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Standardize buttons across multiple platforms/controller types #11
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This might be a useful resource. |
I imagine this would look like defining some common set of controller elements inside I think Unity is a good reference - using BUTTON_NORTH, BUTTON_SOUTH, etc. rather than BUTTON_X to describe a particular button on a controller, as the names of the buttons should not be considered uniform among all possible controllers. I'm less familiar with the input APIs of other game engines. |
We need some generic way of identifying buttons in a platform and controller independent way
Also standardize dead zones and intensities of the triggers
Related: #4
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