture 0 "golgotha/water2d.jpg" -texture 0 "aard/aardograss_1.jpg" -texture 0 "dg/mad064.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad067.jpg" -texture 0 "dg/mur013.jpg" -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -autograss "textures/grass_dg.png" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/mur049.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur060.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" -texture 0 "dg/mur013.jpg" -texture 0 "dg/mur017.jpg" -texture 0 "dg/mur039.jpg" -texture 0 "dg/mur043.jpg" -texture 0 "dg/mur045.jpg" -texture 0 "dg/mur049.jpg" -texture 0 "dg/mur051.jpg" -texture 0 "dg/mur058.jpg" -texture 0 "dg/mur060.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur064.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur080.jpg" -texture 0 "dg/mur081.jpg" -texture 0 "dg/mur081.jpg" -texture 0 "dg/nie049.jpg" -texture 0 "dg/mur088.jpg" -texture 0 "dg/mur109.jpg" -texture 0 "dg/mur127.jpg" -texture 0 "dg/mur135.jpg" -texture 0 "dg/mur139.jpg" -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "dg/mad065.jpg" 1 -texture 0 "dg/muv030.jpg" -texture 0 "dg/muv032.jpg" -texture 0 "dg/mur000.jpg" -texture 0 "dg/mur054.jpg" -texture 0 "dg/mad051.jpg" -texture 0 "dg/muv025.jpg" -texture 0 "dg/f_p2_v.jpg" -texture 0 "dg/mot001.jpg" -//dg -texture 0 "dg/trail.jpg" -texture 0 "dg/trail_lg.jpg" -texture 0 "dg/trail_lg.jpg" 1 -texture 0 "dg/trail_lg.jpg" 2 -texture 0 "dg/trail_lg.jpg" 3 -texture 0 "dg/trail_sm.jpg" -texture 0 "dg/trail_sm.jpg" 1 -texture 0 "dg/trail_cl.jpg" -texture 0 "dg/trail_cl.jpg" 1 -texture 0 "dg/trail_cl.jpg" 2 -texture 0 "dg/trail_cl.jpg" 3 -texture 0 "dg/trail_cs.jpg" -texture 0 "dg/trail_cs.jpg" 1 -texture 0 "dg/trail_cs.jpg" 2 -texture 0 "dg/trail_cs.jpg" 3 -texture 0 "dg/trail_in.jpg" -texture 0 "dg/trail_in.jpg" 1 -texture 0 "dg/trail_in.jpg" 2 -texture 0 "dg/trail_in.jpg" 3 -//sign skins: by Makke -texture 0 "models/objects/sign01/skin_inn.jpg" -texture 0 "models/objects/sign01/skin_pub.jpg" -//dg cont. -texture 0 "dg/mot067.jpg" -texture 0 "dg/mot088.jpg" -texture 0 "dg/mot190.jpg" -texture 0 "dg/mur033.jpg" -texture 0 "dg/mot067_2.jpg" -texture 0 "dg/mot067_2.jpg" 1 -texture 0 "dg/mot067_2.jpg" 2 -texture 0 "dg/mot067_2.jpg" 3 -texture 0 "dg/nie048.jpg" -//Extra Vegitation skins -texture 0 "models/vegetation/skin02.png" -texture 0 "models/vegetation/skin03.png" -texture 0 "models/vegetation/skin04.png" -texture 0 "models/objects/window02/skin2.png" diff --git a/services/assets/shims/79958066355c53408602c25f23be2b405e77ab05c205df8b709e2fcc1ab15275 b/services/assets/shims/79958066355c53408602c25f23be2b405e77ab05c205df8b709e2fcc1ab15275 deleted file mode 100644 index dbdcc9100..000000000 --- a/services/assets/shims/79958066355c53408602c25f23be2b405e77ab05c205df8b709e2fcc1ab15275 +++ /dev/null @@ -1,123 +0,0 @@ -texture 0 subverse\metal_siding_kinks.jpg -texrotate 1 - -texture 0 trak5\trim1a.jpg -texrotate 1 -texscale 0.5 - -texture 0 philipk\pk01_panel03b_d.jpg -texrotate 1 -texscale 0.5 - -texture 0 philipk\pk01_panel01b_d.jpg -texscale 0.3 - -texture 0 philipk\pk01_panel_small01_d.jpg -texscale 2 - -texture 0 lunaran\mech1_d.jpg - -texture 0 trak5\trim1b.jpg -texscroll 0 0.1 -texscale 0.5 - -texture 0 trak5\trim1b.jpg -texscroll 0 2 -texscale 0.5 - -texture 0 trak5\ceil1a.jpg -texscale 1 - -texture 0 trak5\trisec1d.jpg -texscale 0.3 - -texture 0 trak5\pipe1c.jpg -texscroll 10 10 - -texture 0 gor\WS_GK_001_cc.jpg -texscroll 10 10 - -texture 0 textures\nieb\worldmap.png -texcolor 0 0 0 - -texture 0 than_ind\light03.jpg -texcolor 100 30 30 - -texture 0 pyccna\boneyard\computer.jpg -texscale 0.5 - - -//clouds -cloudlayer skyboxes\clouds01 -cloudheight 0.1 -cloudscrollx -0.2 -cloudscale 0.7 - - -mmodel "pyccna/snoutx10k/body" -mmodel "pyccna/snoutx10k/arms" -mmodel "pyccna/snoutx10k/legs" -mmodel "pyccna/snoutx10k/legs_sitting" -mmodel "pyccna/snoutx10k/arms_gun" -mmodel "pyccna/snoutx10k/gun" - -mmodel "pyccna/snoutx10k/body_lean" -mmodel "pyccna/snoutx10k/arms_tense" -mmodel "pyccna/snoutx10k/gun_lean" - -mmodel "pyccna/snoutx10k/arms_folded" -mmodel "pyccna/snoutx10k/gun_relax" -mmodel "pyccna/snoutx10k/legs_relax" - -mmodel "pyccna/snoutx10k/gun_unarmed" - -mmodel "pyccna/snoutx10k/arms_lean" - -mmodel "pyccna/snoutx10k/m390/m390_arms" -mmodel "pyccna/snoutx10k/m390/m390_unarmed" -mmodel "pyccna/snoutx10k/svd/svd_arms" -mmodel "pyccna/snoutx10k/svd/svd_unarmed" -mmodel "pyccna/snoutx10k/arms_flight" -mmodel "pyccna/snoutx10k/arms_flightgun" -mmodel "pyccna/snoutx10k/pistol" -mmodel "pyccna/snoutx10k/mg36/mg36_arms" -mmodel "pyccna/snoutx10k/mg36/mg36_unarmed" -mmodel "pyccna/snoutx10k/fsr1/fsr1_arms" -mmodel "pyccna/snoutx10k/fsr1/fsr1_unarmed" - -mmodel "pyccna/fed_door" -mmodel "pyccna/snoutx10k/sergeant" -mmodel "pyccna/snoutx10k/sergeant/head" - -mmodel "pyccna/snoutx10k/assault/body" -mmodel "pyccna/snoutx10k/assault/legs" -mmodel "pyccna/snoutx10k/assault/arms" -mmodel "pyccna/snoutx10k/assault/gun" - -mmodel "pyccna/cereal" - -mmodel "pyccna/ensign/body" -mmodel "pyccna/ensign/arms" -mmodel "pyccna/ensign/arms_sitting" -mmodel "pyccna/ensign/legs" -mmodel "pyccna/ensign/legs_sitting" -mmodel "pyccna/ensign/body/white" -mmodel "pyccna/ensign/legs/white" -mmodel "pyccna/ensign/body/admiral" - -mmodel "monster/spider" -mmodel "monster/rat" - -mmodel "pyccna/ensign/dead/1/body" -mmodel "pyccna/ensign/dead/1/legs" -mmodel "pyccna/ensign/dead/1/arms" -mmodel "pyccna/ensign/dead/1/head" -mmodel "pyccna/ensign/dead/2/body" -mmodel "pyccna/ensign/dead/2/legs" -mmodel "pyccna/ensign/dead/2/arms" -mmodel "pyccna/ensign/dead/2/head" -mmodel "pyccna/snoutx10k/dead/body" -mmodel "pyccna/snoutx10k/dead/legs" -mmodel "pyccna/snoutx10k/dead/arms" -mmodel "pyccna/blood" -mmodel "pyccna/blood/wall" diff --git a/services/assets/shims/7a92ff40540c1226ca897cc70256794e89c416498c22e6605cd4e454a37eb80a b/services/assets/shims/7a92ff40540c1226ca897cc70256794e89c416498c22e6605cd4e454a37eb80a deleted file mode 100644 index bb0e4d3c3..000000000 --- a/services/assets/shims/7a92ff40540c1226ca897cc70256794e89c416498c22e6605cd4e454a37eb80a +++ /dev/null @@ -1,6 +0,0 @@ -// basic setup : -actname = "map4menu" -loadsky "staffy/staffy" -// basic scripting : -// do not edit on copy, change of actname is sufficient. -gamespeed 1000 diff --git a/services/assets/shims/7c41c7363191e26bd695cce906da1c8a59eee7e288f2ef79c8ab2b66062f059b b/services/assets/shims/7c41c7363191e26bd695cce906da1c8a59eee7e288f2ef79c8ab2b66062f059b deleted file mode 100644 index b3ea4fe7d..000000000 --- a/services/assets/shims/7c41c7363191e26bd695cce906da1c8a59eee7e288f2ef79c8ab2b66062f059b +++ /dev/null @@ -1,424 +0,0 @@ -// AN ARMY OF ONE by MitaMAN: PART I -// 10-23-06 -// mitaman1@optonline.net - -//music "fanatic/18.ogg" - -killsendsp 0 - - -// reset the mapmodels used for this map (replace this with your own mapmodel defs if you want): -// the number in comments is what you use with "newent mapmodel N" - -mapmodelreset // start counting from 0 again - -mapmodel 4 32 0 "tree1" // 0 -mapmodel 16 12 16 "bridge" // 1 - -mapmodel 24 48 0 "dcp/tree2" // 2 -mapmodel 8 32 0 "dcp/tree3" // 3 -mapmodel 4 36 0 "dcp/palmtree" // 4 -mapmodel 4 16 0 "dcp/thorns" // 5 -mapmodel 4 8 0 "dcp/plant1" // 6 -mapmodel 4 0 0 "dcp/grass" // 7 -mapmodel 12 0 0 "dcp/ivy" // 8 -mapmodel 4 12 0 "dcp/barrel" // 9 -mapmodel 4 32 0 "dcp/streetlamp" // 10 -mapmodel 12 8 0 "dcp/bench" // 11 -mapmodel 4 32 0 "dcp/pillar" // 12 -mapmodel 8 8 0 "dcp/waterbowl" // 13 -mapmodel 8 0 0 "dcp/jumppad2" // 14 -mapmodel 8 8 0 "dcp/leafs" // 15 -mapmodel 12 12 0 "dcp/valve" // 16 -mapmodel 12 4 0 "dcp/palette" // 17 -mapmodel 8 8 0 "dcp/vent" // 18 -mapmodel 4 4 0 "dcp/mushroom" // 19 -mapmodel 12 32 0 "dcp/biotank" // 20 -mapmodel 4 12 0 "dcp/groundlamp" // 21 -mapmodel 8 12 0 "dcp/console" // 22 -mapmodel 4 12 0 "dcp/turret" // 23 -mapmodel 4 12 0 "dcp/cask" // 24 -mapmodel 12 0 0 "dcp/chandelier" // 25 -mapmodel 8 12 0 "dcp/chest" // 26 -mapmodel 12 0 0 "dcp/hanginlamp" // 27 -mapmodel 4 8 0 "dcp/reed" // 28 -mapmodel 4 8 0 "dcp/smplant" // 29 - -mapmodel 12 0 0 "makke/strahler" // 30 - -mapmodel 4 64 0 "vegetation/tree00" // 31 -mapmodel 4 64 0 "vegetation/tree01" // 32 -mapmodel 0 0 0 "vegetation/bush01" // 33 -mapmodel 4 64 0 "vegetation/tree02" // 34 -mapmodel 4 64 0 "vegetation/tree03" // 35 -mapmodel 4 64 0 "vegetation/tree04" // 36 -mapmodel 4 64 0 "vegetation/tree05" // 37 -mapmodel 4 64 0 "vegetation/tree06" // 38 -mapmodel 0 64 0 "vegetation/tree07" // 39 - -mapmodel 16 16 0 "objects/minekart" // 40 -mapmodel 8 14 0 "psionic/crate4" // 41 -mapmodel 4 12 0 "psionic/barrel2" // 42 -mapmodel 8 16 0 "mitaman/locker3" // 43 -mapmodel 0 0 0 "tentus/chains/curvechain" // 44 -mapmodel 8 1 0 "mitaman/floorgrate1" // 45 -mapmodel 0 0 0 "mitaman/chainlinkfence" // 46 -mapmodel 7 20 0 "mitaman/locker1" // 47 - -mapmodel 10 16 0 "xeno/box1" // 48 -mapmodel 10 16 0 "xeno/box2" // 49 -mapmodel 0 0 0 "tentus/chains/chain" // 50 - -// for use as triggers: - -mapmodel 0 0 0 "carrot" 100 // 51 -mapmodel 0 0 0 "switch1" 100 // 52 -mapmodel 0 0 0 "switch2" 100 // 53 - -mapmodel 12 32 0 "doors/door_01" 100 // 54 -mapmodel 12 32 0 "doors/door_02" 100 // 55 -mapmodel 12 32 0 "doors/door_03" 100 // 56 - -mapmodel 0 0 0 "flags/neutral" // 57 -mapmodel 0 0 0 "mitaman/floorgrate3" // 58 -mapmodel 0 0 0 "flags/red" // 59 - - -// the skybox for this map: - -loadsky "socksky/mars" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -// dg textures - -texture 0 "dg/f_p2_v.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-electricpanel.jpg" -texture 0 "dg/mad051.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mad064.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad066.jpg" -texture 0 "dg/mad067.jpg" -texture 0 "dg/mot088.jpg" -texture 0 "dg/mot190.jpg" - -texture 0 "noctua/planks01.jpg" 0 0 0 .5 -texture 0 "noctua/planks01.jpg" 1 0 0 .5 -texture 0 "noctua/planks02.jpg" -texture 0 "noctua/planks02.jpg" 1 -texture 0 "mitaman/mm-lightgrill_a.jpg" -texture 0 "mitaman/mm-steeringcontrol.jpg" -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-window1.jpg" - -texture 0 "mitaman/mm-metalpanel-a.jpg" -texture 0 "mitaman/mm-metalpanel-a.jpg" 1 -texture 0 "rorschach/3r_colrust01b.jpg" 1 - -texture 0 "golgotha/metalrock.jpg" - -//texture 0 "dg/mur068.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur079.jpg" -texture 0 "dg/mur087.jpg" -texture 0 "dg/mur088.jpg" -texture 0 "dg/mur109.jpg" -texture 0 "dg/mur135.jpg" -texture 0 "dg/mur139.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv025.jpg" -texture 0 "dg/muv030.jpg" -texture 0 "dg/muv032.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sup075.jpg" - -// rorschach - -texture 0 "rorschach/1_concrete01.jpg" -texture 0 "rorschach/1_rust_grill01.jpg" -texture 0 "rorschach/1_rust_grill02.jpg" -texture 0 "rorschach/1_th_trim01.jpg" -texture 0 "rorschach/1_th_trim02.jpg" -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/1r_clocktrim01.jpg" -texture 0 "rorschach/1r_clocktrim03b.jpg" -texture 0 "rorschach/1r_column01.jpg" -texture 0 "rorschach/1r_floor02.jpg" -texture 0 "rorschach/1r_grill02.jpg" -texture 0 "rorschach/1r_light01.jpg" -texture 0 "rorschach/1r_metpan05.jpg" -texture 0 "rorschach/1r_metrim1.jpg" -texture 0 "rorschach/1r_metwl01.jpg" -texture 0 "rorschach/1r_plain_met02.jpg" -texture 0 "rorschach/1r_squ_pan03.jpg" -texture 0 "rorschach/1r_squ_pan04b.jpg" -texture 0 "rorschach/1r_steps.jpg" -texture 0 "rorschach/1r_thickpan03.jpg" -texture 0 "rorschach/2_064_red_girder02.jpg" -texture 0 "rorschach/2_128_redpan02.jpg" -texture 0 "rorschach/2_256_red_thin02.jpg" -texture 0 "rorschach/2_256_red_thin03.jpg" -texture 0 "rorschach/2_256_redsup01.jpg" -texture 0 "rorschach/2_32_red_thin02.jpg" -texture 0 "rorschach/2_c_thinredtrim03.jpg" -texture 0 "rorschach/2_c_tiles01.jpg" -texture 0 "rorschach/2_conc_celing01.jpg" -texture 0 "rorschach/2_conc_floorpat02_s.jpg" -texture 0 "rorschach/2_conc_l01.jpg" -texture 0 "rorschach/2_floor02.jpg" -texture 0 "rorschach/2_largemet03.jpg" -texture 0 "rorschach/2_redtrim03.jpg" -texture 0 "rorschach/2_whitetrim03.jpg" -texture 0 "rorschach/256_gate_rock07.jpg" -texture 0 "rorschach/256_gate_water02.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_iv_floor02.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/2r_plaster_floor01.jpg" -texture 0 "rorschach/3i_crust.jpg" -texture 0 "rorschach/3i_rockyfloor.jpg" -texture 0 "rorschach/3m_metflr_tiles.jpg" -texture 0 "rorschach/3r_colrust01b.jpg" -texture 0 "rorschach/3r_light01b.jpg" -texture 0 "rorschach/3r_lighthh01b.jpg" -texture 0 "rorschach/3r_metblock01.jpg" -texture 0 "rorschach/3r_plaster02.jpg" -texture 0 "rorschach/4_conc_floor01.jpg" -texture 0 "rorschach/4_met01.jpg" -texture 0 "rorschach/4_met05b.jpg" -texture 0 "rorschach/5_bricks01.jpg" -texture 0 "rorschach/5_faces.jpg" -texture 0 "rorschach/5_light01b.jpg" -texture 0 "rorschach/5_slabfloor.jpg" -texture 0 "rorschach/5_trim02.jpg" -texture 0 "rorschach/64_iv_column01.jpg" -texture 0 "rorschach/64_warm01.jpg" -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/hh3_m_light01.jpg" -texture 0 "rorschach/hh3_m_light03.jpg" -texture 0 "rorschach/hh3_mw_light01.jpg" -texture 0 "rorschach/hh3_mw_light03.jpg" -texture 0 "rorschach/j128_brick01.jpg" -texture 0 "rorschach/j128_item.jpg" -texture 0 "rorschach/j128_metpan01.jpg" -texture 0 "rorschach/j128_metpan05.jpg" -texture 0 "rorschach/j256_cobl01.jpg" - -// subverse - -texture 0 "subverse/block_wall_02.jpg" -texture 0 "subverse/crate_space_vents.jpg" 1 -texture 0 "subverse/flat_rocks.jpg" -texture 0 "subverse/floor_tile_1.jpg" -texture 0 "subverse/metal_scratch_tile.jpg" -texture 0 "subverse/metal_siding_kinks.jpg" -texture 0 "subverse/puzzel_block.jpg" -texture 0 "subverse/solid_vent.jpg" -texture 0 "subverse/wood_crate_05.jpg" -texture 0 "subverse/wood_crate_1.jpg" - -// g_pack - -texture 0 "g_pack/g-bricks02a.jpg" -texture 0 "g_pack/g-bricks03.jpg" -texture 0 "g_pack/g-bricks05.jpg" -texture 0 "g_pack/g-bricks09.jpg" -texture 0 "g_pack/g-bricks10.jpg" -texture 0 "g_pack/g-bricks26.jpg" -texture 0 "g_pack/g-bricks30.jpg" -texture 0 "g_pack/g-crate01.jpg" -texture 0 "g_pack/g-floor04.jpg" -texture 0 "g_pack/g-floor10.jpg" -texture 0 "g_pack/g-metbas0c1.jpg" -texture 0 "g_pack/g-metbas5b.jpg" -texture 0 "g_pack/g-metbas6.jpg" -texture 0 "g_pack/g-metfloor3b.jpg" -texture 0 "g_pack/g-metfloor5b.jpg" -texture 0 "g_pack/g-metfloor7b.jpg" -texture 0 "g_pack/g-mettrim03.jpg" -texture 0 "g_pack/g-wood02.jpg" 1 -texture 0 "g_pack/g-wood02.jpg" - -// tech1soc - -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" - -// payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" - -//egyptsoc - -texture 0 "textures/nieb/rock01.jpg" -texture 0 "mitaman/mm-metalpanel-b.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" - -//than_ind - -texture 0 "than_ind/cretewall03.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/light03.jpg" - -//ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" - -//ikbase - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" - - -texture 0 "rorschach/1r_clocktrim01.jpg" 1 -texture 0 "rorschach/1_th_trim02.jpg" 1 -texture 0 "rorschach/1r_steps.jpg" 1 -texture 0 "rorschach/256_tar_ccolumn01.jpg" 1 -texture 0 "rorschach/hh3_m_light01.jpg" 1 -texture 0 "rorschach/hh3_mw_light01.jpg" 1 -texture 0 "g_pack/g-mettrim03.jpg" 1 -texture 0 "dg/mad065.jpg" 1 -texture 0 "dg/mad067.jpg" 1 -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" 1 - - - -texture 0 "noctua/plast06.jpg" -texture 0 "noctua/iron02.jpg" -texture 0 "noctua/iron03.jpg" -texture 0 "noctua/plast03.jpg" -texture 0 "noctua/stone16.jpg" - - -texture 0 "loopix/cobbst2.jpg" - -texture 0 "rorschach/hh3_64by64_light_c01.jpg" -texture 0 "noctua/plast06.jpg" - - -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-metaldoordouble.jpg" -texture 0 "rorschach/64_column.jpg" - -texture 0 "mitaman/mm-gaugepanel.jpg" -texture 0 "mitaman/mm-gaugepanel2.jpg" -texture 0 "rorschach/64_column.jpg" 1 -texture 0 "mitaman/mm-metalsteps.jpg" 0 0 0 .5 -texture 0 "rorschach/3r_colrust01b-32.jpg" 1 -texture 0 "rorschach/3r_colrust01b-32.jpg" - -texture 0 "rorschach/64_column.jpg" 1 -texture 0 "mitaman/mm-metaldoor2.jpg" -texture 0 "mitaman/mm-window4.jpg" - - - diff --git a/services/assets/shims/7f2db2ac187eb3fabd1c33946026dbac76f50fa47237a44bfa1850b691ef4984 b/services/assets/shims/7f2db2ac187eb3fabd1c33946026dbac76f50fa47237a44bfa1850b691ef4984 deleted file mode 100644 index 5f6addd65..000000000 --- a/services/assets/shims/7f2db2ac187eb3fabd1c33946026dbac76f50fa47237a44bfa1850b691ef4984 +++ /dev/null @@ -1,1049 +0,0 @@ -// Config for SYON: The Ancient Stone -// Single-player Sauerbraten Map by Junebug -// WWW.SixDogStudios.com -// email: junebug@electronisounds.com - - -loadsky "socksky/emerald" - -music "apd2/soundtrack-apd2-theancientstone.mid" - - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - - -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/mur049.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur060.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - -// Six Dog Studios Textures - -texture 0 "apd2/secretcrate01.jpg" -texture 0 "apd2/secretcrate02.jpg" -texture 0 "apd2/sm_wood_crate1.jpg" - - - -// Tech - -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-02b.jpg" -texture 0 "tech1soc/032-03d.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/032lig10bb.jpg" -texture 0 "tech1soc/032lig11bb.jpg" -texture 0 "tech1soc/032lig11rb.jpg" -texture 0 "tech1soc/032lig12bb.jpg" -texture 0 "tech1soc/032lig12rb.jpg" -texture 0 "tech1soc/032lig12ya.jpg" -texture 0 "tech1soc/032lig20yb.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/064lig20bb.jpg" -texture 0 "tech1soc/064lig22bb.jpg" -texture 0 "tech1soc/064lig22rb.jpg" -texture 0 "tech1soc/064lig22wb.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s064-02a.jpg" -texture 0 "tech1soc/s064-02b.jpg" -texture 0 "tech1soc/s064-02c.jpg" -texture 0 "tech1soc/s064-03a.jpg" -texture 0 "tech1soc/s064-03b.jpg" -texture 0 "tech1soc/s064-03c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s128-06b.jpg" -texture 0 "tech1soc/s128-07e.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/spring1.jpg" -texture 0 "tech1soc/spring2.jpg" - - -// ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -texture 0 "ik2k/ik_ground_lawn128.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - -// from ikbase dir - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_floor_met1f.jpg" -texture 0 "ikbase/ik_floor_met64d.jpg" -texture 0 "ikbase/ik_floor_met64e.jpg" -texture 0 "ikbase/ik_floor_met64f.jpg" -texture 0 "ikbase/ik_floor_met128e.jpg" -texture 0 "ikbase/ik_floor_met128f.jpg" -texture 0 "ikbase/ik_gtrimh_64b.jpg" -texture 0 "ikbase/ik_gtrimh_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_64b.jpg" -texture 0 "ikbase/ik_gtrimv_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_htrimh_64b.jpg" -texture 0 "ikbase/ik_htrimh_64c.jpg" -texture 0 "ikbase/ik_htrimh_64d.jpg" -texture 0 "ikbase/ik_htrimv_64b.jpg" -texture 0 "ikbase/ik_htrimv_64c.jpg" -texture 0 "ikbase/ik_itrimv_128b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" -texture 0 "ikbase/ik_wtrimh_32a.jpg" -texture 0 "ikbase/ik_wtrimh_32b.jpg" -texture 0 "ikbase/ik_wtrimh_32c.jpg" -texture 0 "ikbase/ik_wtrimh_32d.jpg" -texture 0 "ikbase/ik_wtrimh_64a.jpg" -texture 0 "ikbase/ik_wtrimh_64c.jpg" -texture 0 "ikbase/ik_wtrimh_64d.jpg" -texture 0 "ikbase/ik_wtrimv_32a.jpg" -texture 0 "ikbase/ik_wtrimv_32b.jpg" -texture 0 "ikbase/ik_wtrimv_32c.jpg" -texture 0 "ikbase/ik_wtrimv_32d.jpg" -texture 0 "ikbase/ik_wtrimv_64a.jpg" -texture 0 "ikbase/ik_wtrimv_64c.jpg" -texture 0 "ikbase/ik_wtrimv_64d.jpg" - -// some good textures from max payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" -texture 0 "payne/Tile41a.jpg" - -// from than's industrial tex - -texture 0 "than_ind/floor02.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/floor06.jpg" -texture 0 "than_ind/light03.jpg" -texture 0 "than_ind/trim04.jpg" -texture 0 "than_ind/trim21.jpg" -texture 0 "than_ind/trlight01.jpg" -texture 0 "than_ind/trlight06.jpg" - -// some of John Fitzgibbons' Rubicon textures - -texture 0 "jf1/jf32.jpg" -texture 0 "jf1/jf64.jpg" -texture 0 "jf1/jf128.jpg" -texture 0 "jf1/jfbutn.jpg" -texture 0 "jf1/jfflr.jpg" -texture 0 "jf1/jfgrid.jpg" -texture 0 "jf1/jfhatch.jpg" -texture 0 "jf1/jflite.jpg" -texture 0 "jf1/jflitestr.jpg" -texture 0 "jf1/jfrock.jpg" -texture 0 "jf1/jfrust.jpg" -texture 0 "jf1/jfstripe.jpg" -texture 0 "jf1/jfwall.jpg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - - -// Sock's egyptian textures - -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" - -// rorschach - -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/1r_clocktrim01.jpg" -texture 0 "rorschach/1r_clocktrim03b.jpg" -texture 0 "rorschach/1r_column01.jpg" -texture 0 "rorschach/1r_floor02.jpg" -texture 0 "rorschach/1r_grill02.jpg" -texture 0 "rorschach/1r_light01.jpg" -texture 0 "rorschach/1r_metbrick01.jpg" -texture 0 "rorschach/1r_metpan05.jpg" -texture 0 "rorschach/1r_metrim1.jpg" -texture 0 "rorschach/1r_metwl01.jpg" -texture 0 "rorschach/1r_plain_met02.jpg" -texture 0 "rorschach/1r_squ_pan03.jpg" -texture 0 "rorschach/1r_squ_pan04b.jpg" -texture 0 "rorschach/1r_steps.jpg" -texture 0 "rorschach/1r_thickpan03.jpg" -texture 0 "rorschach/1_concrete01.jpg" -texture 0 "rorschach/1_rust_grill01.jpg" -texture 0 "rorschach/1_rust_grill02.jpg" -texture 0 "rorschach/1_rust_grill02b.jpg" -texture 0 "rorschach/1_slimey01.jpg" -texture 0 "rorschach/1_th_trim01.jpg" -texture 0 "rorschach/1_th_trim02.jpg" -texture 0 "rorschach/256_gate_rock07.jpg" -texture 0 "rorschach/256_gate_water02.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_iv_floor02.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/2r_plaster_floor01.jpg" -texture 0 "rorschach/2_064_red_girder02.jpg" -texture 0 "rorschach/2_128_redpan02.jpg" -texture 0 "rorschach/2_256_redsup01.jpg" -texture 0 "rorschach/2_256_red_thin02.jpg" -texture 0 "rorschach/2_256_red_thin03.jpg" -texture 0 "rorschach/2_32_red_thin02.jpg" -texture 0 "rorschach/2_conc_celing01.jpg" -texture 0 "rorschach/2_conc_floorpat02_s.jpg" -texture 0 "rorschach/2_conc_l01.jpg" -texture 0 "rorschach/2_conc_wall02.jpg" -texture 0 "rorschach/2_c_thinredtrim03.jpg" -texture 0 "rorschach/2_c_thinredtrimlight01.jpg" -texture 0 "rorschach/2_c_tiles01.jpg" -texture 0 "rorschach/2_floor02.jpg" -texture 0 "rorschach/2_largemet03.jpg" -texture 0 "rorschach/2_redtrim03.jpg" -texture 0 "rorschach/2_red_floorr01.jpg" -texture 0 "rorschach/2_red_floorw01.jpg" -texture 0 "rorschach/2_whitetrim03.jpg" -texture 0 "rorschach/3i_crust.jpg" -texture 0 "rorschach/3i_rockyfloor.jpg" -texture 0 "rorschach/3m_metflr_tiles.jpg" -texture 0 "rorschach/3r_colrust01b.jpg" -texture 0 "rorschach/3r_light01b.jpg" -texture 0 "rorschach/3r_lighthh01b.jpg" -texture 0 "rorschach/3r_metblock01.jpg" -texture 0 "rorschach/3r_plaster02.jpg" -texture 0 "rorschach/4_conc_floor01.jpg" -texture 0 "rorschach/4_met01.jpg" -texture 0 "rorschach/4_met05b.jpg" -texture 0 "rorschach/5_blood01.jpg" -texture 0 "rorschach/5_bricks01.jpg" -texture 0 "rorschach/5_faces.jpg" -texture 0 "rorschach/5_light01b.jpg" -texture 0 "rorschach/5_slabfloor.jpg" -texture 0 "rorschach/5_trim02.jpg" -texture 0 "rorschach/64_iv_column01.jpg" -texture 0 "rorschach/64_warm01.jpg" -texture 0 "rorschach/hh3_mw_light01.jpg" -texture 0 "rorschach/hh3_mw_light03.jpg" -texture 0 "rorschach/hh3_m_light01.jpg" -texture 0 "rorschach/hh3_m_light03.jpg" -texture 0 "rorschach/j128_brick01.jpg" -texture 0 "rorschach/j128_item.jpg" -texture 0 "rorschach/j128_metpan01.jpg" -texture 0 "rorschach/j128_metpan05.jpg" -texture 0 "rorschach/j256_cobl01.jpg" - -// subverse - -texture 0 "subverse/block_wall_02.jpg" -texture 0 "subverse/brick_wall_01.jpg" -texture 0 "subverse/brick_wall_06.jpg" -texture 0 "subverse/chunky_rock.jpg" -texture 0 "subverse/crate_space_vents.jpg" -texture 0 "subverse/dry_mud1.jpg" -texture 0 "subverse/flat_rocks.jpg" -texture 0 "subverse/floor_tile_1.jpg" -texture 0 "subverse/metal_scratch_tile.jpg" -texture 0 "subverse/metal_siding_kinks.jpg" -texture 0 "subverse/puzzel_block.jpg" -texture 0 "subverse/rock_vinelike.jpg" -texture 0 "subverse/solid_vent.jpg" -texture 0 "subverse/stone_path.jpg" -texture 0 "subverse/wood_crate_05.jpg" -texture 0 "subverse/wood_crate_1.jpg" - -// g_pack - -texture 0 "g_pack/g-bricks02a.jpg" -texture 0 "g_pack/g-bricks03.jpg" -texture 0 "g_pack/g-bricks05.jpg" -texture 0 "g_pack/g-bricks09.jpg" -texture 0 "g_pack/g-bricks10.jpg" -texture 0 "g_pack/g-bricks26.jpg" -texture 0 "g_pack/g-bricks27.jpg" -texture 0 "g_pack/g-bricks29.jpg" -texture 0 "g_pack/g-bricks30.jpg" -texture 0 "g_pack/g-bricks33.jpg" -texture 0 "g_pack/g-crate01.jpg" -texture 0 "g_pack/g-façade01.jpg" -texture 0 "g_pack/g-floor01.jpg" -texture 0 "g_pack/g-floor04.jpg" -texture 0 "g_pack/g-floor10.jpg" -texture 0 "g_pack/g-metbas0c1.jpg" -texture 0 "g_pack/g-metbas5b.jpg" -texture 0 "g_pack/g-metbas6.jpg" -texture 0 "g_pack/g-metfloor3b.jpg" -texture 0 "g_pack/g-metfloor5b.jpg" -texture 0 "g_pack/g-metfloor7b.jpg" -texture 0 "g_pack/g-mettrim03.jpg" -texture 0 "g_pack/g-wood02.jpg" - -// 2 missing jf textures - -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" - -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - - -// Lunaran's q4power textures - -setshader bumpspecmapworld - -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture s lunaran/glue1_s.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture s lunaran/glue2_s.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture s lunaran/grate1_s.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture s lunaran/green1_s.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture s lunaran/hexflr1_s.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture s lunaran/hexflr2_s.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture s lunaran/panel128tri_1_s.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/panel128_1_s.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture s lunaran/panel128_2_s.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture s lunaran/panel128_3b_s.jpg -texture 0 lunaran/panel128_3_d.jpg -texture n lunaran/panel128_3_local.jpg -texture s lunaran/panel128_3_s.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture s lunaran/panel128_6a_s.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture s lunaran/panel128_6b_s.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture s lunaran/panel64tri_1_s.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture s lunaran/panel64_0_s.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture s lunaran/panel64_1_s.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture s lunaran/panel64_2a_s.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture s lunaran/panel64_2b_s.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture s lunaran/panel64_2_s.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture s lunaran/panel64_3b_s.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture s lunaran/panel64_3_s.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture s lunaran/panel64_4_s.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture s lunaran/panel64_5a_s.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture s lunaran/panel64_5b_s.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture s lunaran/panel64_5_s.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture s lunaran/panel64_6b_s.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture s lunaran/panel64_6_s.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture s lunaran/panel64_7b_s.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture s lunaran/panel64_7c_s.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7d_s.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7_local.jpg -texture s lunaran/panel64_7_s.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture s lunaran/pwpip1_s.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture s lunaran/qcomp1_s.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture s lunaran/qcomp2_s.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture s lunaran/qcomp3_s.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg - -setpixelparam 1 0 0 0 - -texture 0 lunaran/ziggy1_d.jpg -texture n lunaran/ziggy1_local.jpg - -setshader bumpspecmapglowworld - -setpixelparam 1 0 0 0 - -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg - -setpixelparam 1 8 8 8 - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture s lunaran/light_flouro0a_s.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture s lunaran/light_flouro0_s.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture s lunaran/light_flouro1a_s.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture g lunaran/light_flouro1_g.jpg - -setpixelparam 1 0 0 0 - -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture g lunaran/light_jail_g.jpg - -setpixelparam 1 8 8 8 - -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture s lunaran/panel128_4_s.jpg -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture s lunaran/panel128_5_s.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg - - - - -// gibbie's idbase textures - - -setshader bumpspecmapworld - -setpixelparam 1 8 8 8 - - -texture 0 gibbie/11pipes_d.jpg -texture n gibbie/11pipes_local.jpg -texture s gibbie/11pipes_s.jpg - -texture 0 gibbie/base02_d.jpg -texture n gibbie/base02_local.jpg -texture s gibbie/base02_s.jpg - -texture 0 gibbie/base03_d.jpg -texture n gibbie/base03_local.jpg -texture s gibbie/base03_s.jpg - -texture 0 gibbie/base04_d.jpg -texture n gibbie/base04_local.jpg -texture s gibbie/base04_s.jpg - -texture 0 gibbie/base05_d.jpg -texture n gibbie/base05_local.jpg -texture s gibbie/base05_s.jpg - -texture 0 gibbie/base06_d.jpg -texture n gibbie/base06_local.jpg -texture s gibbie/base06_s.jpg - -texture 0 gibbie/base07_d.jpg -texture n gibbie/base07_local.jpg -texture s gibbie/base07_s.jpg - -texture 0 gibbie/base08_d.jpg -texture n gibbie/base08_local.jpg -texture s gibbie/base08_s.jpg - -texture 0 gibbie/base09_d.jpg -texture n gibbie/base09_local.jpg -texture s gibbie/base09_s.jpg - -texture 0 gibbie/base10_d.jpg -texture n gibbie/base10_local.jpg -texture s gibbie/base10_s.jpg - -texture 0 gibbie/base11_d.jpg -texture n gibbie/base11_local.jpg -texture s gibbie/base11_s.jpg - -texture 0 gibbie/base12_d.jpg -texture n gibbie/base12_local.jpg -texture s gibbie/base12_s.jpg - -texture 0 gibbie/base13_d.jpg -texture n gibbie/base13_local.jpg -texture s gibbie/base13_s.jpg - -texture 0 gibbie/base14_d.jpg -texture n gibbie/base14_local.jpg -texture s gibbie/base14_s.jpg - -texture 0 gibbie/base15_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base15_brown_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base15_rust_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base16_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base16_brown_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base16_rust_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base17_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base17_brown_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base17_rust_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base18_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base18_brown_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base18_rust_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base19_d.jpg -texture n gibbie/base19_local.jpg -texture s gibbie/base19_s.jpg - -texture 0 gibbie/base20_d.jpg -texture n gibbie/base20_local.jpg -texture s gibbie/base20_s.jpg - -texture 0 gibbie/base21_d.jpg -texture n gibbie/base21_local.jpg -texture s gibbie/base21_s.jpg - -texture 0 gibbie/base22_d.jpg -texture n gibbie/base22_local.jpg -texture s gibbie/base22_s.jpg - -texture 0 gibbie/base23_d.jpg -texture n gibbie/base23_local.jpg -texture s gibbie/base23_s.jpg - -texture 0 gibbie/base24_d.jpg -texture n gibbie/base24_local.jpg -texture s gibbie/base24_s.jpg - -texture 0 gibbie/base25_d.jpg -texture n gibbie/base25_local.jpg -texture s gibbie/base25_s.jpg - -texture 0 gibbie/base26_d.jpg -texture n gibbie/base26_local.jpg -texture s gibbie/base26_s.jpg - -texture 0 gibbie/base27_d.jpg -texture n gibbie/base27_local.jpg -texture s gibbie/base27_s.jpg - -texture 0 gibbie/base28_d.jpg -texture n gibbie/base28_local.jpg -texture s gibbie/base28_s.jpg - -texture 0 gibbie/base29_d.jpg -texture n gibbie/base29_local.jpg -texture s gibbie/base29_s.jpg - -texture 0 gibbie/base30_d.jpg -texture n gibbie/base30_local.jpg -texture s gibbie/base30_s.jpg - -texture 0 gibbie/base32_d.jpg -texture n gibbie/base32_local.jpg -texture s gibbie/base32_s.jpg - -texture 0 gibbie/base33_d.jpg -texture n gibbie/base33_local.jpg -texture s gibbie/base33_s.jpg - -texture 0 gibbie/base34_d.jpg -texture n gibbie/base34_local.jpg -texture s gibbie/base34_s.jpg - -texture 0 gibbie/base35_d.jpg -texture n gibbie/base35_local.jpg -texture s gibbie/base35_s.jpg - -texture 0 gibbie/base36_d.jpg -texture n gibbie/base36_local.jpg -texture s gibbie/base36_s.jpg - -texture 0 gibbie/base37_d.jpg -texture n gibbie/base37_local.jpg -texture s gibbie/base37_s.jpg - -texture 0 gibbie/base38_d.jpg -texture n gibbie/base38_local.jpg -texture s gibbie/base38_s.jpg - -texture 0 gibbie/base39_d.jpg -texture n gibbie/base39_local.jpg -texture s gibbie/base39_s.jpg - -texture 0 gibbie/base40_d.jpg -texture n gibbie/base40_local.jpg -texture s gibbie/base40_s.jpg - -texture 0 gibbie/base41_d.jpg -texture n gibbie/base41_local.jpg -texture s gibbie/base41_s.jpg - -texture 0 gibbie/base42_d.jpg -texture n gibbie/base42_local.jpg -texture s gibbie/base42_s.jpg - -texture 0 gibbie/base43_d.jpg -texture n gibbie/base43_local.jpg -texture s gibbie/base43_s.jpg - -texture 0 gibbie/base44_d.jpg -texture n gibbie/base44_local.jpg -texture s gibbie/base44_s.jpg - -texture 0 gibbie/base45_d.jpg -texture n gibbie/base45_local.jpg -texture s gibbie/base45_s.jpg - -texture 0 gibbie/base45_brown_d.jpg -texture n gibbie/base45_local.jpg -texture s gibbie/base45_s.jpg - -texture 0 gibbie/base45_rust_d.jpg -texture n gibbie/base45_local.jpg -texture s gibbie/base45_s.jpg - -texture 0 gibbie/base46_d.jpg -texture n gibbie/base46_local.jpg -texture s gibbie/base46_s.jpg - -texture 0 gibbie/base47_d.jpg -texture n gibbie/base47_local.jpg -texture s gibbie/base47_s.jpg - -texture 0 gibbie/base47_brown_d.jpg -texture n gibbie/base47_local.jpg -texture s gibbie/base47_s.jpg - -texture 0 gibbie/base47_rust_d.jpg -texture n gibbie/base47_local.jpg -texture s gibbie/base47_s.jpg - -texture 0 gibbie/flr1_d.jpg -texture n gibbie/flr1_local.jpg -texture s gibbie/flr1_s.jpg - -texture 0 gibbie/flr2_d.jpg -texture n gibbie/flr1_local.jpg -texture s gibbie/flr1_s.jpg - -texture 0 gibbie/flr3_d.jpg -texture n gibbie/flr1_local.jpg -texture s gibbie/flr1_s.jpg - -texture 0 gibbie/flrtile1_d.jpg -texture n gibbie/flrtile1_local.jpg -texture s gibbie/flrtile1_s.jpg - -texture 0 gibbie/flrtile2_d.jpg -texture n gibbie/flrtile1_local.jpg -texture s gibbie/flrtile1_s.jpg - -texture 0 gibbie/flrtile3_d.jpg -texture n gibbie/flrtile1_local.jpg -texture s gibbie/flrtile1_s.jpg - -texture 0 gibbie/grate_large_d.jpg -texture n gibbie/grate_large_local.jpg -texture s gibbie/grate_large_s.jpg - -setshader bumpspecmapglowworld - -// glow color -setpixelparam 0 1 1 1 - -texture 0 gibbie/baselight01_d.jpg -texture n gibbie/baselight01_local.jpg -texture s gibbie/baselight01_s.jpg -texture g gibbie/baselight01_add.jpg - -texture 0 gibbie/baselight02_d.jpg -texture n gibbie/baselight02_local.jpg -texture s gibbie/baselight02_s.jpg -texture g gibbie/baselight02_add.jpg - -texture 0 gibbie/baselight03_d.jpg -texture n gibbie/baselight03_local.jpg -texture s gibbie/baselight03_s.jpg -texture g gibbie/baselight03_add.jpg - -texture 0 gibbie/baselight04_d.jpg -texture n gibbie/baselight04_local.jpg -texture s gibbie/baselight04_s.jpg -texture g gibbie/baselight04_add.jpg - -texture 0 gibbie/baselight05_d.jpg -texture n gibbie/baselight05_local.jpg -texture s gibbie/baselight05_s.jpg -texture g gibbie/baselight05_add.jpg - -texture 0 gibbie/baselight06_d.jpg -texture n gibbie/baselight06_local.jpg -texture s gibbie/baselight06_s.jpg -texture g gibbie/baselight06_add.jpg - -texture 0 gibbie/baselight07_d.jpg -texture n gibbie/baselight07_local.jpg -texture s gibbie/baselight07_s.jpg -texture g gibbie/baselight07_add.jpg - -texture 0 gibbie/baselight08_d.jpg -texture n gibbie/baselight08_local.jpg -texture s gibbie/baselight08_s.jpg -texture g gibbie/baselight08_add.jpg - -texture 0 gibbie/baselight09_d.jpg -texture n gibbie/baselight09_local.jpg -texture s gibbie/baselight09_s.jpg -texture g gibbie/baselight09_add.jpg - -texture 0 gibbie/lite2_d.jpg -texture n gibbie/lite2_local.jpg -texture s gibbie/lite2_s.jpg -texture g gibbie/lite2_add.jpg - -texture 0 gibbie/teletop_d.jpg -texture n gibbie/teletop_local.jpg -texture s gibbie/teletop_s.jpg -texture g gibbie/teletop_add.jpg - - - - -// for cfgs that don't set shaders... -setshader stdworld - - -texture 0 apd2/hiddenareasign01.png -texture 0 apd2/hiddenareasign02.png diff --git a/services/assets/shims/7febbe186a9f9b1ba1ca8da30003618602257f7b1ad6020d6a4125ea0b67a483 b/services/assets/shims/7febbe186a9f9b1ba1ca8da30003618602257f7b1ad6020d6a4125ea0b67a483 deleted file mode 100644 index d302c4610..000000000 --- a/services/assets/shims/7febbe186a9f9b1ba1ca8da30003618602257f7b1ad6020d6a4125ea0b67a483 +++ /dev/null @@ -1,707 +0,0 @@ -// skrsp1 by James 'Skur' Rucks 2013 -// version: 1.2 - -maptitle "^f7- ^f3Meltdown ^f7(skrsp1) by ^f2James ^f7'^f6Skur^f7' ^f2Rucks ^f7in Summer 2013 -" - -//settings - -skill 10 -killsendsp 0 -ambient 15 15 15 -lightlod 3 -skylight 45 45 45 -skytexturelight 0 -sunlight 180 170 135 -sunlightscale 1.0 -sunlightpitch 30 -sunlightyaw 160 -skybox "socksky/frozendusk" -yawsky 350 -fog 3000 -fogcolour 130 135 120 -fogdomemin 0 -fogdomemax 1 -fogdomeheight -0.05 -fogdomecap 1 -fogdomeclip 0.3 -fogdomecolour 130 135 120 - -//sound - -mapsound "soundtransit/waterfall.ogg" 100 1 -mapsound "ambience/fire_light.ogg" 255 1 -mapsound "ambience/lavarumble1.ogg" 255 1 - -//mapmodels - -mapmodelreset - -mmodel "doors/door_03" -mmodel "mitaman/door_06" -mmodel "mitaman/door_07" -mmodel "mitaman/door_09" -mmodel "mitaman/door_10" -mmodel "steve_e/doors/trapdoor" -mmodel "steve_e/doors/trapdoor/trapdoor_150" -mmodel "steve_e/doors/trapdoor/trapdoor_200" -mmodel "switch1" -mmodel "dcp/cask" -mmodel "dcp/chest" -mmodel "dcp/grate" -mmodel "dcp/switch2a" -mmodel "objects/torch_cold" -mmodel "objects/chair01" -mmodel "objects/bed01" -mmodel "objects/woodchop" -mmodel "tentus/key" -mmodel "tentus/books/flat" -mmodel "tentus/barrel" -mmodel "tentus/sidebarrel" -mmodel "mapmodels/nieb/waterfall/2" -mmodel "mapmodels/sitters/gothic/skelet1" -mmodel "mapmodels/sitters/gothic/skelet2" -mmodel "mapmodels/sitters/gothic/skelet3" -mmodel "mapmodels/quakish/grim_reaper/adam" -mmodel "mapmodels/quakish/grim_reaper/grim" -mmodel "mapmodels/quakish/grim_reaper/vehementi" -mmodel "mapmodels/rpg/characters/mman" -mmodel "mapmodels/rpg/characters/npcman" -mmodel "mapmodels/quakish/tombstones/tombstone01" -mmodel "mapmodels/quakish/tombstones/tombstone02" -mmodel "mapmodels/quakish/tombstones/tombstone03" -mmodel "mapmodels/quakish/tombstones/tombstone04" -mmodel "mapmodels/quakish/tombstones/tombstone05" -mmodel "carrot" - -//textures - -materialreset - -texture water1 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water2 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water3 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water4 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava1 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava2 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava3 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava4 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texturereset - -texture 0 "textures/sky.png" -texture 0 "textures/default.png" - -//lava -setshader glowworld -//setshader pulseglowworld -//setshaderparam "glowcolor" .3 .3 .3 // glow color -//setshaderparam "pulseglowspeed" .5 // pulse frequency (Hz) -//setshaderparam "pulseglowcolor" 0 0 0 // pulse glow color -texture 0 "dg/floor_lava2.jpg" 0 0 0 3 -texture g "dg/floor_lava2.jpg" -texscale 2 -texscroll 0 -0.05 - -//spaceholder -setshader stdworld -texture 0 "misanthropx/white.jpg" - -//tomek -setshader bumpspecmapparallaxworld - -texture 0 tomek/snow7_d.jpg -texture n tomek/snow7_local.jpg -texture s tomek/snow7_s.jpg -texture z tomek/snow7_h.jpg -texlayer 7 - -texture 0 tomek/snow7_d.jpg -texture n tomek/snow7_local.jpg -texture s tomek/snow7_s.jpg -texture z tomek/snow7_h.jpg -texlayer 8 - -//gor -setshader bumpspecmapparallaxworld - -setshaderparam "specscale" 4 4 4 -setshaderparam "parallaxscale" 0.02 -0.01 - -texture 0 gor/WT_GK_011_cc.jpg -texture n gor/WT_GK_011_nm.jpg -texture s gor/WT_GK_011_sc.jpg -texture z gor/WT_GK_011_hm.jpg - -texture 0 gor/WT_GK_017_cc.jpg -texture n gor/WT_GK_017_nm.jpg -texture s gor/WT_GK_017_sc.jpg -texture z gor/WT_GK_017_hm.jpg - -texture 0 gor/ST_GK_007_cc.jpg -texture n gor/ST_GK_007_nm.jpg -texture s gor/ST_GK_007_sc.jpg -texture z gor/ST_GK_007_hm.jpg - -//dg -setshader stdworld -texture 0 "dg/muv204.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.025 -0.015 -setshaderparam specscale .4 .4 .4 - -texture 0 dg/mad064.jpg -texture n dg/mad064_n.jpg -texture z dg/mad064_z.jpg -texture s dg/mad064_s.jpg - -texture 0 dg/mad065.jpg -texture n dg/mad065n.jpg -texture z dg/mad065z.jpg -texture s dg/mad065s.jpg - -//skur -texture 0 skur/mad065_27.jpg -texture n skur/mad065n_27.jpg -texture z skur/mad065z_27.jpg -texture s skur/mad065s_27.jpg - -texture 0 skur/mad065_45.jpg -texture n skur/mad065n_45.jpg -texture z skur/mad065z_45.jpg -texture s skur/mad065s_45.jpg - -//evil_textures - -setshader bumpspecmapparallaxworld -setshaderparam specscale .8 .8 .8 -setshaderparam parallaxscale 0.025 -0.015 - -//e7bigwall -texture 0 evil_textures/e7bigwall.jpg -texture n evil_textures/e7bigwall_NRM.jpg -texture s evil_textures/e7bigwall_SPEC.jpg -texture z evil_textures/e7bigwall_DISP.jpg - -//e7bmtrim -texture 0 evil_textures/e7bmtrim.jpg -texture n evil_textures/e7bmtrim_NRM.jpg -texture s textures/yves_allaire/e7/e7bmtrim1_s.jpg -texture z evil_textures/e7bmtrim_DISP.jpg - -//e7brickfloor01 -texture 0 evil_textures/e7brickfloor01.jpg -texture n evil_textures/e7brickfloor01_NRM.jpg -texture s textures/yves_allaire/e7/e7brickfloor01_s.jpg -texture z evil_textures/e7brickfloor01_DISP.jpg -texcolor .8 .8 .8 - -//e7bricks01 -texture 0 evil_textures/e7bricks01.jpg -texture n evil_textures/e7bricks01_NRM.jpg -texture s textures/yves_allaire/e7/e7bricks01_s.jpg -texture z evil_textures/e7bricks01_DISP.jpg - -//e7dimfloor -texture 0 evil_textures/e7dimfloor.jpg -texture n evil_textures/e7dimfloor_NRM.jpg -texture s textures/yves_allaire/e7/e7dimfloor_s.jpg -texture z evil_textures/e7dimfloor_DISP.jpg -texscale 2 - -texture 0 evil_textures/e7dimfloor_ow.jpg -texture n evil_textures/e7dimfloor_ow_NRM.jpg -texture s textures/yves_allaire/e7/e7dimfloor_ow_s.jpg -texture z evil_textures/e7dimfloor_ow_DISP.jpg -texscale 2 - -//e7sbrickfloor -texture 0 evil_textures/e7sbrickfloor.jpg -texture n evil_textures/e7sbrickfloor_NRM.jpg -texture s textures/yves_allaire/e7/e7sbrickfloor_s.jpg -texture z evil_textures/e7sbrickfloor_DISP.jpg - -texture 0 evil_textures/e7sbrickfloor_ow.jpg -texture n evil_textures/e7sbrickfloor_ow_NRM.jpg -texture s textures/yves_allaire/e7/e7sbrickfloor_ow_s.jpg -texture z evil_textures/e7sbrickfloor_ow_DISP.jpg - -texture 0 evil_textures/e7sbrickfloorbig.jpg -texture n evil_textures/e7sbrickfloorbig_NRM.jpg -texture s textures/yves_allaire/e7/e7sbrickfloorbig_s.jpg -texture z evil_textures/e7sbrickfloorbig_DISP.jpg - -//e7window -texture 0 evil_textures/e7swindow.jpg -texture n evil_textures/e7swindow_NRM.jpg -texture s textures/yves_allaire/e7/e7swindow_s.jpg -texture z evil_textures/e7swindow_DISP.jpg - -//e7walldesign01b -texture 0 evil_textures/e7walldesign01b.jpg -texture n evil_textures/e7walldesign01b_NRM.jpg -texture s textures/yves_allaire/e7/e7walldesign01b_s.jpg -texture z evil_textures/e7walldesign01b_DISP.jpg - -setshaderparam parallaxscale 0.02 -0.01 - -//e7walldesign -texture 0 textures/yves_allaire/e7/e7walldesign01.jpg -texture n textures/yves_allaire/e7/e7walldesign01_n.jpg -texture s textures/yves_allaire/e7/e7walldesign01_s.jpg -texture z textures/yves_allaire/e7/e7walldesign01_z.jpg - -texture 0 textures/yves_allaire/e7/e7walldesign02.jpg -texture n textures/yves_allaire/e7/e7walldesign02_n.jpg -texture s textures/yves_allaire/e7/e7walldesign02_s.jpg -texture z textures/yves_allaire/e7/e7walldesign02_z.jpg - -setshader bumpspecmapparallaxworld -setshaderparam specscale .8 .8 .8 -setshaderparam parallaxscale 0.025 -0.015 - -//e7beam -texture 0 evil_textures/e7beam01.jpg -texture n textures/yves_allaire/e7/e7beam01_n.jpg -texture s textures/yves_allaire/e7/e7beam01_s.jpg -texture z textures/yves_allaire/e7/e7beam01_z.jpg - -texture 0 evil_textures/e7beam01b.jpg -texture n textures/yves_allaire/e7/e7beam01b_n.jpg -texture s textures/yves_allaire/e7/e7beam01b_s.jpg -texture z textures/yves_allaire/e7/e7beam01b_z.jpg - -texture 0 evil_textures/e7beam02.jpg -texture n textures/yves_allaire/e7/e7beam02_n.jpg -texture s textures/yves_allaire/e7/e7beam02_s.jpg -texture z textures/yves_allaire/e7/e7beam02_z.jpg - -texture 0 evil_textures/e7beam02_blue.jpg -texture n textures/yves_allaire/e7/e7beam02_blue_n.jpg -texture s textures/yves_allaire/e7/e7beam02_blue_s.jpg -texture z textures/yves_allaire/e7/e7beam02_blue_z.jpg - -texture 0 evil_textures/e7beam02_red.jpg -texture n textures/yves_allaire/e7/e7beam02_red_n.jpg -texture s textures/yves_allaire/e7/e7beam02_red_s.jpg -texture z textures/yves_allaire/e7/e7beam02_red_z.jpg - -//e7bmtrim2 -texture 0 evil_textures/e7bmtrim2.jpg -texture n textures/yves_allaire/e7/e7bmtrim2_n.jpg -texture s textures/yves_allaire/e7/e7bmtrim2_s.jpg -texture z textures/yves_allaire/e7/e7bmtrim2_z.jpg - -//e7brnmetal -texture 0 evil_textures/e7brnmetal.jpg -texture n textures/yves_allaire/e7/e7brnmetal_n.jpg -texture s textures/yves_allaire/e7/e7brnmetal_s.jpg -texture z textures/yves_allaire/e7/e7brnmetal_z.jpg - -//e7plate01 -texture 0 evil_textures/e7plate01.jpg -texture n textures/yves_allaire/e7/e7plate01_n.jpg -texture s textures/yves_allaire/e7/e7plate01_s.jpg -texture z textures/yves_allaire/e7/e7plate01_z.jpg - -//e7stepborder -texture 0 textures/yves_allaire/e7/e7stepborder1.jpg -texture n textures/yves_allaire/e7/e7stepborder1_n.jpg -texture s textures/yves_allaire/e7/e7stepborder1_s.jpg -texture z textures/yves_allaire/e7/e7stepborder1_z.jpg - -//e7steptop -//texture 0 textures/yves_allaire/e7/e7steptop1.jpg -//texture n textures/yves_allaire/e7/e7steptop1_n.jpg -//texture s textures/yves_allaire/e7/e7steptop1_s.jpg -//texture z textures/yves_allaire/e7/e7steptop1_z.jpg - -texture 0 evil_textures/e7steptop2.jpg -texture n textures/yves_allaire/e7/e7steptop2_n.jpg -texture s textures/yves_allaire/e7/e7steptop2_s.jpg -texture z textures/yves_allaire/e7/e7steptop2_z.jpg -texrotate 2 - -//e7trim01 -texture 0 textures/yves_allaire/e7/e7trim01.jpg -texture n textures/yves_allaire/e7/e7trim01_n.jpg -texture s textures/yves_allaire/e7/e7trim01_s.jpg -texture z textures/yves_allaire/e7/e7trim01_z.jpg - -setshader bumpspecmapparallaxpulseglowworld -setshaderparam specscale .8 .8 .8 -setshaderparam parallaxscale 0.025 -0.015 -setshaderparam pulseglowspeed 2 -setshaderparam glowcolor 1.5 .4 .4 -setshaderparam pulseglowcolor 1.8 .5 .5 - -setshaderparam specscale .5 .5 .5 -setshaderparam pulseglowspeed .75 -setshaderparam glowcolor 1.3 .3 .3 -setshaderparam pulseglowcolor 2 .55 .55 - -//e7bricksfloor_jump -//e7sbrickfloor01jump -texture 0 evil_textures/e7sbrickfloor_jump.jpg -texture n evil_textures/e7sbrickfloor_jump_NRM.jpg -texture s textures/yves_allaire/e7/e7sbrickfloor_jump_s.jpg -texture z evil_textures/e7sbrickfloor_jump_DISP.jpg -texture g textures/yves_allaire/e7/e7sbrickfloor_jump_red_glow.jpg - -//script - -skr_ga_01 = "0" -skr_sg_01 = "0" -skr_sg_02 = "0" -skr_log_01 = "0" -skr_log_01_a = "1" -skr_log_01_b = "1" -skr_log_02_a = "1" -skr_log_02_b = "1" -skr_log_02_c = "1" -skr_log_02_d = "1" -skr_hnt_01 = "0" -skr_hnt_02 = "0" -skr_key_01 = "0" -skr_mkc_01 = "0" -skr_mkc_02 = "0" -skr_mkc_03 = "0" -skr_mkc_04 = "0" -skr_mkc_05 = "0" -skr_mkc_06 = "0" -skr_mkc_07 = "0" -skr_mkc_08 = "0" -skr_tmr_01 = "0" -skr_tmr_01_state = "0" -skr_tmr_02 = "0" -skr_tmr_02_state = "0" -skr_ele_01 = "0" -skr_ntr_01 = "0" -skr_ntr_02 = "0" -skr_rnd_01 = "0" -skr_rnd_02 = "0" -skr_cmt_01 = "0" - -loop i 100 [(concatword "level_trigger_" $i) = ""] - -alias monster_dead_0 "" - -alias monster_dead_1 [ - skr_mkc_01 = (+ $skr_mkc_01 1) - if (= $skr_mkc_01 12) [ - sleep 1000 [trigger 17 1] - ] -] - -alias monster_dead_2 [skr_ele_01 = "1"] - -alias monster_dead_3 [ - skr_mkc_02 = (+ $skr_mkc_02 1) - if (= $skr_mkc_02 3) [ - sleep 3000 [echo "^f2Mhmmm... I smell gunpowder, let's see what happens if I shoot one of those barrels."] - ] -] - -alias monster_dead_4 [ - skr_mkc_03 = (+ $skr_mkc_03 1) - if (= $skr_mkc_03 6) [ - sleep 1000 [ - platform 33 1 - sleep 1000 [trigger 31 1] - ] - ] -] - -alias monster_dead_5 [ - skr_mkc_04 = (+ $skr_mkc_04 1) - if (= $skr_mkc_04 6) [ - sleep 1000 [trigger 32 1] - ] -] - -alias monster_dead_6 [ - skr_mkc_05 = (+ $skr_mkc_05 1) - if (= $skr_mkc_05 21) [ - sleep 1000 [trigger 34 1] - ] -] - -alias monster_dead_7 [ - if (= $skr_cmt_01 0) [ - echo "^f7mX|Skur: ^f0You knew he was there! >:D" - ] -] - -alias monster_dead_8 [ - skr_mkc_06 = (+ $skr_mkc_06 1) - if (= $skr_mkc_06 7) [ - sleep 1000 [trigger 37 1] - platform 39 1 - ] -] - -alias monster_dead_9 [ - skr_mkc_07 = (+ $skr_mkc_07 1) - if (= $skr_mkc_07 7) [ - sleep 1000 [trigger 40 1] - ] -] - -alias monster_dead_10 [ - skr_mkc_08 = (+ $skr_mkc_08 1) - if (= $skr_mkc_08 29) [ - sleep 1000 [trigger 45 1] - ] -] - -skr_cheat_01 = [ - echo "^f5Sesam öffne dich!" - loop i 100 [trigger $i 1] -] - -skr_log = [ - if ($arg1) [showgui $arg1] - $arg1 = "0" -] - -newgui "skr_log_01_a" [ - guitextbox "It's dangerous out there, go up and put on your armor!" "50" - guibar - guibutton "Ok." [cleargui] "0" -] "^f2Gnome" - -newgui "skr_log_01_b" [ - guitextbox "Last night monsters broke into our house and stole all our gold! I didn't dare to go downstairs and stop them, but could you, brave adventurer, try and get it back?" "50" - guibar - guibutton "Yes, of course!" [cleargui] "0" -] "^f2Gnome" - -newgui "skr_log_02_a" [ - guitextbox "We've got an armor for you upstairs." "50" - guibar - guibutton "Ok." [cleargui] "0" -] "^f0Elf" - -newgui "skr_log_02_b" [ - guitextbox "I'm kinda busy right now. Come back in a minute." "50" - guibar - guibutton "Alright." [cleargui] "0" -] "^f0Elf" - -newgui "skr_log_02_c" [ - guitextbox "I saw them running all the way up the hill into the abandoned church. If you want to get in there, we have our own key, which we hid at the graveyard beside it. But wait, before you go off, take those shells below the stairs. You'll need them!" "50" - guibar - guibutton "Ok, thanks." [cleargui] "0" -] "^f0Elf" - -newgui "skr_log_02_d" [ - guitextbox "I saw them running all the way up the hill into the abandoned church. If you want to get in there, we have our own key, which we hid at the graveyard beside it. " "50" - guibar - guibutton "Ok, see you." [cleargui] "0" -] "^f0Elf" - -level_trigger_1 = [skr_ga_01 = "1"] - -level_trigger_2 = [ - if (= $skr_ga_01 0) [ - skr_log "skr_log_01_a" - ] - if (= $skr_ga_01 1) [ - skr_log "skr_log_01_b" - skr_log_01 = "1" - ] -] - -level_trigger_3 = [ - if (= $skr_ga_01 0) [ - skr_log "skr_log_02_a" - ] - if (= $skr_ga_01 1) [ - if (= $skr_log_01 0) [ - skr_log "skr_log_02_b" - ] - if (= $skr_log_01 1) [ - if (= $skr_sg_01 0) [ - skr_log "skr_log_02_c" - skr_log_02_d = 0 - skr_sg_02 = "1" - ] - if (= $skr_sg_01 1) [ - skr_log "skr_log_02_d" - sleep 4000 [trigger 5 1] - ] - ] - ] -] - -level_trigger_4 = [ - if (skr_sg_02) [trigger 5 1] - skr_sg_01 = "1" -] - -level_trigger_6 = [ - trigger 5 0 - skr_ntr_02 = "1" -] - -level_trigger_7 = [ - sleep 20000 [ - if (= $skr_hnt_01 0) [ - skr_hnt_01 = "1" - echo "^f2Mhmmm... That gate is locked, but I might fit through one of the gaps in the rocks." - ] - ] -] - -level_trigger_8 = [skr_tmr_01 = (getmillis); skr_hnt_01 = "1"] - -level_trigger_9 = [ - if (= $skr_key_01 1) [ - trigger 11 1 - ] - if (= $skr_key_01 0) [ - sleep 20000 [ - if (= $skr_key_01 0) [ - if (= $skr_hnt_02 0) [ - echo "^f2Mhmmm... I remember him saying something about a key they hid at the graveyard." - skr_hnt_02 = "1" - ] - ] - ] - ] -] - -level_trigger_10 = [ - skr_key_01 = "1" - echo "^f2Great! I found the key, now I can enter the church." -] - -level_trigger_12 = [trigger 13 1] - -level_trigger_14 = [ - sleep 1000 [trigger 15 1] - sleep 6000 [trigger 16 1] -] - -level_trigger_18 = [ - if (< (- (getmillis) $skr_tmr_01) 16000) [ - if (= $skr_tmr_01_state 0) [ - echo "^f7mX|Skur: ^f0Keep the fl0w!" - skr_tmr_01_state = "1" - ] - ] -] - -level_trigger_19 = [ - if (= $skr_ele_01 1) [ - sleep 1000 [ - platform 20 -1 - ] - ] -] - -level_trigger_21 = [skr_tmr_02 = (getmillis)] - -level_trigger_22 = [trigger 23 1] - -level_trigger_24 = [ - if (< (- (getmillis) $skr_tmr_02) 10000) [ - if (= $skr_tmr_02_state 0) [ - echo "^f7mX|Skur: ^f0Holy sh1t!" - skr_tmr_02_state = "1" - ] - ] -] - -level_trigger_25 = [trigger 26 1] - -level_trigger_27 = [ - trigger 26 0 - if (= $skr_ntr_01 0) [ - sleep 5000 [trigger 28 1] - ] - if (= $skr_ntr_01 1) [ - sleep 2000 [trigger 28 1] - ] -] - -level_trigger_29 = [ - skr_ntr_01 = "1" - trigger 28 0 - if (= $skr_rnd_01 0) [ - skr_rnd_01 = "1" - sleep 3000 [ - sound (registersound "blindabuser/lets_fight") - platform 32 1 - sleep 1000 [trigger 31 1] - sleep 5000 [trigger 31 0] - ] - ] -] - -level_trigger_33 = [ - sleep 2000 [trigger 30 1] -] - -level_trigger_35 = [ - skr_cmt_01 = "1" - sleep 1000 [trigger 36 1] -] - -level_trigger_43 = [ - if (= $skr_rnd_02 0) [ - skr_rnd_02 = "1" - sleep 1000 [ - sound (registersound "blindabuser/lets_fight") - platform 38 1 - sleep 1000 [trigger 37 1] - sleep 5000 [trigger 37 0] - ] - ] -] - -level_trigger_44 = [ - sleep 1000 [trigger 42 1] -] - -level_trigger_46 = [ - trigger 47 1 - sleep 100 [ - echo "^f7-| Thanks for playing ^f3Meltdown ^f7by ^f2James ^f7'^f6Skur^f7' ^f2Rucks^f7. |-" - ] -] - -level_trigger_48 = [ - if (= $skr_ntr_02 1) [trigger 5 1] -] diff --git a/services/assets/shims/80ed75d2a6861c9d1f52691ab90520c4cf657596ee8736edd85b3d65ca234730 b/services/assets/shims/80ed75d2a6861c9d1f52691ab90520c4cf657596ee8736edd85b3d65ca234730 deleted file mode 100644 index 617d06eb3..000000000 --- a/services/assets/shims/80ed75d2a6861c9d1f52691ab90520c4cf657596ee8736edd85b3d65ca234730 +++ /dev/null @@ -1,216 +0,0 @@ -loadsky "penguins/utopia" -skytexture 0 - -cloudlayer "skyboxes/clouds03" -cloudscrollx 0.0017 -cloudscrolly 0.0007 -cloudheight 0.165 -cloudfade 0.92 -cloudscale 0.27 - -fog 2150 -fogcolour 0xC85A32 - -watercolour 30 64 82 -//watersubdiv 3 -waterfog 15 -waterspec 1000 -causticscale 50 -causticmillis 100 - -mapsound ambience/wind.ogg 80 -1 -mapsound ambience/waterfall.ogg 140 -1 -mapsound ambience/cycadas.ogg 100 -1 -mapsound ambience/water.ogg 50 -1 - - - -// some more mapmodels -mapmodelreset // start counting from 0 again - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 -mmodel "vegetation/tree06" // 83 -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 - -mmodel "objects/axe" // 101 -mmodel "xeno/box1" // 102 -mmodel "xeno/box2" // 103 -mmodel "vegetation/tree08" // 104 -mmodel "vegetation/tree09" // 105 -mmodel "vegetation/tree10" // 106 -mmodel "vegetation/tree11" // 107 -mmodel "vegetation/tree12" // 108 -mmodel "vegetation/weeds" // 109 -mmodel "psionic/barrel2" // 110 -mmodel "psionic/crate4" // 111 -mmodel "aftas/machina/machina1" // 112 -mmodel "aftas/machina/machina2" // 113 -mmodel "mitaman/chainlinkfence" // 114 -mmodel "mitaman/floorgrate1" // 115 -mmodel "mitaman/floorgrate3" // 116 -mmodel "mitaman/locker1" // 117 -mmodel "mitaman/locker3" // 118 -mmodel "objects/minekart" // 119 -mmodel "objects/oillamp" // 120 -mmodel "objects/millblade" // 121 -mmodel "makke/mugs/mug01" // 122 -mmodel "makke/mugs/mug02" // 123 -mmodel "makke/mugs/mug03" // 124 -mmodel "aftas/caixa" // 125 -mmodel "aftas/lampada" // 126 -mmodel "aftas/arvores/arg" // 127 -mmodel "aftas/arvores/arp" // 128 -mmodel "makke/arch" // 129 -mmodel "makke/fork" // 130 -mmodel "makke/moon" // 131 -mmodel "makke/planet" // 132 -mmodel "makke/spoon" // 133 -mmodel "makke/tricky/sign1" // 134 -mmodel "makke/tricky/sign2" // 135 -mmodel "makke/tricky/sign3" // 136 -mmodel "makke/tricky/sign4" // 137 -mmodel "dcp/hanginlamp" // 138 -mmodel "tentus/magic" // 139 - -mmodel "dcp/bin" // 140 -mmodel "dcp/bulb" // 141 -mmodel "dcp/cbbox" // 142 -mmodel "dcp/grate" // 143 -mmodel "dcp/switch2a" // 144 -mmodel "dcp/ventflap" // 145 -mmodel "mitaman/door_06" // 146 -mmodel "mitaman/door_07" // 147 -mmodel "mitaman/door_08" // 148 -mmodel "mitaman/door_09" // 149 -mmodel "mitaman/door_10" // 150 -mmodel "mitaman/plat01" // 151 -mmodel "mitaman/wirefence" // 152 -mmodel "mitaman/woodboard" // 153 -mmodel "steve_e/doors/trapdoor" // 154 -mmodel "steve_e/doors/trapdoor/trapdoor_150" // 155 -mmodel "steve_e/doors/trapdoor/trapdoor_200" // 156 -mmodel "doors/door_04" // 157 -mmodel "dcp/blade_x" -mmodel "dcp/blade_y" - - - -// [Fr]enchBadPunk's mapmodels and some fixes added by scasd... -exec packages/models/ege-design/package.cfg - diff --git a/services/assets/shims/846899b83399db2b0d0f21155d19d53b82f04602f3396af515654759b7859157 b/services/assets/shims/846899b83399db2b0d0f21155d19d53b82f04602f3396af515654759b7859157 deleted file mode 100644 index 31b1b5a34..000000000 --- a/services/assets/shims/846899b83399db2b0d0f21155d19d53b82f04602f3396af515654759b7859157 +++ /dev/null @@ -1,135 +0,0 @@ -mapmodelreset // start counting from 0 again - -mmodel "dcp/tree2" // 0 -mmodel "dcp/tree3" -mmodel "dcp/palmtree" -mmodel "dcp/thorns" -mmodel "dcp/plant1" -mmodel "dcp/grass" -mmodel "dcp/ivy" -mmodel "dcp/barrel" -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" -mmodel "dcp/pillar" -mmodel "dcp/waterbowl" -mmodel "dcp/jumppad2" -mmodel "dcp/leafs" -mmodel "dcp/valve" -mmodel "dcp/palette" -mmodel "dcp/vent" -mmodel "dcp/mushroom" -mmodel "dcp/biotank" // 19 -mmodel "dcp/groundlamp" -mmodel "dcp/console" -mmodel "switch1" -mmodel "dcp/cask" -mmodel "dcp/cart" -mmodel "dcp/candle" -mmodel "dcp/vase" -mmodel "dcp/sack" -mmodel "dcp/chandelier" -mmodel "dcp/chest" // 29 -mmodel "dcp/firebowl" -mmodel "dcp/smplant" -mmodel "dcp/insect" -mmodel "dcp/reed" -mmodel "tentus/food-drink/goblet" -mmodel "tentus/food-drink/apple" -mmodel "tentus/food-drink/pear" -mmodel "tentus/food-drink/appleslice" -mmodel "tentus/food-drink/meat" -mmodel "tentus/food-drink/bowl" // 39 -mmodel "tentus/food-drink/pieslice" -mmodel "tentus/food-drink/mug" -mmodel "tentus/food-drink/winebottle" -mmodel "tentus/food-drink/pie" -mmodel "tentus/books/flat" -mmodel "tentus/books/multi" -mmodel "tentus/chains/chain" -mmodel "tentus/chains/curvechain" -mmodel "tentus/barrel" -mmodel "tentus/sidebarrel" // 49 -mmodel "tentus/pot1" -mmodel "tentus/rope" -mmodel "tentus/ropelamp" -mmodel "tentus/ladder" -mmodel "tentus/fattree" -mmodel "tentus/moneybag" -mmodel "tentus/woodbench" -mmodel "tentus/hammer" -mmodel "tentus/anvil" -mmodel "tentus/key" // 59 -mmodel "tentus/greenshield" -mmodel "objects/window01" -mmodel "objects/sign01" -mmodel "objects/lamp01" -mmodel "objects/chair01" -mmodel "objects/bed01" -mmodel "vegetation/tree00" -mmodel "vegetation/tree01" -mmodel "vegetation/bush01" -mmodel "vegetation/tree02" // 69 -mmodel "vegetation/tree04" -mmodel "vegetation/tree05" -mmodel "vegetation/tree06" -mmodel "vegetation/tree07" -mmodel "vegetation/tree03" -mmodel "objects/window02/window02_1" -mmodel "objects/window02/window02_2" -mmodel "objects/bench01" -mmodel "objects/lantern01" -mmodel "objects/lantern02" // 79 -mmodel "objects/woodchop" -mmodel "objects/table01" -mmodel "objects/torch" -mmodel "objects/torch_cold" -mmodel "objects/fire" -mmodel "objects/sail01" -mmodel "objects/well_base" -mmodel "objects/well_roof" -mmodel "objects/lamp02" -mmodel "objects/med_chand" // 89 -mmodel "xeno/box1" -mmodel "xeno/box2" -mmodel "fish" -mmodel "vegetation/tree08" -mmodel "vegetation/tree09" -mmodel "vegetation/tree10" -mmodel "vegetation/tree11" -mmodel "vegetation/tree12" -mmodel "vegetation/weeds" - //99 -mapsound freesound/fireplace 255 32767 -mapsound freesound/waterfall 200 32767 -mapsound freesound/crickets 200 32767 -mapsound freesound/waterdrops 255 32767 -mapsound ../hirato/sounds/forest/freesound/undertreeinrain 175 32767 - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -texture 0 "hirato/skybox/green_lf.jpg" - -texture 0 "aard/aardograss_1.jpg" -autograss "hirato/greengrass.png" - -setshader decalworld - -texture 0 "golgotha/water2.jpg" -texscroll .3 .1 -texture 1 hirato/water2over.png - -setshader bumpparallaxworld - -texture 0 "hirato/woodwall.jpg" -texture z "hirato/woodwall_z.jpg" -texture n "hirato/woodwall_n.jpg" - - -skybox hirato/skybox/green -music hirato/music/forest/Transition.ogg - -waterfog 40 -fog 1000 -fogcolour 0x3d5f44 diff --git a/services/assets/shims/8509fa695f7299d81e1f1051127d0743061962d11cd58fecf9e3a1663a631a12 b/services/assets/shims/8509fa695f7299d81e1f1051127d0743061962d11cd58fecf9e3a1663a631a12 deleted file mode 100644 index 4e66089f1..000000000 --- a/services/assets/shims/8509fa695f7299d81e1f1051127d0743061962d11cd58fecf9e3a1663a631a12 +++ /dev/null @@ -1,16 +0,0 @@ -// Round Hell by SheeEttin - -fogcolour 12591120 // 0x8099B3 -fog 800 -//loadsky skyboxes/evilsky 2 - -setshader stdworld -texture 0 rorschach/5_trim02.jpg 0 32 32 - -setshader glowworld -texture 0 evil_textures/e7sbrickfloor_jump.jpg 0 0 128 .5 -texture g evil_textures/e7sbrickfloor_jump_glow.jpg 0 0 128 5 -texture 0 evil_textures/e7sbrickfloor_jump.jpg 0 128 0 .5 -texture g evil_textures/e7sbrickfloor_jump_glow.jpg 0 128 0 5 - -mapsound sheeettin/whispers.ogg 255 diff --git a/services/assets/shims/87c85583f2a9983d0f4d064eb6644d0c12992908d5db23a8d3b512006f16e449 b/services/assets/shims/87c85583f2a9983d0f4d064eb6644d0c12992908d5db23a8d3b512006f16e449 deleted file mode 100644 index b8fc71c84..000000000 --- a/services/assets/shims/87c85583f2a9983d0f4d064eb6644d0c12992908d5db23a8d3b512006f16e449 +++ /dev/null @@ -1,226 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// to make a custom version for your map, DO NOT COPY this file, -// but instead make a .cfg with only those things which are different - - -// default music to be played for this map: - -playasong - -exec "data/default_map_models.cfg" - -// the skybox for this map: - -skybox "ik2k/env/iklake" - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -setshader bumpspecmapparallaxworld - -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture n "ik2k/ik_floor_brick128an.jpg" -texture z "ik2k/ik_floor_brick128az.jpg" -texture s "ik2k/ik_floor_brick128as.jpg" - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture n "ik2k/ik_floor_wood128bn.jpg" -texture z "ik2k/ik_floor_wood128bz.jpg" -texture s "ik2k/ik_floor_wood128bs.jpg" - -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture n "ik2k/ik_ground_cobbles128n.jpg" -texture z "ik2k/ik_ground_cobbles128z.jpg" -texture s "ik2k/ik_ground_cobbles128s.jpg" - -texture 0 "ik2k/ik_brick_3216d.jpg" -texture n "ik2k/ik_brick_3216dn.jpg" -texture z "ik2k/ik_brick_3216dz.jpg" -texture s "ik2k/ik_brick_3216ds.jpg" - -texture 0 "ik2k/ik_brick_6464c.jpg" -texture n "ik2k/ik_brick_6464cn.jpg" -texture z "ik2k/ik_brick_6464cz.jpg" -texture s "ik2k/ik_brick_6464cs.jpg" - -setshader stdworld - -exec "packages/dg/package.cfg" -exec "packages/tech1soc/package.cfg" -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -setshader bumpspecmapparallaxworld - -texture 0 "aard/aardfdry256_1.jpg" -texture n "aard/aardfdry256_1n.jpg" -texture z "aard/aardfdry256_1z.jpg" -texture s "aard/aardfdry256_1s.jpg" - -texture 0 "tech1soc/spring3.jpg" -texture n "tech1soc/spring3n.jpg" -texture z "tech1soc/spring3z.jpg" -texture s "tech1soc/spring3s.jpg" - -setshader bumpspecmapparallaxglowworld - -setshaderparam "glowcolor" 0.6 0.6 0.3 - -texture 0 "tech1soc/sqrlig02wb.jpg" -texture n "tech1soc/sqrlig02wbn.jpg" -texture z "tech1soc/sqrlig02wbz.jpg" -texture s "tech1soc/sqrlig02wbs.jpg" -texture g "tech1soc/sqrlig02wbg.jpg" - -setshaderparam "glowcolor" 0.3 0.3 1 - -texture 0 "tech1soc/sqrlig03bc.jpg" -texture n "tech1soc/sqrlig03bcn.jpg" -texture z "tech1soc/sqrlig03bcz.jpg" -texture s "tech1soc/sqrlig03bcs.jpg" -texture g "tech1soc/sqrlig03bcg.jpg" - -setshaderparam "glowcolor" 0.3 0.3 1 - -texture 0 "tech1soc/zdetlig01bb.jpg" -texture n "tech1soc/zdetlig01bbn.jpg" -texture z "tech1soc/zdetlig01bbz.jpg" -texture s "tech1soc/zdetlig01bbs.jpg" -texture g "tech1soc/zdetlig01bbg.jpg" - -setshaderparam "glowcolor" 0.3 0.3 1 - -texture 0 "tech1soc/zdetlig02bb.jpg" -texture n "tech1soc/zdetlig02bbn.jpg" -texture z "tech1soc/zdetlig02bbz.jpg" -texture s "tech1soc/zdetlig02bbs.jpg" -texture g "tech1soc/zdetlig02bbg.jpg" - -setshader bumpspecmapparallaxworld - -texture 0 "aard/aardmbr16_2.jpg" -texture n "aard/aardmbr16_2n.jpg" -texture z "aard/aardmbr16_2z.jpg" -texture s "aard/aardmbr16_2s.jpg" - -setshader bumpspecmapparallaxglowworld - -setshaderparam "glowcolor" 0.3 0.3 1 - -texture 0 "tech1soc/zdetlig04bb.jpg" -texture n "tech1soc/zdetlig04bbn.jpg" -texture z "tech1soc/zdetlig04bbz.jpg" -texture s "tech1soc/zdetlig04bbs.jpg" -texture g "tech1soc/zdetlig04bbg.jpg" - -setshader bumpspecmapparallaxworld - -texture 0 "tech1soc/zdet_trim2a.jpg" -texture n "tech1soc/zdet_trim2an.jpg" -texture z "tech1soc/zdet_trim2az.jpg" -texture s "tech1soc/zdet_trim2as.jpg" - -texture 0 "aard/aardmmet32_1.jpg" -texture n "aard/aardmmet32_1n.jpg" -texture z "aard/aardmmet32_1z.jpg" -texture s "aard/aardmmet32_1s.jpg" - -texture 0 "tech1soc/zdet_trim5b.jpg" -texture n "tech1soc/zdet_trim5bn.jpg" -texture z "tech1soc/zdet_trim5bz.jpg" -texture s "tech1soc/zdet_trim5bs.jpg" - -setshader stdworld - -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures - -setshader bumpspecmapparallaxworld - -texture 0 "jf1/jfsquare.jpg" -texture n "jf1/jfsquaren.jpg" -texture z "jf1/jfsquarez.jpg" -texture s "jf1/jfsquares.jpg" - -texture 0 "jf1/jfyellow.jpg" -texture n "jf1/jfyellown.jpg" -texture z "jf1/jfyellowz.jpg" -texture s "jf1/jfyellows.jpg" - -// 2 missing tech1soc - -setshader bumpspecmapparallaxworld - -texture 0 "tech1soc/jp11a.jpg" -texture n "tech1soc/jp11an.jpg" -texture z "tech1soc/jp11az.jpg" -texture s "tech1soc/jp11as.jpg" - -texture 0 "tech1soc/flr_tmtl_drk.jpg" -texture n "tech1soc/flr_tmtl_drkn.jpg" -texture z "tech1soc/flr_tmtl_drkz.jpg" -texture s "tech1soc/flr_tmtl_drks.jpg" - -setshader stdworld - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg -exec packages/textures/package.cfg -exec packages/painkillah/package.cfg -exec packages/tomek/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld diff --git a/services/assets/shims/89f2be9c62e35b78a88a7165d54681c2fade406daa367e406d21f9167f9e95c9 b/services/assets/shims/89f2be9c62e35b78a88a7165d54681c2fade406daa367e406d21f9167f9e95c9 deleted file mode 100644 index 2f6ddff59..000000000 --- a/services/assets/shims/89f2be9c62e35b78a88a7165d54681c2fade406daa367e406d21f9167f9e95c9 +++ /dev/null @@ -1,125 +0,0 @@ -// ================================================================================================= -// BASEMENT 1.3.1 CONFIG -// ------------------------------------------------------------------------------------------------- - -loadsky "ik2k/env/iklake" -fog 3000 - -// ------------------------------------------------------------------------------------------------- - -texturereset // starts the texture slot/index at 0 - -// -------- first few textures are standard: - -setshader stdworld // use default world shader unless specified otherwise -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -// -------- - // used for: - -texture 0 "basement/grass-dark.jpg" // grass -texture 0 "basement/grass-light.jpg" // ,, - -texture 0 "dg/floor_paving_littleStones3_2.jpg" // stairs -texture 0 "dg/floor_paving_littleStones3_2.jpg" 1 // ,, - -texture 0 "gor/WT_GK_001_cc.jpg" // wall special -texture 0 "gor/ST_GK_005_cc.jpg" // wall -texture 0 "gor/ST_GK_008_cc.jpg" 0 0 0 2 // cliff -texture 0 "gor/ST_GK_009_cc.jpg" 0 0 0 2 // ,, -texture 0 "gor/ST_GK_010_cc.jpg" 0 0 0 2 // ,, -texture 0 "gor/ST_GK_011_cc.jpg" 0 0 0 2 // ,, - -texture 0 "lunaran/glue1_d.jpg" // grey iron - -texture 0 "rorschach/2_256_red_thin02.jpg" // door -texture 0 "rorschach/2_256_red_thin02.jpg" 1 // (not used) -texture 0 "rorschach/4_conc_floor01.jpg" // wall secret room -texture 0 "rorschach/5_slabfloor.jpg" // large floors - -texture 0 "tech1soc/064-20a.jpg" // levers -texture 0 "tech1soc/064-20b.jpg" // special -texture 0 "tech1soc/064-22b.jpg" // special -texture 0 "tech1soc/octlig01bc.jpg" // special -texture 0 "tech1soc/blank02b.jpg" // (not used) - -texture 0 "basement/rooftiles-1024.jpg" 0 // roof -texture 0 "basement/rooftiles-1024.jpg" 1 // ,, -texture 0 "basement/rooftiles-1024.jpg" 2 // (not used) -texture 0 "basement/rooftiles-1024.jpg" 3 // roof - -texture 0 "basement/tarmac-darkbrown.jpg" // floors -texture 0 "basement/rock-darkbrown.jpg" // ceiling -texture 0 "basement/rock-darkbrown.jpg" 1 // ,, -texture 0 "basement/diamondplate.jpg" // bridge -texture 0 "basement/bathroomtiles.jpg" // pool -texture 0 "basement/plank-white-256.jpg" // bench -texture 0 "basement/plank-white-256.jpg" 1 // ,, - -texture 0 "basement/arch-under-small.jpg" -texture 0 "basement/arch-under-small.jpg" 1 -texture 0 "basement/arch-under-small.jpg" 2 -texture 0 "basement/arch-under-small.jpg" 3 - -texture 0 "basement/arch-under-large.jpg" -texture 0 "basement/arch-under-large.jpg" 1 -texture 0 "basement/arch-under-large.jpg" 2 -texture 0 "basement/arch-under-large.jpg" 3 - -texture 0 "basement/arch-semicircle.jpg" -texture 0 "basement/arch-semicircle.jpg" 4 // x-flip - -texture 0 "basement/arch-straight-small.jpg" -texture 0 "basement/arch-straight-small.jpg" 0 64 -texture 0 "basement/arch-straight-small.jpg" 0 128 -texture 0 "basement/arch-straight-small.jpg" 0 192 - -texture 0 "basement/arch-straight-large.jpg" 0 64 -texture 0 "basement/arch-straight-large.jpg" 0 128 -texture 0 "basement/arch-straight-large.jpg" 0 256 -texture 0 "basement/arch-straight-large.jpg" 0 384 -texture 0 "basement/arch-straight-large.jpg" 0 0 64 -texture 0 "basement/arch-straight-large.jpg" 0 64 64 -texture 0 "basement/arch-straight-large.jpg" 0 128 64 -texture 0 "basement/arch-straight-large.jpg" 0 384 64 - -texture 0 "basement/rusty-red-strip.jpg" // door-post -texture 0 "basement/rusty-red-strip.jpg" 1 // ,, -texture 0 "basement/rusty-red-strip.jpg" 0 16 // ,, -texture 0 "basement/rusty-red-strip.jpg" 1 0 16 // ,, -texture 0 "basement/rusty-red-edge.jpg" 0 12 // open door -texture 0 "basement/rusty-red-edge.jpg" 4 4 // ,, -texture 0 "basement/rusty-red-edge.jpg" 0 12 128 // ,, -texture 0 "basement/rusty-red-edge.jpg" 4 4 128 // ,, - -// ------------------------------------------------------------------------------------------------- - -mapmodelreset // start counting from 0 again - - // # // old # - -mmodel "objects/chair01" // 0 // 75 -mmodel "objects/bed01" // 1 // 76 -mmodel "objects/lantern02" // 2 // 90 -mmodel "objects/lamp02" // 3 // 99 -mmodel "tentus/rope" // 4 // 59 - -mmodel "basement/small_table" // 5 // 103 -mmodel "basement/single_door01" // 6 // 105 -mmodel "basement/wall_lever01" // 7 // 106 -mmodel "basement/small_tree" // 8 // 104 -mmodel "basement/single_door01/death" // 9 // - -mmodel "basement/large_table" // 10 // 102 (not used) -mmodel "basement/wooden_chair" // 11 // 101 (not used) - -// ------------------------------------------------------------------------------------------------- - -// ================================================================================================= diff --git a/services/assets/shims/8aa23e342059b2e44a560d3bc0a0356a47ec22e3022b2f33612b67ee5cbe8c8c b/services/assets/shims/8aa23e342059b2e44a560d3bc0a0356a47ec22e3022b2f33612b67ee5cbe8c8c deleted file mode 100644 index 399827fc5..000000000 --- a/services/assets/shims/8aa23e342059b2e44a560d3bc0a0356a47ec22e3022b2f33612b67ee5cbe8c8c +++ /dev/null @@ -1 +0,0 @@ -loadsky "blindabuser/blindasky" 1 diff --git a/services/assets/shims/8b1efc1b0d24347bae5ec1442a495359df60c22c410334f53b88579137934617 b/services/assets/shims/8b1efc1b0d24347bae5ec1442a495359df60c22c410334f53b88579137934617 deleted file mode 100644 index 59a08c62c..000000000 --- a/services/assets/shims/8b1efc1b0d24347bae5ec1442a495359df60c22c410334f53b88579137934617 +++ /dev/null @@ -1,107 +0,0 @@ -maptitle "^f3Hexenic Fortress ^f4||| ^f67YearBitch ^f4& ^f6Ao1|Pointblank ^f4& ^f6Galaxy^f7" - -texturereset -mapmodelreset - -loadsky hazel/green -cloudlayer skyboxes/clouds01 - -ambient 24 -skylight 96 -fog 1440 -fogcolour 130 124 136 -skyboxcolour 74 60 74 -cloudcolour 192 170 184 -cloudalpha 0.3 -cloudscrollx 0.003 -cloudscrolly 0.003 -watercolour 24 12 36 -waterspec 24 - -lightprecision 16 -lighterror 8 -blurlms 1 - -setshader stdworld - -texture 0 textures/sky.png -texture 0 textures/default.png -texture 0 textures/terrain_soc/ter_dirt1.jpg -texscale 0.5 -autograss textures/grass_dead.png -texture 0 payne/Tile28b.jpg -texscale 0.5 -texture 0 egyptsoc/128-02a.jpg -texscale 0.5 -texture 0 textures/medieval_soc/stone1.jpg -texscale 0.5 -texture 0 textures/medieval_soc/stone2.jpg -texscale 0.5 -texture 0 textures/medieval_soc/wood_browndark.jpg -texscale 0.5 -texture 0 egyptsoc/064-08c.jpg -texscale 0.5 -texture 0 egyptsoc/256-01a.jpg -texscale 0.5 -texture 0 egyptsoc/v128-02a.jpg -texscale 0.5 -texture 0 textures/nieb/autumn/tile.jpg -texscale 0.5 -texture 0 tech1soc/grate1b.jpg -texscale 0.5 -texture 0 tech1soc/grate_brown1.jpg -texscale 0.5 -texture 0 tech1soc/s256-02a.jpg -texscale 0.5 -texture 0 tech1soc/s256-02b.jpg -texscale 0.5 -texture 0 tech1soc/032-10a.jpg -texscale 0.5 -texture 0 tech1soc/032-10b.jpg -texscale 0.5 -texture 0 tech1soc/032-15a.jpg -texscale 0.5 -texture 0 tech1soc/032-15b.jpg -texscale 0.5 -texture 0 dg/mur078.jpg -texscale 0.5 -texture 0 egyptsoc/v128-02a.jpg -texscale 0.5 -texture 0 dg/floor_pavement_stone4_2.jpg -texscale 0.5 -texture 0 dg/floor_pavement_stone4_3.jpg -texscale 0.5 -texture 0 noctua/plast07.jpg -texscale 0.5 -texture 0 tech1soc/spring1.jpg -texscale 0.5 -texture 0 tech1soc/spring2.jpg -texscale 0.5 -texture 0 tech1soc/o128-02a.jpg -texscale 0.5 -texture 0 tech1soc/half_grill_wall03b.jpg -texscale 0.5 -texture 0 tech1soc/grill_wall01b.jpg -texscale 0.5 -texture 0 tech1soc/block01b.jpg -texscale 0.5 -texture 0 tech1soc/064-15b.jpg -texscale 0.5 - -setshader glowworld - -texture 0 tech1soc/octlig01bc.jpg -texture g tech1soc/octlig01bc_g.jpg -texscale 0.5 -texture 0 tech1soc/032lig12bb.jpg -texture g tech1soc/032lig12bb_g.jpg -texscale 0.5 - -mmodel "carrot" -mmodel "aftas/machina/machina1" -mmodel "objects/lamp02" - -mapsound "ambience/wind.ogg" -mapsound "soundtransit/distant_storm.ogg" -mapsound "ambience/water.ogg" -mapsound "ambience/fire_light.ogg" diff --git a/services/assets/shims/8e8096913a48276d77e519c93e037dc4312befb4953e7f0abdf3fd6989628b61 b/services/assets/shims/8e8096913a48276d77e519c93e037dc4312befb4953e7f0abdf3fd6989628b61 deleted file mode 100644 index 04274dcaf..000000000 --- a/services/assets/shims/8e8096913a48276d77e519c93e037dc4312befb4953e7f0abdf3fd6989628b61 +++ /dev/null @@ -1,66 +0,0 @@ -// a little piece of a other project -// particle.zoo -// more under : lux.bleib.bunt.de - - - - -// Sound - -mapsound "lux/ground.ogg" 200 5 -mapsound "lux/cock.ogg" 250 5 -mapsound "lux/cow.ogg" 250 5 -mapsound "lux/dogs.ogg" 250 5 -mapsound "lux/duck.ogg" 200 5 -mapsound "lux/pig.ogg" 250 5 -mapsound "lux/wal.ogg" 250 5 -mapsound "lux/bubble.ogg" 250 5 -mapsound "lux/hi.ogg" 200 5 -mapsound "lux/letmeoh.ogg" 250 5 -mapsound "lux/answer.ogg" 200 5 - - -// entre sound - -music "songs/lux/ground2.ogg" - - - -// Laufschrift - -setshader glowworld -texture 0 "lux/scroll1.jpg" 0 0 200 2 -texture g "lux/scroll1.jpg" -texscroll .2 - -texture 0 "lux/scroll1.jpg" 4 0 200 2 -texture g "lux/scroll1.jpg" -texscroll -.2 - -setshader glowworld -texture 0 "lux/rw.jpg" 0 0 200 2 -texture g "lux/rw.jpg" -texscroll .2 - -texture 0 "lux/rw.jpg" 4 0 200 2 -texture g "lux/rw.jpg" -texscroll -.2 - - -texture 0 "lux/txt1.jpg" 0 0 200 2 -texture g "lux/txt1.jpg" -texscroll .1 - -texture 0 "lux/txt1.jpg" 4 0 200 2 -texture g "lux/txt1.jpg" -texscroll -.1 - - - -// Texturen aufrufen - -setshader stdworld -exec packages/Lux/package.cfg - - - diff --git a/services/assets/shims/921402a6e4fa68b26750bb7f12300792bf53dbfdc972db95e3b03fb57a9fb668 b/services/assets/shims/921402a6e4fa68b26750bb7f12300792bf53dbfdc972db95e3b03fb57a9fb668 deleted file mode 100644 index 8fb873460..000000000 --- a/services/assets/shims/921402a6e4fa68b26750bb7f12300792bf53dbfdc972db95e3b03fb57a9fb668 +++ /dev/null @@ -1,443 +0,0 @@ -//---crnsp1 cfg V:1.1 -maptitle "^f2- ^f3Missile Pass ^f7 by ^f6C^f2lemens ^f0'^f6crun^f0' ^f6Run^f2ge ^f2-" - -//--mapsettings - -yawsky 150 -fog 2000 -fogdomecolour 96 142 116 -fogdomeheight -0.4 -fogdomemax 1 -fogdomemin 0.5 -sunlightyaw 230 -sunlightpitch 26 -sunlight 120 110 80 -cloudlayer "skyboxes/clouds01.png" -cloudscale 7 -cloudcolour 150 200 180 -cloudscrollx 0.0006 -cloudscrolly -0.0009 -cloudalpha 0.9 -cloudheight 0.2 -cloudfade 0.3 -skylight 65 80 50 - -//--models - -mapmodelreset - -mmodel "doors/door_01" -mmodel "doors/door_02" -mmodel "doors/door_03" -mmodel "doors/door_04" -mmodel "mitaman/door_06" -mmodel "mitaman/door_07" -mmodel "mitaman/door_08" -mmodel "mitaman/door_09" -mmodel "mitaman/door_10" -mmodel "switch1" -mmodel "switch2" -mmodel "dcp/switch2a" -mmodel "mitaman/plat01/crnsp1_196" -mmodel "mapmodels/nieb/waterfall/1" -mmodel "mapmodels/nieb/waterfall/2" -mmodel "mapmodels/nieb/waterfall/3" -mmodel "mapmodels/nieb/waterfall/4" -mmodel "steve_e/doors/trapdoor/trapdoor_200" -mmodel "mitaman/floorgrate1/crnsp1" -mmodel "mitaman/plat01" -mmodel "mapmodels/crun/transparentbox" -mmodel "psionic/barrel2" -mmodel "xeno/box1" -mmodel "carrot" -mmodel "doors/door_04/crnsp1" -mmodel "mitaman/door_10/crnsp1" -mmodel "mitaman/plat01/crnsp1_296" - -//--mapsounds - -mapsound ambience/wind 255 -mapsound ambience/waterfall 150 -mapsound kaiser/fx/hum6 175 -mapsound kaiser/fx/hum1 175 - -registersound "kaiser/fx/warning1" 150 -registersound "q009/weapswitch" 255 - -//--textures - -texturereset - -setshader stdworld // use default world shader unless specified otherwise -texture 0 "textures/sky.png" // dummy sky texture -texture 0 "textures/default.png"// default geometry texture - -//-gor - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 4 4 4 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 gor/WS_GK_001_cc.jpg - texture n gor/WS_GK_001_nm.jpg - texture s gor/WS_GK_001_sc.jpg - texture z gor/WS_GK_001_hm.jpg - - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 4 4 4 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 gor/GR_GK_007_cc.jpg - texture n gor/GR_GK_007_nm.jpg - texture s gor/GR_GK_007_sc.jpg - texture z gor/GR_GK_007_hm.jpg - -setshader stdworld - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 4 4 4 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 gor/ST_GK_003_cc.jpg - texture n gor/ST_GK_003_nm.jpg - texture s gor/ST_GK_003_sc.jpg - texture z gor/ST_GK_003_hm.jpg - -setshader stdworld - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 4 4 4 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 gor/WO_GK_002_cc.jpg - texture n gor/WO_GK_002_nm.jpg - texture s gor/WO_GK_002_sc.jpg - texture z gor/WO_GK_002_hm.jpg - -setshader stdworld - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 4 4 4 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 gor/WT_GK_017_cc.jpg - texture n gor/WT_GK_017_nm.jpg - texture s gor/WT_GK_017_sc.jpg - texture z gor/WT_GK_017_hm.jpg - -setshader stdworld - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 4 4 4 - setshaderparam "parallaxscale" 0.02 -0.01 - - texture 0 gor/ME_GK_012_cc.jpg - texture n gor/ME_GK_012_nm.jpg - texture s gor/ME_GK_012_sc.jpg - texture z gor/ME_GK_012_hm.jpg - -setshader stdworld - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -//-tech1soc - -setshader stdworld - - texture 0 tech1soc/spring3.jpg - -setshader glowworld - - texture 0 tech1soc/sqrlig02wb.jpg - texture g tech1soc/sqrlig02wb_g.jpg - texture 0 tech1soc/sqrlig03bc.jpg - texture g tech1soc/sqrlig03bc_g.jpg - -setshader stdworld - - texture 0 tech1soc/zdetlig01bb.jpg - texture 0 tech1soc/zdetlig02bb.jpg - texture 0 tech1soc/zdetlig04bb.jpg - texture 0 tech1soc/zdet_trim2a.jpg - texture 0 tech1soc/zdet_trim5b.jpg - texture 0 tech1soc/032-01c.jpg - texture 0 tech1soc/032-02b.jpg - texture 0 tech1soc/032-03d.jpg - texture 0 tech1soc/032-10a.jpg - texture 0 tech1soc/032-10b.jpg - texture 0 tech1soc/032-12d.jpg - texture 0 tech1soc/032-14b.jpg - texture 0 tech1soc/032-15a.jpg - texture 0 tech1soc/032-15b.jpg - -setshader glowworld - - texture 0 tech1soc/032lig10bb.jpg - texture g tech1soc/032lig10bb_g.jpg - texture 0 tech1soc/032lig11bb.jpg - texture g tech1soc/032lig11rb_g.jpg - texture 0 tech1soc/032lig11rb.jpg - texture g tech1soc/032lig11rb_g.jpg - texture 0 tech1soc/032lig12bb.jpg - texture g tech1soc/032lig12bb_g.jpg - texture 0 tech1soc/032lig12rb.jpg - texture g tech1soc/032lig12bb_g.jpg - texture 0 tech1soc/032lig12ya.jpg - texture g tech1soc/032lig12bb_g.jpg - texture 0 tech1soc/032lig20yb.jpg - texture g tech1soc/032lig20yb_g.jpg - -setshader stdworld - - texture 0 tech1soc/064-11b.jpg - texture 0 tech1soc/064-12a.jpg - texture 0 tech1soc/064-13b.jpg - texture 0 tech1soc/064-15b.jpg - texture 0 tech1soc/064-20a.jpg - texture 0 tech1soc/064-20b.jpg - texture 0 tech1soc/064-22b.jpg - -setshader glowworld - - texture 0 tech1soc/064lig20bb.jpg - texture g tech1soc/064lig20bb_g.jpg - texture 0 tech1soc/064lig22bb.jpg - texture g tech1soc/064lig22wb_g.jpg - texture 0 tech1soc/064lig22rb.jpg - texture g tech1soc/064lig22rb_g.jpg - texture 0 tech1soc/064lig22wb.jpg - texture g tech1soc/064lig22wb_g.jpg - -setshader stdworld - - texture 0 tech1soc/128-05b.jpg - texture 0 tech1soc/128-05c.jpg - texture 0 tech1soc/blank01a.jpg - texture 0 tech1soc/blank01c.jpg - texture 0 tech1soc/blank02a.jpg - texture 0 tech1soc/blank02b.jpg - texture 0 tech1soc/blank03a.jpg - texture 0 tech1soc/blank03d.jpg - texture 0 tech1soc/block01b.jpg - texture 0 tech1soc/block01c.jpg - texture 0 tech1soc/block10b.jpg - texture 0 tech1soc/block19b.jpg - texture 0 tech1soc/chain_mesh2.jpg - texture 0 tech1soc/grate1b.jpg - texture 0 tech1soc/grate_brown1.jpg - texture 0 tech1soc/grate_brown3.jpg - texture 0 tech1soc/grill_wall01b.jpg - texture 0 tech1soc/half_grill_wall01b.jpg - texture 0 tech1soc/half_grill_wall03b.jpg - texture 0 tech1soc/mat4b.jpg - texture 0 tech1soc/matbrown_lgt2.jpg - texture 0 tech1soc/met_wall01a.jpg - texture 0 tech1soc/met_wall01c.jpg - texture 0 tech1soc/mix_wall03a.jpg - texture 0 tech1soc/mix_wall03ab.jpg - texture 0 tech1soc/o128-02a.jpg - -setshader glowworld - - texture 0 tech1soc/octlig01bc.jpg - texture g tech1soc/octlig01bc_g.jpg - -setshader stdworld - - texture 0 tech1soc/panel20c.jpg - texture 0 tech1soc/panel40c.jpg - texture 0 tech1soc/s064-02a.jpg - texture 0 tech1soc/s064-02b.jpg - texture 0 tech1soc/s064-02c.jpg - texture 0 tech1soc/s064-03a.jpg - texture 0 tech1soc/s064-03b.jpg - texture 0 tech1soc/s064-03c.jpg - texture 0 tech1soc/s128-01c.jpg - texture 0 tech1soc/s128-02a.jpg - texture 0 tech1soc/s128-02b.jpg - texture 0 tech1soc/s128-03b.jpg - texture 0 tech1soc/s128-06b.jpg - texture 0 tech1soc/s128-07e.jpg - texture 0 tech1soc/s256-01c.jpg - texture 0 tech1soc/s256-01d.jpg - texture 0 tech1soc/s256-02a.jpg - texture 0 tech1soc/s256-02b.jpg - texture 0 tech1soc/spring1.jpg - texture 0 tech1soc/spring2.jpg - -//-lunaran - -setshader stdworld - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - - texture 0 lunaran/glue1_d.jpg - texture n lunaran/glue1_local.jpg - texture s lunaran/glue1_s.jpg - texture z lunaran/glue1_h.jpg - texture 0 lunaran/glue2_d.jpg - texture n lunaran/glue2_local.jpg - texture s lunaran/glue2_s.jpg - texture z lunaran/glue2_h.jpg - texture 0 lunaran/grate1_d.jpg - texture n lunaran/grate1_local.jpg - texture s lunaran/grate1_s.jpg - texture z lunaran/grate1_h.jpg - -setshader stdworld - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - - texture 0 lunaran/panel64_2a_d.jpg - texture n lunaran/panel64_2a_local.jpg - texture s lunaran/panel64_2a_s.jpg - texture z lunaran/panel64_2a_h.jpg - texture 0 lunaran/panel64_2b_d.jpg - texture n lunaran/panel64_2b_local.jpg - texture s lunaran/panel64_2b_s.jpg - texture z lunaran/panel64_2b_h.jpg - texture 0 lunaran/panel64_2_d.jpg - texture n lunaran/panel64_2_local.jpg - texture s lunaran/panel64_2_s.jpg - texture z lunaran/panel64_2_h.jpg - -setshader stdworld - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - - texture 0 lunaran/panel64_5_d.jpg - texture n lunaran/panel64_5_local.jpg - texture s lunaran/panel64_5_s.jpg - texture z lunaran/panel64_5_h.jpg - texture 0 lunaran/panel64_6b_d.jpg - texture n lunaran/panel64_6b_local.jpg - texture s lunaran/panel64_6b_s.jpg - texture z lunaran/panel64_6b_h.jpg - texture 0 lunaran/panel64_6_d.jpg - texture n lunaran/panel64_6_local.jpg - texture s lunaran/panel64_6_s.jpg - texture z lunaran/panel64_6_h.jpg - -setshader stdworld - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld - - texture 0 lunaran/cord1_d.jpg - texture n lunaran/cord1_local.jpg - texture s lunaran/cord1_s.jpg - texture z lunaran/cord1_h.jpg - -setshader bumpspecmapparallaxglowworld - - texture 0 lunaran/light_flouro1_d.jpg - texture n lunaran/light_flouro1_local.jpg - texture s lunaran/light_flouro1_s.jpg - texture g lunaran/light_flouro1_g.jpg - texture z lunaran/light_flouro1_h.jpg - -setshaderparam "glowcolor" 1 1 1 - - texture 0 lunaran/qcomp5_d.jpg - texture n lunaran/qcomp5_local.jpg - texture s lunaran/qcomp5_s.jpg - texture g lunaran/qcomp5_glow.jpg - texture z lunaran/qcomp5_h.jpg - - texture 0 lunaran/qcomp5_d.jpg - texture n lunaran/qcomp5_local.jpg - texture s lunaran/qcomp5_s.jpg - texture g lunaran/qcomp5_glow2.jpg - texture z lunaran/qcomp5_h.jpg - - texture 0 lunaran/light_fifty1_d.jpg - texture n lunaran/light_fifty1_local.jpg - texture s lunaran/light_fifty1_s.jpg - texture g lunaran/light_fifty1_g.jpg - texture z lunaran/light_fifty1_h.jpg diff --git a/services/assets/shims/9297641e25ef4822c2a474a6fe12b645287bdbcf29776312bbb6a7e11b677722 b/services/assets/shims/9297641e25ef4822c2a474a6fe12b645287bdbcf29776312bbb6a7e11b677722 deleted file mode 100644 index b8e6e42fb..000000000 --- a/services/assets/shims/9297641e25ef4822c2a474a6fe12b645287bdbcf29776312bbb6a7e11b677722 +++ /dev/null @@ -1,4 +0,0 @@ -mapmsg "TShagger1a by TOGoS" - -lightprecision 64 - diff --git a/services/assets/shims/932999c779be85b6d62174d68a34c2399f1e5c509a285d2ada02c41abbd8668b b/services/assets/shims/932999c779be85b6d62174d68a34c2399f1e5c509a285d2ada02c41abbd8668b deleted file mode 100644 index 520c14c74..000000000 --- a/services/assets/shims/932999c779be85b6d62174d68a34c2399f1e5c509a285d2ada02c41abbd8668b +++ /dev/null @@ -1,149 +0,0 @@ -// lux.bleib-bunt.de - penguins for 00Hugo00 -// a piece of a big funmap - - -// Watercolour - -waterfog 500 -watercolour 0 0 50 - - - -// Sound - -mapsound "lux/ground.ogg" 200 5 -mapsound "lux/cock.ogg" 250 5 -mapsound "lux/cow.ogg" 250 5 -mapsound "lux/dogs.ogg" 250 5 -mapsound "lux/duck.ogg" 200 5 -mapsound "lux/pig.ogg" 250 5 -mapsound "lux/wal.ogg" 250 5 -mapsound "lux/bubble.ogg" 255 5 -mapsound "lux/hi.ogg" 250 1 -mapsound "lux/letmeoh.ogg" 250 5 -mapsound "lux/answer.ogg" 200 5 -mapsound "lux/wc.ogg" 200 5 -mapsound "lux/kack1.ogg" 255 5 -mapsound "lux/miau.ogg" 200 5 -mapsound "lux/hrrr.ogg" 200 5 -mapsound "lux/kack2.ogg" 255 5 -mapsound "lux/caution1.ogg" 255 5 -mapsound "lux/ground3.ogg" 255 10 - -// Welcome TXT sound - -music "sounds/lux/ground1.ogg" -music "sounds/lux/ambi1.ogg" - - -// Scrolltxt - - -texture 0 "lux/scroll1.jpg" 0 0 200 2 -texture g "lux/scroll1.jpg" -texscroll .2 - -texture 0 "lux/scroll1.jpg" 4 0 200 2 -texture g "lux/scroll1.jpg" -texscroll -.2 - -// setshader glowworld -texture 0 "lux/rw.jpg" 0 0 200 2 -texture g "lux/rw.jpg" -texscroll .2 - -texture 0 "lux/rw.jpg" 4 0 200 2 -texture g "lux/rw.jpg" -texscroll -.2 - - -texture 0 "lux/txt1.jpg" 0 0 200 2 -texture g "lux/txt1.jpg" -texscroll .1 - -texture 0 "lux/txt1.jpg" 4 0 200 2 -texture g "lux/txt1.jpg" -texscroll -.1 - - - -// Texturen aufrufen - - -exec packages/Lux/package.cfg - -// TV screen - -texture 0 "lux/tv1.jpg" 0 0 200 2 -texture g "lux/tv1.jpg" -texscroll .1 - -texture 0 "lux/tv1.jpg" 4 0 200 2 -texture g "lux/tv1.jpg" -texscroll -.1 - -// Map config - -// setshader bumpspecparallaxglowworld -lighterror 16 - -// Mapmodel reset - -mapmodelreset - - -// Mapmodels aufrufen - - -mmodel "mapmodels/lux/flasche/flasche1" -mmodel "mapmodels/lux/flasche/flasche2" -mmodel "mapmodels/lux/flasche/flasche3" -mmodel "mapmodels/lux/duck/duck1" -mmodel "mapmodels/lux/duck/duck2" -mmodel "mapmodels/lux/duck/duck3" -mmodel "dcp/leafs" -mmodel "dcp/bench" -mmodel "vegetation/tree05" -mmodel "dcp/reed" -mmodel "mapmodels/lux/penguin/penguin1" -mmodel "mapmodels/lux/penguin/penguin2"§ -mmodel "mapmodels/lux/penguin/penguin3" -mmodel "mapmodels/lux/pig/pig1" -mmodel "mapmodels/lux/pig/pig2" -mmodel "mapmodels/lux/pig/pig1g" -mmodel "mapmodels/lux/pig/pig2g" -mmodel "mapmodels/lux/rabe/rabe1" -mmodel "mapmodels/lux/rabbit/rabbit1" -mmodel "mapmodels/lux/rabbit/rabbit2" -mmodel "mapmodels/lux/rabbit/snowrabbit" -mmodel "mapmodels/lux/spatz/spatz1" -mmodel "mapmodels/lux/spatz/spatz2" -mmodel "mapmodels/lux/spatz/spatz3" -mmodel "mapmodels/lux/fish/fish1" -mmodel "mapmodels/lux/fish/fish2" -mmodel "mapmodels/lux/fish/fish3" -mmodel "mapmodels/lux/walross/walross3" -mmodel "mapmodels/lux/walross/walross4" -mmodel "mapmodels/lux/dog/dog1" -mmodel "mapmodels/lux/dog/dog2" -mmodel "mapmodels/lux/lion/lion1" -mmodel "mapmodels/lux/txt/txt1" -mmodel "mapmodels/lux/txt/txt2" -mmodel "mapmodels/lux/txt/txt3" -mmodel "mapmodels/lux/txt/txt4" -mmodel "mapmodels/lux/txt/txt5" -mmodel "mapmodels/lux/txt/txt6" -mmodel "mapmodels/lux/txt/txt7" -mmodel "mapmodels/lux/txt/txt8" -mmodel "mapmodels/lux/txt/txtw1" -mmodel "mapmodels/lux/snake/snake1" -mmodel "mapmodels/lux/things/1" -mmodel "mapmodels/lux/things/2" -mmodel "mapmodels/lux/things/3" -mmodel "mapmodels/lux/things/4" -mmodel "mapmodels/lux/things/5" -mmodel "mapmodels/lux/things/6" -mmodel "mapmodels/lux/things/7" -mmodel "mapmodels/lux/things/8" - - diff --git a/services/assets/shims/97e17ea6912eb145eafe2e81f28e1b0f2756e500a2e3379e48ed784f43601fb5 b/services/assets/shims/97e17ea6912eb145eafe2e81f28e1b0f2756e500a2e3379e48ed784f43601fb5 deleted file mode 100644 index d8a4b54e9..000000000 --- a/services/assets/shims/97e17ea6912eb145eafe2e81f28e1b0f2756e500a2e3379e48ed784f43601fb5 +++ /dev/null @@ -1,234 +0,0 @@ - -// Alienbase by alex256, Jochi and sCaSd - -// Thanks to Jochi for the viper, Makke for planet models, Kaiser and Fanatic for sounds, -// Blindabuser, Hylke 'gibbie' Beck, Gregor Koch and Philip Klevestav for textures -// and most of all the Sauerbraten devs - - - -// Copyright and Permissions: - -// This Sauerbraten map is copyright (c) 2008 alex256, Jochi and sCaSd. -// See also http://www.gnu.org/licenses/gpl2.html - -// Contact: kgloge@gmx.de - - - -mapmsg " 3Alien Comet Exploration Base 2 by alex256, Jochi and sCaSd" - - - -// default music to be played for this map: - -loadsky blindabuser/blindasky -cloudbox "scasd/skyboxes/alienbase" -cloudclip 0.0 - -fogcolour 0 0 0 -fog 10000 - - - -// basenames -alias base_1 "the shotgun base" -alias base_2 "the machinegun base" -alias base_3 "the rocket launcher base" -alias base_4 "the rifle base" -alias base_5 "the grenade launcher base" - - - -// mapsounds -mapsound "fanatic/wind" 120 -mapsound "ambience/wind" 100 2 -mapsound "ambience/fire_light" 250 3 -mapsound "ambience/cycadas" 100 2 -mapsound "ambience/frogs" 100 2 -mapsound "ambience/night_crickets" 100 2 -mapsound "fanatic/feeding_room_low" 180 2 -mapsound "kaiser/fx/computer1" 120 2 -mapsound "kaiser/fx/hum1" 120 2 -mapsound "kaiser/fx/hum2" 120 2 -mapsound "kaiser/fx/hum3" 120 2 -mapsound "kaiser/fx/hum4" 120 2 -mapsound "kaiser/fx/hum5" 120 2 -mapsound "kaiser/fx/hum6" 120 2 -mapsound "kaiser/fx/hum7" 120 2 -mapsound "kaiser/fx/warning1" 100 2 - - - - -mapmodelreset -mmodel "makke/planet" -mmodel "makke/moon" - -mmodel "scasd/spaceships" - - - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg - - - -// extra textures -setshader bumpspecmapparallaxworld - -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture z lunaran/mech1_h.jpg - -setpixelparam 2 0.02 -0.01 - -texture 0 scasd/bluerock/WT_GK_015_cc.jpg // green rock texture -texture n scasd/bluerock/WT_GK_015_nm.jpg -texture s scasd/bluerock/WT_GK_015_sc.jpg -texture z scasd/bluerock/WT_GK_015_hm.jpg - - - -setshader stdworld // blue neon rotated -setpixelparam 1 1 1 1 - -texture 0 "than_ind/trlight06.jpg" 3 - - -setshader bumpspecmapparallaxworld // shifted floor tile - -texture 0 gibbie/flrtile1_d.jpg 0 0 32 -texture n gibbie/flrtile1_local.jpg 0 0 32 -texture s gibbie/flrtile1_s.jpg 0 0 32 -texture z gibbie/flrtile1_h.jpg 0 0 32 - -texture 0 gibbie/flrtile2_d.jpg 0 0 32 -texture n gibbie/flrtile1_local.jpg 0 0 32 -texture s gibbie/flrtile1_s.jpg 0 0 32 -texture z gibbie/flrtile1_h.jpg 0 0 32 - -texture 0 gibbie/flrtile3_d.jpg 0 0 32 -texture n gibbie/flrtile1_local.jpg 0 0 32 -texture s gibbie/flrtile1_s.jpg 0 0 32 -texture z gibbie/flrtile1_h.jpg 0 0 32 - - - -setshader bumpspecmapglowworld // shifted computer panel -setpixelparam 1 4 4 4 - -texture 0 "philipk/pk01_panel_small01_d.jpg" 0 0 192 -texture n "philipk/pk01_panel_small01_local.jpg" 0 0 192 -texture s "philipk/pk01_panel_small01_s.jpg" 0 0 192 -texture g "philipk/pk01_panel_small01_add.jpg" 0 0 192 - - -setshader bumpspecmapparallaxworld // again a shifted floor tile -setpixelparam 1 1 1 1 - -texture 0 gibbie/flrtile1_d.jpg 0 48 // yellow -texture n gibbie/flrtile1_local.jpg 0 48 -texture s gibbie/flrtile1_s.jpg 0 48 -texture z gibbie/flrtile1_h.jpg 0 48 - -texture 0 gibbie/flrtile1_d.jpg 0 32 // yellow -texture n gibbie/flrtile1_local.jpg 0 32 -texture s gibbie/flrtile1_s.jpg 0 32 -texture z gibbie/flrtile1_h.jpg 0 32 - -texture 0 gibbie/flrtile2_d.jpg 0 48 //red -texture n gibbie/flrtile1_local.jpg 0 48 -texture s gibbie/flrtile1_s.jpg 0 48 -texture z gibbie/flrtile1_h.jpg 0 48 - - diff --git a/services/assets/shims/994cc6e26358811fae1ffba218abf94c7898600391008a63b7a23b26d4c71f1f b/services/assets/shims/994cc6e26358811fae1ffba218abf94c7898600391008a63b7a23b26d4c71f1f deleted file mode 100644 index d75d32792..000000000 --- a/services/assets/shims/994cc6e26358811fae1ffba218abf94c7898600391008a63b7a23b26d4c71f1f +++ /dev/null @@ -1,2 +0,0 @@ -setshader movie - texture 0 "base/pie_2x2.png" diff --git a/services/assets/shims/999e61e0057290b9cfe37371b41ea396be1eb6453751d943e34f85018a65414d b/services/assets/shims/999e61e0057290b9cfe37371b41ea396be1eb6453751d943e34f85018a65414d deleted file mode 100644 index 8fde1f1f1..000000000 --- a/services/assets/shims/999e61e0057290b9cfe37371b41ea396be1eb6453751d943e34f85018a65414d +++ /dev/null @@ -1,449 +0,0 @@ -// Map Menu -//MPini [MMM GameMode] -alias TAB " " - -//loadsky "ik2k/env/iklake" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -loadsky "socksky/emerald" - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "meat/hfmmicon_sigil.png" - -texture 0 "meat/hfmmicon_A.png" 2 -texture 0 "meat/hfmmicon_B.png" 2 -texture 0 "meat/hfmmicon_C.png" 2 -texture 0 "meat/hfmmicon_left.png" -texture 0 "meat/hfmmicon_right.png" - - -texture 0 "meat/gma.png" -texture 0 "meat/gmb.png" -texture 0 "meat/gmc.png" -texture 0 "meat/gmt.png" -texture 0 "meat/gme.png" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture 0 "dg/floor_paving_littleStones_2.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/floor_tile_stoneIrregular.jpg" -texture 0 "dg/mad013.jpg" -texture 0 "dg/mad015.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur059.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur079.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - - - -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-02b.jpg" -texture 0 "tech1soc/032-03d.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/032lig10bb.jpg" -texture 0 "tech1soc/032lig11bb.jpg" -texture 0 "tech1soc/032lig11rb.jpg" -texture 0 "tech1soc/032lig12bb.jpg" -texture 0 "tech1soc/032lig12rb.jpg" -texture 0 "tech1soc/032lig12ya.jpg" -texture 0 "tech1soc/032lig20yb.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/064lig20bb.jpg" -texture 0 "tech1soc/064lig22bb.jpg" -texture 0 "tech1soc/064lig22rb.jpg" -texture 0 "tech1soc/064lig22wb.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s064-02a.jpg" -texture 0 "tech1soc/s064-02b.jpg" -texture 0 "tech1soc/s064-02c.jpg" -texture 0 "tech1soc/s064-03a.jpg" -texture 0 "tech1soc/s064-03b.jpg" -texture 0 "tech1soc/s064-03c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s128-06b.jpg" -texture 0 "tech1soc/s128-07e.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/spring1.jpg" -texture 0 "tech1soc/spring2.jpg" - - -// ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -texture 0 "ik2k/ik_ground_lawn128.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - -// from ikbase dir - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_floor_met1f.jpg" -texture 0 "ikbase/ik_floor_met64d.jpg" -texture 0 "ikbase/ik_floor_met64e.jpg" -texture 0 "ikbase/ik_floor_met64f.jpg" -texture 0 "ikbase/ik_floor_met128e.jpg" -texture 0 "ikbase/ik_floor_met128f.jpg" -texture 0 "ikbase/ik_gtrimh_64b.jpg" -texture 0 "ikbase/ik_gtrimh_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_64b.jpg" -texture 0 "ikbase/ik_gtrimv_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_htrimh_64b.jpg" -texture 0 "ikbase/ik_htrimh_64c.jpg" -texture 0 "ikbase/ik_htrimh_64d.jpg" -texture 0 "ikbase/ik_htrimv_64b.jpg" -texture 0 "ikbase/ik_htrimv_64c.jpg" -texture 0 "ikbase/ik_itrimv_128b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" -texture 0 "ikbase/ik_wtrimh_32a.jpg" -texture 0 "ikbase/ik_wtrimh_32b.jpg" -texture 0 "ikbase/ik_wtrimh_32c.jpg" -texture 0 "ikbase/ik_wtrimh_32d.jpg" -texture 0 "ikbase/ik_wtrimh_64a.jpg" -texture 0 "ikbase/ik_wtrimh_64c.jpg" -texture 0 "ikbase/ik_wtrimh_64d.jpg" -texture 0 "ikbase/ik_wtrimv_32a.jpg" -texture 0 "ikbase/ik_wtrimv_32b.jpg" -texture 0 "ikbase/ik_wtrimv_32c.jpg" -texture 0 "ikbase/ik_wtrimv_32d.jpg" -texture 0 "ikbase/ik_wtrimv_64a.jpg" -texture 0 "ikbase/ik_wtrimv_64c.jpg" -texture 0 "ikbase/ik_wtrimv_64d.jpg" - -// some good textures from max payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" -texture 0 "payne/Tile41a.jpg" - -// from than's industrial tex - -texture 0 "than_ind/floor02.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/floor06.jpg" -texture 0 "than_ind/light03.jpg" -texture 0 "than_ind/trim04.jpg" -texture 0 "than_ind/trim21.jpg" -texture 0 "than_ind/trlight01.jpg" -texture 0 "than_ind/trlight06.jpg" - -// some of John Fitzgibbons' Rubicon textures - -texture 0 "jf1/jf32.jpg" -texture 0 "jf1/jf64.jpg" -texture 0 "jf1/jf128.jpg" -texture 0 "jf1/jfbutn.jpg" -texture 0 "jf1/jfflr.jpg" -texture 0 "jf1/jfgrid.jpg" -texture 0 "jf1/jfhatch.jpg" -texture 0 "jf1/jflite.jpg" -texture 0 "jf1/jflitestr.jpg" -texture 0 "jf1/jfrock.jpg" -texture 0 "jf1/jfrust.jpg" -texture 0 "jf1/jfstripe.jpg" -texture 0 "jf1/jfwall.jpg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - - -// Sock's egyptian textures - -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" - -// rorschach - -texture 0 "128_ivbr_trim02.jpg" -texture 0 "128_tar_metflr01.jpg" -texture 0 "1r_clocktrim01.jpg" -texture 0 "1r_clocktrim03b.jpg" -texture 0 "1r_column01.jpg" -texture 0 "1r_floor02.jpg" -texture 0 "1r_grill02.jpg" -texture 0 "1r_light01.jpg" -texture 0 "1r_metbrick01.jpg" -texture 0 "1r_metpan05.jpg" -texture 0 "1r_metrim1.jpg" -texture 0 "1r_metwl01.jpg" -texture 0 "1r_plain_met02.jpg" -texture 0 "1r_squ_pan03.jpg" -texture 0 "1r_squ_pan04b.jpg" -texture 0 "1r_steps.jpg" -texture 0 "1r_thickpan03.jpg" -texture 0 "1_concrete01.jpg" -texture 0 "1_rust_grill01.jpg" -texture 0 "1_rust_grill02.jpg" -texture 0 "1_rust_grill02b.jpg" -texture 0 "1_slimey01.jpg" -texture 0 "1_th_trim01.jpg" -texture 0 "1_th_trim02.jpg" -texture 0 "256_gate_rock07.jpg" -texture 0 "256_gate_water02.jpg" -texture 0 "256_iv_floor01.jpg" -texture 0 "256_iv_floor02.jpg" -texture 0 "256_tar_ccolumn01.jpg" -texture 0 "2r_plaster_floor01.jpg" -texture 0 "2_064_red_girder02.jpg" -texture 0 "2_128_redpan02.jpg" -texture 0 "2_256_redsup01.jpg" -texture 0 "2_256_red_thin02.jpg" -texture 0 "2_256_red_thin03.jpg" -texture 0 "2_32_red_thin02.jpg" -texture 0 "2_conc_celing01.jpg" -texture 0 "2_conc_floorpat02_s.jpg" -texture 0 "2_conc_l01.jpg" -texture 0 "2_conc_wall02.jpg" -texture 0 "2_c_thinredtrim03.jpg" -texture 0 "2_c_thinredtrimlight01.jpg" -texture 0 "2_c_tiles01.jpg" -texture 0 "2_floor02.jpg" -texture 0 "2_largemet03.jpg" -texture 0 "2_redtrim03.jpg" -texture 0 "2_red_floorr01.jpg" -texture 0 "2_red_floorw01.jpg" -texture 0 "2_whitetrim03.jpg" -texture 0 "3i_crust.jpg" -texture 0 "3i_rockyfloor.jpg" -texture 0 "3m_metflr_tiles.jpg" -texture 0 "3r_colrust01b.jpg" -texture 0 "3r_light01b.jpg" -texture 0 "3r_lighthh01b.jpg" -texture 0 "3r_metblock01.jpg" -texture 0 "3r_plaster02.jpg" -texture 0 "4_conc_floor01.jpg" -texture 0 "4_met01.jpg" -texture 0 "4_met05b.jpg" -texture 0 "5_blood01.jpg" -texture 0 "5_bricks01.jpg" -texture 0 "5_faces.jpg" -texture 0 "5_light01b.jpg" -texture 0 "5_slabfloor.jpg" -texture 0 "5_trim02.jpg" -texture 0 "64_iv_column01.jpg" -texture 0 "64_warm01.jpg" -texture 0 "hh3_mw_light01.jpg" -texture 0 "hh3_mw_light03.jpg" -texture 0 "hh3_m_light01.jpg" -texture 0 "hh3_m_light03.jpg" -texture 0 "j128_brick01.jpg" -texture 0 "j128_item.jpg" -texture 0 "j128_metpan01.jpg" -texture 0 "j128_metpan05.jpg" -texture 0 "j256_cobl01.jpg" - -// subverse - -texture 0 "block_wall_02.jpg" -texture 0 "brick_wall_01.jpg" -texture 0 "brick_wall_06.jpg" -texture 0 "chunky_rock.jpg" -texture 0 "crate_space_vents.jpg" -texture 0 "dry_mud1.jpg" -texture 0 "flat_rocks.jpg" -texture 0 "floor_tile_1.jpg" -texture 0 "metal_scratch_tile.jpg" -texture 0 "metal_siding_kinks.jpg" -texture 0 "puzzel_block.jpg" -texture 0 "rock_vinelike.jpg" -texture 0 "solid_vent.jpg" -texture 0 "stone_path.jpg" -texture 0 "wood_crate_05.jpg" -texture 0 "wood_crate_1.jpg" diff --git a/services/assets/shims/9cb3d3eeba5ce57cfdafc14b0dc44fe34c68073bbff316e25f42915fb0d14c08 b/services/assets/shims/9cb3d3eeba5ce57cfdafc14b0dc44fe34c68073bbff316e25f42915fb0d14c08 deleted file mode 100644 index 4f4005f23..000000000 --- a/services/assets/shims/9cb3d3eeba5ce57cfdafc14b0dc44fe34c68073bbff316e25f42915fb0d14c08 +++ /dev/null @@ -1,3 +0,0 @@ -loadsky "dash/moon" -mode -2 -mapmsg "Suburbs by CubeMaster" diff --git a/services/assets/shims/a08a89303012ad39dd8d86009972393d3b5f2d6225b79d36212476d98f3e32c2 b/services/assets/shims/a08a89303012ad39dd8d86009972393d3b5f2d6225b79d36212476d98f3e32c2 deleted file mode 100644 index 26c82c739..000000000 --- a/services/assets/shims/a08a89303012ad39dd8d86009972393d3b5f2d6225b79d36212476d98f3e32c2 +++ /dev/null @@ -1,2 +0,0 @@ -loadsky socksky\desert -watercolour 64 64 32 diff --git a/services/assets/shims/a0c3fcb65a0629967b3ebaa4a3989960ce1fa30dd6a42dc728c43f851ebae3b5 b/services/assets/shims/a0c3fcb65a0629967b3ebaa4a3989960ce1fa30dd6a42dc728c43f851ebae3b5 deleted file mode 100644 index 7ef59fa29..000000000 --- a/services/assets/shims/a0c3fcb65a0629967b3ebaa4a3989960ce1fa30dd6a42dc728c43f851ebae3b5 +++ /dev/null @@ -1,8 +0,0 @@ -mmodel "pyccna/fss_pyccna/reverse" -mmodel "pyccna/debris" -mmodel "pyccna/debris/gun" -mmodel "pyccna/snoutx10k/assault/gun" -mmodel "pyccna/snoutx10k/gun_relax" -mmodel "pyccna/fed_door" - -gamespeed 55 diff --git a/services/assets/shims/a141bb3e1e6581b4cce262342025cf22ca6e44945047385e5a4995096698736b b/services/assets/shims/a141bb3e1e6581b4cce262342025cf22ca6e44945047385e5a4995096698736b deleted file mode 100644 index 3565ce182..000000000 --- a/services/assets/shims/a141bb3e1e6581b4cce262342025cf22ca6e44945047385e5a4995096698736b +++ /dev/null @@ -1,132 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -exec "data/default_map_models.cfg" - -include "skyboxes/remus/sky01" - -materialreset -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: -texturereset // starts the texture slot/index at 0 - setshader stdworld // use default world shader unless specified otherwise - texture 0 "textures/sky.png" // dummy sky texture - texture 0 "textures/default.png" // default geometry texture - - texture 0 "aard/aardograss_1.jpg" - autograss "textures/grass_aard.png" - texture 0 "ik2k/ik_floor_brick128a.jpg" - texture 0 "ik2k/ik_floor_wood128b.jpg" - texture 0 "ik2k/ik_ground_cobbles128.jpg" - texture 0 "ik2k/ik_brick_3216d.jpg" - texture 0 "ik2k/ik_brick_6464c.jpg" - - exec "packages/dg/package.cfg" - exec "packages/tech1soc/package.cfg" - exec "packages/ik2k/package.cfg" - exec "packages/ikbase/package.cfg" - exec "packages/payne/package.cfg" - exec "packages/than_ind/package.cfg" - exec "packages/jf1/package.cfg" - - // misc textures (mine/schwenz/some tech1soc) - setshader stdworld - texture 0 "aard/aardfdry256_1.jpg" - texture 0 "tech1soc/spring3.jpg" - texture 0 "tech1soc/sqrlig02wb.jpg" - texture 0 "tech1soc/sqrlig03bc.jpg" - texture 0 "tech1soc/zdetlig01bb.jpg" - texture 0 "tech1soc/zdetlig02bb.jpg" - texture 0 "aard/aardmbr16_2.jpg" - texture 0 "tech1soc/zdetlig04bb.jpg" - texture 0 "tech1soc/zdet_trim2a.jpg" - texture 0 "aard/aardmmet32_1.jpg" - texture 0 "tech1soc/zdet_trim5b.jpg" - texture 0 "schwenz/dt_tile_check.01.jpg" - - exec "packages/egyptsoc/package.cfg" - exec "packages/rorschach/package2.cfg" - exec "packages/subverse/package.cfg" - exec "packages/g_pack/package.cfg" - - // missing jf & tech1soc textures - setshader stdworld - texture 0 "jf1/jfsquare.jpg" - texture 0 "jf1/jfyellow.jpg" - texture 0 "tech1soc/jp11a.jpg" - texture 0 "tech1soc/flr_tmtl_drk.jpg" - - exec "packages/lunaran/package.cfg" - exec "packages/gibbie/package.cfg" - exec "packages/philipk/package.cfg" - exec "packages/gor/package.cfg" - exec "packages/aftas/package.cfg" - exec "packages/mitaman/package.cfg" - exec "packages/noctua/package.cfg" - exec "packages/loopix/package.cfg" - exec "packages/g_pack/package2.cfg" - - // Misc textures - setshader stdworld - texture 0 "textures/nieb/rock01.jpg" - setshader bumpspecmapworld - setshaderparam "specscale" 0.25 0.25 0.25 - texture 0 "ikbase/specialbrick.jpg" - texture n "ikbase/specialbrick_normal.jpg" - - exec "packages/painkillah/package.cfg" - exec "packages/tomek/package.cfg" - exec "packages/textures/nieb/package.cfg" - exec "packages/trak5/package.cfg" - exec "packages/textures/nieb/garden/package.cfg" - exec "packages/textures/medieval_soc/package.cfg" - exec "packages/textures/terrain_soc/package.cfg" - exec "packages/textures/nieb/autumn/package.cfg" - exec "packages/textures/nieb/clone/package.cfg" - exec "packages/textures/nieb/suite/package.cfg" - - // Blikje bier - exec "packages/blikjebier/akaritori/package2.cfg" - exec "packages/blikjebier/concrete/package.cfg" - exec "packages/blikjebier/metal/package.cfg" - - setshader stdworld - texture 0 "blikjebier/ground/ground1.jpg" - texture 0 "blikjebier/ground/ground2.jpg" - texture 0 "blikjebier/ground/ground3.jpg" - texture 0 "blikjebier/ground/ground4.jpg" - texture 0 "blikjebier/ground/ground5.jpg" - texture 0 "blikjebier/ground/g1mm.jpg" - - texture 0 "blikjebier/snow/clear_snow.jpg" - texture 0 "blikjebier/snow/dirty_snow.jpg" - - exec "packages/egyptsoc/package2.cfg" - exec "packages/textures/fatum/package.cfg" - exec "packages/textures/philipk/pk02/package.cfg" - exec "packages/textures/yves_allaire/ex/package.cfg" - exec "packages/dg/package2.cfg" - - setshader stdworld - texture 0 "makke/dirt01.jpg" - texture 0 "makke/dirt02.jpg" - texture 0 "makke/platten.jpg" - texture 0 "makke/platten_var1.jpg" - texture 0 "textures/nieb/bonepile.jpg" - - exec "packages/textures/swatllama/package.cfg" - - // for cfgs that don't set shaders... - setshader stdworld diff --git a/services/assets/shims/a4c2e7346e2896b1806ea20b0e07c326c5c33840918e0c128076c70c9d66ec49 b/services/assets/shims/a4c2e7346e2896b1806ea20b0e07c326c5c33840918e0c128076c70c9d66ec49 deleted file mode 100644 index 7b1d69ef5..000000000 --- a/services/assets/shims/a4c2e7346e2896b1806ea20b0e07c326c5c33840918e0c128076c70c9d66ec49 +++ /dev/null @@ -1,496 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// default music to be played for this map: - -// playasong - -exec "data/default_map_models.cfg" - -// the skybox for this map: - -skybox "skyboxes/remus/sky01" - -materialreset - -texture water1 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water2 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water3 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water4 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava1 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava2 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava3 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava4 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - - -// texture definitions for the map: - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -texture 0 "textures/sky.png" // dummy sky texture -texture 0 "textures/default.png" // default geometry texture - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec "packages/dg/package.cfg" -exec "packages/tech1soc/package.cfg" -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package2.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg - -//Misc textures -setshader stdworld -texture 0 "textures/nieb/rock01.jpg" -setshader bumpspecmapworld -setshaderparam "specscale" 0.25 0.25 0.25 -texture 0 "ikbase/specialbrick.jpg" -texture n "ikbase/specialbrick_normal.jpg" - -exec packages/painkillah/package.cfg -exec packages/tomek/package.cfg -exec packages/textures/nieb/package.cfg -exec packages/trak5/package.cfg -exec packages/textures/nieb/garden/package.cfg -exec packages/textures/medieval_soc/package.cfg -exec packages/textures/terrain_soc/package.cfg -exec packages/textures/nieb/autumn/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld - -//e8 -texture 0 "textures/yves_allaire/e8/e8_base1b.jpg" - - -//misanthropx -setshader glowworld -setshaderparam glowcolor 1 1 1 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" - -//ex -setshader bumpspecmapparallaxworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale .04 -.02 - -texture 0 textures/yves_allaire/ex/clangfloor_01_d.jpg -texture n textures/yves_allaire/ex/clangfloor_01_local.png -texture s textures/yves_allaire/ex/clangfloor_01_s.jpg -texture z textures/yves_allaire/ex/clangfloor_01_h.jpg - -texture 0 textures/yves_allaire/ex/clangfloor_01b_d.jpg -texture n textures/yves_allaire/ex/clangfloor_01_local.png -texture s textures/yves_allaire/ex/clangfloor_01_s.jpg -texture z textures/yves_allaire/ex/clangfloor_01_h.jpg - -setshaderparam specscale .9 .9 .9 - -texture 0 "textures/yves_allaire/ex/cretefloor_01b_d.jpg" -texture n "textures/yves_allaire/ex/cretefloor_01b_local.png" -texture s "textures/yves_allaire/ex/cretefloor_01b_s.jpg" -texture z "textures/yves_allaire/ex/cretefloor_01b_h.jpg" - - -setshaderparam specscale 3 3 3 - -texture 0 textures/yves_allaire/ex/deswall_01_d.jpg -texture n textures/yves_allaire/ex/deswall_01_local.png -texture s textures/yves_allaire/ex/deswall_01_s.jpg -texture z textures/yves_allaire/ex/deswall_01_h.jpg - -setshaderparam parallaxscale .02 -.01 - -texture 0 textures/yves_allaire/ex/floor_grate03_d.jpg -texture n textures/yves_allaire/ex/floor_grate03_local.png -texture s textures/yves_allaire/ex/floor_grate03_s.jpg -texture z textures/yves_allaire/ex/floor_grate03_h.jpg - -setshaderparam parallaxscale .04 -.02 - - -texture 0 textures/yves_allaire/ex/floor_mtl_wrn_01_d.jpg -texture n textures/yves_allaire/ex/floor_mtl_wrn_01_local.png -texture s textures/yves_allaire/ex/floor_mtl_wrn_01_s.jpg -texture z textures/yves_allaire/ex/floor_mtl_wrn_01_h.jpg - - -texture 0 textures/yves_allaire/ex/floor_simplines_d.jpg -texture n textures/yves_allaire/ex/floor_simple_05_local.png -texture s textures/yves_allaire/ex/floor_simple_05_s.jpg -texture z textures/yves_allaire/ex/floor_simple_05_h.jpg - -texture 0 textures/yves_allaire/ex/floor_tile_03_d.jpg -texture n textures/yves_allaire/ex/floor_tile_03_local.png -texture s textures/yves_allaire/ex/floor_tile_03_s.jpg -texture z textures/yves_allaire/ex/floor_tile_03_h.jpg - -texture 0 textures/yves_allaire/ex/floor_tread_01_d.jpg -texture n textures/yves_allaire/ex/floor_tread_01_local.png -texture s textures/yves_allaire/ex/floor_tread_01_s.jpg -texture z textures/yves_allaire/ex/floor_tread_01_h.jpg - -texture 0 textures/yves_allaire/ex/metal_supp_01_d.jpg -texture n textures/yves_allaire/ex/metal_supp_01_local.png -texture s textures/yves_allaire/ex/metal_supp_01_s.jpg -texture z textures/yves_allaire/ex/metal_supp_01_h.jpg - -texture 0 textures/yves_allaire/ex/metal_wall_02_d.jpg -texture n textures/yves_allaire/ex/metal_wall_02_local.png -texture s textures/yves_allaire/ex/metal_wall_02_s.jpg -texture z textures/yves_allaire/ex/metal_wall_02_h.jpg - -texture 0 textures/yves_allaire/ex/mtl_bigplate_04_d.jpg -texture n textures/yves_allaire/ex/mtl_bigplate_04_local.png -texture s textures/yves_allaire/ex/mtl_bigplate_04_s.jpg -texture z textures/yves_allaire/ex/mtl_bigplate_04_h.jpg - -texture 0 textures/yves_allaire/ex/mtl_panel_02_d.jpg -texture n textures/yves_allaire/ex/mtl_panel_02_local.png -texture s textures/yves_allaire/ex/mtl_panel_02_s.jpg -texture z textures/yves_allaire/ex/mtl_panel_02_h.jpg - -texture 0 textures/yves_allaire/ex/mtl_panel_03_d.jpg -texture n textures/yves_allaire/ex/mtl_panel_03_local.png -texture s textures/yves_allaire/ex/mtl_panel_03_s.jpg -texture z textures/yves_allaire/ex/mtl_panel_03_h.jpg - -texture 0 textures/yves_allaire/ex/mtl_panel_04_d.jpg -texture n textures/yves_allaire/ex/mtl_panel_04_local.png -texture s textures/yves_allaire/ex/mtl_panel_04_s.jpg -texture z textures/yves_allaire/ex/mtl_panel_04_h.jpg - -texture 0 textures/yves_allaire/ex/q2_01_d.jpg -texture n textures/yves_allaire/ex/q2_01_local.png -texture s textures/yves_allaire/ex/q2_01_s.jpg -texture z textures/yves_allaire/ex/q2_01_h.jpg - -texture 0 textures/yves_allaire/ex/q2_01b_d.jpg -texture n textures/yves_allaire/ex/q2_01b_local.png -texture s textures/yves_allaire/ex/q2_01b_s.jpg -texture z textures/yves_allaire/ex/q2_01b_h.jpg - -texture 0 textures/yves_allaire/ex/q2_01e_d.jpg -texture n textures/yves_allaire/ex/q2_01e_local.png -texture s textures/yves_allaire/ex/q2_01e_s.jpg -texture z textures/yves_allaire/ex/q2_01e_h.jpg - -setshaderparam parallaxscale .02 -.01 - -texture 0 textures/yves_allaire/ex/rndfloor_01_d.jpg -texture n textures/yves_allaire/ex/rndfloor_01_local.png -texture s textures/yves_allaire/ex/rndfloor_01_s.jpg -texture z textures/yves_allaire/ex/rndfloor_01_h.jpg - -texture 0 textures/yves_allaire/ex/rndfloor_02_d.jpg -texture n textures/yves_allaire/ex/rndfloor_02_local.png -texture s textures/yves_allaire/ex/rndfloor_02_s.jpg -texture z textures/yves_allaire/ex/rndfloor_02_h.jpg - -setshaderparam parallaxscale .04 -.02 - -texture 0 textures/yves_allaire/ex/rplates_01_d.jpg -texture n textures/yves_allaire/ex/rplates_01_local.png -texture s textures/yves_allaire/ex/rplates_01_s.jpg -texture z textures/yves_allaire/ex/rplates_01_h.jpg - -texture 0 textures/yves_allaire/ex/steptop_01_d.jpg -texture n textures/yves_allaire/ex/steptop_01_local.png -texture s textures/yves_allaire/ex/steptop_01_s.jpg -texture z textures/yves_allaire/ex/steptop_01_h.jpg - -texture 0 textures/yves_allaire/ex/trim_01_d.jpg -texture n textures/yves_allaire/ex/trim_01_local.png -texture s textures/yves_allaire/ex/trim_01_s.jpg -texture z textures/yves_allaire/ex/trim_01_h.jpg - -texture 0 textures/yves_allaire/ex/trim_baseboard_d.jpg -texture n textures/yves_allaire/ex/trim_baseboard_local.png -texture s textures/yves_allaire/ex/trim_baseboard_s.jpg -texture z textures/yves_allaire/ex/trim_baseboard_h.jpg - -texture 0 textures/yves_allaire/ex/trim_psimple_04_d.jpg -texture n textures/yves_allaire/ex/trim_psimple_04_local.png -texture s textures/yves_allaire/ex/trim_psimple_04_s.jpg -texture z textures/yves_allaire/ex/trim_psimple_04_h.jpg - -texture 0 textures/yves_allaire/ex/trim_psimple_05_d.jpg -texture n textures/yves_allaire/ex/trim_psimple_05_local.png -texture s textures/yves_allaire/ex/trim_psimple_05_s.jpg -texture z textures/yves_allaire/ex/trim_psimple_05_h.jpg - -texture 0 textures/yves_allaire/ex/trim_simple_01_d.jpg -texture n textures/yves_allaire/ex/trim_simple_01_local.png -texture s textures/yves_allaire/ex/trim_simple_01_s.jpg -texture z textures/yves_allaire/ex/trim_simple_01_h.jpg - -texture 0 textures/yves_allaire/ex/trim_support_03_d.jpg -texture n textures/yves_allaire/ex/trim_support_03_local.png -texture s textures/yves_allaire/ex/trim_support_03_s.jpg -texture z textures/yves_allaire/ex/trim_support_03_h.jpg - -texture 0 textures/yves_allaire/ex/trim_vert_01_d.jpg -texture n textures/yves_allaire/ex/trim_vert_01_local.png -texture s textures/yves_allaire/ex/trim_vert_01_s.jpg -texture z textures/yves_allaire/ex/trim_vert_01_h.jpg - -texture 0 textures/yves_allaire/ex/wall_01_d.jpg -texture n textures/yves_allaire/ex/wall_01_local.png -texture s textures/yves_allaire/ex/wall_01_s.jpg -texture z textures/yves_allaire/ex/wall_01_h.jpg - -texture 0 textures/yves_allaire/ex/wall_01b_d.jpg -texture n textures/yves_allaire/ex/wall_01_local.png -texture s textures/yves_allaire/ex/wall_01_s.jpg -texture z textures/yves_allaire/ex/wall_01_h.jpg - -texture 0 textures/yves_allaire/ex/wall_b01_d.jpg -texture n textures/yves_allaire/ex/wall_b01_local.png -texture s textures/yves_allaire/ex/wall_b01_s.jpg -texture z textures/yves_allaire/ex/wall_b01_h.jpg - -texture 0 textures/yves_allaire/ex/wall_bigrib_02_d.jpg -texture n textures/yves_allaire/ex/wall_bigrib_02_local.png -texture s textures/yves_allaire/ex/wall_bigrib_02_s.jpg -texture z textures/yves_allaire/ex/wall_bigrib_02_h.jpg - -texture 0 textures/yves_allaire/ex/wall_bplate_06_d.jpg -texture n textures/yves_allaire/ex/wall_bplate_06_local.png -texture s textures/yves_allaire/ex/wall_bplate_06_s.jpg -texture z textures/yves_allaire/ex/wall_bplate_06_h.jpg - -texture 0 textures/yves_allaire/ex/wall_panel_05_d.jpg -texture n textures/yves_allaire/ex/wall_panel_05_local.png -texture s textures/yves_allaire/ex/wall_panel_05_s.jpg -texture z textures/yves_allaire/ex/wall_panel_05_h.jpg - -texture 0 textures/yves_allaire/ex/wall_panels_08_d.jpg -texture n textures/yves_allaire/ex/wall_panels_08_local.png -texture s textures/yves_allaire/ex/wall_panels_08_s.jpg -texture z textures/yves_allaire/ex/wall_panels_08_h.jpg - -texture 0 textures/yves_allaire/ex/wall_panels_08b_d.jpg -texture n textures/yves_allaire/ex/wall_panels_08b_local.png -texture s textures/yves_allaire/ex/wall_panels_08b_s.jpg -texture z textures/yves_allaire/ex/wall_panels_08b_h.jpg - -setshaderparam parallaxscale .025 -.01 - -texture 0 textures/yves_allaire/ex/wall_pipe_d.jpg -texture n textures/yves_allaire/ex/wall_pipe_local.png -texture s textures/yves_allaire/ex/wall_pipe_s.jpg - -setshaderparam parallaxscale .04 -.02 - -texture 0 textures/yves_allaire/ex/wall_u207_d.jpg -texture n textures/yves_allaire/ex/wall_u207_local.png -texture s textures/yves_allaire/ex/wall_u207_s.jpg -texture z textures/yves_allaire/ex/wall_u207_h.jpg - - - -texture 0 textures/yves_allaire/ex/metal_plate_01b_d.jpg -texture n textures/yves_allaire/ex/metal_plate_01b_local.png -texture s textures/yves_allaire/ex/metal_plate_01b_s.jpg -texture z textures/yves_allaire/ex/metal_plate_01b_h.jpg - -texture 0 textures/yves_allaire/ex/metal_plate_01c_d.jpg -texture n textures/yves_allaire/ex/metal_plate_01c_local.png -texture s textures/yves_allaire/ex/metal_plate_01c_s.jpg -texture z textures/yves_allaire/ex/metal_plate_01c_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_01_d.jpg -texture n textures/yves_allaire/ex/metal_base_01_local.png -texture s textures/yves_allaire/ex/metal_base_01_s.jpg -texture z textures/yves_allaire/ex/metal_base_01_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_02_d.jpg -texture n textures/yves_allaire/ex/metal_base_02_local.png -texture s textures/yves_allaire/ex/metal_base_02_s.jpg -texture z textures/yves_allaire/ex/metal_base_02_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_03_d.jpg -texture n textures/yves_allaire/ex/metal_base_03_local.png -texture s textures/yves_allaire/ex/metal_base_03_s.jpg -texture z textures/yves_allaire/ex/metal_base_03_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_04_d.jpg -texture n textures/yves_allaire/ex/metal_base_03_local.png -texture s textures/yves_allaire/ex/metal_base_03_s.jpg -texture z textures/yves_allaire/ex/metal_base_03_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_05_rust_d.jpg -texture n textures/yves_allaire/ex/metal_base_05_rust_local.png -texture s textures/yves_allaire/ex/metal_base_05_rust_s.jpg -texture z textures/yves_allaire/ex/metal_base_05_rust_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_06_rust_d.jpg -texture n textures/yves_allaire/ex/metal_base_05_rust_local.png -texture s textures/yves_allaire/ex/metal_base_05_rust_s.jpg -texture z textures/yves_allaire/ex/metal_base_05_rust_h.jpg - -texture 0 textures/yves_allaire/ex/metal_base_07_rust_d.jpg -texture n textures/yves_allaire/ex/metal_base_05_rust_local.png -texture s textures/yves_allaire/ex/metal_base_05_rust_s.jpg -texture z textures/yves_allaire/ex/metal_base_05_rust_h.jpg - -texture 0 textures/yves_allaire/ex/metal_floor_02_d.jpg -texture n textures/yves_allaire/ex/metal_floor_02_local.png -texture s textures/yves_allaire/ex/metal_floor_02_s.jpg -texture z textures/yves_allaire/ex/metal_floor_02_h.jpg - -texture 0 textures/yves_allaire/ex/metal_rib_01_d.jpg -texture n textures/yves_allaire/ex/metal_rib_01_local.png -texture s textures/yves_allaire/ex/metal_rib_01_s.jpg -texture z textures/yves_allaire/ex/metal_rib_01_h.jpg - -setshader bumpspecmapparallaxglowworld -setshaderparam specscale 1.5 1.5 1.5 -setshaderparam parallaxscale .04 -.02 -setshaderparam glowcolor .8 .8 .8 - -texture 0 textures/yves_allaire/ex/light_u201_d.jpg -texture n textures/yves_allaire/ex/light_u201_local.png -texture s textures/yves_allaire/ex/light_u201_s.jpg -texture g textures/yves_allaire/ex/light_u201_add.jpg -texture z textures/yves_allaire/ex/light_u201_h.jpg - -texture 0 textures/yves_allaire/ex/lightpanel_01_d.jpg -texture n textures/yves_allaire/ex/lightpanel_01_local.png -texture s textures/yves_allaire/ex/lightpanel_01_s.jpg -texture g textures/yves_allaire/ex/lightpanel_01_add.jpg -texture z textures/yves_allaire/ex/lightpanel_01_h.jpg - - -//caustics -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .6 1.0 -setshaderparam pulseglowcolor 0 .3 .5 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll -.05 .1 - -//misanthropx -setshader pulseglowworld - -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .15 .25 -setshaderparam pulseglowcolor 0 .075 .125 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -mapsound kaiser/fx/hum1 100 -1 -mapsound kaiser/fx/hum2 100 -1 -mapsound kaiser/fx/hum3 100 -1 -mapsound kaiser/fx/hum4 100 -1 -mapsound kaiser/fx/hum5 100 -1 -mapsound kaiser/fx/hum6 100 -1 -mapsound kaiser/fx/hum7 100 -1 -mapsound ambience/doomish/rumble1.ogg 70 -1 -mapsound soundtransit/outdoors 50 -1 -mapsound lordkv/wind 70 -1 diff --git a/services/assets/shims/a561886320cdfd7cea0a53e29b6336996d9c1bca04bfb445942dc511bbe82cb8 b/services/assets/shims/a561886320cdfd7cea0a53e29b6336996d9c1bca04bfb445942dc511bbe82cb8 deleted file mode 100644 index 71d63b4c2..000000000 --- a/services/assets/shims/a561886320cdfd7cea0a53e29b6336996d9c1bca04bfb445942dc511bbe82cb8 +++ /dev/null @@ -1,6 +0,0 @@ -mmodel meister/silos -mapsound awesund/cg2 200 -1 -mapsound kaiser\fx\hum6 2000 -1 -mapsound q009\minigun.ogg 200 -1 -mapsound q009\pistol2.ogg 200 -1 - diff --git a/services/assets/shims/a752f8bc75470de884553e34aba1e8356ae7232c7c60615bf9a5d57a4535a968 b/services/assets/shims/a752f8bc75470de884553e34aba1e8356ae7232c7c60615bf9a5d57a4535a968 deleted file mode 100644 index 411bd1a06..000000000 --- a/services/assets/shims/a752f8bc75470de884553e34aba1e8356ae7232c7c60615bf9a5d57a4535a968 +++ /dev/null @@ -1,410 +0,0 @@ -//models -mapmodelreset -mmodel "crow" - -//sounds -mapsound kaiser/fx/hum2 64 -mapsound ambience/wind.ogg 64 - -//textures -texturereset - -//sky -texture 0 "ik2k/ik_sky_day_back.jpg" - -//default -texture 0 "textures/default.png" - -setshader "bumpspecmapparallaxworld" -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .04 -.02 - -texture 0 "textures/yves_allaire/e6/e6bmetal.jpg" -texture n "textures/yves_allaire/e6/e6bmetal_n.jpg" -texture s "textures/yves_allaire/e6/e6bmetal.jpg" -texture z "textures/yves_allaire/e6/e6bmetal_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/yves_allaire/e6/e6brnmetal.jpg" -texture n "textures/yves_allaire/e6/e6brnmetal_n.jpg" -texture s "textures/yves_allaire/e6/e6brnmetal.jpg" -texture z "textures/yves_allaire/e6/e6brnmetal_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshaderparam "parallaxscale" .03 -.015 -texture 0 "textures/yves_allaire/e6/e6tileceiling.jpg" -texture n "textures/yves_allaire/e6/e6tileceiling_n.jpg" -texture s "textures/yves_allaire/e6/e6tileceiling.jpg" -texture z "textures/yves_allaire/e6/e6tileceiling_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/yves_allaire/e6/e6c_floor2.jpg" -texture n "textures/yves_allaire/e6/e6c_floor2_n.jpg" -texcolor .78 .78 .78 -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/yves_allaire/e6/e6l_floor.jpg" -texture n "textures/yves_allaire/e6/e6l_floor_n.jpg" -texture s "textures/yves_allaire/e6/e6l_floor.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/yves_allaire/e6/e6grate2_flr2.jpg" -texture n "textures/yves_allaire/e6/e6grate2_flr1_n.jpg" -texture s "textures/yves_allaire/e6/e6grate2_flr2.jpg" -texture z "textures/yves_allaire/e6/e6grate2_flr1_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/yves_allaire/e6/e6grtfloorceil.jpg" -texture n "textures/yves_allaire/e6/e6grtfloorceil_n.jpg" -texture s "textures/yves_allaire/e6/e6grtfloorceil.jpg" -texture z "textures/yves_allaire/e6/e6grtfloorceil_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader "bumpspecmapparallaxglowworld" -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" 0.05 -0.025 -setshaderparam "glowcolor" .9 .8 .7 - -texture 0 "textures/yves_allaire/e6/e6horzlight.jpg" -texture n "textures/yves_allaire/e6/e6horzlight_n.jpg" -texture s "textures/yves_allaire/e6/e6horzlight.jpg" -texture z "textures/yves_allaire/e6/e6horzlight_z.jpg" -texture g "textures/yves_allaire/e6/e6horzlight_fx.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/yves_allaire/e6/e6tinylight.jpg" -texture n "textures/yves_allaire/e6/e6tinylight_n.jpg" -texture s "textures/yves_allaire/e6/e6tinylight.jpg" -texture z "textures/yves_allaire/e6/e6tinylight_z.jpg" -texture g "textures/yves_allaire/e6/e6tinylight_fx.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/yves_allaire/e6/e6v_light.jpg" -texture n "textures/yves_allaire/e6/e6v_light_n.jpg" -texture s "textures/yves_allaire/e6/e6v_light.jpg" -texture z "textures/yves_allaire/e6/e6v_light_z.jpg" -texture g "textures/yves_allaire/e6/e6v_light_fx.jpg" -texscale .5 -texcolor .8 .8 .8 -texture 0 "textures/default.png" - -setshader "bumpspecmapparallaxworld" -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .04 -.02 - -texture 0 "textures/yves_allaire/e6/e6h_support.jpg" -texture n "textures/yves_allaire/e6/e6h_support_n.jpg" -texture s "textures/yves_allaire/e6/e6h_support.jpg" -texture z "textures/yves_allaire/e6/e6h_support_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/yves_allaire/e6/e6q3support.jpg" -texture n "textures/yves_allaire/e6/e6q3support_n.jpg" -texture s "textures/yves_allaire/e6/e6q3support.jpg" -texture z "textures/yves_allaire/e6/e6q3support_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" - -texture 0 "textures/yves_allaire/e6/e6vpanelsupprt.jpg" -texture n "textures/yves_allaire/e6/e6vpanelsupprt_n.jpg" -texture s "textures/yves_allaire/e6/e6vpanelsupprt.jpg" -texture z "textures/yves_allaire/e6/e6vpanelsupprt_z.jpg" -texcolor .8 .8 .8 - -texture 0 "textures/yves_allaire/e6/e6wallsupprt.jpg" -texture n "textures/yves_allaire/e6/e6wallsupprt_n.jpg" -texture s "textures/yves_allaire/e6/e6wallsupprt.jpg" -texture z "textures/yves_allaire/e6/e6wallsupprt_z.jpg" -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader "bumpspecmapparallaxworld" -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .05 -.025 - -//e6basegrate -texture 0 "textures/yves_allaire/e6/e6basegrate.jpg" -texture n "textures/yves_allaire/e6/e6basegrate_n.jpg" -texture s "textures/yves_allaire/e6/e6basegrate.jpg" -texture z "textures/yves_allaire/e6/e6basegrate_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/yves_allaire/e6/e6basegrt_smll.jpg" -texture n "textures/yves_allaire/e6/e6basegrt_smll_n.jpg" -texture s "textures/yves_allaire/e6/e6basegrt_smll.jpg" -texture z "textures/yves_allaire/e6/e6basegrt_smll_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -//e6boltstrip -texture 0 "textures/yves_allaire/e6/e6boltstrip.jpg" -texture n "textures/yves_allaire/e6/e6boltstrip_n.jpg" -texture s "textures/yves_allaire/e6/e6boltstrip.jpg" -texture z "textures/yves_allaire/e6/e6boltstrip_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//e6trim_ltb -texture 0 "textures/yves_allaire/e6/e6trim_ltb.jpg" -texture n "textures/yves_allaire/e6/e6trim_ltb_n.jpg" -texture s "textures/yves_allaire/e6/e6trim_ltb.jpg" -texture z "textures/yves_allaire/e6/e6trim_ltb_z.jpg" -texscale .6667 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader "bumpspecmapparallaxglowworld" -setshaderparam "specscale" .8 .8 .8 -setshaderparam "parallaxscale" .05 -.025 -setshaderparam "glowcolor" .7 .6 .5 - -setshaderparam "glowcolor" 1 1 1 - -//e6trim_light -texture 0 "textures/yves_allaire/e6/e6trim_light.jpg" -texture n "textures/yves_allaire/e6/e6trim_light_n.jpg" -texture s "textures/yves_allaire/e6/e6trim_light.jpg" -texture z "textures/yves_allaire/e6/e6trim_light_z.jpg" -texture g "textures/yves_allaire/e6/e6trim_light_fx.jpg" -texscale .6667 -texoffset 0 42 -texcolor .8 .8 .8 - -setshader "bumpspecmapparallaxworld" -setshaderparam "specscale" .9 .9 .9 -setshaderparam "parallaxscale" .03 -.015 - -texture 0 "textures/yves_allaire/e6/e6cyb0rpipes.jpg" -texture n "textures/yves_allaire/e6/e6cyb0rpipes_n.jpg" -texture s "textures/yves_allaire/e6/e6cyb0rpipes.jpg" -texture z "textures/yves_allaire/e6/e6cyb0rpipes_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -texture 0 "textures/yves_allaire/e6/e6simpwallsupp_rst.jpg" -texture n "textures/yves_allaire/e6/e6simpwallsupp_rst_n.jpg" -texture s "textures/yves_allaire/e6/e6simpwallsupp_rst.jpg" -texture z "textures/yves_allaire/e6/e6simpwallsupp_rst_z.jpg" -texscale .5 -texcolor .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//e7brickfloor01 -texture 0 "evil_textures/e7brickfloor01.jpg" -texture n "evil_textures/e7brickfloor01_NRM.jpg" -texture s "textures/yves_allaire/e7/e7brickfloor01_s.jpg" -texture z "evil_textures/e7brickfloor01_DISP.jpg" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//e7sbrickfloor -texture 0 "evil_textures/e7sbrickfloor.jpg" -texture n "evil_textures/e7sbrickfloor_NRM.jpg" -texture s "textures/yves_allaire/e7/e7sbrickfloor_s.jpg" -texture z "evil_textures/e7sbrickfloor_DISP.jpg" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader "bumpspecmapparallaxworld" -setshaderparam "parallaxscale" 0.06 -0.03 -setshaderparam "specscale" .8 .8 .8 - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//e7bmtrim2 -texture 0 "evil_textures/e7bmtrim2.jpg" -texture n "textures/yves_allaire/e7/e7bmtrim2_n.jpg" -texture s "textures/yves_allaire/e7/e7bmtrim2_s.jpg" -texture z "textures/yves_allaire/e7/e7bmtrim2_z.jpg" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader bumpspecmapparallaxpulseglowworld -setshaderparam "specscale" .5 .5 .5 -setshaderparam "parallaxscale" 0.02 -0.01 -setshaderparam "pulseglowspeed" .2 -setshaderparam "pulseglowcolor" 0 .3 .5 -setshaderparam "glowcolor" 0 .6 1.0 - -//e7brickfloor01jump -texture 0 "textures/yves_allaire/e7/e7brickfloor01jump.jpg" -texture n "textures/yves_allaire/e7/e7brickfloor01jump_n.jpg" -texture g "textures/yves_allaire/e7/e7brickfloor01jump_glow.jpg" -texture s "textures/yves_allaire/e7/e7brickfloor01jump_s.jpg" -texture z "textures/yves_allaire/e7/e7brickfloor01jump_z.jpg" - texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//caustics -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .6 1.0 -setshaderparam pulseglowcolor 0 .3 .5 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 .1 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll .05 - -setshader pulseglowworld -setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0.5 0.41 0.25 -setshaderparam pulseglowcolor .25 .2 .125 - -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha .1 .1 -texscroll -.05 .1 - -//misanthropx -setshader pulseglowworld - setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .15 .25 -setshaderparam pulseglowcolor 0 .075 .125 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -setshader pulseglowworld - setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .3 .5 -setshaderparam pulseglowcolor 0 .15 .25 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - -setshader pulseglowworld - setshaderparam pulseglowspeed .2 -setshaderparam glowcolor 0 .6 1.0 -setshaderparam pulseglowcolor 0 .3 .5 - -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha .1 .1 - diff --git a/services/assets/shims/a99faba74e40ea2656e3a0aab6cc897b9b2d5718684b7113ccf7f0106d1abe28 b/services/assets/shims/a99faba74e40ea2656e3a0aab6cc897b9b2d5718684b7113ccf7f0106d1abe28 deleted file mode 100644 index e25f04a25..000000000 --- a/services/assets/shims/a99faba74e40ea2656e3a0aab6cc897b9b2d5718684b7113ccf7f0106d1abe28 +++ /dev/null @@ -1 +0,0 @@ -loadsky socksky/mars diff --git a/services/assets/shims/a9f100e7301c5e0373caf4c8458753f30d9b9ad9ffcb10d1e1d0a213ad8b2e5a b/services/assets/shims/a9f100e7301c5e0373caf4c8458753f30d9b9ad9ffcb10d1e1d0a213ad8b2e5a deleted file mode 100644 index 4cf0d7b92..000000000 --- a/services/assets/shims/a9f100e7301c5e0373caf4c8458753f30d9b9ad9ffcb10d1e1d0a213ad8b2e5a +++ /dev/null @@ -1,101 +0,0 @@ -// lux.bleib-bunt.de - ducktales - a piece of a big funmap - - -// Watercolour - -waterfog 500 -watercolour 0 0 50 - - - -// Sound - -mapsound "lux/ground.ogg" 200 5 -mapsound "lux/cock.ogg" 250 5 -mapsound "lux/cow.ogg" 250 5 -mapsound "lux/dogs.ogg" 250 5 -mapsound "lux/duck.ogg" 200 5 -mapsound "lux/pig.ogg" 250 5 -mapsound "lux/wal.ogg" 250 5 -mapsound "lux/bubble.ogg" 255 5 -mapsound "lux/hi.ogg" 250 1 -mapsound "lux/letmeoh.ogg" 250 5 -mapsound "lux/answer.ogg" 200 5 -mapsound "lux/wc.ogg" 200 5 -mapsound "lux/kack1.ogg" 255 5 -mapsound "lux/miau.ogg" 200 5 -mapsound "lux/hrrr.ogg" 200 5 -mapsound "lux/kack2.ogg" 255 5 -mapsound "lux/caution1.ogg" 255 5 -mapsound "lux/ground3.ogg" 255 10 - -// Welcome TXT sound - -music "songs/lux/ground1.ogg" - - -// Scrolltxt - -setshader glowworld -texture 0 "lux/scroll1.jpg" 0 0 200 2 -texture g "lux/scroll1.jpg" -texscroll .2 - -texture 0 "lux/scroll1.jpg" 4 0 200 2 -texture g "lux/scroll1.jpg" -texscroll -.2 - -setshader glowworld -texture 0 "lux/rw.jpg" 0 0 200 2 -texture g "lux/rw.jpg" -texscroll .2 - -texture 0 "lux/rw.jpg" 4 0 200 2 -texture g "lux/rw.jpg" -texscroll -.2 - - -texture 0 "lux/txt1.jpg" 0 0 200 2 -texture g "lux/txt1.jpg" -texscroll .1 - -texture 0 "lux/txt1.jpg" 4 0 200 2 -texture g "lux/txt1.jpg" -texscroll -.1 - - - -// Texturen aufrufen - -setshader stdworld -exec packages/Lux/package.cfg - -// TV screen - -texture 0 "lux/tv1.jpg" 0 0 200 2 -texture g "lux/tv1.jpg" -texscroll .1 - -texture 0 "lux/tv1.jpg" 4 0 200 2 -texture g "lux/tv1.jpg" -texscroll -.1 - -// Mapmodel reset - -mapmodelreset - - -// Mapmodels aufrufen - - -mmodel "mapmodels/lux/flasche/flasche1" -mmodel "mapmodels/lux/flasche/flasche2" -mmodel "mapmodels/lux/flasche/flasche3" -mmodel "mapmodels/lux/duck/duck1" -mmodel "mapmodels/lux/duck/duck2" -mmodel "mapmodels/lux/duck/duck3" -mmodel "dcp/leafs" -mmodel "dcp/bench" -mmodel "vegetation/tree05" -mmodel "dcp/reed" - diff --git a/services/assets/shims/aa72dbf8e55454fd93014e0badac97fe3fd89dabc9960a7b157b6c56807ef547 b/services/assets/shims/aa72dbf8e55454fd93014e0badac97fe3fd89dabc9960a7b157b6c56807ef547 deleted file mode 100644 index ec727d40a..000000000 --- a/services/assets/shims/aa72dbf8e55454fd93014e0badac97fe3fd89dabc9960a7b157b6c56807ef547 +++ /dev/null @@ -1,2 +0,0 @@ -echo "SPATIAL TRIGGER, SILENT TELEPORT AND PROXIMITY ALERT by Ac" -echo "INSTRUCTIONS: write xyz teleport coords and teledests into telepoints var in cfg file" diff --git a/services/assets/shims/aac16cda84d303e530bd61ea8b38f9094f192769e84b8edd5c177a14fec1800f b/services/assets/shims/aac16cda84d303e530bd61ea8b38f9094f192769e84b8edd5c177a14fec1800f deleted file mode 100644 index 76f2a20ec..000000000 --- a/services/assets/shims/aac16cda84d303e530bd61ea8b38f9094f192769e84b8edd5c177a14fec1800f +++ /dev/null @@ -1,7 +0,0 @@ -////////////////////////////////////////////////////////////////////////// -// -// Vanaha : by Nutnoze -// -////////////////////////////////////////////////////////////////////////// -loadsky "socksky/desert" - diff --git a/services/assets/shims/abf5107bf10ab1e6563812a0a551058a9487ada3b0a428e76f311ac7a20f35f9 b/services/assets/shims/abf5107bf10ab1e6563812a0a551058a9487ada3b0a428e76f311ac7a20f35f9 deleted file mode 100644 index 0382ed031..000000000 --- a/services/assets/shims/abf5107bf10ab1e6563812a0a551058a9487ada3b0a428e76f311ac7a20f35f9 +++ /dev/null @@ -1,21 +0,0 @@ -//copy from defaults -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -//Using a modified version of the original lava texture as acid (dg/floor_lava2.jpg) -texture lava "hirato/floor_acid2.jpg" 0 0 0 .5 // lava surface -texture 1 "hirato/floor_acid2.jpg" 0 0 0 .5 // falling lava - -//END CP - -loadsky hirato/skybox/purplenebula 2 -music "hirato/music/dss/M-Theory 1.ogg"; echo "Now playing. M-Theory 1, by AdmiralConquistador" -exec packages/hirato/dss-sounds.cfg -exec packages/hirato/dss-models.cfg -exec packages/hirato/dss-textures.cfg -lavacolour 40 120 60 -lavafog 0 diff --git a/services/assets/shims/ac004205c1b050cff366a79f22ad317bcfd3ff8d97af8eda2fb1f2f1120fb1fc b/services/assets/shims/ac004205c1b050cff366a79f22ad317bcfd3ff8d97af8eda2fb1f2f1120fb1fc deleted file mode 100644 index b5f785ebf..000000000 --- a/services/assets/shims/ac004205c1b050cff366a79f22ad317bcfd3ff8d97af8eda2fb1f2f1120fb1fc +++ /dev/null @@ -1,83 +0,0 @@ -loadsky "staffy/staffy" -mapmsg "Psycho by POTSheep" - -//Psycho - -texture 0 "potsheep/road.jpg" -texture 0 "potsheep/road.jpg" 1 -texture 0 "potsheep/road_lt.jpg" -texture 0 "potsheep/padded.jpg" -texture 0 "potsheep/blkgr_grid.jpg" - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld - diff --git a/services/assets/shims/accfa6d33af22137682f53e393327a7467258fa5d7ceff24882f395ac694f50f b/services/assets/shims/accfa6d33af22137682f53e393327a7467258fa5d7ceff24882f395ac694f50f deleted file mode 100644 index 8cfd9d5ed..000000000 --- a/services/assets/shims/accfa6d33af22137682f53e393327a7467258fa5d7ceff24882f395ac694f50f +++ /dev/null @@ -1,424 +0,0 @@ -// AN ARMY OF ONE by MitaMAN: PART III -// 10-23-06 -// mitaman1@optonline.net - -//music "fanatic/22.ogg" - -killsendsp 0 - -// reset the mapmodels used for this map (replace this with your own mapmodel defs if you want): -// the number in comments is what you use with "newent mapmodel N" - -mapmodelreset // start counting from 0 again - -mapmodel 4 32 0 "tree1" // 0 -mapmodel 16 12 16 "bridge" // 1 - -mapmodel 24 48 0 "dcp/tree2" // 2 -mapmodel 8 32 0 "dcp/tree3" // 3 -mapmodel 4 36 0 "dcp/palmtree" // 4 -mapmodel 4 16 0 "dcp/thorns" // 5 -mapmodel 4 8 0 "dcp/plant1" // 6 -mapmodel 4 0 0 "dcp/grass" // 7 -mapmodel 12 0 0 "dcp/ivy" // 8 -mapmodel 4 12 0 "dcp/barrel" // 9 -mapmodel 4 32 0 "dcp/streetlamp" // 10 -mapmodel 12 8 0 "dcp/bench" // 11 -mapmodel 4 32 0 "dcp/pillar" // 12 -mapmodel 8 8 0 "dcp/waterbowl" // 13 -mapmodel 8 0 0 "dcp/jumppad2" // 14 -mapmodel 8 8 0 "dcp/leafs" // 15 -mapmodel 12 12 0 "dcp/valve" // 16 -mapmodel 12 4 0 "dcp/palette" // 17 -mapmodel 8 8 0 "dcp/vent" // 18 -mapmodel 4 4 0 "dcp/mushroom" // 19 -mapmodel 12 32 0 "dcp/biotank" // 20 -mapmodel 4 12 0 "dcp/groundlamp" // 21 -mapmodel 8 12 0 "dcp/console" // 22 -mapmodel 4 12 0 "dcp/turret" // 23 -mapmodel 4 12 0 "dcp/cask" // 24 -mapmodel 12 0 0 "dcp/chandelier" // 25 -mapmodel 8 12 0 "dcp/chest" // 26 -mapmodel 12 0 0 "dcp/hanginlamp" // 27 -mapmodel 4 8 0 "dcp/reed" // 28 -mapmodel 4 8 0 "dcp/smplant" // 29 - -mapmodel 12 0 0 "makke/strahler" // 30 - -mapmodel 4 64 0 "vegetation/tree00" // 31 -mapmodel 4 64 0 "vegetation/tree01" // 32 -mapmodel 0 0 0 "vegetation/bush01" // 33 -mapmodel 4 64 0 "vegetation/tree02" // 34 -mapmodel 4 64 0 "vegetation/tree03" // 35 -mapmodel 4 64 0 "vegetation/tree04" // 36 -mapmodel 4 64 0 "vegetation/tree05" // 37 -mapmodel 4 64 0 "vegetation/tree06" // 38 -mapmodel 0 64 0 "vegetation/tree07" // 39 - -mapmodel 16 16 0 "objects/minekart" // 40 -mapmodel 8 14 0 "psionic/crate4" // 41 -mapmodel 4 12 0 "psionic/barrel2" // 42 -mapmodel 8 16 0 "mitaman/locker3" // 43 -mapmodel 0 0 0 "tentus/chains/curvechain" // 44 -mapmodel 8 1 0 "mitaman/floorgrate1" // 45 -mapmodel 0 0 0 "mitaman/chainlinkfence" // 46 -mapmodel 7 20 0 "mitaman/locker1" // 47 - -mapmodel 10 16 0 "xeno/box1" // 48 -mapmodel 10 16 0 "xeno/box2" // 49 -mapmodel 0 0 0 "tentus/chains/chain" // 50 - -// for use as triggers: - -mapmodel 0 0 0 "carrot" 100 // 51 -mapmodel 0 0 0 "switch1" 100 // 52 -mapmodel 0 0 0 "switch2" 100 // 53 - -mapmodel 12 32 0 "doors/door_01" 100 // 54 -mapmodel 12 32 0 "doors/door_02" 100 // 55 -mapmodel 12 32 0 "doors/door_03" 100 // 56 - -mapmodel 0 0 0 "flags/neutral" // 57 -mapmodel 0 0 0 "mitaman/floorgrate3" // 58 -mapmodel 0 0 0 "flags/red" // 59 - - -// the skybox for this map: - -loadsky "socksky/mars" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -// dg textures - -texture 0 "dg/f_p2_v.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-electricpanel.jpg" -texture 0 "dg/mad051.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mad064.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad066.jpg" -texture 0 "dg/mad067.jpg" -texture 0 "dg/mot088.jpg" -texture 0 "dg/mot190.jpg" - -texture 0 "noctua/planks01.jpg" 0 0 0 .5 -texture 0 "noctua/planks01.jpg" 1 0 0 .5 -texture 0 "noctua/planks02.jpg" -texture 0 "noctua/planks02.jpg" 1 -texture 0 "mitaman/mm-lightgrill_a.jpg" -texture 0 "mitaman/mm-steeringcontrol.jpg" -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-window1.jpg" - -texture 0 "mitaman/mm-metalpanel-a.jpg" -texture 0 "mitaman/mm-metalpanel-a.jpg" 1 -texture 0 "rorschach/3r_colrust01b.jpg" 1 - -texture 0 "golgotha/metalrock.jpg" - -//texture 0 "dg/mur068.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur079.jpg" -texture 0 "dg/mur087.jpg" -texture 0 "dg/mur088.jpg" -texture 0 "dg/mur109.jpg" -texture 0 "dg/mur135.jpg" -texture 0 "dg/mur139.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv025.jpg" -texture 0 "dg/muv030.jpg" -texture 0 "dg/muv032.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sup075.jpg" - -// rorschach - -texture 0 "rorschach/1_concrete01.jpg" -texture 0 "rorschach/1_rust_grill01.jpg" -texture 0 "rorschach/1_rust_grill02.jpg" -texture 0 "rorschach/1_th_trim01.jpg" -texture 0 "rorschach/1_th_trim02.jpg" -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/1r_clocktrim01.jpg" -texture 0 "rorschach/1r_clocktrim03b.jpg" -texture 0 "rorschach/1r_column01.jpg" -texture 0 "rorschach/1r_floor02.jpg" -texture 0 "rorschach/1r_grill02.jpg" -texture 0 "rorschach/1r_light01.jpg" -texture 0 "rorschach/1r_metpan05.jpg" -texture 0 "rorschach/1r_metrim1.jpg" -texture 0 "rorschach/1r_metwl01.jpg" -texture 0 "rorschach/1r_plain_met02.jpg" -texture 0 "rorschach/1r_squ_pan03.jpg" -texture 0 "rorschach/1r_squ_pan04b.jpg" -texture 0 "rorschach/1r_steps.jpg" -texture 0 "rorschach/1r_thickpan03.jpg" -texture 0 "rorschach/2_064_red_girder02.jpg" -texture 0 "rorschach/2_128_redpan02.jpg" -texture 0 "rorschach/2_256_red_thin02.jpg" -texture 0 "rorschach/2_256_red_thin03.jpg" -texture 0 "rorschach/2_256_redsup01.jpg" -texture 0 "rorschach/2_32_red_thin02.jpg" -texture 0 "rorschach/2_c_thinredtrim03.jpg" -texture 0 "rorschach/2_c_tiles01.jpg" -texture 0 "rorschach/2_conc_celing01.jpg" -texture 0 "rorschach/2_conc_floorpat02_s.jpg" -texture 0 "rorschach/2_conc_l01.jpg" -texture 0 "rorschach/2_floor02.jpg" -texture 0 "rorschach/2_largemet03.jpg" -texture 0 "rorschach/2_redtrim03.jpg" -texture 0 "rorschach/2_whitetrim03.jpg" -texture 0 "rorschach/256_gate_rock07.jpg" -texture 0 "rorschach/256_gate_water02.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_iv_floor02.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/2r_plaster_floor01.jpg" -texture 0 "rorschach/3i_crust.jpg" -texture 0 "rorschach/3i_rockyfloor.jpg" -texture 0 "rorschach/3m_metflr_tiles.jpg" -texture 0 "rorschach/3r_colrust01b.jpg" -texture 0 "rorschach/3r_light01b.jpg" -texture 0 "rorschach/3r_lighthh01b.jpg" -texture 0 "rorschach/3r_metblock01.jpg" -texture 0 "rorschach/3r_plaster02.jpg" -texture 0 "rorschach/4_conc_floor01.jpg" -texture 0 "rorschach/4_met01.jpg" -texture 0 "rorschach/4_met05b.jpg" -texture 0 "rorschach/5_bricks01.jpg" -texture 0 "rorschach/5_faces.jpg" -texture 0 "rorschach/5_light01b.jpg" -texture 0 "rorschach/5_slabfloor.jpg" -texture 0 "rorschach/5_trim02.jpg" -texture 0 "rorschach/64_iv_column01.jpg" -texture 0 "rorschach/64_warm01.jpg" -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/hh3_m_light01.jpg" -texture 0 "rorschach/hh3_m_light03.jpg" -texture 0 "rorschach/hh3_mw_light01.jpg" -texture 0 "rorschach/hh3_mw_light03.jpg" -texture 0 "rorschach/j128_brick01.jpg" -texture 0 "rorschach/j128_item.jpg" -texture 0 "rorschach/j128_metpan01.jpg" -texture 0 "rorschach/j128_metpan05.jpg" -texture 0 "rorschach/j256_cobl01.jpg" - -// subverse - -texture 0 "subverse/block_wall_02.jpg" -texture 0 "subverse/crate_space_vents.jpg" 1 -texture 0 "subverse/flat_rocks.jpg" -texture 0 "subverse/floor_tile_1.jpg" -texture 0 "subverse/metal_scratch_tile.jpg" -texture 0 "subverse/metal_siding_kinks.jpg" -texture 0 "subverse/puzzel_block.jpg" -texture 0 "subverse/solid_vent.jpg" -texture 0 "subverse/wood_crate_05.jpg" -texture 0 "subverse/wood_crate_1.jpg" - -// g_pack - -texture 0 "g_pack/g-bricks02a.jpg" -texture 0 "g_pack/g-bricks03.jpg" -texture 0 "g_pack/g-bricks05.jpg" -texture 0 "g_pack/g-bricks09.jpg" -texture 0 "g_pack/g-bricks10.jpg" -texture 0 "g_pack/g-bricks26.jpg" -texture 0 "g_pack/g-bricks30.jpg" -texture 0 "g_pack/g-crate01.jpg" -texture 0 "g_pack/g-floor04.jpg" -texture 0 "g_pack/g-floor10.jpg" -texture 0 "g_pack/g-metbas0c1.jpg" -texture 0 "g_pack/g-metbas5b.jpg" -texture 0 "g_pack/g-metbas6.jpg" -texture 0 "g_pack/g-metfloor3b.jpg" -texture 0 "g_pack/g-metfloor5b.jpg" -texture 0 "g_pack/g-metfloor7b.jpg" -texture 0 "g_pack/g-mettrim03.jpg" -texture 0 "g_pack/g-wood02.jpg" 1 -texture 0 "g_pack/g-wood02.jpg" - -// tech1soc - -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" - -// payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" - -//egyptsoc - -texture 0 "textures/nieb/rock01.jpg" -texture 0 "mitaman/mm-metalpanel-b.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" - -//than_ind - -texture 0 "than_ind/cretewall03.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/light03.jpg" - -//ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" - -//ikbase - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" - - -texture 0 "rorschach/1r_clocktrim01.jpg" 1 -texture 0 "rorschach/1_th_trim02.jpg" 1 -texture 0 "rorschach/1r_steps.jpg" 1 -texture 0 "rorschach/256_tar_ccolumn01.jpg" 1 -texture 0 "rorschach/hh3_m_light01.jpg" 1 -texture 0 "rorschach/hh3_mw_light01.jpg" 1 -texture 0 "g_pack/g-mettrim03.jpg" 1 -texture 0 "dg/mad065.jpg" 1 -texture 0 "dg/mad067.jpg" 1 -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" 1 - - - -texture 0 "noctua/plast06.jpg" -texture 0 "noctua/iron02.jpg" -texture 0 "noctua/iron03.jpg" -texture 0 "noctua/plast03.jpg" -texture 0 "noctua/stone16.jpg" - - -texture 0 "loopix/cobbst2.jpg" - -texture 0 "rorschach/hh3_64by64_light_c01.jpg" -texture 0 "noctua/plast06.jpg" - - -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-metaldoordouble.jpg" -texture 0 "rorschach/64_column.jpg" - -texture 0 "mitaman/mm-gaugepanel.jpg" -texture 0 "mitaman/mm-gaugepanel2.jpg" -texture 0 "rorschach/64_column.jpg" 1 -texture 0 "mitaman/mm-metalsteps.jpg" 0 0 0 .5 -texture 0 "rorschach/3r_colrust01b-32.jpg" 1 -texture 0 "rorschach/3r_colrust01b-32.jpg" - -texture 0 "rorschach/64_column.jpg" 1 -texture 0 "mitaman/mm-metaldoor2.jpg" -texture 0 "mitaman/mm-window4.jpg" - - - - diff --git a/services/assets/shims/ae71d662c0da44590a1e4a3018550f74f2743c2aa845211c869dcc3e7a9cd313 b/services/assets/shims/ae71d662c0da44590a1e4a3018550f74f2743c2aa845211c869dcc3e7a9cd313 deleted file mode 100644 index de1c321da..000000000 --- a/services/assets/shims/ae71d662c0da44590a1e4a3018550f74f2743c2aa845211c869dcc3e7a9cd313 +++ /dev/null @@ -1,427 +0,0 @@ -// AN ARMY OF ONE by MitaMAN: PART II -// 10-23-06 -// mitaman1@optonline.net - - -//music "fanatic/19.ogg" - -killsendsp 0 - - -// reset the mapmodels used for this map (replace this with your own mapmodel defs if you want): -// the number in comments is what you use with "newent mapmodel N" - -mapmodelreset // start counting from 0 again - -mapmodel 4 32 0 "tree1" // 0 -mapmodel 16 12 16 "bridge" // 1 - -mapmodel 24 48 0 "dcp/tree2" // 2 -mapmodel 8 32 0 "dcp/tree3" // 3 -mapmodel 4 36 0 "dcp/palmtree" // 4 -mapmodel 4 16 0 "dcp/thorns" // 5 -mapmodel 4 8 0 "dcp/plant1" // 6 -mapmodel 4 0 0 "dcp/grass" // 7 -mapmodel 12 0 0 "dcp/ivy" // 8 -mapmodel 4 12 0 "dcp/barrel" // 9 -mapmodel 4 32 0 "dcp/streetlamp" // 10 -mapmodel 12 8 0 "dcp/bench" // 11 -mapmodel 4 32 0 "dcp/pillar" // 12 -mapmodel 8 8 0 "dcp/waterbowl" // 13 -mapmodel 8 0 0 "dcp/jumppad2" // 14 -mapmodel 8 8 0 "dcp/leafs" // 15 -mapmodel 12 12 0 "dcp/valve" // 16 -mapmodel 12 4 0 "dcp/palette" // 17 -mapmodel 8 8 0 "dcp/vent" // 18 -mapmodel 4 4 0 "dcp/mushroom" // 19 -mapmodel 12 32 0 "dcp/biotank" // 20 -mapmodel 4 12 0 "dcp/groundlamp" // 21 -mapmodel 8 12 0 "dcp/console" // 22 -mapmodel 4 12 0 "dcp/turret" // 23 -mapmodel 4 12 0 "dcp/cask" // 24 -mapmodel 12 0 0 "dcp/chandelier" // 25 -mapmodel 8 12 0 "dcp/chest" // 26 -mapmodel 12 0 0 "dcp/hanginlamp" // 27 -mapmodel 4 8 0 "dcp/reed" // 28 -mapmodel 4 8 0 "dcp/smplant" // 29 - -mapmodel 12 0 0 "makke/strahler" // 30 - -mapmodel 4 64 0 "vegetation/tree00" // 31 -mapmodel 4 64 0 "vegetation/tree01" // 32 -mapmodel 0 0 0 "vegetation/bush01" // 33 -mapmodel 4 64 0 "vegetation/tree02" // 34 -mapmodel 4 64 0 "vegetation/tree03" // 35 -mapmodel 4 64 0 "vegetation/tree04" // 36 -mapmodel 4 64 0 "vegetation/tree05" // 37 -mapmodel 4 64 0 "vegetation/tree06" // 38 -mapmodel 0 64 0 "vegetation/tree07" // 39 - -mapmodel 16 16 0 "objects/minekart" // 40 -mapmodel 8 14 0 "psionic/crate4" // 41 -mapmodel 4 12 0 "psionic/barrel2" // 42 -mapmodel 8 16 0 "mitaman/locker3" // 43 -mapmodel 0 0 0 "tentus/chains/curvechain" // 44 -mapmodel 8 1 0 "mitaman/floorgrate1" // 45 -mapmodel 0 0 0 "mitaman/chainlinkfence" // 46 -mapmodel 7 20 0 "mitaman/locker1" // 47 - -mapmodel 10 16 0 "xeno/box1" // 48 -mapmodel 10 16 0 "xeno/box2" // 49 -mapmodel 0 0 0 "tentus/chains/chain" // 50 - -// for use as triggers: - -mapmodel 0 0 0 "carrot" 100 // 51 -mapmodel 0 0 0 "switch1" 100 // 52 -mapmodel 0 0 0 "switch2" 100 // 53 - -mapmodel 12 32 0 "doors/door_01" 100 // 54 -mapmodel 12 32 0 "doors/door_02" 100 // 55 -mapmodel 12 32 0 "doors/door_03" 100 // 56 - -mapmodel 0 0 0 "flags/neutral" // 57 -mapmodel 0 0 0 "mitaman/floorgrate3" // 58 -mapmodel 0 0 0 "flags/red" // 59 - - -// the skybox for this map: - -loadsky "socksky/mars" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -// dg textures - -texture 0 "dg/f_p2_v.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-electricpanel.jpg" -texture 0 "dg/mad051.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mad064.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad066.jpg" -texture 0 "dg/mad067.jpg" -texture 0 "dg/mot088.jpg" -texture 0 "dg/mot190.jpg" - -texture 0 "noctua/planks01.jpg" 0 0 0 .5 -texture 0 "noctua/planks01.jpg" 1 0 0 .5 -texture 0 "noctua/planks02.jpg" -texture 0 "noctua/planks02.jpg" 1 -texture 0 "mitaman/mm-lightgrill_a.jpg" -texture 0 "mitaman/mm-steeringcontrol.jpg" -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-window1.jpg" - -texture 0 "mitaman/mm-metalpanel-a.jpg" -texture 0 "mitaman/mm-metalpanel-a.jpg" 1 -texture 0 "rorschach/3r_colrust01b.jpg" 1 - -texture 0 "golgotha/metalrock.jpg" - -//texture 0 "dg/mur068.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur079.jpg" -texture 0 "dg/mur087.jpg" -texture 0 "dg/mur088.jpg" -texture 0 "dg/mur109.jpg" -texture 0 "dg/mur135.jpg" -texture 0 "dg/mur139.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv025.jpg" -texture 0 "dg/muv030.jpg" -texture 0 "dg/muv032.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sup075.jpg" - -// rorschach - -texture 0 "rorschach/1_concrete01.jpg" -texture 0 "rorschach/1_rust_grill01.jpg" -texture 0 "rorschach/1_rust_grill02.jpg" -texture 0 "rorschach/1_th_trim01.jpg" -texture 0 "rorschach/1_th_trim02.jpg" -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/1r_clocktrim01.jpg" -texture 0 "rorschach/1r_clocktrim03b.jpg" -texture 0 "rorschach/1r_column01.jpg" -texture 0 "rorschach/1r_floor02.jpg" -texture 0 "rorschach/1r_grill02.jpg" -texture 0 "rorschach/1r_light01.jpg" -texture 0 "rorschach/1r_metpan05.jpg" -texture 0 "rorschach/1r_metrim1.jpg" -texture 0 "rorschach/1r_metwl01.jpg" -texture 0 "rorschach/1r_plain_met02.jpg" -texture 0 "rorschach/1r_squ_pan03.jpg" -texture 0 "rorschach/1r_squ_pan04b.jpg" -texture 0 "rorschach/1r_steps.jpg" -texture 0 "rorschach/1r_thickpan03.jpg" -texture 0 "rorschach/2_064_red_girder02.jpg" -texture 0 "rorschach/2_128_redpan02.jpg" -texture 0 "rorschach/2_256_red_thin02.jpg" -texture 0 "rorschach/2_256_red_thin03.jpg" -texture 0 "rorschach/2_256_redsup01.jpg" -texture 0 "rorschach/2_32_red_thin02.jpg" -texture 0 "rorschach/2_c_thinredtrim03.jpg" -texture 0 "rorschach/2_c_tiles01.jpg" -texture 0 "rorschach/2_conc_celing01.jpg" -texture 0 "rorschach/2_conc_floorpat02_s.jpg" -texture 0 "rorschach/2_conc_l01.jpg" -texture 0 "rorschach/2_floor02.jpg" -texture 0 "rorschach/2_largemet03.jpg" -texture 0 "rorschach/2_redtrim03.jpg" -texture 0 "rorschach/2_whitetrim03.jpg" -texture 0 "rorschach/256_gate_rock07.jpg" -texture 0 "rorschach/256_gate_water02.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_iv_floor02.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/2r_plaster_floor01.jpg" -texture 0 "rorschach/3i_crust.jpg" -texture 0 "rorschach/3i_rockyfloor.jpg" -texture 0 "rorschach/3m_metflr_tiles.jpg" -texture 0 "rorschach/3r_colrust01b.jpg" -texture 0 "rorschach/3r_light01b.jpg" -texture 0 "rorschach/3r_lighthh01b.jpg" -texture 0 "rorschach/3r_metblock01.jpg" -texture 0 "rorschach/3r_plaster02.jpg" -texture 0 "rorschach/4_conc_floor01.jpg" -texture 0 "rorschach/4_met01.jpg" -texture 0 "rorschach/4_met05b.jpg" -texture 0 "rorschach/5_bricks01.jpg" -texture 0 "rorschach/5_faces.jpg" -texture 0 "rorschach/5_light01b.jpg" -texture 0 "rorschach/5_slabfloor.jpg" -texture 0 "rorschach/5_trim02.jpg" -texture 0 "rorschach/64_iv_column01.jpg" -texture 0 "rorschach/64_warm01.jpg" -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/hh3_m_light01.jpg" -texture 0 "rorschach/hh3_m_light03.jpg" -texture 0 "rorschach/hh3_mw_light01.jpg" -texture 0 "rorschach/hh3_mw_light03.jpg" -texture 0 "rorschach/j128_brick01.jpg" -texture 0 "rorschach/j128_item.jpg" -texture 0 "rorschach/j128_metpan01.jpg" -texture 0 "rorschach/j128_metpan05.jpg" -texture 0 "rorschach/j256_cobl01.jpg" - -// subverse - -texture 0 "subverse/block_wall_02.jpg" -texture 0 "subverse/crate_space_vents.jpg" 1 -texture 0 "subverse/flat_rocks.jpg" -texture 0 "subverse/floor_tile_1.jpg" -texture 0 "subverse/metal_scratch_tile.jpg" -texture 0 "subverse/metal_siding_kinks.jpg" -texture 0 "subverse/puzzel_block.jpg" -texture 0 "subverse/solid_vent.jpg" -texture 0 "subverse/wood_crate_05.jpg" -texture 0 "subverse/wood_crate_1.jpg" - -// g_pack - -texture 0 "g_pack/g-bricks02a.jpg" -texture 0 "g_pack/g-bricks03.jpg" -texture 0 "g_pack/g-bricks05.jpg" -texture 0 "g_pack/g-bricks09.jpg" -texture 0 "g_pack/g-bricks10.jpg" -texture 0 "g_pack/g-bricks26.jpg" -texture 0 "g_pack/g-bricks30.jpg" -texture 0 "g_pack/g-crate01.jpg" -texture 0 "g_pack/g-floor04.jpg" -texture 0 "g_pack/g-floor10.jpg" -texture 0 "g_pack/g-metbas0c1.jpg" -texture 0 "g_pack/g-metbas5b.jpg" -texture 0 "g_pack/g-metbas6.jpg" -texture 0 "g_pack/g-metfloor3b.jpg" -texture 0 "g_pack/g-metfloor5b.jpg" -texture 0 "g_pack/g-metfloor7b.jpg" -texture 0 "g_pack/g-mettrim03.jpg" -texture 0 "g_pack/g-wood02.jpg" 1 -texture 0 "g_pack/g-wood02.jpg" - -// tech1soc - -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" - -// payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" - -//egyptsoc - -texture 0 "textures/nieb/rock01.jpg" -texture 0 "mitaman/mm-metalpanel-b.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" - -//than_ind - -texture 0 "than_ind/cretewall03.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/light03.jpg" - -//ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" - -//ikbase - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" - - -texture 0 "rorschach/1r_clocktrim01.jpg" 1 -texture 0 "rorschach/1_th_trim02.jpg" 1 -texture 0 "rorschach/1r_steps.jpg" 1 -texture 0 "rorschach/256_tar_ccolumn01.jpg" 1 -texture 0 "rorschach/hh3_m_light01.jpg" 1 -texture 0 "rorschach/hh3_mw_light01.jpg" 1 -texture 0 "g_pack/g-mettrim03.jpg" 1 -texture 0 "dg/mad065.jpg" 1 -texture 0 "dg/mad067.jpg" 1 -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" 1 - - - -texture 0 "noctua/plast06.jpg" -texture 0 "noctua/iron02.jpg" -texture 0 "noctua/iron03.jpg" -texture 0 "noctua/plast03.jpg" -texture 0 "noctua/stone16.jpg" - - -texture 0 "loopix/cobbst2.jpg" - -texture 0 "rorschach/hh3_64by64_light_c01.jpg" -texture 0 "noctua/plast06.jpg" - - -texture 0 "noctua/plast06.jpg" -texture 0 "mitaman/mm-metaldoordouble.jpg" -texture 0 "rorschach/64_column.jpg" - -texture 0 "mitaman/mm-gaugepanel.jpg" -texture 0 "mitaman/mm-gaugepanel2.jpg" -texture 0 "rorschach/64_column.jpg" 1 -texture 0 "mitaman/mm-metalsteps.jpg" 0 0 0 .5 -texture 0 "rorschach/3r_colrust01b-32.jpg" 1 -texture 0 "rorschach/3r_colrust01b-32.jpg" - -texture 0 "rorschach/64_column.jpg" 1 -texture 0 "mitaman/mm-metaldoor2.jpg" -texture 0 "mitaman/mm-window4.jpg" - - - - - diff --git a/services/assets/shims/b26a48eebeb2277a0624e1896b735de830cba89aebc669ba2e1883f3899bb48b b/services/assets/shims/b26a48eebeb2277a0624e1896b735de830cba89aebc669ba2e1883f3899bb48b deleted file mode 100644 index 40a639116..000000000 --- a/services/assets/shims/b26a48eebeb2277a0624e1896b735de830cba89aebc669ba2e1883f3899bb48b +++ /dev/null @@ -1,932 +0,0 @@ -// 03-30-08 -// mpsp9b -// "Private Stan Sauer: Run n' Gun Part II" -// by Mitaman (Mike Poeschl) mitaman1@optonline.net - - -fogcolour 0xB0855A -fog 1024 - -killsendsp 0 - -mapmodelreset // start counting from 0 again -mapmodel 0 0 0 "tentus/chains/chain" // 0 -mapmodel 4 36 0 "dcp/palmtree" // 1 -mapmodel 4 16 0 "dcp/thorns" // 2 -mapmodel 4 8 0 "dcp/plant1" // 3 -mapmodel 12 0 0 "dcp/ivy" // 4 -mapmodel 4 12 0 "dcp/barrel" // 5 -mapmodel 4 32 0 "dcp/streetlamp" // 6 -mapmodel 12 8 0 "dcp/bench" // 7 -mapmodel 8 8 0 "dcp/waterbowl" // 8 -mapmodel 8 0 0 "dcp/jumppad2" // 9 -mapmodel 8 8 0 "dcp/leafs" // 10 -mapmodel 12 12 0 "dcp/valve" // 11 -mapmodel 12 4 0 "dcp/palette" // 12 -mapmodel 8 8 0 "dcp/vent" // 13 -mapmodel 12 32 0 "dcp/biotank" // 14 -mapmodel 4 12 0 "dcp/groundlamp" // 15 -mapmodel 8 12 0 "dcp/console" // 16 -mapmodel 4 12 0 "dcp/turret" // 17 -mapmodel 4 12 0 "dcp/cask" // 18 -mapmodel 12 0 0 "dcp/chandelier" // 19 -mapmodel 8 12 0 "dcp/chest" // 20 -mapmodel 12 0 0 "dcp/hanginlamp" // 21 -mapmodel 4 8 0 "dcp/reed" // 22 -mapmodel 4 8 0 "dcp/smplant" // 23 -mapmodel 12 0 0 "makke/strahler" // 24 -mapmodel 4 64 0 "vegetation/tree00" // 25 -mapmodel 4 64 0 "vegetation/tree01" // 26 -mapmodel 0 0 0 "vegetation/bush01" // 27 -mapmodel 4 64 0 "vegetation/tree02" // 28 -mapmodel 4 64 0 "vegetation/tree03" // 29 -mapmodel 4 64 0 "vegetation/tree04" // 30 -mapmodel 4 64 0 "vegetation/tree05" // 31 -mapmodel 4 64 0 "vegetation/tree06" // 32 -mapmodel 0 64 0 "vegetation/tree07" // 33 -mapmodel 16 16 0 "objects/minekart" // 34 -mapmodel 8 14 0 "psionic/crate4" // 35 -mapmodel 4 12 0 "psionic/barrel2" // 36 -mmodel "objects/well_roof" // 37 -mapmodel 8 1 0 "mitaman/floorgrate1" // 38 -mapmodel 0 0 0 "mitaman/chainlinkfence"// 39 -mapmodel 7 20 0 "mitaman/locker1" // 40 -mapmodel 10 16 0 "xeno/box1" // 41 -mapmodel 10 16 0 "xeno/box2" // 42 - - -// for use as triggers: - -mapmodel 0 0 0 "carrot" 100 // 43 -mapmodel 0 0 0 "switch1" 100 // 44 -mapmodel 0 0 0 "switch2" 100 // 45 - -mmodel "tentus/pot1" // 46 -mmodel "dcp/sack" // 47 -mmodel "objects/well_base" // 48 - -mapmodel 0 0 0 "flags/neutral" // 49 -mapmodel 0 0 0 "mitaman/floorgrate3" // 50 -mapmodel 0 0 0 "mitaman/plat01" // 51 -mapmodel 0 0 0 "flags/red" // 52 -mapmodel 0 0 0 "flags/blue" // 53 -mapmodel 0 0 0 "objects/chair01" // 54 -mapmodel 0 0 0 "objects/bench01" // 55 -mapmodel 0 0 0 "objects/table01" // 56 -mapmodel 0 0 0 "objects/woodchop" // 57 -mapmodel 0 0 0 "aftas/machina/machina2"// 58 -mapmodel 0 0 0 "aftas/caixa" // 59 -mapmodel 0 0 0 "aftas/lampada" // 60 -mmodel "objects/woodchop" // 61 -mapmodel 8 1 0 "mitaman/woodboard" // 62 -mapmodel 0 0 0 "mitaman/wirefence" // 63 - - -mapmodel 4 12 0 "dcp/bin" // 64 -mapmodel 4 12 0 "dcp/bulb" // 65 -mapmodel 4 12 0 "dcp/cbbox" // 66 -mapmodel 4 12 0 "dcp/containerbox" // 67 -mapmodel 4 12 0 "dcp/grate" // 68 -mapmodel 4 12 0 "dcp/roadblock" // 69 -mapmodel 0 0 0 "dcp/switch2a" 100 // 70 -mapmodel 4 12 0 "dcp/ventflap" // 71 -mapmodel 12 32 0 "mitaman/door_06" 100 // 72 -mapmodel 12 32 0 "mitaman/door_07" 100 // 73 -mapmodel 12 32 0 "mitaman/door_08" 100 // 74 -mmodel "tentus/sidebarrel" // 75 -mmodel "tentus/hammer" -mmodel "tentus/anvil" -mmodel "tentus/key" -mmodel "objects/window01" -mmodel "objects/sign01" -mmodel "objects/lantern01" -mmodel "makke/arch" - - - -loadsky "mayhem/eclipse" 3 - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -texture 0 "ik2k/ik_floor_brick128a.jpg" - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - - -//********** -//mitaman TEXTURES -//********** - -setshader bumpspecmapworld -setshaderparam "specscale" 2 1 1 - 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-texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-tilesmedium16.jpg" 0 0 0 .5 -texture n "mitaman/mm-tilesmedium16_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-tilesmedium16_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-metalbase1.jpg" 0 0 0 .5 -texture n "mitaman/mm-metalbase1_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-metalbase1_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-concretebare07.jpg" 0 0 0 .75 -texture n "mitaman/mm-concretebare07_normal.jpg" 0 0 0 .75 -texture s "mitaman/mm-concretebare07_spec.jpg" 0 0 0 .75 - -texture 0 "mitaman/mm-metalstone.jpg" 0 0 0 .5 -texture n "mitaman/mm-metalstone_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-metalstone_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - 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-texture 0 "mitaman/mm-threadplate01.jpg" 1 0 0 .125 -texture n "mitaman/mm-threadplate01_normal.jpg" 1 0 0 .125 -texture s "mitaman/mm-threadplate01_spec.jpg" 1 0 0 .125 - -texture 0 "mitaman/mm-metaltrim02.jpg" 0 0 0 .5 -texture n "mitaman/mm-metaltrim02_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-metaltrim02_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-metaltrim02.jpg" 1 0 0 .5 -texture n "mitaman/mm-metaltrim02_normal.jpg" 1 0 0 .5 -texture s "mitaman/mm-metaltrim02_spec.jpg" 1 0 0 .5 - -texture 0 "mitaman/mm-controlplate.jpg" 0 0 0 .5 -texture n "mitaman/mm-controlplate_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-controlplate_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-meters12b.jpg" 0 0 0 .25 -texture n "mitaman/mm-meters12b_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-meters12b_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-planksnew01.jpg" 0 0 0 .25 -texture n "mitaman/mm-planksnew01_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-planksnew01_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .25 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .25 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-controlplate2.jpg" 0 0 0 .5 -texture n "mitaman/mm-controlplate2_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-controlplate2_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-controlplate3a.jpg" 0 0 0 .5 -texture n "mitaman/mm-controlplate3a_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-controlplate3a_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-controlplateside.jpg" 0 0 0 .5 -texture n "mitaman/mm-controlplateside_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-controlplateside_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 0 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 0 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 0 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 0 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 0 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 0 - - - -//textures listed below not used in final build. -//they were "fill-ins" for early map build. - -//********** -//LUNARAN TEXTURES -//********** - - -setshader bumpspecmapparallaxworld - -texture 0 lunaran/support1_d.jpg 1 0 0 0 -texture n lunaran/support1_local.jpg 1 0 0 0 -texture s lunaran/support1_s.jpg 1 0 0 0 -texture z lunaran/support1_h.jpg 1 0 0 0 - -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg -texture z lunaran/wires1_h.jpg - -texture 0 lunaran/cord1_d.jpg -texture n lunaran/cord1_local.jpg -texture s lunaran/cord1_s.jpg -texture z lunaran/cord1_h.jpg - -setshader bumpspecmapparallaxglowworld - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture z lunaran/light_fifty1_h.jpg - -texture 0 lunaran/light_fifty1_d.jpg 1 0 0 0 -texture n lunaran/light_fifty1_local.jpg 1 0 0 0 -texture s lunaran/light_fifty1_s.jpg 1 0 0 0 -texture g lunaran/light_fifty1_g.jpg 1 0 0 0 -texture z lunaran/light_fifty1_h.jpg 1 0 0 0 - -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture z lunaran/light_fifty_h.jpg - -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture g lunaran/light_flouro1_g.jpg -texture z lunaran/light_flouro1_h.jpg - -texture 0 lunaran/light_flouro1_d.jpg 1 0 0 0 -texture n lunaran/light_flouro1_local.jpg 1 0 0 0 -texture s lunaran/light_flouro1_s.jpg 1 0 0 0 -texture g lunaran/light_flouro1_g.jpg 1 0 0 0 -texture z lunaran/light_flouro1_h.jpg 1 0 0 0 - -setshader bumpparallaxglowworld - -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture g lunaran/light_jail_g.jpg -texture z lunaran/light_jail_h.jpg - -texture 0 lunaran/light_jail_d.jpg 1 0 0 0 -texture n lunaran/light_jail_local.jpg 1 0 0 0 -texture g lunaran/light_jail_g.jpg 1 0 0 0 -texture z lunaran/light_jail_h.jpg 1 0 0 0 - -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg - -setshader bumpspecmapparallaxglowworld - -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg -texture z lunaran/light_r1_h.jpg - -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg - -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture z lunaran/qcomp1g_h.jpg - -setshaderparam "glowcolor" 1 0 0 - -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg - -setshaderparam "glowcolor" 1 1 1 - -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg -texture z lunaran/qcomp5_h.jpg - -//********** -//PHILIPK TEXTURES -//********** - -setshader bumpspecmapworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_floor01a_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -texture 0 "philipk/pk01_floor01b_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" -texture n "philipk/pk01_gra_floor01_local.jpg" -texture s "philipk/pk01_gra_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_gra_floor02_d.jpg" -texture n "philipk/pk01_gra_floor02_local.jpg" -texture s "philipk/pk01_gra_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_floor02a_d.jpg" -texture n "philipk/pk01_pan_floor02_local.jpg" -texture s "philipk/pk01_pan_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_floor02b_d.jpg" -texture n "philipk/pk01_pan_floor02_local.jpg" -texture s "philipk/pk01_pan_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_trim01_d.jpg" -texture n "philipk/pk01_pan_trim01_local.jpg" -texture s "philipk/pk01_pan_trim01_s.jpg" - -texture 0 "philipk/pk01_pan_trim01_d.jpg" 1 0 0 0 -texture n "philipk/pk01_pan_trim01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_pan_trim01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_pan_wall01_d.jpg" -texture n "philipk/pk01_pan_wall01_local.jpg" -texture s "philipk/pk01_pan_wall01_s.jpg" - -texture 0 "philipk/pk01_pan_wall02a1_d.jpg" -texture n "philipk/pk01_pan_wall02a_local.jpg" -texture s "philipk/pk01_pan_wall02a_s.jpg" - -texture 0 "philipk/pk01_pan_wall02a2_d.jpg" -texture n "philipk/pk01_pan_wall02a_local.jpg" -texture s "philipk/pk01_pan_wall02a_s.jpg" - -texture 0 "philipk/pk01_pan_wall02b1_d.jpg" -texture n "philipk/pk01_pan_wall02b_local.jpg" -texture s "philipk/pk01_pan_wall02b_s.jpg" - -texture 0 "philipk/pk01_pan_wall02b2_d.jpg" -texture n "philipk/pk01_pan_wall02b_local.jpg" -texture s "philipk/pk01_pan_wall02b_s.jpg" - -texture 0 "philipk/pk01_roof01_d.jpg" -texture n "philipk/pk01_roof01_local.jpg" -texture s "philipk/pk01_roof01_s.jpg" - -texture 0 "philipk/pk01_roof01_d.jpg" 1 0 0 0 -texture n "philipk/pk01_roof01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_roof01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" -texture n "philipk/pk01_thin_wall01_local.jpg" -texture s "philipk/pk01_thin_wall01_s.jpg" - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 4 0 0 0 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 0 0 0 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 0 0 0 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" -texture n "philipk/pk01_thin_wall01_local.jpg" -texture s "philipk/pk01_thin_wall01_s.jpg" - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 4 0 0 0 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 0 0 0 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 0 0 0 - -texture 0 "philipk/pk01_thin_wall02a_d.jpg" -texture n "philipk/pk01_thin_wall02_local.jpg" -texture s "philipk/pk01_thin_wall02_s.jpg" - -texture 0 "philipk/pk01_thin_wall02b_d.jpg" -texture n "philipk/pk01_thin_wall02_local.jpg" -texture s "philipk/pk01_thin_wall02_s.jpg" - -texture 0 "philipk/pk01_tile_floor01a_d.jpg" -texture n "philipk/pk01_tile_floor01_local.jpg" -texture s "philipk/pk01_tile_floor01_s.jpg" - -texture 0 "philipk/pk01_tile_floor01b_d.jpg" -texture n "philipk/pk01_tile_floor01_local.jpg" -texture s "philipk/pk01_tile_floor01_s.jpg" - -texture 0 "philipk/pk01_vent_wall01a_d.jpg" -texture n "philipk/pk01_vent_wall01_local.jpg" -texture s "philipk/pk01_vent_wall01_s.jpg" - -texture 0 "philipk/pk01_vent_wall01b_d.jpg" -texture n "philipk/pk01_vent_wall01_local.jpg" -texture s "philipk/pk01_vent_wall01_s.jpg" - -texture 0 "philipk/pk01_vent_wall02_d.jpg" -texture n "philipk/pk01_vent_wall02_local.jpg" -texture s "philipk/pk01_vent_wall02_s.jpg" - -texture 0 "philipk/pk01_vent_wall03_d.jpg" -texture n "philipk/pk01_vent_wall03_local.jpg" -texture s "philipk/pk01_vent_wall03_s.jpg" - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 2 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 2 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 2 0 0 0 - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 1 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 1 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 3 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 3 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 3 0 0 0 - -texture 0 "philipk/pk01_wall01_d.jpg" -texture n "philipk/pk01_wall01_local.jpg" -texture s "philipk/pk01_wall01_s.jpg" - -texture 0 "philipk/pk01_wall03a_d.jpg" -texture n "philipk/pk01_wall03_local.jpg" -texture s "philipk/pk01_wall03_s.jpg" - -texture 0 "philipk/pk01_wall03b_d.jpg" -texture n "philipk/pk01_wall03_local.jpg" -texture s "philipk/pk01_wall03_s.jpg" - -//ADDITIVE********************************** - -setshader bumpspecmapglowworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_panel01a_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01a_add.jpg" - -texture 0 "philipk/pk01_panel01b_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01b_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02a_add.jpg" - -texture 0 "philipk/pk01_panel03a_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03a_add.jpg" - -texture 0 "philipk/pk01_panel03b_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03b_add.jpg" - -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -texture 0 "philipk/pk01_panel_small02_d.jpg" -texture n "philipk/pk01_panel_small02_local.jpg" -texture s "philipk/pk01_panel_small02_s.jpg" -texture g "philipk/pk01_panel_small02_add.jpg" - -//Trims************************************* - -setshader bumpspecmapworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_trim02b_d.jpg" -texture n "philipk/pk01_trim02_local.jpg" -texture s "philipk/pk01_trim02_s.jpg" -//texture g "philipk/pk01_trim02b_add.jpg" - -texture 0 "philipk/pk01_trim04b_d.jpg" -texture n "philipk/pk01_trim04_local.jpg" -texture s "philipk/pk01_trim04_s.jpg" -//texture g "philipk/pk01_trim04b_add.jpg" - -texture 0 "philipk/pk01_trim05b_d.jpg" -texture n "philipk/pk01_trim05_local.jpg" -texture s "philipk/pk01_trim05_s.jpg" -//texture g "philipk/pk01_trim05b_add.jpg" - -texture 0 "philipk/pk01_trim06b_d.jpg" -texture n "philipk/pk01_trim06_local.jpg" -texture s "philipk/pk01_trim06_s.jpg" -//texture g "philipk/pk01_trim06b_add.jpg" - -texture 0 "philipk/pk01_trim07b_d.jpg" -texture n "philipk/pk01_trim07_local.jpg" -texture s "philipk/pk01_trim07_s.jpg" -//texture g "philipk/pk01_trim07b_add.jpg" - -//setshader bumpspecmapworld -//setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_trim01b_d.jpg" -texture n "philipk/pk01_trim01_local.jpg" -texture s "philipk/pk01_trim01_s.jpg" - -texture 0 "philipk/pk01_trim01b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_trim08b_d.jpg" -texture n "philipk/pk01_trim08_local.jpg" -texture s "philipk/pk01_trim08_s.jpg" - -texture 0 "philipk/pk01_trim08b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim08_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim08_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_trim03b_d.jpg" -texture n "philipk/pk01_trim03_local.jpg" -texture s "philipk/pk01_trim03_s.jpg" - -texture 0 "philipk/pk01_trim03b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim03_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim03_s.jpg" 1 0 0 0 - -setshader bumpspecmapparallaxworld - -setshaderparam "glowcolor" 1 1 1 - -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym1a_s.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym2_s.jpg -texture z lunaran/panel128_1_h.jpg - - - diff --git a/services/assets/shims/b28b004f4ff7e805db1ae614bd528182ebe36debddae6332d8e945eb97b2ac47 b/services/assets/shims/b28b004f4ff7e805db1ae614bd528182ebe36debddae6332d8e945eb97b2ac47 deleted file mode 100644 index d01d3a7eb..000000000 --- a/services/assets/shims/b28b004f4ff7e805db1ae614bd528182ebe36debddae6332d8e945eb97b2ac47 +++ /dev/null @@ -1,4 +0,0 @@ -// GLITCHRACE CFG by Ac - -echo "WELCOME TO GLITCHRACE" -echo "To get PASSWORD enter /pass NUMBER" diff --git a/services/assets/shims/b5be8e3d8c0775056030b9c90b48d589951b4a7d3ad030881e40c5f489acb75b b/services/assets/shims/b5be8e3d8c0775056030b9c90b48d589951b4a7d3ad030881e40c5f489acb75b deleted file mode 100644 index bb0e4d3c3..000000000 --- a/services/assets/shims/b5be8e3d8c0775056030b9c90b48d589951b4a7d3ad030881e40c5f489acb75b +++ /dev/null @@ -1,6 +0,0 @@ -// basic setup : -actname = "map4menu" -loadsky "staffy/staffy" -// basic scripting : -// do not edit on copy, change of actname is sufficient. -gamespeed 1000 diff --git a/services/assets/shims/b6117b0fdd101a4ef34f2a1b8e735a9858c308d2b36018bae9cf6f7f61e76145 b/services/assets/shims/b6117b0fdd101a4ef34f2a1b8e735a9858c308d2b36018bae9cf6f7f61e76145 deleted file mode 100644 index 83f23f15b..000000000 --- a/services/assets/shims/b6117b0fdd101a4ef34f2a1b8e735a9858c308d2b36018bae9cf6f7f61e76145 +++ /dev/null @@ -1,42 +0,0 @@ -texturereset -skybox staffy/staffy -fog 10000 -texture 0 textures/sky.png -texture 0 subverse\metal_siding_kinks.jpg -exec packages/trak5/package.cfg -exec packages/pyccna/recruit/recruittex.cfg -exec packages/philipk/package.cfg -texture 0 textures/waterfall.jpg -texscroll 0 -1 -texture 0 textures/waterfall.jpg -texscroll 0 1 - -mmodel "pyccna/snoutx10k/body" -mmodel "pyccna/snoutx10k/arms" -mmodel "pyccna/snoutx10k/legs" -mmodel "pyccna/snoutx10k/legs_sitting" -mmodel "pyccna/snoutx10k/arms_gun" -mmodel "pyccna/snoutx10k/gun" -mmodel "pyccna/snoutx10k/body_lean" -mmodel "pyccna/snoutx10k/arms_tense" -mmodel "pyccna/snoutx10k/gun_lean" -mmodel "pyccna/snoutx10k/arms_folded" -mmodel "pyccna/snoutx10k/gun_relax" -mmodel "pyccna/snoutx10k/legs_relax" -mmodel "pyccna/snoutx10k/gun_unarmed" -mmodel "pyccna/snoutx10k/arms_lean" -mmodel "pyccna/snoutx10k/m390/m390_arms" -mmodel "pyccna/snoutx10k/m390/m390_unarmed" -mmodel "pyccna/snoutx10k/svd/svd_arms" -mmodel "pyccna/snoutx10k/svd/svd_unarmed" -mmodel "pyccna/snoutx10k/pistol" -mmodel "pyccna/snoutx10k/mg36/mg36_arms" -mmodel "pyccna/snoutx10k/mg36/mg36_unarmed" -mmodel "pyccna/snoutx10k/fsr1/fsr1_arms" -mmodel "pyccna/snoutx10k/fsr1/fsr1_unarmed" -mmodel "pyccna/snowevergreen" -mmodel "pyccna/fed_door" -mmodel "pyccna/snoutx10k/sergeant" -mmodel "pyccna/snoutx10k/sergeant/head" -mmodel "pyccna/window" - diff --git a/services/assets/shims/b62f6f7dcd1516d2136653d501760bc1507813dcf4e7b4672353761aff213131 b/services/assets/shims/b62f6f7dcd1516d2136653d501760bc1507813dcf4e7b4672353761aff213131 deleted file mode 100644 index dfb02ee85..000000000 --- a/services/assets/shims/b62f6f7dcd1516d2136653d501760bc1507813dcf4e7b4672353761aff213131 +++ /dev/null @@ -1,141 +0,0 @@ -// lux.bleib-bunt.de - penguins for 00Hugo00 -// a piece of a big funmap - - -// Watercolour - -waterfog 500 -watercolour 0 0 50 - - - -// Sound - -mapsound "lux/ground.ogg" 200 5 -mapsound "lux/cock.ogg" 250 5 -mapsound "lux/cow.ogg" 250 5 -mapsound "lux/dogs.ogg" 250 5 -mapsound "lux/duck.ogg" 200 5 -mapsound "lux/pig.ogg" 250 5 -mapsound "lux/wal.ogg" 250 5 -mapsound "lux/bubble.ogg" 255 5 -mapsound "lux/hi.ogg" 250 1 -mapsound "lux/letmeoh.ogg" 250 5 -mapsound "lux/answer.ogg" 200 5 -mapsound "lux/wc.ogg" 200 5 -mapsound "lux/kack1.ogg" 255 5 -mapsound "lux/miau.ogg" 200 5 -mapsound "lux/hrrr.ogg" 200 5 -mapsound "lux/kack2.ogg" 255 5 -mapsound "lux/caution1.ogg" 255 5 -mapsound "lux/ground3.ogg" 255 10 - -// Welcome TXT sound - -music "sounds/lux/ground1.ogg" -music "sounds/lux/dschungel.ogg" - - -// Scrolltxt - - -texture 0 "lux/scroll1.jpg" 0 0 200 2 -texture g "lux/scroll1.jpg" -texscroll .2 - -texture 0 "lux/scroll1.jpg" 4 0 200 2 -texture g "lux/scroll1.jpg" -texscroll -.2 - -setshader glowworld -texture 0 "lux/rw.jpg" 0 0 200 2 -texture g "lux/rw.jpg" -texscroll .2 - -texture 0 "lux/rw.jpg" 4 0 200 2 -texture g "lux/rw.jpg" -texscroll -.2 - - -texture 0 "lux/txt1.jpg" 0 0 200 2 -texture g "lux/txt1.jpg" -texscroll .1 - -texture 0 "lux/txt1.jpg" 4 0 200 2 -texture g "lux/txt1.jpg" -texscroll -.1 - - - -// Texturen aufrufen - - -exec packages/Lux/package.cfg - -// TV screen - -texture 0 "lux/tv1.jpg" 0 0 200 2 -texture g "lux/tv1.jpg" -texscroll .1 - -texture 0 "lux/tv1.jpg" 4 0 200 2 -texture g "lux/tv1.jpg" -texscroll -.1 - -// Map config - -setshader bumpspecparallaxglowworld -lighterror 16 - -// Mapmodel reset - -mapmodelreset - - -// Mapmodels aufrufen - - -mmodel "mapmodels/lux/flasche/flasche1" -mmodel "mapmodels/lux/flasche/flasche2" -mmodel "mapmodels/lux/flasche/flasche3" -mmodel "mapmodels/lux/duck/duck1" -mmodel "mapmodels/lux/duck/duck2" -mmodel "mapmodels/lux/duck/duck3" -mmodel "dcp/leafs" -mmodel "dcp/bench" -mmodel "vegetation/tree05" -mmodel "dcp/reed" -mmodel "mapmodels/lux/penguin/penguin1" -mmodel "mapmodels/lux/penguin/penguin2"§ -mmodel "mapmodels/lux/penguin/penguin3" -mmodel "mapmodels/lux/pig/pig1" -mmodel "mapmodels/lux/pig/pig2" -mmodel "mapmodels/lux/pig/pig1g" -mmodel "mapmodels/lux/pig/pig2g" -mmodel "mapmodels/lux/rabe/rabe1" -mmodel "mapmodels/lux/rabbit/rabbit1" -mmodel "mapmodels/lux/rabbit/rabbit2" -mmodel "mapmodels/lux/rabbit/snowrabbit" -mmodel "mapmodels/lux/spatz/spatz1" -mmodel "mapmodels/lux/spatz/spatz2" -mmodel "mapmodels/lux/spatz/spatz3" -mmodel "mapmodels/lux/fish/fish1" -mmodel "mapmodels/lux/fish/fish2" -mmodel "mapmodels/lux/fish/fish3" -mmodel "mapmodels/lux/walross/walross3" -mmodel "mapmodels/lux/walross/walross4" -mmodel "mapmodels/lux/dog/dog1" -mmodel "mapmodels/lux/dog/dog2" -mmodel "mapmodels/lux/lion/lion1" -mmodel "mapmodels/lux/txt/txt1" -mmodel "mapmodels/lux/txt/txt2" -mmodel "mapmodels/lux/txt/txt3" -mmodel "mapmodels/lux/txt/txt4" -mmodel "mapmodels/lux/txt/txt5" -mmodel "mapmodels/lux/txt/txt6" -mmodel "mapmodels/lux/txt/txt7" -mmodel "mapmodels/lux/txt/txt8" -mmodel "mapmodels/lux/txt/txtw1" -mmodel "mapmodels/lux/snake/snake1" - - diff --git a/services/assets/shims/b634f311e3a13d76c4b94e54897f26427c1f69ffac52f450c27ce9c3b25a9056 b/services/assets/shims/b634f311e3a13d76c4b94e54897f26427c1f69ffac52f450c27ce9c3b25a9056 deleted file mode 100644 index a27b53824..000000000 --- a/services/assets/shims/b634f311e3a13d76c4b94e54897f26427c1f69ffac52f450c27ce9c3b25a9056 +++ /dev/null @@ -1,106 +0,0 @@ -// config file for -// berlin_wall by shmutzwurst - schmutzwurst@the-conquerors.net -// with special thanks to Nieb, }TC{apflstrudl and fweep for their help! - - -fog 3000 -fogcolour 0 0 0 -shadowmapambient 64 - -loadsky "shmutzwurst/london" -// skybox by: -// Marc Schroeder aka Term -// audion@spaceman.de / spaceman@muenster.de -// http://www.spaceman.de/audion - -texturereset -setshader stdworld - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -texture 0 "ik2k/ik_floor_brick128a.jpg" - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/shmutzwurst/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld diff --git a/services/assets/shims/b7a3b5d824331a2132ac15933b6329e261672ab937c7415006936e8a251c8ced b/services/assets/shims/b7a3b5d824331a2132ac15933b6329e261672ab937c7415006936e8a251c8ced deleted file mode 100644 index cd8874a8b..000000000 --- a/services/assets/shims/b7a3b5d824331a2132ac15933b6329e261672ab937c7415006936e8a251c8ced +++ /dev/null @@ -1,3 +0,0 @@ - -loadsky dash/moon -music "fanatic/16.ogg" diff --git a/services/assets/shims/b800a1950799c897961193b81095b075d92b8c01727ce5192097befd3c857513 b/services/assets/shims/b800a1950799c897961193b81095b075d92b8c01727ce5192097befd3c857513 deleted file mode 100644 index 703fafd8e..000000000 --- a/services/assets/shims/b800a1950799c897961193b81095b075d92b8c01727ce5192097befd3c857513 +++ /dev/null @@ -1,9 +0,0 @@ -mapmodelreset - -mapmodel -1 -1 0 "doors/door_01" -mapmodel -1 -1 0 "doors/door_02" -mapmodel -1 -1 0 "doors/door_03" - -mapmodel 0 0 0 "switch1" -mapmodel 0 0 0 "switch2" -mapmodel 0 0 0 "carrot" diff --git a/services/assets/shims/b9dde5438931f5b25e07c83f22d0ddca169082c636f932b2f0398df597e7e774 b/services/assets/shims/b9dde5438931f5b25e07c83f22d0ddca169082c636f932b2f0398df597e7e774 deleted file mode 100644 index 0e6f63c11..000000000 --- a/services/assets/shims/b9dde5438931f5b25e07c83f22d0ddca169082c636f932b2f0398df597e7e774 +++ /dev/null @@ -1,162 +0,0 @@ -mapmsg "Dunya by Mmeaninglez" - -waterfog 90 -watercolour 0xFFFFFF - -skylight 150 130 110 -blurskylight 1 - -blurlms 14 -fog 900 -fogcolour 0x646478 - -waterfog 20 -watercolour 0x646472 - -//bases -alias base_1 "the Lower Anteroom" -alias base_2 "the Lower Atrium" -alias base_3 "the Collapsing Hall" -alias base_4 "the Upper Atrium" -alias base_5 "the Ruined Courtyard" -alias base_6 "the Inner Corridor" -alias base_7 "the Roof Pavillion" -alias base_8 "the Guard Room" - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texturereset - -setshader stdworld // - -texture 0 "textures/sky.png" // -texture 0 "textures/default.png" // - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec "packages/dg/package.cfg" -exec "packages/tech1soc/package.cfg" - -texture 0 "ik2k/ik_brickwall_gry.jpg" // this is just the ik2k package with the cliff texture changed with -texture 0 "ik2k/ik_brick_6432a.jpg" // the alternate cliff texture -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256_mod.jpg" // <-- this line right here -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -texture 0 "ik2k/ik_ground_lawn128.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - - -exec "packages/ikbase/package.cfg" -exec "packages/payne/package.cfg" - -texture 0 tomek/snow2_d.jpg -texture 0 tomek/snow7_d.jpg -texture 0 tomek/snow8_d.jpg -texture 0 tomek/snow10_d.jpg - -texture 0 tomek/snow10_d.jpg -texture 0 ik2k/ik_brick_6464a.jpg -texlayer -1 - -texture 0 tomek/snow10_d.jpg -texture 0 ik2k/ik_floor_brick128b.jpg -texlayer -1 - -texture 0 tomek/snow10_d.jpg -texture 0 tomek/snow2_d.jpg -texlayer -1 - -texture 0 tomek/snow8_d.jpg -texture 0 tomek/snow10_d.jpg -texlayer -1 - -texture 0 ik2k/ik_brick_6464a.jpg - -texture 0 ik2k/ik_floor_brick128b.jpg -texture n tomek/snow10_local.jpg -texture s tomek/snow10_s.jpg -texture z tomek/snow10_h.jpg - -texture 0 ik2k/ik_floor_brick128b.jpg - -texture 0 "payne/SlimyTile02_128x128.jpg" -texture n tomek/snow10_local.jpg -texture s tomek/snow10_s.jpg -texture z tomek/snow10_h.jpg - -texture 0 ik2k/ik_cliff256_mod.jpg -texture 0 tomek/snow10_d.jpg -texlayer -1 - -texture 0 ik2k/ik_brick_6432a.jpg -texture 0 tomek/snow8_d.jpg -texlayer -1 - -texture 0 tomek/snow8_d.jpg -texture 0 ik2k/ik_brick_12864a.jpg -texlayer -1 - -texture 0 tomek/snow8_d.jpg -texture 0 ik2k/ik_brick_trimh32a.jpg -texlayer -1 - -texture 0 tomek/snow8_d.jpg -texture 0 ik2k/ik_brick_6464a.jpg -texlayer -1 - -texture 0 tomek/snow8_d.jpg -texture n tomek/snow8_local.jpg -texture s tomek/snow8_s.jpg -texture z tomek/snow8_h.jpg - -texture 0 ik2k/ik_brick_6464a.jpg -texture n tomek/snow10_local.jpg -texture s tomek/snow10_s.jpg -texture z tomek/snow10_h.jpg - -texture 0 "mitaman/mm-brick71a.jpg" -texture n "mitaman/mm-brick71a_normal.jpg" -texture s "mitaman/mm-brick71a_spec.jpg" - -texture 0 "mitaman/mm-concretetrim07a.jpg" -texture n "mitaman/mm-concretetrim07a_normal.jpg" -texture s "mitaman/mm-concretetrim07a_spec.jpg" - -texture 0 "mitaman/mm-wood-worn.jpg" -texture n "mitaman/mm-wood-worn_normal.jpg" -texture s "mitaman/mm-wood-worn_spec.jpg" - diff --git a/services/assets/shims/bac460c6ce3c5ca92e45e13a0a5d335e8130a37002dd20a4c20e471b434ccd61 b/services/assets/shims/bac460c6ce3c5ca92e45e13a0a5d335e8130a37002dd20a4c20e471b434ccd61 deleted file mode 100644 index 37bdd6f5e..000000000 --- a/services/assets/shims/bac460c6ce3c5ca92e45e13a0a5d335e8130a37002dd20a4c20e471b434ccd61 +++ /dev/null @@ -1 +0,0 @@ -echo Map By Satan'sCry - Satan'sCryDM1-SCdm3 diff --git a/services/assets/shims/bb001e9478210c3d93dbf8c2a48434a4b9cefab6b841694805fedb1e358942cc b/services/assets/shims/bb001e9478210c3d93dbf8c2a48434a4b9cefab6b841694805fedb1e358942cc deleted file mode 100644 index 068765ebb..000000000 --- a/services/assets/shims/bb001e9478210c3d93dbf8c2a48434a4b9cefab6b841694805fedb1e358942cc +++ /dev/null @@ -1,22 +0,0 @@ -texture 0 "Foliage/greening01.jpg" -texture 0 "Foliage/greening02.jpg" -texture 0 "Foliage/greening03.jpg" -texture 0 "Foliage/greening04.jpg" -texture 0 "Foliage/resyeling.jpg" -texture 0 "Foliage/redding.jpg" - - - -registersound Foliage/Best_Cardinal_Bird_Lazy -registersound Foliage/Eaglet_Bird_2 -registersound Foliage/dove-Mike_Koenig-1208819046 -registersound Foliage/Falcon-Mark_Mattingly-169493032 -registersound Foliage/18_Waterfall_(00s000ms_01m02s581ms) - - - -mapsound Foliage/Best_Cardinal_Bird_Lazy 100 -1 -mapsound Foliage/Eaglet_Bird_2 100 -1 -mapsound Foliage/dove-Mike_Koenig-1208819046 100 -1 -mapsound Foliage/Falcon-Mark_Mattingly-169493032 100 -1 -mapsound Foliage/18_Waterfall_(00s000ms_01m02s581ms) 100 -1 \ No newline at end of file diff --git a/services/assets/shims/c0052d3373d729a1327c0af5baa30f0aa7cc965ebbef3d8a61235c07f61696e7 b/services/assets/shims/c0052d3373d729a1327c0af5baa30f0aa7cc965ebbef3d8a61235c07f61696e7 deleted file mode 100644 index 3e9ade4ec..000000000 --- a/services/assets/shims/c0052d3373d729a1327c0af5baa30f0aa7cc965ebbef3d8a61235c07f61696e7 +++ /dev/null @@ -1,18 +0,0 @@ -loadsky skyboxes\b -exec packages\blikjebier\snow\package.cfg -alias thundersound (registersound) -thundersound = (+ $thundersound 1) -registersound "viruz\t1" -registersound "viruz\t2" -registersound "viruz\t3" -registersound "viruz\t4" -registersound "viruz\t5" -registersound "viruz\t6" -registersound "viruz\t7" -registersound "viruz\rain" -alias gammabackup $gamma; - -texture 0 viruz\russiamap2.jpg - -fog 1000; -fogcolour 0; diff --git a/services/assets/shims/c63d24b8dc82b97fcb837bffcd8deaee99f8d4904fa14174eb46ab3073f1e286 b/services/assets/shims/c63d24b8dc82b97fcb837bffcd8deaee99f8d4904fa14174eb46ab3073f1e286 deleted file mode 100644 index d57aed381..000000000 --- a/services/assets/shims/c63d24b8dc82b97fcb837bffcd8deaee99f8d4904fa14174eb46ab3073f1e286 +++ /dev/null @@ -1,95 +0,0 @@ -//Map by Lord Kv (also known as Mr.Kv) -//Textures by Matt "Lunaran" Breit -maptitle Mine -//mapmsg Ü"Urban Mine by Lord Kv" -skylight 100 100 100 -ambient 0 30 33 35 -fog 600000 -fogcolour 0 0 0 -watercolour 128 128 128 - -// | | -// | Thats the music command, remove "//" | -// V V - -//music music/FrozenBabylon.ogg - -//loadsky staffy/staffy -loadsky "blindabuser/blindasky2" -//loadsky skyboxes/black - -alias base_1 "Blue forcefield" -alias base_2 "Blue pit" -alias base_3 "Blue road" -alias base_4 "Blue tower" -alias base_5 "Blue cave" -alias base_6 "Red forcefield" -alias base_7 "Red pit" -alias base_8 "Red road" -alias base_9 "Red tower" -alias base_10 "Red cave" - -texturereset -exec packages/rocket/textures.cfg -texture 0 "golgotha/water2.jpg" -texscroll 0.5 0 -texture 0 "golgotha/water2.jpg" -texscroll -0.5 0 -texture 0 "golgotha/water2.jpg" -texscroll 0 0.5 -texture 0 "golgotha/water2.jpg" -texscroll 0 -0.5 - -cloudlayer skyboxes/clouds02 -cloudscale .3 -cloudalpha .5 -cloudfade 1.0 -cloudscrollx .02 -cloudscrolly .02 -cloudheight .07 -cloudcolour 0x777777 - -mapsound "blindabuser/rain.ogg" 200 1 - -setshader pulseglowworld -setshaderparam "glowcolor" .7 .7 .7 // glow color -setshaderparam "pulseglowspeed" .5 // pulse frequency (Hz) -setshaderparam "pulseglowcolor" F F F // pulse glow color -texture 0 "lunaran/mech1_glow.jpg" 0 0 0 0 -texture g "lunaran/mech1_glow.jpg" -texscroll 0 0 - -setshader pulseglowworld -setshaderparam "glowcolor" .7 .7 .7 // glow color -setshaderparam "pulseglowspeed" 1 // pulse frequency (Hz) -setshaderparam "pulseglowcolor" F F F // pulse glow color -texture 0 "lunaran/mech1_glow.jpg" 0 0 0 0 -texture g "lunaran/mech1_glow.jpg" -texscroll 0 0 - -setshader pulseglowworld -setshaderparam "glowcolor" .7 .7 .7 // glow color -setshaderparam "pulseglowspeed" 2 // pulse frequency (Hz) -setshaderparam "pulseglowcolor" F F F // pulse glow color -texture 0 "lunaran/mech1_glow.jpg" 0 0 0 0 -texture g "lunaran/mech1_glow.jpg" -texscroll 0 0 - -setshader bumpspecmapparallaxworld - -texture 0 "rocket/5_blood01_blue.jpg" -texture n "rocket/5_blood01_blue_nm.jpg" -texture z "rocket/5_blood01_blue_hm.jpg" -texture s "rocket/5_blood01_blue_sm.jpg" - -texture 0 "rocket/5_blood01_red.jpg" -texture n "rocket/5_blood01_blue_nm.jpg" -texture z "rocket/5_blood01_blue_hm.jpg" -texture s "rocket/5_blood01_blue_sm.jpg" - -setshader bumpspecmapparallaxworld - -texture 0 lunaran/hexflr1_d.jpg 0 32 96 -texture n lunaran/hexflr1_local.jpg 0 32 96 -texture s lunaran/hexflr1_s.jpg 0 32 96 -texture z lunaran/hexflr1_h.jpg 0 32 96 diff --git a/services/assets/shims/c67560ac14d188780faf3f5414aa7d23739c38707c5c9d42e12a7c2e497437a0 b/services/assets/shims/c67560ac14d188780faf3f5414aa7d23739c38707c5c9d42e12a7c2e497437a0 deleted file mode 100644 index e69de29bb..000000000 diff --git a/services/assets/shims/c6764f47d48be60e6ff89d9b8c04fbae1ed83446b0f8fc451af5a2d9c6f31f28 b/services/assets/shims/c6764f47d48be60e6ff89d9b8c04fbae1ed83446b0f8fc451af5a2d9c6f31f28 deleted file mode 100644 index 94dea0e5a..000000000 --- a/services/assets/shims/c6764f47d48be60e6ff89d9b8c04fbae1ed83446b0f8fc451af5a2d9c6f31f28 +++ /dev/null @@ -1,21 +0,0 @@ -mmodel mapmodels/khorne/trees/aspen1 -mmodel mapmodels/khorne/trees/aspen2 -mmodel mapmodels/khorne/trees/pine1 -mmodel mapmodels/khorne/trees/pine2 -mmodel mapmodels/khorne/trees/pine3 -mmodel mapmodels/khorne/trees/pine4 -mmodel mapmodels/khorne/plants/fern1 -mmodel mapmodels/khorne/plants/flax -mmodel mapmodels/khorne/plants/flaxblue -mmodel mapmodels/khorne/plants/flaxyellow -mmodel mapmodels/khorne/plants/foxglove -mmodel mapmodels/khorne/plants/ladymantle -mmodel mapmodels/khorne/plants/heatherpink -mmodel mapmodels/khorne/plants/fern2 -mmodel mapmodels/khorne/plants/fern3 -mmodel mapmodels/khorne/plants/fern4 -mmodel mapmodels/khorne/plants/fern5 -mmodel mapmodels/khorne/plants/fern6 -texture 0 "aard/aardograss_1.jpg" -autograss "grass/khornegrass.png" -grassscale 1 diff --git a/services/assets/shims/ca15018eb35551aff571a9a5c97930a15ad6e216727b531574e8e97e624968e5 b/services/assets/shims/ca15018eb35551aff571a9a5c97930a15ad6e216727b531574e8e97e624968e5 deleted file mode 100644 index 048e80cf8..000000000 --- a/services/assets/shims/ca15018eb35551aff571a9a5c97930a15ad6e216727b531574e8e97e624968e5 +++ /dev/null @@ -1,522 +0,0 @@ - - -// Floating Forts by Madrick, Redon and sCaSd - -// Thanks to Kaiser and Fanatic for sounds, -// Dietmar Pier and Tentus for mapmodels, -// Iikka "Fingers" Keranen, Gregor Koch, Mayhem and Sock for textures -// and most of all the Sauerbraten devs - - - -// Copyright and Permissions: - -// This Sauerbraten map is copyright (c) 2008 Madrick, Redon and sCaSd. -// See also http://www.gnu.org/licenses/gpl2.html - -// Contact: kgloge@gmx.de, madrick@gmail.com - - - -mapmsg " 3Floating Forts 2 by MadrickFrijire, Redon and sCaSd" - -// default music to be played for this map: - -// mapsounds -mapsound "fanatic/wind" 120 2 -mapsound "ambience/wind" 100 2 -mapsound "ambience/fire_light" 250 2 -mapsound "ambience/cycadas" 100 2 -mapsound "ambience/frogs" 100 2 -mapsound "ambience/night_crickets" 100 2 -mapsound "fanatic/feeding_room_low" 70 2 -mapsound "kaiser/fx/hum1" 90 2 -mapsound "kaiser/fx/hum5" 90 2 -mapsound "kaiser/fx/hum6" 90 2 - - - -// -// map model list -// -mapmodelreset // start counting from 0 again - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 - -mmodel "vegetation/tree00" // /noclip" // 77 -mmodel "vegetation/tree01" // /noclip" // 78 - -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 - -mmodel "vegetation/tree06" // /noclip" // 83 - -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 - - - - - -// the skybox for this map: - -loadsky "socksky/valley" -//fogcolour 0 0 0 - - - -waterfog 12 - -// wow: animated watercolor :) -alias animated_watercolour_red 100 -alias animated_watercolour_red_delta 6 -alias animated_watercolour_green 100 -alias animated_watercolour_green_delta 10 -alias animated_watercolour_blue 100 -alias animated_watercolour_blue_delta 14 - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - - -texture 0 gor/GR_GK_001_cc.jpg -//autograss "textures/grass_ik.png" -autograss "textures/grass_aard.png" - - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - - - -//exec "packages/dg/package.cfg" -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" - -setshader bumpparallaxworld -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture n "scasd/parallax/floor_pavement_stone5_2_n.jpg" -texture z "scasd/parallax/floor_pavement_stone5_2_h.jpg" -setshader stdworld - -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" - -setshader bumpparallaxworld -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture n "scasd/parallax/floor_paving_littleStones3_2_n.jpg" -texture z "scasd/parallax/floor_paving_littleStones3_2_h.jpg" -setshader stdworld - -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/mur049.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur060.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - - - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" - - - -//exec "packages/rorschach/package.cfg" -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/1r_clocktrim01.jpg" -texture 0 "rorschach/1r_clocktrim03b.jpg" -texture 0 "rorschach/1r_column01.jpg" -texture 0 "rorschach/1r_floor02.jpg" -texture 0 "rorschach/1r_grill02.jpg" -texture 0 "rorschach/1r_light01.jpg" -texture 0 "rorschach/1r_metbrick01.jpg" -texture 0 "rorschach/1r_metpan05.jpg" -texture 0 "rorschach/1r_metrim1.jpg" -texture 0 "rorschach/1r_metwl01.jpg" -texture 0 "rorschach/1r_plain_met02.jpg" -texture 0 "rorschach/1r_squ_pan03.jpg" -texture 0 "rorschach/1r_squ_pan04b.jpg" -texture 0 "rorschach/1r_steps.jpg" -texture 0 "rorschach/1r_thickpan03.jpg" -texture 0 "rorschach/1_concrete01.jpg" -texture 0 "rorschach/1_rust_grill01.jpg" -texture 0 "rorschach/1_rust_grill02.jpg" -texture 0 "rorschach/1_rust_grill02b.jpg" -texture 0 "rorschach/1_slimey01.jpg" -texture 0 "rorschach/1_th_trim01.jpg" -texture 0 "rorschach/1_th_trim02.jpg" -texture 0 "rorschach/256_gate_rock07.jpg" -texture 0 "rorschach/256_gate_water02.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_iv_floor02.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/2r_plaster_floor01.jpg" -texture 0 "rorschach/2_064_red_girder02.jpg" -texture 0 "rorschach/2_128_redpan02.jpg" -texture 0 "rorschach/2_256_redsup01.jpg" -texture 0 "rorschach/2_256_red_thin02.jpg" -texture 0 "rorschach/2_256_red_thin03.jpg" -texture 0 "rorschach/2_32_red_thin02.jpg" -texture 0 "rorschach/2_conc_celing01.jpg" -texture 0 "rorschach/2_conc_floorpat02_s.jpg" -texture 0 "rorschach/2_conc_l01.jpg" -texture 0 "rorschach/2_conc_wall02.jpg" -texture 0 "rorschach/2_c_thinredtrim03.jpg" -texture 0 "rorschach/2_c_thinredtrimlight01.jpg" -texture 0 "rorschach/2_c_tiles01.jpg" -texture 0 "rorschach/2_floor02.jpg" -texture 0 "rorschach/2_largemet03.jpg" -texture 0 "rorschach/2_redtrim03.jpg" -texture 0 "rorschach/2_red_floorr01.jpg" -texture 0 "rorschach/2_red_floorw01.jpg" -texture 0 "rorschach/2_whitetrim03.jpg" -texture 0 "rorschach/3i_crust.jpg" -texture 0 "rorschach/3i_rockyfloor.jpg" -texture 0 "rorschach/3m_metflr_tiles.jpg" -texture 0 "rorschach/3r_colrust01b.jpg" -texture 0 "rorschach/3r_light01b.jpg" -texture 0 "rorschach/3r_lighthh01b.jpg" -texture 0 "rorschach/3r_metblock01.jpg" -texture 0 "rorschach/3r_plaster02.jpg" -texture 0 "rorschach/4_conc_floor01.jpg" -texture 0 "rorschach/4_met01.jpg" -texture 0 "rorschach/4_met05b.jpg" -texture 0 "rorschach/5_blood01.jpg" -texture 0 "rorschach/5_bricks01.jpg" -texture 0 "rorschach/5_faces.jpg" -texture 0 "rorschach/5_light01b.jpg" - -//texture 0 "rorschach/5_slabfloor.jpg" -setshader bumpparallaxworld -texture 0 "rorschach/5_slabfloor.jpg" -texture n "scasd/parallax/5_slabfloor_n.jpg" -texture z "scasd/parallax/5_slabfloor_h.jpg" -setshader stdworld - -texture 0 "rorschach/5_trim02.jpg" -texture 0 "rorschach/64_iv_column01.jpg" -texture 0 "rorschach/64_warm01.jpg" -texture 0 "rorschach/hh3_mw_light01.jpg" -texture 0 "rorschach/hh3_mw_light03.jpg" -texture 0 "rorschach/hh3_m_light01.jpg" -texture 0 "rorschach/hh3_m_light03.jpg" -texture 0 "rorschach/j128_brick01.jpg" -texture 0 "rorschach/j128_item.jpg" -texture 0 "rorschach/j128_metpan01.jpg" -texture 0 "rorschach/j128_metpan05.jpg" -texture 0 "rorschach/j256_cobl01.jpg" - - - -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg - -//exec packages/aftas/package.cfg -setshader bumpspecmapparallaxworld - -texture 0 aftas/par11.jpg -texture n aftas/par11_n.jpg -texture s aftas/par11_s.jpg -texture z aftas/par11_h.jpg - -texture 0 aftas/piso5.jpg -texture n aftas/piso5_n.jpg -texture s aftas/piso5_s.jpg -texture z aftas/piso5_h.jpg - -texture 0 aftas/par9.jpg -texture n aftas/par9_n.jpg -texture s aftas/par9_s.jpg -texture z aftas/par9_h.jpg - -texture 0 aftas/par10_a.jpg -texture n aftas/par10_a_n.jpg -texture s aftas/par10_a_s.jpg -texture z aftas/par10_a_h.jpg - -texture 0 aftas/par12.jpg -texture n aftas/par12_n.jpg -texture s aftas/par12_s.jpg -texture z aftas/par12_h.jpg - -setshader stdworld - -texture 0 aftas/detalhe1.jpg - -setshader bumpspecmapworld - -texture 0 aftas/piso2.jpg -texture n aftas/piso2_n.jpg -texture s aftas/piso2_s.jpg - -setshader bumpspecmapparallaxworld - -texture 0 aftas/rodape1.jpg -texture n aftas/rodape1_n.jpg -texture s aftas/rodape1_s.jpg -texture z aftas/rodape1_h.jpg - -texture 0 aftas/rodape1.jpg 1 -texture n aftas/rodape1_n.jpg 1 -texture s aftas/rodape1_s.jpg 1 -texture z aftas/rodape1_h.jpg 1 - -setshader bumpspecmapworld - -texture 0 aftas/caibro1.jpg -texture n aftas/caibro1_n.jpg -texture s aftas/caibro1_s.jpg - -texture 0 aftas/caibro1.jpg 1 -texture n aftas/caibro1_n.jpg 1 -texture s aftas/caibro1_s.jpg 1 - -setshader bumpspecmapparallaxworld - -texture 0 aftas/tabua.jpg -texture n aftas/tabua_n.jpg -texture s aftas/tabua_s.jpg -texture z aftas/tabua_h.jpg - -texture 0 aftas/piso3.jpg -texture n aftas/piso3_n.jpg -texture s aftas/piso3_s.jpg -texture z aftas/piso3_h.jpg - -texture 0 aftas/par13.jpg -texture n aftas/par13_n.jpg -texture s aftas/par13_s.jpg -texture z aftas/par13_h.jpg - -//setshader stdworld -setshader bumpparallaxworld -texture 0 aftas/pedras.jpg -texture n scasd/parallax/pedras_n.jpg -texture z scasd/parallax/pedras_h.jpg - - - - - -// for cfgs that don't set shaders... -setshader stdworld - -texture 0 gor/GR_GK_001_cc.jpg // grass without shader - -setshader bumpparallaxworld // the yellow wall texture rotated -texture 0 "dg/floor_paving_littleStones3_2.jpg" 1 -texture n "scasd/parallax/floor_paving_littleStones3_2_n.jpg" 1 -texture z "scasd/parallax/floor_paving_littleStones3_2_h.jpg" 1 -setshader stdworld - -texture 0 "dg/mad065.jpg" 1 // wooden planks rotated -texture 0 "dg/mad063.jpg" 1 - -setshader bumpspecmapworld // skulls -texture 0 rorschach/5_trim02.jpg 0 32 -texture n rorschach/5_trim02_nm.jpg 0 32 -texture s rorschach/5_trim02_sm.jpg 0 32 -setshader stdworld - - - - -alias base_1 "the shotgun" -alias base_2 "the machinegun" -alias base_3 "the rocket launcher" -alias base_4 "the rifle" -alias base_5 "the grenade launcher" diff --git a/services/assets/shims/cb54aed125cd03336cdc12d650c40eaf496e7780b6e4123bf0c0d134f9eec253 b/services/assets/shims/cb54aed125cd03336cdc12d650c40eaf496e7780b6e4123bf0c0d134f9eec253 deleted file mode 100644 index fcb0cd1a8..000000000 --- a/services/assets/shims/cb54aed125cd03336cdc12d650c40eaf496e7780b6e4123bf0c0d134f9eec253 +++ /dev/null @@ -1,69 +0,0 @@ -loadsky "socksky/mars" -fogcolour 0x330800 -fog 768 -shadowmapambient 30 -skylight 60 40 8 -blurskylight 1 - -texturereset // starts the texture slot/index at 0 -setshader stdworld // use default world shader unless specified otherwise -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor -exec "packages/dg/package.cfg" -exec "packages/tech1soc/package.cfg" -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg -exec packages/textures/package.cfg -exec data/default_map_models.cfg - -mmodel "objects/fan" -mmodel "objects/fan_blades" -mmodel "objects/fan_housing" - -setshader stdworld - -mapsound "kaiser/fx/hum1.wav" 150 -1 -mapsound "ambience/fire_light.ogg" 255 -1 -mapsound "ambience/wind.ogg" 255 -1 -mapsound "kaiser/fx/computer1.wav" 150 -1 -mapsound "ambience/hum.ogg" 150 -1 -mapsound "kaiser/fx/hum6.wav" 100 -1 diff --git a/services/assets/shims/cb5c70cfd0a8c55fe2c0bfb57afb2e678fb75775a2a413bf4ab87c37b36cfeac b/services/assets/shims/cb5c70cfd0a8c55fe2c0bfb57afb2e678fb75775a2a413bf4ab87c37b36cfeac deleted file mode 100644 index 1a0c93c7a..000000000 --- a/services/assets/shims/cb5c70cfd0a8c55fe2c0bfb57afb2e678fb75775a2a413bf4ab87c37b36cfeac +++ /dev/null @@ -1,935 +0,0 @@ -// 03-30-08 -// mpsp9c -// "Private Stan Sauer: Run n' Gun Part III" -// by Mitaman (Mike Poeschl) mitaman1@optonline.net - - -fogcolour 0xB0855A -fog 1500 - -killsendsp 0 - -mapmodelreset // start counting from 0 again -mapmodel 0 0 0 "tentus/chains/chain" // 0 -mapmodel 4 36 0 "dcp/palmtree" // 1 -mapmodel 4 16 0 "dcp/thorns" // 2 -mapmodel 4 8 0 "dcp/plant1" // 3 -mapmodel 12 0 0 "dcp/ivy" // 4 -mapmodel 4 12 0 "dcp/barrel" // 5 -mapmodel 4 32 0 "dcp/streetlamp" // 6 -mapmodel 12 8 0 "dcp/bench" // 7 -mapmodel 8 8 0 "dcp/waterbowl" // 8 -mapmodel 8 0 0 "dcp/jumppad2" // 9 -mapmodel 8 8 0 "dcp/leafs" // 10 -mapmodel 12 12 0 "dcp/valve" // 11 -mapmodel 12 4 0 "dcp/palette" // 12 -mapmodel 8 8 0 "dcp/vent" // 13 -mapmodel 12 32 0 "dcp/biotank" // 14 -mapmodel 4 12 0 "dcp/groundlamp" // 15 -mapmodel 8 12 0 "dcp/console" // 16 -mapmodel 4 12 0 "dcp/turret" // 17 -mapmodel 4 12 0 "dcp/cask" // 18 -mapmodel 12 0 0 "dcp/chandelier" // 19 -mapmodel 8 12 0 "dcp/chest" // 20 -mapmodel 12 0 0 "dcp/hanginlamp" // 21 -mapmodel 4 8 0 "dcp/reed" // 22 -mapmodel 4 8 0 "dcp/smplant" // 23 -mapmodel 12 0 0 "makke/strahler" // 24 -mapmodel 4 64 0 "vegetation/tree00" // 25 -mapmodel 4 64 0 "vegetation/tree01" // 26 -mapmodel 0 0 0 "vegetation/bush01" // 27 -mapmodel 4 64 0 "vegetation/tree02" // 28 -mapmodel 4 64 0 "vegetation/tree03" // 29 -mapmodel 4 64 0 "vegetation/tree04" // 30 -mapmodel 4 64 0 "vegetation/tree05" // 31 -mapmodel 4 64 0 "vegetation/tree06" // 32 -mapmodel 0 64 0 "vegetation/tree07" // 33 -mapmodel 16 16 0 "objects/minekart" // 34 -mapmodel 8 14 0 "psionic/crate4" // 35 -mapmodel 4 12 0 "psionic/barrel2" // 36 -mmodel "objects/well_roof" // 37 -mapmodel 8 1 0 "mitaman/floorgrate1" // 38 -mapmodel 0 0 0 "mitaman/chainlinkfence"// 39 -mapmodel 7 20 0 "mitaman/locker1" // 40 -mapmodel 10 16 0 "xeno/box1" // 41 -mapmodel 10 16 0 "xeno/box2" // 42 - - -// for use as triggers: - -mapmodel 0 0 0 "carrot" 100 // 43 -mapmodel 0 0 0 "switch1" 100 // 44 -mapmodel 0 0 0 "switch2" 100 // 45 - -mmodel "tentus/pot1" // 46 -mmodel "dcp/sack" // 47 -mmodel "objects/well_base" // 48 - -mapmodel 0 0 0 "flags/neutral" // 49 -mapmodel 0 0 0 "mitaman/floorgrate3" // 50 -mapmodel 0 0 0 "mitaman/plat01" // 51 -mapmodel 0 0 0 "flags/red" // 52 -mapmodel 0 0 0 "flags/blue" // 53 -mapmodel 0 0 0 "objects/chair01" // 54 -mapmodel 0 0 0 "objects/bench01" // 55 -mapmodel 0 0 0 "objects/table01" // 56 -mapmodel 0 0 0 "objects/woodchop" // 57 -mapmodel 0 0 0 "aftas/machina/machina2"// 58 -mapmodel 0 0 0 "aftas/caixa" // 59 -mapmodel 0 0 0 "aftas/lampada" // 60 -mmodel "objects/woodchop" // 61 -mapmodel 8 1 0 "mitaman/woodboard" // 62 -mapmodel 0 0 0 "mitaman/wirefence" // 63 - - -mapmodel 4 12 0 "dcp/bin" // 64 -mapmodel 4 12 0 "dcp/bulb" // 65 -mapmodel 4 12 0 "dcp/cbbox" // 66 -mapmodel 4 12 0 "dcp/containerbox" // 67 -mapmodel 4 12 0 "dcp/grate" // 68 -mapmodel 4 12 0 "dcp/roadblock" // 69 -mapmodel 0 0 0 "dcp/switch2a" 100 // 70 -mapmodel 4 12 0 "dcp/ventflap" // 71 -mapmodel 12 32 0 "mitaman/door_06" 100 // 72 -mapmodel 12 32 0 "mitaman/door_07" 100 // 73 -mapmodel 12 32 0 "mitaman/door_08" 100 // 74 -mmodel "tentus/sidebarrel" // 75 -mmodel "tentus/hammer" -mmodel "tentus/anvil" -mmodel "tentus/key" -mmodel "objects/window01" -mmodel "objects/sign01" -mmodel "objects/lantern01" -mmodel "makke/arch" - - - -loadsky "aftas/sky/orbe" .25 - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -texture 0 "ik2k/ik_floor_brick128a.jpg" - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - - -//********** -//mitaman TEXTURES -//********** - -setshader bumpspecmapworld -setshaderparam "specscale" 2 2 1 - -texture 0 "mitaman/mm-metaldoor3.jpg" 0 0 0 .5 -texture n "mitaman/mm-metaldoor3_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-metaldoor3_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-tile38.jpg" 0 0 0 .5 -texture n "mitaman/mm-tile38_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-tile38_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-brickfloor15.jpg" 0 0 0 .5 -texture n "mitaman/mm-brickfloor15_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-brickfloor15_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-peelingpaint.jpg" 0 0 0 .5 -texture n "mitaman/mm-peelingpaint_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-peelingpaint_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-metalsteps.jpg" 0 0 0 .5 -texture n "mitaman/mm-metalsteps_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-metalsteps_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-window5.jpg" 0 0 0 .25 -texture n "mitaman/mm-window5_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-window5_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-window6.jpg" 0 0 0 .25 -texture n "mitaman/mm-window6_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-window6_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-grill_b.jpg" 0 0 0 .5 -texture n "mitaman/mm-grill_b_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-grill_b_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-threadplate25a.jpg" 0 0 0 .25 -texture n "mitaman/mm-threadplate25a_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-threadplate25a_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-metalbase2.jpg" 0 0 0 .33 -texture n "mitaman/mm-metalbase2_normal.jpg" 0 0 0 .33 -texture s "mitaman/mm-metalbase2_spec.jpg" 0 0 0 .33 - -texture 0 "mitaman/mm-window3.jpg" 0 0 0 .25 -texture n "mitaman/mm-window3_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-window3_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-auggiedog.jpg" 0 0 0 .5 -//texture n "mitaman/mm-auggiedog_normal.jpg" 0 0 0 .5 -//texture s "mitaman/mm-auggiedog_spec.jpg" 0 0 0 .5 - -texture 0 "mitaman/mm-doorsindustrial69.jpg" 0 0 0 .5 -texture n "mitaman/mm-doorsindustrial69_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-doorsindustrial69_spec.jpg" 0 0 0 .5 - -texture 0 "noctua/iron02.jpg" 0 0 0 .75 -texture n "noctua/iron02_normal.jpg" 0 0 0 .75 -texture s "noctua/iron02_spec.jpg" 0 0 0 .75 - -texture 0 "noctua/plast07.jpg" 0 0 0 .5 -texture n "noctua/plast07_normal.jpg" 0 0 0 .5 -texture s "noctua/plast07_spec.jpg" 0 0 0 .5 - -texture 0 "noctua/planks01.jpg" 0 0 0 .5 -texture n "noctua/planks01_normal.jpg" 0 0 0 .5 -texture s "noctua/planks01_spec.jpg" 0 0 0 .5 - -texture 0 "noctua/planks01.jpg" 1 0 0 .5 -texture n "noctua/planks01_normal.jpg" 1 0 0 .5 -texture s "noctua/planks01_spec.jpg" 1 0 0 .5 - -texture 0 "mitaman/mm-brick13.jpg" 0 0 0 .5 -texture n "mitaman/mm-brick13_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-brick13_spec.jpg" 0 0 0 .5 - 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-texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg - -setshader bumpspecmapparallaxglowworld - -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg -texture z lunaran/light_r1_h.jpg - -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg - -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture z lunaran/qcomp1g_h.jpg - -setshaderparam "glowcolor" 1 0 0 - -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg - -setshaderparam "glowcolor" 1 1 1 - -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg -texture z lunaran/qcomp5_h.jpg - -//********** -//PHILIPK TEXTURES -//********** - -setshader bumpspecmapworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_floor01a_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -texture 0 "philipk/pk01_floor01b_d.jpg" -texture n "philipk/pk01_floor01_local.jpg" -texture s "philipk/pk01_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" -texture n "philipk/pk01_gra_floor01_local.jpg" -texture s "philipk/pk01_gra_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_gra_floor02_d.jpg" -texture n "philipk/pk01_gra_floor02_local.jpg" -texture s "philipk/pk01_gra_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_floor02a_d.jpg" -texture n "philipk/pk01_pan_floor02_local.jpg" -texture s "philipk/pk01_pan_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_floor02b_d.jpg" -texture n "philipk/pk01_pan_floor02_local.jpg" -texture s "philipk/pk01_pan_floor02_s.jpg" - -texture 0 "philipk/pk01_pan_trim01_d.jpg" -texture n "philipk/pk01_pan_trim01_local.jpg" -texture s "philipk/pk01_pan_trim01_s.jpg" - -texture 0 "philipk/pk01_pan_trim01_d.jpg" 1 0 0 0 -texture n "philipk/pk01_pan_trim01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_pan_trim01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_pan_wall01_d.jpg" -texture n "philipk/pk01_pan_wall01_local.jpg" -texture s "philipk/pk01_pan_wall01_s.jpg" - -texture 0 "philipk/pk01_pan_wall02a1_d.jpg" -texture n "philipk/pk01_pan_wall02a_local.jpg" -texture s "philipk/pk01_pan_wall02a_s.jpg" - -texture 0 "philipk/pk01_pan_wall02a2_d.jpg" -texture n "philipk/pk01_pan_wall02a_local.jpg" -texture s "philipk/pk01_pan_wall02a_s.jpg" - -texture 0 "philipk/pk01_pan_wall02b1_d.jpg" -texture n "philipk/pk01_pan_wall02b_local.jpg" -texture s "philipk/pk01_pan_wall02b_s.jpg" - -texture 0 "philipk/pk01_pan_wall02b2_d.jpg" -texture n "philipk/pk01_pan_wall02b_local.jpg" -texture s "philipk/pk01_pan_wall02b_s.jpg" - -texture 0 "philipk/pk01_roof01_d.jpg" -texture n "philipk/pk01_roof01_local.jpg" -texture s "philipk/pk01_roof01_s.jpg" - -texture 0 "philipk/pk01_roof01_d.jpg" 1 0 0 0 -texture n "philipk/pk01_roof01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_roof01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" -texture n "philipk/pk01_thin_wall01_local.jpg" -texture s "philipk/pk01_thin_wall01_s.jpg" - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 4 0 0 0 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 0 0 0 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 0 0 0 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" -texture n "philipk/pk01_thin_wall01_local.jpg" -texture s "philipk/pk01_thin_wall01_s.jpg" - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 4 0 0 0 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 0 0 0 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 0 0 0 - -texture 0 "philipk/pk01_thin_wall02a_d.jpg" -texture n "philipk/pk01_thin_wall02_local.jpg" -texture s "philipk/pk01_thin_wall02_s.jpg" - -texture 0 "philipk/pk01_thin_wall02b_d.jpg" -texture n "philipk/pk01_thin_wall02_local.jpg" -texture s "philipk/pk01_thin_wall02_s.jpg" - -texture 0 "philipk/pk01_tile_floor01a_d.jpg" -texture n "philipk/pk01_tile_floor01_local.jpg" -texture s "philipk/pk01_tile_floor01_s.jpg" - -texture 0 "philipk/pk01_tile_floor01b_d.jpg" -texture n "philipk/pk01_tile_floor01_local.jpg" -texture s "philipk/pk01_tile_floor01_s.jpg" - -texture 0 "philipk/pk01_vent_wall01a_d.jpg" -texture n "philipk/pk01_vent_wall01_local.jpg" -texture s "philipk/pk01_vent_wall01_s.jpg" - -texture 0 "philipk/pk01_vent_wall01b_d.jpg" -texture n "philipk/pk01_vent_wall01_local.jpg" -texture s "philipk/pk01_vent_wall01_s.jpg" - -texture 0 "philipk/pk01_vent_wall02_d.jpg" -texture n "philipk/pk01_vent_wall02_local.jpg" -texture s "philipk/pk01_vent_wall02_s.jpg" - -texture 0 "philipk/pk01_vent_wall03_d.jpg" -texture n "philipk/pk01_vent_wall03_local.jpg" -texture s "philipk/pk01_vent_wall03_s.jpg" - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 2 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 2 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 2 0 0 0 - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 1 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 1 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_vent_wall03_d.jpg" 3 0 0 0 -texture n "philipk/pk01_vent_wall03_local.jpg" 3 0 0 0 -texture s "philipk/pk01_vent_wall03_s.jpg" 3 0 0 0 - -texture 0 "philipk/pk01_wall01_d.jpg" -texture n "philipk/pk01_wall01_local.jpg" -texture s "philipk/pk01_wall01_s.jpg" - -texture 0 "philipk/pk01_wall03a_d.jpg" -texture n "philipk/pk01_wall03_local.jpg" -texture s "philipk/pk01_wall03_s.jpg" - -texture 0 "philipk/pk01_wall03b_d.jpg" -texture n "philipk/pk01_wall03_local.jpg" -texture s "philipk/pk01_wall03_s.jpg" - -//ADDITIVE********************************** - -setshader bumpspecmapglowworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_panel01a_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01a_add.jpg" - -texture 0 "philipk/pk01_panel01b_d.jpg" -texture n "philipk/pk01_panel01_local.jpg" -texture s "philipk/pk01_panel01_s.jpg" -texture g "philipk/pk01_panel01b_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02_add.jpg" - -texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02a_add.jpg" - -texture 0 "philipk/pk01_panel03a_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03a_add.jpg" - -texture 0 "philipk/pk01_panel03b_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03b_add.jpg" - -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -texture 0 "philipk/pk01_panel_small02_d.jpg" -texture n "philipk/pk01_panel_small02_local.jpg" -texture s "philipk/pk01_panel_small02_s.jpg" -texture g "philipk/pk01_panel_small02_add.jpg" - -//Trims************************************* - -setshader bumpspecmapworld -setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_trim02b_d.jpg" -texture n "philipk/pk01_trim02_local.jpg" -texture s "philipk/pk01_trim02_s.jpg" -//texture g "philipk/pk01_trim02b_add.jpg" - -texture 0 "philipk/pk01_trim04b_d.jpg" -texture n "philipk/pk01_trim04_local.jpg" -texture s "philipk/pk01_trim04_s.jpg" -//texture g "philipk/pk01_trim04b_add.jpg" - -texture 0 "philipk/pk01_trim05b_d.jpg" -texture n "philipk/pk01_trim05_local.jpg" -texture s "philipk/pk01_trim05_s.jpg" -//texture g "philipk/pk01_trim05b_add.jpg" - -texture 0 "philipk/pk01_trim06b_d.jpg" -texture n "philipk/pk01_trim06_local.jpg" -texture s "philipk/pk01_trim06_s.jpg" -//texture g "philipk/pk01_trim06b_add.jpg" - -texture 0 "philipk/pk01_trim07b_d.jpg" -texture n "philipk/pk01_trim07_local.jpg" -texture s "philipk/pk01_trim07_s.jpg" -//texture g "philipk/pk01_trim07b_add.jpg" - -//setshader bumpspecmapworld -//setshaderparam "specscale" 4 4 4 - -texture 0 "philipk/pk01_trim01b_d.jpg" -texture n "philipk/pk01_trim01_local.jpg" -texture s "philipk/pk01_trim01_s.jpg" - -texture 0 "philipk/pk01_trim01b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim01_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim01_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_trim08b_d.jpg" -texture n "philipk/pk01_trim08_local.jpg" -texture s "philipk/pk01_trim08_s.jpg" - -texture 0 "philipk/pk01_trim08b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim08_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim08_s.jpg" 1 0 0 0 - -texture 0 "philipk/pk01_trim03b_d.jpg" -texture n "philipk/pk01_trim03_local.jpg" -texture s "philipk/pk01_trim03_s.jpg" - -texture 0 "philipk/pk01_trim03b_d.jpg" 1 0 0 0 -texture n "philipk/pk01_trim03_local.jpg" 1 0 0 0 -texture s "philipk/pk01_trim03_s.jpg" 1 0 0 0 - -setshader bumpspecmapparallaxworld - -setshaderparam "glowcolor" 1 1 1 - -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym1a_s.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym2_s.jpg -texture z lunaran/panel128_1_h.jpg - - - diff --git a/services/assets/shims/cb69ac7c3ed897958be255adce83a26a40f9362e99e5c5d9f26b17ef80bfdd0a b/services/assets/shims/cb69ac7c3ed897958be255adce83a26a40f9362e99e5c5d9f26b17ef80bfdd0a deleted file mode 100644 index 8cd31c9be..000000000 --- a/services/assets/shims/cb69ac7c3ed897958be255adce83a26a40f9362e99e5c5d9f26b17ef80bfdd0a +++ /dev/null @@ -1,28 +0,0 @@ -////////////////////////////////////////////////////////////////////////// -// -// 4B :: Escher Space : by MeatROme -// -////////////////////////////////////////////////////////////////////////// -// actually waiting for png-starfield skybox -loadsky "4b/sky/stars" -1.24 -fogcolour 0x000000 -fog 6250 -// additional textures :: -texture 0 "tech1soc/half_grill_wall03b.jpg" 1 -setshader glowworld - setvertexparam 0 1 1 1 - texture 0 "than_ind/light03.jpg" - texture g "4b/light03_g.jpg" - texture 0 "than_ind/light03.jpg" 1 - texture g "4b/light03_g.jpg" 1 -setshader glowworld - setpixelparam 0 0.4 0.4 1.2 - texture 0 "tech1soc/032lig12bb.jpg" - texture g "4b/032lig12bb_glow.jpg" -setshader stdworld -// music -// mission objective -// spring-release or earlier : this doesn't work :( -// fix trigger 23,24 first! -// This is the last map, ... what then you ask? -// DMSP! Choose the level here! diff --git a/services/assets/shims/cc787cd08ecb21f3f723f6d1a2e979e8dc59956cde8f872e6eb3a95b8c998824 b/services/assets/shims/cc787cd08ecb21f3f723f6d1a2e979e8dc59956cde8f872e6eb3a95b8c998824 deleted file mode 100644 index 847229549..000000000 --- a/services/assets/shims/cc787cd08ecb21f3f723f6d1a2e979e8dc59956cde8f872e6eb3a95b8c998824 +++ /dev/null @@ -1,167 +0,0 @@ -mapmodelreset // start counting from 0 again - -trigger 8 1 -trigger 9 1 -trigger 10 1 -trigger 11 1 - - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 -mmodel "vegetation/tree06" // 83 -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 - -//custom added, but not custom created - -mmodel "doors/door_04" // 101 -mmodel "xeno/box1" -mmodel "xeno/box2" -mmodel "vegetation/tree08" -mmodel "vegetation/tree09" -mmodel "vegetation/tree10" -mmodel "vegetation/tree11" -mmodel "vegetation/tree12" -mmodel "vegetation/weeds" -mmodel "psionic/barrel2" //110 -mmodel "psionic/crate4" -mmodel "aftas/machina/machina1" -mmodel "aftas/machina/machina2" //113 -mmodel "mitaman/chainlinkfence" -mmodel "mitaman/floorgrate1" -mmodel "mitaman/floorgrate3" -mmodel "mitaman/locker1" -mmodel "mitaman/locker3" //118 -mmodel "objects/minekart" -mmodel "objects/oillamp" -mmodel "objects/millblade" //121 -mmodel "makke/mugs/mug01" -mmodel "makke/mugs/mug02" -mmodel "makke/mugs/mug03" -mmodel "aftas/caixa" -mmodel "aftas/lampada" -mmodel "aftas/arvores/arg" -mmodel "aftas/arvores/arp" //128 -mmodel "makke/arch" -mmodel "makke/fork" -mmodel "makke/moon" -mmodel "makke/planet" -mmodel "makke/spoon" -mmodel "makke/tricky/sign1" -mmodel "makke/tricky/sign2" //135 -mmodel "makke/tricky/sign3" -mmodel "makke/tricky/sign4" -mmodel "dcp/hanginlamp" -mmodel "tentus/magic" diff --git a/services/assets/shims/ccedee6c00016e14787cc03e1311b62266f4bb7919cb5bb1329f73cf2bf5e07a b/services/assets/shims/ccedee6c00016e14787cc03e1311b62266f4bb7919cb5bb1329f73cf2bf5e07a deleted file mode 100644 index 7b1bf4615..000000000 --- a/services/assets/shims/ccedee6c00016e14787cc03e1311b62266f4bb7919cb5bb1329f73cf2bf5e07a +++ /dev/null @@ -1,531 +0,0 @@ -// 05-15-08 -// mpsp10 -// "Private Stan Sauer: Seriously Big Valley" -// by Mitaman (Mike Poeschl) mitaman1@optonline.net - -fogcolour 0xB0855A -fog 10000 - -mapmodelreset // start counting from 0 again -mapmodel 0 0 0 "tentus/chains/chain" // 0 -mapmodel 4 36 0 "dcp/palmtree" // 1 -mapmodel 4 16 0 "dcp/thorns" // 2 -mapmodel 4 8 0 "dcp/plant1" // 3 -mapmodel 12 0 0 "dcp/ivy" // 4 -mapmodel 4 12 0 "dcp/barrel" // 5 -mapmodel 4 32 0 "dcp/streetlamp" // 6 -mapmodel 12 8 0 "dcp/bench" // 7 -mapmodel 8 8 0 "dcp/waterbowl" // 8 -mapmodel 8 0 0 "dcp/jumppad2" // 9 -mapmodel 8 8 0 "dcp/leafs" // 10 -mapmodel 12 12 0 "dcp/valve" // 11 -mapmodel 12 4 0 "dcp/palette" // 12 -mapmodel 8 8 0 "dcp/vent" // 13 -mapmodel 12 32 0 "dcp/biotank" // 14 -mapmodel 4 12 0 "dcp/groundlamp" // 15 -mapmodel 8 12 0 "dcp/console" // 16 -mapmodel 4 12 0 "dcp/turret" // 17 -mapmodel 4 12 0 "dcp/cask" // 18 -mapmodel 12 0 0 "dcp/chandelier" // 19 -mapmodel 8 12 0 "dcp/chest" // 20 -mapmodel 12 0 0 "dcp/hanginlamp" // 21 -mapmodel 4 8 0 "dcp/reed" // 22 -mapmodel 4 8 0 "dcp/smplant" // 23 -mapmodel 12 0 0 "makke/strahler" // 24 -mapmodel 4 64 0 "vegetation/tree00" // 25 -mapmodel 4 64 0 "vegetation/tree01" // 26 -mapmodel 0 0 0 "vegetation/bush01" // 27 -mapmodel 4 64 0 "vegetation/tree02" // 28 -mapmodel 4 64 0 "vegetation/tree03" // 29 -mapmodel 4 64 0 "vegetation/tree04" // 30 -mapmodel 4 64 0 "vegetation/tree05" // 31 -mapmodel 4 64 0 "vegetation/tree06" // 32 -mapmodel 0 64 0 "vegetation/tree07" // 33 -mapmodel 16 16 0 "objects/minekart" // 34 -mapmodel 8 14 0 "psionic/crate4" // 35 -mapmodel 4 12 0 "psionic/barrel2" // 36 -mmodel "objects/well_roof" // 37 -mapmodel 8 1 0 "mitaman/floorgrate1" // 38 -mapmodel 0 0 0 "mitaman/chainlinkfence"// 39 -mapmodel 7 20 0 "mitaman/locker1" // 40 -mapmodel 10 16 0 "xeno/box1" // 41 -mapmodel 10 16 0 "xeno/box2" // 42 - - -// for use as triggers: - -mapmodel 0 0 0 "carrot" 100 // 43 -mapmodel 0 0 0 "switch1" 100 // 44 -mapmodel 0 0 0 "switch2" 100 // 45 - -mmodel "tentus/pot1" // 46 -mmodel "dcp/sack" // 47 -mmodel "objects/well_base" // 48 - -mapmodel 0 0 0 "flags/neutral" // 49 -mapmodel 0 0 0 "mitaman/floorgrate3" // 50 -mapmodel 0 0 0 "mitaman/plat01" // 51 -mapmodel 0 0 0 "flags/red" // 52 -mapmodel 0 0 0 "flags/blue" // 53 -mapmodel 0 0 0 "objects/chair01" // 54 -mapmodel 0 0 0 "objects/bench01" // 55 -mapmodel 0 0 0 "objects/table01" // 56 -mapmodel 0 0 0 "objects/woodchop" // 57 -mapmodel 0 0 0 "aftas/arvores/arg" // 58 -mapmodel 0 0 0 "aftas/arvores/arp" // 59 -mapmodel 0 0 0 "aftas/lampada" // 60 -mmodel "objects/woodchop" // 61 -mapmodel 8 1 0 "mitaman/woodboard" // 62 -mapmodel 0 0 0 "mitaman/wirefence" // 63 - - -mapmodel 4 12 0 "dcp/bin" // 64 -mapmodel 4 12 0 "dcp/bulb" // 65 -mapmodel 4 12 0 "dcp/cbbox" // 66 -mmodel "dcp/pillar" // 67 -mapmodel 4 12 0 "dcp/grate" // 68 -mmodel "dcp/chandelier" // 69 -mapmodel 0 0 0 "dcp/switch2a" 100 // 70 -mapmodel 4 12 0 "dcp/ventflap" // 71 -mapmodel 12 32 0 "mitaman/door_06" 100 // 72 -mapmodel 12 32 0 "mitaman/door_07" 100 // 73 -mapmodel 12 32 0 "mitaman/door_08" 100 // 74 -mapmodel 12 32 0 "mitaman/door_09" 100 // 75 -mapmodel 12 32 0 "mitaman/door_10" 100 // 76 -mmodel "tentus/sidebarrel" // 77 -mmodel "tentus/hammer" // 78 -mmodel "tentus/anvil" // 79 -mmodel "tentus/key" // 80 -mmodel "objects/window01" // 81 -mmodel "objects/sign01" // 82 -mmodel "objects/lantern01" // 83 -mmodel "makke/arch" // 84 -mmodel "steve_e/doors/trapdoor" // 85 -mmodel "steve_e/doors/trapdoor/trapdoor_150" // 86 -mmodel "steve_e/doors/trapdoor/trapdoor_200" // 87 - - -loadsky "blindabuser/blindasky" 1 - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texturereset // starts the texture slot/index at 0 -setshader stdworld // use default world shader unless specified otherwise - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -texture 0 "textures/nieb/rock01.jpg" 0 0 0 0 -//texture n "textures/rock01_normal.jpg" 0 0 0 0 - -//********** -//mitaman TEXTURES -//********** - -setshader bumpspecmapworld -setshaderparam "specscale" 2 1.5 1.5 - -texture 0 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"mitaman/mm-doorsindustrial69.jpg" 0 256 0 .5 -texture n "mitaman/mm-doorsindustrial69_normal.jpg" 0 256 0 .5 -texture s "mitaman/mm-doorsindustrial69_spec.jpg" 0 256 0 .5 - -texture 0 "mitaman/mm-grill_b.jpg" 0 0 0 .25 -texture n "mitaman/mm-grill_b_normal.jpg" 0 0 0 .25 -texture s "mitaman/mm-grill_b_spec.jpg" 0 0 0 .25 - -texture 0 "mitaman/mm-border24.jpg" 1 0 0 0 -texture n "mitaman/mm-border24_normal.jpg" 1 0 0 0 -texture s "mitaman/mm-border24_spec.jpg" 1 0 0 0 - -texture 0 "mitaman/mm-brickold88a.jpg" 0 0 0 0 -texture n "mitaman/mm-brickold88a_normal.jpg" 0 0 0 0 -texture s "mitaman/mm-brickold88a_spec.jpg" 0 0 0 0 - -texture 0 "mitaman/mm-auggiedog.jpg" // place holder texture -texture n "mitaman/mm-auggiedog.jpg" -texture s "mitaman/mm-auggiedog.jpg" - -texture 0 "mitaman/mm-auggiedog.jpg" // place holder texture -texture n "mitaman/mm-auggiedog.jpg" -texture s "mitaman/mm-auggiedog.jpg" - -texture 0 "mitaman/mm-auggiedog.jpg" // place holder texture -texture n "mitaman/mm-auggiedog.jpg" -texture s "mitaman/mm-auggiedog.jpg" - -texture 0 "mitaman/mm-auggiedog.jpg" // place holder texture -texture n "mitaman/mm-auggiedog.jpg" -texture s "mitaman/mm-auggiedog.jpg" - -texture 0 "mitaman/mm-tiles126.jpg" 0 0 0 .5 -texture n "mitaman/mm-tiles126_normal.jpg" 0 0 0 .5 -texture s "mitaman/mm-tiles126_spec.jpg" 0 0 0 .5 - - - - - - - diff --git a/services/assets/shims/cdbcf7cf072fb3dcf0ea43484047927684f61f0b96e12bc6d9ec2a3c2f8ce822 b/services/assets/shims/cdbcf7cf072fb3dcf0ea43484047927684f61f0b96e12bc6d9ec2a3c2f8ce822 deleted file mode 100644 index 2a3255b94..000000000 --- a/services/assets/shims/cdbcf7cf072fb3dcf0ea43484047927684f61f0b96e12bc6d9ec2a3c2f8ce822 +++ /dev/null @@ -1,10 +0,0 @@ -// Portal Tests 1-4 by Tentus -// End GUI inspired by DTurbokiller - -//show beginning GUI at start of map -showgui t_portal - -mapsound "ambience/hum.ogg" - -lightprecision 48 -ambient 16 diff --git a/services/assets/shims/ce6ed017cb3cccb7b95577810355d5c09324d4cae562b88a271d40a8452c3ea4 b/services/assets/shims/ce6ed017cb3cccb7b95577810355d5c09324d4cae562b88a271d40a8452c3ea4 deleted file mode 100644 index cde737d5c..000000000 --- a/services/assets/shims/ce6ed017cb3cccb7b95577810355d5c09324d4cae562b88a271d40a8452c3ea4 +++ /dev/null @@ -1,16 +0,0 @@ -loadsky "meister/uzze" - -fog 3500 - -cloudlayer skyboxes/clouds03 -cloudscrollx 0.003 - -minimapheight 414 - -alias base_1 "West Base" -alias base_2 "West Bridge" -alias base_3 "Coutrtyard Tunnel" -alias base_4 "Subway" -alias base_5 "East Bridge" -alias base_6 "East Base" - diff --git a/services/assets/shims/cfbfe7bee6558af6c1ead418ff9ff88cf8fad6a8fd8e14c56cb3fda8888108b8 b/services/assets/shims/cfbfe7bee6558af6c1ead418ff9ff88cf8fad6a8fd8e14c56cb3fda8888108b8 deleted file mode 100644 index b7a6c67a9..000000000 --- a/services/assets/shims/cfbfe7bee6558af6c1ead418ff9ff88cf8fad6a8fd8e14c56cb3fda8888108b8 +++ /dev/null @@ -1,1025 +0,0 @@ -loadsky "dash/moon" -mode 0 - -fogcolour 16711680 -//fogcolour 16748576 -fogcolour 10043392 -// -fog 1000 - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - - -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/mur049.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur060.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - - - -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-02b.jpg" -texture 0 "tech1soc/032-03d.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/032lig10bb.jpg" -texture 0 "tech1soc/032lig11bb.jpg" -texture 0 "tech1soc/032lig11rb.jpg" -texture 0 "tech1soc/032lig12bb.jpg" -texture 0 "tech1soc/032lig12rb.jpg" -texture 0 "tech1soc/032lig12ya.jpg" -texture 0 "tech1soc/032lig20yb.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/064lig20bb.jpg" -texture 0 "tech1soc/064lig22bb.jpg" -texture 0 "tech1soc/064lig22rb.jpg" -texture 0 "tech1soc/064lig22wb.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s064-02a.jpg" -texture 0 "tech1soc/s064-02b.jpg" -texture 0 "tech1soc/s064-02c.jpg" -texture 0 "tech1soc/s064-03a.jpg" -texture 0 "tech1soc/s064-03b.jpg" -texture 0 "tech1soc/s064-03c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s128-06b.jpg" -texture 0 "tech1soc/s128-07e.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "textures/rock01.jpg" -texture 0 "tech1soc/spring1.jpg" -texture 0 "tech1soc/spring2.jpg" - - -// ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -texture 0 "ik2k/ik_ground_lawn128.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - -// from ikbase dir - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_floor_met1f.jpg" -texture 0 "ikbase/ik_floor_met64d.jpg" -texture 0 "ikbase/ik_floor_met64e.jpg" -texture 0 "ikbase/ik_floor_met64f.jpg" -texture 0 "ikbase/ik_floor_met128e.jpg" -texture 0 "ikbase/ik_floor_met128f.jpg" -texture 0 "ikbase/ik_gtrimh_64b.jpg" -texture 0 "ikbase/ik_gtrimh_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_64b.jpg" -texture 0 "ikbase/ik_gtrimv_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_htrimh_64b.jpg" -texture 0 "ikbase/ik_htrimh_64c.jpg" -texture 0 "ikbase/ik_htrimh_64d.jpg" -texture 0 "ikbase/ik_htrimv_64b.jpg" -texture 0 "ikbase/ik_htrimv_64c.jpg" -texture 0 "ikbase/ik_itrimv_128b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" -texture 0 "ikbase/ik_wtrimh_32a.jpg" -texture 0 "ikbase/ik_wtrimh_32b.jpg" -texture 0 "ikbase/ik_wtrimh_32c.jpg" -texture 0 "ikbase/ik_wtrimh_32d.jpg" -texture 0 "ikbase/ik_wtrimh_64a.jpg" -texture 0 "ikbase/ik_wtrimh_64c.jpg" -texture 0 "ikbase/ik_wtrimh_64d.jpg" -texture 0 "ikbase/ik_wtrimv_32a.jpg" -texture 0 "ikbase/ik_wtrimv_32b.jpg" -texture 0 "ikbase/ik_wtrimv_32c.jpg" -texture 0 "ikbase/ik_wtrimv_32d.jpg" -texture 0 "ikbase/ik_wtrimv_64a.jpg" -texture 0 "ikbase/ik_wtrimv_64c.jpg" -texture 0 "ikbase/ik_wtrimv_64d.jpg" - -// some good textures from max payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" -texture 0 "payne/Tile41a.jpg" - -// from than's industrial tex - -texture 0 "than_ind/floor02.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/floor06.jpg" -texture 0 "than_ind/light03.jpg" -texture 0 "than_ind/trim04.jpg" -texture 0 "than_ind/trim21.jpg" -texture 0 "than_ind/trlight01.jpg" -texture 0 "than_ind/trlight06.jpg" - -// some of John Fitzgibbons' Rubicon textures - -texture 0 "jf1/jf32.jpg" -texture 0 "jf1/jf64.jpg" -texture 0 "jf1/jf128.jpg" -texture 0 "jf1/jfbutn.jpg" -texture 0 "jf1/jfflr.jpg" -texture 0 "jf1/jfgrid.jpg" -texture 0 "jf1/jfhatch.jpg" -texture 0 "jf1/jflite.jpg" -texture 0 "jf1/jflitestr.jpg" -texture 0 "jf1/jfrock.jpg" -texture 0 "jf1/jfrust.jpg" -texture 0 "jf1/jfstripe.jpg" -texture 0 "jf1/jfwall.jpg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - - -// Sock's egyptian textures - -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" - -// rorschach - -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/1r_clocktrim01.jpg" -texture 0 "rorschach/1r_clocktrim03b.jpg" -texture 0 "rorschach/1r_column01.jpg" -texture 0 "rorschach/1r_floor02.jpg" -texture 0 "rorschach/1r_grill02.jpg" -texture 0 "rorschach/1r_light01.jpg" -texture 0 "rorschach/1r_metbrick01.jpg" -texture 0 "rorschach/1r_metpan05.jpg" -texture 0 "rorschach/1r_metrim1.jpg" -texture 0 "rorschach/1r_metwl01.jpg" -texture 0 "rorschach/1r_plain_met02.jpg" -texture 0 "rorschach/1r_squ_pan03.jpg" -texture 0 "rorschach/1r_squ_pan04b.jpg" -texture 0 "rorschach/1r_steps.jpg" -texture 0 "rorschach/1r_thickpan03.jpg" -texture 0 "rorschach/1_concrete01.jpg" -texture 0 "rorschach/1_rust_grill01.jpg" -texture 0 "rorschach/1_rust_grill02.jpg" -texture 0 "rorschach/1_rust_grill02b.jpg" -texture 0 "rorschach/1_slimey01.jpg" -texture 0 "rorschach/1_th_trim01.jpg" -texture 0 "rorschach/1_th_trim02.jpg" -texture 0 "rorschach/256_gate_rock07.jpg" -texture 0 "rorschach/256_gate_water02.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_iv_floor02.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/2r_plaster_floor01.jpg" -texture 0 "rorschach/2_064_red_girder02.jpg" -texture 0 "rorschach/2_128_redpan02.jpg" -texture 0 "rorschach/2_256_redsup01.jpg" -texture 0 "rorschach/2_256_red_thin02.jpg" -texture 0 "rorschach/2_256_red_thin03.jpg" -texture 0 "rorschach/2_32_red_thin02.jpg" -texture 0 "rorschach/2_conc_celing01.jpg" -texture 0 "rorschach/2_conc_floorpat02_s.jpg" -texture 0 "rorschach/2_conc_l01.jpg" -texture 0 "rorschach/2_conc_wall02.jpg" -texture 0 "rorschach/2_c_thinredtrim03.jpg" -texture 0 "rorschach/2_c_thinredtrimlight01.jpg" -texture 0 "rorschach/2_c_tiles01.jpg" -texture 0 "rorschach/2_floor02.jpg" -texture 0 "rorschach/2_largemet03.jpg" -texture 0 "rorschach/2_redtrim03.jpg" -texture 0 "rorschach/2_red_floorr01.jpg" -texture 0 "rorschach/2_red_floorw01.jpg" -texture 0 "rorschach/2_whitetrim03.jpg" -texture 0 "rorschach/3i_crust.jpg" -texture 0 "rorschach/3i_rockyfloor.jpg" -texture 0 "rorschach/3m_metflr_tiles.jpg" -texture 0 "rorschach/3r_colrust01b.jpg" -texture 0 "rorschach/3r_light01b.jpg" -texture 0 "rorschach/3r_lighthh01b.jpg" -texture 0 "rorschach/3r_metblock01.jpg" -texture 0 "rorschach/3r_plaster02.jpg" -texture 0 "rorschach/4_conc_floor01.jpg" -texture 0 "rorschach/4_met01.jpg" -texture 0 "rorschach/4_met05b.jpg" -texture 0 "rorschach/5_blood01.jpg" -texture 0 "rorschach/5_bricks01.jpg" -texture 0 "rorschach/5_faces.jpg" -texture 0 "rorschach/5_light01b.jpg" -texture 0 "rorschach/5_slabfloor.jpg" -texture 0 "rorschach/5_trim02.jpg" -texture 0 "rorschach/64_iv_column01.jpg" -texture 0 "rorschach/64_warm01.jpg" -texture 0 "rorschach/hh3_mw_light01.jpg" -texture 0 "rorschach/hh3_mw_light03.jpg" -texture 0 "rorschach/hh3_m_light01.jpg" -texture 0 "rorschach/hh3_m_light03.jpg" -texture 0 "rorschach/j128_brick01.jpg" -texture 0 "rorschach/j128_item.jpg" -texture 0 "rorschach/j128_metpan01.jpg" -texture 0 "rorschach/j128_metpan05.jpg" -texture 0 "rorschach/j256_cobl01.jpg" - -// subverse - -texture 0 "subverse/block_wall_02.jpg" -texture 0 "subverse/brick_wall_01.jpg" -texture 0 "subverse/brick_wall_06.jpg" -texture 0 "subverse/chunky_rock.jpg" -texture 0 "subverse/crate_space_vents.jpg" -texture 0 "subverse/dry_mud1.jpg" -texture 0 "subverse/flat_rocks.jpg" -texture 0 "subverse/floor_tile_1.jpg" -texture 0 "subverse/metal_scratch_tile.jpg" -texture 0 "subverse/metal_siding_kinks.jpg" -texture 0 "subverse/puzzel_block.jpg" -texture 0 "subverse/rock_vinelike.jpg" -texture 0 "subverse/solid_vent.jpg" -texture 0 "subverse/stone_path.jpg" -texture 0 "subverse/wood_crate_05.jpg" -texture 0 "subverse/wood_crate_1.jpg" - -// g_pack - -texture 0 "g_pack/g-bricks02a.jpg" -texture 0 "g_pack/g-bricks03.jpg" -texture 0 "g_pack/g-bricks05.jpg" -texture 0 "g_pack/g-bricks09.jpg" -texture 0 "g_pack/g-bricks10.jpg" -texture 0 "g_pack/g-bricks26.jpg" -texture 0 "g_pack/g-bricks27.jpg" -texture 0 "g_pack/g-bricks29.jpg" -texture 0 "g_pack/g-bricks30.jpg" -texture 0 "g_pack/g-bricks33.jpg" -texture 0 "g_pack/g-crate01.jpg" -texture 0 "g_pack/g-facade01.jpg" -texture 0 "g_pack/g-floor01.jpg" -texture 0 "g_pack/g-floor04.jpg" -texture 0 "g_pack/g-floor10.jpg" -texture 0 "g_pack/g-metbas0c1.jpg" -texture 0 "g_pack/g-metbas5b.jpg" -texture 0 "g_pack/g-metbas6.jpg" -texture 0 "g_pack/g-metfloor3b.jpg" -texture 0 "g_pack/g-metfloor5b.jpg" -texture 0 "g_pack/g-metfloor7b.jpg" -texture 0 "g_pack/g-mettrim03.jpg" -texture 0 "g_pack/g-wood02.jpg" - -// 2 missing jf textures - -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" - -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - - -// Lunaran's q4power textures - -setshader bumpspecmapworld - -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture s lunaran/glue1_s.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture s lunaran/glue2_s.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture s lunaran/grate1_s.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture s lunaran/green1_s.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture s lunaran/hexflr1_s.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture s lunaran/hexflr2_s.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture s lunaran/panel128tri_1_s.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/panel128_1_s.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture s lunaran/panel128_2_s.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture s lunaran/panel128_3b_s.jpg -texture 0 lunaran/panel128_3_d.jpg -texture n lunaran/panel128_3_local.jpg -texture s lunaran/panel128_3_s.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture s lunaran/panel128_6a_s.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture s lunaran/panel128_6b_s.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture s lunaran/panel64tri_1_s.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture s lunaran/panel64_0_s.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture s lunaran/panel64_1_s.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture s lunaran/panel64_2a_s.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture s lunaran/panel64_2b_s.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture s lunaran/panel64_2_s.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture s lunaran/panel64_3b_s.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture s lunaran/panel64_3_s.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture s lunaran/panel64_4_s.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture s lunaran/panel64_5a_s.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture s lunaran/panel64_5b_s.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture s lunaran/panel64_5_s.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture s lunaran/panel64_6b_s.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture s lunaran/panel64_6_s.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture s lunaran/panel64_7b_s.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture s lunaran/panel64_7c_s.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7d_s.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7_local.jpg -texture s lunaran/panel64_7_s.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture s lunaran/pwpip1_s.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture s lunaran/qcomp1_s.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture s lunaran/qcomp2_s.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture s lunaran/qcomp3_s.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg - -setpixelparam 1 0 0 0 - -texture 0 lunaran/ziggy1_d.jpg -texture n lunaran/ziggy1_local.jpg - -setshader bumpspecmapglowworld - -setpixelparam 1 0 0 0 - -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg - -setpixelparam 1 6 6 6 - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture s lunaran/light_flouro0a_s.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture s lunaran/light_flouro0_s.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture s lunaran/light_flouro1a_s.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture g lunaran/light_flouro1_g.jpg - -setpixelparam 1 0 0 0 - -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture g lunaran/light_jail_g.jpg - -setpixelparam 1 6 6 6 - -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture s lunaran/panel128_4_s.jpg -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture s lunaran/panel128_5_s.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg - - - - -// gibbie's idbase textures - - -setshader bumpspecmapworld - -setpixelparam 1 6 6 6 - - -texture 0 gibbie/11pipes_d.jpg -texture n gibbie/11pipes_local.jpg -texture s gibbie/11pipes_s.jpg - -texture 0 gibbie/base02_d.jpg -texture n gibbie/base02_local.jpg -texture s gibbie/base02_s.jpg - -texture 0 gibbie/base03_d.jpg -texture n gibbie/base03_local.jpg -texture s gibbie/base03_s.jpg - -texture 0 gibbie/base04_d.jpg -texture n gibbie/base04_local.jpg -texture s gibbie/base04_s.jpg - -texture 0 gibbie/base05_d.jpg -texture n gibbie/base05_local.jpg -texture s gibbie/base05_s.jpg - -texture 0 gibbie/base06_d.jpg -texture n gibbie/base06_local.jpg -texture s gibbie/base06_s.jpg - -texture 0 gibbie/base07_d.jpg -texture n gibbie/base07_local.jpg -texture s gibbie/base07_s.jpg - -texture 0 gibbie/base08_d.jpg -texture n gibbie/base08_local.jpg -texture s gibbie/base08_s.jpg - -texture 0 gibbie/base09_d.jpg -texture n gibbie/base09_local.jpg -texture s gibbie/base09_s.jpg - -texture 0 gibbie/base10_d.jpg -texture n gibbie/base10_local.jpg -texture s gibbie/base10_s.jpg - -texture 0 gibbie/base11_d.jpg -texture n gibbie/base11_local.jpg -texture s gibbie/base11_s.jpg - -texture 0 gibbie/base12_d.jpg -texture n gibbie/base12_local.jpg -texture s gibbie/base12_s.jpg - -texture 0 gibbie/base13_d.jpg -texture n gibbie/base13_local.jpg -texture s gibbie/base13_s.jpg - -texture 0 gibbie/base14_d.jpg -texture n gibbie/base14_local.jpg -texture s gibbie/base14_s.jpg - -texture 0 gibbie/base15_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base15_brown_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base15_rust_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base16_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base16_brown_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base16_rust_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base17_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base17_brown_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base17_rust_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base18_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base18_brown_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base18_rust_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base19_d.jpg -texture n gibbie/base19_local.jpg -texture s gibbie/base19_s.jpg - -texture 0 gibbie/base20_d.jpg -texture n gibbie/base20_local.jpg -texture s gibbie/base20_s.jpg - -texture 0 gibbie/base21_d.jpg -texture n gibbie/base21_local.jpg -texture s gibbie/base21_s.jpg - -texture 0 gibbie/base22_d.jpg -texture n gibbie/base22_local.jpg -texture s gibbie/base22_s.jpg - -texture 0 gibbie/base23_d.jpg -texture n gibbie/base23_local.jpg -texture s gibbie/base23_s.jpg - -texture 0 gibbie/base24_d.jpg -texture n gibbie/base24_local.jpg -texture s gibbie/base24_s.jpg - -texture 0 gibbie/base25_d.jpg -texture n gibbie/base25_local.jpg -texture s gibbie/base25_s.jpg - -texture 0 gibbie/base26_d.jpg -texture n gibbie/base26_local.jpg -texture s gibbie/base26_s.jpg - -texture 0 gibbie/base27_d.jpg -texture n gibbie/base27_local.jpg -texture s gibbie/base27_s.jpg - -texture 0 gibbie/base28_d.jpg -texture n gibbie/base28_local.jpg -texture s gibbie/base28_s.jpg - -texture 0 gibbie/base29_d.jpg -texture n gibbie/base29_local.jpg -texture s gibbie/base29_s.jpg - -texture 0 gibbie/base30_d.jpg -texture n gibbie/base30_local.jpg -texture s gibbie/base30_s.jpg - -texture 0 gibbie/base32_d.jpg -texture n gibbie/base32_local.jpg -texture s gibbie/base32_s.jpg - -texture 0 gibbie/base33_d.jpg -texture n gibbie/base33_local.jpg -texture s gibbie/base33_s.jpg - -texture 0 gibbie/base34_d.jpg -texture n gibbie/base34_local.jpg -texture s gibbie/base34_s.jpg - -texture 0 gibbie/base35_d.jpg -texture n gibbie/base35_local.jpg -texture s gibbie/base35_s.jpg - -texture 0 gibbie/base36_d.jpg -texture n gibbie/base36_local.jpg -texture s gibbie/base36_s.jpg - -texture 0 gibbie/base37_d.jpg -texture n gibbie/base37_local.jpg -texture s gibbie/base37_s.jpg - -texture 0 gibbie/base38_d.jpg -texture n gibbie/base38_local.jpg -texture s gibbie/base38_s.jpg - -texture 0 gibbie/base39_d.jpg -texture n gibbie/base39_local.jpg -texture s gibbie/base39_s.jpg - -texture 0 gibbie/base40_d.jpg -texture n gibbie/base40_local.jpg -texture s gibbie/base40_s.jpg - -texture 0 gibbie/base41_d.jpg -texture n gibbie/base41_local.jpg -texture s gibbie/base41_s.jpg - -texture 0 gibbie/base42_d.jpg -texture n gibbie/base42_local.jpg -texture s gibbie/base42_s.jpg - -texture 0 gibbie/base43_d.jpg -texture n gibbie/base43_local.jpg -texture s gibbie/base43_s.jpg - -texture 0 gibbie/base44_d.jpg -texture n gibbie/base44_local.jpg -texture s gibbie/base44_s.jpg - -texture 0 gibbie/base45_d.jpg -texture n gibbie/base45_local.jpg -texture s gibbie/base45_s.jpg - -texture 0 gibbie/base45_brown_d.jpg -texture n gibbie/base45_local.jpg -texture s gibbie/base45_s.jpg - -texture 0 gibbie/base45_rust_d.jpg -texture n gibbie/base45_local.jpg -texture s gibbie/base45_s.jpg - -texture 0 gibbie/base46_d.jpg -texture n gibbie/base46_local.jpg -texture s gibbie/base46_s.jpg - -texture 0 gibbie/base47_d.jpg -texture n gibbie/base47_local.jpg -texture s gibbie/base47_s.jpg - -texture 0 gibbie/base47_brown_d.jpg -texture n gibbie/base47_local.jpg -texture s gibbie/base47_s.jpg - -texture 0 gibbie/base47_rust_d.jpg -texture n gibbie/base47_local.jpg -texture s gibbie/base47_s.jpg - -texture 0 gibbie/flr1_d.jpg -texture n gibbie/flr1_local.jpg -texture s gibbie/flr1_s.jpg - -texture 0 gibbie/flr2_d.jpg -texture n gibbie/flr1_local.jpg -texture s gibbie/flr1_s.jpg - -texture 0 gibbie/flr3_d.jpg -texture n gibbie/flr1_local.jpg -texture s gibbie/flr1_s.jpg - -texture 0 gibbie/flrtile1_d.jpg -texture n gibbie/flrtile1_local.jpg -texture s gibbie/flrtile1_s.jpg - -texture 0 gibbie/flrtile2_d.jpg -texture n gibbie/flrtile1_local.jpg -texture s gibbie/flrtile1_s.jpg - -texture 0 gibbie/flrtile3_d.jpg -texture n gibbie/flrtile1_local.jpg -texture s gibbie/flrtile1_s.jpg - -texture 0 gibbie/grate_large_d.jpg -texture n gibbie/grate_large_local.jpg -texture s gibbie/grate_large_s.jpg - -setshader bumpspecmapglowworld - -// glow color -setpixelparam 0 1 1 1 - -texture 0 gibbie/baselight01_d.jpg -texture n gibbie/baselight01_local.jpg -texture s gibbie/baselight01_s.jpg -texture g gibbie/baselight01_add.jpg - -texture 0 gibbie/baselight02_d.jpg -texture n gibbie/baselight02_local.jpg -texture s gibbie/baselight02_s.jpg -texture g gibbie/baselight02_add.jpg - -texture 0 gibbie/baselight03_d.jpg -texture n gibbie/baselight03_local.jpg -texture s gibbie/baselight03_s.jpg -texture g gibbie/baselight03_add.jpg - -texture 0 gibbie/baselight04_d.jpg -texture n gibbie/baselight04_local.jpg -texture s gibbie/baselight04_s.jpg -texture g gibbie/baselight04_add.jpg - -texture 0 gibbie/baselight05_d.jpg -texture n gibbie/baselight05_local.jpg -texture s gibbie/baselight05_s.jpg -texture g gibbie/baselight05_add.jpg - -texture 0 gibbie/baselight06_d.jpg -texture n gibbie/baselight06_local.jpg -texture s gibbie/baselight06_s.jpg -texture g gibbie/baselight06_add.jpg - -texture 0 gibbie/baselight07_d.jpg -texture n gibbie/baselight07_local.jpg -texture s gibbie/baselight07_s.jpg -texture g gibbie/baselight07_add.jpg - -texture 0 gibbie/baselight08_d.jpg -texture n gibbie/baselight08_local.jpg -texture s gibbie/baselight08_s.jpg -texture g gibbie/baselight08_add.jpg - -texture 0 gibbie/baselight09_d.jpg -texture n gibbie/baselight09_local.jpg -texture s gibbie/baselight09_s.jpg -texture g gibbie/baselight09_add.jpg - -texture 0 gibbie/lite2_d.jpg -texture n gibbie/lite2_local.jpg -texture s gibbie/lite2_s.jpg -texture g gibbie/lite2_add.jpg - -texture 0 gibbie/teletop_d.jpg -texture n gibbie/teletop_local.jpg -texture s gibbie/teletop_s.jpg -texture g gibbie/teletop_add.jpg - -// for cfgs that don't set shaders... -setshader stdworld diff --git a/services/assets/shims/d0385029744717bd23ef43ec2549b7082de55f676f17dc7af505a222dce22198 b/services/assets/shims/d0385029744717bd23ef43ec2549b7082de55f676f17dc7af505a222dce22198 deleted file mode 100644 index d6ac3b824..000000000 --- a/services/assets/shims/d0385029744717bd23ef43ec2549b7082de55f676f17dc7af505a222dce22198 +++ /dev/null @@ -1,129 +0,0 @@ -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// default music to be played for this map: - -playasong - -exec "data/default_map_models.cfg" - -// the skybox for this map: - -skybox "ik2k/env/iklake" -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -texture 0 "ik2k/ik_floor_brick128a.jpg" - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package2.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/noctua/package.cfg -exec packages/loopix/package.cfg -exec packages/g_pack/package2.cfg -exec packages/textures/package.cfg -exec packages/painkillah/package.cfg -exec packages/tomek/package.cfg -exec packages/textures/nieb/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld - - -setshader bumpspecmapparallaxworld; -texture 0 "mitaman/mm-brickold88a.jpg" 0 0 0 0 -texture n "mitaman/mm-brickold88a_normal.jpg" 0 0 0 0 -texture s "viruz/mm-brickold88a_highspec.jpg" 0 0 0 0 -texture z "viruz/mm-brickold88a_z.jpg" 0 0 0 0 - - -alias base_1 "the hill" -alias base_2 "the balcony" -alias base_3 "the cave port" -alias base_4 "the hill's foot" -alias base_5 "the restaurant" -alias base_6 "the avenue" -alias base_7 "the bridge" -alias base_8 "the catwalk" -alias base_9 "the shop's 1st floor" -alias base_10 "the viewport" -alias base_11 "the cave" -alias base_12 "the roofs" -alias base_13 "the mountains" diff --git a/services/assets/shims/d0def7908ea07e848cdeca6a757711f099405ffa67113287114da02280d6fc98 b/services/assets/shims/d0def7908ea07e848cdeca6a757711f099405ffa67113287114da02280d6fc98 deleted file mode 100644 index 747dd832d..000000000 --- a/services/assets/shims/d0def7908ea07e848cdeca6a757711f099405ffa67113287114da02280d6fc98 +++ /dev/null @@ -1,26 +0,0 @@ -////////////////////////////////////////////////////////////////////////// -// -// 4B :: Defense Quarters : by MeatROme -// -////////////////////////////////////////////////////////////////////////// -// actually waiting for PNG starfiled skybox -loadsky "4b/sky/stars" -0.84 -// additional textures - texture 0 "tech1soc/half_grill_wall03b.jpg" 1 - texture 0 "than_ind/light03.jpg" 1 -setshader glowworld - setpixelparam 0 0.4 0.4 1.2 - texture 0 "tech1soc/032lig12bb.jpg" - texture g "4b/032lig12bb_glow.jpg" -setshader glowworld - setvertexparam 0 1 1 1 - texture 0 "than_ind/light03.jpg" - texture g "4b/light03_g.jpg" - texture 0 "than_ind/light03.jpg" 1 - texture g "4b/light03_g.jpg" 1 -setshader stdworld -// additional sounds -mapsound "kaiser/fx/computer1" 120 -// additional models -mmodel 4b/floppy/gold/silver/bronze -// intro_message? diff --git a/services/assets/shims/d922b17c61ea580cd1adc60dd5d385db7056b3ad7a0697a688f7c831a6c394b4 b/services/assets/shims/d922b17c61ea580cd1adc60dd5d385db7056b3ad7a0697a688f7c831a6c394b4 deleted file mode 100644 index d42cb352a..000000000 --- a/services/assets/shims/d922b17c61ea580cd1adc60dd5d385db7056b3ad7a0697a688f7c831a6c394b4 +++ /dev/null @@ -1,1118 +0,0 @@ -loadsky "staffy/staffy" - -mapmodelreset // start counting from 0 again - -mapmodel 4 32 0 "tree1" 30 // 0 - -mapmodel 24 48 0 "dcp/tree2" 30 // 1 -mapmodel 8 32 0 "dcp/tree3" 30 // 2 -mapmodel 4 36 0 "dcp/palmtree" 50 // 3 -mapmodel 4 16 0 "dcp/thorns" 50 // 4 -mapmodel 4 8 0 "dcp/plant1" 50 // 5 -mapmodel 4 0 0 "dcp/grass" 50 // 6 -mapmodel 12 0 0 "dcp/ivy" 20 // 7 - -mapmodel 4 12 0 "dcp/barrel" 100 // 8 -mapmodel 4 44 0 "dcp/streetlamp" 100 // 9 -mapmodel 12 8 0 "dcp/bench" 70 // 10 -mapmodel 4 32 0 "dcp/pillar" 100 // 11 -mapmodel 8 8 0 "dcp/waterbowl" 80 // 12 -mapmodel 8 0 0 "dcp/jumppad2" 100 // 13 - -mapmodel 8 8 0 "dcp/leafs" 50 // 14 -mapmodel 12 12 0 "dcp/valve" 100 // 15 -mapmodel 12 4 0 "dcp/palette" 60 // 16 - -mapmodel 8 8 0 "dcp/vent" 100 // 17 -mapmodel 4 4 0 "dcp/mushroom" 50 // 18 -mapmodel 12 32 0 "dcp/biotank" 100 // 19 - -mapmodel 4 12 0 "dcp/groundlamp" 100 // 20 -mapmodel 8 12 0 "dcp/console" 100 // 21 -mapmodel 4 12 0 "dcp/turret" 100 // 22 - -// for use as triggers: - -mapmodel 0 0 0 "carrot" 100 // 23 -mapmodel 0 0 0 "switch1" 100 // 24 -mapmodel 0 0 0 "switch2" 100 // 25 - -mapmodel 12 32 0 "doors/door_01" 100 // 26 -mapmodel 12 32 0 "doors/door_02" 100 // 27 -mapmodel 12 32 0 "doors/door_03" 100 // 28 - -// useful default triggers to use with these: - - -mapmodel 1 3 0 "dcp/cask" // 29 -mapmodel 3 4 0 "dcp/cart" // 30 -mapmodel 1 3 0 "dcp/candle" // 31 -mapmodel 1 3 0 "dcp/vase" // 32 -mapmodel 2 1 0 "dcp/sack" // 33 -mapmodel 2 5 0 "dcp/chandelier" // 34 -mapmodel 2 3 0 "dcp/chest" // 35 -mapmodel 1 5 0 "dcp/firebowl" // 36 -mapmodel 1 0 0 "dcp/smplant" // 37 -mapmodel 1 0 0 "dcp/insect" // 38 -mapmodel 1 0 0 "dcp/reed" // 39 - -mapmodel 0 0 0 "makke/nocamp" // 43 -mapmodel 0 0 0 "makke/strahler" // 44 - -mapmodel 0 0 0 "tentus/food-drink/goblet" // 45 -mapmodel 0 0 0 "tentus/food-drink/apple" // 46 -mapmodel 0 0 0 "tentus/food-drink/pear" // 47 -mapmodel 0 0 0 "tentus/food-drink/appleslice" // 48 -mapmodel 0 0 0 "tentus/food-drink/meat" // 49 -mapmodel 0 0 0 "tentus/food-drink/bowl" // 50 -mapmodel 0 0 0 "tentus/food-drink/pieslice" // 51 -mapmodel 0 0 0 "tentus/food-drink/mug" // 52 -mapmodel 0 0 0 "tentus/food-drink/winebottle" // 53 -mapmodel 0 0 0 "tentus/food-drink/pie" // 54 - -mapmodel 0 0 0 "tentus/books/flat" // 55 -mapmodel 1 2 0 "tentus/books/multi" // 56 -mapmodel 0 0 0 "tentus/chains/chain" // 57 -mapmodel 0 0 0 "tentus/chains/curvechain" // 58 - -mapmodel 1 2 0 "tentus/barrel" // 59 -mapmodel 2 1 0 "tentus/sidebarrel" // 60 -mapmodel 0 0 0 "tentus/pot1" // 61 -mapmodel 0 0 0 "tentus/rope" // 62 -mapmodel 1 1 0 "tentus/ropelamp" // 63 -mapmodel 0 0 0 "tentus/ladder" // 64 - -mapmodel 2 4 0 "tentus/fattree" // 65 -mapmodel 0 0 0 "tentus/moneybag" // 66 -mapmodel 1 1 0 "tentus/woodbench" // 67 -mapmodel 0 0 0 "tentus/hammer" // 68 -mapmodel 1 1 0 "tentus/anvil" // 69 -mapmodel 0 0 0 "tentus/spear" // 70 -mapmodel 0 0 0 "tentus/key" // 71 -mapmodel 0 0 0 "tentus/redshield" // 72 -mapmodel 0 0 0 "tentus/greenshield" // 73 -mapmodel 0 0 0 "tentus/bombs" // 74 - -mapmodel 1 12 0 "objects/window01" // 75 -mapmodel 0 0 0 "objects/sign01" // 76 -mapmodel 0 0 0 "objects/lamp01" // 77 -mapmodel 2 6 0 "objects/chair01" // 78 -mapmodel 0 0 0 "objects/bed01" // 79 -mapmodel 4 80 0 "vegetation/tree00" // 80 -mapmodel 4 80 0 "vegetation/tree01" // 81 -mapmodel 0 0 0 "vegetation/bush01" // 82 -mapmodel 4 80 0 "vegetation/tree02" // 83 -mapmodel 4 80 0 "vegetation/tree04" // 84 -mapmodel 4 80 0 "vegetation/tree05" // 85 -mapmodel 4 80 0 "vegetation/tree06" // 86 -mapmodel 4 80 0 "vegetation/tree07" // 87 -mapmodel 4 80 0 "vegetation/tree03" // 89 -mapmodel 10 80 0 "objects/window02/window02_1" // 90 -mapmodel 10 80 0 "objects/window02/window02_2" // 91 -mapmodel 10 80 0 "objects/bench01" // 92 -mapmodel 1 20 0 "objects/lantern01" // 93 -mapmodel 0 0 0 "objects/lantern02" // 94 -mapmodel 2 3 0 "objects/woodchop" // 95 -mapmodel 10 40 0 "objects/table01" // 96 -mapmodel 0 0 0 "objects/torch" // 97 -mapmodel 0 0 0 "objects/torch_cold" // 98 -mapmodel 4 50 0 "objects/fire" // 99 -mapmodel 0 0 0 "objects/sail01" // 100 -mapmodel 0 0 0 "objects/well_base" // 101 -mapmodel 0 0 0 "objects/well_roof" // 102 -mapmodel 0 0 0 "objects/lamp02" // 103 -mapmodel 0 0 0 "objects/med_chand" // 104 - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - - -texture 0 "ocss/daffodils.jpg" -texture 0 "ocss/desert1.jpg" -texture 0 "ocss/desert2.jpg" -texture 0 "ocss/desert3.jpg" -texture 0 "ocss/grass1.jpg" -texture 0 "ocss/grass2.jpg" -texture 0 "ocss/grass3.jpg" -texture 0 "ocss/snow1.jpg" -texture 0 "ocss/snow2.jpg" - - -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-02b.jpg" -texture 0 "tech1soc/032-03d.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/032lig10bb.jpg" -texture 0 "tech1soc/032lig11bb.jpg" -texture 0 "tech1soc/032lig11rb.jpg" -texture 0 "tech1soc/032lig12bb.jpg" -texture 0 "tech1soc/032lig12rb.jpg" -texture 0 "tech1soc/032lig12ya.jpg" -texture 0 "tech1soc/032lig20yb.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/064lig20bb.jpg" -texture 0 "tech1soc/064lig22bb.jpg" -texture 0 "tech1soc/064lig22rb.jpg" -texture 0 "tech1soc/064lig22wb.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s064-02a.jpg" -texture 0 "tech1soc/s064-02b.jpg" -texture 0 "tech1soc/s064-02c.jpg" -texture 0 "tech1soc/s064-03a.jpg" -texture 0 "tech1soc/s064-03b.jpg" -texture 0 "tech1soc/s064-03c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s128-06b.jpg" -texture 0 "tech1soc/s128-07e.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/spring1.jpg" -texture 0 "tech1soc/spring2.jpg" - - -// ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -texture 0 "ik2k/ik_ground_lawn128.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - -// from ikbase dir - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_floor_met1f.jpg" -texture 0 "ikbase/ik_floor_met64d.jpg" -texture 0 "ikbase/ik_floor_met64e.jpg" -texture 0 "ikbase/ik_floor_met64f.jpg" -texture 0 "ikbase/ik_floor_met128e.jpg" -texture 0 "ikbase/ik_floor_met128f.jpg" -texture 0 "ikbase/ik_gtrimh_64b.jpg" -texture 0 "ikbase/ik_gtrimh_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_64b.jpg" -texture 0 "ikbase/ik_gtrimv_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_htrimh_64b.jpg" -texture 0 "ikbase/ik_htrimh_64c.jpg" -texture 0 "ikbase/ik_htrimh_64d.jpg" -texture 0 "ikbase/ik_htrimv_64b.jpg" -texture 0 "ikbase/ik_htrimv_64c.jpg" -texture 0 "ikbase/ik_itrimv_128b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" -texture 0 "ikbase/ik_wtrimh_32a.jpg" -texture 0 "ikbase/ik_wtrimh_32b.jpg" -texture 0 "ikbase/ik_wtrimh_32c.jpg" -texture 0 "ikbase/ik_wtrimh_32d.jpg" -texture 0 "ikbase/ik_wtrimh_64a.jpg" -texture 0 "ikbase/ik_wtrimh_64c.jpg" -texture 0 "ikbase/ik_wtrimh_64d.jpg" -texture 0 "ikbase/ik_wtrimv_32a.jpg" -texture 0 "ikbase/ik_wtrimv_32b.jpg" -texture 0 "ikbase/ik_wtrimv_32c.jpg" -texture 0 "ikbase/ik_wtrimv_32d.jpg" -texture 0 "ikbase/ik_wtrimv_64a.jpg" -texture 0 "ikbase/ik_wtrimv_64c.jpg" -texture 0 "ikbase/ik_wtrimv_64d.jpg" - -// some good textures from max payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" -texture 0 "payne/Tile41a.jpg" - -// from than's industrial tex - -texture 0 "than_ind/floor02.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/floor06.jpg" -texture 0 "than_ind/light03.jpg" -texture 0 "than_ind/trim04.jpg" -texture 0 "than_ind/trim21.jpg" -texture 0 "than_ind/trlight01.jpg" -texture 0 "than_ind/trlight06.jpg" - -// some of John Fitzgibbons' Rubicon textures - -texture 0 "jf1/jf32.jpg" -texture 0 "jf1/jf64.jpg" -texture 0 "jf1/jf128.jpg" -texture 0 "jf1/jfbutn.jpg" -texture 0 "jf1/jfflr.jpg" -texture 0 "jf1/jfgrid.jpg" -texture 0 "jf1/jfhatch.jpg" -texture 0 "jf1/jflite.jpg" -texture 0 "jf1/jflitestr.jpg" -texture 0 "jf1/jfrock.jpg" -texture 0 "jf1/jfrust.jpg" -texture 0 "jf1/jfstripe.jpg" -texture 0 "jf1/jfwall.jpg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - - -// Sock's egyptian textures - -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" - -// rorschach - -texture 0 "rorschach/128_ivbr_trim02.jpg" -texture 0 "rorschach/128_tar_metflr01.jpg" -texture 0 "rorschach/1r_clocktrim01.jpg" -texture 0 "rorschach/1r_clocktrim03b.jpg" -texture 0 "rorschach/1r_column01.jpg" -texture 0 "rorschach/1r_floor02.jpg" -texture 0 "rorschach/1r_grill02.jpg" -texture 0 "rorschach/1r_light01.jpg" -texture 0 "rorschach/1r_metbrick01.jpg" -texture 0 "rorschach/1r_metpan05.jpg" -texture 0 "rorschach/1r_metrim1.jpg" -texture 0 "rorschach/1r_metwl01.jpg" -texture 0 "rorschach/1r_plain_met02.jpg" -texture 0 "rorschach/1r_squ_pan03.jpg" -texture 0 "rorschach/1r_squ_pan04b.jpg" -texture 0 "rorschach/1r_steps.jpg" -texture 0 "rorschach/1r_thickpan03.jpg" -texture 0 "rorschach/1_concrete01.jpg" -texture 0 "rorschach/1_rust_grill01.jpg" -texture 0 "rorschach/1_rust_grill02.jpg" -texture 0 "rorschach/1_rust_grill02b.jpg" -texture 0 "rorschach/1_slimey01.jpg" -texture 0 "rorschach/1_th_trim01.jpg" -texture 0 "rorschach/1_th_trim02.jpg" -texture 0 "rorschach/256_gate_rock07.jpg" -texture 0 "rorschach/256_gate_water02.jpg" -texture 0 "rorschach/256_iv_floor01.jpg" -texture 0 "rorschach/256_iv_floor02.jpg" -texture 0 "rorschach/256_tar_ccolumn01.jpg" -texture 0 "rorschach/2r_plaster_floor01.jpg" -texture 0 "rorschach/2_064_red_girder02.jpg" -texture 0 "rorschach/2_128_redpan02.jpg" -texture 0 "rorschach/2_256_redsup01.jpg" -texture 0 "rorschach/2_256_red_thin02.jpg" -texture 0 "rorschach/2_256_red_thin03.jpg" -texture 0 "rorschach/2_32_red_thin02.jpg" -texture 0 "rorschach/2_conc_celing01.jpg" -texture 0 "rorschach/2_conc_floorpat02_s.jpg" -texture 0 "rorschach/2_conc_l01.jpg" -texture 0 "rorschach/2_conc_wall02.jpg" -texture 0 "rorschach/2_c_thinredtrim03.jpg" -texture 0 "rorschach/2_c_thinredtrimlight01.jpg" -texture 0 "rorschach/2_c_tiles01.jpg" -texture 0 "rorschach/2_floor02.jpg" -texture 0 "rorschach/2_largemet03.jpg" -texture 0 "rorschach/2_redtrim03.jpg" -texture 0 "rorschach/2_red_floorr01.jpg" -texture 0 "rorschach/2_red_floorw01.jpg" -texture 0 "rorschach/2_whitetrim03.jpg" -texture 0 "rorschach/3i_crust.jpg" -texture 0 "rorschach/3i_rockyfloor.jpg" -texture 0 "rorschach/3m_metflr_tiles.jpg" -texture 0 "rorschach/3r_colrust01b.jpg" -texture 0 "rorschach/3r_light01b.jpg" -texture 0 "rorschach/3r_lighthh01b.jpg" -texture 0 "rorschach/3r_metblock01.jpg" -texture 0 "rorschach/3r_plaster02.jpg" -texture 0 "rorschach/4_conc_floor01.jpg" -texture 0 "rorschach/4_met01.jpg" -texture 0 "rorschach/4_met05b.jpg" -texture 0 "rorschach/5_blood01.jpg" -texture 0 "rorschach/5_bricks01.jpg" -texture 0 "rorschach/5_faces.jpg" -texture 0 "rorschach/5_light01b.jpg" -texture 0 "rorschach/5_slabfloor.jpg" -texture 0 "rorschach/5_trim02.jpg" -texture 0 "rorschach/64_iv_column01.jpg" -texture 0 "rorschach/64_warm01.jpg" -texture 0 "rorschach/hh3_mw_light01.jpg" -texture 0 "rorschach/hh3_mw_light03.jpg" -texture 0 "rorschach/hh3_m_light01.jpg" -texture 0 "rorschach/hh3_m_light03.jpg" -texture 0 "rorschach/j128_brick01.jpg" -texture 0 "rorschach/j128_item.jpg" -texture 0 "rorschach/j128_metpan01.jpg" -texture 0 "rorschach/j128_metpan05.jpg" -texture 0 "rorschach/j256_cobl01.jpg" - -// subverse - -texture 0 "subverse/block_wall_02.jpg" -texture 0 "subverse/brick_wall_01.jpg" -texture 0 "subverse/brick_wall_06.jpg" -texture 0 "subverse/chunky_rock.jpg" -texture 0 "subverse/crate_space_vents.jpg" -texture 0 "subverse/dry_mud1.jpg" -texture 0 "subverse/flat_rocks.jpg" -texture 0 "subverse/floor_tile_1.jpg" -texture 0 "subverse/metal_scratch_tile.jpg" -texture 0 "subverse/metal_siding_kinks.jpg" -texture 0 "subverse/puzzel_block.jpg" -texture 0 "subverse/rock_vinelike.jpg" -texture 0 "subverse/solid_vent.jpg" -texture 0 "subverse/stone_path.jpg" -texture 0 "subverse/wood_crate_05.jpg" -texture 0 "subverse/wood_crate_1.jpg" - -// g_pack - -texture 0 "g_pack/g-bricks02a.jpg" -texture 0 "g_pack/g-bricks03.jpg" -texture 0 "g_pack/g-bricks05.jpg" -texture 0 "g_pack/g-bricks09.jpg" -texture 0 "g_pack/g-bricks10.jpg" -texture 0 "g_pack/g-bricks26.jpg" -texture 0 "g_pack/g-bricks27.jpg" -texture 0 "g_pack/g-bricks29.jpg" -texture 0 "g_pack/g-bricks30.jpg" -texture 0 "g_pack/g-bricks33.jpg" -texture 0 "g_pack/g-crate01.jpg" -texture 0 "g_pack/g-façade01.jpg" -texture 0 "g_pack/g-floor01.jpg" -texture 0 "g_pack/g-floor04.jpg" -texture 0 "g_pack/g-floor10.jpg" -texture 0 "g_pack/g-metbas0c1.jpg" -texture 0 "g_pack/g-metbas5b.jpg" -texture 0 "g_pack/g-metbas6.jpg" -texture 0 "g_pack/g-metfloor3b.jpg" -texture 0 "g_pack/g-metfloor5b.jpg" -texture 0 "g_pack/g-metfloor7b.jpg" -texture 0 "g_pack/g-mettrim03.jpg" -texture 0 "g_pack/g-wood02.jpg" - -// 2 missing jf textures - -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" - -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - - -// Lunaran's q4power textures - -setshader bumpspecmapworld - -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture s lunaran/glue1_s.jpg -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture s lunaran/glue2_s.jpg -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture s lunaran/grate1_s.jpg -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture s lunaran/green1_s.jpg -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture s lunaran/hexflr1_s.jpg -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture s lunaran/hexflr2_s.jpg -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture s lunaran/panel128tri_1_s.jpg -texture 0 lunaran/panel128_1_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/panel128_1_s.jpg -texture 0 lunaran/panel128_2_d.jpg -texture n lunaran/panel128_2_local.jpg -texture s lunaran/panel128_2_s.jpg -texture 0 lunaran/panel128_3b_d.jpg -texture n lunaran/panel128_3b_local.jpg -texture s lunaran/panel128_3b_s.jpg -texture 0 lunaran/panel128_3_d.jpg -texture n lunaran/panel128_3_local.jpg -texture s lunaran/panel128_3_s.jpg -texture 0 lunaran/panel128_6a_d.jpg -texture n lunaran/panel128_6a_local.jpg -texture s lunaran/panel128_6a_s.jpg -texture 0 lunaran/panel128_6b_d.jpg -texture n lunaran/panel128_6b_local.jpg -texture s lunaran/panel128_6b_s.jpg -texture 0 lunaran/panel64tri_1_d.jpg -texture n lunaran/panel64tri_1_local.jpg -texture s lunaran/panel64tri_1_s.jpg -texture 0 lunaran/panel64_0_d.jpg -texture n lunaran/panel64_0_local.jpg -texture s lunaran/panel64_0_s.jpg -texture 0 lunaran/panel64_1_d.jpg -texture n lunaran/panel64_1_local.jpg -texture s lunaran/panel64_1_s.jpg -texture 0 lunaran/panel64_2a_d.jpg -texture n lunaran/panel64_2a_local.jpg -texture s lunaran/panel64_2a_s.jpg -texture 0 lunaran/panel64_2b_d.jpg -texture n lunaran/panel64_2b_local.jpg -texture s lunaran/panel64_2b_s.jpg -texture 0 lunaran/panel64_2_d.jpg -texture n lunaran/panel64_2_local.jpg -texture s lunaran/panel64_2_s.jpg -texture 0 lunaran/panel64_3b_d.jpg -texture n lunaran/panel64_3b_local.jpg -texture s lunaran/panel64_3b_s.jpg -texture 0 lunaran/panel64_3_d.jpg -texture n lunaran/panel64_3_local.jpg -texture s lunaran/panel64_3_s.jpg -texture 0 lunaran/panel64_4_d.jpg -texture n lunaran/panel64_4_local.jpg -texture s lunaran/panel64_4_s.jpg -texture 0 lunaran/panel64_5a_d.jpg -texture n lunaran/panel64_5a_local.jpg -texture s lunaran/panel64_5a_s.jpg -texture 0 lunaran/panel64_5b_d.jpg -texture n lunaran/panel64_5b_local.jpg -texture s lunaran/panel64_5b_s.jpg -texture 0 lunaran/panel64_5_d.jpg -texture n lunaran/panel64_5_local.jpg -texture s lunaran/panel64_5_s.jpg -texture 0 lunaran/panel64_6b_d.jpg -texture n lunaran/panel64_6b_local.jpg -texture s lunaran/panel64_6b_s.jpg -texture 0 lunaran/panel64_6_d.jpg -texture n lunaran/panel64_6_local.jpg -texture s lunaran/panel64_6_s.jpg -texture 0 lunaran/panel64_7b_d.jpg -texture n lunaran/panel64_7b_local.jpg -texture s lunaran/panel64_7b_s.jpg -texture 0 lunaran/panel64_7c_d.jpg -texture n lunaran/panel64_7c_local.jpg -texture s lunaran/panel64_7c_s.jpg -texture 0 lunaran/panel64_7d_d.jpg -texture n lunaran/panel64_7d_local.jpg -texture s lunaran/panel64_7d_s.jpg -texture 0 lunaran/panel64_7_d.jpg -texture n lunaran/panel64_7_local.jpg -texture s lunaran/panel64_7_s.jpg -texture 0 lunaran/pwpip1_d.jpg -texture n lunaran/pwpip1_local.jpg -texture s lunaran/pwpip1_s.jpg -texture 0 lunaran/qcomp1_d.jpg -texture n lunaran/qcomp1_local.jpg -texture s lunaran/qcomp1_s.jpg -texture 0 lunaran/qcomp2_d.jpg -texture n lunaran/qcomp2_local.jpg -texture s lunaran/qcomp2_s.jpg -texture 0 lunaran/qcomp3_d.jpg -texture n lunaran/qcomp3_local.jpg -texture s lunaran/qcomp3_s.jpg -texture 0 lunaran/rock1_d.jpg -texture n lunaran/rock1_local.jpg -texture s lunaran/rock1_s.jpg -texture 0 lunaran/support1_d.jpg -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture 0 lunaran/wires1_d.jpg -texture n lunaran/wires1_local.jpg -texture s lunaran/wires1_s.jpg - -setpixelparam 1 0 0 0 - -texture 0 lunaran/ziggy1_d.jpg -texture n lunaran/ziggy1_local.jpg - -setshader bumpspecmapglowworld - -setpixelparam 1 0 0 0 - -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg - -setpixelparam 1 8 8 8 - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture 0 lunaran/light_flouro0a_d.jpg -texture n lunaran/light_flouro0a_local.jpg -texture s lunaran/light_flouro0a_s.jpg -texture g lunaran/light_flouro0a_g.jpg -texture 0 lunaran/light_flouro0_d.jpg -texture n lunaran/light_flouro0_local.jpg -texture s lunaran/light_flouro0_s.jpg -texture g lunaran/light_flouro0_g.jpg -texture 0 lunaran/light_flouro1a_d.jpg -texture n lunaran/light_flouro1a_local.jpg -texture s lunaran/light_flouro1a_s.jpg -texture g lunaran/light_flouro1a_g.jpg -texture 0 lunaran/light_flouro1_d.jpg -texture n lunaran/light_flouro1_local.jpg -texture s lunaran/light_flouro1_s.jpg -texture g lunaran/light_flouro1_g.jpg - -setpixelparam 1 0 0 0 - -texture 0 lunaran/light_jail_d.jpg -texture n lunaran/light_jail_local.jpg -texture g lunaran/light_jail_g.jpg - -setpixelparam 1 8 8 8 - -texture 0 lunaran/light_r1_d.jpg -texture n lunaran/light_r1_local.jpg -texture s lunaran/light_r1_s.jpg -texture g lunaran/light_r1_g.jpg -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture 0 lunaran/panel128_4_d.jpg -texture n lunaran/panel128_4_local.jpg -texture s lunaran/panel128_4_s.jpg -texture g lunaran/panel128_4_g.jpg -texture 0 lunaran/panel128_5_d.jpg -texture n lunaran/panel128_5_local.jpg -texture s lunaran/panel128_5_s.jpg -texture g lunaran/panel128_5_glo.jpg -texture 0 lunaran/qcomp1g_d.jpg -texture n lunaran/qcomp1g_local.jpg -texture s lunaran/qcomp1g_s.jpg -texture g lunaran/qcomp1g_glow.jpg -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow2.jpg - - - - -// gibbie's idbase textures - - -setshader bumpspecmapworld - -setpixelparam 1 8 8 8 - - -texture 0 gibbie/11pipes_d.jpg -texture n gibbie/11pipes_local.jpg -texture s gibbie/11pipes_s.jpg - -texture 0 gibbie/base02_d.jpg -texture n gibbie/base02_local.jpg -texture s gibbie/base02_s.jpg - -texture 0 gibbie/base03_d.jpg -texture n gibbie/base03_local.jpg -texture s gibbie/base03_s.jpg - -texture 0 gibbie/base04_d.jpg -texture n gibbie/base04_local.jpg -texture s gibbie/base04_s.jpg - -texture 0 gibbie/base05_d.jpg -texture n gibbie/base05_local.jpg -texture s gibbie/base05_s.jpg - -texture 0 gibbie/base06_d.jpg -texture n gibbie/base06_local.jpg -texture s gibbie/base06_s.jpg - -texture 0 gibbie/base07_d.jpg -texture n gibbie/base07_local.jpg -texture s gibbie/base07_s.jpg - -texture 0 gibbie/base08_d.jpg -texture n gibbie/base08_local.jpg -texture s gibbie/base08_s.jpg - -texture 0 gibbie/base09_d.jpg -texture n gibbie/base09_local.jpg -texture s gibbie/base09_s.jpg - -texture 0 gibbie/base10_d.jpg -texture n gibbie/base10_local.jpg -texture s gibbie/base10_s.jpg - -texture 0 gibbie/base11_d.jpg -texture n gibbie/base11_local.jpg -texture s gibbie/base11_s.jpg - -texture 0 gibbie/base12_d.jpg -texture n gibbie/base12_local.jpg -texture s gibbie/base12_s.jpg - -texture 0 gibbie/base13_d.jpg -texture n gibbie/base13_local.jpg -texture s gibbie/base13_s.jpg - -texture 0 gibbie/base14_d.jpg -texture n gibbie/base14_local.jpg -texture s gibbie/base14_s.jpg - -texture 0 gibbie/base15_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base15_brown_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base15_rust_d.jpg -texture n gibbie/base15_local.jpg -texture s gibbie/base15_s.jpg - -texture 0 gibbie/base16_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base16_brown_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base16_rust_d.jpg -texture n gibbie/base16_local.jpg -texture s gibbie/base16_s.jpg - -texture 0 gibbie/base17_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base17_brown_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base17_rust_d.jpg -texture n gibbie/base17_local.jpg -texture s gibbie/base17_s.jpg - -texture 0 gibbie/base18_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base18_brown_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base18_rust_d.jpg -texture n gibbie/base18_local.jpg -texture s gibbie/base18_s.jpg - -texture 0 gibbie/base19_d.jpg -texture n gibbie/base19_local.jpg -texture s gibbie/base19_s.jpg - -texture 0 gibbie/base20_d.jpg -texture n gibbie/base20_local.jpg -texture s gibbie/base20_s.jpg - -texture 0 gibbie/base21_d.jpg -texture n gibbie/base21_local.jpg -texture s gibbie/base21_s.jpg - -texture 0 gibbie/base22_d.jpg -texture n gibbie/base22_local.jpg -texture s gibbie/base22_s.jpg - -texture 0 gibbie/base23_d.jpg -texture n gibbie/base23_local.jpg -texture s gibbie/base23_s.jpg - -texture 0 gibbie/base24_d.jpg -texture n gibbie/base24_local.jpg -texture s gibbie/base24_s.jpg - -texture 0 gibbie/base25_d.jpg -texture n gibbie/base25_local.jpg -texture s gibbie/base25_s.jpg - -texture 0 gibbie/base26_d.jpg -texture n gibbie/base26_local.jpg -texture s gibbie/base26_s.jpg - -texture 0 gibbie/base27_d.jpg -texture n 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index 2333ad98f..000000000 --- a/services/assets/shims/db21ed026968dba58c6e2e60a1a1fbbbd45217904748ec0a30e5e191deef8dd4 +++ /dev/null @@ -1,2 +0,0 @@ - -loadsky dash/moon diff --git a/services/assets/shims/db3bfef1eed0069001002c243ce790357938e9701a7c45852d75b524a68d0e30 b/services/assets/shims/db3bfef1eed0069001002c243ce790357938e9701a7c45852d75b524a68d0e30 deleted file mode 100644 index f916b0b03..000000000 --- a/services/assets/shims/db3bfef1eed0069001002c243ce790357938e9701a7c45852d75b524a68d0e30 +++ /dev/null @@ -1,613 +0,0 @@ - -//MODELS -mapmodelreset - -mmodel "mapmodels/justice/pad/jump" -mmodel "mapmodels/justice/switch" -mmodel "mapmodels/justice/vending" -mmodel "mapmodels/justice/railings/01" -mmodel "mapmodels/justice/pad/teleport" -mmodel "mapmodels/justice/pad/teledest" - -mmodel "mapmodels/makke/gutter_h_big/trak5" -mmodel "ao1/metro/sign/player" -mmodel "ao1/metro/sign/citymap" -mmodel "ao1/metro/sign/flyingcar" - -mmodel "vegetation/tree07" -mmodel 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"textures/philipk/pk02/wall07b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall07b_n.png" -texture s "textures/philipk/pk02/wall07b_s.jpg" - -texture 0 "textures/philipk/pk02/wall08a_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall08_n.png" -texture s "textures/philipk/pk02/wall08_s.jpg" - -texture 0 "textures/philipk/pk02/wall08b_c.jpg" 0 0 0 .5 -texture n "textures/philipk/pk02/wall08_n.png" -texture s "textures/philipk/pk02/wall08_s.jpg" - -setshader stdworld - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -//unnamed (from RE) - -setshader bumpspecmapparallaxglowworld -setshaderparam glowcolor 0.800000 0.800000 0.800000 0.000000 -texture c "textures/unnamed/unnamedpipes01.png" 0 0 0 0.500000 -texture n "textures/unnamed/unnamedpipes01_n.png" -texture s "textures/unnamed/unnamedpipes01_s.png" -texture g "textures/unnamed/unnamedpipes01_g.png" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader bumpenvspecmapparallaxworld -setshaderparam envscale 0.200000 0.200000 0.200000 -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.500000 0.500000 0.500000 0.000000 -texture c "textures/unnamed/tile08-a.png" 0 0 0 0.500000 -texture n "textures/unnamed/tile08_n.png" -texture s "textures/unnamed/tile08_s.png" -texture z "textures/unnamed/tile08_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/wall01.png" 0 0 0 0.500000 -texture n "textures/unnamed/wall01_n.png" -texture s "textures/unnamed/wall01_s.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/wall01-a.png" 0 0 0 0.500000 -texture n "textures/unnamed/wall01-a_n.png" -texture s "textures/unnamed/wall01_s.png" -texture z "textures/unnamed/wall01-a_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/wall01-c.png" 0 0 0 0.500000 -texture n "textures/unnamed/wall01-c_n.png" -texture s "textures/unnamed/wall01_s.png" -texture z "textures/unnamed/wall01-c_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/wall01-f.png" 0 0 0 0.500000 -texture n "textures/unnamed/wall01-f_n.png" -texture s "textures/unnamed/wall01_s.png" -texture z "textures/unnamed/wall01-f_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/wall01-g.png" 0 0 0 0.500000 -texture n "textures/unnamed/wall01-g_n.png" -texture s "textures/unnamed/wall01_s.png" -texture z "textures/unnamed/wall01-g_z.png" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader bumpenvspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.600000 0.640000 0.700000 0.000000 -setshaderparam envscale 0.350000 0.400000 0.500000 0.000000 -texture c "textures/unnamed/solar_cell01.png" 0 0 0 0.500000 -texture n "textures/unnamed/solar_cell01_n.png" -texture s "textures/unnamed/solar_cell01_s.png" - -setshader bumpenvspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.600000 0.640000 0.700000 0.000000 -setshaderparam envscale 0.350000 0.400000 0.500000 0.000000 -texture c "textures/unnamed/solar_cell02.png" 0 0 0 0.500000 -texture n "textures/unnamed/solar_cell02_n.png" -texture s "textures/unnamed/solar_cell02_s.png" - -setshader bumpenvspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.004000 0.000000 -setshaderparam specscale 0.600000 0.640000 0.700000 0.000000 -setshaderparam envscale 0.350000 0.400000 0.500000 0.000000 -texture c "textures/unnamed/solar_cell03.png" 0 0 0 0.500000 -texture n "textures/unnamed/solar_cell03_n.png" -texture s "textures/unnamed/solar_cell03_s.png" - -setshader bumpenvspecmapparallaxglowworld -setshaderparam parallaxscale 0.004000 0.004000 0.000000 0.000000 -setshaderparam specscale 0.700000 0.700000 0.700000 0.000000 -setshaderparam envscale 0.100000 0.100000 0.100000 0.000000 -setshaderparam glowcolor 0.100000 0.300000 1.000000 -texture c "textures/unnamed/brick01.png" -texture n "textures/unnamed/brick01_n.png" -texture s "textures/unnamed/brick01_s.png" -texture z "textures/unnamed/brick01_z.png" -texture g "textures/unnamed/brick01_g.png" - -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.003000 0.003000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/panels02a.png" 0 0 0 0.500000 -texture n "textures/unnamed/panels02_n.png" -texture s "textures/unnamed/panels02a_s.png" -texture z "textures/unnamed/panels02_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.003000 0.003000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/panels02b.png" 0 0 0 0.500000 -texture n "textures/unnamed/panels02_n.png" -texture s "textures/unnamed/panels02_s.png" -texture z "textures/unnamed/panels02_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.003000 0.003000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/panels02c.png" 0 0 0 0.500000 -texture n "textures/unnamed/panels02_n.png" -texture s "textures/unnamed/panels02_s.png" -texture z "textures/unnamed/panels02_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.003000 0.003000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/panels02d.png" 0 0 0 0.500000 -texture n "textures/unnamed/panels02_n.png" -texture s "textures/unnamed/panels02_s.png" -texture z "textures/unnamed/panels02_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.003000 0.003000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/panels02e.png" 0 0 0 0.500000 -texture n "textures/unnamed/panels02_n.png" -texture s "textures/unnamed/panels02_s.png" -texture z "textures/unnamed/panels02_z.png" - -setshader bumpspecmapparallaxglowworld -setshaderparam parallaxscale 0.003000 0.003000 0.000000 0.000000 -setshaderparam glowcolor 1.000000 1.000000 1.000000 0.000000 1 1 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/panels02f.png" 0 0 0 0.500000 -texture n "textures/unnamed/panels02f_n.png" -texture s "textures/unnamed/panels02f_s.png" -texture z "textures/unnamed/panels02f_z.png" -texture g "textures/unnamed/panels02f_g.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.002000 0.002000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/trim02.png" -texture n "textures/unnamed/trim02_n.png" -texture s "textures/unnamed/trim02_s.png" -texture z "textures/unnamed/trim02_z.png" -texcolor 0.800000 0.800000 0.800000 - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.002000 0.002000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/floor01.png" 0 0 0 0.500000 -texture n "textures/unnamed/floor01_n.png" -texture s "textures/unnamed/floor01_s.png" -texture z "textures/unnamed/floor01_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.002000 0.002000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/floor_cyl02.png" 0 0 0 0.500000 -texture n "textures/unnamed/floor_cyl02_n.png" -texture s "textures/unnamed/floor_cyl02_s.png" -texture z "textures/unnamed/floor_cyl02_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.004000 0.004000 0.000000 0.000000 -setshaderparam specscale 0.500000 0.500000 0.500000 0.000000 -texture c "textures/unnamed/wall02.png" 0 0 0 0.500000 -texture n "textures/unnamed/wall02_n.png" -texture s "textures/unnamed/wall02_s.png" -texture z "textures/unnamed/wall02_z.png" - -setshader bumpspecmapparallaxworld -setshaderparam parallaxscale 0.006000 0.006000 0.000000 0.000000 -setshaderparam specscale 0.600000 0.600000 0.600000 0.000000 -texture c "textures/unnamed/wall05.png" -texture n "textures/unnamed/wall05_n.png" -texture s "textures/unnamed/wall05_s.png" -texture z "textures/unnamed/wall05_z.png" - - -//default packs -exec "packages/textures/nieb/package.cfg" -exec "packages/trak5/package.cfg" - -//trak6 and trak7 - - setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - - setshader bumpspecmapworld -texture c "textures/trak/trak6/trim1.png" 0 0 0 0.5 -texture s "textures/trak/trak6/trim1_s.png" -texture n "textures/trak/trak6/trim1_n.png" - -texture c "textures/trak/trak6/trim2.png" -texture s "textures/trak/trak6/trim2_s.png" -texture n "textures/trak/trak6/trim2_n.png" - - setshader stdworld -texture 0 "textures/default.png" - - setshader bumpglowworld -setshaderparam "specscale" 0.25 0.25 0.25 -texture c "textures/trak/trak6/light1.png" 0 0 0 0.5 -texture n "textures/trak/trak6/light1_n.png" -texture g "textures/trak/trak6/light1_g.png" - - setshader stdworld -texture 0 "textures/default.png" -texture 0 "textures/default.png" -texture 0 "textures/default.png" - - setshader bumpspecmapworld -setshaderparam "specscale" 2 2 2 -texture c "textures/trak/trak7/tile2.png" 0 0 0 0.5 -texture s "textures/trak/trak7/tile2_s.png" -texture n "textures/trak/trak7/tile2_n.png" diff --git a/services/assets/shims/db8ea4f269c006ec82bf3b921f96e13b419d32e44418732d024f7049296b384e b/services/assets/shims/db8ea4f269c006ec82bf3b921f96e13b419d32e44418732d024f7049296b384e deleted file mode 100644 index baf6d86cf..000000000 --- a/services/assets/shims/db8ea4f269c006ec82bf3b921f96e13b419d32e44418732d024f7049296b384e +++ /dev/null @@ -1,152 +0,0 @@ -exec data/default_map_settings.cfg // So I dont get 50 same textures when im editing cfg and pressing EXEC all the time. -// Lushwater by Lord Kv -// CC-BY - -alias base_1 "The Battlements" -//alias base_2 "The Armory" -alias base_3 "Mudwater Dale" -alias base_4 "Birchwood lookout" -//alias base_5 "The dungeon" -alias base_6 "The Arch" -alias base_7 "The Courtyard" -alias base_8 "The Angels" -sunlightpitch 44 -sunlightyaw 40 -sunlight 255 245 170 -skylight 150 135 110 -//sunlight 220 140 50 -//skylight 100 90 80 -skybox skyboxes/remus/sky01 -skyboxcolour 255 255 255 -// skyboxglare 0 -cloudboxcolour 255 255 0 -//fogdomecolour $fogr $fogg $fogb -//fogcolour $fogr $fogg $fogb -fog 500 -fogdomemax 1 - -mapsound "ambience/cycadas.ogg" 255 1 -mapsound "ambience/frogs.ogg" 255 1 -mapsound "ambience/cavedrip.ogg" 255 1 -mapsound "ambience/forest3.ogg" 32 1 -mapsound "ambience/waterfall.ogg" 64 1 - -//watercolour 220 165 35 -watercolour 128 100 20 -waterfog 10 -water2fog 10 - -materialreset - -texture water1 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water2 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water3 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture water4 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava1 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava2 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava3 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -texture lava4 "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -causticmillis 200 -causticscale 50 - - -mapmodelreset -exec data/default_map_models.cfg -exec packages/models/mapmodels/khorne/package.cfg -mmodel mapmodels/khorne/plants/fern4 - -mmodel "mapmodels/nieb/waterfall/1" -mmodel "mapmodels/nieb/waterfall/2" -mmodel "mapmodels/nieb/waterfall/3" -mmodel "mapmodels/nieb/waterfall/4" -mmodel "mapmodels/nieb/waterfall/4" -mmodel "mapmodels/lordkv/waterfall4small" -//mmodel "mapmodels/lordkv/experiment3" - -texture 0 textures/terrain_soc/ter_moss1.jpg -autograss grass\khornegrass.png -grassscale 1.5 -grasscolour 255 255 0 -grassalpha 1 -grassanimmillis 2000 - - - -texture 0 gor/WS_GK_001_cc.jpg -texscroll 0.15 0 -texture 0 gor/WS_GK_001_cc.jpg -texscroll -0.15 0 -texture 0 gor/WS_GK_001_cc.jpg -texscroll 0 0.15 -texture 0 gor/WS_GK_001_cc.jpg -texscroll 0 -0.15 -texture 0 gor/WS_GK_001_cc.jpg -texscroll 0.15 0.15 -texture 0 gor/WS_GK_001_cc.jpg -texscroll -0.15 0.15 -texture 0 gor/WS_GK_001_cc.jpg -texscroll 0.15 -0.15 -texture 0 gor/WS_GK_001_cc.jpg -texscroll -0.15 -0.15 - -setshader bumpspecmapparallaxglowworld - -setshaderparam "specscale" 1.5 1.5 1.5 -setshaderparam "parallaxscale" 0.01 -0.005 -setshaderparam "glowcolor" -.05 .5 1.5 -texture 0 "rorschach/5_blood01_hm.jpg" -texture n "rorschach/5_blood01_nm.jpg" -texture z "rorschach/5_blood01_hm.jpg" -texture s "rorschach/5_blood01_sm.jpg" -texture g "rorschach/5_blood01_hm.jpg" -texcolor .5 .5 .5 - -//clearpostfx - -//cgrade_shadows_r = 1; -//cgrade_shadows_g = 1.1; -//cgrade_shadows_b = 1.1; - -//cgrade_midtones_r = 1.4; -//cgrade_midtones_g = 1.1; -//cgrade_midtones_b = 1; - -//cgrade_highlights_r = 1.3; -//cgrade_highlights_g = 1.1; -//cgrade_highlights_b = 0.8; - -//addpostfx colorgrade_shadows 0 0 0 $cgrade_shadows_r $cgrade_shadows_g $cgrade_shadows_b 0; -//addpostfx colorgrade_midtones 0 0 0 $cgrade_midtones_r $cgrade_midtones_g $cgrade_midtones_b 0; -//addpostfx colorgrade_highlights 0 0 0 $cgrade_highlights_r $cgrade_highlights_g $cgrade_highlights_b 0; diff --git a/services/assets/shims/dcd66a7d466e3431916ae25bb773cca1569199733b8be4a92430310e3ecb0eed b/services/assets/shims/dcd66a7d466e3431916ae25bb773cca1569199733b8be4a92430310e3ecb0eed deleted file mode 100644 index e69de29bb..000000000 diff --git a/services/assets/shims/df8877ee3e1f9ea5f7e67c8138a99e87d6e0f3e549e31b39a6ab84212ae6d084 b/services/assets/shims/df8877ee3e1f9ea5f7e67c8138a99e87d6e0f3e549e31b39a6ab84212ae6d084 deleted file mode 100644 index 79b45ccd0..000000000 --- a/services/assets/shims/df8877ee3e1f9ea5f7e67c8138a99e87d6e0f3e549e31b39a6ab84212ae6d084 +++ /dev/null @@ -1,536 +0,0 @@ - -// Tungsten Surface Mine by sCaSd - -// Thanks to Kaiser and Fanatic for sounds, -// Matt "Lunaran" Breit, Gregor Koch, Madcow and Philip Klevestav for textures -// and most of all the Sauerbraten devs - - - -// Copyright and Permissions: - -// This Sauerbraten map is copyright (c) 2008 Konrad "sCaSd" Gloge. -// See also http://www.gnu.org/licenses/gpl2.html - -// Contact: kgloge@gmx.de - - - -mapmsg " 3Tungsten Surface Mine 2 by sCaSd" - -// default music to be played for this map: - - -//loadsky "dash/moon" -loadsky "scasd/skyboxes/redfire" 0.7 -cloudbox "scasd/skyboxes/red-sun" - -fogcolour 0x957766 -fog 5000 - -//waterfog 50 -//waterfog 35 -waterfog 80 -//watercolour 35 68 75 -watercolour 50 130 105 - - - -// basenames -alias base_1 "the shotgun on the right" -alias base_2 "the rifle on the right" -alias base_3 "the machinegun on the right" - -alias base_4 "the small fortress" -alias base_5 "the underwater cave" - -alias base_6 "the machinegun on the left" -alias base_7 "the shotgun on the left" -alias base_8 "the rifle on the left" - - - - -// mapsounds -mapsound "fanatic/wind" 120 4 -mapsound "ambience/wind" 100 4 -mapsound "ambience/fire_light" 250 4 -mapsound "ambience/cycadas" 100 4 -mapsound "ambience/frogs" 100 4 -mapsound "ambience/night_crickets" 100 4 -mapsound "fanatic/feeding_room_low" 180 4 -mapsound "kaiser/fx/computer1" 120 4 -mapsound "kaiser/fx/hum1" 120 4 -mapsound "kaiser/fx/hum2" 120 4 -mapsound "kaiser/fx/hum3" 120 4 -mapsound "kaiser/fx/hum4" 120 4 -mapsound "kaiser/fx/hum5" 120 4 -mapsound "kaiser/fx/hum6" 120 4 -mapsound "kaiser/fx/hum7" 120 4 -mapsound "kaiser/fx/warning1" 100 4 - - - - -// -// mapmodels -// -mapmodelreset // start counting from 0 again - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 -mmodel "vegetation/tree06" // 83 -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 - -mapmodel 4 12 0 "dcp/bin" // 101 -mapmodel 4 12 0 "dcp/bulb" // 102 -mapmodel 4 12 0 "dcp/cbbox" // 103 -mapmodel 4 12 0 "dcp/containerbox" // 104 -mapmodel 4 12 0 "dcp/grate" // 105 -mapmodel 4 12 0 "dcp/roadblock" // 106 -mapmodel 0 0 0 "dcp/switch2a" 100 // 107 -mapmodel 4 12 0 "dcp/ventflap" // 108 - - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld - - - -// -// additional textures -// -exec packages/scasd/bluerock/package.cfg - -// additional computer textures -setshader bumpspecmapparallaxglowworld - -setpixelparam 0 1 1 1 - -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow.jpg -texture z lunaran/qcomp5_h.jpg - -setpixelparam 0 1 .5 .1 - -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg - -setpixelparam 0 .6 1 .4 - -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg - -setpixelparam 0 .4 .8 1 - -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg - - - - -// shifted - - -setpixelparam 0 1 1 1 - -texture 0 lunaran/qcomp5_d.jpg 0 0 64 -texture n lunaran/qcomp5_local.jpg 0 0 64 -texture s lunaran/qcomp5_s.jpg 0 0 64 -texture g lunaran/qcomp5_glow.jpg 0 0 64 -texture z lunaran/qcomp5_h.jpg 0 0 64 - -setpixelparam 0 1 1 1 - -texture 0 lunaran/qcomp5_d.jpg 0 0 64 -texture n lunaran/qcomp5_local.jpg 0 0 64 -texture s lunaran/qcomp5_s.jpg 0 0 64 -texture g lunaran/qcomp5_glow2.jpg 0 0 64 -texture z lunaran/qcomp5_h.jpg 0 0 64 - -setpixelparam 0 1 .9 .5 - -texture 0 lunaran/qcomp4_d.jpg 0 0 64 -texture n lunaran/qcomp4_local.jpg 0 0 64 -texture s lunaran/qcomp4_s.jpg 0 0 64 -texture g lunaran/qcomp4_glow.jpg 0 0 64 -texture z lunaran/qcomp4_h.jpg 0 0 64 - -setpixelparam 0 1 0 0 - -texture 0 lunaran/qcomp4_d.jpg 0 0 64 -texture n lunaran/qcomp4_local.jpg 0 0 64 -texture s lunaran/qcomp4_s.jpg 0 0 64 -texture g lunaran/qcomp4_glow.jpg 0 0 64 -texture z lunaran/qcomp4_h.jpg 0 0 64 - - - -// glowing mech texture - -setpixelparam 0 1 0 0 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg - -setpixelparam 0 1 .9 .5 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg - -setpixelparam 0 .4 .8 1 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg - -setpixelparam 0 .6 1 .4 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg - -setpixelparam 0 1 .5 .1 -texture 0 lunaran/mech1_d.jpg -texture n lunaran/mech1_local.jpg -texture s lunaran/mech1_s.jpg -texture g lunaran/mech1_glow.jpg -texture z lunaran/mech1_h.jpg - - - -setshader bumpspecmapparallaxworld -setpixelparam 1 1 1 1 - -texture 0 lunaran/support1_d.jpg 1 64 -texture n lunaran/support1_local.jpg 1 64 -texture s lunaran/support1_s.jpg 1 64 -texture z lunaran/support1_h.jpg 1 64 - -texture 0 lunaran/panel64_4_d.jpg 0 6 48 .45 -texture n lunaran/panel64_4_local.jpg 0 6 48 .45 -texture s lunaran/panel64_4_s.jpg 0 6 48 .45 -texture z lunaran/panel64_4_h.jpg 0 6 48 .45 - - - - -setpixelparam 2 0.02 -0.01 - -texture 0 gor/GR_GK_004_cc.jpg -texture n scasd/bluerock/GR_GK_004tracks_nm.jpg -texture s scasd/bluerock/GR_GK_004tracks_sc.jpg -//texture s scasd/bluerock/GR_GK_004_sc.jpg -texture z scasd/bluerock/GR_GK_004tracks_hm.jpg -//texture z gor/GR_GK_004_hm.jpg - - - -setpixelparam 1 1 1 1 - -texture 0 scasd/bluerock/glue2_d.jpg // rusty metal -texture n lunaran/glue2_local.jpg -texture s lunaran/glue2_s.jpg -texture z lunaran/glue2_h.jpg - - - -texture 0 lunaran/panel128_2_d.jpg 0 192 128 // black wall-grate -texture n lunaran/panel128_2_local.jpg 0 192 128 -texture s lunaran/panel128_2_s.jpg 0 192 128 -texture z lunaran/panel128_2_h.jpg 0 192 128 - -setpixelparam 0 1 1 1 -//setpixelparam 1 1 1 1 -//setpixelparam 1 4 4 4 -setpixelparam 2 0.05 -0.05 - -texture 0 lunaran/qcomp1_d.jpg 1 // grey grate -texture n lunaran/qcomp1_local.jpg 1 -texture s lunaran/qcomp1_s.jpg 1 -texture z lunaran/qcomp1_h.jpg 1 - -setshader bumpspecmapworld // green roof -setpixelparam 1 4 4 4 - -texture 0 philipk/pk01_vent_wall03_d.jpg 0 192 64 -texture n philipk/pk01_vent_wall03_local.jpg 0 192 64 -texture s philipk/pk01_vent_wall03_s.jpg 0 192 64 - -texture 0 philipk/pk01_vent_wall03_d.jpg 0 192 192 -texture n philipk/pk01_vent_wall03_local.jpg 0 192 192 -texture s philipk/pk01_vent_wall03_s.jpg 0 192 192 - - - -setshader stdworld // blue neon -setpixelparam 1 1 1 1 - -texture 0 "than_ind/trlight06.jpg" 1 -//texture g "than_ind/trlight06_s.jpg" 1 - - - -setshader bumpspecmapparallaxworld // black wall-grate -setpixelparam 1 4 4 4 - -texture 0 lunaran/panel128_2_d.jpg 0 64 128 -texture n lunaran/panel128_2_local.jpg 0 64 128 -texture s lunaran/panel128_2_s.jpg 0 64 128 -texture z lunaran/panel128_2_h.jpg 0 64 128 - -texture 0 lunaran/panel128_1_d.jpg 4 // the black default panel (flipped) -texture n lunaran/panel128_1_local.jpg 4 -texture s lunaran/panel128_1_s.jpg 4 -texture z lunaran/panel128_1_h.jpg 4 - - -setshader bumpspecmapworld - -texture 0 scasd/attention.jpg 0 0 256 0.25 // attention - ammo usage -texture s scasd/attention_s.jpg 0 0 64 -texture n scasd/attention_n.jpg 0 0 64 - -texture 0 scasd/attention.jpg 4 0 256 0.25 // attention - flipped -texture s scasd/attention_s.jpg 4 0 64 -texture n scasd/attention_n.jpg 4 0 64 - - - -setshader bumpspecmapworld -setpixelparam 1 4 4 4 - -texture 0 "philipk/pk01_vent_wall02_d.jpg" 0 96 224 // water container texture shifted -texture n "philipk/pk01_vent_wall02_local.jpg" 0 96 224 -texture s "philipk/pk01_vent_wall02_s.jpg" 0 96 224 - -texture 0 "philipk/pk01_panel_small02_d.jpg" 0 0 32 // shifted box -texture n "philipk/pk01_panel_small02_local.jpg" 0 0 32 -texture s "philipk/pk01_panel_small02_s.jpg" 0 0 32 - -texture 0 "philipk/pk01_vent_wall02_d.jpg" 1 224 96 // rotated, shifted water container -texture n "philipk/pk01_vent_wall02_local.jpg" 1 224 96 -texture s "philipk/pk01_vent_wall02_s.jpg" 1 224 96 - -texture 0 "philipk/pk01_vent_wall01b_d.jpg" 0 0 128 // rotated box texture -texture n "philipk/pk01_vent_wall01_local.jpg" 0 0 128 -texture s "philipk/pk01_vent_wall01_s.jpg" 0 0 128 - - - -setshader stdworld - diff --git a/services/assets/shims/e011fbf70660ebcea0e0370b3e1813c9a6f5ee073b6a94dd0e6e0bc192fac121 b/services/assets/shims/e011fbf70660ebcea0e0370b3e1813c9a6f5ee073b6a94dd0e6e0bc192fac121 deleted file mode 100644 index 558fd21ed..000000000 --- a/services/assets/shims/e011fbf70660ebcea0e0370b3e1813c9a6f5ee073b6a94dd0e6e0bc192fac121 +++ /dev/null @@ -1,253 +0,0 @@ - -texturereset - -setshader stdworld - texture c "textures/sky.png" //0 - texture c "textures/razgriz/black.png" - texture c "textures/default.png" - texture c "textures/default.png" - texture c "textures/default.png" - texture c "textures/default.png" // 5 - -setshader bumpparallaxworld - texture c "textures/nieb/clone/dirt02.jpg" - texture n "textures/razgriz/nieb_redux/dirt02_NRM.png" - texture z "textures/razgriz/nieb_redux/dirt02_DISP.png" - texscale 0.5 - texture c "textures/nieb/clone/grass10.jpg" - texture n "textures/razgriz/nieb_redux/grass10_NRM.png" - texture z "textures/razgriz/nieb_redux/grass10_DISP.png" - autograss "textures/grass_aard.png" - texscale 0.5 - texlayer 6 - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 1.2 1.0 0.8 - texture c "textures/nieb/garden/metal1.jpg" - texture n "textures/razgriz/nieb_redux/metal1_NRM.png" - texture s "textures/razgriz/nieb_redux/metal1_SPEC.png" - texture z "textures/razgriz/nieb_redux/metal1_DISP.png" - texscale 0.5 - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 2.2 2.2 2.2 - setshaderparam "parallaxscale" 0.08 -0.05 - texture c "textures/nieb/garden/stone1a.jpg" - texture n "textures/razgriz/nieb_redux/stone1a_NRM.png" - texture s "textures/razgriz/nieb_redux/stone1a_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone1a_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone1b.jpg" // 10 - texture n "textures/razgriz/nieb_redux/stone1b_NRM.png" - texture s "textures/razgriz/nieb_redux/stone1b_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone1b_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone1c.jpg" - texture n "textures/razgriz/nieb_redux/stone1c_NRM.png" - texture s "textures/razgriz/nieb_redux/stone1c_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone1c_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone1d.jpg" - texture n "textures/razgriz/nieb_redux/stone1d_NRM.png" - texture s "textures/razgriz/nieb_redux/stone1d_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone1d_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone2.jpg" - texture n "textures/razgriz/nieb_redux/stone2_NRM.png" - texture s "textures/razgriz/nieb_redux/stone2_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone2_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone3.jpg" - texture n "textures/razgriz/nieb_redux/stone3_NRM.png" - texture s "textures/razgriz/nieb_redux/stone3_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone3_DISP.png" - texscale 0.5 - - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 1.2 1.2 1.2 - texture c "textures/nieb/garden/stone4.jpg" // 15 - texture n "textures/razgriz/nieb_redux/stone4_NRM.png" - texture s "textures/razgriz/nieb_redux/stone4_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone4_DISP.png" - texscale 0.5 - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 1.8 1.8 1.8 - setshaderparam "parallaxscale" 0.08 -0.05 - texture c "textures/nieb/garden/stone5.jpg" - texture n "textures/razgriz/nieb_redux/stone5_NRM.png" - texture s "textures/razgriz/nieb_redux/stone5_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone5_DISP.png" - texscale 0.5 - - setshaderparam "specscale" 2 2 2 - texture c "textures/nieb/garden/stone6.jpg" - texture n "textures/razgriz/nieb_redux/stone6_NRM.png" - texture s "textures/razgriz/nieb_redux/stone6_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone6_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone7.jpg" - texture n "textures/razgriz/nieb_redux/stone7_NRM.png" - texture s "textures/razgriz/nieb_redux/stone7_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone7_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone8.jpg" - texture n "textures/razgriz/nieb_redux/stone8_NRM.png" - texture s "textures/razgriz/nieb_redux/stone8_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone8_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone9.jpg" // 20 - texture n "textures/razgriz/nieb_redux/stone9_NRM.png" - texture s "textures/razgriz/nieb_redux/stone9_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone9_DISP.png" - texscale 0.5 - - texture c "textures/nieb/garden/stone10.jpg" - texture n "textures/razgriz/nieb_redux/stone10_NRM.png" - texture s "textures/razgriz/nieb_redux/stone10_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone10_DISP.png" - texscale 0.5 - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 1.2 1.2 1.2 - setshaderparam "parallaxscale" 0.08 -0.05 - texture c "textures/nieb/garden/stone11.jpg" - texture n "textures/razgriz/nieb_redux/stone11_NRM.png" - texture s "textures/razgriz/nieb_redux/stone11_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone11_DISP.png" - texscale 0.5 - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 1.8 1.8 1.8 - setshaderparam "parallaxscale" 0.08 -0.05 - texture c "textures/nieb/garden/stone12.jpg" - texture n "textures/razgriz/nieb_redux/stone12_NRM.png" - texture s "textures/razgriz/nieb_redux/stone12_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone12_DISP.png" - texscale 0.5 - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 0.8 0.8 0.8 - setshaderparam "parallaxscale" 0.08 -0.05 - texture c "textures/nieb/garden/stone13.jpg" - texture n "textures/razgriz/nieb_redux/stone13_NRM.png" - texture s "textures/razgriz/nieb_redux/stone13_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone13_DISP.png" - texscale 0.5 - -setshader bumpworld - texture c "textures/nieb/garden/fabric.jpg" // 25 - texture n "textures/razgriz/nieb_redux/fabric_NRM.png" - texscale 0.25 - -setshader bumpspecmapparallaxworld - setshaderparam "specscale" 2 2 2 - setshaderparam "parallaxscale" 0.08 -0.05 - texture c "textures/razgriz/nieb_redux/stone6b_COLOR.png" - texture n "textures/razgriz/nieb_redux/stone6b_NRM.png" - texture s "textures/razgriz/nieb_redux/stone6b_SPEC.png" - texture z "textures/razgriz/nieb_redux/stone6b_DISP.png" - texscale 0.5 - - - - -mapmodelreset - - mmodel "mapmodels/nieb/torso" - - mmodel "razgriz/flora/plant1" - mmodel "razgriz/flora/plant2" - mmodel "razgriz/objects/torch" - - mmodel "mapmodels/simonoc/effect/blue_v" - mmodel "mapmodels/simonoc/effect/red_v" - - mmodel "vurt/flora/aspen1" - mmodel "vurt/flora/aspen2" - mmodel "vurt/flora/pine1" - mmodel "vurt/flora/pine2" - mmodel "vurt/flora/pine3" - mmodel "vurt/flora/pine4" - - mmodel "razgriz/flora/bushes/medium_bush1" - mmodel "razgriz/flora/bushes/medium_bush2" - mmodel "razgriz/flora/bushes/medium_bush3" - mmodel "razgriz/flora/bushes/medium_bush4" - mmodel "razgriz/flora/bushes/medium_bush5" - mmodel "razgriz/flora/bushes/tall_bush1" - mmodel "razgriz/flora/bushes/tall_bush2" - mmodel "razgriz/flora/bushes/tall_bush3" - mmodel "razgriz/flora/bushes/tall_bush4" - - mmodel "razgriz/effects/magic/blue_v" - mmodel "razgriz/effects/magic/red_v" - - mmodel "razgriz/objects/gem_cap/blue_h" - mmodel "razgriz/objects/gem_cap/blue_v" - mmodel "razgriz/objects/gem_cap/red_h" - mmodel "razgriz/objects/gem_cap/red_v" - - mmodel "razgriz/insects/firefly" - mmodel "razgriz/insects/butterfly/blue" - mmodel "razgriz/insects/butterfly/brown" - mmodel "razgriz/insects/butterfly/green" - mmodel "razgriz/insects/butterfly/orange" - mmodel "razgriz/insects/butterfly/pink" - mmodel "razgriz/insects/butterfly/red" - mmodel "razgriz/insects/butterfly/yellow" - - mmodel "razgriz/rocks/set1/1" - mmodel "razgriz/rocks/set1/2" - mmodel "razgriz/rocks/set1/3" - mmodel "razgriz/rocks/set1/4" - mmodel "razgriz/rocks/set1/5" - mmodel "razgriz/rocks/set1/6" - mmodel "razgriz/rocks/set1/7" - mmodel "razgriz/rocks/set1/8" - mmodel "razgriz/rocks/set1/9" - mmodel "razgriz/rocks/set2/1" - mmodel "razgriz/rocks/set2/2" - mmodel "razgriz/rocks/set2/3" - mmodel "razgriz/rocks/set2/4" - mmodel "razgriz/rocks/set2/5" - - mmodel "razgriz/flora/log1" - mmodel "razgriz/flora/shroom1" - mmodel "razgriz/flora/shroom2" - mmodel "razgriz/flora/shroom3" - - // many thanks to "Gergely" for his immense assistance - // in adjusting many of the models for this map - // your help is greatly appreciated, keep being awesome - - -maxmerge 12 // acting fix for bad lighting seams -edgetolerance 1 // acting fix for broken lightmaps on bigger lightprecision values -//glaresize 9 -//glarescale 1.5 - -mapsound "razgriz/ambient_night_01.ogg" -mapsound "razgriz/energy_hum_01.ogg" -mapsound "razgriz/fire_crackle_01.ogg" -mapsound "razgriz/fire_crackle_02.ogg" -mapsound "razgriz/high_wind_01.ogg" -mapsound "razgriz/high_wind_02.ogg" -mapsound "razgriz/jumppad_01.ogg" -mapsound "razgriz/lone_cicada_01.ogg" -mapsound "razgriz/lone_cicada_02.ogg" -mapsound "razgriz/lone_cricket_01.ogg" -mapsound "razgriz/lone_cricket_02.ogg" -mapsound "razgriz/lone_cricket_03.ogg" -mapsound "razgriz/teleport_01.ogg" -mapsound "razgriz/water_flow_01.ogg" -mapsound "razgriz/tight_wind_01.ogg" diff --git a/services/assets/shims/e0c661944b99eae04a4ff5823769f4c40ed0766aac25277be6d322cc513fb8d7 b/services/assets/shims/e0c661944b99eae04a4ff5823769f4c40ed0766aac25277be6d322cc513fb8d7 deleted file mode 100644 index 265d50ef8..000000000 --- a/services/assets/shims/e0c661944b99eae04a4ff5823769f4c40ed0766aac25277be6d322cc513fb8d7 +++ /dev/null @@ -1 +0,0 @@ -mapsound kaiser\fx\hum6 1000 -1 diff --git a/services/assets/shims/e46d93092657081027e793037d11f72ac528de72942f593bbb9b9edc5a86ec13 b/services/assets/shims/e46d93092657081027e793037d11f72ac528de72942f593bbb9b9edc5a86ec13 deleted file mode 100644 index 3a916fce8..000000000 --- a/services/assets/shims/e46d93092657081027e793037d11f72ac528de72942f593bbb9b9edc5a86ec13 +++ /dev/null @@ -1,114 +0,0 @@ -// config file for -// berlin_wall by shmutzwurst - schmutzwurst@the-conquerors.net -// with special thanks to Nieb, }TC{apflstrudl and fweep for their help! - - -fog 3000 -fogcolour 0 0 0 -shadowmapambient 64 - -loadsky "shmutzwurst/london" -// skybox by: -// Marc Schroeder aka Term -// audion@spaceman.de / spaceman@muenster.de -// http://www.spaceman.de/audion - -// In-game names for the bases: - -texturereset -setshader stdworld - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/shmutzwurst/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld diff --git a/services/assets/shims/e764164c4d2c7029700c7f43b622880b41c7ed195ebee77238df2ac65066ebd4 b/services/assets/shims/e764164c4d2c7029700c7f43b622880b41c7ed195ebee77238df2ac65066ebd4 deleted file mode 100644 index e69de29bb..000000000 diff --git a/services/assets/shims/e7ab50479666c5e49d9df1f4ca259f1051de7b316d6f7818122b55fff457d809 b/services/assets/shims/e7ab50479666c5e49d9df1f4ca259f1051de7b316d6f7818122b55fff457d809 deleted file mode 100644 index c526ffb81..000000000 --- a/services/assets/shims/e7ab50479666c5e49d9df1f4ca259f1051de7b316d6f7818122b55fff457d809 +++ /dev/null @@ -1,7 +0,0 @@ -music hirato/sounds/deep-space-station/syna-max/alarm_of_d00m.ogg - -setshader envworld - -setpixelparam 0 .15 .15 .15 - -texture 0 "hirato/textures/nexuiz/defaultmetal.jpg" 0 0 0 .5 diff --git a/services/assets/shims/e881b7a80ee78c79ab1414641677a03205f5d90f3b3cb498b9a2405015279fb3 b/services/assets/shims/e881b7a80ee78c79ab1414641677a03205f5d90f3b3cb498b9a2405015279fb3 deleted file mode 100644 index 43a0c4e32..000000000 --- a/services/assets/shims/e881b7a80ee78c79ab1414641677a03205f5d90f3b3cb498b9a2405015279fb3 +++ /dev/null @@ -1,29 +0,0 @@ -mapmodel 4 12 0 "monster/slith" -mapmodel 4 12 0 "monster/bauul" -mapmodel 4 12 0 "monster/knight" -mapmodel 5 12 0 "monster/rat" -mapmodel 6 12 0 "monster/spider" -mapmodel 7 12 0 "monster/rhino" -mmodel "mapmodels/justice/poster/1" -mmodel "mapmodels/justice/poster/2" -mmodel "mapmodels/justice/poster/3 - -mapsound soundsnap/fan 1000 -1 -mapsound kaiser\fx\hum4 2000 0 -mapsound kaiser\fx\hum6 1000 -1 - -texture 0 "textures\nieb\rock01.jpg" 0 0 0 1.5 -texlayer 602 - -setshader bumpenvspecworld - -setshaderparam "specscale" .7 .15 .15 -setshaderparam "envscale" .35 .35 .4 -texture 0 "trak5\pipe1c.jpg" 0 0 0 .75 -texcolor 0 0 1 -texture n "argh/flat.png" -texffenv 1 - -texture 0 "textures\nieb\garden\base.png" 0 0 0 .75 -texcolor 0 0 0 - diff --git a/services/assets/shims/e96b6dd08106270a8ef3c818f2926fce4de6baba320863c54b28e30c3b8a5e39 b/services/assets/shims/e96b6dd08106270a8ef3c818f2926fce4de6baba320863c54b28e30c3b8a5e39 deleted file mode 100644 index 6e71d5931..000000000 --- a/services/assets/shims/e96b6dd08106270a8ef3c818f2926fce4de6baba320863c54b28e30c3b8a5e39 +++ /dev/null @@ -1,888 +0,0 @@ -maptitle "^f1Ice Cube Arena^f4, by ^f3Suicizer^f4." - -texturereset -setshader stdworld -texture 0 "ik2k/ik_sky_day_back.jpg" -texture 0 "textures/default.png" - -setshader bumpenvspecmapparallaxworld //Sets the shader-settings so an environmental-mapped and a height-mapped shader are getting rendered over the diffuse texture, while specular light gets renderend also and the diffuse texture emits light over itself only by using the glow-mapped texture. -setshaderparam envscale .8 .5 .5 -setshaderparam specscale 1.7 1.7 1.7 -setshaderparam parallaxscale 0.04 -0.02 0 0 -texture 0 lunaran/bigmet1_d.jpg -texture n lunaran/bigmet1_local.jpg -texture s lunaran/bigmet1_s.jpg -texture z lunaran/bigmet1_h.jpg -texture e darc/forge -texture 0 lunaran/bigmet2_d.jpg -texture n lunaran/bigmet2_local.jpg -texture s lunaran/bigmet2_s.jpg -texture z lunaran/bigmet2_h.jpg -texture e darc/forge -texture 0 lunaran/box1a_d.jpg -texture n lunaran/box1a_local.jpg -texture s lunaran/box1a_s.jpg -texture z lunaran/box1a_h.jpg -texture e darc/forge -texture 0 lunaran/box1b_d.jpg -texture n lunaran/box1b_local.jpg -texture s lunaran/box1b_s.jpg -texture z lunaran/box1b_h.jpg -texture e darc/forge -texture 0 lunaran/box2_d.jpg -texture n lunaran/box2_n.jpg -texture s lunaran/box2_s.jpg -texture z lunaran/box2_h.jpg -texture e darc/forge -texture 0 lunaran/glue1_d.jpg -texture n lunaran/glue1_local.jpg -texture s lunaran/glue1_s.jpg -texture z lunaran/glue1_h.jpg -texture e darc/forge -texture 0 lunaran/glue2_d.jpg -texture n lunaran/glue2_local.jpg -texture s lunaran/glue2_s.jpg -texture z lunaran/glue2_h.jpg -texture e darc/forge -texture 0 lunaran/grate1_d.jpg -texture n lunaran/grate1_local.jpg -texture s lunaran/grate1_s.jpg -texture z lunaran/grate1_h.jpg -texture e darc/forge -texture 0 lunaran/green1_d.jpg -texture n lunaran/green1_local.jpg -texture s lunaran/green1_s.jpg -texture z lunaran/green1_h.jpg -texture e darc/forge -texture 0 lunaran/hexflr1_d.jpg -texture n lunaran/hexflr1_local.jpg -texture s lunaran/hexflr1_s.jpg -texture z lunaran/hexflr1_h.jpg -texture e darc/forge -texture 0 lunaran/hexflr2_d.jpg -texture n lunaran/hexflr2_local.jpg -texture s lunaran/hexflr2_s.jpg -texture z lunaran/hexflr2_h.jpg -texture e darc/forge - -setshaderparam envscale 1.2 .9 .9 -setshaderparam specscale 2.8 2.8 2.8 -texture 0 lunaran/panel128tri_1_d.jpg -texture n lunaran/panel128tri_1_local.jpg -texture s lunaran/panel128tri_1_s.jpg -texture z lunaran/panel128tri_1_h.jpg -texture e darc/forge -texture 0 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particles/explosion.png -texture 0 trak5/base1a.jpg -texture u particles/explosion.png - -setshaderparam blendpower .8 -texture 0 lunaran/cord1_d.jpg -texture u particles/steam.png -texture 0 lunaran/cord1_d.jpg -texture u particles/smoke.png - -setshaderparam blendscale 2 -setshaderparam blendpower .4 -texture 0 trak5/panel2a.jpg -texture u makke/dirt01.jpg - -setshader glowworld -setshaderparam glowcolor .1 .1 .1 -texture 0 trak5/panel2a.jpg -texture g makke/dirt01.jpg - -//sounds -mapsound "ambience/wind.ogg" 500 -mapsound "soundsnap/fan.ogg" 200 -mapsound "kaiser/fx/hum4.wav" 200 - - diff --git a/services/assets/shims/e9907a24e0140beb6ce385df6ed6fcd95c2044e17d05700d41f9e2085099926b b/services/assets/shims/e9907a24e0140beb6ce385df6ed6fcd95c2044e17d05700d41f9e2085099926b deleted file mode 100644 index 7618196ea..000000000 --- a/services/assets/shims/e9907a24e0140beb6ce385df6ed6fcd95c2044e17d05700d41f9e2085099926b +++ /dev/null @@ -1,683 +0,0 @@ - - -// Sirius Castle by sCaSd, Vastlite and Yosh64 - -// Thanks to Kaiser and Fanatic for sounds, -// Dietmar Pier and Tentus for mapmodels, -// Aftasardem, Gregor Koch, Mayhem and Sock for textures -// and most of all the Sauerbraten devs - - - -// Copyright and Permissions: - -// This Sauerbraten map is copyright (c) 2008 sCaSd, Vastlite and Yosh. -// See also http://www.gnu.org/licenses/gpl2.html - -// Contact: kgloge@gmx.de - - - -mapmsg " 3Sirius Castle 2 by sCaSd, Vastlite and Yosh64" - -// default music to be played for this map: - - -// the skybox for this map: - -loadsky "scasd/skyboxes/sirius" -fogcolour 0 0 0 - - - - - -// mapsounds -mapsound "fanatic/wind" 120 3 -mapsound "ambience/wind" 100 3 -mapsound "ambience/fire_light" 250 3 -mapsound "ambience/cycadas" 100 3 -mapsound "ambience/frogs" 100 3 -mapsound "ambience/night_crickets" 100 3 -mapsound "fanatic/feeding_room_low" 70 3 -mapsound "kaiser/fx/hum1" 90 3 -mapsound "kaiser/fx/hum5" 90 3 -mapsound "kaiser/fx/hum6" 90 3 - - - -// -// map model list -// -mapmodelreset // start counting from 0 again - -mmodel "tree1" // 0 - -mmodel "dcp/tree2" // 1 -mmodel "dcp/tree3" // 2 -mmodel "dcp/palmtree" // 3 -mmodel "dcp/thorns" // 4 -mmodel "dcp/plant1" // 5 -mmodel "dcp/grass" // 6 -mmodel "dcp/ivy" // 7 - -mmodel "dcp/barrel" // 8 -mmodel "dcp/streetlamp" // 9 -mmodel "dcp/bench" // 10 -mmodel "dcp/pillar" // 11 -mmodel "dcp/waterbowl" // 12 -mmodel "dcp/jumppad2" // 13 - -mmodel "dcp/leafs" // 14 -mmodel "dcp/valve" // 15 -mmodel "dcp/palette" // 16 - -mmodel "dcp/vent" // 17 -mmodel "dcp/mushroom" // 18 -mmodel "dcp/biotank" // 19 - -mmodel "dcp/groundlamp" // 20 -mmodel "dcp/console" // 21 -mmodel "dcp/turret" // 22 - -// for use as triggers: - -mmodel "carrot" // 23 -mmodel "switch1" // 24 -mmodel "switch2" // 25 - -mmodel "doors/door_01" // 26 -mmodel "doors/door_02" // 27 -mmodel "doors/door_03" // 28 - -// useful default triggers to use with these: - -mmodel "dcp/cask" // 29 -mmodel "dcp/cart" // 30 -mmodel "dcp/candle" // 31 -mmodel "dcp/vase" // 32 -mmodel "dcp/sack" // 33 -mmodel "dcp/chandelier" // 34 -mmodel "dcp/chest" // 35 -mmodel "dcp/firebowl" // 36 -mmodel "dcp/smplant" // 37 -mmodel "dcp/insect" // 38 -mmodel "dcp/reed" // 39 - -mmodel "makke/nocamp" // 40 -mmodel "makke/strahler" // 41 - -mmodel "tentus/food-drink/goblet" // 42 -mmodel "tentus/food-drink/apple" // 43 -mmodel "tentus/food-drink/pear" // 44 -mmodel "tentus/food-drink/appleslice" // 45 -mmodel "tentus/food-drink/meat" // 46 -mmodel "tentus/food-drink/bowl" // 47 -mmodel "tentus/food-drink/pieslice" // 48 -mmodel "tentus/food-drink/mug" // 49 -mmodel "tentus/food-drink/winebottle" // 50 -mmodel "tentus/food-drink/pie" // 51 - -mmodel "tentus/books/flat" // 52 -mmodel "tentus/books/multi" // 53 -mmodel "tentus/chains/chain" // 54 -mmodel "tentus/chains/curvechain" // 55 - -mmodel "tentus/barrel" // 56 -mmodel "tentus/sidebarrel" // 57 -mmodel "tentus/pot1" // 58 -mmodel "tentus/rope" // 59 -mmodel "tentus/ropelamp" // 60 -mmodel "tentus/ladder" // 61 - -mmodel "tentus/fattree" // 62 -mmodel "tentus/moneybag" // 63 -mmodel "tentus/woodbench" // 64 -mmodel "tentus/hammer" // 65 -mmodel "tentus/anvil" // 66 -mmodel "tentus/spear" // 67 -mmodel "tentus/key" // 68 -mmodel "tentus/redshield" // 69 -mmodel "tentus/greenshield" // 70 -mmodel "tentus/bombs" // 71 - -mmodel "objects/window01" // 72 -mmodel "objects/sign01" // 73 -mmodel "objects/lamp01" // 74 -mmodel "objects/chair01" // 75 -mmodel "objects/bed01" // 76 - -//mmodel "vegetation/tree00/noclip" // 77 -//mmodel "vegetation/tree01/noclip" // 78 -mmodel "vegetation/tree00" // 77 -mmodel "vegetation/tree01" // 78 - -mmodel "vegetation/bush01" // 79 -mmodel "vegetation/tree02" // 80 -mmodel "vegetation/tree04" // 81 -mmodel "vegetation/tree05" // 82 - -//mmodel "vegetation/tree06/noclip" // 83 -mmodel "vegetation/tree06" // 83 - -mmodel "vegetation/tree07" // 84 -mmodel "vegetation/tree03" // 85 -mmodel "objects/window02/window02_1" // 86 -mmodel "objects/window02/window02_2" // 87 -mmodel "objects/bench01" // 88 -mmodel "objects/lantern01" // 89 -mmodel "objects/lantern02" // 90 -mmodel "objects/woodchop" // 91 -mmodel "objects/table01" // 92 -mmodel "objects/torch" // 93 -mmodel "objects/torch_cold" // 94 -mmodel "objects/fire" // 95 -mmodel "objects/sail01" // 96 -mmodel "objects/well_base" // 97 -mmodel "objects/well_roof" // 98 -mmodel "objects/lamp02" // 99 -mmodel "objects/med_chand" // 100 - - - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 gor/GR_GK_001_cc.jpg -autograss - -//texture 0 "kurt/grass01.jpg" -//autograss "textures/grass_kurt2.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -//exec "packages/dg/package.cfg" -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" - -setshader bumpparallaxworld -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture n "scasd/parallax/floor_pavement_stone5_2_n.jpg" -texture z "scasd/parallax/floor_pavement_stone5_2_h.jpg" -setshader stdworld - -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" - -setshader bumpparallaxworld -texture 0 "dg/floor_paving_littleStones3_2.jpg" -texture n "scasd/parallax/floor_paving_littleStones3_2_n.jpg" -texture z "scasd/parallax/floor_paving_littleStones3_2_h.jpg" -setshader stdworld - -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/mur049.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad065.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur060.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur067.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - - - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg - -//exec packages/gor/package.cfg -// gor config pasted in -setshader bumpspecmapworld - - setpixelparam 1 4 4 4 - setpixelparam 2 0.02 -0.01 - - texture 0 gor/WS_GK_001_cc.jpg - texture n gor/WS_GK_001_nm.jpg - //texture s gor/WS_GK_001_sc.jpg - texture z gor/WS_GK_001_hm.jpg - - - setpixelparam 1 4 4 4 - - texture 0 gor/DW_GK_001_cc.jpg - texture n gor/DW_GK_001_nm.jpg - texture s gor/DW_GK_001_sc.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 1 4 4 4 - setpixelparam 2 0.02 -0.01 - - texture 0 gor/WT_GK_004_cc.jpg - texture n gor/WT_GK_004_nm.jpg - texture s gor/WT_GK_004_sc.jpg - texture z gor/WT_GK_004_hm.jpg - - texture 0 gor/GR_GK_003_cc.jpg - texture n gor/GR_GK_003_nm.jpg - texture s gor/GR_GK_003_sc.jpg - texture z gor/GR_GK_003_hm.jpg - - texture 0 gor/GR_GK_004_cc.jpg - texture n gor/GR_GK_004_nm.jpg - texture s gor/GR_GK_004_sc.jpg - texture z gor/GR_GK_004_hm.jpg - - texture 0 gor/GR_GK_005_cc.jpg - texture n gor/GR_GK_005_nm.jpg - texture s gor/GR_GK_005_sc.jpg - texture z gor/GR_GK_005_hm.jpg - - texture 0 gor/GR_GK_006_cc.jpg - texture n gor/GR_GK_006_nm.jpg - texture s gor/GR_GK_006_sc.jpg - texture z gor/GR_GK_006_hm.jpg - - texture 0 gor/GR_GK_007_cc.jpg - texture n gor/GR_GK_007_nm.jpg - texture s gor/GR_GK_007_sc.jpg - texture z gor/GR_GK_007_hm.jpg - - texture 0 gor/GR_GK_008_cc.jpg - texture n gor/GR_GK_008_nm.jpg - texture s gor/GR_GK_008_sc.jpg - texture z gor/GR_GK_008_hm.jpg - - texture 0 gor/GR_GK_009_cc.jpg - texture n gor/GR_GK_009_nm.jpg - texture s gor/GR_GK_009_sc.jpg - texture z gor/GR_GK_009_hm.jpg - - texture 0 gor/GR_GK_010_cc.jpg - texture n gor/GR_GK_010_nm.jpg - texture s gor/GR_GK_010_sc.jpg - texture z gor/GR_GK_010_hm.jpg - - texture 0 gor/GR_GK_011_cc.jpg - texture n gor/GR_GK_011_nm.jpg - texture s gor/GR_GK_011_sc.jpg - texture z gor/GR_GK_011_hm.jpg - - texture 0 gor/ST_GK_001_cc.jpg - texture n gor/ST_GK_001_nm.jpg - texture s gor/ST_GK_001_sc.jpg - texture z gor/ST_GK_001_hm.jpg - - texture 0 gor/ST_GK_002_cc.jpg - texture n gor/ST_GK_002_nm.jpg - texture s gor/ST_GK_002_sc.jpg - texture z gor/ST_GK_002_hm.jpg - - texture 0 gor/ST_GK_003_cc.jpg - texture n gor/ST_GK_003_nm.jpg - texture s gor/ST_GK_003_sc.jpg - texture z gor/ST_GK_003_hm.jpg - - texture 0 gor/ST_GK_004_cc.jpg - texture n gor/ST_GK_004_nm.jpg - texture s gor/ST_GK_004_sc.jpg - texture z gor/ST_GK_004_hm.jpg - -setshader bumpspecmapworld - - setpixelparam 1 4 4 4 - - texture 0 gor/ST_GK_005_cc.jpg - texture n gor/ST_GK_005_nm.jpg - texture s gor/ST_GK_005_sc.jpg - -setshader bumpparallaxworld - texture 0 gor/ST_GK_005_zu_001_cc.jpg - texture n gor/ST_GK_005_zu_001_nm.jpg - //texture s gor/ST_GK_005_zu_001_sc.jpg - texture z gor/WT_GK_001_hm.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 1 4 4 4 - setpixelparam 2 0.02 -0.01 - - texture 0 gor/ST_GK_006_cc.jpg - texture n gor/ST_GK_006_nm.jpg - texture s gor/ST_GK_006_sc.jpg - texture z gor/ST_GK_006_hm.jpg - - texture 0 gor/ST_GK_007_cc.jpg - texture n gor/ST_GK_007_nm.jpg - texture s gor/ST_GK_007_sc.jpg - texture z gor/ST_GK_007_hm.jpg - -setshader bumpspecmapworld - - setpixelparam 1 4 4 4 - - texture 0 gor/WD_GK_001_cc.jpg - texture n gor/WD_GK_001_nm.jpg - texture s gor/WD_GK_001_sc.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 1 4 4 4 - setpixelparam 2 0.02 -0.01 - - texture 0 gor/WD_GK_002_cc.jpg - texture n gor/WD_GK_002_nm.jpg - texture z gor/WD_GK_002_hm.jpg - texture s gor/WD_GK_002_sc.jpg - -setshader bumpspecmapworld - - setpixelparam 1 4 4 4 - - texture 0 gor/WO_GK_001_cc.jpg - texture n gor/WO_GK_001_nm.jpg - texture s gor/WO_GK_001_sc.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 1 4 4 4 - setpixelparam 2 0.02 -0.01 - - texture 0 gor/WO_GK_002_cc.jpg - texture n gor/WO_GK_002_nm.jpg - texture s gor/WO_GK_002_sc.jpg - texture z gor/WO_GK_002_hm.jpg - -setshader bumpparallaxworld - texture 0 gor/WT_GK_001_cc.jpg - texture n gor/WT_GK_001_nm.jpg - //texture s gor/WT_GK_001_sc.jpg - texture z gor/WT_GK_001_hm.jpg -setshader bumpspecmapparallaxworld - - texture 0 gor/WT_GK_002_cc.jpg - texture n gor/WT_GK_002_nm.jpg - texture s gor/WT_GK_002_sc.jpg - texture z gor/WT_GK_002_hm.jpg - - texture 0 gor/WT_GK_003_cc.jpg - texture n gor/WT_GK_003_nm.jpg - texture s gor/WT_GK_003_sc.jpg - texture z gor/WT_GK_003_hm.jpg - -setshader bumpspecmapworld - - setpixelparam 1 4 4 4 - - texture 0 gor/WTA_GK_001_cc.jpg - texture n gor/WTA_GK_001_nm.jpg - texture s gor/WTA_GK_001_sc.jpg - - texture 0 gor/WTA_GK_002_cc.jpg - texture n gor/WTA_GK_002_nm.jpg - texture s gor/WTA_GK_002_sc.jpg - - texture 0 gor/WTA_GK_003_cc.jpg - texture n gor/WTA_GK_003_nm.jpg - texture s gor/WTA_GK_003_sc.jpg - - texture 0 gor/WTA_GK_004_cc.jpg - texture n gor/WTA_GK_004_nm.jpg - texture s gor/WTA_GK_004_sc.jpg - -setshader bumpspecmapparallaxworld - - setpixelparam 1 4 4 4 - setpixelparam 2 0.02 -0.01 - - texture 0 gor/WT_GK_006_cc.jpg - texture n gor/WT_GK_006_nm.jpg - texture s gor/WT_GK_006_sc.jpg - texture z gor/WT_GK_006_hm.jpg - - texture 0 gor/WT_GK_005_cc.jpg - texture n gor/WT_GK_005_nm.jpg - texture s gor/WT_GK_005_sc.jpg - texture z gor/WT_GK_005_hm.jpg - - texture 0 gor/ST_GK_008_cc.jpg - texture n gor/ST_GK_008_nm.jpg - texture s gor/ST_GK_008_sc.jpg - texture z gor/ST_GK_008_hm.jpg - - texture 0 gor/WT_GK_007_cc.jpg - texture n gor/WT_GK_007_nm.jpg - texture s gor/WT_GK_007_sc.jpg - texture z gor/WT_GK_007_hm.jpg - - texture 0 gor/WT_GK_008_cc.jpg - texture n gor/WT_GK_008_nm.jpg - texture s gor/WT_GK_008_sc.jpg - texture z gor/WT_GK_008_hm.jpg - - texture 0 gor/WTA_GK_005_cc.jpg - texture n gor/WTA_GK_005_nm.jpg - texture s gor/WTA_GK_005_sc.jpg - texture z gor/WTA_GK_005_hm.jpg - -// texture 0 gor/WTA_GK_006_cc.jpg -// texture n gor/WTA_GK_006_nm.jpg -// texture s gor/WTA_GK_006_sc.jpg -// texture z gor/WTA_GK_006_hm.jpg - -setshader bumpworld -//setshader bumpparallaxworld -texture 0 egyptsoc/stone03bb.jpg -texture n scasd/parallax/egyptsoc_stone03bb_n.jpg -//texture z scasd/parallax/egyptsoc_stone03bb_h.jpg -setshader bumpspecmapparallaxworld - - - texture 0 gor/ST_GK_009_cc.jpg - texture n gor/ST_GK_009_nm.jpg - texture s gor/ST_GK_009_sc.jpg - texture z gor/ST_GK_009_hm.jpg - - texture 0 gor/WT_GK_009_cc.jpg - texture n gor/WT_GK_009_nm.jpg - texture s gor/WT_GK_009_sc.jpg - texture z gor/WT_GK_009_hm.jpg - - texture 0 gor/ST_GK_011_cc.jpg - texture n gor/ST_GK_011_nm.jpg - texture s gor/ST_GK_011_sc.jpg - texture z gor/ST_GK_011_hm.jpg - - texture 0 gor/ST_GK_010_cc.jpg - texture n gor/ST_GK_010_nm.jpg - texture s gor/ST_GK_010_sc.jpg - texture z gor/ST_GK_010_hm.jpg - - texture 0 gor/WT_GK_010_cc.jpg - texture n gor/WT_GK_010_nm.jpg - texture s gor/WT_GK_010_sc.jpg - texture z gor/WT_GK_010_hm.jpg - - texture 0 gor/WT_GK_011_cc.jpg - texture n gor/WT_GK_011_nm.jpg - texture s gor/WT_GK_011_sc.jpg - texture z gor/WT_GK_011_hm.jpg - - texture 0 gor/WT_GK_012_cc.jpg - texture n gor/WT_GK_012_nm.jpg - texture s gor/WT_GK_012_sc.jpg - texture z gor/WT_GK_012_hm.jpg - - texture 0 gor/WT_GK_013_cc.jpg - texture n gor/WT_GK_013_nm.jpg - texture s gor/WT_GK_013_sc.jpg - texture z gor/WT_GK_013_hm.jpg - - texture 0 gor/WT_GK_014_cc.jpg - texture n gor/WT_GK_014_nm.jpg - texture s gor/WT_GK_014_sc.jpg - texture z gor/WT_GK_014_hm.jpg - - texture 0 gor/WT_GK_015_cc.jpg - texture n gor/WT_GK_015_nm.jpg - texture s gor/WT_GK_015_sc.jpg - texture z gor/WT_GK_015_hm.jpg - - texture 0 gor/WT_GK_016_cc.jpg - texture n gor/WT_GK_016_nm.jpg - texture s gor/WT_GK_016_sc.jpg - texture z gor/WT_GK_016_hm.jpg - - texture 0 gor/WT_GK_017_cc.jpg - texture n gor/WT_GK_017_nm.jpg - texture s gor/WT_GK_017_sc.jpg - texture z gor/WT_GK_017_hm.jpg - - texture 0 gor/ME_GK_011_cc.jpg - texture n gor/ME_GK_011_nm.jpg - texture s gor/ME_GK_011_sc.jpg - texture z gor/ME_GK_011_hm.jpg - - texture 0 gor/ME_GK_012_cc.jpg - texture n gor/ME_GK_012_nm.jpg - texture s gor/ME_GK_012_sc.jpg - texture z gor/ME_GK_012_hm.jpg - - texture 0 gor/ME_GK_010_cc.jpg - texture n gor/ME_GK_010_nm.jpg - texture s gor/ME_GK_010_sc.jpg - texture z gor/ME_GK_010_hm.jpg - - -// end gor config - - -exec packages/aftas/package.cfg - - - - -// rotated textures -setshader bumpspecmapworld -setpixelparam 1 4 4 4 - -texture 0 "philipk/pk01_pan_wall02b1_d.jpg" 0 96 0 -texture n "philipk/pk01_pan_wall02b_local.jpg" 0 96 0 -texture s "philipk/pk01_pan_wall02b_s.jpg" 0 96 0 - -texture 0 "philipk/pk01_pan_wall02b1_d.jpg" 0 32 0 -texture n "philipk/pk01_pan_wall02b_local.jpg" 0 32 0 -texture s "philipk/pk01_pan_wall02b_s.jpg" 0 32 0 - -setshader bumpworld - -// grey stones shifted -texture 0 egyptsoc/stone03bb.jpg 0 64 -texture n scasd/parallax/egyptsoc_stone03bb_n.jpg 0 64 - -// grey stones rotated -texture 0 egyptsoc/stone03bb.jpg 1 -texture n scasd/parallax/egyptsoc_stone03bb_n.jpg 1 - -texture 0 egyptsoc/stone03bb.jpg 1 64 -texture n scasd/parallax/egyptsoc_stone03bb_n.jpg 1 64 - -setshader stdworld - -// wood rotated -texture 0 ik2k/ik_woodv256a.jpg 1 -texture 0 ik2k/ik_wood_trimh64d.jpg 0 128 -texture 0 ik2k/ik_wood_trimh64d.jpg 1 -texture 0 ik2k/ik_wood_trimh64d.jpg 1 32 - -texture 0 ik2k/ik_wood_trimh64d.jpg 1 32 128 -texture 0 ik2k/ik_wood_trimh64d.jpg 0 128 - -texture 0 gor/GR_GK_001_cc.jpg - - - - -alias base_1 "the store room" -alias base_2 "the blacksmiths" -alias base_3 "the living room" -alias base_4 "the castle steeple" -alias base_5 "the crystal tower" - diff --git a/services/assets/shims/ea1f25f04d4eab15600fc9df46385e318eae3543b68968783313424eb92e073d b/services/assets/shims/ea1f25f04d4eab15600fc9df46385e318eae3543b68968783313424eb92e073d deleted file mode 100644 index 9ed8b2631..000000000 --- a/services/assets/shims/ea1f25f04d4eab15600fc9df46385e318eae3543b68968783313424eb92e073d +++ /dev/null @@ -1,97 +0,0 @@ -loadsky staffy/staffy -fog 2000 -fogcolour 0 -skill 1 -elevcontag = 0 -panelset = 1 -oldminiconfilter = $miniconfilter -oldconfilter = $confilter -mapsound kaiser/fx/hum1 150 -1 -mapsound kaiser/fx/hum2 150 -1 -mapsound kaiser/fx/hum3 150 -1 -mapsound kaiser/fx/hum4 150 -1 -mapsound kaiser/fx/hum5 150 -1 -mapsound kaiser/fx/hum6 150 -1 -mapsound kaiser/fx/hum7 150 -1 -mapsound kaiser/fx/computer1 150 -1 -mapsound kaiser/fx/warning1 150 -1 -mapsound ambience/fire_light 300 -1 - -trigger 91 1 - -texturereset -exec packages/redon/red_sp1/textures.cfg - -setshader bumpspecworld -texture 0 "philipk/pk01_gra_floor01_d.jpg" -texscroll 0 2 -texture n "philipk/pk01_gra_floor01_local.jpg" -texture s "philipk/pk01_gra_floor01_s.jpg" - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texscroll 2 0 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texscroll -2 0 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 lunaran/support1_d.jpg -texscroll 0 2 -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture z lunaran/support1_h.jpg - -texture 0 lunaran/support1_d.jpg 1 -texscroll 2 -texture n lunaran/support1_local.jpg 1 -texture s lunaran/support1_s.jpg 1 -texture z lunaran/support1_h.jpg 1 - -texture 0 lunaran/support1_d.jpg -texscroll 0 -2 -texture n lunaran/support1_local.jpg -texture s lunaran/support1_s.jpg -texture z lunaran/support1_h.jpg - -texture 0 lunaran/support1_d.jpg 1 -texscroll -2 -texture n lunaran/support1_local.jpg 1 -texture s lunaran/support1_s.jpg 1 -texture z lunaran/support1_h.jpg 1 - -texture 0 redon/red_sp1/volt1_d.jpg -texture n redon/red_sp1/volt_local.jpg -texture s redon/red_sp1/volt_s.jpg -texture z redon/red_sp1/volt_h.jpg - -texture 0 redon/red_sp1/volt2_d.jpg -texture n redon/red_sp1/volt_local.jpg -texture s redon/red_sp1/volt_s.jpg -texture z redon/red_sp1/volt_h.jpg -texlayer 1 -setshader glowworld -texture 0 redon/red_sp1/computerscreen.png -texture g redon/red_sp1/computerscreen.png - -setshader bumpspecmapglowworld -setpixelparam 1 4 4 4 -texture 0 "redon/red_sp1/pk01_panel_red_d.jpg" -texture n "redon/red_sp1/pk01_panel_both_local.jpg" -texture s "redon/red_sp1/pk01_panel_both_s.jpg" -texture g "redon/red_sp1/pk01_panel_red_add.jpg" -include "redon/red_sp1/pk01_panel_blue_d.jpg" -include "redon/red_sp1/pk01_panel_both_local.jpg" -include "redon/red_sp1/pk01_panel_both_s.jpg" -include "redon/red_sp1/pk01_panel_blue_add.jpg" - -setshader stdworld -texture 0 "redon/red_sp1/cubecolor1.png" -texture 0 "redon/red_sp1/cubecolor2.png" -texture 0 "redon/red_sp1/cubecolor3.png" - -texture 0 "redon/red_sp1/checkbox_off.png" -texture 0 "redon/red_sp1/checkbox_on.png" - diff --git a/services/assets/shims/ea692d8f059afbd68ffea7105bd473f65b7210684f996b9bfec89c2fa19f6d1d b/services/assets/shims/ea692d8f059afbd68ffea7105bd473f65b7210684f996b9bfec89c2fa19f6d1d deleted file mode 100644 index e69de29bb..000000000 diff --git a/services/assets/shims/ec71004af47e3de67eb3a6402cd0028badd5959e7c320af8b74c31c3e78b0fad b/services/assets/shims/ec71004af47e3de67eb3a6402cd0028badd5959e7c320af8b74c31c3e78b0fad deleted file mode 100644 index 8729e2fb6..000000000 --- a/services/assets/shims/ec71004af47e3de67eb3a6402cd0028badd5959e7c320af8b74c31c3e78b0fad +++ /dev/null @@ -1,41 +0,0 @@ -mapmsg "DuoCross - Twice the Flags, Twice the Fun! - By Mmeaninglez" - -texturereset - -setshader stdworld - -texture 0 "textures/sky.png" -texture 0 "textures/default.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - -exec "packages/dg/package.cfg" -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -exec packages/gor/package.cfg -exec packages/aftas/package.cfg -exec packages/mitaman/package.cfg -exec packages/g_pack/package2.cfg - -//Misc textures -setshader stdworld -texture 0 "textures/nieb/rock01.jpg" -setshader bumpspecmapworld -setshaderparam "specscale" 0.25 0.25 0.25 -texture 0 "ikbase/specialbrick.jpg" -texture n "ikbase/specialbrick_normal.jpg" diff --git a/services/assets/shims/ed84369d80eacbbafa7dfdab5ebbc882ae3cec75e42bd19697cdc3ed44b1de13 b/services/assets/shims/ed84369d80eacbbafa7dfdab5ebbc882ae3cec75e42bd19697cdc3ed44b1de13 deleted file mode 100644 index 080ff6de6..000000000 --- a/services/assets/shims/ed84369d80eacbbafa7dfdab5ebbc882ae3cec75e42bd19697cdc3ed44b1de13 +++ /dev/null @@ -1,3 +0,0 @@ -loadsky "socksky/mars" - -music "nomusic.ogg" diff --git a/services/assets/shims/ee0add7389e054d037034c15d63821e5276dc8721fca15e2d051dd5a84ed3b03 b/services/assets/shims/ee0add7389e054d037034c15d63821e5276dc8721fca15e2d051dd5a84ed3b03 deleted file mode 100644 index 90732a0db..000000000 --- a/services/assets/shims/ee0add7389e054d037034c15d63821e5276dc8721fca15e2d051dd5a84ed3b03 +++ /dev/null @@ -1,317 +0,0 @@ -// NOTE: This is a Work In Progress, many paths end abruptly, some rooms are obviously incomplete, doors don't open, etc. - -//CFG copied and slightly tweaked from corruption.cfg ("Corruption by Kaiser") - -// NOTE: Play the songs from "Panexypnos Dimiourgia" included with the Sauer install - - -mapmsg "Crashed by Fanatic - fanaticalproductions.net" -loadsky "ratboy/skyboxes/coward" -fogcolour 9459528 -fog 2000 - -texturereset - -setshader stdworld - -texture 0 "ik2k/ik_sky_day_back.jpg" -texture 0 "rorschach/5_blood01.jpg" - -//***************LUNARAN***************// - -exec packages/lunaran/package.cfg - -//***************ROTATIONS***************// -setshader bumpspecmapparallaxworld -setpixelparam 1 6 6 6 - -texture 0 lunaran/panel64_1_d.jpg 1 -texture n lunaran/panel64_1_local.jpg 1 -texture s lunaran/panel64_1_s.jpg 1 -texture z lunaran/panel64_1_h.jpg 1 -texture 0 lunaran/panel64_2a_d.jpg 1 -texture n lunaran/panel64_2a_local.jpg 1 -texture s lunaran/panel64_2a_s.jpg 1 -texture z lunaran/panel64_2a_h.jpg 1 -texture 0 lunaran/panel64_2b_d.jpg 1 -texture n lunaran/panel64_2b_local.jpg 1 -texture s lunaran/panel64_2b_s.jpg 1 -texture z lunaran/panel64_2b_h.jpg 1 -texture 0 lunaran/panel64_3b_d.jpg 1 -texture n lunaran/panel64_3b_local.jpg 1 -texture s lunaran/panel64_3b_s.jpg 1 -texture z lunaran/panel64_3b_h.jpg 1 -texture 0 lunaran/panel64_4_d.jpg 1 -texture n lunaran/panel64_4_local.jpg 1 -texture s lunaran/panel64_4_s.jpg 1 -texture z lunaran/panel64_4_h.jpg 1 -texture 0 lunaran/panel64_5_d.jpg 1 -texture n lunaran/panel64_5_local.jpg 1 -texture s lunaran/panel64_5_s.jpg 1 -texture z lunaran/panel64_5_h.jpg 1 -texture 0 lunaran/panel64_6_d.jpg 1 -texture n lunaran/panel64_6_local.jpg 1 -texture s lunaran/panel64_6_s.jpg 1 -texture z lunaran/panel64_6_h.jpg 1 -texture 0 lunaran/pwpip1_d.jpg 1 -texture n lunaran/pwpip1_local.jpg 1 -texture s lunaran/pwpip1_s.jpg 1 -texture z lunaran/pwpip1_h.jpg 1 -texture 0 lunaran/support1_d.jpg 1 -texture n lunaran/support1_local.jpg 1 -texture s lunaran/support1_s.jpg 1 -texture z lunaran/support1_h.jpg 1 -texture 0 lunaran/wires1_d.jpg 1 -texture n lunaran/wires1_local.jpg 1 -texture s lunaran/wires1_s.jpg 1 -texture z lunaran/wires1_h.jpg 1 - - -//***************LIGHTS***************// - -//+++++++++++++++BLUE+++++++++++++++// -setshader bumpspecmapparallaxglowworld -setpixelparam 0 .6 .6 1.2 -setpixelparam 1 3 3 3 - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture z lunaran/light_fifty1_h.jpg -texture 0 lunaran/light_fifty1_d.jpg 1 -texture n lunaran/light_fifty1_local.jpg 1 -texture s lunaran/light_fifty1_s.jpg 1 -texture g lunaran/light_fifty1_g.jpg 1 -texture z lunaran/light_fifty1_h.jpg 1 - -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture z lunaran/light_fifty2_h.jpg -texture 0 lunaran/light_fifty2_d.jpg 1 -texture n lunaran/light_fifty2_local.jpg 1 -texture s lunaran/light_fifty2_s.jpg 1 -texture g lunaran/light_fifty2_g.jpg 1 -texture z lunaran/light_fifty2_h.jpg 1 - -texture 0 lunaran/light_flouro0a_d.jpg 1 -texture n lunaran/light_flouro0a_local.jpg 1 -texture s lunaran/light_flouro0a_s.jpg 1 -texture g lunaran/light_flouro0a_g.jpg 1 -texture z lunaran/light_flouro0a_h.jpg 1 -texture 0 lunaran/light_flouro1a_d.jpg 1 -texture n lunaran/light_flouro1a_local.jpg 1 -texture s lunaran/light_flouro1a_s.jpg 1 -texture g lunaran/light_flouro1a_g.jpg 1 -texture z lunaran/light_flouro1a_h.jpg 1 - -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture z lunaran/light_fifty_h.jpg - -//+++++++++++++++RED+++++++++++++++// -setshader bumpspecmapparallaxglowworld -setpixelparam 0 1.2 .6 .6 -setpixelparam 1 3 3 3 - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture z lunaran/light_fifty1_h.jpg -texture 0 lunaran/light_fifty1_d.jpg 1 -texture n lunaran/light_fifty1_local.jpg 1 -texture s lunaran/light_fifty1_s.jpg 1 -texture g lunaran/light_fifty1_g.jpg 1 -texture z lunaran/light_fifty1_h.jpg 1 - -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture z lunaran/light_fifty2_h.jpg -texture 0 lunaran/light_fifty2_d.jpg 1 -texture n lunaran/light_fifty2_local.jpg 1 -texture s lunaran/light_fifty2_s.jpg 1 -texture g lunaran/light_fifty2_g.jpg 1 -texture z lunaran/light_fifty2_h.jpg 1 - -texture 0 lunaran/light_flouro0a_d.jpg 1 -texture n lunaran/light_flouro0a_local.jpg 1 -texture s lunaran/light_flouro0a_s.jpg 1 -texture g lunaran/light_flouro0a_g.jpg 1 -texture z lunaran/light_flouro0a_h.jpg 1 -texture 0 lunaran/light_flouro1a_d.jpg 1 -texture n lunaran/light_flouro1a_local.jpg 1 -texture s lunaran/light_flouro1a_s.jpg 1 -texture g lunaran/light_flouro1a_g.jpg 1 -texture z lunaran/light_flouro1a_h.jpg 1 - -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture z lunaran/light_fifty_h.jpg - -//***************PHILIPK***************// - -exec packages/philipk/package.cfg - -//***************ROTATIONS***************// - -setshader bumpspecmapglowworld - -texture 0 "philipk/pk01_trim02b_d.jpg" 1 -texture n "philipk/pk01_trim02_local.jpg" 1 -texture s "philipk/pk01_trim02_s.jpg" 1 -texture g "philipk/pk01_trim02b_add.jpg" 1 - -texture 0 "philipk/pk01_trim04b_d.jpg" 1 -texture n "philipk/pk01_trim04_local.jpg" 1 -texture s "philipk/pk01_trim04_s.jpg" 1 -texture g "philipk/pk01_trim04b_add.jpg" 1 - -texture 0 "philipk/pk01_trim05b_d.jpg" 1 -texture n "philipk/pk01_trim05_local.jpg" 1 -texture s "philipk/pk01_trim05_s.jpg" 1 -texture g "philipk/pk01_trim05b_add.jpg" 1 - -texture 0 "philipk/pk01_trim06b_d.jpg" 1 -texture n "philipk/pk01_trim06_local.jpg" 1 -texture s "philipk/pk01_trim06_s.jpg" 1 -texture g "philipk/pk01_trim06b_add.jpg" 1 - -texture 0 "philipk/pk01_trim07b_d.jpg" 1 -texture n "philipk/pk01_trim07_local.jpg" 1 -texture s "philipk/pk01_trim07_s.jpg" 1 -texture g "philipk/pk01_trim07b_add.jpg" 1 - -setshader bumpspecmapworld -setpixelparam 1 4 4 4 - -texture 0 "philipk/pk01_trim01b_d.jpg" 1 -texture n "philipk/pk01_trim01_local.jpg" 1 -texture s "philipk/pk01_trim01_s.jpg" 1 - -texture 0 "philipk/pk01_trim08b_d.jpg" 1 -texture n "philipk/pk01_trim08_local.jpg" 1 -texture s "philipk/pk01_trim08_s.jpg" 1 - -texture 0 "philipk/pk01_trim03b_d.jpg" 1 -texture n "philipk/pk01_trim03_local.jpg" 1 -texture s "philipk/pk01_trim03_s.jpg" 1 - -setshader bumpspecmapworld - -texture 0 "philipk/pk01_floor01b_d.jpg" 1 -texture n "philipk/pk01_floor01_local.jpg" 1 -texture s "philipk/pk01_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_pan_trim01_d.jpg" 1 -texture n "philipk/pk01_pan_trim01_local.jpg" 1 -texture s "philipk/pk01_pan_trim01_s.jpg" 1 - -texture 0 "philipk/pk01_pan_wall02a1_d.jpg" 1 -texture n "philipk/pk01_pan_wall02a_local.jpg" 1 -texture s "philipk/pk01_pan_wall02a_s.jpg" 1 - -texture 0 "philipk/pk01_pan_wall02a2_d.jpg" 1 -texture n "philipk/pk01_pan_wall02a_local.jpg" 1 -texture s "philipk/pk01_pan_wall02a_s.jpg" 1 - -texture 0 "philipk/pk01_pan_wall02b1_d.jpg" 1 -texture n "philipk/pk01_pan_wall02b_local.jpg" 1 -texture s "philipk/pk01_pan_wall02b_s.jpg" 1 - -texture 0 "philipk/pk01_pan_wall02b2_d.jpg" 1 -texture n "philipk/pk01_pan_wall02b_local.jpg" 1 -texture s "philipk/pk01_pan_wall02b_s.jpg" 1 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 4 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 1 -texture n "philipk/pk01_thin_wall01_local.jpg" 1 -texture s "philipk/pk01_thin_wall01_s.jpg" 1 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 3 -texture n "philipk/pk01_thin_wall01_local.jpg" 3 -texture s "philipk/pk01_thin_wall01_s.jpg" 3 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 4 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 1 -texture n "philipk/pk01_thin_wall01_local.jpg" 1 -texture s "philipk/pk01_thin_wall01_s.jpg" 1 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 3 -texture n "philipk/pk01_thin_wall01_local.jpg" 3 -texture s "philipk/pk01_thin_wall01_s.jpg" 3 - -texture 0 "philipk/pk01_thin_wall02a_d.jpg" 1 -texture n "philipk/pk01_thin_wall02_local.jpg" 1 -texture s "philipk/pk01_thin_wall02_s.jpg" 1 - -texture 0 "philipk/pk01_thin_wall02b_d.jpg" 1 -texture n "philipk/pk01_thin_wall02_local.jpg" 1 -texture s "philipk/pk01_thin_wall02_s.jpg" 1 - -texture 0 "philipk/pk01_wall01_d.jpg" 1 -texture n "philipk/pk01_wall01_local.jpg" 1 -texture s "philipk/pk01_wall01_s.jpg" 1 - -//***************SCALED TEXTURES***************// -texture 0 "philipk/pk01_wall03a_d.jpg" 0 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 0 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 0 0 0 .5 - -texture 0 "philipk/pk01_wall03a_d.jpg" 1 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 1 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 1 0 0 .5 - -texture 0 "philipk/pk01_wall03a_d.jpg" 2 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 2 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 2 0 0 .5 - -texture 0 "philipk/pk01_wall03a_d.jpg" 3 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 3 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 3 0 0 .5 - -texture 0 "philipk/pk01_wall03b_d.jpg" 0 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 0 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 0 0 0 .5 - -//***************EXTRAS***************// - -exec packages/gor/package.cfg - -setshader pulseglowworld -setshaderparam glowcolor 0.5 0.25 0.125 -setshaderparam pulseglowcolor 0.25 0.125 0.0625 -setshaderparam pulseglowspeed 1 -texture 0 lunaran/light_fifty1_d.jpg -texture g lunaran/light_fifty1_g.jpg - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "argh/flat.png" // water normals -texture 1 "textures/waterdudv.jpg -//texture 1 "mx/textures/sdm1/dgray.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava diff --git a/services/assets/shims/f06f72ddb711caa7e9a404b560427eb436c6eaa70a8efc7e530ad1e5ca832bad b/services/assets/shims/f06f72ddb711caa7e9a404b560427eb436c6eaa70a8efc7e530ad1e5ca832bad deleted file mode 100644 index b43495f99..000000000 --- a/services/assets/shims/f06f72ddb711caa7e9a404b560427eb436c6eaa70a8efc7e530ad1e5ca832bad +++ /dev/null @@ -1,138 +0,0 @@ -//Packaged on the 11th of January 2014 by Suicizer. Do not edit the original package.cfg but rather copy all settings into your map's configuration file. - - -//materials -materialreset - -texture water1 "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion -texture 1 "textures/waterfalln.jpg" // waterfall normals -texture 1 "textures/waterfalldudv.jpg" // waterfall distortion - -texture lava "jf1/lava2_jf.png" 0 0 0 1.5 -texture 1 "jf1/lava2_jf.png" 0 0 0 1.5 -texscale 2 - -texture lava2 "jf1/slime1_jf.png" 0 0 0 1.5 -texture 1 "jf1/slime1_jf.png" 0 0 0 1.5 - -lava2colour 64 96 0 -lava2fog - - -//textures -texturereset - -setshader "stdworld" -texture 0 "textures/sky.png" -texture 0 "textures/default.png" - -setshader "stdworld" -texture 0 "jf1/clip.png" - -setshader "glowworld" -setshaderparam "glowcolor" 1 1 1 -texture 0 "jf1/jf_altair_lit2.png" -texture g "jf1/jf_altair_lit2_g.png" - -setshader "stdworld" -texture 0 "jf1/jf_brick2.png" -texture 0 "jf1/jf_crate1.png" -texture 0 "jf1/jf_door2.png" -texture 0 "jf1/jf_eyes.png" - -setshader "glowworld" -setshaderparam "glowcolor" 1 1 1 -texture 0 "jf1/jf_gold.png" -texture g "jf1/jf_gold_g.png" - -setshader "stdworld" -texture 0 "jf1/jf_grate3.png" -texture 0 "jf1/jf_grey1.png" -texture 0 "jf1/jf_grey3.png" -texture 0 "jf1/jf_grey4.png" -texture 0 "jf1/jf_lightback2.png" - -setshader "glowworld" -setshaderparam "glowcolor" 1 1 1 -texture 0 "jf1/jf_lightsquare.png" -texture g "jf1/jf_lightsquare_g.png" - -setshader "stdworld" -texture 0 "jf1/jf_logo1.png" -texture 0 "jf1/jf_logo2.png" -texture 0 "jf1/jf_nfloor3.png" -texture 0 "jf1/jf_nostro2_1.png" -texture 0 "jf1/jf_nostro3.png" -texture 0 "jf1/jf_num_2.png" -texture 0 "jf1/jf_num_3.png" -texture 0 "jf1/jf_plat1.png" -texture 0 "jf1/jf_pw_ctrl.png" -texture 0 "jf1/jf_rbutn1.png" -texture 0 "jf1/jf_rbutn2.png" -texture 0 "jf1/jf_rock4.png" -texture 0 "jf1/jf_rust01.png" -texture 0 "jf1/jf_rust02.png" -texture 0 "jf1/jf_rust03.png" -texture 0 "jf1/jf_rust04.png" -texture 0 "jf1/jf_rust06.png" -texture 0 "jf1/jf_rust07.png" -texture 0 "jf1/jf_rust08.png" -texture 0 "jf1/jf_rust09.png" -texture 0 "jf1/jf_rust10.png" -texture 0 "jf1/jf_rustfloor1.png" -texture 0 "jf1/jf_rustfloor2.png" -texture 0 "jf1/jf_rust_lg1.png" -texture 0 "jf1/jf_rust_lg2.png" -texture 0 "jf1/jf_rust_lg3.png" - -setshader "glowworld" -setshaderparam "glowcolor" 1 1 1 -texture 0 "jf1/jf_rust_lit1.png" -texture g "jf1/jf_rust_lit1_g.png" -texture 0 "jf1/jf_rust_lit2.png" -texture g "jf1/jf_rust_lit2_g.png" -texture 0 "jf1/jf_rust_lit3.png" -texture g "jf1/jf_rust_lit3_g.png" -texture 0 "jf1/jf_rust_lit4.png" -texture g "jf1/jf_rust_lit4_g.png" -texture 0 "jf1/jf_rust_lit5.png" -texture g "jf1/jf_rust_lit5_g.png" -texture 0 "jf1/jf_rust_lit6.png" -texture g "jf1/jf_rust_lit6_g.png" -texture 0 "jf1/jf_rust_lit6b.png" -texture g "jf1/jf_rust_lit6b_g.png" -texture 0 "jf1/jf_rust_lit7.png" -texture g "jf1/jf_rust_lit7_g.png" -texture 0 "jf1/jf_rust_rune1.png" -texture g "jf1/jf_rust_rune1_g.png" -texture 0 "jf1/jf_rust_rune2.png" -texture g "jf1/jf_rust_rune2_g.png" -texture 0 "jf1/jf_rust_up.png" -texture g "jf1/jf_rust_up_g.png" -texture 0 "jf1/jf_silver.png" -texture g "jf1/jf_silver_g.png" - -setshader "stdworld" -texture 0 "jf1/jf_skill0.png" -texture 0 "jf1/jf_skill1.png" -texture 0 "jf1/jf_skill2.png" -texture 0 "jf1/jf_skill3.png" -texture 0 "jf1/jf_tile2.png" -texture 0 "jf1/jf_wall1.png" -texture 0 "jf1/jf_wall2.png" -texture 0 "jf1/jf_wires1.png" -texture 0 "jf1/jf_yellow1.png" - -setshader "glowworld" -setshaderparam "glowcolor" 1 1 1 -texture 0 "jf1/lava2_jf.png" -texture g "jf1/lava2_jf.png" -texture 0 "jf1/slime1_jf.png" -texture g "jf1/slime1_jf.png" - -setshader "stdworld" -texture 0 "jf1/triforce.png" -texture 0 "jf1/trigger.png" diff --git a/services/assets/shims/f0c66d6e8f4c2f57773d3464c0a099a60761175a768aa605c12e0c4c21c93a86 b/services/assets/shims/f0c66d6e8f4c2f57773d3464c0a099a60761175a768aa605c12e0c4c21c93a86 deleted file mode 100644 index d17985626..000000000 --- a/services/assets/shims/f0c66d6e8f4c2f57773d3464c0a099a60761175a768aa605c12e0c4c21c93a86 +++ /dev/null @@ -1,360 +0,0 @@ -// default textures for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// to make a custom version for your map, DO NOT COPY this file, -// but instead make a .cfg with only those things which are different - - -// default music to be played for this map: - - -// the skybox for this map: - -loadsky "ik2k/env/iklake" -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -texture 0 "aard/aardograss_1.jpg" - -texture 0 "ik2k/ik_floor_brick128a.jpg" -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" -texture 0 "ik2k/ik_brick_6464c.jpg" - - -texture 0 "dg/floor_grass1.jpg" -texture 0 "dg/floor_grass3&soil.jpg" -texture 0 "dg/floor_pavement_stone4_2.jpg" -texture 0 "dg/floor_pavement_stone4_3.jpg" -texture 0 "dg/floor_pavement_stone4_4moss.jpg" -texture 0 "dg/floor_pavement_stone5_2.jpg" -texture 0 "dg/floor_pavement_stone_four2.jpg" -texture 0 "dg/floor_pavingStone.jpg" -texture 0 "dg/floor_pavingStone_ceramic.jpg" -texture 0 "dg/floor_paving_littleStones3.jpg" -texture 0 "dg/mur059.jpg" -texture 0 "dg/floor_paving_littleStones_2.jpg" -texture 0 "dg/floor_soil&grave3.jpg" -texture 0 "dg/floor_tile_ceramicBlue.jpg" -texture 0 "dg/floor_tile_stoneIrregular.jpg" -texture 0 "dg/mad013.jpg" -texture 0 "dg/mad015.jpg" -texture 0 "dg/mad063.jpg" -texture 0 "dg/mur059.jpg" -texture 0 "dg/mur073.jpg" -texture 0 "dg/mur078.jpg" -texture 0 "dg/mur079.jpg" -texture 0 "dg/mur142.jpg" -texture 0 "dg/muv158.jpg" -texture 0 "dg/muv185.jpg" -texture 0 "dg/muv204.jpg" -texture 0 "dg/sue011.jpg" -texture 0 "dg/sup075.jpg" -texture 0 "dg/sup079.jpg" - - - -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "tech1soc/032-01c.jpg" -texture 0 "tech1soc/032-02b.jpg" -texture 0 "tech1soc/032-03d.jpg" -texture 0 "tech1soc/032-10a.jpg" -texture 0 "tech1soc/032-10b.jpg" -texture 0 "tech1soc/032-12d.jpg" -texture 0 "tech1soc/032-14b.jpg" -texture 0 "tech1soc/032-15a.jpg" -texture 0 "tech1soc/032-15b.jpg" -texture 0 "tech1soc/032lig10bb.jpg" -texture 0 "tech1soc/032lig11bb.jpg" -texture 0 "tech1soc/032lig11rb.jpg" -texture 0 "tech1soc/032lig12bb.jpg" -texture 0 "tech1soc/032lig12rb.jpg" -texture 0 "tech1soc/032lig12ya.jpg" -texture 0 "tech1soc/032lig20yb.jpg" -texture 0 "tech1soc/064-11b.jpg" -texture 0 "tech1soc/064-12a.jpg" -texture 0 "tech1soc/064-13b.jpg" -texture 0 "tech1soc/064-15b.jpg" -texture 0 "tech1soc/064-20a.jpg" -texture 0 "tech1soc/064-20b.jpg" -texture 0 "tech1soc/064-22b.jpg" -texture 0 "tech1soc/064lig20bb.jpg" -texture 0 "tech1soc/064lig22bb.jpg" -texture 0 "tech1soc/064lig22rb.jpg" -texture 0 "tech1soc/064lig22wb.jpg" -texture 0 "tech1soc/128-05b.jpg" -texture 0 "tech1soc/128-05c.jpg" -texture 0 "tech1soc/blank01a.jpg" -texture 0 "tech1soc/blank01c.jpg" -texture 0 "tech1soc/blank02a.jpg" -texture 0 "tech1soc/blank02b.jpg" -texture 0 "tech1soc/blank03a.jpg" -texture 0 "tech1soc/blank03d.jpg" -texture 0 "tech1soc/block01b.jpg" -texture 0 "tech1soc/block01c.jpg" -texture 0 "tech1soc/block10b.jpg" -texture 0 "tech1soc/block19b.jpg" -texture 0 "tech1soc/chain_mesh2.jpg" -texture 0 "tech1soc/grate1b.jpg" -texture 0 "tech1soc/grate_brown1.jpg" -texture 0 "tech1soc/grate_brown3.jpg" -texture 0 "tech1soc/grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall01b.jpg" -texture 0 "tech1soc/half_grill_wall03b.jpg" -texture 0 "tech1soc/mat4b.jpg" -texture 0 "tech1soc/matbrown_lgt2.jpg" -texture 0 "tech1soc/met_wall01a.jpg" -texture 0 "tech1soc/met_wall01c.jpg" -texture 0 "tech1soc/mix_wall03a.jpg" -texture 0 "tech1soc/mix_wall03ab.jpg" -texture 0 "tech1soc/o128-02a.jpg" -texture 0 "tech1soc/octlig01bc.jpg" -texture 0 "tech1soc/panel20c.jpg" -texture 0 "tech1soc/panel40c.jpg" -texture 0 "tech1soc/s064-02a.jpg" -texture 0 "tech1soc/s064-02b.jpg" -texture 0 "tech1soc/s064-02c.jpg" -texture 0 "tech1soc/s064-03a.jpg" -texture 0 "tech1soc/s064-03b.jpg" -texture 0 "tech1soc/s064-03c.jpg" -texture 0 "tech1soc/s128-01c.jpg" -texture 0 "tech1soc/s128-02a.jpg" -texture 0 "tech1soc/s128-02b.jpg" -texture 0 "tech1soc/s128-03b.jpg" -texture 0 "tech1soc/s128-06b.jpg" -texture 0 "tech1soc/s128-07e.jpg" -texture 0 "tech1soc/s256-01c.jpg" -texture 0 "tech1soc/s256-01d.jpg" -texture 0 "tech1soc/s256-02a.jpg" -texture 0 "tech1soc/s256-02b.jpg" -texture 0 "tech1soc/spring1.jpg" -texture 0 "tech1soc/spring2.jpg" - - -// ik2k - -texture 0 "ik2k/ik_brickwall_gry.jpg" -texture 0 "ik2k/ik_brick_6432a.jpg" -texture 0 "ik2k/ik_brick_6464a.jpg" -texture 0 "ik2k/ik_brick_12832a.jpg" -texture 0 "ik2k/ik_brick_12864a.jpg" -texture 0 "ik2k/ik_brick_trimh32a.jpg" -texture 0 "ik2k/ik_cliff256.jpg" -texture 0 "ik2k/ik_floor_brick128b.jpg" -texture 0 "ik2k/ik_floor_tile128b.jpg" -texture 0 "ik2k/ik_floor_wood128d.jpg" -texture 0 "ik2k/ik_ground_deadgrass128.jpg" -texture 0 "ik2k/ik_ground_grass128.jpg" -texture 0 "ik2k/ik_ground_lawn128.jpg" -texture 0 "ik2k/ik_ground_pavement128.jpg" -texture 0 "ik2k/ik_ground_pebbles128.jpg" -texture 0 "ik2k/ik_stonestep25632.jpg" -texture 0 "ik2k/ik_tree128moss.jpg" -texture 0 "ik2k/ik_woodv256a.jpg" -texture 0 "ik2k/ik_woodwall128128b.jpg" -texture 0 "ik2k/ik_wood_planks128b.jpg" -texture 0 "ik2k/ik_wood_planks128d.jpg" -texture 0 "ik2k/ik_wood_trimh64d.jpg" -texture 0 "ik2k/ik_wood_trimh64e.jpg" -texture 0 "ik2k/ik_wpaperplain128a.jpg" -texture 0 "ik2k/ik_wpaperplain128b.jpg" -texture 0 "ik2k/ik_wpaperplain128c.jpg" -texture 0 "ik2k/ik_wpaperplain128d.jpg" -texture 0 "ik2k/ik_wpaperplain128e.jpg" - -// from ikbase dir - -texture 0 "ikbase/ik_conc_gmoss.jpg" -texture 0 "ikbase/ik_cwall03a2.jpg" -texture 0 "ikbase/ik_cwall04a.jpg" -texture 0 "ikbase/ik_cwall06a.jpg" -texture 0 "ikbase/ik_floor_conc128a.jpg" -texture 0 "ikbase/ik_floor_conc128b.jpg" -texture 0 "ikbase/ik_floor_met1f.jpg" -texture 0 "ikbase/ik_floor_met64d.jpg" -texture 0 "ikbase/ik_floor_met64e.jpg" -texture 0 "ikbase/ik_floor_met64f.jpg" -texture 0 "ikbase/ik_floor_met128e.jpg" -texture 0 "ikbase/ik_floor_met128f.jpg" -texture 0 "ikbase/ik_gtrimh_64b.jpg" -texture 0 "ikbase/ik_gtrimh_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_64b.jpg" -texture 0 "ikbase/ik_gtrimv_lit1a.jpg" -texture 0 "ikbase/ik_gtrimv_lit2b.jpg" -texture 0 "ikbase/ik_gtrimv_lit3b.jpg" -texture 0 "ikbase/ik_gtrimv_lit4b.jpg" -texture 0 "ikbase/ik_htrimh_64b.jpg" -texture 0 "ikbase/ik_htrimh_64c.jpg" -texture 0 "ikbase/ik_htrimh_64d.jpg" -texture 0 "ikbase/ik_htrimv_64b.jpg" -texture 0 "ikbase/ik_htrimv_64c.jpg" -texture 0 "ikbase/ik_itrimv_128b.jpg" -texture 0 "ikbase/ik_metplatef_6464b.jpg" -texture 0 "ikbase/ik_wtrimh_32a.jpg" -texture 0 "ikbase/ik_wtrimh_32b.jpg" -texture 0 "ikbase/ik_wtrimh_32c.jpg" -texture 0 "ikbase/ik_wtrimh_32d.jpg" -texture 0 "ikbase/ik_wtrimh_64a.jpg" -texture 0 "ikbase/ik_wtrimh_64c.jpg" -texture 0 "ikbase/ik_wtrimh_64d.jpg" -texture 0 "ikbase/ik_wtrimv_32a.jpg" -texture 0 "ikbase/ik_wtrimv_32b.jpg" -texture 0 "ikbase/ik_wtrimv_32c.jpg" -texture 0 "ikbase/ik_wtrimv_32d.jpg" -texture 0 "ikbase/ik_wtrimv_64a.jpg" -texture 0 "ikbase/ik_wtrimv_64c.jpg" -texture 0 "ikbase/ik_wtrimv_64d.jpg" - -// some good textures from max payne - -texture 0 "payne/Box12b.jpg" -texture 0 "payne/Brick52a.jpg" -texture 0 "payne/Brick58_512x512.jpg" -texture 0 "payne/Grate09b.jpg" -texture 0 "payne/SlimyTile02_128x128.jpg" -texture 0 "payne/Tile28b.jpg" -texture 0 "payne/Tile41a.jpg" - -// from than's industrial tex - -texture 0 "than_ind/floor02.jpg" -texture 0 "than_ind/floor05.jpg" -texture 0 "than_ind/floor06.jpg" -texture 0 "than_ind/light03.jpg" -texture 0 "than_ind/trim04.jpg" -texture 0 "than_ind/trim21.jpg" -texture 0 "than_ind/trlight01.jpg" -texture 0 "than_ind/trlight06.jpg" - -// some of John Fitzgibbons' Rubicon textures - -texture 0 "jf1/jf32.jpg" -texture 0 "jf1/jf64.jpg" -texture 0 "jf1/jf128.jpg" -texture 0 "jf1/jfbutn.jpg" -texture 0 "jf1/jfflr.jpg" -texture 0 "jf1/jfgrid.jpg" -texture 0 "jf1/jfhatch.jpg" -texture 0 "jf1/jflite.jpg" -texture 0 "jf1/jflitestr.jpg" -texture 0 "jf1/jfrock.jpg" -texture 0 "jf1/jfrust.jpg" -texture 0 "jf1/jfstripe.jpg" -texture 0 "jf1/jfwall.jpg" - -// misc textures (mine/schwenz/some tech1soc) - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - - -// Sock's egyptian textures - -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" diff --git a/services/assets/shims/f1e84014e4777732f70c23d0a40c4c920b0887d1af94706da96375b0ebec51a3 b/services/assets/shims/f1e84014e4777732f70c23d0a40c4c920b0887d1af94706da96375b0ebec51a3 deleted file mode 100644 index 06ebd6d66..000000000 --- a/services/assets/shims/f1e84014e4777732f70c23d0a40c4c920b0887d1af94706da96375b0ebec51a3 +++ /dev/null @@ -1,154 +0,0 @@ -mode -2 - -loadsky socksky/desert - -texturereset - -texture 0 "egyptsoc/032-01a.jpg" -texture 0 "egyptsoc/032-03a.jpg" -texture 0 "egyptsoc/032-04a.jpg" -texture 0 "egyptsoc/032-05d.jpg" -texture 0 "egyptsoc/064-07d.jpg" -texture 0 "egyptsoc/064-08f.jpg" -texture 0 "egyptsoc/128-01pc.jpg" -texture 0 "egyptsoc/128-03c.jpg" -texture 0 "egyptsoc/128-04a.jpg" -texture 0 "egyptsoc/128-04d.jpg" -texture 0 "egyptsoc/256-03b.jpg" -texture 0 "egyptsoc/block01a.jpg" -texture 0 "egyptsoc/block01b.jpg" -texture 0 "egyptsoc/block01d.jpg" -texture 0 "egyptsoc/block07b.jpg" -texture 0 "egyptsoc/block10c.jpg" -texture 0 "egyptsoc/lig_032-01b1.jpg" -texture 0 "egyptsoc/lig_032-01r1.jpg" -texture 0 "egyptsoc/lig_032-03b1.jpg" -texture 0 "egyptsoc/lig_032-03r1.jpg" -texture 0 "egyptsoc/lig_032-04b1.jpg" -texture 0 "egyptsoc/lig_032-04r1.jpg" -texture 0 "egyptsoc/lig_064-01b1.jpg" -texture 0 "egyptsoc/lig_064-02r1.jpg" -texture 0 "egyptsoc/lig_064-04b1.jpg" -texture 0 "egyptsoc/lig_064-04r1.jpg" -texture 0 "egyptsoc/lig_064-04y1.jpg" -texture 0 "egyptsoc/lig_b064-02a.jpg" -texture 0 "egyptsoc/lig_b064-02d.jpg" -texture 0 "egyptsoc/s064-01b.jpg" -texture 0 "egyptsoc/s064-01e.jpg" -texture 0 "egyptsoc/s064-03a.jpg" -texture 0 "egyptsoc/s064-05f.jpg" -texture 0 "egyptsoc/solidgrate1b.jpg" -texture 0 "egyptsoc/stone01a.jpg" -texture 0 "egyptsoc/stone01b.jpg" -texture 0 "egyptsoc/stone03b.jpg" -texture 0 "egyptsoc/stone04b.jpg" -texture 0 "egyptsoc/stone10b.jpg" -texture 0 "egyptsoc/v064-02a.jpg" -texture 0 "egyptsoc/v064-03b.jpg" -texture 0 "egyptsoc/wood17.jpg" -texture 0 "egyptsoc/woodmgrid1a.jpg" - -texture 0 "egyptsoc/032-03c.jpg" -texture 0 "egyptsoc/048-01a.jpg" -texture 0 "egyptsoc/048-02h.jpg" -texture 0 "egyptsoc/064-02b.jpg" -texture 0 "egyptsoc/064-03a.jpg" -texture 0 "egyptsoc/064-08c.jpg" -texture 0 "egyptsoc/128-02a.jpg" -texture 0 "egyptsoc/256-01a.jpg" -texture 0 "egyptsoc/block02b.jpg" -texture 0 "egyptsoc/block03b.jpg" -texture 0 "egyptsoc/lig_128-05b1.jpg" -texture 0 "egyptsoc/s064-05c.jpg" -texture 0 "egyptsoc/stone01d.jpg" -texture 0 "egyptsoc/stone02b.jpg" -texture 0 "egyptsoc/stone03d.jpg" -texture 0 "egyptsoc/stone04d.jpg" -texture 0 "egyptsoc/stone08d.jpg" -texture 0 "egyptsoc/stone10d.jpg" -texture 0 "egyptsoc/v064-01b.jpg" -texture 0 "egyptsoc/v064-03c.jpg" -texture 0 "egyptsoc/v096-01b.jpg" -texture 0 "egyptsoc/v128-02a.jpg" -texture 0 "egyptsoc/v128-03a.jpg" - - -texture 0 lunaran/panel64_2a_d.jpg 1 -texture n lunaran/panel64_2a_local.jpg 1 -texture s lunaran/panel64_2a_s.jpg 1 -texture z lunaran/panel64_2a_h.jpg 1 - -// colored lights - -setshader bumpparallaxglowworld - -setpixelparam 0 1 0 0 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg - -setpixelparam 0 1 .5 0 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg - -setpixelparam 0 1 1 0 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg - -setpixelparam 0 .5 1 .5 -texture 0 lunaran/light_ceil1_d.jpg -texture n lunaran/light_ceil1_local.jpg -texture g lunaran/light_ceil1_g.jpg -texture z lunaran/light_ceil1_h.jpg - -// more lunaran textures and variants - -setshader bumpspecmapparallaxglowworld - -setpixelparam 1 6 6 6 - -setpixelparam 0 1 1 1 - -texture 0 lunaran/qcomp5_d.jpg -texture n lunaran/qcomp5_local.jpg -texture s lunaran/qcomp5_s.jpg -texture g lunaran/qcomp5_glow.jpg -texture z lunaran/qcomp5_h.jpg -texture 0 lunaran/light_flouro1_d.jpg 1 -texture n lunaran/light_flouro1_local.jpg 1 -texture s lunaran/light_flouro1_s.jpg 1 -texture g lunaran/light_flouro1_g.jpg 1 -texture z lunaran/light_flouro1_h.jpg 1 - -setpixelparam 0 1 .9 .5 - -texture 0 lunaran/qcomp4_d.jpg -texture n lunaran/qcomp4_local.jpg -texture s lunaran/qcomp4_s.jpg -texture g lunaran/qcomp4_glow.jpg -texture z lunaran/qcomp4_h.jpg - -setpixelparam 0 1 1 1 - -setshader bumpspecmapparallaxworld - -texture 0 lunaran/panel64_5a_d.jpg 1 -texture n lunaran/panel64_5a_local.jpg 1 -texture s lunaran/panel64_5a_s.jpg 1 -texture z lunaran/panel64_5a_h.jpg 1 -texture 0 lunaran/sym1a_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym1a_s.jpg -texture z lunaran/panel128_1_h.jpg -texture 0 lunaran/sym2_d.jpg -texture n lunaran/panel128_1_local.jpg -texture s lunaran/sym2_s.jpg -texture z lunaran/panel128_1_h.jpg - - -music "fanatic/18.ogg" diff --git a/services/assets/shims/f204549fac6991cc09f8ece7bb5c7b8a8fa06ac9afe47f961dba250030c55900 b/services/assets/shims/f204549fac6991cc09f8ece7bb5c7b8a8fa06ac9afe47f961dba250030c55900 deleted file mode 100644 index 824a012bc..000000000 --- a/services/assets/shims/f204549fac6991cc09f8ece7bb5c7b8a8fa06ac9afe47f961dba250030c55900 +++ /dev/null @@ -1,294 +0,0 @@ -// NOTE: This is a Work In Progress, many paths end abruptly, some rooms are obviously incomplete, doors don't open, etc. - -// NOTE: Play the songs from "Panexypnos Dimiourgia" included with the Sauer install - -mapmsg "Crashed by Fanatic - fanaticalproductions.net" -loadsky "ratboy/skyboxes/coward" -fogcolour 9459528 -fog 2000 - -texturereset - -setshader stdworld - -texture 0 "ik2k/ik_sky_day_back.jpg" -texture 0 "rorschach/5_blood01.jpg" - -//***************LUNARAN***************// - -exec packages/lunaran/package.cfg - -//***************ROTATIONS***************// -setshader bumpspecmapparallaxworld -setpixelparam 1 6 6 6 - -texture 0 lunaran/panel64_1_d.jpg 1 -texture n lunaran/panel64_1_local.jpg 1 -texture s lunaran/panel64_1_s.jpg 1 -texture z lunaran/panel64_1_h.jpg 1 -texture 0 lunaran/panel64_2a_d.jpg 1 -texture n lunaran/panel64_2a_local.jpg 1 -texture s lunaran/panel64_2a_s.jpg 1 -texture z lunaran/panel64_2a_h.jpg 1 -texture 0 lunaran/panel64_2b_d.jpg 1 -texture n lunaran/panel64_2b_local.jpg 1 -texture s lunaran/panel64_2b_s.jpg 1 -texture z lunaran/panel64_2b_h.jpg 1 -texture 0 lunaran/panel64_3b_d.jpg 1 -texture n lunaran/panel64_3b_local.jpg 1 -texture s lunaran/panel64_3b_s.jpg 1 -texture z lunaran/panel64_3b_h.jpg 1 -texture 0 lunaran/panel64_4_d.jpg 1 -texture n lunaran/panel64_4_local.jpg 1 -texture s lunaran/panel64_4_s.jpg 1 -texture z lunaran/panel64_4_h.jpg 1 -texture 0 lunaran/panel64_5_d.jpg 1 -texture n lunaran/panel64_5_local.jpg 1 -texture s lunaran/panel64_5_s.jpg 1 -texture z lunaran/panel64_5_h.jpg 1 -texture 0 lunaran/panel64_6_d.jpg 1 -texture n lunaran/panel64_6_local.jpg 1 -texture s lunaran/panel64_6_s.jpg 1 -texture z lunaran/panel64_6_h.jpg 1 -texture 0 lunaran/pwpip1_d.jpg 1 -texture n lunaran/pwpip1_local.jpg 1 -texture s lunaran/pwpip1_s.jpg 1 -texture z lunaran/pwpip1_h.jpg 1 -texture 0 lunaran/support1_d.jpg 1 -texture n lunaran/support1_local.jpg 1 -texture s lunaran/support1_s.jpg 1 -texture z lunaran/support1_h.jpg 1 -texture 0 lunaran/wires1_d.jpg 1 -texture n lunaran/wires1_local.jpg 1 -texture s lunaran/wires1_s.jpg 1 -texture z lunaran/wires1_h.jpg 1 - - -//***************LIGHTS***************// - -//+++++++++++++++BLUE+++++++++++++++// -setshader bumpspecmapparallaxglowworld -setpixelparam 0 .6 .6 1.2 -setpixelparam 1 3 3 3 - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture z lunaran/light_fifty1_h.jpg -texture 0 lunaran/light_fifty1_d.jpg 1 -texture n lunaran/light_fifty1_local.jpg 1 -texture s lunaran/light_fifty1_s.jpg 1 -texture g lunaran/light_fifty1_g.jpg 1 -texture z lunaran/light_fifty1_h.jpg 1 - -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture z lunaran/light_fifty2_h.jpg -texture 0 lunaran/light_fifty2_d.jpg 1 -texture n lunaran/light_fifty2_local.jpg 1 -texture s lunaran/light_fifty2_s.jpg 1 -texture g lunaran/light_fifty2_g.jpg 1 -texture z lunaran/light_fifty2_h.jpg 1 - -texture 0 lunaran/light_flouro0a_d.jpg 1 -texture n lunaran/light_flouro0a_local.jpg 1 -texture s lunaran/light_flouro0a_s.jpg 1 -texture g lunaran/light_flouro0a_g.jpg 1 -texture z lunaran/light_flouro0a_h.jpg 1 -texture 0 lunaran/light_flouro1a_d.jpg 1 -texture n lunaran/light_flouro1a_local.jpg 1 -texture s lunaran/light_flouro1a_s.jpg 1 -texture g lunaran/light_flouro1a_g.jpg 1 -texture z lunaran/light_flouro1a_h.jpg 1 - -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture z lunaran/light_fifty_h.jpg - -//+++++++++++++++RED+++++++++++++++// -setshader bumpspecmapparallaxglowworld -setpixelparam 0 1.2 .6 .6 -setpixelparam 1 3 3 3 - -texture 0 lunaran/light_fifty1_d.jpg -texture n lunaran/light_fifty1_local.jpg -texture s lunaran/light_fifty1_s.jpg -texture g lunaran/light_fifty1_g.jpg -texture z lunaran/light_fifty1_h.jpg -texture 0 lunaran/light_fifty1_d.jpg 1 -texture n lunaran/light_fifty1_local.jpg 1 -texture s lunaran/light_fifty1_s.jpg 1 -texture g lunaran/light_fifty1_g.jpg 1 -texture z lunaran/light_fifty1_h.jpg 1 - -texture 0 lunaran/light_fifty2_d.jpg -texture n lunaran/light_fifty2_local.jpg -texture s lunaran/light_fifty2_s.jpg -texture g lunaran/light_fifty2_g.jpg -texture z lunaran/light_fifty2_h.jpg -texture 0 lunaran/light_fifty2_d.jpg 1 -texture n lunaran/light_fifty2_local.jpg 1 -texture s lunaran/light_fifty2_s.jpg 1 -texture g lunaran/light_fifty2_g.jpg 1 -texture z lunaran/light_fifty2_h.jpg 1 - -texture 0 lunaran/light_flouro0a_d.jpg 1 -texture n lunaran/light_flouro0a_local.jpg 1 -texture s lunaran/light_flouro0a_s.jpg 1 -texture g lunaran/light_flouro0a_g.jpg 1 -texture z lunaran/light_flouro0a_h.jpg 1 -texture 0 lunaran/light_flouro1a_d.jpg 1 -texture n lunaran/light_flouro1a_local.jpg 1 -texture s lunaran/light_flouro1a_s.jpg 1 -texture g lunaran/light_flouro1a_g.jpg 1 -texture z lunaran/light_flouro1a_h.jpg 1 - -texture 0 lunaran/light_fifty_d.jpg -texture n lunaran/light_fifty_local.jpg -texture s lunaran/light_fifty_s.jpg -texture g lunaran/light_fifty_g.jpg -texture z lunaran/light_fifty_h.jpg - -//***************PHILIPK***************// - -exec packages/philipk/package.cfg - -//***************ROTATIONS***************// - -setshader bumpspecmapglowworld - -texture 0 "philipk/pk01_trim02b_d.jpg" 1 -texture n "philipk/pk01_trim02_local.jpg" 1 -texture s "philipk/pk01_trim02_s.jpg" 1 -texture g "philipk/pk01_trim02b_add.jpg" 1 - -texture 0 "philipk/pk01_trim04b_d.jpg" 1 -texture n "philipk/pk01_trim04_local.jpg" 1 -texture s "philipk/pk01_trim04_s.jpg" 1 -texture g "philipk/pk01_trim04b_add.jpg" 1 - -texture 0 "philipk/pk01_trim05b_d.jpg" 1 -texture n "philipk/pk01_trim05_local.jpg" 1 -texture s "philipk/pk01_trim05_s.jpg" 1 -texture g "philipk/pk01_trim05b_add.jpg" 1 - -texture 0 "philipk/pk01_trim06b_d.jpg" 1 -texture n "philipk/pk01_trim06_local.jpg" 1 -texture s "philipk/pk01_trim06_s.jpg" 1 -texture g "philipk/pk01_trim06b_add.jpg" 1 - -texture 0 "philipk/pk01_trim07b_d.jpg" 1 -texture n "philipk/pk01_trim07_local.jpg" 1 -texture s "philipk/pk01_trim07_s.jpg" 1 -texture g "philipk/pk01_trim07b_add.jpg" 1 - -setshader bumpspecmapworld -setpixelparam 1 4 4 4 - -texture 0 "philipk/pk01_trim01b_d.jpg" 1 -texture n "philipk/pk01_trim01_local.jpg" 1 -texture s "philipk/pk01_trim01_s.jpg" 1 - -texture 0 "philipk/pk01_trim08b_d.jpg" 1 -texture n "philipk/pk01_trim08_local.jpg" 1 -texture s "philipk/pk01_trim08_s.jpg" 1 - -texture 0 "philipk/pk01_trim03b_d.jpg" 1 -texture n "philipk/pk01_trim03_local.jpg" 1 -texture s "philipk/pk01_trim03_s.jpg" 1 - -setshader bumpspecmapworld - -texture 0 "philipk/pk01_floor01b_d.jpg" 1 -texture n "philipk/pk01_floor01_local.jpg" 1 -texture s "philipk/pk01_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_gra_floor01_d.jpg" 1 -texture n "philipk/pk01_gra_floor01_local.jpg" 1 -texture s "philipk/pk01_gra_floor01_s.jpg" 1 - -texture 0 "philipk/pk01_pan_trim01_d.jpg" 1 -texture n "philipk/pk01_pan_trim01_local.jpg" 1 -texture s "philipk/pk01_pan_trim01_s.jpg" 1 - -texture 0 "philipk/pk01_pan_wall02a1_d.jpg" 1 -texture n "philipk/pk01_pan_wall02a_local.jpg" 1 -texture s "philipk/pk01_pan_wall02a_s.jpg" 1 - -texture 0 "philipk/pk01_pan_wall02a2_d.jpg" 1 -texture n "philipk/pk01_pan_wall02a_local.jpg" 1 -texture s "philipk/pk01_pan_wall02a_s.jpg" 1 - -texture 0 "philipk/pk01_pan_wall02b1_d.jpg" 1 -texture n "philipk/pk01_pan_wall02b_local.jpg" 1 -texture s "philipk/pk01_pan_wall02b_s.jpg" 1 - -texture 0 "philipk/pk01_pan_wall02b2_d.jpg" 1 -texture n "philipk/pk01_pan_wall02b_local.jpg" 1 -texture s "philipk/pk01_pan_wall02b_s.jpg" 1 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 4 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 1 -texture n "philipk/pk01_thin_wall01_local.jpg" 1 -texture s "philipk/pk01_thin_wall01_s.jpg" 1 - -texture 0 "philipk/pk01_thin_wall01a_d.jpg" 3 -texture n "philipk/pk01_thin_wall01_local.jpg" 3 -texture s "philipk/pk01_thin_wall01_s.jpg" 3 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 4 -texture n "philipk/pk01_thin_wall01_local.jpg" 4 -texture s "philipk/pk01_thin_wall01_s.jpg" 4 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 1 -texture n "philipk/pk01_thin_wall01_local.jpg" 1 -texture s "philipk/pk01_thin_wall01_s.jpg" 1 - -texture 0 "philipk/pk01_thin_wall01b_d.jpg" 3 -texture n "philipk/pk01_thin_wall01_local.jpg" 3 -texture s "philipk/pk01_thin_wall01_s.jpg" 3 - -texture 0 "philipk/pk01_thin_wall02a_d.jpg" 1 -texture n "philipk/pk01_thin_wall02_local.jpg" 1 -texture s "philipk/pk01_thin_wall02_s.jpg" 1 - -texture 0 "philipk/pk01_thin_wall02b_d.jpg" 1 -texture n "philipk/pk01_thin_wall02_local.jpg" 1 -texture s "philipk/pk01_thin_wall02_s.jpg" 1 - -texture 0 "philipk/pk01_wall01_d.jpg" 1 -texture n "philipk/pk01_wall01_local.jpg" 1 -texture s "philipk/pk01_wall01_s.jpg" 1 - -//***************SCALED TEXTURES***************// -texture 0 "philipk/pk01_wall03a_d.jpg" 0 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 0 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 0 0 0 .5 - -texture 0 "philipk/pk01_wall03a_d.jpg" 1 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 1 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 1 0 0 .5 - -texture 0 "philipk/pk01_wall03a_d.jpg" 2 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 2 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 2 0 0 .5 - -texture 0 "philipk/pk01_wall03a_d.jpg" 3 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 3 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 3 0 0 .5 - -texture 0 "philipk/pk01_wall03b_d.jpg" 0 0 0 .5 -texture n "philipk/pk01_wall03_local.jpg" 0 0 0 .5 -texture s "philipk/pk01_wall03_s.jpg" 0 0 0 .5 - -//***************EXTRAS***************// - -exec packages/gor/package.cfg diff --git a/services/assets/shims/f2cb78c36981809fb5c02036e3b4af52412f54b7a4417f6239b2bcca0ce0ace3 b/services/assets/shims/f2cb78c36981809fb5c02036e3b4af52412f54b7a4417f6239b2bcca0ce0ace3 deleted file mode 100644 index 0bc3d06fc..000000000 --- a/services/assets/shims/f2cb78c36981809fb5c02036e3b4af52412f54b7a4417f6239b2bcca0ce0ace3 +++ /dev/null @@ -1,103 +0,0 @@ -// lux.bleib-bunt.de - penguins for 00Hugo00 -// a piece of a big funmap - - -// Watercolour - -waterfog 500 -watercolour 0 0 50 - - - -// Sound - -mapsound "lux/ground.ogg" 200 5 -mapsound "lux/cock.ogg" 250 5 -mapsound "lux/cow.ogg" 250 5 -mapsound "lux/dogs.ogg" 250 5 -mapsound "lux/duck.ogg" 200 5 -mapsound "lux/pig.ogg" 250 5 -mapsound "lux/wal.ogg" 250 5 -mapsound "lux/bubble.ogg" 255 5 -mapsound "lux/hi.ogg" 250 1 -mapsound "lux/letmeoh.ogg" 250 5 -mapsound "lux/answer.ogg" 200 5 -mapsound "lux/wc.ogg" 200 5 -mapsound "lux/kack1.ogg" 255 5 -mapsound "lux/miau.ogg" 200 5 -mapsound "lux/hrrr.ogg" 200 5 -mapsound "lux/kack2.ogg" 255 5 -mapsound "lux/caution1.ogg" 255 5 -mapsound "lux/ground3.ogg" 255 10 - -// Welcome TXT sound - - -// Scrolltxt - -setshader glowworld -texture 0 "lux/scroll1.jpg" 0 0 200 2 -texture g "lux/scroll1.jpg" -texscroll .2 - -texture 0 "lux/scroll1.jpg" 4 0 200 2 -texture g "lux/scroll1.jpg" -texscroll -.2 - -setshader glowworld -texture 0 "lux/rw.jpg" 0 0 200 2 -texture g "lux/rw.jpg" -texscroll .2 - -texture 0 "lux/rw.jpg" 4 0 200 2 -texture g "lux/rw.jpg" -texscroll -.2 - - -texture 0 "lux/txt1.jpg" 0 0 200 2 -texture g "lux/txt1.jpg" -texscroll .1 - -texture 0 "lux/txt1.jpg" 4 0 200 2 -texture g "lux/txt1.jpg" -texscroll -.1 - - - -// Texturen aufrufen - -setshader stdworld -exec packages/Lux/package.cfg - -// TV screen - -texture 0 "lux/tv1.jpg" 0 0 200 2 -texture g "lux/tv1.jpg" -texscroll .1 - -texture 0 "lux/tv1.jpg" 4 0 200 2 -texture g "lux/tv1.jpg" -texscroll -.1 - -// Mapmodel reset - -mapmodelreset - - -// Mapmodels aufrufen - - -mmodel "mapmodels/lux/flasche/flasche1" -mmodel "mapmodels/lux/flasche/flasche2" -mmodel "mapmodels/lux/flasche/flasche3" -mmodel "mapmodels/lux/duck/duck1" -mmodel "mapmodels/lux/duck/duck2" -mmodel "mapmodels/lux/duck/duck3" -mmodel "dcp/leafs" -mmodel "dcp/bench" -mmodel "vegetation/tree05" -mmodel "dcp/reed" -mmodel "mapmodels/lux/penguin/penguin1" -mmodel "mapmodels/lux/penguin/penguin2"§ - - diff --git a/services/assets/shims/f651ad9f356e46deda244cb8538d7e8169db30f932ba21df6bc1dfd3625d01f8 b/services/assets/shims/f651ad9f356e46deda244cb8538d7e8169db30f932ba21df6bc1dfd3625d01f8 deleted file mode 100644 index 35dec13a5..000000000 --- a/services/assets/shims/f651ad9f356e46deda244cb8538d7e8169db30f932ba21df6bc1dfd3625d01f8 +++ /dev/null @@ -1,121 +0,0 @@ -loadsky "socksky/desert" - -fog 3000 -fogcolour 0xA79B80 -skylight 120 105 90 - -// default settings for maps - -// on every map load, this file will be executed, followed by -// "package.cfg" in the package dir of the map, and ".cfg", -// which you can use to override the settings in this file. - -// to make a custom version for your map, DO NOT COPY this file, -// but instead make a .cfg with only those things which are different - - -// default music to be played for this map: - -exec "data/default_map_models.cfg" - -// the skybox for this map: - - -//loadsky "socksky/desert" -//loadsky "socksky/frozen" -//loadsky "socksky/mars" -//loadsky "socksky/emerald" -//loadsky "stecki/snow" - -materialreset - -texture water "golgotha/water2.jpg" // water surface -texture 1 "textures/waterfall.jpg" // waterfall -texture 1 "textures/watern.jpg" // water normals -texture 1 "textures/waterdudv.jpg" // water distortion - -texture lava "dg/floor_lava2.jpg" 0 0 0 2 // lava surface -texture 1 "dg/floor_lava2.jpg" 0 0 0 2 // falling lava - -// texture definitions for the map: - -// texture 0 is hardcoded as the sky -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - - -texturereset // starts the texture slot/index at 0 - -setshader stdworld // use default world shader unless specified otherwise - - -// ik2k - -texture 0 "ik2k/ik_sky_day_back.jpg" // dummy -texture 0 "golgotha/water2.jpg" - -//setshader steepparallaxworld -//texture 0 "textures/steep_fur_d.png" -//texture n "textures/steep_fur_n.png" -//texture z "textures/steep_fur_z.png" - -texture 0 "aard/aardograss_1.jpg" -autograss "textures/grass_aard.png" - -//setshader decalworld // test! -texture 0 "ik2k/ik_floor_brick128a.jpg" -//texture 1 "models/vegetation/skin.png" -//setshader stdworld - -texture 0 "ik2k/ik_floor_wood128b.jpg" -texture 0 "ik2k/ik_ground_cobbles128.jpg" -texture 0 "ik2k/ik_brick_3216d.jpg" // ceil -texture 0 "ik2k/ik_brick_6464c.jpg" // floor - -exec "packages/dg/package.cfg" - -exec "packages/tech1soc/package.cfg" - -exec "packages/ik2k/package.cfg" -exec "packages/ikbase/package.cfg" - -exec "packages/payne/package.cfg" -exec "packages/than_ind/package.cfg" -exec "packages/jf1/package.cfg" - -texture 0 "aard/aardfdry256_1.jpg" -texture 0 "tech1soc/spring3.jpg" -texture 0 "tech1soc/sqrlig02wb.jpg" -texture 0 "tech1soc/sqrlig03bc.jpg" -texture 0 "tech1soc/zdetlig01bb.jpg" -texture 0 "tech1soc/zdetlig02bb.jpg" -texture 0 "aard/aardmbr16_2.jpg" -texture 0 "tech1soc/zdetlig04bb.jpg" -texture 0 "tech1soc/zdet_trim2a.jpg" -texture 0 "aard/aardmmet32_1.jpg" -texture 0 "tech1soc/zdet_trim5b.jpg" -texture 0 "schwenz/dt_tile_check.01.jpg" - -exec "packages/egyptsoc/package.cfg" -exec "packages/rorschach/package.cfg" -exec "packages/subverse/package.cfg" -exec "packages/g_pack/package.cfg" - -// 2 missing jf textures -texture 0 "jf1/jfsquare.jpg" -texture 0 "jf1/jfyellow.jpg" -// 2 missing tech1soc - -texture 0 "tech1soc/jp11a.jpg" -texture 0 "tech1soc/flr_tmtl_drk.jpg" - -exec packages/lunaran/package.cfg -exec packages/gibbie/package.cfg -exec packages/philipk/package.cfg -exec packages/gor/package.cfg -exec packages/aftas/package.cfg - -// for cfgs that don't set shaders... -setshader stdworld -texture 0 "textures/rock01.jpg" -texture 0 "egyptsoc/stone10b.jpg" 1 diff --git a/services/assets/shims/fcee7f345df8d4880de5de2a5154a6f1be48b186d12f73d61f396b673d5053fd b/services/assets/shims/fcee7f345df8d4880de5de2a5154a6f1be48b186d12f73d61f396b673d5053fd deleted file mode 100644 index 50ed76922..000000000 --- a/services/assets/shims/fcee7f345df8d4880de5de2a5154a6f1be48b186d12f73d61f396b673d5053fd +++ /dev/null @@ -1,489 +0,0 @@ -mapmodelreset -mmodel "mitaman/chainlinkfence" -mmodel "dcp/blade_x" -mmodel "dcp/blade_y" -mmodel "dcp/blade_y/big" -mmodel "crow" - -mapsound soundsnap/fan 64 -mapsound kaiser/fx/hum2 64 -mapsound kaiser/fx/hum3 64 -mapsound kaiser/fx/computer1 64 -mapsound ambience/wind.ogg 64 -mapsound ambience/doomish/rumble1 128 -mapsound fanatic/stream_light 64 - -texturereset - -texture 0 "ik2k/ik_sky_day_back.jpg" - -texture 0 "textures/default.png" - -texture 0 "textures/default.png" -texcolor 0.8 0 0 - -texture 0 "textures/default.png" -texcolor 0 0.8 0 - -texture 0 "textures/yves_allaire/e8/e8_base1b.jpg" - -setshader bumpspecmapparallaxworld -setshaderparam specscale 3 3 3 -setshaderparam parallaxscale 0.04 -0.02 - -texture 0 textures/yves_allaire/ex/clangfloor_01_d.jpg -texture n textures/yves_allaire/ex/clangfloor_01_local.png -texture s textures/yves_allaire/ex/clangfloor_01_s.jpg -texture z textures/yves_allaire/ex/clangfloor_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/clangfloor_01b_d.jpg -texture n textures/yves_allaire/ex/clangfloor_01_local.png -texture s textures/yves_allaire/ex/clangfloor_01_s.jpg -texture z textures/yves_allaire/ex/clangfloor_01_h.jpg -texscale 0.5 - -texture 0 "textures/yves_allaire/ex/cretefloor_01b_d.jpg" -texture n "textures/yves_allaire/ex/cretefloor_01b_local.png" -texture s "textures/yves_allaire/ex/cretefloor_01b_s.jpg" -texture z "textures/yves_allaire/ex/cretefloor_01b_h.jpg" -texscale 0.5 - -texture 0 textures/yves_allaire/ex/deswall_01_d.jpg -texture n textures/yves_allaire/ex/deswall_01_local.png -texture s textures/yves_allaire/ex/deswall_01_s.jpg -texture z textures/yves_allaire/ex/deswall_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/floor_grate03_d.jpg -texture n textures/yves_allaire/ex/floor_grate03_local.png -texture s textures/yves_allaire/ex/floor_grate03_s.jpg -texture z textures/yves_allaire/ex/floor_grate03_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/floor_mtl_wrn_01_d.jpg -texture n textures/yves_allaire/ex/floor_mtl_wrn_01_local.png -texture s textures/yves_allaire/ex/floor_mtl_wrn_01_s.jpg -texture z textures/yves_allaire/ex/floor_mtl_wrn_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/floor_simplines_d.jpg -texture n textures/yves_allaire/ex/floor_simple_05_local.png -texture s textures/yves_allaire/ex/floor_simple_05_s.jpg -texture z textures/yves_allaire/ex/floor_simple_05_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/floor_tile_03_d.jpg -texture n textures/yves_allaire/ex/floor_tile_03_local.png -texture s textures/yves_allaire/ex/floor_tile_03_s.jpg -texture z textures/yves_allaire/ex/floor_tile_03_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/floor_tread_01_d.jpg -texture n textures/yves_allaire/ex/floor_tread_01_local.png -texture s textures/yves_allaire/ex/floor_tread_01_s.jpg -texture z textures/yves_allaire/ex/floor_tread_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/metal_supp_01_d.jpg -texture n textures/yves_allaire/ex/metal_supp_01_local.png -texture s textures/yves_allaire/ex/metal_supp_01_s.jpg -texture z textures/yves_allaire/ex/metal_supp_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/metal_wall_02_d.jpg -texture n textures/yves_allaire/ex/metal_wall_02_local.png -texture s textures/yves_allaire/ex/metal_wall_02_s.jpg -texture z textures/yves_allaire/ex/metal_wall_02_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/mtl_bigplate_04_d.jpg -texture n textures/yves_allaire/ex/mtl_bigplate_04_local.png -texture s textures/yves_allaire/ex/mtl_bigplate_04_s.jpg -texture z textures/yves_allaire/ex/mtl_bigplate_04_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/mtl_panel_02_d.jpg -texture n textures/yves_allaire/ex/mtl_panel_02_local.png -texture s textures/yves_allaire/ex/mtl_panel_02_s.jpg -texture z textures/yves_allaire/ex/mtl_panel_02_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/mtl_panel_03_d.jpg -texture n textures/yves_allaire/ex/mtl_panel_03_local.png -texture s textures/yves_allaire/ex/mtl_panel_03_s.jpg -texture z textures/yves_allaire/ex/mtl_panel_03_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/mtl_panel_04_d.jpg -texture n textures/yves_allaire/ex/mtl_panel_04_local.png -texture s textures/yves_allaire/ex/mtl_panel_04_s.jpg -texture z textures/yves_allaire/ex/mtl_panel_04_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/q2_01_d.jpg -texture n textures/yves_allaire/ex/q2_01_local.png -texture s textures/yves_allaire/ex/q2_01_s.jpg -texture z textures/yves_allaire/ex/q2_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/q2_01b_d.jpg -texture n textures/yves_allaire/ex/q2_01b_local.png -texture s textures/yves_allaire/ex/q2_01b_s.jpg -texture z textures/yves_allaire/ex/q2_01b_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/q2_01e_d.jpg -texture n textures/yves_allaire/ex/q2_01e_local.png -texture s textures/yves_allaire/ex/q2_01e_s.jpg -texture z textures/yves_allaire/ex/q2_01e_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/rndfloor_01_d.jpg -texture n textures/yves_allaire/ex/rndfloor_01_local.png -texture s textures/yves_allaire/ex/rndfloor_01_s.jpg -texture z textures/yves_allaire/ex/rndfloor_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/rndfloor_02_d.jpg -texture n textures/yves_allaire/ex/rndfloor_02_local.png -texture s textures/yves_allaire/ex/rndfloor_02_s.jpg -texture z textures/yves_allaire/ex/rndfloor_02_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/rplates_01_d.jpg -texture n textures/yves_allaire/ex/rplates_01_local.png -texture s textures/yves_allaire/ex/rplates_01_s.jpg -texture z textures/yves_allaire/ex/rplates_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/steptop_01_d.jpg -texture n textures/yves_allaire/ex/steptop_01_local.png -texture s textures/yves_allaire/ex/steptop_01_s.jpg -texture z textures/yves_allaire/ex/steptop_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/trim_01_d.jpg -texture n textures/yves_allaire/ex/trim_01_local.png -texture s textures/yves_allaire/ex/trim_01_s.jpg -texture z textures/yves_allaire/ex/trim_01_h.jpg -texscale 0.25 - -texture 0 textures/yves_allaire/ex/trim_baseboard_d.jpg -texture n textures/yves_allaire/ex/trim_baseboard_local.png -texture s textures/yves_allaire/ex/trim_baseboard_s.jpg -texture z textures/yves_allaire/ex/trim_baseboard_h.jpg -texscale 0.5 - 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-texture 0 textures/yves_allaire/ex/trim_vert_01_d.jpg -texture n textures/yves_allaire/ex/trim_vert_01_local.png -texture s textures/yves_allaire/ex/trim_vert_01_s.jpg -texture z textures/yves_allaire/ex/trim_vert_01_h.jpg -texscale 0.25 - -texture 0 textures/yves_allaire/ex/wall_01_d.jpg -texture n textures/yves_allaire/ex/wall_01_local.png -texture s textures/yves_allaire/ex/wall_01_s.jpg -texture z textures/yves_allaire/ex/wall_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/wall_01b_d.jpg -texture n textures/yves_allaire/ex/wall_01_local.png -texture s textures/yves_allaire/ex/wall_01_s.jpg -texture z textures/yves_allaire/ex/wall_01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/wall_b01_d.jpg -texture n textures/yves_allaire/ex/wall_b01_local.png -texture s textures/yves_allaire/ex/wall_b01_s.jpg -texture z textures/yves_allaire/ex/wall_b01_h.jpg -texscale 0.5 - -texture 0 textures/yves_allaire/ex/wall_bigrib_02_d.jpg -texture n textures/yves_allaire/ex/wall_bigrib_02_local.png -texture s textures/yves_allaire/ex/wall_bigrib_02_s.jpg -texture z textures/yves_allaire/ex/wall_bigrib_02_h.jpg -texscale 0.5 - 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-texture 0 "philipk/pk01_panel02_d.jpg" -texture n "philipk/pk01_panel02_local.jpg" -texture s "philipk/pk01_panel02_s.jpg" -texture g "philipk/pk01_panel02a_add.jpg" - -texture 0 "philipk/pk01_panel03a_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03a_add.jpg" - -texture 0 "philipk/pk01_panel03b_d.jpg" -texture n "philipk/pk01_panel03_local.jpg" -texture s "philipk/pk01_panel03_s.jpg" -texture g "philipk/pk01_panel03b_add.jpg" - -texture 0 "philipk/pk01_panel_small01_d.jpg" -texture n "philipk/pk01_panel_small01_local.jpg" -texture s "philipk/pk01_panel_small01_s.jpg" -texture g "philipk/pk01_panel_small01_add.jpg" - -texture 0 "philipk/pk01_panel_small02_d.jpg" -texture n "philipk/pk01_panel_small02_local.jpg" -texture s "philipk/pk01_panel_small02_s.jpg" -texture g "philipk/pk01_panel_small02_add.jpg" - -setshader glowworld -setshaderparam glowcolor 0.25 0.25 0.2 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" - -setshader pulseglowworld -setshaderparam pulseglowspeed 0.2 -setshaderparam glowcolor 0 0.5 1 -setshaderparam pulseglowcolor 0 0.25 0.5 -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha 0.1 0.1 -texscroll 0.05 0.1 - -setshader pulseglowworld -setshaderparam pulseglowspeed 0.2 -setshaderparam glowcolor 0.5 0.5 0.4 -setshaderparam pulseglowcolor 0.25 0.25 0.2 -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha 0.1 0.1 -texscroll 0.05 - -setshader pulseglowworld -setshaderparam pulseglowspeed 0.2 -setshaderparam glowcolor 0.5 0.5 0.4 -setshaderparam pulseglowcolor 0.25 0.25 0.2 -texture 0 caustics/caust00.png -texture g caustics/caust00.png -texalpha 0.1 0.1 -texscroll -0.05 0.1 - -setshader pulseglowworld -setshaderparam pulseglowspeed 0.2 -setshaderparam glowcolor 0 0.125 0.25 -setshaderparam pulseglowcolor 0 0.0625 0.125 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha 0.1 0.1 - -setshader pulseglowworld -setshaderparam pulseglowspeed 0.2 -setshaderparam glowcolor 0 0.25 0.5 -setshaderparam pulseglowcolor 0 0.125 0.25 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha 0.1 0.1 - -setshader pulseglowworld -setshaderparam pulseglowspeed 0.2 -setshaderparam glowcolor 0 0.5 1.0 -setshaderparam pulseglowcolor 0 0.25 0.5 -texture 0 "misanthropx/white.jpg" -texture g "misanthropx/white.jpg" -texalpha 0.1 0.1 diff --git a/services/assets/sour/data/menus.cfg b/services/assets/sour/data/menus.cfg deleted file mode 100644 index 3cbeda8d0..000000000 --- a/services/assets/sour/data/menus.cfg +++ /dev/null @@ -1,1975 +0,0 @@ -// standard menu definitions -// don't modify, add personal menus to autoexec.cfg instead - -// Only for testing. This will break stuff, delete config.cfg after use. -reui = [exec data/menus.cfg; echo "Menus Reinitialized"] - -togglemainmenu = [ - || (cleartexgui) [cleargui 1] [showgui main] - writecfg -] - -bind ESCAPE [togglemainmenu] -// XXX EMSCRIPTEN: Also backquote and 0, because escape leaves fullscreen in browsers -bind BACKQUOTE [togglemainmenu] -bind 0 [togglemainmenu] - -checkrolloveraction = [ - if (>= (strstr $guirolloveraction $arg1) 0) [ - if (>= $numargs 2) [arg2] [result $guirolloveraction] - ] -] - -chooseplayermodel = [guirolloveraction = (playermodelbutton $playermodel); showgui playermodel] - -injectedmenu = [] - -newgui main [ - injectedmenu -] - -newgui about [ - guitext "Cube 2: Sauerbraten" 0 - guitext [by Wouter "Aardappel" van Oortmerssen, Lee "eihrul" Salzman,] 0 - guitext [Mike "Gilt" Dysart, Robert "baby-rabbit" Pointon,] 0 - guitext [John "geartrooper" Siar, Quinton "Quin" Reeves, and others] 0 - guitext "(for a full list of contributors see the readme)" 0 - guitext "http://sauerbraten.org/" 0 - guitext "Sour, a fork of BananaBread" - guitext [BananaBread written by Alon Zakai] - guitext [Continued by Caleb Foust] - guitext "https://github.com/cfoust/sour" 0 -] - -genmapitems = [ - looplist curmap $arg1 [ - guibutton $curmap (concat map $curmap) "cube" - ] -] -//17 - -ffamaps1 = "aard3c abyss academy access albatross akaritori akimiski alithia alloy antel anubis aod aqueducts arbana asenatra asthma averas" -ffamaps2 = "awoken bvdm_01 carbide cartel castle_trap catacombs cavefire church51 clash collusion colony complex conflict corruption crypta curvedm curvy_castle" -ffamaps3 = "darkdeath deathtek depot dirtndust dispute DM_BS1 dock dopamine douze duel5 duel7 duel8 dune elegy exist exo fallen" -ffamaps4 = "fanatic_quake fdm6 ferguson force frag-lab frag2 fragplaza frostbyte frozen fubuki fury ghetto gorge gothic-df guacamole gubo hades" -ffamaps5 = "hashi hator haze hdm3 headroom helligsted hektik hillfort hog2 horus idyll3 imhotep industry infernal injustice insipid island" -ffamaps6 = "janela justice kalking1 kastro katrez_d kffa killfactory kmap5 konkuri-to ksauer1 legacy legazzo lost_soul lost_world lostinspace maple masdm" -ffamaps7 = "mbt2 mbt9 mbt10 memento memoria metl2 metl3 metl4 mood moonlite neondevastation neonpanic nessus nmp8 nmp10 nucleus oasis" -ffamaps8 = "oddworld ognjen ogrosupply oldschool orbe orion osiris ot outpost paradigm pariah park pgdm phosgene phrantic pitch_black powerplant" -ffamaps9 = "purgatory refuge renegade rm1 rm5 roughinery ruby ruine saffier sandstorm sauerowalk sauerstruck sdm1 shadowed shindou shinmei1 shiva" -ffamaps10 = "simplicity skrdm1 skycastle-r slingshot souls spcr2 stahlbox stemple stronghold suburb suisei tartech teahupoo tejen thetowers thor torment" -ffamaps11 = "toxicity tumwalk turbine turmoil unworld unworld2 ventania waltz wake5 wdcd zamak zavial zdm2 ztn" -capturemaps1 = "aastha abbey access akimiski akroseum alithia anubis aod arabic asenatra asgard asteroids averas bklyn c_egypt c_lone c_valley" -capturemaps2 = "campo capture_night caribbean casa collide collusion core_refuge core_transfer corruption croma cwcastle damnation destiny dirtndust disc disruption donya" -capturemaps3 = "duomo dust2 earthstation eris eternal_valley evilness face-capture fallen fb_capture fc3 fc4 fc5 forge fragnostic frostbyte fusion genesis" -capturemaps4 = "ghetto gorge gothic-df hades hallo harbor haste hidden imhotep infamy infernal killcore3 kopenhagen laucin lostinspace luna mbt12" -capturemaps5 = "mc-lab meltdown2 mercury metro monastery nevil_c new_energy nitro nmp4 nmp9 nucleus ogrosupply overdrive ow pandora paradigm pariah" -capturemaps6 = "ph-capture pul1ctf reissen relic risk river_c river_keep ruby ruebli rust serenity skycastle-r snapper_rocks spcr stadium stronghold subterra" -capturemaps7 = "suburb surge tempest tortuga triforts turbulence turmoil twinforts urban_c valhalla venice waltz xenon zamak" -ctfmaps1 = "aastha abbey akimiski akroseum arbana asgard authentic autumn bad_moon berlin_wall bklyn breakout bt_falls campo capture_night casa catch22" -ctfmaps2 = "collide core_refuge core_transfer croma ctf_suite daemex damnation desecration destiny disc disruption divine duomo dust2 earthsea earthstation enigma" -ctfmaps3 = "eris eternal_valley europium evilness face-capture fire_keep flagstone forge forgotten fortress fragnostic fusion garden hallo harbor haste hidden" -ctfmaps4 = "idris infamy kiryu kopenhagen l_ctf laucin luna mach2 mbt1 mbt4 mbt12 mc-lab meltdown2 mercury metro mill new_energy" -ctfmaps5 = "nitro nucleus overdrive ow pandora pul1ctf ra recovery redemption regal reissen risk river_keep ruebli rust sacrifice shellshock2" -ctfmaps6 = "shipwreck siberia snapper_rocks spcr stadium stronghold subterra suburb surge tatooine tectonic tejen tempest tortuga triforts tubes turbulence" -ctfmaps7 = "twinforts unworld3 urban_c valhalla warlock wdcd xenon" -conceptmaps = "box_demo canyon door_demo firstevermap ladder platform_demo sauerbraten secondevermap spiralz" -spmaps = "mpsp6a mpsp6b mpsp6c mpsp9a mpsp9b mpsp9c mpsp10 lost level9 skrsp1 crnsp1" -rpgmaps = "k_rpg1 rpg_01" -allffamaps = (concat $ffamaps1 $ffamaps2 $ffamaps3 $ffamaps4 $ffamaps5 $ffamaps6 $ffamaps7 $ffamaps8 $ffamaps9 $ffamaps10 $ffamaps11) -allcapturemaps = (concat $capturemaps1 $capturemaps2 $capturemaps3 $capturemaps4 $capturemaps5 $capturemaps6 $capturemaps7) -allctfmaps = (concat $ctfmaps1 $ctfmaps2 $ctfmaps3 $ctfmaps4 $ctfmaps5 $ctfmaps6 $ctfmaps7) -allmaps = (concat $allffamaps $allcapturemaps $allctfmaps $conceptmaps $spmaps $rpgmaps) - -guirollovername = "" -guirolloveraction = "" -guirolloverimgpath = "" -guirolloverimgaction = "" -guirolloverpreviewname = "" -guirolloverpreviewaction = "" - -showmapshot = [ - guibar - mname = (checkrolloveraction "map " [if (> $numargs 0) [result $arg1] [at $guirollovername 0]]) - guilist [ - guiimage (concatword "packages/base/" $mname ".jpg") (checkrolloveraction "map ") 4 1 "data/cube.png" $mname - ] -] - -newgui maps [ - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ffamaps1 ] - guilist [ guistrut 15 1; genmapitems $ffamaps2 ] - guilist [ guistrut 15 1; genmapitems $ffamaps3 ] - showmapshot - ] - guitab 2 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ffamaps4 ] - guilist [ guistrut 15 1; genmapitems $ffamaps5 ] - guilist [ guistrut 15 1; genmapitems $ffamaps6 ] - showmapshot - ] - guitab 3 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ffamaps7 ] - guilist [ guistrut 15 1; genmapitems $ffamaps8 ] - guilist [ guistrut 15 1; genmapitems $ffamaps9 ] - showmapshot - ] - guitab 4 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ffamaps10 ] - guilist [ guistrut 15 1; genmapitems $ffamaps11 ] - guilist [ guistrut 15 1 ] - showmapshot - ] - guitab capture - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $capturemaps1 ] - guilist [ guistrut 15 1; genmapitems $capturemaps2 ] - guilist [ guistrut 15 1; genmapitems $capturemaps3 ] - showmapshot - ] - guitab 2 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $capturemaps4 ] - guilist [ guistrut 15 1; genmapitems $capturemaps5 ] - guilist [ guistrut 15 1; genmapitems $capturemaps6 ] - showmapshot - ] - guitab 3 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $capturemaps7 ] - guilist [ guistrut 15 1 ] - guilist [ guistrut 15 1 ] - showmapshot - ] - guitab ctf - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ctfmaps1 ] - guilist [ guistrut 15 1; genmapitems $ctfmaps2 ] - guilist [ guistrut 15 1; genmapitems $ctfmaps3 ] - showmapshot - ] - guitab 2 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ctfmaps4 ] - guilist [ guistrut 15 1; genmapitems $ctfmaps5 ] - guilist [ guistrut 15 1; genmapitems $ctfmaps6 ] - showmapshot - ] - guitab 3 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ctfmaps7 ] - guilist [ guistrut 15 1 ] - guilist [ guistrut 15 1 ] - showmapshot - ] - - guitab concept - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $conceptmaps ] - guilist [ guistrut 15 1 ] - guilist [ guistrut 15 1 ] - showmapshot - ] -] - -newgui capturemaps [ - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $capturemaps1 ] - guilist [ guistrut 15 1; genmapitems $capturemaps2 ] - guilist [ guistrut 15 1; genmapitems $capturemaps3 ] - showmapshot - ] - guitab 2 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $capturemaps4 ] - guilist [ guistrut 15 1; genmapitems $capturemaps5 ] - guilist [ guistrut 15 1; genmapitems $capturemaps6 ] - showmapshot - ] - guitab 3 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $capturemaps7 ] - guilist [ guistrut 15 1 ] - guilist [ guistrut 15 1 ] - showmapshot - ] -] "capture maps" - -newgui ctfmaps [ - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ctfmaps1 ] - guilist [ guistrut 15 1; genmapitems $ctfmaps2 ] - guilist [ guistrut 15 1; genmapitems $ctfmaps3 ] - showmapshot - ] - guitab 2 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ctfmaps4 ] - guilist [ guistrut 15 1; genmapitems $ctfmaps5 ] - guilist [ guistrut 15 1; genmapitems $ctfmaps6 ] - showmapshot - ] - guitab 3 - guilist [ - guistrut 17 1 - guilist [ guistrut 15 1; genmapitems $ctfmaps7 ] - guilist [ guistrut 15 1 ] - guilist [ guistrut 15 1 ] - showmapshot - ] -] "ctf maps" - -custommaps = "" -newgui custommaps [ - looplist curmap $custommaps [ - guibutton $curmap (concat map $curmap) "cube" - ] -] "custom maps" -showcustommaps = [ - custommaps = "" - loopfiles curmap "packages/base" "ogz" [ - if (< (indexof $allmaps $curmap) 0) [ - custommaps = (concat $custommaps (escape $curmap)) - ] - ] - custommaps = (sortlist $custommaps x y [naturalsort $x $y]) - showgui custommaps -] -macro playermodelbutton [cleargui 1; playermodel %1] - -newgui playermodel [ - guilist [ - guilist [ - loop i $playermodelnum [ - guibutton (playermodelname $i) (playermodelbutton $i) (playermodelicon $i) - ] - ] - guibar - pmidx = (substr $guirolloveraction (strlen (playermodelbutton ""))) - pmidx = (max 0 (min (- $playermodelnum 1) $pmidx)) - guilist [ - guilist [ - guispring - guiplayerpreview $pmidx 0 6 (checkrolloveraction "playermodel ") 4 1 (playermodelname $pmidx) - guispring - ] - guitextbox (playermodelstory $pmidx) 40 9 - ] - ] -] - -crosshairs = ["data/crosshair.png data/hit.png" -"packages/crosshairs/x.png packages/crosshairs/x-hit.png" -"packages/crosshairs/x_dot.png packages/crosshairs/x_dot-hit.png" -"packages/crosshairs/o.png packages/crosshairs/o-hit.png" -"packages/crosshairs/o_x.png packages/crosshairs/o_x-hit.png" -"packages/crosshairs/o_dot.png packages/crosshairs/o_dot-hit.png" -"packages/crosshairs/dot.png packages/crosshairs/dot-hit.png" -"packages/crosshairs/dot_wide.png packages/crosshairs/dot_wide-hit.png" -"packages/crosshairs/star.png packages/crosshairs/star-hit.png" -"packages/crosshairs/wide.png packages/crosshairs/wide-hit.png" -"packages/crosshairs/circle_dot.png packages/crosshairs/circle_dot_hit.png" -"packages/crosshairs/cross_normal.png packages/crosshairs/cross_normal_hit.png" -"packages/crosshairs/cross_whole.png packages/crosshairs/cross_whole_hit.png" -"packages/crosshairs/dot_normal.png packages/crosshairs/dot_normal_hit.png" -"packages/crosshairs/dot_whole.png packages/crosshairs/dot_whole_hit.png" -"packages/crosshairs/dot2.png packages/crosshairs/dot2_hit.png" -] - -newgui crosshair [ - guitext "crosshair size" - guislider crosshairsize - loop row (div (+ (listlen $crosshairs) 6) 7) [ - guilist [ - loop col 7 [ - ch = (at $crosshairs (+ (* $row 7) $col)) - if (!=s $ch "") [ - guiimage (at $ch 0) [ - cleargui 1 - loadcrosshair @(at $ch 0) 0 - loadcrosshair @(at $ch (if (> (listlen $ch) 1) 1 0)) 2 - ] 0.5 - ] - ] - ] - ] -] - -newgui master [ - guistayopen [ - if (ismaster (getclientnum)) [ - guibutton "relinquish master" "setmaster 0" - ] [ - guibutton "claim master" "setmaster 1" - ] - guilist [ - guitext "mastermode: " - mm = (getmastermode) - guiradio "open (0) " mm 0 "mastermode 0" - guiradio "veto (1) " mm 1 "mastermode 1" - guiradio "locked (2) " mm 2 "mastermode 2" - guiradio "private (3) " mm 3 "mastermode 3" - ] - guibar - looplist cn (listclients 0 0) [ - guilist [ - guitext (concatword (getclientname $cn) ": ") (getclienticon $cn) - guibutton "kick " [kick @cn] - guibutton "toggle spectator " [spectator @(= (isspectator $cn) 0) @cn] - if (m_teammode (getmode)) [ - guibutton "switch team " [setteam @cn @(? (=s (getclientteam $cn) "good") "evil" "good")] - ] - if (ismaster $cn) [ - guibutton "take master" [setmaster 0 @cn] - ] [ - guibutton "give master" [setmaster 1 @cn] - ] - ] - ] - ] -] - -botmatchcount = 5 -botmatchminskill = 50 -botmatchmaxskill = 100 - -startbotmatch = [ - if (isconnected 0 0) [ - echo "You must disconnect from the current multiplayer game before starting a bot match." - ] [ - loop i $botmatchcount [addbot (rnd (+ $botmatchmaxskill 1) $botmatchminskill)] - ] -] - -newgui botmatch [ - guitext "bot amount" - guislider botmatchcount 0 32 - guitext "bot minimum skill" - guislider botmatchminskill 50 101 [if (< $botmatchmaxskill $botmatchminskill) [botmatchmaxskill = $botmatchminskill]] - guitext "bot maximum skill" - guislider botmatchmaxskill 50 101 [if (> $botmatchminskill $botmatchmaxskill) [botmatchminskill = $botmatchmaxskill]] - guibutton "start match.." [guionclear [startbotmatch]; showgui gamemode] -] "bot match" - -newgui campaign [ - guibutton "start Private Stan Sauer" "showgui privatestansauer" - guibutton "start An Army Of One" "showgui armyofone" - guibutton "start Lost" "sp lost" "cube" - guibutton "start Meltdown" "sp skrsp1" "cube" - guibutton "start Missile Pass" "sp crnsp1" "cube" - guibutton "start Level 9" "sp level9" "cube" - guibar - guibutton "start DMSP map.." "mode -2; showgui maps" - guicheckbox "slow motion" "slowmosp" - guitext "skill (default: 3)" - guislider skill -] - -newgui armyofone [ - guilist [ - guilist [ - guibutton "Part I" "sp mpsp6a" "cube" - guibutton "Part II" "sp mpsp6b" "cube" - guibutton "Part III" "sp mpsp6c" "cube" - ] - showmapshot (substr $guirolloveraction 3) - ] -] "An Army Of One" - -newgui privatestansauer [ - guilist [ - guilist [ - guibutton "Run N' Gun Part I" "sp mpsp9a" "cube" - guibutton "Run N' Gun Part II" "sp mpsp9b" "cube" - guibutton "Run N' Gun Part III" "sp mpsp9c" "cube" - guibutton "THE SERIOUSLY BIG VALLEY" "sp mpsp10" "cube" - ] - showmapshot (substr $guirolloveraction 3) - ] -] "Private Stan Sauer" - -newgui servers [ - guistayopen [ - guiservers [ - guilist [ - guicheckbox "auto-sort" autosortservers - if (= $autosortservers 0) [ - guibar - guibutton "sort" "sortservers" - ] - ] - guibar - ] 17 - ] -] "" [initservers] - -newgui gamemode [ - guilist [ - guilist [ - guibutton "ffa" "mode 0; showgui maps" - guibutton "coop-edit" "mode 1; showgui maps" - guibutton "teamplay" "mode 2; showgui maps" - guibutton "instagib" "mode 3; showgui maps" - guibutton "instagib team" "mode 4; showgui maps" - guibutton "efficiency" "mode 5; showgui maps" - guibutton "efficiency team" "mode 6; showgui maps" - guibutton "tactics" "mode 7; showgui maps" - guibutton "tactics team" "mode 8; showgui maps" - guibutton "capture" "mode 9; showgui capturemaps" - guibutton "regen capture" "mode 10; showgui capturemaps" - ] - guibar - guilist [ - guibutton "ctf" "mode 11; showgui ctfmaps" - guibutton "insta ctf" "mode 12; showgui ctfmaps" - guibutton "efficiency ctf" "mode 17; showgui ctfmaps" - guibutton "protect" "mode 13; showgui ctfmaps" - guibutton "insta protect" "mode 14; showgui ctfmaps" - guibutton "efficiency protect" "mode 18; showgui ctfmaps" - guibutton "hold" "mode 15; showgui capturemaps" - guibutton "insta hold" "mode 16; showgui capturemaps" - guibutton "efficiency hold" "mode 19; showgui capturemaps" - guibutton "collect" "mode 20; showgui ctfmaps" - guibutton "insta collect" "mode 21; showgui ctfmaps" - guibutton "efficiency collect" "mode 22; showgui ctfmaps" - ] - ] -] - -showfileeditor = [ - guinoautotab [ - guieditor $arg1 $arg2 $arg3 - textinit $arg1 $arg1 - guistayopen [ - guilist [ - guibutton "load" [textfocus @arg1; textload @arg1] - guibar - guibutton "save" [textfocus @arg1; textsave @arg1] - guibar - guibutton "exec" [textfocus @arg1; textexec] - guibar - guibutton "copy" [textfocus @arg1; textcopy] - guibar - guibutton "paste" [textfocus @arg1; textpaste] - guibar - guibutton "select" [textfocus @arg1; textselectall] - guibar - guibutton "clear" [textfocus @arg1; textclear] - ] - ] - ] -] - -notepadfile = "untitled.txt" - -newgui notepad [ - guifield notepadfile -30 - showfileeditor $notepadfile -80 20 -] - -notepad = [ - if (> $numargs 0) [notepadfile = $arg1] - showgui notepad -] - -newgui pastebuffer [ - guinoautotab [ - guieditor "#pastebuffer" -80 20 - guistayopen [ - guilist [ - guibutton "exec" [textfocus "#pastebuffer"; textexec] - guibar - guibutton "clear" [textfocus "#pastebuffer"; textclear] - ] - ] - ] -] - -pastebuffer = [showgui pastebuffer] - -newgui scratchpad [ - guinoautotab [ - guieditor "#scratchpad" -80 20 - guistayopen [ - guilist [ - guibutton "exec" [textfocus "#scratchpad"; textexec] - guibar - guibutton "copy" [textfocus "#scratchpad"; textcopy] - guibar - guibutton "paste" [textfocus "#scratchpad"; textpaste] - guibar - guibutton "select" [textfocus "#scratchpad"; textselectall] - guibar - guibutton "clear" [textfocus "#scratchpad"; textclear] - ] - ] - ] -] - -scratchpad = [showgui scratchpad] - -newmapsize = 12 -savemap_name = temp - -newgui "editing" [ //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guikeeptab 1 - - guibutton "toggle edit mode^t^t^f2[E]" "edittoggle" - guibar //------------------------------------------------------------------------- - guilist [ - guilist [ - guitext "select^t^t^t^t^f2[mouse-left *drag]^t" - guitext "extend selection^t^t^f2[mouse-right]" - guitext "move selection^t^t^t^f2[mouse-right *drag]" - guitext "deselect^t^t^t^t^f2[SPACE]" - guitext "select all ents in box^t^f2[keypad-ENTER]" - ] - guilist [ - guitext "select corners^t^t^t^f2[mouse-middle *drag]" - guitext "reorient^t^t^t^t^f2[mouse-right]" - guitext "passthrough^t^t^t^f2[LCTRL *hold]" - guitext "center view on ent^t^t^f2[COMMA + mousewheel]" - guitext "select all ents matching^t^f2[N]" - ] - ] - guibar //------------------------------------------------------------------------- - guilist [ - guilist [ - guitext "push/pull selection^t^t^f2[mousewheel]^t^t" - guitext "change gridsize^t^t^f2[G + mousewheel]" - guitext "mirror on selected axis^t^f2[X]" - ] - guilist [ - guitext "push cube face^t^t^f2[F + mousewheel]" - guitext "push corner with cursor^t^f2[Q + mousewheel]" - guitext "rotate^t^t^t^t^f2[R + mousewheel]" - ] - ] - guibar //------------------------------------------------------------------------- - guilist [ - guilist [ - guitext "undo^t^t^t^t^t^f2[U] [Z]^t^t^t" - guitext "copy^t^t^t^t^t^f2[C]" - guitext "delete^t^t^t^t^f2[DELETE]" - ] - guilist [ - guitext "redo^t^t^t^t^t^f2[I]" - guitext "paste^t^t^t^t^f2[V]" - ] - ] - guibar //------------------------------------------------------------------------- - guilist [ - guilist [ - guitext "change textures^t^t^f2[Y + mousewheel]^t" - guicheckbox "texture all faces^t^t^f2[0]" "allfaces" - guicheckbox "toggle outline^t^t^t^f2[7]" "outline" - ] - guilist [ - guibutton "texture palette..^t^t^f2[F2]" "showtexgui" - guibutton "materials.." "showgui materials" - guicheckbox "toggle wireframe^t^t^f2[8]" "wireframe" - ] - ] - -guitab "ents" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guilist [ - guilist [ - guibutton "edit selected ent..^t^t^f2[F3]^t^t^t" "showentgui" - guicheckbox "entity snap-to-grid^t^t^f2[6]" "entselsnap" - ] - guilist [ - guibutton "edit selected entity in console^t^f2[PERIOD]" "selentedit" - guicheckbox "entity selection" "entediting" - ] - ] - guibar //------------------------------------------------------------------------- - guitext "drop entities" - guilist [ - guilist [ - guiradio "at selection^t^t^t^t^t^t" entdrop 2 - guiradio "at selection & to the floor" entdrop 3 - ] - guilist [ - guiradio "at current position" entdrop 0 - guiradio "at current position & to the floor" entdrop 1 - ] - ] - guibar //------------------------------------------------------------------------- - guitext "newent *" - guilist [ - guilist [ - guibutton "light..^t^t^t^t^t" "resetlight;showgui newlight" - guibutton "playerstart" "newent playerstart" - guibutton "base" "newent base" - guibutton "trigger.." "showgui triggers" - ] - guilist [ - guibutton "mapmodel..^t^t^f2[F4]^t^t" "showgui mapmodels" - guibutton "playerstart team-1" "newent playerstart 1" - guibutton "flag team-1" "newent flag 1" - guibutton "monster.." "showgui monsters" - ] - guilist [ - guibutton "teleport.." "showgui newteleport" - guibutton "playerstart team-2" "newent playerstart 2" - guibutton "flag team-2" "newent flag 2" - ] - ] - guitext "pickup entities:" - guilist [ - guilist [ - guibutton "shells^t^t^t^t^t^t^t" "newent shells" - guibutton "bullets" "newent bullets" - guibutton "rockets" "newent rockets" - guibutton "riflerounds" "newent riflerounds" - guibutton "grenades" "newent grenades" - guibutton "cartridges" "newent cartridges" - ] - guilist [ - guibutton "health" "newent health" - guibutton "healthboost" "newent healthboost" - guibutton "greenarmour" "newent greenarmour" - guibutton "yellowarmour" "newent yellowarmour" - guibutton "quaddamage" "newent quaddamage" - guibutton "select all pickup ents ^f2/findpickupents" "findpickupents" - ] - ] - -guitab "lighting" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guibutton "maplighting.. ^f2/maplighting" "showgui _maplighting" - guibar //------------------------------------------------------------------------- - lightingstuff - -guitab "skybox" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guilist [ - guistayopen [ - guilist [ genskyitems $skies1 ] - guilist [ genskyitems $skies2 ] - guilist [ genskyitems $skies3 ] - showskyshot - ] - ] - -guitab "sky" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - _skyboxcolour_r = (& (>> $skyboxcolour 16) 0xFF) - _skyboxcolour_g = (& (>> $skyboxcolour 8) 0xFF) - _skyboxcolour_b = (& (>> $skyboxcolour 0) 0xFF) - guilist [ - guitext "skyboxcolour " - guicolor $skyboxcolour - ] - guislider _skyboxcolour_r 0 255 [skyboxcolour $_skyboxcolour_r $_skyboxcolour_g $_skyboxcolour_b] - guislider _skyboxcolour_g 0 255 [skyboxcolour $_skyboxcolour_r $_skyboxcolour_g $_skyboxcolour_b] - guislider _skyboxcolour_b 0 255 [skyboxcolour $_skyboxcolour_r $_skyboxcolour_g $_skyboxcolour_b] - guibar //------------------------------------------------------------------------- - guilist [ - guitext "spinsky " - guifield spinsky 5 - guistayopen [ guibutton "- " [spinsky (+fround $spinsky -0.1)] ] - guistayopen [ guibutton "+" [spinsky (+fround $spinsky 0.1)] ] - ] - guibar //------------------------------------------------------------------------- - guitext "yawsky" - guislider yawsky - - -guitab "cloudlayer" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guistayopen [ - guilist [ - guilist [ - guitext "cloudlayer^t^t^t^t^t^t" - guibutton "skyboxes/clouds01.png" [cloudlayer "skyboxes/clouds01.png"] - guibutton "skyboxes/clouds02.png" [cloudlayer "skyboxes/clouds02.png"] - guibutton "skyboxes/clouds03.png" [cloudlayer "skyboxes/clouds03.png"] - guibutton "skyboxes/white_bk.jpg" [cloudlayer "skyboxes/white_bk.jpg"] - ] - guilist [ - guibutton "*no clouds*" [cloudlayer ""] - guibutton "blindabuser/blindaclouds.png" [cloudlayer "blindabuser/blindaclouds.png"] - guibutton "skyboxes/cloud_ring.png" [cloudlayer "skyboxes/cloud_ring.png"] - guibutton "textures/razgriz/cloud03.png" [cloudlayer "textures/razgriz/cloud03.png"] - guibutton "textures/razgriz/cloud04.png" [cloudlayer "textures/razgriz/cloud04.png"] - ] - ] - ] - guibar //------------------------------------------------------------------------- - _cloudcolour_r = (& (>> $cloudcolour 16) 0xFF) - _cloudcolour_g = (& (>> $cloudcolour 8) 0xFF) - _cloudcolour_b = (& (>> $cloudcolour 0) 0xFF) - guilist [ - guitext "cloudcolour " - guicolor $cloudcolour - ] - guislider _cloudcolour_r 0 255 [cloudcolour $_cloudcolour_r $_cloudcolour_g $_cloudcolour_b] - guislider _cloudcolour_g 0 255 [cloudcolour $_cloudcolour_r $_cloudcolour_g $_cloudcolour_b] - guislider _cloudcolour_b 0 255 [cloudcolour $_cloudcolour_r $_cloudcolour_g $_cloudcolour_b] - guibar //------------------------------------------------------------------------- - guilist [ - guilist [ - guilist [ - guitext "cloudalpha^t" - guifield cloudalpha 5 - guistayopen [ guibutton "- " [cloudalpha (+fround $cloudalpha -0.05)] ] - guistayopen [ guibutton "+^t^t" [cloudalpha (+fround $cloudalpha 0.05)] ] - ] - - guilist [ - guitext "cloudfade^t^t" - guifield cloudfade 5 - guistayopen [ guibutton "- " [cloudfade (+fround $cloudfade -0.05)] ] - guistayopen [ guibutton "+^t^t" [cloudfade (+fround $cloudfade 0.05)] ] - ] - ] - guilist [ - guilist [ - guitext "cloudheight^t" - guifield cloudheight 5 - guistayopen [ guibutton "- " [cloudheight (+fround $cloudheight -0.01)] ] - guistayopen [ guibutton "+^t^t" [cloudheight (+fround $cloudheight 0.01)] ] - ] - - guilist [ - guitext "cloudscale^t^t" - guifield cloudscale 5 - guistayopen [ guibutton "- " [cloudscale (+fround $cloudscale -0.0625)] ] - guistayopen [ guibutton "+^t^t" [cloudscale (+fround $cloudscale 0.0625)] ] - ] - ] - ] - guibar //------------------------------------------------------------------------- - guilist [ - guilist [ - guilist [ - guitext "cloudoffsetx^t" - guifield cloudoffsetx 5 - guistayopen [ guibutton "- " [cloudoffsetx (+fround $cloudoffsetx -0.01)] ] - guistayopen [ guibutton "+^t^t" [cloudoffsetx (+fround $cloudoffsetx 0.01)] ] - ] - guilist [ - guitext "cloudoffsety^t" - guifield cloudoffsety 5 - guistayopen [ guibutton "- " [cloudoffsety (+fround $cloudoffsety -0.01)] ] - guistayopen [ guibutton "+" [cloudoffsety (+fround $cloudoffsety 0.01)] ] - ] - ] - guilist [ - guilist [ - guitext "cloudscrollx^t" - guifield cloudscrollx 5 - guistayopen [ guibutton "- " [cloudscrollx (+fround $cloudscrollx -0.01)] ] - guistayopen [ guibutton "+^t^t" [cloudscrollx (+fround $cloudscrollx 0.01)] ] - ] - guilist [ - guitext "cloudscrolly^t" - guifield cloudscrolly 5 - guistayopen [ guibutton "- " [cloudscrolly (+fround $cloudscrolly -0.01)] ] - guistayopen [ guibutton "+" [cloudscrolly (+fround $cloudscrolly 0.01)] ] - ] - guilist [ - guitext "spincloudlayer^t" - guifield spincloudlayer 5 - guistayopen [ guibutton "- " [spincloudlayer (+fround $spincloudlayer -0.1)] ] - guistayopen [ guibutton "+" [spincloudlayer (+fround $spincloudlayer 0.1)] ] - ] - ] - ] - -guitab "fog" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guitext "fog" - guislider fog 128 8192 - _fogcolour_r = (& (>> $fogcolour 16) 0xFF) - _fogcolour_g = (& (>> $fogcolour 8) 0xFF) - _fogcolour_b = (& (>> $fogcolour 0) 0xFF) - guilist [ - guitext "fogcolour " - guicolor $fogcolour - ] - guislider _fogcolour_r 0 255 [fogcolour $_fogcolour_r $_fogcolour_g $_fogcolour_b] - guislider _fogcolour_g 0 255 [fogcolour $_fogcolour_r $_fogcolour_g $_fogcolour_b] - guislider _fogcolour_b 0 255 [fogcolour $_fogcolour_r $_fogcolour_g $_fogcolour_b] - guibar //------------------------------------------------------------------------- - _fogdomecolour_r = (& (>> $fogdomecolour 16) 0xFF) - _fogdomecolour_g = (& (>> $fogdomecolour 8) 0xFF) - _fogdomecolour_b = (& (>> $fogdomecolour 0) 0xFF) - guilist [ - guitext "fogdomecolour (0 = use fogcolour) " - guicolor $fogdomecolour - ] - guislider _fogdomecolour_r 0 255 [fogdomecolour $_fogdomecolour_r $_fogdomecolour_g $_fogdomecolour_b] - guislider _fogdomecolour_g 0 255 [fogdomecolour $_fogdomecolour_r $_fogdomecolour_g $_fogdomecolour_b] - guislider _fogdomecolour_b 0 255 [fogdomecolour $_fogdomecolour_r $_fogdomecolour_g $_fogdomecolour_b] - guilist [ - guilist [ - guilist [ - guitext "fogdomemax^t" - guifield fogdomemax 5 - guistayopen [ guibutton "- " [fogdomemax (+fround $fogdomemax -0.01)] ] - guistayopen [ guibutton "+^t^t" [fogdomemax (+fround $fogdomemax 0.01)] ] - ] - guilist [ - guitext "fogdomemin^t" - guifield fogdomemin 5 - guistayopen [ guibutton "- " [fogdomemin (+fround $fogdomemin -0.01)] ] - guistayopen [ guibutton "+" [fogdomemin (+fround $fogdomemin 0.01)] ] - ] - ] - guilist [ - guilist [ - guitext "fogdomeclip^t" - guifield fogdomeclip 5 - guistayopen [ guibutton "- " [fogdomeclip (+fround $fogdomeclip -0.01)] ] - guistayopen [ guibutton "+" [fogdomeclip (+fround $fogdomeclip 0.01)] ] - ] - - guilist [ - guitext "fogdomeheight^t" - guifield fogdomeheight 5 - guistayopen [ guibutton "- " [fogdomeheight (+fround $fogdomeheight -0.01)] ] - guistayopen [ guibutton "+" [fogdomeheight (+fround $fogdomeheight 0.01)] ] - ] - ] - ] - guilist [ - guicheckbox "fogdomecap^t^t^t^t^t^t" "fogdomecap" - guicheckbox "fogdomeclouds" "fogdomeclouds" - ] - -guitab "height&blendmap" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guilist [ - guilist [ - guitext "toggle heightmap mode^t^t^f2[H]^t^t^t" - guitext "push/pull heightmap^t^t^t^f2[mousewheel]" - ] - guilist [ - guitext "select heightmap brush^t^f2[B + mousewheel]" - ] - ] - guibar //------------------------------------------------------------------------- - guitext "blend paint mode" - guilist [ - guilist [ - guiradio "off^t^t^t^t^t^t^f2[keypad 0]^t" blendpaintmode 0 - guiradio "dig^t^t^t^t^t^t^f2[keypad 2]" blendpaintmode 2 - guiradio "inverted dig^t^t^t^t^f2[keypad 4]" blendpaintmode 4 - ] - guilist [ - guiradio "replace^t^t^t^t^f2[keypad 1]" blendpaintmode 1 - guiradio "fill^t^t^t^t^t^f2[keypad 3]" blendpaintmode 3 - guiradio "inverted fill^t^t^t^f2[keypad 5]" blendpaintmode 5 - ] - ] - guitext "paint blendmap^t^t^t^f2[mouse-left]" - guibutton "change blend brush^t^t^t^f2[mousewheel]" "nextblendbrush" - guibutton "rotate blend brush^t^t^t^f2[mouse-right]" "rotateblendbrush" - guibutton "clear entire blendmap^t^t^f2/clearblendmap" "clearblendmap" - guibutton "clear blendmap in selection^t^f2/clearblendmapsel" "clearblendmapsel" - -guitab "map" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guitext "save map:" - guifield savemap_name 20 [ savemap $savemap_name ] - guibutton [load @savemap_name map] "map $savemap_name" - guibutton "newmap (default size: 12)" "newmap $newmapsize" - guislider "newmapsize" 10 16 - guibutton "increase mapsize (2x)" "mapenlarge" - guitext "max undo size (default: 8 MB)" - guislider "undomegs" 1 20 - guibutton "optimize geometry" "remip" - guibutton "set map title/author" "saycommand [/maptitle @maptitle]" - guibutton "show custom maps" "showcustommaps" - -guitab "cfg" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guitext (mapcfgname) - showfileeditor (mapcfgname) -80 17 -] - -skies1 = [ - aftas/sky/orbe - blindabuser/blindasky - blindabuser/blindasky2 - darc/forge - dash/moon - hazel/green - humus/meadow - ik2k/env/iklake - jon/prarie - mayhem/duomo - mayhem/eclipse - meister/uzze - penguins/arid - penguins/arid2 - penguins/cocoa - penguins/divine - penguins/harmony - penguins/mellow - penguins/mystic -] -skies2 = [ - penguins/violence - penguins/wrath - penguins/yonder - penguins/zeus - ratboy/skyboxes/coward - shmutzwurst/london - skyboxes/black - skyboxes/bbk/d - skyboxes/bbk/dark2 - skyboxes/bbk/n1 - skyboxes/bbk/t - skyboxes/clearsky052 - skyboxes/darkness - skyboxes/evilsky - skyboxes/morning - skyboxes/remus/sky01 - skyboxes/turbulent - skyboxes/ulukai/corona - skyboxes/white -] -skies3 = [ - socksky/barren - socksky/desert - socksky/devpun - socksky/emerald - socksky/frozen - socksky/frozendusk - socksky/grave - socksky/mars - socksky/nightball - socksky/stratosphere - socksky/valley - staffy/staffy -] - -genskyitems = [ - looplist cursky $arg1 [ - guibutton $cursky (concat skybox $cursky) //"cube" - ] -] - -showskyshot = [ - guibar - skyshotname = (checkrolloveraction "skybox " [if (> $numargs 0) [result $arg1] [at $guirollovername 0]]) - guiimage (concatword "packages/" $skyshotname "_ft") (checkrolloveraction "skybox ") 4 1 "data/cube.png" (chopstr $skyshotname -16 "..") -] - -lightingstuff = [ - guitext "lightprecision" - guilistslider lightprecision "8 16 32 48 64 128 256" - guitext "lightlod (>= use lightprecision, < use lightprecision/2)" - guislider lightlod - guitext "lighterror" - guislider lighterror - guitext "lightthreads" - guislider lightthreads - guilist [ - guitext "blurskylight^t" - guiradio "0 " blurskylight 0 - guiradio "1 " blurskylight 1 - guiradio "2 " blurskylight 2 - ] - guilist [ - guitext "blurlightmaps^t" - guiradio "0 " blurlms 0 - guiradio "1 " blurlms 1 - guiradio "2 " blurlms 2 - ] - guibar //------------------------------------------------------------------------- - guibutton "calclight 1 (slow: 8xAA)" "calclight 1" - guibutton "calclight -1 (quick: no AA, no model shadows)" "calclight -1" - guicheckbox "fullbright ^f2[L]" fullbright -] - -maplighting = [showgui _maplighting] -newgui _maplighting [ //////////////////////////////////////////////////////////////////////////////////////////////////////////// - _sunlight_r = (& (>> $sunlight 16) 0xFF) - _sunlight_g = (& (>> $sunlight 8) 0xFF) - _sunlight_b = (& (>> $sunlight 0) 0xFF) - guilist [ - guitext "sunlight^t^t^t^t^t^t^t^t" - guicolor $sunlight - ] - guislider _sunlight_r 0 255 [sunlight $_sunlight_r $_sunlight_g $_sunlight_b] - guislider _sunlight_g 0 255 [sunlight $_sunlight_r $_sunlight_g $_sunlight_b] - guislider _sunlight_b 0 255 [sunlight $_sunlight_r $_sunlight_g $_sunlight_b] - - guilist [ - guitext "sunlightscale " - guifield sunlightscale 8 - ] - guitext "sunlightpitch " - guislider sunlightpitch - guitext "sunlightyaw " - guislider sunlightyaw - guibutton "Get sun pitch & yaw from camera. ^f2/getsundir" "getsundir" - - guibar //------------------------------------------------------------------------- - - _skylight_r = (& (>> $skylight 16) 0xFF) - _skylight_g = (& (>> $skylight 8) 0xFF) - _skylight_b = (& (>> $skylight 0) 0xFF) - guilist [ - guitext "skylight^t^t^t^t^t^t^t^t" - guicolor $skylight - ] - guislider _skylight_r 0 255 [skylight $_skylight_r $_skylight_g $_skylight_b] - guislider _skylight_g 0 255 [skylight $_skylight_r $_skylight_g $_skylight_b] - guislider _skylight_b 0 255 [skylight $_skylight_r $_skylight_g $_skylight_b] - - guibar //------------------------------------------------------------------------- - - _ambient_r = (& (>> $ambient 16) 0xFF) - _ambient_g = (& (>> $ambient 8) 0xFF) - _ambient_b = (& (>> $ambient 0) 0xFF) - guilist [ - guitext "ambient^t^t^t^t^t^t^t^t" - guicolor $ambient - ] - guislider _ambient_r 0 255 [ambient $_ambient_r $_ambient_g $_ambient_b] - guislider _ambient_g 0 255 [ambient $_ambient_r $_ambient_g $_ambient_b] - guislider _ambient_b 0 255 [ambient $_ambient_r $_ambient_g $_ambient_b] - -guitab "settings" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - lightingstuff - -] "maplighting" - -newgui materials [ - guibutton "air" "editmat air" - guibutton "water" "editmat water" - guibutton "lava" "editmat lava" - guibutton "clip" "editmat clip" - guibutton "glass" "editmat glass" - guibutton "noclip" "editmat noclip" - guibutton "gameclip" "editmat gameclip" - guibutton "death" "editmat death" - guibutton "alpha" "editmat alpha" - - guicheckbox "show material volumes" showmat - - //guibutton "waterlod very high (3)" "waterlod 3" - //guibutton "waterlod high (2)" "waterlod 2" - //guibutton "waterlod default (1)" "waterlod 1" - //guibutton "waterlod low (0)" "waterlod 0" - - //guibutton "watersubdiv very fine (0)" "watersubdiv 0" - //guibutton "watersubdiv fine (1)" "watersubdiv 1" - //guibutton "watersubdiv default (2)" "watersubdiv 2" - //guibutton "watersubdiv coarse (3)" "watersubdiv 3" - - //guibutton "water waves on" "waterwaves 1" - //guibutton "water waves off" "waterwaves 0" -] - -newgui triggers [ - guibutton [invisible] [BTmm = -1; showgui trigger2] - guibutton [a carrot] [BTmm = 23; showgui trigger2] - guibutton [switch #1] [BTmm = 24; showgui trigger2] - guibutton [switch #2] [BTmm = 25; showgui trigger2] - guibutton [door #1] [BTmm = 26; showgui trigger2] - guibutton [door #2] [BTmm = 27; showgui trigger2] - guibutton [door #3] [BTmm = 28; showgui trigger2] -] - -newgui trigger2 [ - guibutton [animation loop] [BTtt = 0; showgui trigger3] - guibutton [trigger once (popback)] [BTtt = 1; showgui trigger3] - guibutton [trigger once (popback & rumble)] [BTtt = 2; showgui trigger3] - guibutton [trigger once] [BTtt = 3; showgui trigger3] - guibutton [trigger once (rumble)] [BTtt = 4; showgui trigger3] - guibutton [trigger multiple (popback)] [BTtt = 5; showgui trigger3] - guibutton [trigger multiple (popback & rumble)] [BTtt = 6; showgui trigger3] - guibutton [trigger multiple] [BTtt = 7; showgui trigger3] - guibutton [trigger multiple (rumble)] [BTtt = 8; showgui trigger3] - guibutton [door (open once)] [BTtt = 9; showgui trigger3] - guibutton [door (auto close)] [BTtt = 10; showgui trigger3] - guibutton [door (locked)] [BTtt = 11; showgui trigger3] - guibutton [vanishing trigger] [BTtt = 12; showgui trigger3] - guibutton [vanishing trigger (rumble)] [BTtt = 13; showgui trigger3] - guibutton [End Of Level Trigger] [BTtt = 29; showgui trigger3] -] - -build_trigger = [newent mapmodel $BTmm $BTtt $BTti] - -newgui trigger3 [ - loop i 9 [ - tjt = (concat tag (concatword # $i)) - tjc = (concat BTti "=" $i ";" "build_trigger") - guibutton $tjt $tjc - ] -] - -resetlight = [ - lightcolour = 0 - lightbright = 1 - lightset 255 255 255 - lightradius = 128 -] - -lightset = [ - lightr = $arg1 - lightg = $arg2 - lightb = $arg3 - if (= $lightbright 0) lightscale -] - -lightscale = [ - if (= $lightbright 0) [ - lightr = (div $lightr 2); lightg = (div $lightg 2); lightb = (div $lightb 2) - ] [ - lightr = (min 255 (* $lightr 2)); lightg = (min 255 (* $lightg 2)); lightb = (min 255 (* $lightb 2)) - ] -] - -lightcmd = [ - result (concat newent light $lightradius $lightr $lightg $lightb) -] - -newgui newlight [ - guibutton (lightcmd) - guibar - guitext "color:" - guicolor (+ (* (+ (* $lightr 256) $lightg) 256) $lightb) - guislider lightr 0 255 - guislider lightg 0 255 - guislider lightb 0 255 - guilist [ - guicheckbox "bright" lightbright 1 0 [lightscale] - guibar - guiradio "white" lightcolour 0 [lightset 255 255 255] - guiradio "blue" lightcolour 1 [lightset 192 192 255] - guiradio "red" lightcolour 2 [lightset 255 192 192] - guiradio "green" lightcolour 3 [lightset 192 255 192] - guiradio "yellow" lightcolour 4 [lightset 255 255 192] - guiradio "purple" lightcolour 5 [lightset 255 192 255] - guiradio "turquoise" lightcolour 6 [lightset 192 255 255] - ] - guitext "radius:" - guislider lightradius 0 512 -] - -newgui newteleport [ - guibutton "newent teleport 1" - guibutton "newent teledest 1" - guibutton "newent teleport 2" - guibutton "newent teledest 2" - guibutton "newent teleport 3" - guibutton "newent teledest 3" - guibutton "newent teleport 4" - guibutton "newent teledest 4" -] - -getmapmodels = [ - loopconcat i $nummapmodels [ - if $arg2 [ if (mapmodelloaded $i) [ $arg1 $i ] ] [ $arg1 $i ] - ] -] - -mmguiwidth = 7 -mmguiheight = 4 - -newgui mapmodels [ - guikeeptab 1 - - local mmarea mmid - - mmguiarea = (* $mmguiwidth $mmguiheight) - - guinoautotab [ - loop n (div (+ $nummapmodels (- $mmguiarea 1)) $mmguiarea) [ - if $n [guitab (+ $n 1)] - if (= $guitabnum (+ $n 1)) [ - loop y $mmguiheight [ - guilist [ - loop x $mmguiwidth [ - mmid = (+ (* $n $mmguiarea) (+ (* $y $mmguiwidth) $x)) - guimodelpreview (mapmodelname $mmid) "mapmodel" [newent mapmodel @mmid] 3 1 $mmid 1 - ] - ] - ] - guistrut 0.2 - guititle (concatword "^f7" (strreplace (strreplace $guirolloverpreviewname "\" "/") "/" "^fc/^f7")) - ] - ] - ] -] - -newgui monsters [ - guibutton "ogro / fireball" "newent monster 0" - guibutton "rhino / chaingun" "newent monster 1" - guibutton "ratamahatta / shotgun" "newent monster 2" - guibutton "slith / rifle" "newent monster 3" - guibutton "bauul / RL" "newent monster 4" - guibutton "hellpig / bite" "newent monster 5" - guibutton "knight / iceball" "newent monster 6" - guibutton "goblin / slimeball" "newent monster 7" - guibutton "spider / grenade" "newent monster 8" -] - -newgui postfx [ - guitext "EXPERIMENTAL" 0 - guibutton "(effect OFF)" "clearpostfx" - guibutton "bloom (subtle: 30%)" "bloom 0.3" - guibutton "bloom (bright: 55%)" "bloom 0.55" - guibutton "bloom (intense: 80%)" "bloom 0.8" - guibutton "rotoscope" "rotoscope 1" - guibutton "rotoscope + blur3" "rotoscope 1 1" - guibutton "rotoscope + blur5" "rotoscope 1 2" - guibutton "sobel" "setpostfx sobel" - guibutton "invert" "setpostfx invert" - guibutton "gbr" "setpostfx gbr" - guibutton "bw" "setpostfx bw" - guibutton "blur3" "setpostfx hblur3; addpostfx vblur3" - guibutton "blur5" "setpostfx hblur5; addpostfx vblur5" -] - -macro resbutton [ - guibutton "%1x%2" "screenres %1 %2" (if (&& (= $scr_w %1) (= $scr_h %2)) [result "radio_on"] [result "radio_off"]) -] - -newgui options [ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - guilist [ - guicheckbox "2D menus" gui2d - guibar - guicheckbox "click tab" guiclicktab - guibar - guicheckbox "menu fade in" guifadein - ] - guicheckbox "show scoreboard at death" deathscore - guicheckbox "blood" blood - guilist [ - guicheckbox "ragdoll deaths" ragdoll - if $ragdoll [ - guibar - guicheckbox "keep after respawn" ragdollmillis 10000 - ] - guibar - guicheckbox "hide dead players" hidedead - ] - guitext "ragdoll velocity multiplier" - guislider deadpush - guilist [ - guicheckbox "fullbright player models" fullbrightmodels 60 0 - if $fullbrightmodels [ - guibar - guiradio "subtle" fullbrightmodels 60 - guibar - guiradio "bright" fullbrightmodels 100 - guibar - guiradio "overbright" fullbrightmodels 150 - guibar - guiradio "max" fullbrightmodels 200 - ] - ] - guilist [ - guicheckbox "force matching player models" forceplayermodels - guibar - guicheckbox "always use team skins" teamskins - ] - guicheckbox "hit sound" hitsound - guibar - guibutton "restore defaults (clears ALL settings)" "exec restore.cfg" - - guitab "hud" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guicheckbox "show FPS" showfps - guilist [ - guicheckbox "wall clock" wallclock - if $wallclock [ - guibar - guicheckbox "24 hour" wallclock24 - guibar - guicheckbox "seconds" wallclocksecs - ] - ] - guilist [ - guicheckbox "damage screen" damagescreen - guibar - guicheckbox "damage compass" damagecompass - ] - guilist [ - guicheckbox "hudguns" hudgun - if $hudgun [ - guibar - guicheckbox "sway" hudgunsway - guibar - guicheckbox "muzzle flash" muzzleflash - guibar - guicheckbox "muzzle light" muzzlelight - ] - ] - guilist [ - guicheckbox "crosshair effects" crosshairfx - if $crosshairfx [ - guibar - guicheckbox "health colors" crosshaircolors - guibar - guicheckbox "teammates" teamcrosshair - guibar - guicheckbox "hits" hitcrosshair 425 - ] - ] - guilist [ - guicheckbox "outline capture meters" outlinemeters - guibar - guicheckbox "numbered capture bases" basenumbers - guibar - guicheckbox "show teammates" radarteammates 1 - ] - guibar - guilist [ - guicheckbox "ammobar^t^t" ammobar - guibutton "adjust ammobar" [showgui ammobar] - ] - guilist [ - guicheckbox "gameclock^t" gameclock - guibutton "adjust gameclock" [showgui gameclock] - ] - guilist [ - guicheckbox "hudscore^t^t" hudscore - guibutton "adjust hudscore" [showgui hudscore] - ] - - guitab "gfx" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guitext "performance key: ^f0fast^f~, ^f2moderate^f~, ^f3slow and pretty^f~" - guibar - guilist [ - guitext "shaders^t^t" - guibar - guiradio "^f0low detail" shaderdetail 1 - guibar - guiradio "^f2high detail" shaderdetail 3 - ] - guilist [ - guitext "water^t^t" - guibar - guicheckbox "^f2refraction" waterrefract - guibar - guicheckbox "^f3reflection" waterreflect - guibar - guicheckbox "^f0caustics" caustics - guibar - guicheckbox "^f2animation" vertwater - ] - guilist [ - guitext "waterfalls^t^t" - guibar - guicheckbox "^f2refraction" waterfallrefract - guibar - guicheckbox "^f0reflection" waterfallenv - ] - guilist [ - guicheckbox "^f3soft shadows^t" shadowmap - if $shadowmap [ - guibar - guiradio "^f2medium quality" shadowmapsize 9 [blurshadowmap 1] - guibar - guiradio "^f3high quality" shadowmapsize 10 [blurshadowmap 2] - ] [ - guibar - guicheckbox "^f2blob shadows" blobs - ] - ] - if $glare [ - glarepreset = 0 - if (= $glarescale 1) [ - if (= $blurglare 4) [glarepreset = 1] - if (= $blurglare 7) [glarepreset = 3] - ] - if (= $glarescale 2) [ - if (= $blurglare 3) [glarepreset = 2] - if (= $blurglare 7) [glarepreset = 4] - ] - guilist [ - guicheckbox "^f3glare^t^t^t" glare - guibar - guiradio "^f2subtle" glarepreset 1 [blurglare 4; glarescale 1] - guibar - guiradio "^f2glowy" glarepreset 2 [blurglare 3; glarescale 2] - guibar - guiradio "^f3soft" glarepreset 3 [blurglare 7; glarescale 1] - guibar - guiradio "^f3intense" glarepreset 4 [blurglare 7; glarescale 2] - ] - ] [ - guicheckbox "^f3glare" glare - ] - guilist [ - guicheckbox "^f3motion blur^t" motionblur - if $motionblur [ - guibar - guiradio "^f3subtle" motionblurscale 0.5 - guibar - guiradio "^f3moderate" motionblurscale 0.65 - guibar - guiradio "^f3intense" motionblurscale 0.8 - ] - ] - guilist [ - guicheckbox "^f3grass^t^t^t" grass - if $grass [ - guibar - guiradio "^f2quick fade" grassdist 128 - guibar - guiradio "^f2moderate fade" grassdist 256 - guibar - guiradio "^f3slow fade" grassdist 512 - ] - ] - guilist [ - guicheckbox "^f0dynamic lights^t" maxdynlights 3 0 - if $maxdynlights [ - guibar - guiradio "^f0medium quality" maxdynlights 3 - guibar - guiradio "^f2high quality" maxdynlights 5 - ] - ] - guilist [ - guicheckbox "^f0soft particles^t" depthfx - if $depthfx [ - guibar - guiradio "^f0low quality" depthfxsize 7 [blurdepthfx 1] - guibar - guiradio "^f2medium quality" depthfxsize 10 [blurdepthfx 0] - guibar - guiradio "^f3high quality" depthfxsize 12 [blurdepthfx 0] - ] - ] - guicheckbox "^f0glass reflection" glassenv - guilist [ - guicheckbox "^f0decals^t^t" decals - if $decals [ - guibar - guiradio "^f0quick fade" decalfade 10000 [maxdecaltris 1024] - guibar - guiradio "^f2slow fade" decalfade 60000 [maxdecaltris 4096] - ] - ] - guilist [ - guitext "textures^t^t" - guibar - guiradio "^f0low quality" maxtexsize 256 - guibar - guiradio "^f0medium quality" maxtexsize 512 - guibar - guiradio "^f2high quality" maxtexsize 0 - ] - guilist [ - guitext "models^t^t" - guibar - guicheckbox "^f0reflection" envmapmodels - guibar - guicheckbox "^f2bumpmap" bumpmodels - ] - - guitab "display" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guitext "field of view (default: 100)" - guislider fov - guicheckbox "v-sync" vsync 1 0 - guicheckbox "fullscreen" fullscreen - guitext "gamma (default: 100)" - guislider gamma - guitext "full-scene anti-aliasing (default: -1)" - guilistslider fsaa "-1 0 2 4 8 16" - guitext "z-buffer depth (default: 0)" - guilistslider depthbits "0 16 24 32" - guitext "anisotropic filtering (default: 0)" - guilistslider aniso "0 2 4 8 16" - guilist [ - guicheckbox "bilinear filtering" bilinear - guibar - guicheckbox "trilinear filtering (mipmaps)" trilinear - ] - - guitab "res" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guistayopen [ - guilist [ - guilist [ - guitext "4:3" - @@@@(resbutton 320 240) - @@@@(resbutton 640 480) - @@@@(resbutton 800 600) - @@@@(resbutton 1024 768) - @@@@(resbutton 1152 864) - @@@@(resbutton 1280 960) - @@@@(resbutton 1400 1050) - @@@@(resbutton 1600 1200) - @@@@(resbutton 1792 1344) - @@@@(resbutton 1856 1392) - @@@@(resbutton 1920 1440) - @@@@(resbutton 2048 1536) - @@@@(resbutton 2800 2100) - @@@@(resbutton 3200 2400) - ] - guibar - guilist [ - guitext "16:10" - @@@@(resbutton 320 200) - @@@@(resbutton 640 400) - @@@@(resbutton 1024 640) - @@@@(resbutton 1280 800) - @@@@(resbutton 1440 900) - @@@@(resbutton 1600 1000) - @@@@(resbutton 1680 1050) - @@@@(resbutton 1920 1200) - @@@@(resbutton 2048 1280) - @@@@(resbutton 2560 1600) - @@@@(resbutton 2880 1800) - @@@@(resbutton 3200 2000) - @@@@(resbutton 3840 2400) - ] - guibar - guilist [ - guitext "16:9" - @@@@(resbutton 1024 600) - @@@@(resbutton 1280 720) - @@@@(resbutton 1366 768) - @@@@(resbutton 1600 900) - @@@@(resbutton 1920 1080) - @@@@(resbutton 2048 1152) - @@@@(resbutton 2560 1440) - @@@@(resbutton 2880 1620) - @@@@(resbutton 3200 1800) - @@@@(resbutton 3840 2160) - ] - guibar - guilist [ - guitext "5:4" - @@@@(resbutton 600 480) - @@@@(resbutton 1280 1024) - @@@@(resbutton 1600 1280) - @@@@(resbutton 2560 2048) - ] - guibar - guilist [ - guitext "5:3" - @@@@(resbutton 800 480) - @@@@(resbutton 1280 768) - - guibar - guitext "Custom" - guilist [ - customw = $scr_w - customh = $scr_h - guifield customw 4 [scr_w $customw] - guifield customh 4 [scr_h $customh] - ] - ] - ] - ] - - guitab "sound" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guitext "sound volume" - guislider soundvol - guitext "music volume" - guislider musicvol - guitext "sound channels" - guislider soundchans - guitext "sound frequency" - guilistslider soundfreq "11025 22050 44100" - guitext "sound buffer length" - guislider soundbufferlen - guicheckbox "Mumble positional audio" mumble - - guitab "mouse" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guicheckbox "invert mouse" invmouse - - guilist [ - guitext "mouse sensitivity: " - newsens = $sensitivity - guifield newsens 8 [sensitivity $newsens] - ] - - guilist [ - guitext "mouse UI sensitivity: " - newguisens = $guisens - guifield newguisens 8 [guisens $newguisens] - ] - - guilist [ - guibutton "crosshair: " [showgui crosshair] - guiimage (getcrosshair) [showgui crosshair] 0.5 - ] - guitext "crosshair size" - guislider crosshairsize - - guitab "keys" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guitext "(basic keybinds, for anything more use the 'bind' command)" - guitext "select action to bind and press desired keys (ESC when done):" - - bindidx = 0 - guilistsplit n 2 $bindactions [ - guilist [ - guitext (tabify (concatword $n ": ") 4) - [newbinds@bindidx] = (searchbinds $n) - guikeyfield [newbinds@bindidx] -12 [ - oldbinds = (searchbinds [@@n]) - looplist j $oldbinds [bind $j ""] - looplist j $[newbinds@@bindidx] [bind $j [@@@n]] - ] - bindidx = (+ $bindidx 1) - ] - ] [guibar] - - guitab "console" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guicheckbox "chat console" miniconfilter 0x300 0 - guitext "console size (lines)" - guislider consize - guitext "console filter:" - guilist [ - guilist [ - guibitfield "important information" confilter 0x11 - guibitfield "warnings" confilter 0x02 - guibitfield "errors" confilter 0x04 - guibitfield "script messages" confilter 0x20 - ] - guibar - guilist [ - guibitfield "chat" confilter 0x100 - guibitfield "team chat" confilter 0x200 - guibitfield "game events" confilter 0x400 - ] - guibar - guilist [ - guibitfield "self frags" confilter 0x800 - guibitfield "other player frags" confilter 0x1000 - guibitfield "team kills" confilter 0x2000 - ] - ] - guitext "full console size (percent of screen)" - guislider fullconsize - guitext "full console filter:" - guilist [ - guilist [ - guibitfield "important information" fullconfilter 0x11 - guibitfield "warnings" fullconfilter 0x02 - guibitfield "errors" fullconfilter 0x04 - guibitfield "script messages" fullconfilter 0x20 - ] - guibar - guilist [ - guibitfield "chat" fullconfilter 0x100 - guibitfield "team chat" fullconfilter 0x200 - guibitfield "game events" fullconfilter 0x400 - ] - guibar - guilist [ - guibitfield "self frags" fullconfilter 0x800 - guibitfield "other player frags" fullconfilter 0x1000 - guibitfield "team kills" fullconfilter 0x2000 - ] - ] - - guitab "cfg" //////////////////////////////////////////////////////////////////////////////////////////////////////////// - guitext "autoexec.cfg" - showfileeditor "autoexec.cfg" -64 13 -] "game" - -+fround = [round (+f $arg1 $arg2) (absf $arg2)] - -newgui ammobar [ - guicheckbox "AmmoBar" ammobar - guibar - guilist [ - guitext "AmmoBarAlign:^t^t^t" - guiradio "-1 " ammobaralign -1 - guiradio "0 " ammobaralign 0 - guiradio "1" ammobaralign 1 - ] - - guicheckbox "AmmoBarHorizontal" ammobarhorizontal - - guicheckbox "AmmoBarFlip" ammobarflip - - guicheckbox "AmmoBarHideEmpty" ammobarhideempty - - guitext "AmmoBarSep:" - guislider ammobarsep - - guitext "AmmoBarCountSep:" - guislider ammobarcountsep - - guilist [ - guitext "AmmoBarCountScale:^t" - guifield ammobarcountscale 5 - guistayopen [ guibutton "- " [ammobarcountscale (+fround $ammobarcountscale -0.1)] ] - guistayopen [ guibutton "+" [ammobarcountscale (+fround $ammobarcountscale 0.1)] ] - ] - - guilist [ - guitext "AmmoBarScale:^t^t^t" - guifield ammobarscale 5 - guistayopen [ guibutton "- " [ammobarscale (+fround $ammobarscale -0.01)] ] - guistayopen [ guibutton "+" [ammobarscale (+fround $ammobarscale 0.01)] ] - ] - - guilist [ - guitext "AmmoBarX:^t^t^t" - guifield ammobarx 5 - guistayopen [ guibutton "- " [ammobarx (+fround $ammobarx -0.01)] ] - guistayopen [ guibutton "+" [ammobarx (+fround $ammobarx 0.01)] ] - ] - guilist [ - guitext "AmmoBarY:^t^t^t" - guifield ammobary 5 - guistayopen [ guibutton "- " [ammobary (+fround $ammobary -0.01)] ] - guistayopen [ guibutton "+" [ammobary (+fround $ammobary 0.01)] ] - ] -] "AmmoBar" - - -newgui gameclock [ - guicheckbox "GameClock" gameclock - guibar - guilist [ - guitext "GameClockAlign:^t" - guiradio "-1 " gameclockalign -1 - guiradio "0 " gameclockalign 0 - guiradio "1" gameclockalign 1 - ] - - guitext "GameClockAlpha:" - guislider gameclockalpha - - // gameclockcolour 0 - 0xFFFFFF - // gameclocklowcolour 0 - 0xFFFFFF - - guilist [ - guitext "GameClockScale:^t" - guifield gameclockscale 5 - guistayopen [ guibutton "- " [gameclockscale (+fround $gameclockscale -0.01)] ] - guistayopen [ guibutton "+" [gameclockscale (+fround $gameclockscale 0.01)] ] - ] - - guilist [ - guitext "GameClockX:^t^t" - guifield gameclockx 5 - guistayopen [ guibutton "- " [gameclockx (+fround $gameclockx -0.01)] ] - guistayopen [ guibutton "+" [gameclockx (+fround $gameclockx 0.01)] ] - ] - guilist [ - guitext "GameClockY:^t^t" - guifield gameclocky 5 - guistayopen [ guibutton "- " [gameclocky (+fround $gameclocky -0.01)] ] - guistayopen [ guibutton "+" [gameclocky (+fround $gameclocky 0.01)] ] - ] -] "GameClock" - - -newgui hudscore [ - guicheckbox "HUDScore" hudscore - guibar - guilist [ - guitext "HUDScoreAlign:^t^t" - guiradio "-1 " hudscorealign -1 - guiradio "0 " hudscorealign 0 - guiradio "1" hudscorealign 1 - ] - - guitext "HUDScoreAlpha:" - guislider hudscorealpha - - // hudscoreenemycolour 0 - 0xFFFFFF - // hudscoreplayercolour 0 - 0xFFFFFF - - guitext "HUDScoreSep:" - guislider hudscoresep - - guilist [ - guitext "HUDScoreScale:^t^t" - guifield hudscorescale 5 - guistayopen [ guibutton "- " [hudscorescale (+fround $hudscorescale -0.01)] ] - guistayopen [ guibutton "+" [hudscorescale (+fround $hudscorescale 0.01)] ] - ] - - guilist [ - guitext "HUDScoreX:^t^t" - guifield hudscorex 5 - guistayopen [ guibutton "- " [hudscorex (+fround $hudscorex -0.01)] ] - guistayopen [ guibutton "+" [hudscorex (+fround $hudscorex 0.01)] ] - ] - guilist [ - guitext "HUDScoreY:^t^t" - guifield hudscorey 5 - guistayopen [ guibutton "- " [hudscorey (+fround $hudscorey -0.01)] ] - guistayopen [ guibutton "+" [hudscorey (+fround $hudscorey 0.01)] ] - ] -] "HUDScore" - - -bindactions = [forward backward left right jump attack togglezoom saycommand sayteamcommand showscores toggleconsole screenshot edittoggle "setweapon FI" "setweapon SG" "setweapon CG" "setweapon RL" "setweapon RI" "setweapon GL" "setweapon PI" "weapon" "universaldelta 1" "universaldelta -1" dropflag addbot delbot] - -entupdate = [ entset $entguitype $entguiattr0 $entguiattr1 $entguiattr2 $entguiattr3 $entguiattr4 ] - -initentgui = [ - entguitype = (enttype) - @(loopconcat i 5 [result [ - entguiattr@i = (entattr @i) - ]]) -] - -genentattributes = [ - entattributes = (loopconcat i (listlen $arg2) [ - entattribname = (at $arg2 $i) - entattriblimits = (at $arg3 (* 2 $i)) - entattriblimits2 = (at $arg3 (+ 1 (* 2 $i))) - if (=s (at $entattriblimits 0) $entattriblimits) [ - result [ - guitext @entattribname - guislider entguiattr@i @entattriblimits @entattriblimits2 entupdate - ] - ] [ - result [ - guitext @entattribname - guinameslider entguiattr@i [@@entattriblimits] [@@entattriblimits2] entupdate - ] - ] - ]) -] - -guilistsplit = [ - guilist [ - z = (div (+ (listlen $arg3) (- $arg2 1)) $arg2) - loop a $arg2 [ - guilist [ - if (>= $numargs 6) [arg6] - loopsublist $arg1 $arg3 (* $a $z) $z [ - arg4 - ] - ] - if (&& (>= $numargs 5) (< (+ $a 1) $arg2)) [arg5] - ] - ] -] - -quickeditmenu = [ - guitext "Quick Commands:" - guibar - guifield savemap_name 10 [ savemap $savemap_name ] - guibutton "quick light" "calclight -1" - guibutton "optimize map" "remip" - guibutton "new entity" "newent shells" - guibar - guibutton newmap - guibar - guibutton help "showgui editing" -] - -matmenu = [ - guibutton "air" "editmat air" - guibutton "water" "editmat water" - guibutton "lava" "editmat lava" - guibutton "clip" "editmat clip" - guibutton "glass" "editmat glass" - guibutton "noclip" "editmat noclip" - guibutton "gameclip" "editmat gameclip" - guibutton "death" "editmat death" - guibutton "alpha" "editmat alpha" - guicheckbox "show material volumes" showmat -] - -brushmenu = [ - guilist [ // diamonds - guiimage "packages/icons/brush_1c.png" brush_0 - guiimage "packages/icons/brush_21c.png" brush_1 - guiimage "packages/icons/brush_421c.png" brush_2 - ] - guilist [ // squares - guiimage "packages/icons/brush_3s.png" brush_3 - guiimage "packages/icons/brush_5s.png" brush_4 - guiimage "packages/icons/brush_7s.png" brush_5 - ] - guititle smooth - guilist [ // smooth - guiimage "packages/icons/brush_3s.png" brush_6 - guiimage "packages/icons/brush_5s.png" brush_7 - guiimage "packages/icons/brush_7s.png" brush_8 - ] -] - -newentgui = [ - genentattributes $arg1 $arg2 $arg3 - newgui $arg1 [ - guitext $entguitype - guibar - @entattributes - guitab type - guilistsplit n 2 $enttypelist [ - guibutton $n [ entset @n ] - ] - guitab misc - @quickeditmenu - ] "" [initentgui] -] - -looplist i $enttypelist [ - newentgui $i "" "" -] - -newgui materials [ - @matmenu - guitab misc - @quickeditmenu -] - -newgui brushes [ - @brushmenu - guitab misc - @quickeditmenu -] - -newgui quickedit [ - @quickeditmenu - guitab materials - @matmenu -] - -newentgui light "radius red green blue" "1 400 0 255 0 255 0 255" -newentgui spotlight "radius" "0 200" -newentgui playerstart "direction" "0 360" -newentgui teleport "tag" "0 20" -newentgui teledest "direction tag" "0 360 0 20" -newentgui monster "direction type" "0 360 0 7" -newentgui mapmodel "direction model" "0 360 0 372" -newentgui envmap "radius" "0 512" -newentgui jumppad "Z Y X" "-128 128 -128 127 -128 127" -newentgui sound "type radius size" "0 20 0 500 0 500" -newentgui particles "type" "0 13" - -contexteditgui = [ - if $hmapedit [showgui brushes] [ - if (enthavesel) [ - showgui (enttype) - ] [showgui (? (havesel) materials quickedit)] - ] -] - -showentgui = [ contexteditgui ] // legacy bind - -newgui seltexinfo [ - guitext (concatword "Slot: " (getseltex)) - guilist [ loop x 5 [ - texname = (gettexname (getseltex) $x) - texname = (substr $texname (+ (strstr $texname ">") 1)) // chop off any leading commands - guiimage (concatword "packages/" $texname) "" 1 1 - ]] - loop x 5 [ tex = (gettexname (getseltex) $x); if (strcmp $tex "") [] [guitext $tex]] -] diff --git a/services/assets/sour/packages/base/xmwhub.ogz b/services/assets/sour/packages/base/xmwhub.ogz deleted file mode 100644 index 7f4ba76b1..000000000 --- a/services/assets/sour/packages/base/xmwhub.ogz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:0268bb9b328571f453587d70294fa2699eecd1af053f1479ee802f76a423635b -size 1326074 diff --git a/services/assets/sour/packages/textures/downloading.png b/services/assets/sour/packages/textures/downloading.png deleted file mode 100644 index 16bf9cf90..000000000 --- a/services/assets/sour/packages/textures/downloading.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:376cee0ac874c6724071d93834bac51b2d3550b22cfb4ce0e1175b738d6c5dbf -size 12992 diff --git a/services/assets/split-base.py b/services/assets/split-base.py deleted file mode 100644 index 902949fab..000000000 --- a/services/assets/split-base.py +++ /dev/null @@ -1,70 +0,0 @@ -import argparse -from pathlib import Path -import package -import sys -import glob -from os import path -import os -from typing import NamedTuple, Optional, Tuple, List, Dict, Set, Union, Sequence, Iterable, TypeVar -import subprocess - -ProgressType = TypeVar("ProgressType") - -def _track( - sequence: Union[Sequence[ProgressType], Iterable[ProgressType]], - description: str = "Working...", -) -> Iterable[ProgressType]: - return sequence - -track = _track - -try: - from pip._vendor.rich import progress - track = progress.track -except ModuleNotFoundError: - pass - -IMAGE_TYPES = [ - ".jpg", - ".png", - ".dds", -] - -if __name__ == "__main__": - parser = argparse.ArgumentParser(description='Generate an asset source for a directory.') - parser.add_argument('--outdir', help="The output directory for the asset source.", default="output/") - parser.add_argument('--prefix', help="The prefix for the index file.", default="") - parser.add_argument('--mobile', action="store_true", help="Only generate compressed textures.") - parser.add_argument('root') - args = parser.parse_args() - os.makedirs(args.outdir, exist_ok=True) - - p = package.Packager(args.outdir) - - params = package.BuildParams( - roots=[], - skip_root="", - compress_images=True, - download_assets=False, - build_web=False, - build_desktop=False, - ) - - files: List[str] = list(map(lambda a: str(a), Path(args.root).rglob("*"))) - - def should_include(name: str) -> bool: - _, extension = path.splitext(name) - return extension in IMAGE_TYPES and not 'data/' in name - - if args.mobile: - files = list(filter(lambda a: should_include(str(a)), files)) - - print(len(files)) - for file in track(files): - if not path.isfile(file): - continue - - target = path.relpath(file, args.root) - p.build_ref(params, (f"fs:{file}", target)) - - p.dump_index(args.prefix) diff --git a/services/assets/split-quad.py b/services/assets/split-quad.py deleted file mode 100644 index 7ce862de1..000000000 --- a/services/assets/split-quad.py +++ /dev/null @@ -1,119 +0,0 @@ -from pathlib import Path -import argparse -import sys -import shutil -import glob -from os import path -import os -from typing import NamedTuple, Optional, Tuple, List, Any, Set -import json -import tempfile -import subprocess -import hashlib - -import package - -from pip._vendor.rich import progress -track = progress.track - -class File(NamedTuple): - url: str - hash: str - name: Optional[str] - contents: Optional[List[str]] - -if __name__ == "__main__": - parser = argparse.ArgumentParser(description='Generate an asset cache from Quadropolis data.') - parser.add_argument('--outdir', help="The output directory for the asset source.", default="output/") - parser.add_argument('--prefix', help="The prefix for the index file.", default="") - args = parser.parse_args() - - os.makedirs(args.outdir, exist_ok=True) - - p = package.Packager(args.outdir) - - quaddir = 'quadropolis' - - nodes = json.loads(open(path.join(quaddir, 'nodes.json'), 'r').read()) - - def db(file): return path.join(quaddir, "db", file) - - for node in track(nodes, "extracting nodes"): - _id = node['id'] - files = node['files'] - - node_path = f"{_id}/" - - for i, file in enumerate(files): - file_name = file['name'] - file_hash = file['hash'] - contents = file['contents'] - - file_path = path.join(node_path, str(i)) - - if not file_name: - continue - - if not contents: - p.build_ref((db(file_hash), path.join(file_path, file_name))) - continue - - tmpdir = tempfile.mkdtemp() - - if file_name.endswith('.tar.gz'): - target = path.join("/tmp", "%s.tar.gz" % file_hash) - shutil.copy(db(file_hash), target) - subprocess.run( - [ - "tar", - "xf", - target, - "-C", - tmpdir - ], - stderr=subprocess.DEVNULL, - stdout=subprocess.DEVNULL, - check=True - ) - elif file_name.endswith('.zip'): - target = path.join("/tmp", "%s.zip" % file_hash) - shutil.copy(db(file_hash), target) - subprocess.run( - [ - "unzip", - "-n", - target, - "-d", - tmpdir - ], - stderr=subprocess.DEVNULL, - stdout=subprocess.DEVNULL, - ) - elif file_name.endswith('.rar'): - target = path.join("/tmp", "%s.rar" % file_hash) - shutil.copy(db(file_hash), target) - subprocess.run( - [ - "unrar", - "x", - target, - ], - cwd=tmpdir, - stderr=subprocess.DEVNULL, - stdout=subprocess.DEVNULL, - check=True - ) - else: - print('Unhandled archive: %s' % file_name) - continue - - for subfile in list(Path(tmpdir).rglob("*")): - if not path.isfile(str(subfile)): - continue - - target = path.relpath(subfile, tmpdir) - p.build_ref((str(subfile), path.join(file_path, target))) - - shutil.rmtree(tmpdir, ignore_errors=True) - - p.dump_index(args.prefix) diff --git a/services/docker-compose.yml b/services/docker-compose.yml deleted file mode 100644 index 1b9deda5e..000000000 --- a/services/docker-compose.yml +++ /dev/null @@ -1,66 +0,0 @@ -version: "3" - -services: - ingress: - image: nginx:stable-alpine - volumes: - - "./ingress/local.conf:/etc/nginx/conf.d/default.conf" - network_mode: host - - server: - image: sour:cpp - command: "watch /server ./qserv" - volumes: - - "../watch:/usr/bin/watch" - - "./server:/server" - network_mode: host - - proxy: - image: sour:cpp - command: "watch /proxy ./wsproxy 28785" - volumes: - - "../watch:/usr/bin/watch" - - "./proxy:/proxy" - network_mode: host - - cluster: - image: sour:go - command: "watch /go ./cluster" - volumes: - - "../watch:/usr/bin/watch" - - "./go:/go" - network_mode: host - - game: - image: sour:emscripten - command: "watch /game cat" - volumes: - - "../watch:/usr/bin/watch" - - "./game/cube2:/game" - - "../build/game:/game/dist/game" - - "../build/emscripten-cache:/emsdk/upstream/emscripten/cache" - network_mode: host - - assets: - image: sour:emscripten - command: "watch /assets cat" - volumes: - - "../watch:/usr/bin/watch" - - "./game/assets:/assets" - - "../build/assets:/assets/output" - network_mode: host - - client: - image: node:14.17.5 - environment: - IN_DOCKER: 1 - command: "/client/build" - volumes: - - "./client:/client" - - "../build:/client/dist" - - "../build/client-node-modules:/client/node_modules" - network_mode: host - tty: true - stdin_open: true - -# vim: expandtab tabstop=2 softtabstop=2 shiftwidth=2 diff --git a/services/go/.gitignore b/services/go/.gitignore deleted file mode 100644 index fadcaa06c..000000000 --- a/services/go/.gitignore +++ /dev/null @@ -1,5 +0,0 @@ -/sourdump -/cluster -/shims -/cache -/state.db diff --git a/services/go/build b/services/go/build deleted file mode 100755 index 1841dc885..000000000 --- a/services/go/build +++ /dev/null @@ -1,13 +0,0 @@ -#!/usr/bin/env bash - -set -e - -SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" - -cd "$SCRIPT_DIR" -if [ -z "$GITPOD_WORKSPACE_ID" ]; then - unset GOPATH -fi - -go build -gcflags="-e" -o cluster svc/cluster/main.go -go build -gcflags="-e" -o sourdump cmd/sourdump/main.go diff --git a/services/go/config.json b/services/go/config.json deleted file mode 100644 index e69de29bb..000000000 diff --git a/services/ingress/build b/services/ingress/build deleted file mode 100755 index e8cda4b63..000000000 --- a/services/ingress/build +++ /dev/null @@ -1,12 +0,0 @@ -#!/usr/bin/env bash - -SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" - -cd "$SCRIPT_DIR" - -CONFIG="$SCRIPT_DIR/local.conf" -if ! [ -z "$GITPOD_WORKSPACE_ID" ]; then - CONFIG="$SCRIPT_DIR/gitpod.conf" -fi - -sudo nginx -g 'daemon off;' -c "$CONFIG" diff --git a/services/ingress/gitpod.conf b/services/ingress/gitpod.conf deleted file mode 100644 index 503a29e10..000000000 --- a/services/ingress/gitpod.conf +++ /dev/null @@ -1,46 +0,0 @@ -events { - worker_connections 768; - # multi_accept on; -} - -http { - error_log /var/log/nginx/error.log debug; - map $http_upgrade $connection_upgrade { - default Upgrade; - '' close; - } - - include /etc/nginx/mime.types; - - server { - listen 1234; - - location / { - root /workspace/sour/services/client/dist/; - index index.html; - gzip_static on; - try_files $uri $uri/ /index.html; - } - - location ~ /service/proxy/(u/\w+:\d+)? { - rewrite /service/proxy/(.*) /$1 break; - proxy_pass http://0.0.0.0:28785; - proxy_http_version 1.1; - proxy_set_header Host $host; - proxy_set_header Origin localhost; - proxy_set_header Upgrade $http_upgrade; - proxy_set_header Connection $connection_upgrade; - proxy_set_header Sec-WebSocket-Protocol binary; - } - - location /service/cluster/ { - rewrite /service/cluster/(.*) /$1 break; - proxy_pass http://0.0.0.0:29999; - proxy_http_version 1.1; - proxy_set_header Host $host; - proxy_set_header Origin localhost; - proxy_set_header Upgrade $http_upgrade; - proxy_set_header Connection $connection_upgrade; - } - } -} diff --git a/services/ingress/local.conf b/services/ingress/local.conf deleted file mode 100644 index c1c1f814f..000000000 --- a/services/ingress/local.conf +++ /dev/null @@ -1,33 +0,0 @@ -map $http_upgrade $connection_upgrade { - default Upgrade; - '' close; -} - -server { - listen 1234; - - location / { - proxy_pass http://0.0.0.0:1235; - } - - location ~ /service/proxy/(u/\w+:\d+)? { - rewrite /service/proxy/(.*) /$1 break; - proxy_pass http://0.0.0.0:28785; - proxy_http_version 1.1; - proxy_set_header Host $host; - proxy_set_header Origin localhost; - proxy_set_header Upgrade $http_upgrade; - proxy_set_header Connection $connection_upgrade; - proxy_set_header Sec-WebSocket-Protocol binary; - } - - location = /service/cluster/ { - rewrite /service/cluster/(.*) /$1 break; - proxy_pass http://0.0.0.0:29999; - proxy_http_version 1.1; - proxy_set_header Host $host; - proxy_set_header Origin localhost; - proxy_set_header Upgrade $http_upgrade; - proxy_set_header Connection $connection_upgrade; - } -} diff --git a/services/ingress/production.conf b/services/ingress/production.conf deleted file mode 100644 index 5f2886768..000000000 --- a/services/ingress/production.conf +++ /dev/null @@ -1,37 +0,0 @@ -map $http_upgrade $connection_upgrade { - default Upgrade; - '' close; -} - -include /etc/nginx/mime.types; - -server { - listen 1234; - - location / { - root /app/; - index index.html; - try_files $uri $uri/ /index.html; - } - - location /service/proxy/ { - rewrite /service/proxy/(.*) /$1 break; - proxy_pass http://0.0.0.0:28785; - proxy_http_version 1.1; - proxy_set_header Host $host; - proxy_set_header Origin localhost; - proxy_set_header Upgrade $http_upgrade; - proxy_set_header Connection $connection_upgrade; - proxy_set_header Sec-WebSocket-Protocol binary; - } - - location /service/cluster/ { - rewrite /service/cluster/(.*) /$1 break; - proxy_pass http://0.0.0.0:29999; - proxy_http_version 1.1; - proxy_set_header Host $host; - proxy_set_header Origin localhost; - proxy_set_header Upgrade $http_upgrade; - proxy_set_header Connection $connection_upgrade; - } -} diff --git a/services/redis/redis.conf b/services/redis/redis.conf deleted file mode 100644 index 600adf2c3..000000000 --- a/services/redis/redis.conf +++ /dev/null @@ -1,2278 +0,0 @@ -# Redis configuration file example. -# -# Note that in order to read the configuration file, Redis must be -# started with the file path as first argument: -# -# ./redis-server /path/to/redis.conf - -# Note on units: when memory size is needed, it is possible to specify -# it in the usual form of 1k 5GB 4M and so forth: -# -# 1k => 1000 bytes -# 1kb => 1024 bytes -# 1m => 1000000 bytes -# 1mb => 1024*1024 bytes -# 1g => 1000000000 bytes -# 1gb => 1024*1024*1024 bytes -# -# units are case insensitive so 1GB 1Gb 1gB are all the same. - -################################## INCLUDES ################################### - -# Include one or more other config files here. This is useful if you -# have a standard template that goes to all Redis servers but also need -# to customize a few per-server settings. Include files can include -# other files, so use this wisely. -# -# Note that option "include" won't be rewritten by command "CONFIG REWRITE" -# from admin or Redis Sentinel. Since Redis always uses the last processed -# line as value of a configuration directive, you'd better put includes -# at the beginning of this file to avoid overwriting config change at runtime. -# -# If instead you are interested in using includes to override configuration -# options, it is better to use include as the last line. -# -# Included paths may contain wildcards. All files matching the wildcards will -# be included in alphabetical order. -# Note that if an include path contains a wildcards but no files match it when -# the server is started, the include statement will be ignored and no error will -# be emitted. It is safe, therefore, to include wildcard files from empty -# directories. -# -# include /path/to/local.conf -# include /path/to/other.conf -# include /path/to/fragments/*.conf -# - -################################## MODULES ##################################### - -# Load modules at startup. If the server is not able to load modules -# it will abort. It is possible to use multiple loadmodule directives. -# -# loadmodule /path/to/my_module.so -# loadmodule /path/to/other_module.so - -################################## NETWORK ##################################### - -# By default, if no "bind" configuration directive is specified, Redis listens -# for connections from all available network interfaces on the host machine. -# It is possible to listen to just one or multiple selected interfaces using -# the "bind" configuration directive, followed by one or more IP addresses. -# Each address can be prefixed by "-", which means that redis will not fail to -# start if the address is not available. Being not available only refers to -# addresses that does not correspond to any network interface. Addresses that -# are already in use will always fail, and unsupported protocols will always BE -# silently skipped. -# -# Examples: -# -# bind 192.168.1.100 10.0.0.1 # listens on two specific IPv4 addresses -# bind 127.0.0.1 ::1 # listens on loopback IPv4 and IPv6 -# bind * -::* # like the default, all available interfaces -# -# ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the -# internet, binding to all the interfaces is dangerous and will expose the -# instance to everybody on the internet. So by default we uncomment the -# following bind directive, that will force Redis to listen only on the -# IPv4 and IPv6 (if available) loopback interface addresses (this means Redis -# will only be able to accept client connections from the same host that it is -# running on). -# -# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES -# COMMENT OUT THE FOLLOWING LINE. -# -# You will also need to set a password unless you explicitly disable protected -# mode. -# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -bind 127.0.0.1 -::1 - -# By default, outgoing connections (from replica to master, from Sentinel to -# instances, cluster bus, etc.) are not bound to a specific local address. In -# most cases, this means the operating system will handle that based on routing -# and the interface through which the connection goes out. -# -# Using bind-source-addr it is possible to configure a specific address to bind -# to, which may also affect how the connection gets routed. -# -# Example: -# -# bind-source-addr 10.0.0.1 - -# Protected mode is a layer of security protection, in order to avoid that -# Redis instances left open on the internet are accessed and exploited. -# -# When protected mode is on and the default user has no password, the server -# only accepts local connections from the IPv4 address (127.0.0.1), IPv6 address -# (::1) or Unix domain sockets. -# -# By default protected mode is enabled. You should disable it only if -# you are sure you want clients from other hosts to connect to Redis -# even if no authentication is configured. -protected-mode yes - -# Redis uses default hardened security configuration directives to reduce the -# attack surface on innocent users. Therefore, several sensitive configuration -# directives are immutable, and some potentially-dangerous commands are blocked. -# -# Configuration directives that control files that Redis writes to (e.g., 'dir' -# and 'dbfilename') and that aren't usually modified during runtime -# are protected by making them immutable. -# -# Commands that can increase the attack surface of Redis and that aren't usually -# called by users are blocked by default. -# -# These can be exposed to either all connections or just local ones by setting -# each of the configs listed below to either of these values: -# -# no - Block for any connection (remain immutable) -# yes - Allow for any connection (no protection) -# local - Allow only for local connections. Ones originating from the -# IPv4 address (127.0.0.1), IPv6 address (::1) or Unix domain sockets. -# -# enable-protected-configs no -# enable-debug-command no -# enable-module-command no - -# Accept connections on the specified port, default is 6379 (IANA #815344). -# If port 0 is specified Redis will not listen on a TCP socket. -port 6379 - -# TCP listen() backlog. -# -# In high requests-per-second environments you need a high backlog in order -# to avoid slow clients connection issues. Note that the Linux kernel -# will silently truncate it to the value of /proc/sys/net/core/somaxconn so -# make sure to raise both the value of somaxconn and tcp_max_syn_backlog -# in order to get the desired effect. -tcp-backlog 511 - -# Unix socket. -# -# Specify the path for the Unix socket that will be used to listen for -# incoming connections. There is no default, so Redis will not listen -# on a unix socket when not specified. -# -# unixsocket /run/redis.sock -# unixsocketperm 700 - -# Close the connection after a client is idle for N seconds (0 to disable) -timeout 0 - -# TCP keepalive. -# -# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence -# of communication. This is useful for two reasons: -# -# 1) Detect dead peers. -# 2) Force network equipment in the middle to consider the connection to be -# alive. -# -# On Linux, the specified value (in seconds) is the period used to send ACKs. -# Note that to close the connection the double of the time is needed. -# On other kernels the period depends on the kernel configuration. -# -# A reasonable value for this option is 300 seconds, which is the new -# Redis default starting with Redis 3.2.1. -tcp-keepalive 300 - -# Apply OS-specific mechanism to mark the listening socket with the specified -# ID, to support advanced routing and filtering capabilities. -# -# On Linux, the ID represents a connection mark. -# On FreeBSD, the ID represents a socket cookie ID. -# On OpenBSD, the ID represents a route table ID. -# -# The default value is 0, which implies no marking is required. -# socket-mark-id 0 - -################################# TLS/SSL ##################################### - -# By default, TLS/SSL is disabled. To enable it, the "tls-port" configuration -# directive can be used to define TLS-listening ports. To enable TLS on the -# default port, use: -# -# port 0 -# tls-port 6379 - -# Configure a X.509 certificate and private key to use for authenticating the -# server to connected clients, masters or cluster peers. These files should be -# PEM formatted. -# -# tls-cert-file redis.crt -# tls-key-file redis.key -# -# If the key file is encrypted using a passphrase, it can be included here -# as well. -# -# tls-key-file-pass secret - -# Normally Redis uses the same certificate for both server functions (accepting -# connections) and client functions (replicating from a master, establishing -# cluster bus connections, etc.). -# -# Sometimes certificates are issued with attributes that designate them as -# client-only or server-only certificates. In that case it may be desired to use -# different certificates for incoming (server) and outgoing (client) -# connections. To do that, use the following directives: -# -# tls-client-cert-file client.crt -# tls-client-key-file client.key -# -# If the key file is encrypted using a passphrase, it can be included here -# as well. -# -# tls-client-key-file-pass secret - -# Configure a DH parameters file to enable Diffie-Hellman (DH) key exchange, -# required by older versions of OpenSSL (<3.0). Newer versions do not require -# this configuration and recommend against it. -# -# tls-dh-params-file redis.dh - -# Configure a CA certificate(s) bundle or directory to authenticate TLS/SSL -# clients and peers. Redis requires an explicit configuration of at least one -# of these, and will not implicitly use the system wide configuration. -# -# tls-ca-cert-file ca.crt -# tls-ca-cert-dir /etc/ssl/certs - -# By default, clients (including replica servers) on a TLS port are required -# to authenticate using valid client side certificates. -# -# If "no" is specified, client certificates are not required and not accepted. -# If "optional" is specified, client certificates are accepted and must be -# valid if provided, but are not required. -# -# tls-auth-clients no -# tls-auth-clients optional - -# By default, a Redis replica does not attempt to establish a TLS connection -# with its master. -# -# Use the following directive to enable TLS on replication links. -# -# tls-replication yes - -# By default, the Redis Cluster bus uses a plain TCP connection. To enable -# TLS for the bus protocol, use the following directive: -# -# tls-cluster yes - -# By default, only TLSv1.2 and TLSv1.3 are enabled and it is highly recommended -# that older formally deprecated versions are kept disabled to reduce the attack surface. -# You can explicitly specify TLS versions to support. -# Allowed values are case insensitive and include "TLSv1", "TLSv1.1", "TLSv1.2", -# "TLSv1.3" (OpenSSL >= 1.1.1) or any combination. -# To enable only TLSv1.2 and TLSv1.3, use: -# -# tls-protocols "TLSv1.2 TLSv1.3" - -# Configure allowed ciphers. See the ciphers(1ssl) manpage for more information -# about the syntax of this string. -# -# Note: this configuration applies only to <= TLSv1.2. -# -# tls-ciphers DEFAULT:!MEDIUM - -# Configure allowed TLSv1.3 ciphersuites. See the ciphers(1ssl) manpage for more -# information about the syntax of this string, and specifically for TLSv1.3 -# ciphersuites. -# -# tls-ciphersuites TLS_CHACHA20_POLY1305_SHA256 - -# When choosing a cipher, use the server's preference instead of the client -# preference. By default, the server follows the client's preference. -# -# tls-prefer-server-ciphers yes - -# By default, TLS session caching is enabled to allow faster and less expensive -# reconnections by clients that support it. Use the following directive to disable -# caching. -# -# tls-session-caching no - -# Change the default number of TLS sessions cached. A zero value sets the cache -# to unlimited size. The default size is 20480. -# -# tls-session-cache-size 5000 - -# Change the default timeout of cached TLS sessions. The default timeout is 300 -# seconds. -# -# tls-session-cache-timeout 60 - -################################# GENERAL ##################################### - -# By default Redis does not run as a daemon. Use 'yes' if you need it. -# Note that Redis will write a pid file in /var/run/redis.pid when daemonized. -# When Redis is supervised by upstart or systemd, this parameter has no impact. -daemonize no - -# If you run Redis from upstart or systemd, Redis can interact with your -# supervision tree. Options: -# supervised no - no supervision interaction -# supervised upstart - signal upstart by putting Redis into SIGSTOP mode -# requires "expect stop" in your upstart job config -# supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET -# on startup, and updating Redis status on a regular -# basis. -# supervised auto - detect upstart or systemd method based on -# UPSTART_JOB or NOTIFY_SOCKET environment variables -# Note: these supervision methods only signal "process is ready." -# They do not enable continuous pings back to your supervisor. -# -# The default is "no". To run under upstart/systemd, you can simply uncomment -# the line below: -# -# supervised auto - -# If a pid file is specified, Redis writes it where specified at startup -# and removes it at exit. -# -# When the server runs non daemonized, no pid file is created if none is -# specified in the configuration. When the server is daemonized, the pid file -# is used even if not specified, defaulting to "/var/run/redis.pid". -# -# Creating a pid file is best effort: if Redis is not able to create it -# nothing bad happens, the server will start and run normally. -# -# Note that on modern Linux systems "/run/redis.pid" is more conforming -# and should be used instead. -pidfile /var/run/redis_6379.pid - -# Specify the server verbosity level. -# This can be one of: -# debug (a lot of information, useful for development/testing) -# verbose (many rarely useful info, but not a mess like the debug level) -# notice (moderately verbose, what you want in production probably) -# warning (only very important / critical messages are logged) -loglevel warning - -# Specify the log file name. Also the empty string can be used to force -# Redis to log on the standard output. Note that if you use standard -# output for logging but daemonize, logs will be sent to /dev/null -logfile "" - -# To enable logging to the system logger, just set 'syslog-enabled' to yes, -# and optionally update the other syslog parameters to suit your needs. -# syslog-enabled no - -# Specify the syslog identity. -# syslog-ident redis - -# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7. -# syslog-facility local0 - -# To disable the built in crash log, which will possibly produce cleaner core -# dumps when they are needed, uncomment the following: -# -# crash-log-enabled no - -# To disable the fast memory check that's run as part of the crash log, which -# will possibly let redis terminate sooner, uncomment the following: -# -# crash-memcheck-enabled no - -# Set the number of databases. The default database is DB 0, you can select -# a different one on a per-connection basis using SELECT where -# dbid is a number between 0 and 'databases'-1 -databases 16 - -# By default Redis shows an ASCII art logo only when started to log to the -# standard output and if the standard output is a TTY and syslog logging is -# disabled. Basically this means that normally a logo is displayed only in -# interactive sessions. -# -# However it is possible to force the pre-4.0 behavior and always show a -# ASCII art logo in startup logs by setting the following option to yes. -always-show-logo no - -# By default, Redis modifies the process title (as seen in 'top' and 'ps') to -# provide some runtime information. It is possible to disable this and leave -# the process name as executed by setting the following to no. -set-proc-title yes - -# When changing the process title, Redis uses the following template to construct -# the modified title. -# -# Template variables are specified in curly brackets. The following variables are -# supported: -# -# {title} Name of process as executed if parent, or type of child process. -# {listen-addr} Bind address or '*' followed by TCP or TLS port listening on, or -# Unix socket if only that's available. -# {server-mode} Special mode, i.e. "[sentinel]" or "[cluster]". -# {port} TCP port listening on, or 0. -# {tls-port} TLS port listening on, or 0. -# {unixsocket} Unix domain socket listening on, or "". -# {config-file} Name of configuration file used. -# -proc-title-template "{title} {listen-addr} {server-mode}" - -################################ SNAPSHOTTING ################################ - -# Save the DB to disk. -# -# save [ ...] -# -# Redis will save the DB if the given number of seconds elapsed and it -# surpassed the given number of write operations against the DB. -# -# Snapshotting can be completely disabled with a single empty string argument -# as in following example: -# -# save "" -# -# Unless specified otherwise, by default Redis will save the DB: -# * After 3600 seconds (an hour) if at least 1 change was performed -# * After 300 seconds (5 minutes) if at least 100 changes were performed -# * After 60 seconds if at least 10000 changes were performed -# -# You can set these explicitly by uncommenting the following line. -# -# save 3600 1 300 100 60 10000 - -save 300 1 - -# By default Redis will stop accepting writes if RDB snapshots are enabled -# (at least one save point) and the latest background save failed. -# This will make the user aware (in a hard way) that data is not persisting -# on disk properly, otherwise chances are that no one will notice and some -# disaster will happen. -# -# If the background saving process will start working again Redis will -# automatically allow writes again. -# -# However if you have setup your proper monitoring of the Redis server -# and persistence, you may want to disable this feature so that Redis will -# continue to work as usual even if there are problems with disk, -# permissions, and so forth. -stop-writes-on-bgsave-error yes - -# Compress string objects using LZF when dump .rdb databases? -# By default compression is enabled as it's almost always a win. -# If you want to save some CPU in the saving child set it to 'no' but -# the dataset will likely be bigger if you have compressible values or keys. -rdbcompression yes - -# Since version 5 of RDB a CRC64 checksum is placed at the end of the file. -# This makes the format more resistant to corruption but there is a performance -# hit to pay (around 10%) when saving and loading RDB files, so you can disable it -# for maximum performances. -# -# RDB files created with checksum disabled have a checksum of zero that will -# tell the loading code to skip the check. -rdbchecksum yes - -# Enables or disables full sanitization checks for ziplist and listpack etc when -# loading an RDB or RESTORE payload. This reduces the chances of a assertion or -# crash later on while processing commands. -# Options: -# no - Never perform full sanitization -# yes - Always perform full sanitization -# clients - Perform full sanitization only for user connections. -# Excludes: RDB files, RESTORE commands received from the master -# connection, and client connections which have the -# skip-sanitize-payload ACL flag. -# The default should be 'clients' but since it currently affects cluster -# resharding via MIGRATE, it is temporarily set to 'no' by default. -# -# sanitize-dump-payload no - -# The filename where to dump the DB -dbfilename dump.rdb - -# Remove RDB files used by replication in instances without persistence -# enabled. By default this option is disabled, however there are environments -# where for regulations or other security concerns, RDB files persisted on -# disk by masters in order to feed replicas, or stored on disk by replicas -# in order to load them for the initial synchronization, should be deleted -# ASAP. Note that this option ONLY WORKS in instances that have both AOF -# and RDB persistence disabled, otherwise is completely ignored. -# -# An alternative (and sometimes better) way to obtain the same effect is -# to use diskless replication on both master and replicas instances. However -# in the case of replicas, diskless is not always an option. -rdb-del-sync-files no - -# The working directory. -# -# The DB will be written inside this directory, with the filename specified -# above using the 'dbfilename' configuration directive. -# -# The Append Only File will also be created inside this directory. -# -# Note that you must specify a directory here, not a file name. -dir ./ - -################################# REPLICATION ################################# - -# Master-Replica replication. Use replicaof to make a Redis instance a copy of -# another Redis server. A few things to understand ASAP about Redis replication. -# -# +------------------+ +---------------+ -# | Master | ---> | Replica | -# | (receive writes) | | (exact copy) | -# +------------------+ +---------------+ -# -# 1) Redis replication is asynchronous, but you can configure a master to -# stop accepting writes if it appears to be not connected with at least -# a given number of replicas. -# 2) Redis replicas are able to perform a partial resynchronization with the -# master if the replication link is lost for a relatively small amount of -# time. You may want to configure the replication backlog size (see the next -# sections of this file) with a sensible value depending on your needs. -# 3) Replication is automatic and does not need user intervention. After a -# network partition replicas automatically try to reconnect to masters -# and resynchronize with them. -# -# replicaof - -# If the master is password protected (using the "requirepass" configuration -# directive below) it is possible to tell the replica to authenticate before -# starting the replication synchronization process, otherwise the master will -# refuse the replica request. -# -# masterauth -# -# However this is not enough if you are using Redis ACLs (for Redis version -# 6 or greater), and the default user is not capable of running the PSYNC -# command and/or other commands needed for replication. In this case it's -# better to configure a special user to use with replication, and specify the -# masteruser configuration as such: -# -# masteruser -# -# When masteruser is specified, the replica will authenticate against its -# master using the new AUTH form: AUTH . - -# When a replica loses its connection with the master, or when the replication -# is still in progress, the replica can act in two different ways: -# -# 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will -# still reply to client requests, possibly with out of date data, or the -# data set may just be empty if this is the first synchronization. -# -# 2) If replica-serve-stale-data is set to 'no' the replica will reply with error -# "MASTERDOWN Link with MASTER is down and replica-serve-stale-data is set to 'no'" -# to all data access commands, excluding commands such as: -# INFO, REPLICAOF, AUTH, SHUTDOWN, REPLCONF, ROLE, CONFIG, SUBSCRIBE, -# UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, COMMAND, POST, -# HOST and LATENCY. -# -replica-serve-stale-data yes - -# You can configure a replica instance to accept writes or not. Writing against -# a replica instance may be useful to store some ephemeral data (because data -# written on a replica will be easily deleted after resync with the master) but -# may also cause problems if clients are writing to it because of a -# misconfiguration. -# -# Since Redis 2.6 by default replicas are read-only. -# -# Note: read only replicas are not designed to be exposed to untrusted clients -# on the internet. It's just a protection layer against misuse of the instance. -# Still a read only replica exports by default all the administrative commands -# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve -# security of read only replicas using 'rename-command' to shadow all the -# administrative / dangerous commands. -replica-read-only yes - -# Replication SYNC strategy: disk or socket. -# -# New replicas and reconnecting replicas that are not able to continue the -# replication process just receiving differences, need to do what is called a -# "full synchronization". An RDB file is transmitted from the master to the -# replicas. -# -# The transmission can happen in two different ways: -# -# 1) Disk-backed: The Redis master creates a new process that writes the RDB -# file on disk. Later the file is transferred by the parent -# process to the replicas incrementally. -# 2) Diskless: The Redis master creates a new process that directly writes the -# RDB file to replica sockets, without touching the disk at all. -# -# With disk-backed replication, while the RDB file is generated, more replicas -# can be queued and served with the RDB file as soon as the current child -# producing the RDB file finishes its work. With diskless replication instead -# once the transfer starts, new replicas arriving will be queued and a new -# transfer will start when the current one terminates. -# -# When diskless replication is used, the master waits a configurable amount of -# time (in seconds) before starting the transfer in the hope that multiple -# replicas will arrive and the transfer can be parallelized. -# -# With slow disks and fast (large bandwidth) networks, diskless replication -# works better. -repl-diskless-sync yes - -# When diskless replication is enabled, it is possible to configure the delay -# the server waits in order to spawn the child that transfers the RDB via socket -# to the replicas. -# -# This is important since once the transfer starts, it is not possible to serve -# new replicas arriving, that will be queued for the next RDB transfer, so the -# server waits a delay in order to let more replicas arrive. -# -# The delay is specified in seconds, and by default is 5 seconds. To disable -# it entirely just set it to 0 seconds and the transfer will start ASAP. -repl-diskless-sync-delay 5 - -# When diskless replication is enabled with a delay, it is possible to let -# the replication start before the maximum delay is reached if the maximum -# number of replicas expected have connected. Default of 0 means that the -# maximum is not defined and Redis will wait the full delay. -repl-diskless-sync-max-replicas 0 - -# ----------------------------------------------------------------------------- -# WARNING: RDB diskless load is experimental. Since in this setup the replica -# does not immediately store an RDB on disk, it may cause data loss during -# failovers. RDB diskless load + Redis modules not handling I/O reads may also -# cause Redis to abort in case of I/O errors during the initial synchronization -# stage with the master. Use only if you know what you are doing. -# ----------------------------------------------------------------------------- -# -# Replica can load the RDB it reads from the replication link directly from the -# socket, or store the RDB to a file and read that file after it was completely -# received from the master. -# -# In many cases the disk is slower than the network, and storing and loading -# the RDB file may increase replication time (and even increase the master's -# Copy on Write memory and replica buffers). -# However, parsing the RDB file directly from the socket may mean that we have -# to flush the contents of the current database before the full rdb was -# received. For this reason we have the following options: -# -# "disabled" - Don't use diskless load (store the rdb file to the disk first) -# "on-empty-db" - Use diskless load only when it is completely safe. -# "swapdb" - Keep current db contents in RAM while parsing the data directly -# from the socket. Replicas in this mode can keep serving current -# data set while replication is in progress, except for cases where -# they can't recognize master as having a data set from same -# replication history. -# Note that this requires sufficient memory, if you don't have it, -# you risk an OOM kill. -repl-diskless-load disabled - -# Master send PINGs to its replicas in a predefined interval. It's possible to -# change this interval with the repl_ping_replica_period option. The default -# value is 10 seconds. -# -# repl-ping-replica-period 10 - -# The following option sets the replication timeout for: -# -# 1) Bulk transfer I/O during SYNC, from the point of view of replica. -# 2) Master timeout from the point of view of replicas (data, pings). -# 3) Replica timeout from the point of view of masters (REPLCONF ACK pings). -# -# It is important to make sure that this value is greater than the value -# specified for repl-ping-replica-period otherwise a timeout will be detected -# every time there is low traffic between the master and the replica. The default -# value is 60 seconds. -# -# repl-timeout 60 - -# Disable TCP_NODELAY on the replica socket after SYNC? -# -# If you select "yes" Redis will use a smaller number of TCP packets and -# less bandwidth to send data to replicas. But this can add a delay for -# the data to appear on the replica side, up to 40 milliseconds with -# Linux kernels using a default configuration. -# -# If you select "no" the delay for data to appear on the replica side will -# be reduced but more bandwidth will be used for replication. -# -# By default we optimize for low latency, but in very high traffic conditions -# or when the master and replicas are many hops away, turning this to "yes" may -# be a good idea. -repl-disable-tcp-nodelay no - -# Set the replication backlog size. The backlog is a buffer that accumulates -# replica data when replicas are disconnected for some time, so that when a -# replica wants to reconnect again, often a full resync is not needed, but a -# partial resync is enough, just passing the portion of data the replica -# missed while disconnected. -# -# The bigger the replication backlog, the longer the replica can endure the -# disconnect and later be able to perform a partial resynchronization. -# -# The backlog is only allocated if there is at least one replica connected. -# -# repl-backlog-size 1mb - -# After a master has no connected replicas for some time, the backlog will be -# freed. The following option configures the amount of seconds that need to -# elapse, starting from the time the last replica disconnected, for the backlog -# buffer to be freed. -# -# Note that replicas never free the backlog for timeout, since they may be -# promoted to masters later, and should be able to correctly "partially -# resynchronize" with other replicas: hence they should always accumulate backlog. -# -# A value of 0 means to never release the backlog. -# -# repl-backlog-ttl 3600 - -# The replica priority is an integer number published by Redis in the INFO -# output. It is used by Redis Sentinel in order to select a replica to promote -# into a master if the master is no longer working correctly. -# -# A replica with a low priority number is considered better for promotion, so -# for instance if there are three replicas with priority 10, 100, 25 Sentinel -# will pick the one with priority 10, that is the lowest. -# -# However a special priority of 0 marks the replica as not able to perform the -# role of master, so a replica with priority of 0 will never be selected by -# Redis Sentinel for promotion. -# -# By default the priority is 100. -replica-priority 100 - -# The propagation error behavior controls how Redis will behave when it is -# unable to handle a command being processed in the replication stream from a master -# or processed while reading from an AOF file. Errors that occur during propagation -# are unexpected, and can cause data inconsistency. However, there are edge cases -# in earlier versions of Redis where it was possible for the server to replicate or persist -# commands that would fail on future versions. For this reason the default behavior -# is to ignore such errors and continue processing commands. -# -# If an application wants to ensure there is no data divergence, this configuration -# should be set to 'panic' instead. The value can also be set to 'panic-on-replicas' -# to only panic when a replica encounters an error on the replication stream. One of -# these two panic values will become the default value in the future once there are -# sufficient safety mechanisms in place to prevent false positive crashes. -# -# propagation-error-behavior ignore - -# Replica ignore disk write errors controls the behavior of a replica when it is -# unable to persist a write command received from its master to disk. By default, -# this configuration is set to 'no' and will crash the replica in this condition. -# It is not recommended to change this default, however in order to be compatible -# with older versions of Redis this config can be toggled to 'yes' which will just -# log a warning and execute the write command it got from the master. -# -# replica-ignore-disk-write-errors no - -# ----------------------------------------------------------------------------- -# By default, Redis Sentinel includes all replicas in its reports. A replica -# can be excluded from Redis Sentinel's announcements. An unannounced replica -# will be ignored by the 'sentinel replicas ' command and won't be -# exposed to Redis Sentinel's clients. -# -# This option does not change the behavior of replica-priority. Even with -# replica-announced set to 'no', the replica can be promoted to master. To -# prevent this behavior, set replica-priority to 0. -# -# replica-announced yes - -# It is possible for a master to stop accepting writes if there are less than -# N replicas connected, having a lag less or equal than M seconds. -# -# The N replicas need to be in "online" state. -# -# The lag in seconds, that must be <= the specified value, is calculated from -# the last ping received from the replica, that is usually sent every second. -# -# This option does not GUARANTEE that N replicas will accept the write, but -# will limit the window of exposure for lost writes in case not enough replicas -# are available, to the specified number of seconds. -# -# For example to require at least 3 replicas with a lag <= 10 seconds use: -# -# min-replicas-to-write 3 -# min-replicas-max-lag 10 -# -# Setting one or the other to 0 disables the feature. -# -# By default min-replicas-to-write is set to 0 (feature disabled) and -# min-replicas-max-lag is set to 10. - -# A Redis master is able to list the address and port of the attached -# replicas in different ways. For example the "INFO replication" section -# offers this information, which is used, among other tools, by -# Redis Sentinel in order to discover replica instances. -# Another place where this info is available is in the output of the -# "ROLE" command of a master. -# -# The listed IP address and port normally reported by a replica is -# obtained in the following way: -# -# IP: The address is auto detected by checking the peer address -# of the socket used by the replica to connect with the master. -# -# Port: The port is communicated by the replica during the replication -# handshake, and is normally the port that the replica is using to -# listen for connections. -# -# However when port forwarding or Network Address Translation (NAT) is -# used, the replica may actually be reachable via different IP and port -# pairs. The following two options can be used by a replica in order to -# report to its master a specific set of IP and port, so that both INFO -# and ROLE will report those values. -# -# There is no need to use both the options if you need to override just -# the port or the IP address. -# -# replica-announce-ip 5.5.5.5 -# replica-announce-port 1234 - -############################### KEYS TRACKING ################################# - -# Redis implements server assisted support for client side caching of values. -# This is implemented using an invalidation table that remembers, using -# a radix key indexed by key name, what clients have which keys. In turn -# this is used in order to send invalidation messages to clients. Please -# check this page to understand more about the feature: -# -# https://redis.io/topics/client-side-caching -# -# When tracking is enabled for a client, all the read only queries are assumed -# to be cached: this will force Redis to store information in the invalidation -# table. When keys are modified, such information is flushed away, and -# invalidation messages are sent to the clients. However if the workload is -# heavily dominated by reads, Redis could use more and more memory in order -# to track the keys fetched by many clients. -# -# For this reason it is possible to configure a maximum fill value for the -# invalidation table. By default it is set to 1M of keys, and once this limit -# is reached, Redis will start to evict keys in the invalidation table -# even if they were not modified, just to reclaim memory: this will in turn -# force the clients to invalidate the cached values. Basically the table -# maximum size is a trade off between the memory you want to spend server -# side to track information about who cached what, and the ability of clients -# to retain cached objects in memory. -# -# If you set the value to 0, it means there are no limits, and Redis will -# retain as many keys as needed in the invalidation table. -# In the "stats" INFO section, you can find information about the number of -# keys in the invalidation table at every given moment. -# -# Note: when key tracking is used in broadcasting mode, no memory is used -# in the server side so this setting is useless. -# -# tracking-table-max-keys 1000000 - -################################## SECURITY ################################### - -# Warning: since Redis is pretty fast, an outside user can try up to -# 1 million passwords per second against a modern box. This means that you -# should use very strong passwords, otherwise they will be very easy to break. -# Note that because the password is really a shared secret between the client -# and the server, and should not be memorized by any human, the password -# can be easily a long string from /dev/urandom or whatever, so by using a -# long and unguessable password no brute force attack will be possible. - -# Redis ACL users are defined in the following format: -# -# user ... acl rules ... -# -# For example: -# -# user worker +@list +@connection ~jobs:* on >ffa9203c493aa99 -# -# The special username "default" is used for new connections. If this user -# has the "nopass" rule, then new connections will be immediately authenticated -# as the "default" user without the need of any password provided via the -# AUTH command. Otherwise if the "default" user is not flagged with "nopass" -# the connections will start in not authenticated state, and will require -# AUTH (or the HELLO command AUTH option) in order to be authenticated and -# start to work. -# -# The ACL rules that describe what a user can do are the following: -# -# on Enable the user: it is possible to authenticate as this user. -# off Disable the user: it's no longer possible to authenticate -# with this user, however the already authenticated connections -# will still work. -# skip-sanitize-payload RESTORE dump-payload sanitization is skipped. -# sanitize-payload RESTORE dump-payload is sanitized (default). -# + Allow the execution of that command. -# May be used with `|` for allowing subcommands (e.g "+config|get") -# - Disallow the execution of that command. -# May be used with `|` for blocking subcommands (e.g "-config|set") -# +@ Allow the execution of all the commands in such category -# with valid categories are like @admin, @set, @sortedset, ... -# and so forth, see the full list in the server.c file where -# the Redis command table is described and defined. -# The special category @all means all the commands, but currently -# present in the server, and that will be loaded in the future -# via modules. -# +|first-arg Allow a specific first argument of an otherwise -# disabled command. It is only supported on commands with -# no sub-commands, and is not allowed as negative form -# like -SELECT|1, only additive starting with "+". This -# feature is deprecated and may be removed in the future. -# allcommands Alias for +@all. Note that it implies the ability to execute -# all the future commands loaded via the modules system. -# nocommands Alias for -@all. -# ~ Add a pattern of keys that can be mentioned as part of -# commands. For instance ~* allows all the keys. The pattern -# is a glob-style pattern like the one of KEYS. -# It is possible to specify multiple patterns. -# %R~ Add key read pattern that specifies which keys can be read -# from. -# %W~ Add key write pattern that specifies which keys can be -# written to. -# allkeys Alias for ~* -# resetkeys Flush the list of allowed keys patterns. -# & Add a glob-style pattern of Pub/Sub channels that can be -# accessed by the user. It is possible to specify multiple channel -# patterns. -# allchannels Alias for &* -# resetchannels Flush the list of allowed channel patterns. -# > Add this password to the list of valid password for the user. -# For example >mypass will add "mypass" to the list. -# This directive clears the "nopass" flag (see later). -# < Remove this password from the list of valid passwords. -# nopass All the set passwords of the user are removed, and the user -# is flagged as requiring no password: it means that every -# password will work against this user. If this directive is -# used for the default user, every new connection will be -# immediately authenticated with the default user without -# any explicit AUTH command required. Note that the "resetpass" -# directive will clear this condition. -# resetpass Flush the list of allowed passwords. Moreover removes the -# "nopass" status. After "resetpass" the user has no associated -# passwords and there is no way to authenticate without adding -# some password (or setting it as "nopass" later). -# reset Performs the following actions: resetpass, resetkeys, off, -# -@all. The user returns to the same state it has immediately -# after its creation. -# () Create a new selector with the options specified within the -# parentheses and attach it to the user. Each option should be -# space separated. The first character must be ( and the last -# character must be ). -# clearselectors Remove all of the currently attached selectors. -# Note this does not change the "root" user permissions, -# which are the permissions directly applied onto the -# user (outside the parentheses). -# -# ACL rules can be specified in any order: for instance you can start with -# passwords, then flags, or key patterns. However note that the additive -# and subtractive rules will CHANGE MEANING depending on the ordering. -# For instance see the following example: -# -# user alice on +@all -DEBUG ~* >somepassword -# -# This will allow "alice" to use all the commands with the exception of the -# DEBUG command, since +@all added all the commands to the set of the commands -# alice can use, and later DEBUG was removed. However if we invert the order -# of two ACL rules the result will be different: -# -# user alice on -DEBUG +@all ~* >somepassword -# -# Now DEBUG was removed when alice had yet no commands in the set of allowed -# commands, later all the commands are added, so the user will be able to -# execute everything. -# -# Basically ACL rules are processed left-to-right. -# -# The following is a list of command categories and their meanings: -# * keyspace - Writing or reading from keys, databases, or their metadata -# in a type agnostic way. Includes DEL, RESTORE, DUMP, RENAME, EXISTS, DBSIZE, -# KEYS, EXPIRE, TTL, FLUSHALL, etc. Commands that may modify the keyspace, -# key or metadata will also have `write` category. Commands that only read -# the keyspace, key or metadata will have the `read` category. -# * read - Reading from keys (values or metadata). Note that commands that don't -# interact with keys, will not have either `read` or `write`. -# * write - Writing to keys (values or metadata) -# * admin - Administrative commands. Normal applications will never need to use -# these. Includes REPLICAOF, CONFIG, DEBUG, SAVE, MONITOR, ACL, SHUTDOWN, etc. -# * dangerous - Potentially dangerous (each should be considered with care for -# various reasons). This includes FLUSHALL, MIGRATE, RESTORE, SORT, KEYS, -# CLIENT, DEBUG, INFO, CONFIG, SAVE, REPLICAOF, etc. -# * connection - Commands affecting the connection or other connections. -# This includes AUTH, SELECT, COMMAND, CLIENT, ECHO, PING, etc. -# * blocking - Potentially blocking the connection until released by another -# command. -# * fast - Fast O(1) commands. May loop on the number of arguments, but not the -# number of elements in the key. -# * slow - All commands that are not Fast. -# * pubsub - PUBLISH / SUBSCRIBE related -# * transaction - WATCH / MULTI / EXEC related commands. -# * scripting - Scripting related. -# * set - Data type: sets related. -# * sortedset - Data type: zsets related. -# * list - Data type: lists related. -# * hash - Data type: hashes related. -# * string - Data type: strings related. -# * bitmap - Data type: bitmaps related. -# * hyperloglog - Data type: hyperloglog related. -# * geo - Data type: geo related. -# * stream - Data type: streams related. -# -# For more information about ACL configuration please refer to -# the Redis web site at https://redis.io/topics/acl - -# ACL LOG -# -# The ACL Log tracks failed commands and authentication events associated -# with ACLs. The ACL Log is useful to troubleshoot failed commands blocked -# by ACLs. The ACL Log is stored in memory. You can reclaim memory with -# ACL LOG RESET. Define the maximum entry length of the ACL Log below. -acllog-max-len 128 - -# Using an external ACL file -# -# Instead of configuring users here in this file, it is possible to use -# a stand-alone file just listing users. The two methods cannot be mixed: -# if you configure users here and at the same time you activate the external -# ACL file, the server will refuse to start. -# -# The format of the external ACL user file is exactly the same as the -# format that is used inside redis.conf to describe users. -# -# aclfile /etc/redis/users.acl - -# IMPORTANT NOTE: starting with Redis 6 "requirepass" is just a compatibility -# layer on top of the new ACL system. The option effect will be just setting -# the password for the default user. Clients will still authenticate using -# AUTH as usually, or more explicitly with AUTH default -# if they follow the new protocol: both will work. -# -# The requirepass is not compatible with aclfile option and the ACL LOAD -# command, these will cause requirepass to be ignored. -# -# requirepass foobared - -# New users are initialized with restrictive permissions by default, via the -# equivalent of this ACL rule 'off resetkeys -@all'. Starting with Redis 6.2, it -# is possible to manage access to Pub/Sub channels with ACL rules as well. The -# default Pub/Sub channels permission if new users is controlled by the -# acl-pubsub-default configuration directive, which accepts one of these values: -# -# allchannels: grants access to all Pub/Sub channels -# resetchannels: revokes access to all Pub/Sub channels -# -# From Redis 7.0, acl-pubsub-default defaults to 'resetchannels' permission. -# -# acl-pubsub-default resetchannels - -# Command renaming (DEPRECATED). -# -# ------------------------------------------------------------------------ -# WARNING: avoid using this option if possible. Instead use ACLs to remove -# commands from the default user, and put them only in some admin user you -# create for administrative purposes. -# ------------------------------------------------------------------------ -# -# It is possible to change the name of dangerous commands in a shared -# environment. For instance the CONFIG command may be renamed into something -# hard to guess so that it will still be available for internal-use tools -# but not available for general clients. -# -# Example: -# -# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52 -# -# It is also possible to completely kill a command by renaming it into -# an empty string: -# -# rename-command CONFIG "" -# -# Please note that changing the name of commands that are logged into the -# AOF file or transmitted to replicas may cause problems. - -################################### CLIENTS #################################### - -# Set the max number of connected clients at the same time. By default -# this limit is set to 10000 clients, however if the Redis server is not -# able to configure the process file limit to allow for the specified limit -# the max number of allowed clients is set to the current file limit -# minus 32 (as Redis reserves a few file descriptors for internal uses). -# -# Once the limit is reached Redis will close all the new connections sending -# an error 'max number of clients reached'. -# -# IMPORTANT: When Redis Cluster is used, the max number of connections is also -# shared with the cluster bus: every node in the cluster will use two -# connections, one incoming and another outgoing. It is important to size the -# limit accordingly in case of very large clusters. -# -# maxclients 10000 - -############################## MEMORY MANAGEMENT ################################ - -# Set a memory usage limit to the specified amount of bytes. -# When the memory limit is reached Redis will try to remove keys -# according to the eviction policy selected (see maxmemory-policy). -# -# If Redis can't remove keys according to the policy, or if the policy is -# set to 'noeviction', Redis will start to reply with errors to commands -# that would use more memory, like SET, LPUSH, and so on, and will continue -# to reply to read-only commands like GET. -# -# This option is usually useful when using Redis as an LRU or LFU cache, or to -# set a hard memory limit for an instance (using the 'noeviction' policy). -# -# WARNING: If you have replicas attached to an instance with maxmemory on, -# the size of the output buffers needed to feed the replicas are subtracted -# from the used memory count, so that network problems / resyncs will -# not trigger a loop where keys are evicted, and in turn the output -# buffer of replicas is full with DELs of keys evicted triggering the deletion -# of more keys, and so forth until the database is completely emptied. -# -# In short... if you have replicas attached it is suggested that you set a lower -# limit for maxmemory so that there is some free RAM on the system for replica -# output buffers (but this is not needed if the policy is 'noeviction'). -# -# maxmemory - -# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory -# is reached. You can select one from the following behaviors: -# -# volatile-lru -> Evict using approximated LRU, only keys with an expire set. -# allkeys-lru -> Evict any key using approximated LRU. -# volatile-lfu -> Evict using approximated LFU, only keys with an expire set. -# allkeys-lfu -> Evict any key using approximated LFU. -# volatile-random -> Remove a random key having an expire set. -# allkeys-random -> Remove a random key, any key. -# volatile-ttl -> Remove the key with the nearest expire time (minor TTL) -# noeviction -> Don't evict anything, just return an error on write operations. -# -# LRU means Least Recently Used -# LFU means Least Frequently Used -# -# Both LRU, LFU and volatile-ttl are implemented using approximated -# randomized algorithms. -# -# Note: with any of the above policies, when there are no suitable keys for -# eviction, Redis will return an error on write operations that require -# more memory. These are usually commands that create new keys, add data or -# modify existing keys. A few examples are: SET, INCR, HSET, LPUSH, SUNIONSTORE, -# SORT (due to the STORE argument), and EXEC (if the transaction includes any -# command that requires memory). -# -# The default is: -# -# maxmemory-policy noeviction - -# LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated -# algorithms (in order to save memory), so you can tune it for speed or -# accuracy. By default Redis will check five keys and pick the one that was -# used least recently, you can change the sample size using the following -# configuration directive. -# -# The default of 5 produces good enough results. 10 Approximates very closely -# true LRU but costs more CPU. 3 is faster but not very accurate. -# -# maxmemory-samples 5 - -# Eviction processing is designed to function well with the default setting. -# If there is an unusually large amount of write traffic, this value may need to -# be increased. Decreasing this value may reduce latency at the risk of -# eviction processing effectiveness -# 0 = minimum latency, 10 = default, 100 = process without regard to latency -# -# maxmemory-eviction-tenacity 10 - -# Starting from Redis 5, by default a replica will ignore its maxmemory setting -# (unless it is promoted to master after a failover or manually). It means -# that the eviction of keys will be just handled by the master, sending the -# DEL commands to the replica as keys evict in the master side. -# -# This behavior ensures that masters and replicas stay consistent, and is usually -# what you want, however if your replica is writable, or you want the replica -# to have a different memory setting, and you are sure all the writes performed -# to the replica are idempotent, then you may change this default (but be sure -# to understand what you are doing). -# -# Note that since the replica by default does not evict, it may end using more -# memory than the one set via maxmemory (there are certain buffers that may -# be larger on the replica, or data structures may sometimes take more memory -# and so forth). So make sure you monitor your replicas and make sure they -# have enough memory to never hit a real out-of-memory condition before the -# master hits the configured maxmemory setting. -# -# replica-ignore-maxmemory yes - -# Redis reclaims expired keys in two ways: upon access when those keys are -# found to be expired, and also in background, in what is called the -# "active expire key". The key space is slowly and interactively scanned -# looking for expired keys to reclaim, so that it is possible to free memory -# of keys that are expired and will never be accessed again in a short time. -# -# The default effort of the expire cycle will try to avoid having more than -# ten percent of expired keys still in memory, and will try to avoid consuming -# more than 25% of total memory and to add latency to the system. However -# it is possible to increase the expire "effort" that is normally set to -# "1", to a greater value, up to the value "10". At its maximum value the -# system will use more CPU, longer cycles (and technically may introduce -# more latency), and will tolerate less already expired keys still present -# in the system. It's a tradeoff between memory, CPU and latency. -# -# active-expire-effort 1 - -############################# LAZY FREEING #################################### - -# Redis has two primitives to delete keys. One is called DEL and is a blocking -# deletion of the object. It means that the server stops processing new commands -# in order to reclaim all the memory associated with an object in a synchronous -# way. If the key deleted is associated with a small object, the time needed -# in order to execute the DEL command is very small and comparable to most other -# O(1) or O(log_N) commands in Redis. However if the key is associated with an -# aggregated value containing millions of elements, the server can block for -# a long time (even seconds) in order to complete the operation. -# -# For the above reasons Redis also offers non blocking deletion primitives -# such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and -# FLUSHDB commands, in order to reclaim memory in background. Those commands -# are executed in constant time. Another thread will incrementally free the -# object in the background as fast as possible. -# -# DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled. -# It's up to the design of the application to understand when it is a good -# idea to use one or the other. However the Redis server sometimes has to -# delete keys or flush the whole database as a side effect of other operations. -# Specifically Redis deletes objects independently of a user call in the -# following scenarios: -# -# 1) On eviction, because of the maxmemory and maxmemory policy configurations, -# in order to make room for new data, without going over the specified -# memory limit. -# 2) Because of expire: when a key with an associated time to live (see the -# EXPIRE command) must be deleted from memory. -# 3) Because of a side effect of a command that stores data on a key that may -# already exist. For example the RENAME command may delete the old key -# content when it is replaced with another one. Similarly SUNIONSTORE -# or SORT with STORE option may delete existing keys. The SET command -# itself removes any old content of the specified key in order to replace -# it with the specified string. -# 4) During replication, when a replica performs a full resynchronization with -# its master, the content of the whole database is removed in order to -# load the RDB file just transferred. -# -# In all the above cases the default is to delete objects in a blocking way, -# like if DEL was called. However you can configure each case specifically -# in order to instead release memory in a non-blocking way like if UNLINK -# was called, using the following configuration directives. - -lazyfree-lazy-eviction no -lazyfree-lazy-expire no -lazyfree-lazy-server-del no -replica-lazy-flush no - -# It is also possible, for the case when to replace the user code DEL calls -# with UNLINK calls is not easy, to modify the default behavior of the DEL -# command to act exactly like UNLINK, using the following configuration -# directive: - -lazyfree-lazy-user-del no - -# FLUSHDB, FLUSHALL, SCRIPT FLUSH and FUNCTION FLUSH support both asynchronous and synchronous -# deletion, which can be controlled by passing the [SYNC|ASYNC] flags into the -# commands. When neither flag is passed, this directive will be used to determine -# if the data should be deleted asynchronously. - -lazyfree-lazy-user-flush no - -################################ THREADED I/O ################################# - -# Redis is mostly single threaded, however there are certain threaded -# operations such as UNLINK, slow I/O accesses and other things that are -# performed on side threads. -# -# Now it is also possible to handle Redis clients socket reads and writes -# in different I/O threads. Since especially writing is so slow, normally -# Redis users use pipelining in order to speed up the Redis performances per -# core, and spawn multiple instances in order to scale more. Using I/O -# threads it is possible to easily speedup two times Redis without resorting -# to pipelining nor sharding of the instance. -# -# By default threading is disabled, we suggest enabling it only in machines -# that have at least 4 or more cores, leaving at least one spare core. -# Using more than 8 threads is unlikely to help much. We also recommend using -# threaded I/O only if you actually have performance problems, with Redis -# instances being able to use a quite big percentage of CPU time, otherwise -# there is no point in using this feature. -# -# So for instance if you have a four cores boxes, try to use 2 or 3 I/O -# threads, if you have a 8 cores, try to use 6 threads. In order to -# enable I/O threads use the following configuration directive: -# -# io-threads 4 -# -# Setting io-threads to 1 will just use the main thread as usual. -# When I/O threads are enabled, we only use threads for writes, that is -# to thread the write(2) syscall and transfer the client buffers to the -# socket. However it is also possible to enable threading of reads and -# protocol parsing using the following configuration directive, by setting -# it to yes: -# -# io-threads-do-reads no -# -# Usually threading reads doesn't help much. -# -# NOTE 1: This configuration directive cannot be changed at runtime via -# CONFIG SET. Also, this feature currently does not work when SSL is -# enabled. -# -# NOTE 2: If you want to test the Redis speedup using redis-benchmark, make -# sure you also run the benchmark itself in threaded mode, using the -# --threads option to match the number of Redis threads, otherwise you'll not -# be able to notice the improvements. - -############################ KERNEL OOM CONTROL ############################## - -# On Linux, it is possible to hint the kernel OOM killer on what processes -# should be killed first when out of memory. -# -# Enabling this feature makes Redis actively control the oom_score_adj value -# for all its processes, depending on their role. The default scores will -# attempt to have background child processes killed before all others, and -# replicas killed before masters. -# -# Redis supports these options: -# -# no: Don't make changes to oom-score-adj (default). -# yes: Alias to "relative" see below. -# absolute: Values in oom-score-adj-values are written as is to the kernel. -# relative: Values are used relative to the initial value of oom_score_adj when -# the server starts and are then clamped to a range of -1000 to 1000. -# Because typically the initial value is 0, they will often match the -# absolute values. -oom-score-adj no - -# When oom-score-adj is used, this directive controls the specific values used -# for master, replica and background child processes. Values range -2000 to -# 2000 (higher means more likely to be killed). -# -# Unprivileged processes (not root, and without CAP_SYS_RESOURCE capabilities) -# can freely increase their value, but not decrease it below its initial -# settings. This means that setting oom-score-adj to "relative" and setting the -# oom-score-adj-values to positive values will always succeed. -oom-score-adj-values 0 200 800 - - -#################### KERNEL transparent hugepage CONTROL ###################### - -# Usually the kernel Transparent Huge Pages control is set to "madvise" or -# or "never" by default (/sys/kernel/mm/transparent_hugepage/enabled), in which -# case this config has no effect. On systems in which it is set to "always", -# redis will attempt to disable it specifically for the redis process in order -# to avoid latency problems specifically with fork(2) and CoW. -# If for some reason you prefer to keep it enabled, you can set this config to -# "no" and the kernel global to "always". - -disable-thp yes - -############################## APPEND ONLY MODE ############################### - -# By default Redis asynchronously dumps the dataset on disk. This mode is -# good enough in many applications, but an issue with the Redis process or -# a power outage may result into a few minutes of writes lost (depending on -# the configured save points). -# -# The Append Only File is an alternative persistence mode that provides -# much better durability. For instance using the default data fsync policy -# (see later in the config file) Redis can lose just one second of writes in a -# dramatic event like a server power outage, or a single write if something -# wrong with the Redis process itself happens, but the operating system is -# still running correctly. -# -# AOF and RDB persistence can be enabled at the same time without problems. -# If the AOF is enabled on startup Redis will load the AOF, that is the file -# with the better durability guarantees. -# -# Please check https://redis.io/topics/persistence for more information. - -appendonly yes - -# The base name of the append only file. -# -# Redis 7 and newer use a set of append-only files to persist the dataset -# and changes applied to it. There are two basic types of files in use: -# -# - Base files, which are a snapshot representing the complete state of the -# dataset at the time the file was created. Base files can be either in -# the form of RDB (binary serialized) or AOF (textual commands). -# - Incremental files, which contain additional commands that were applied -# to the dataset following the previous file. -# -# In addition, manifest files are used to track the files and the order in -# which they were created and should be applied. -# -# Append-only file names are created by Redis following a specific pattern. -# The file name's prefix is based on the 'appendfilename' configuration -# parameter, followed by additional information about the sequence and type. -# -# For example, if appendfilename is set to appendonly.aof, the following file -# names could be derived: -# -# - appendonly.aof.1.base.rdb as a base file. -# - appendonly.aof.1.incr.aof, appendonly.aof.2.incr.aof as incremental files. -# - appendonly.aof.manifest as a manifest file. - -appendfilename "appendonly.aof" - -# For convenience, Redis stores all persistent append-only files in a dedicated -# directory. The name of the directory is determined by the appenddirname -# configuration parameter. - -appenddirname "appendonlydir" - -# The fsync() call tells the Operating System to actually write data on disk -# instead of waiting for more data in the output buffer. Some OS will really flush -# data on disk, some other OS will just try to do it ASAP. -# -# Redis supports three different modes: -# -# no: don't fsync, just let the OS flush the data when it wants. Faster. -# always: fsync after every write to the append only log. Slow, Safest. -# everysec: fsync only one time every second. Compromise. -# -# The default is "everysec", as that's usually the right compromise between -# speed and data safety. It's up to you to understand if you can relax this to -# "no" that will let the operating system flush the output buffer when -# it wants, for better performances (but if you can live with the idea of -# some data loss consider the default persistence mode that's snapshotting), -# or on the contrary, use "always" that's very slow but a bit safer than -# everysec. -# -# More details please check the following article: -# http://antirez.com/post/redis-persistence-demystified.html -# -# If unsure, use "everysec". - -# appendfsync always -appendfsync everysec -# appendfsync no - -# When the AOF fsync policy is set to always or everysec, and a background -# saving process (a background save or AOF log background rewriting) is -# performing a lot of I/O against the disk, in some Linux configurations -# Redis may block too long on the fsync() call. Note that there is no fix for -# this currently, as even performing fsync in a different thread will block -# our synchronous write(2) call. -# -# In order to mitigate this problem it's possible to use the following option -# that will prevent fsync() from being called in the main process while a -# BGSAVE or BGREWRITEAOF is in progress. -# -# This means that while another child is saving, the durability of Redis is -# the same as "appendfsync no". In practical terms, this means that it is -# possible to lose up to 30 seconds of log in the worst scenario (with the -# default Linux settings). -# -# If you have latency problems turn this to "yes". Otherwise leave it as -# "no" that is the safest pick from the point of view of durability. - -no-appendfsync-on-rewrite no - -# Automatic rewrite of the append only file. -# Redis is able to automatically rewrite the log file implicitly calling -# BGREWRITEAOF when the AOF log size grows by the specified percentage. -# -# This is how it works: Redis remembers the size of the AOF file after the -# latest rewrite (if no rewrite has happened since the restart, the size of -# the AOF at startup is used). -# -# This base size is compared to the current size. If the current size is -# bigger than the specified percentage, the rewrite is triggered. Also -# you need to specify a minimal size for the AOF file to be rewritten, this -# is useful to avoid rewriting the AOF file even if the percentage increase -# is reached but it is still pretty small. -# -# Specify a percentage of zero in order to disable the automatic AOF -# rewrite feature. - -auto-aof-rewrite-percentage 100 -auto-aof-rewrite-min-size 64mb - -# An AOF file may be found to be truncated at the end during the Redis -# startup process, when the AOF data gets loaded back into memory. -# This may happen when the system where Redis is running -# crashes, especially when an ext4 filesystem is mounted without the -# data=ordered option (however this can't happen when Redis itself -# crashes or aborts but the operating system still works correctly). -# -# Redis can either exit with an error when this happens, or load as much -# data as possible (the default now) and start if the AOF file is found -# to be truncated at the end. The following option controls this behavior. -# -# If aof-load-truncated is set to yes, a truncated AOF file is loaded and -# the Redis server starts emitting a log to inform the user of the event. -# Otherwise if the option is set to no, the server aborts with an error -# and refuses to start. When the option is set to no, the user requires -# to fix the AOF file using the "redis-check-aof" utility before to restart -# the server. -# -# Note that if the AOF file will be found to be corrupted in the middle -# the server will still exit with an error. This option only applies when -# Redis will try to read more data from the AOF file but not enough bytes -# will be found. -aof-load-truncated yes - -# Redis can create append-only base files in either RDB or AOF formats. Using -# the RDB format is always faster and more efficient, and disabling it is only -# supported for backward compatibility purposes. -aof-use-rdb-preamble yes - -# Redis supports recording timestamp annotations in the AOF to support restoring -# the data from a specific point-in-time. However, using this capability changes -# the AOF format in a way that may not be compatible with existing AOF parsers. -aof-timestamp-enabled no - -################################ SHUTDOWN ##################################### - -# Maximum time to wait for replicas when shutting down, in seconds. -# -# During shut down, a grace period allows any lagging replicas to catch up with -# the latest replication offset before the master exists. This period can -# prevent data loss, especially for deployments without configured disk backups. -# -# The 'shutdown-timeout' value is the grace period's duration in seconds. It is -# only applicable when the instance has replicas. To disable the feature, set -# the value to 0. -# -# shutdown-timeout 10 - -# When Redis receives a SIGINT or SIGTERM, shutdown is initiated and by default -# an RDB snapshot is written to disk in a blocking operation if save points are configured. -# The options used on signaled shutdown can include the following values: -# default: Saves RDB snapshot only if save points are configured. -# Waits for lagging replicas to catch up. -# save: Forces a DB saving operation even if no save points are configured. -# nosave: Prevents DB saving operation even if one or more save points are configured. -# now: Skips waiting for lagging replicas. -# force: Ignores any errors that would normally prevent the server from exiting. -# -# Any combination of values is allowed as long as "save" and "nosave" are not set simultaneously. -# Example: "nosave force now" -# -# shutdown-on-sigint default -# shutdown-on-sigterm default - -################ NON-DETERMINISTIC LONG BLOCKING COMMANDS ##################### - -# Maximum time in milliseconds for EVAL scripts, functions and in some cases -# modules' commands before Redis can start processing or rejecting other clients. -# -# If the maximum execution time is reached Redis will start to reply to most -# commands with a BUSY error. -# -# In this state Redis will only allow a handful of commands to be executed. -# For instance, SCRIPT KILL, FUNCTION KILL, SHUTDOWN NOSAVE and possibly some -# module specific 'allow-busy' commands. -# -# SCRIPT KILL and FUNCTION KILL will only be able to stop a script that did not -# yet call any write commands, so SHUTDOWN NOSAVE may be the only way to stop -# the server in the case a write command was already issued by the script when -# the user doesn't want to wait for the natural termination of the script. -# -# The default is 5 seconds. It is possible to set it to 0 or a negative value -# to disable this mechanism (uninterrupted execution). Note that in the past -# this config had a different name, which is now an alias, so both of these do -# the same: -# lua-time-limit 5000 -# busy-reply-threshold 5000 - -################################ REDIS CLUSTER ############################### - -# Normal Redis instances can't be part of a Redis Cluster; only nodes that are -# started as cluster nodes can. In order to start a Redis instance as a -# cluster node enable the cluster support uncommenting the following: -# -# cluster-enabled yes - -# Every cluster node has a cluster configuration file. This file is not -# intended to be edited by hand. It is created and updated by Redis nodes. -# Every Redis Cluster node requires a different cluster configuration file. -# Make sure that instances running in the same system do not have -# overlapping cluster configuration file names. -# -# cluster-config-file nodes-6379.conf - -# Cluster node timeout is the amount of milliseconds a node must be unreachable -# for it to be considered in failure state. -# Most other internal time limits are a multiple of the node timeout. -# -# cluster-node-timeout 15000 - -# The cluster port is the port that the cluster bus will listen for inbound connections on. When set -# to the default value, 0, it will be bound to the command port + 10000. Setting this value requires -# you to specify the cluster bus port when executing cluster meet. -# cluster-port 0 - -# A replica of a failing master will avoid to start a failover if its data -# looks too old. -# -# There is no simple way for a replica to actually have an exact measure of -# its "data age", so the following two checks are performed: -# -# 1) If there are multiple replicas able to failover, they exchange messages -# in order to try to give an advantage to the replica with the best -# replication offset (more data from the master processed). -# Replicas will try to get their rank by offset, and apply to the start -# of the failover a delay proportional to their rank. -# -# 2) Every single replica computes the time of the last interaction with -# its master. This can be the last ping or command received (if the master -# is still in the "connected" state), or the time that elapsed since the -# disconnection with the master (if the replication link is currently down). -# If the last interaction is too old, the replica will not try to failover -# at all. -# -# The point "2" can be tuned by user. Specifically a replica will not perform -# the failover if, since the last interaction with the master, the time -# elapsed is greater than: -# -# (node-timeout * cluster-replica-validity-factor) + repl-ping-replica-period -# -# So for example if node-timeout is 30 seconds, and the cluster-replica-validity-factor -# is 10, and assuming a default repl-ping-replica-period of 10 seconds, the -# replica will not try to failover if it was not able to talk with the master -# for longer than 310 seconds. -# -# A large cluster-replica-validity-factor may allow replicas with too old data to failover -# a master, while a too small value may prevent the cluster from being able to -# elect a replica at all. -# -# For maximum availability, it is possible to set the cluster-replica-validity-factor -# to a value of 0, which means, that replicas will always try to failover the -# master regardless of the last time they interacted with the master. -# (However they'll always try to apply a delay proportional to their -# offset rank). -# -# Zero is the only value able to guarantee that when all the partitions heal -# the cluster will always be able to continue. -# -# cluster-replica-validity-factor 10 - -# Cluster replicas are able to migrate to orphaned masters, that are masters -# that are left without working replicas. This improves the cluster ability -# to resist to failures as otherwise an orphaned master can't be failed over -# in case of failure if it has no working replicas. -# -# Replicas migrate to orphaned masters only if there are still at least a -# given number of other working replicas for their old master. This number -# is the "migration barrier". A migration barrier of 1 means that a replica -# will migrate only if there is at least 1 other working replica for its master -# and so forth. It usually reflects the number of replicas you want for every -# master in your cluster. -# -# Default is 1 (replicas migrate only if their masters remain with at least -# one replica). To disable migration just set it to a very large value or -# set cluster-allow-replica-migration to 'no'. -# A value of 0 can be set but is useful only for debugging and dangerous -# in production. -# -# cluster-migration-barrier 1 - -# Turning off this option allows to use less automatic cluster configuration. -# It both disables migration to orphaned masters and migration from masters -# that became empty. -# -# Default is 'yes' (allow automatic migrations). -# -# cluster-allow-replica-migration yes - -# By default Redis Cluster nodes stop accepting queries if they detect there -# is at least a hash slot uncovered (no available node is serving it). -# This way if the cluster is partially down (for example a range of hash slots -# are no longer covered) all the cluster becomes, eventually, unavailable. -# It automatically returns available as soon as all the slots are covered again. -# -# However sometimes you want the subset of the cluster which is working, -# to continue to accept queries for the part of the key space that is still -# covered. In order to do so, just set the cluster-require-full-coverage -# option to no. -# -# cluster-require-full-coverage yes - -# This option, when set to yes, prevents replicas from trying to failover its -# master during master failures. However the replica can still perform a -# manual failover, if forced to do so. -# -# This is useful in different scenarios, especially in the case of multiple -# data center operations, where we want one side to never be promoted if not -# in the case of a total DC failure. -# -# cluster-replica-no-failover no - -# This option, when set to yes, allows nodes to serve read traffic while the -# cluster is in a down state, as long as it believes it owns the slots. -# -# This is useful for two cases. The first case is for when an application -# doesn't require consistency of data during node failures or network partitions. -# One example of this is a cache, where as long as the node has the data it -# should be able to serve it. -# -# The second use case is for configurations that don't meet the recommended -# three shards but want to enable cluster mode and scale later. A -# master outage in a 1 or 2 shard configuration causes a read/write outage to the -# entire cluster without this option set, with it set there is only a write outage. -# Without a quorum of masters, slot ownership will not change automatically. -# -# cluster-allow-reads-when-down no - -# This option, when set to yes, allows nodes to serve pubsub shard traffic while -# the cluster is in a down state, as long as it believes it owns the slots. -# -# This is useful if the application would like to use the pubsub feature even when -# the cluster global stable state is not OK. If the application wants to make sure only -# one shard is serving a given channel, this feature should be kept as yes. -# -# cluster-allow-pubsubshard-when-down yes - -# Cluster link send buffer limit is the limit on the memory usage of an individual -# cluster bus link's send buffer in bytes. Cluster links would be freed if they exceed -# this limit. This is to primarily prevent send buffers from growing unbounded on links -# toward slow peers (E.g. PubSub messages being piled up). -# This limit is disabled by default. Enable this limit when 'mem_cluster_links' INFO field -# and/or 'send-buffer-allocated' entries in the 'CLUSTER LINKS` command output continuously increase. -# Minimum limit of 1gb is recommended so that cluster link buffer can fit in at least a single -# PubSub message by default. (client-query-buffer-limit default value is 1gb) -# -# cluster-link-sendbuf-limit 0 - -# Clusters can configure their announced hostname using this config. This is a common use case for -# applications that need to use TLS Server Name Indication (SNI) or dealing with DNS based -# routing. By default this value is only shown as additional metadata in the CLUSTER SLOTS -# command, but can be changed using 'cluster-preferred-endpoint-type' config. This value is -# communicated along the clusterbus to all nodes, setting it to an empty string will remove -# the hostname and also propagate the removal. -# -# cluster-announce-hostname "" - -# Clusters can advertise how clients should connect to them using either their IP address, -# a user defined hostname, or by declaring they have no endpoint. Which endpoint is -# shown as the preferred endpoint is set by using the cluster-preferred-endpoint-type -# config with values 'ip', 'hostname', or 'unknown-endpoint'. This value controls how -# the endpoint returned for MOVED/ASKING requests as well as the first field of CLUSTER SLOTS. -# If the preferred endpoint type is set to hostname, but no announced hostname is set, a '?' -# will be returned instead. -# -# When a cluster advertises itself as having an unknown endpoint, it's indicating that -# the server doesn't know how clients can reach the cluster. This can happen in certain -# networking situations where there are multiple possible routes to the node, and the -# server doesn't know which one the client took. In this case, the server is expecting -# the client to reach out on the same endpoint it used for making the last request, but use -# the port provided in the response. -# -# cluster-preferred-endpoint-type ip - -# In order to setup your cluster make sure to read the documentation -# available at https://redis.io web site. - -########################## CLUSTER DOCKER/NAT support ######################## - -# In certain deployments, Redis Cluster nodes address discovery fails, because -# addresses are NAT-ted or because ports are forwarded (the typical case is -# Docker and other containers). -# -# In order to make Redis Cluster working in such environments, a static -# configuration where each node knows its public address is needed. The -# following four options are used for this scope, and are: -# -# * cluster-announce-ip -# * cluster-announce-port -# * cluster-announce-tls-port -# * cluster-announce-bus-port -# -# Each instructs the node about its address, client ports (for connections -# without and with TLS) and cluster message bus port. The information is then -# published in the header of the bus packets so that other nodes will be able to -# correctly map the address of the node publishing the information. -# -# If cluster-tls is set to yes and cluster-announce-tls-port is omitted or set -# to zero, then cluster-announce-port refers to the TLS port. Note also that -# cluster-announce-tls-port has no effect if cluster-tls is set to no. -# -# If the above options are not used, the normal Redis Cluster auto-detection -# will be used instead. -# -# Note that when remapped, the bus port may not be at the fixed offset of -# clients port + 10000, so you can specify any port and bus-port depending -# on how they get remapped. If the bus-port is not set, a fixed offset of -# 10000 will be used as usual. -# -# Example: -# -# cluster-announce-ip 10.1.1.5 -# cluster-announce-tls-port 6379 -# cluster-announce-port 0 -# cluster-announce-bus-port 6380 - -################################## SLOW LOG ################################### - -# The Redis Slow Log is a system to log queries that exceeded a specified -# execution time. The execution time does not include the I/O operations -# like talking with the client, sending the reply and so forth, -# but just the time needed to actually execute the command (this is the only -# stage of command execution where the thread is blocked and can not serve -# other requests in the meantime). -# -# You can configure the slow log with two parameters: one tells Redis -# what is the execution time, in microseconds, to exceed in order for the -# command to get logged, and the other parameter is the length of the -# slow log. When a new command is logged the oldest one is removed from the -# queue of logged commands. - -# The following time is expressed in microseconds, so 1000000 is equivalent -# to one second. Note that a negative number disables the slow log, while -# a value of zero forces the logging of every command. -slowlog-log-slower-than 10000 - -# There is no limit to this length. Just be aware that it will consume memory. -# You can reclaim memory used by the slow log with SLOWLOG RESET. -slowlog-max-len 128 - -################################ LATENCY MONITOR ############################## - -# The Redis latency monitoring subsystem samples different operations -# at runtime in order to collect data related to possible sources of -# latency of a Redis instance. -# -# Via the LATENCY command this information is available to the user that can -# print graphs and obtain reports. -# -# The system only logs operations that were performed in a time equal or -# greater than the amount of milliseconds specified via the -# latency-monitor-threshold configuration directive. When its value is set -# to zero, the latency monitor is turned off. -# -# By default latency monitoring is disabled since it is mostly not needed -# if you don't have latency issues, and collecting data has a performance -# impact, that while very small, can be measured under big load. Latency -# monitoring can easily be enabled at runtime using the command -# "CONFIG SET latency-monitor-threshold " if needed. -latency-monitor-threshold 0 - -################################ LATENCY TRACKING ############################## - -# The Redis extended latency monitoring tracks the per command latencies and enables -# exporting the percentile distribution via the INFO latencystats command, -# and cumulative latency distributions (histograms) via the LATENCY command. -# -# By default, the extended latency monitoring is enabled since the overhead -# of keeping track of the command latency is very small. -# latency-tracking yes - -# By default the exported latency percentiles via the INFO latencystats command -# are the p50, p99, and p999. -# latency-tracking-info-percentiles 50 99 99.9 - -############################# EVENT NOTIFICATION ############################## - -# Redis can notify Pub/Sub clients about events happening in the key space. -# This feature is documented at https://redis.io/topics/notifications -# -# For instance if keyspace events notification is enabled, and a client -# performs a DEL operation on key "foo" stored in the Database 0, two -# messages will be published via Pub/Sub: -# -# PUBLISH __keyspace@0__:foo del -# PUBLISH __keyevent@0__:del foo -# -# It is possible to select the events that Redis will notify among a set -# of classes. Every class is identified by a single character: -# -# K Keyspace events, published with __keyspace@__ prefix. -# E Keyevent events, published with __keyevent@__ prefix. -# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ... -# $ String commands -# l List commands -# s Set commands -# h Hash commands -# z Sorted set commands -# x Expired events (events generated every time a key expires) -# e Evicted events (events generated when a key is evicted for maxmemory) -# n New key events (Note: not included in the 'A' class) -# t Stream commands -# d Module key type events -# m Key-miss events (Note: It is not included in the 'A' class) -# A Alias for g$lshzxetd, so that the "AKE" string means all the events -# (Except key-miss events which are excluded from 'A' due to their -# unique nature). -# -# The "notify-keyspace-events" takes as argument a string that is composed -# of zero or multiple characters. The empty string means that notifications -# are disabled. -# -# Example: to enable list and generic events, from the point of view of the -# event name, use: -# -# notify-keyspace-events Elg -# -# Example 2: to get the stream of the expired keys subscribing to channel -# name __keyevent@0__:expired use: -# -# notify-keyspace-events Ex -# -# By default all notifications are disabled because most users don't need -# this feature and the feature has some overhead. Note that if you don't -# specify at least one of K or E, no events will be delivered. -notify-keyspace-events "" - -############################### ADVANCED CONFIG ############################### - -# Hashes are encoded using a memory efficient data structure when they have a -# small number of entries, and the biggest entry does not exceed a given -# threshold. These thresholds can be configured using the following directives. -hash-max-listpack-entries 512 -hash-max-listpack-value 64 - -# Lists are also encoded in a special way to save a lot of space. -# The number of entries allowed per internal list node can be specified -# as a fixed maximum size or a maximum number of elements. -# For a fixed maximum size, use -5 through -1, meaning: -# -5: max size: 64 Kb <-- not recommended for normal workloads -# -4: max size: 32 Kb <-- not recommended -# -3: max size: 16 Kb <-- probably not recommended -# -2: max size: 8 Kb <-- good -# -1: max size: 4 Kb <-- good -# Positive numbers mean store up to _exactly_ that number of elements -# per list node. -# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size), -# but if your use case is unique, adjust the settings as necessary. -list-max-listpack-size -2 - -# Lists may also be compressed. -# Compress depth is the number of quicklist ziplist nodes from *each* side of -# the list to *exclude* from compression. The head and tail of the list -# are always uncompressed for fast push/pop operations. Settings are: -# 0: disable all list compression -# 1: depth 1 means "don't start compressing until after 1 node into the list, -# going from either the head or tail" -# So: [head]->node->node->...->node->[tail] -# [head], [tail] will always be uncompressed; inner nodes will compress. -# 2: [head]->[next]->node->node->...->node->[prev]->[tail] -# 2 here means: don't compress head or head->next or tail->prev or tail, -# but compress all nodes between them. -# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail] -# etc. -list-compress-depth 0 - -# Sets have a special encoding in just one case: when a set is composed -# of just strings that happen to be integers in radix 10 in the range -# of 64 bit signed integers. -# The following configuration setting sets the limit in the size of the -# set in order to use this special memory saving encoding. -set-max-intset-entries 512 - -# Similarly to hashes and lists, sorted sets are also specially encoded in -# order to save a lot of space. This encoding is only used when the length and -# elements of a sorted set are below the following limits: -zset-max-listpack-entries 128 -zset-max-listpack-value 64 - -# HyperLogLog sparse representation bytes limit. The limit includes the -# 16 bytes header. When an HyperLogLog using the sparse representation crosses -# this limit, it is converted into the dense representation. -# -# A value greater than 16000 is totally useless, since at that point the -# dense representation is more memory efficient. -# -# The suggested value is ~ 3000 in order to have the benefits of -# the space efficient encoding without slowing down too much PFADD, -# which is O(N) with the sparse encoding. The value can be raised to -# ~ 10000 when CPU is not a concern, but space is, and the data set is -# composed of many HyperLogLogs with cardinality in the 0 - 15000 range. -hll-sparse-max-bytes 3000 - -# Streams macro node max size / items. The stream data structure is a radix -# tree of big nodes that encode multiple items inside. Using this configuration -# it is possible to configure how big a single node can be in bytes, and the -# maximum number of items it may contain before switching to a new node when -# appending new stream entries. If any of the following settings are set to -# zero, the limit is ignored, so for instance it is possible to set just a -# max entries limit by setting max-bytes to 0 and max-entries to the desired -# value. -stream-node-max-bytes 4096 -stream-node-max-entries 100 - -# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in -# order to help rehashing the main Redis hash table (the one mapping top-level -# keys to values). The hash table implementation Redis uses (see dict.c) -# performs a lazy rehashing: the more operation you run into a hash table -# that is rehashing, the more rehashing "steps" are performed, so if the -# server is idle the rehashing is never complete and some more memory is used -# by the hash table. -# -# The default is to use this millisecond 10 times every second in order to -# actively rehash the main dictionaries, freeing memory when possible. -# -# If unsure: -# use "activerehashing no" if you have hard latency requirements and it is -# not a good thing in your environment that Redis can reply from time to time -# to queries with 2 milliseconds delay. -# -# use "activerehashing yes" if you don't have such hard requirements but -# want to free memory asap when possible. -activerehashing yes - -# The client output buffer limits can be used to force disconnection of clients -# that are not reading data from the server fast enough for some reason (a -# common reason is that a Pub/Sub client can't consume messages as fast as the -# publisher can produce them). -# -# The limit can be set differently for the three different classes of clients: -# -# normal -> normal clients including MONITOR clients -# replica -> replica clients -# pubsub -> clients subscribed to at least one pubsub channel or pattern -# -# The syntax of every client-output-buffer-limit directive is the following: -# -# client-output-buffer-limit -# -# A client is immediately disconnected once the hard limit is reached, or if -# the soft limit is reached and remains reached for the specified number of -# seconds (continuously). -# So for instance if the hard limit is 32 megabytes and the soft limit is -# 16 megabytes / 10 seconds, the client will get disconnected immediately -# if the size of the output buffers reach 32 megabytes, but will also get -# disconnected if the client reaches 16 megabytes and continuously overcomes -# the limit for 10 seconds. -# -# By default normal clients are not limited because they don't receive data -# without asking (in a push way), but just after a request, so only -# asynchronous clients may create a scenario where data is requested faster -# than it can read. -# -# Instead there is a default limit for pubsub and replica clients, since -# subscribers and replicas receive data in a push fashion. -# -# Note that it doesn't make sense to set the replica clients output buffer -# limit lower than the repl-backlog-size config (partial sync will succeed -# and then replica will get disconnected). -# Such a configuration is ignored (the size of repl-backlog-size will be used). -# This doesn't have memory consumption implications since the replica client -# will share the backlog buffers memory. -# -# Both the hard or the soft limit can be disabled by setting them to zero. -client-output-buffer-limit normal 0 0 0 -client-output-buffer-limit replica 256mb 64mb 60 -client-output-buffer-limit pubsub 32mb 8mb 60 - -# Client query buffers accumulate new commands. They are limited to a fixed -# amount by default in order to avoid that a protocol desynchronization (for -# instance due to a bug in the client) will lead to unbound memory usage in -# the query buffer. However you can configure it here if you have very special -# needs, such us huge multi/exec requests or alike. -# -# client-query-buffer-limit 1gb - -# In some scenarios client connections can hog up memory leading to OOM -# errors or data eviction. To avoid this we can cap the accumulated memory -# used by all client connections (all pubsub and normal clients). Once we -# reach that limit connections will be dropped by the server freeing up -# memory. The server will attempt to drop the connections using the most -# memory first. We call this mechanism "client eviction". -# -# Client eviction is configured using the maxmemory-clients setting as follows: -# 0 - client eviction is disabled (default) -# -# A memory value can be used for the client eviction threshold, -# for example: -# maxmemory-clients 1g -# -# A percentage value (between 1% and 100%) means the client eviction threshold -# is based on a percentage of the maxmemory setting. For example to set client -# eviction at 5% of maxmemory: -# maxmemory-clients 5% - -# In the Redis protocol, bulk requests, that are, elements representing single -# strings, are normally limited to 512 mb. However you can change this limit -# here, but must be 1mb or greater -# -# proto-max-bulk-len 512mb - -# Redis calls an internal function to perform many background tasks, like -# closing connections of clients in timeout, purging expired keys that are -# never requested, and so forth. -# -# Not all tasks are performed with the same frequency, but Redis checks for -# tasks to perform according to the specified "hz" value. -# -# By default "hz" is set to 10. Raising the value will use more CPU when -# Redis is idle, but at the same time will make Redis more responsive when -# there are many keys expiring at the same time, and timeouts may be -# handled with more precision. -# -# The range is between 1 and 500, however a value over 100 is usually not -# a good idea. Most users should use the default of 10 and raise this up to -# 100 only in environments where very low latency is required. -hz 10 - -# Normally it is useful to have an HZ value which is proportional to the -# number of clients connected. This is useful in order, for instance, to -# avoid too many clients are processed for each background task invocation -# in order to avoid latency spikes. -# -# Since the default HZ value by default is conservatively set to 10, Redis -# offers, and enables by default, the ability to use an adaptive HZ value -# which will temporarily raise when there are many connected clients. -# -# When dynamic HZ is enabled, the actual configured HZ will be used -# as a baseline, but multiples of the configured HZ value will be actually -# used as needed once more clients are connected. In this way an idle -# instance will use very little CPU time while a busy instance will be -# more responsive. -dynamic-hz yes - -# When a child rewrites the AOF file, if the following option is enabled -# the file will be fsync-ed every 4 MB of data generated. This is useful -# in order to commit the file to the disk more incrementally and avoid -# big latency spikes. -aof-rewrite-incremental-fsync yes - -# When redis saves RDB file, if the following option is enabled -# the file will be fsync-ed every 4 MB of data generated. This is useful -# in order to commit the file to the disk more incrementally and avoid -# big latency spikes. -rdb-save-incremental-fsync yes - -# Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good -# idea to start with the default settings and only change them after investigating -# how to improve the performances and how the keys LFU change over time, which -# is possible to inspect via the OBJECT FREQ command. -# -# There are two tunable parameters in the Redis LFU implementation: the -# counter logarithm factor and the counter decay time. It is important to -# understand what the two parameters mean before changing them. -# -# The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis -# uses a probabilistic increment with logarithmic behavior. Given the value -# of the old counter, when a key is accessed, the counter is incremented in -# this way: -# -# 1. A random number R between 0 and 1 is extracted. -# 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1). -# 3. The counter is incremented only if R < P. -# -# The default lfu-log-factor is 10. This is a table of how the frequency -# counter changes with a different number of accesses with different -# logarithmic factors: -# -# +--------+------------+------------+------------+------------+------------+ -# | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits | -# +--------+------------+------------+------------+------------+------------+ -# | 0 | 104 | 255 | 255 | 255 | 255 | -# +--------+------------+------------+------------+------------+------------+ -# | 1 | 18 | 49 | 255 | 255 | 255 | -# +--------+------------+------------+------------+------------+------------+ -# | 10 | 10 | 18 | 142 | 255 | 255 | -# +--------+------------+------------+------------+------------+------------+ -# | 100 | 8 | 11 | 49 | 143 | 255 | -# +--------+------------+------------+------------+------------+------------+ -# -# NOTE: The above table was obtained by running the following commands: -# -# redis-benchmark -n 1000000 incr foo -# redis-cli object freq foo -# -# NOTE 2: The counter initial value is 5 in order to give new objects a chance -# to accumulate hits. -# -# The counter decay time is the time, in minutes, that must elapse in order -# for the key counter to be divided by two (or decremented if it has a value -# less <= 10). -# -# The default value for the lfu-decay-time is 1. A special value of 0 means to -# decay the counter every time it happens to be scanned. -# -# lfu-log-factor 10 -# lfu-decay-time 1 - -########################### ACTIVE DEFRAGMENTATION ####################### -# -# What is active defragmentation? -# ------------------------------- -# -# Active (online) defragmentation allows a Redis server to compact the -# spaces left between small allocations and deallocations of data in memory, -# thus allowing to reclaim back memory. -# -# Fragmentation is a natural process that happens with every allocator (but -# less so with Jemalloc, fortunately) and certain workloads. Normally a server -# restart is needed in order to lower the fragmentation, or at least to flush -# away all the data and create it again. However thanks to this feature -# implemented by Oran Agra for Redis 4.0 this process can happen at runtime -# in a "hot" way, while the server is running. -# -# Basically when the fragmentation is over a certain level (see the -# configuration options below) Redis will start to create new copies of the -# values in contiguous memory regions by exploiting certain specific Jemalloc -# features (in order to understand if an allocation is causing fragmentation -# and to allocate it in a better place), and at the same time, will release the -# old copies of the data. This process, repeated incrementally for all the keys -# will cause the fragmentation to drop back to normal values. -# -# Important things to understand: -# -# 1. This feature is disabled by default, and only works if you compiled Redis -# to use the copy of Jemalloc we ship with the source code of Redis. -# This is the default with Linux builds. -# -# 2. You never need to enable this feature if you don't have fragmentation -# issues. -# -# 3. Once you experience fragmentation, you can enable this feature when -# needed with the command "CONFIG SET activedefrag yes". -# -# The configuration parameters are able to fine tune the behavior of the -# defragmentation process. If you are not sure about what they mean it is -# a good idea to leave the defaults untouched. - -# Active defragmentation is disabled by default -# activedefrag no - -# Minimum amount of fragmentation waste to start active defrag -# active-defrag-ignore-bytes 100mb - -# Minimum percentage of fragmentation to start active defrag -# active-defrag-threshold-lower 10 - -# Maximum percentage of fragmentation at which we use maximum effort -# active-defrag-threshold-upper 100 - -# Minimal effort for defrag in CPU percentage, to be used when the lower -# threshold is reached -# active-defrag-cycle-min 1 - -# Maximal effort for defrag in CPU percentage, to be used when the upper -# threshold is reached -# active-defrag-cycle-max 25 - -# Maximum number of set/hash/zset/list fields that will be processed from -# the main dictionary scan -# active-defrag-max-scan-fields 1000 - -# Jemalloc background thread for purging will be enabled by default -jemalloc-bg-thread yes - -# It is possible to pin different threads and processes of Redis to specific -# CPUs in your system, in order to maximize the performances of the server. -# This is useful both in order to pin different Redis threads in different -# CPUs, but also in order to make sure that multiple Redis instances running -# in the same host will be pinned to different CPUs. -# -# Normally you can do this using the "taskset" command, however it is also -# possible to this via Redis configuration directly, both in Linux and FreeBSD. -# -# You can pin the server/IO threads, bio threads, aof rewrite child process, and -# the bgsave child process. The syntax to specify the cpu list is the same as -# the taskset command: -# -# Set redis server/io threads to cpu affinity 0,2,4,6: -# server_cpulist 0-7:2 -# -# Set bio threads to cpu affinity 1,3: -# bio_cpulist 1,3 -# -# Set aof rewrite child process to cpu affinity 8,9,10,11: -# aof_rewrite_cpulist 8-11 -# -# Set bgsave child process to cpu affinity 1,10,11 -# bgsave_cpulist 1,10-11 - -# In some cases redis will emit warnings and even refuse to start if it detects -# that the system is in bad state, it is possible to suppress these warnings -# by setting the following config which takes a space delimited list of warnings -# to suppress -# -# ignore-warnings ARM64-COW-BUG diff --git a/warm/shell b/warm/shell deleted file mode 100755 index fee40786a..000000000 --- a/warm/shell +++ /dev/null @@ -1,3 +0,0 @@ -#!/usr/bin/env bash - -echo '--network=host node:14.17.5 /bin/bash'