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checkbans-old.js
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// This is used for older Steam pages (before new design, such as Steam group members)
// Javascript does not work well with integers greater than 53 bits precision... So we need
// to do our maths using strings.
function getDigit(x, digitIndex) {
return digitIndex >= x.length ? '0' : x.charAt(x.length - digitIndex - 1);
}
function prefixZeros(strint, zeroCount) {
var result = strint;
for (var i = 0; i < zeroCount; i++) {
result = '0' + result;
}
return result;
}
//Only works for positive numbers, which is fine in our use case.
function add(x, y) {
var maxLength = Math.max(x.length, y.length);
var result = '';
var borrow = 0;
var leadingZeros = 0;
for (var i = 0; i < maxLength; i++) {
var lhs = Number(getDigit(x, i));
var rhs = Number(getDigit(y, i));
var digit = lhs + rhs + borrow;
borrow = 0;
while (digit >= 10) {
digit -= 10;
borrow++;
}
if (digit === 0) {
leadingZeros++;
} else {
result = String(digit) + prefixZeros(result, leadingZeros);
leadingZeros = 0;
}
}
if (borrow > 0) {
result = String(borrow) + result;
}
return result;
}
function getId(friend) {
var steam64identifier = '76561197960265728';
var miniProfileId = friend.attributes.getNamedItem('data-miniprofile').value;
return add(steam64identifier, miniProfileId);
}
var friends = [].slice.call(
document.querySelectorAll(
'#memberList .member_block, #memberManageList .member_block, .friendHolder, .friendBlock '
)
);
var lookup = {};
friends.forEach(function (friend) {
var id = getId(friend);
if (!lookup[id]) {
lookup[id] = [];
}
lookup[id].push(friend);
});
function setVacation(player) {
var friendElements = lookup[player.SteamId];
friendElements.forEach(function (friend) {
var inGameText = friend.querySelector('.member_block_content.in-game');
var span = document.createElement('span');
span.style.fontWeight = 'bold';
span.style.display = 'block';
if (inGameText) {
inGameText.innerHTML = inGameText.innerHTML.replace('<br>', ': ');
}
if (friend.querySelector('.friendSmallText')) {
friend.querySelector('.friendSmallText').style.fontSize = 'smaller';
}
if (player.NumberOfVACBans || player.NumberOfGameBans) {
var text = '';
if (player.NumberOfGameBans) {
text +=
player.NumberOfGameBans +
' OW ban' +
(player.NumberOfGameBans > 1 ? 's' : '');
}
if (player.NumberOfVACBans) {
text +=
(text === '' ? '' : ', ') +
player.NumberOfVACBans +
' VAC ban' +
(player.NumberOfVACBans > 1 ? 's' : '');
}
text +=
' ' +
player.DaysSinceLastBan +
' day' +
(player.DaysSinceLastBan > 1 ? 's' : '') +
' ago.';
span.style.color = 'rgb(255, 73, 73)';
span.textContent = text;
} else if (greentext) {
span.style.color = 'rgb(43, 203, 64)';
span.textContent = 'No Bans for this player.';
}
friend.querySelector('.friendSmallText').appendChild(span);
});
}
function onData(xmlHttp) {
if (xmlHttp.readyState === XMLHttpRequest.DONE && xmlHttp.status === 200) {
var data = JSON.parse(xmlHttp.responseText);
data.players.forEach(setVacation);
}
}
function makeApiCall(ids, apikey) {
var xmlHttp = new XMLHttpRequest();
//API only allows 100 steam ids at once.
var endpointRoot =
'https://api.steampowered.com/ISteamUser/GetPlayerBans/v1/?key=' +
apikey +
'&steamids=';
var endpoint = endpointRoot + ids.join(',');
xmlHttp.onreadystatechange = function () {
onData(xmlHttp);
};
xmlHttp.open('GET', endpoint, true);
xmlHttp.send();
}
var defaultkeys = [
'5DA40A4A4699DEE30C1C9A7BCE84C914',
'5970533AA2A0651E9105E706D0F8EDDC',
'2B3382EBA9E8C1B58054BD5C5EE1C36A'
];
var greentext = true;
chrome.storage.sync.get(['customapikey', 'greentext'], function (data) {
if (typeof data['greentext'] == 'undefined') {
chrome.storage.sync.set({
greentext: true
});
} else {
greentext = data['greentext'];
}
if (typeof data['customapikey'] == 'undefined') {
var apikey = defaultkeys[Math.floor(Math.random() * 3)];
} else {
var apikey = data['customapikey'];
}
var ids = Object.keys(lookup);
while (ids.length > 0) {
var batch = ids.splice(0, 100);
makeApiCall(batch, apikey);
}
});