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[WIP] Load scenes from clients #79
Conversation
… into martial/panel_experiments
… into martial/load_scene
@clement-moulin-frier @corentinlger |
@clement-moulin-frier To fix this we just used a lock system on the server side (to prevent sending data to clients if the new state hasn't been loaded yet). Now @Marsolo1 is seing how to reload the configs on client side when the scene has been updated on the server. |
… into martial/panel_experiments
…ments Martial/panel experiments
I close the PR because it is no longer compatible with current project API. |
Description
Added a system to load scenes with controllers, using grpc.
Related Issue (if applicable)
closes #63
How to Test
Launch the server
Launch the Panel interface
instanciate a
NotebookController
call the load_scene func
Now the scene should have changed and
controller.agents
should only show 1 agent.IMPORTANT: Currently does not work with the web interface, you have to run it again to see the changes