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Hi biobob, first off thanks for this, it looks and works really well. However there appears to be either an issue with the display or an issue with frontiers galaxy generation.
If you check the map of known neutron stars on my site http://www.spansh.co.uk/map.html then you will note that barring one or two very close to the bubble, there appears to be almost no neutron stars (discovered) along the 0 axis (What I will call Z) heading between Sol/Sag A/Colonia. There is another less obvious (because there are less Neutron stars) gap on the X axis.
Now, it may simply be that people haven't discovered them there and that they are there, however given the amount of stars displayed either side there it seems unlikely.
As such I "think" you may have a perspective/rendering issue around the 0 axis markers pushing stars a little too far away from them. If not then it could genuinely be an issue with Frontiers stellar forge but I thought I'd look at the most obvious option first.
(Seperately I'm having a few small issues dropping this into a non full screen modal but I'm sure I can work that out on my own, it would however be really useful if I could specify the height/width in pixels on the initialise call, I may see if I can submit a pull request later this week that add's that if you're interested).
Hi biobob, first off thanks for this, it looks and works really well. However there appears to be either an issue with the display or an issue with frontiers galaxy generation.
If you check the map of known neutron stars on my site http://www.spansh.co.uk/map.html then you will note that barring one or two very close to the bubble, there appears to be almost no neutron stars (discovered) along the 0 axis (What I will call Z) heading between Sol/Sag A/Colonia. There is another less obvious (because there are less Neutron stars) gap on the X axis.
Now, it may simply be that people haven't discovered them there and that they are there, however given the amount of stars displayed either side there it seems unlikely.
As such I "think" you may have a perspective/rendering issue around the 0 axis markers pushing stars a little too far away from them. If not then it could genuinely be an issue with Frontiers stellar forge but I thought I'd look at the most obvious option first.
(Seperately I'm having a few small issues dropping this into a non full screen modal but I'm sure I can work that out on my own, it would however be really useful if I could specify the height/width in pixels on the initialise call, I may see if I can submit a pull request later this week that add's that if you're interested).
EDIT: I am being informed by someone who is able to get in game that it might actually be that there are no neutron stars on that axis and the problem may lie within frontiers "stellar forge", as such I have added a post to see if I can get feedback from the devs https://forums.frontier.co.uk/showthread.php/320436-Possible-issue-with-the-stellar-forge?p=4985341#post4985341
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