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In short: during render time you could try to "balloon" a hex by multiplying its dimensions by a fixed value and render that (and maybe not render the hexes the bigger hex is now covering). You could also try to fix it by having two grids: one with small hexes and one with bigger hexes and then rendering the latter on top of the former. Let me know if you need more help! |
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wondering if it's possible to use this to strucuture a dashboard with 2 different hex sizes.
Or if a cluser of hex's could be made into a single in some fashion
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