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glSlang shader compilation #137

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ArturoKuang opened this issue Dec 16, 2019 · 0 comments
Open

glSlang shader compilation #137

ArturoKuang opened this issue Dec 16, 2019 · 0 comments
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enhancement New feature or request PRI 2 Priority 2; Important

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@ArturoKuang
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glSlang shader compilation should happen within the engine -- this way we will not have to manually rerun a script every time we make changes to a shader.

@ArturoKuang ArturoKuang added enhancement New feature or request PRI 2 Priority 2; Important labels Dec 16, 2019
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Labels
enhancement New feature or request PRI 2 Priority 2; Important
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