[core] Submission doesn't check for destroyed textures #6625
Labels
area: validation
Issues related to validation, diagnostics, and error handling
type: bug
Something isn't working
wgpu_core::device::queue::Queue::submit
callsvalidate_command_buffer
, which checks for destroyed buffers, but it doesn't perform any analogous check on textures. Should it?The text was updated successfully, but these errors were encountered: