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modsvaskr.yaml
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modsvaskr.yaml
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---
# Specify the list of Bethesda games that should be handled
games:
- name: Skyrim SE
# The installation path (containing the launch executable).
path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition
# Possible types are defined as the file names in vendor/bundle/ruby/<version>/gems/modsvaskr-<version>/lib/modsvaskr/games/*.rb
type: skyrim_se
# The executable to be launched to run the game.
launch_exe: skse64_loader.exe
# Next attributes are optional and can be omitted.
# Minimum time the game takes to be launched, in second (defaults to 10)
# min_launch_time_secs: 10
# Interval in seconds between polling for tests statuses while the game is running (defaults to 5)
# tests_poll_secs: 5
# Period in seconds after which we consider the game is frozen if no test status has been updated (defaults to 300)
# timeout_frozen_tests_secs: 300
# Timeout between 2 game runs for the player to interrupt testing (defaults to 10)
# timeout_interrupt_tests_secs: 10
# Path where xEdit is installed
xedit: C:\Programs\SSEEdit 4_0_3-164-4-0-3-1575326827
# Path where 7-Zip is installed
7zip: C:\Program Files\7-Zip
# Uncomment the auto_keys section to automate some key strokes in the menu (useful for automation).
# Possible keys that can be used:
# * Key symbols defined here: https://github.com/ruby/curses/blob/master/ext/curses/curses.c#L5550
# * KEY_ENTER
# * KEY_ESCAPE
# * Any printable character
# auto_keys:
# - KEY_DOWN
# - h
# - KEY_ENTER
# - KEY_ESCAPE
# - KEY_ESCAPE
# Set no_prompt to true if you want to skip the pauses asking you to hit Enter to continue (useful for automation).
no_prompt: false