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ftcom.cpp
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ftcom.cpp
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#include "ftcom.hpp"
#include <math.h>
using namespace std;
extern "C" {
FTCom* newFTCom(bool (*updatePinTimer)(const uint8_t pinState, const uint8_t duration)) {
return new FTCom(updatePinTimer);
}
void deleteFTCom(FTCom* ftcom) {
delete ftcom;
}
void FTCom_timeElapsed(FTCom* ftcom) {
ftcom->timeElapsed();
}
bool FTCom_transmit(FTCom* ftcom, const uint8_t* data, const uint8_t numBytes) {
return ftcom->transmit(data, numBytes);
}
void FTCom_setTxRole(FTCom* ftcom, uint8_t role) {
ftcom->setTxRole((FTCom::Role) role);
}
uint8_t FTCom_getState(FTCom* ftcom) {
return ftcom->getState();
}
uint8_t FTCom_getMaxNumBytes(FTCom* ftcom) {
return ftcom->maxNumBytes;
}
}
FTCom::FTCom(bool(*updatePinTimerIn)(uint8_t , uint8_t), const Role txRoleIn, const uint8_t rxOFIn) {
/*** Tx ***/
txRole = txRoleIn;
updatePinTimer = updatePinTimerIn;
txState = WAIT_DATA;
txBuffer = new uint8_t[maxNumBytes];
/*** Rx ***/
rxBuffer = new uint8_t[maxNumBytes];
rxState = START_0;
rxOF = rxOFIn;
rxErr = 0;
}
FTCom::~FTCom() {
delete[] txBuffer;
delete[] rxBuffer;
}
void FTCom::setTxRole(Role txRoleIn) {
txRole = txRoleIn;
}
FTCom::Role FTCom::getRxRole() {
return rxRole;
}
uint16_t FTCom::getRxErrors(const bool clear) {
uint16_t tmp = rxErr;
if (clear) {
rxErr = 0;
}
return tmp;
}
FTCom::State FTCom::getState() {
if (txState == WAIT_DATA && rxState == START_0) {
return IDLE;
} else if (txState == COLLISION) {
return TX_COLLISION;
} else if (txState == WAIT_DATA) {
return RECEIVING;
} else if (rxState == START_0) {
return TRANSMITTING;
}
return INVALID_STATE;
}
bool FTCom::transmit(const uint8_t* txBufferIn, const uint8_t numBytes) {
if ((getState() == IDLE) && (numBytes <= maxNumBytes)) {
txNumBits = numBytes * 8;
for (int b = 0; b < numBytes; b++) {
txBuffer[b] = txBufferIn[b];
}
txState = START_0;
txBitIdx = 0;
timeElapsed();
return true;
}
return false;
}
bool FTCom::checkPuls(const uint16_t realIn, const uint8_t expected, const bool allowLarger) {
uint8_t real = round((double) realIn / (double) rxOF);
if (expected - 1 <= real && (expected + 1 >= real || allowLarger)) {
return true;
}
return false;
}
int8_t FTCom::readData(uint8_t* dataOut, const uint8_t bufferLen) {
if (rxState == WAIT_DATA) {
uint8_t numBytes = rxBitIdx / 8;
if (numBytes > 0) {
if (numBytes <= bufferLen) {
for (int byteIdx = 0; byteIdx < numBytes; byteIdx++) {
*(dataOut + byteIdx) = rxBuffer[byteIdx];
}
rxState = START_0;
return numBytes;
} else {
return -1;
}
}
}
return 0;
}
void FTCom::zerroRxBuffer() {
for (int b = 0; b < maxNumBytes; b++) {
*(rxBuffer + b) = 0;
}
}
int8_t FTCom::nextEdge(const uint16_t duration) {
if (txState != WAIT_DATA) {
return -1;
}
switch (rxState) {
case START_0:
if (checkPuls(duration, 8)) { // <11111111>
rxState = START_1;
rxLastBit = 0;
rxBitIdx = 0;
zerroRxBuffer();
} else {
rxErr++;
}
break;
case START_1:
if (checkPuls(duration, 4)) { // 11111111<0000>1....
rxState = START_2;
rxRole = SLAVE;
} else if (checkPuls(duration, 9)) { //11111111<000000000>1...
rxState = START_2;
rxRole = MASTER;
} else {
rxErr++;
rxState = START_0;
}
break;
case START_2:
if (checkPuls(duration, 2)) { // ...0<11>0... state change with end of header
rxState = BIT_HALF;
} else if (checkPuls(duration, 4)) { // ...0<11|11>0... end of header and two bit samples together
setNextBitInv(true);
rxState = BIT_FULL;
} else {
rxErr++;
rxState = START_0;
}
break;
case BIT_HALF:
if (checkPuls(duration, 2)) {
rxState = BIT_FULL;
setNextBitInv(false);
} else {
rxErr++;
rxState = START_0;
}
break;
case BIT_FULL:
if (checkPuls(duration, 2)) {
rxState = BIT_HALF;
} else if (checkPuls(duration, 4)) {
rxState = BIT_FULL;
setNextBitInv(true);
} else if (rxLastBit == 0 && checkPuls(duration, 8) && (rxBitIdx % 8 == 0)) {
rxState = STOP;
} else if (rxLastBit == 1 && checkPuls(duration, 8, true) && (rxBitIdx % 8 == 0)) {
rxState = WAIT_DATA;
return rxBitIdx / 8;
} else {
rxErr++;
rxState = START_0;
}
break;
case STOP:
rxState = WAIT_DATA;
return rxBitIdx / 8;
default:
break;
}
return 0;
}
bool FTCom::setNextBitInv(const bool invert) {
if (rxBitIdx < maxNumBytes * 8) {
uint8_t curBit = rxLastBit ^ invert;
*(rxBuffer + (rxBitIdx / 8)) |= curBit << rxBitIdx % 8;
rxLastBit = curBit;
rxBitIdx++;
return true;
}
return false;
}
void FTCom::timeElapsed() {
bool hasNextBit = true;
switch (txState) {
case START_2:
case BIT_FULL:
if (txBitIdx < txNumBits) {
txLastBit = txBit;
txBit = (*(txBuffer+(txBitIdx / 8)) >> (txBitIdx % 8)) & 1;
txBitIdx++;
} else {
hasNextBit = false;
}
break;
default:
break;
}
switch (txState) {
case WAIT_DATA:
break;
case START_0:
txState = START_1;
if (!updatePinTimer(0, 8)) {
txState = COLLISION;
}
break;
case START_1:
txState = START_2;
if (txRole == MASTER) {
if (!updatePinTimer(1, 9)) {
txState = COLLISION;
}
} else {
if (!updatePinTimer(1, 4)) {
txState = COLLISION;
}
}
break;
case START_2:
if (txBit == 0) {
txState = BIT_HALF;
if (!updatePinTimer(0, 2)) {
txState = COLLISION;
}
} else {
txState = BIT_FULL;
if (!updatePinTimer(0, 4)) {
txState = COLLISION;
}
}
break;
case BIT_HALF:
txState = BIT_FULL;
if (!updatePinTimer(txBit ^ 1, 2)) {
txState = COLLISION;
}
break;
case BIT_FULL:
if (hasNextBit) {
if (txLastBit == txBit) {
txState = BIT_HALF;
if (!updatePinTimer(txBit, 2)) {
txState = COLLISION;
}
} else {
txState = BIT_FULL;
if (!updatePinTimer(txBit ^ 1, 4)) {
txState = COLLISION;
}
}
} else {
if (txBit == 0) {
txState = STOP;
} else {
txState = WAIT_DATA;
}
if (!updatePinTimer(txBit, 8)) {
txState = COLLISION;
}
}
break;
case STOP:
txState = WAIT_DATA;
if (!updatePinTimer(1, 0)) {
txState = COLLISION;
}
break;
default:
break;
}
}