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Hi! First of all thank you very much for all the work implied in this project. It looks promising! 😄 💙
A while ago I made a game with libGDX and Box2d, using Box2dLights to create nice lightnings visuals. So I was wondering if you have in mind (maybe in the future) to incorporate Box2d Lights into forge2d? I think it can be a really good addition to the package and flame itself.
The text was updated successfully, but these errors were encountered:
Hi,
Box2d lights looks awesome for sure, I don't think I will have any time in the near future to port it though.
But if anyone else will do the main work I can help on the side with questions and rubber ducking etc. :)
I don't have much experience on making ports of libs nor shaders, but I am feeling optimistic and I would like to take the challenge. However, I don't have much time to work on this so I will progress slowly.
For now I will be studying the box2d lights source and shaders, and if then I come up with a port plan, I will let you know!
Also, if you think there are some sources that can be useful to me, let me know :)
Hi! First of all thank you very much for all the work implied in this project. It looks promising! 😄 💙
A while ago I made a game with libGDX and Box2d, using Box2dLights to create nice lightnings visuals. So I was wondering if you have in mind (maybe in the future) to incorporate Box2d Lights into
forge2d
? I think it can be a really good addition to the package and flame itself.The text was updated successfully, but these errors were encountered: