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platform.c
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platform.c
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#include "platform.h"
#include "config.h"
#include "location.h"
#include "media.h"
#include "sdl_ogl.h"
#include <stdlib.h>
struct platform *platform_start;
static int count = 0;
static int has_unknown = 0;
static struct platform platform_unknown = { NULL, NULL, "???" };
int platform_count( void ) {
return count;
}
void platform_add( struct platform *platform, struct platform *after ) {
if( after == NULL ) {
platform->prev = platform;
platform->next = platform;
}
else {
after->next->prev = platform;
platform->next = after->next;
after->next = platform;
platform->prev = after;
}
}
void platform_add_unknown( void ) {
if( has_unknown == 0 ) {
if( platform_start ) {
platform_unknown.next = platform_start;
platform_unknown.prev = platform_start->prev;
platform_start->prev->next = &platform_unknown;
platform_start->prev = &platform_unknown;
}
else {
platform_start = &platform_unknown;
platform_start->next = platform_start;
platform_start->prev = platform_start;
}
count++;
has_unknown = 1;
}
}
void platform_free_textures( void ) {
struct platform *p = platform_start;
if( p ) {
do {
if( p->texture ) {
ogl_free_texture( p->texture );
p->texture = NULL;
}
p = p->next;
} while( p != platform_start );
}
}
int platform_load_textures( void ) {
struct platform *p = platform_start;
if( p ) {
do {
if( p->image_file && p->image_file[0] ) {
p->texture = sdl_create_texture( p->image_file );
}
p = p->next;
} while( p != platform_start );
}
return 0;
}
int platform_init( void ) {
struct config_platform *c = config_get()->platforms;
struct platform *platform = NULL;
struct platform *prev = NULL;
while( c ) {
platform = malloc( sizeof(struct platform) );
if( platform ) {
memset( platform, 0, sizeof(struct platform) );
platform->name = c->name;
location_get_match( image_type_name(IMAGE_PLATFORM), platform->name, platform->image_file );
prev = platform_start;
if( platform_start ) {
prev = platform_start->prev;
while( strcasecmp( prev->name, platform->name ) > 0 ) {
prev = prev->prev;
if( prev == platform_start->prev ) break;
}
}
platform_add( platform, prev );
if( !platform_start || strcasecmp( platform->name, platform_start->name ) < 0 ) {
platform_start = platform;
}
count++;
}
else {
fprintf( stderr, "Error: Couldn't allocate memeory for platform object\n" );
return -1;
}
c = c->next;
}
platform_load_textures();
return 0;
}
void platform_free( void ) {
platform_free_textures();
}
void platform_pause( void ) {
platform_free_textures();
}
int platform_resume( void ) {
return platform_load_textures();
}
struct platform *platform_first( void ) {
return platform_start;
}
struct platform *platform_get( const char *name ) {
struct platform *g = platform_start;
if( name && *name ) {
while( g ) {
if( strcasecmp( g->name, name ) == 0 )
return g;
if( g == platform_start->prev ) break;
g = g->next;
}
}
return &platform_unknown;
}