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Garden: Tests for rendering sensors failing on Windows #284
Comments
Errors from CI:
Related issue: gazebosim/gazebo-classic#2700 that suggests something to do with ogre 1.12.x version from conda-forge |
We currently don't use conda in our CI though. |
It's not using Conda, but it may be using a similar version from vcpkg |
The vcpkg snapshot used by the buildfarm is currently 2022.02.23 and the version of ogre1 in there is 1.12.9. |
For the ShadowVolume issue, i think we just need to add the correct folder to the right env variable (OGRE_RESOURCE_PATH?) as done for Gazebo Classic at the start of gazebosim/gazebo-classic#2700 (comment) . |
Let's disable these tests for now. |
See gazebosim#284 Signed-off-by: Addisu Z. Taddese <[email protected]>
Ogre tests are not working on windows as discussed in #284. Signed-off-by: Addisu Z. Taddese <[email protected]>
Environment
Description
Steps to reproduce
Output
From https://build.osrfoundation.org/view/ign-garden/job/ign_sensors-gz-7-win/13/consoleText
A representative sample of the console output containing
Ogre/ShadowExtrudePointLight not found
:The text was updated successfully, but these errors were encountered: