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traits_physical.json
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[
{
"id": "XP_TOUGH_CATEGORY",
"type": "mutation_category",
"category": "XP_TOUGH_CATEGORY",
"threshold_mut": "THRESH_XP_TOUGH",
"name": "Dummy Mutation Category",
"iv_message": "Seeing this is probably a bug.",
"mutagen_message": "Seeing this is probably a bug.",
"memorial_message": "Honed their nature as a survivor in the harsh apocalypse."
},
{
"type": "mutation",
"id": "THRESH_XP_TOUGH",
"name": { "str": "Dummy Threshold" },
"description": "This only exists to enable evolving experience reward traits to function.",
"points": 0,
"valid": false,
"purifiable": false,
"threshold": true
},
{
"type": "mutation",
"id": "XP_TOUGH",
"name": { "str": "Toughness 1" },
"points": 1,
"description": "You're not sure if it's the junk food or radiation, but all of this post apocalyptic survival stuff has really toughened you up! You get a 10% bonus to all hit points.",
"starting_trait": false,
"valid": false,
"social_modifiers": { "intimidate": 1 },
"hp_modifier": 0.1,
"category": [ "XP_TOUGH_CATEGORY" ],
"changes_to": [ "XP_TOUGH_2" ],
"flags": [ "NON_THRESH" ]
},
{
"type": "mutation",
"id": "XP_TOUGH_2",
"name": { "str": "Toughness 2" },
"points": 1,
"description": "You're not sure if it's the junk food or radiation, but all of this post apocalyptic survival stuff has really toughened you up! You get a 20% bonus to all hit points.",
"starting_trait": false,
"valid": false,
"social_modifiers": { "intimidate": 2 },
"hp_modifier": 0.2,
"category": [ "XP_TOUGH_CATEGORY" ],
"prereqs": [ "XP_TOUGH" ],
"changes_to": [ "XP_TOUGH_3" ],
"flags": [ "NON_THRESH" ]
},
{
"type": "mutation",
"id": "XP_TOUGH_3",
"name": { "str": "Toughness 3" },
"points": 1,
"description": "You're not sure if it's the junk food or radiation, but all of this post apocalyptic survival stuff has really toughened you up! You get a 30% bonus to all hit points.",
"starting_trait": false,
"valid": false,
"social_modifiers": { "intimidate": 3 },
"hp_modifier": 0.3,
"category": [ "XP_TOUGH_CATEGORY" ],
"prereqs": [ "XP_TOUGH_2" ],
"flags": [ "NON_THRESH" ]
},
{
"type": "mutation",
"id": "XP_THICKSKIN",
"name": { "str": "Thick-Skinned" },
"points": 1,
"description": "Your skin has grown tougher from all the hard living. Cutting and bash damage is slightly reduced for you.",
"cancels": [ "THINSKIN" ],
"armor": [
{
"parts": [ "torso", "arm_l", "arm_r", "hand_l", "hand_r", "leg_l", "leg_r", "foot_l", "foot_r", "mouth", "eyes" ],
"cut": 1,
"bash": 1
}
]
},
{
"type": "mutation",
"id": "XP_STRONGERBACK",
"name": { "str": "Stronger Back" },
"description": "Hauling around all this junk like a nomadic hoarder has really given you a workout. You are now capable of carrying more than someone with similar strength could. Your maximum weight carried is increased by 15%.",
"points": 1,
"valid": false,
"cancels": [ "BADBACK" ],
"weight_capacity_modifier": 1.15
},
{
"type": "mutation",
"id": "XP_SNEAKY_1",
"name": { "str": "Sneaky" },
"description": "You have learned to be a lot more quiet from all this sneaking around, you now make less noise while walking.",
"points": 1,
"noise_modifier": 0.6
},
{
"type": "mutation",
"id": "XP_ROUGHING",
"name": { "str": "Roughing It" },
"points": 1,
"description": "You are accustomed to being exposed to the elements. This decreases morale penalties for being wet.",
"starting_trait": false,
"valid": false,
"wet_protection": [
{ "part": "head", "neutral": 6 },
{ "part": "leg_l", "neutral": 8 },
{ "part": "leg_r", "neutral": 8 },
{ "part": "foot_l", "neutral": 2 },
{ "part": "foot_r", "neutral": 2 },
{ "part": "arm_l", "neutral": 8 },
{ "part": "arm_r", "neutral": 8 },
{ "part": "hand_l", "neutral": 12 },
{ "part": "hand_r", "neutral": 12 },
{ "part": "torso", "neutral": 10 }
]
},
{
"type": "mutation",
"id": "XP_ENDURANCE_1",
"name": { "str": "Increased Endurance" },
"points": 1,
"description": "Whether due to exercise and good diet, or due to a natural propensity to physical endurance, you tire due to physical exertion much less readily than others. Your maximum stamina is 15% higher than usual.",
"starting_trait": false,
"valid": false,
"max_stamina_modifier": 1.15
},
{
"id": "XP_STR_UP_CATEGORY",
"type": "mutation_category",
"category": "XP_STR_UP_CATEGORY",
"threshold_mut": "THRESH_XP_STR_UP",
"name": "Dummy Mutation Category",
"iv_message": "Seeing this is probably a bug.",
"mutagen_message": "Seeing this is probably a bug.",
"memorial_message": "Honed their nature as a survivor in the harsh apocalypse."
},
{
"type": "mutation",
"id": "THRESH_XP_STR_UP",
"name": { "str": "Dummy Threshold" },
"description": "This only exists to enable evolving experience reward traits to function.",
"points": 0,
"valid": false,
"purifiable": false,
"threshold": true
},
{
"type": "mutation",
"id": "XP_STR_UP_1",
"name": { "str": "Stronger" },
"points": 1,
"description": "Your muscles are a little stronger. Strength + 1",
"passive_mods": { "str_mod": 1 },
"category": [ "XP_STR_UP_CATEGORY" ],
"changes_to": [ "XP_STR_UP_2" ],
"flags": [ "NON_THRESH" ]
},
{
"type": "mutation",
"id": "XP_STR_UP_2",
"name": { "str": "Very Strong" },
"points": 2,
"description": "Your muscles are even stronger. Strength + 2",
"passive_mods": { "str_mod": 2 },
"category": [ "XP_STR_UP_CATEGORY" ],
"prereqs": [ "XP_STR_UP_1" ],
"changes_to": [ "XP_STR_UP_3" ],
"flags": [ "NON_THRESH" ]
},
{
"type": "mutation",
"id": "XP_STR_UP_3",
"name": { "str": "Extremely Strong" },
"points": 3,
"visibility": 1,
"description": "Your muscles are much stronger. Strength + 3",
"passive_mods": { "str_mod": 3 },
"category": [ "XP_STR_UP_CATEGORY" ],
"prereqs": [ "XP_STR_UP_2" ],
"flags": [ "NON_THRESH" ]
},
{
"id": "XP_DEX_UP_CATEGORY",
"type": "mutation_category",
"category": "XP_DEX_UP_CATEGORY",
"threshold_mut": "THRESH_XP_DEX_UP",
"name": "Dummy Mutation Category",
"iv_message": "Seeing this is probably a bug.",
"mutagen_message": "Seeing this is probably a bug.",
"memorial_message": "Honed their nature as a survivor in the harsh apocalypse."
},
{
"type": "mutation",
"id": "THRESH_XP_DEX_UP",
"name": { "str": "Dummy Threshold" },
"description": "This only exists to enable evolving experience reward traits to function.",
"points": 0,
"valid": false,
"purifiable": false,
"threshold": true
},
{
"type": "mutation",
"id": "XP_DEX_UP_1",
"name": { "str": "Dextrous" },
"points": 1,
"description": "Your reflexes have improved. Dexterity + 1",
"passive_mods": { "dex_mod": 1 },
"category": [ "XP_DEX_UP_CATEGORY" ],
"changes_to": [ "XP_DEX_UP_2" ],
"flags": [ "NON_THRESH" ]
},
{
"type": "mutation",
"id": "XP_DEX_UP_2",
"name": { "str": "Very Dextrous" },
"points": 2,
"description": "Your reflexes have improved even more. Dexterity + 2",
"passive_mods": { "dex_mod": 2 },
"category": [ "XP_DEX_UP_CATEGORY" ],
"prereqs": [ "XP_DEX_UP_1" ],
"changes_to": [ "XP_DEX_UP_3" ],
"flags": [ "NON_THRESH" ]
},
{
"type": "mutation",
"id": "XP_DEX_UP_3",
"name": { "str": "Extremely Dextrous" },
"points": 4,
"visibility": 1,
"description": "Your reflexes have vastly improved. Dexterity + 3",
"passive_mods": { "dex_mod": 3 },
"category": [ "XP_DEX_UP_CATEGORY" ],
"prereqs": [ "XP_DEX_UP_2" ],
"flags": [ "NON_THRESH" ]
}
]