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How to override the die action? #97

Closed Answered by AlexisDrogoul
minhduc0711 asked this question in Q&A
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H, there are no real ways to achieve this. What you can do, however is either posting some actions at the simulation level that will be executed every step (for example to verify the registration of vehicles to roads) or add a population listener to the population of vehicles the first time the skill is registered to react when one specific agent is killed.

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