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Some Polygons are not simplified correctly, and result in a polygon formed from less than 3 points. This results in long straight lines appearing on the map.
How can we reproduce it?
Any polygons which are small enough to be reduced down to less than 3 points should cause the issue.
Do you have a potential solution?
Either avoid displaying polygons with less than 3 points, or prevent the simplification from returning invalid polygons.
Platforms
All
Severity
Obtrusive: Prevents normal functioning but causes no errors in the console
The text was updated successfully, but these errors were encountered:
one thing to add is that previously polygon simplification did not create "bad" polygons. Sometimes it makes sense to render long thin polygons as a single line (or even a single point for roughly round shaped polygons!). rendering less polygons can help with performance, but ive found that not rendering polygons of less than 2 leads to a feeling of pop-in, especially with higher simplification values.
What is the bug?
Some
Polygon
s are not simplified correctly, and result in a polygon formed from less than 3 points. This results in long straight lines appearing on the map.How can we reproduce it?
Any polygons which are small enough to be reduced down to less than 3 points should cause the issue.
Do you have a potential solution?
Either avoid displaying polygons with less than 3 points, or prevent the simplification from returning invalid polygons.
Platforms
All
Severity
Obtrusive: Prevents normal functioning but causes no errors in the console
The text was updated successfully, but these errors were encountered: