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Suggestion: Random classes? #5

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TheCowness opened this issue Jan 20, 2017 · 0 comments
Open

Suggestion: Random classes? #5

TheCowness opened this issue Jan 20, 2017 · 0 comments

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@TheCowness
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I had an interesting idea, inspired by the following exchange in CreativeEly's Twitch chat:

starofviolence: good luck ely, I'm gonna ResidentSleeper
realimbored668: star dream aboutgetting DQ3 WR
Gramora: star dreams of having a party of 3 Cannocks
starofviolence: that's the nightmare Freddy will give me before he kills me

The idea is, a DW3 randomizer mode that, instead of randomizing stats/spells, it swaps out the classes for pre-balanced classes similar to what I did for DW4 rando's NPCs a few weeks ago (Meaning pre-defined stat growth, spell lists, and equipment lists). You could have Cannock class (weak Sage), Moonbrooke class (Weak Sage with better spells), Brey class (Wizard with ice and utility spells), Alena class (...Fighter with a different name? Maybe just leave out characters that are too similar to base classes?), Flora/Nera class (OP spell loadout, can use Water Flying Cloth, use the sprite of the blue townsperson lady used for Hero's mom (?)).

You could also swap out the hero's loadout to learn spells that are similar to other games' heroes (though most heroes learn Zap, Ironize, etc). Not sure if you would put Midenhall or V's Hero in this category, or if you'd put them in the other category (Maybe V's "Hero" is a normal class, a spin on a Pilgrim, and V's Hero's son is a Hero class?).

I might also suggest that these (non-hero) classes don't each learn a full three pages of spells. Having a somewhat limited set of spells would be more interesting than the typical party of three Sages everyone ends their casual DW3 playthroughs with. I don't know how spells are learned in 3, but could you have more than two unique spellcasters if you do that? Perhaps three (or more...?) classes splitting the two pages of spells, instead of two splitting and one teaching both? Or does it have to be the latter?

I don't know how much of this is even doable, but even if it has to be two spellcasters, a Sage that combines their spell sets, four melee characters, and a Hero, there's still some interesting possibility here.

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