diff --git a/SkillUpgrades/Skills/SpiralScream.cs b/SkillUpgrades/Skills/SpiralScream.cs index 56cfb6b..2491d80 100644 --- a/SkillUpgrades/Skills/SpiralScream.cs +++ b/SkillUpgrades/Skills/SpiralScream.cs @@ -70,8 +70,6 @@ public class Circler : MonoBehaviour private bool circled; private float angle; - // It's kinda bad that we have to do an action like this but I want the code to run in Circler.OnEnable but depend on the - // particular Spiral Scream instance (without having a static SpiralScream.instance or whatever) public event Func OnGetDirection; private int GetDirection()