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Deleted my other comments, because apparently I can't read. 😅 |
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Hey there. Been lurking around this project for several months as I've been working on a game. I spent some time figuring out how to use loadingBuilder in game widgets; I was thinking that this could be a good thing to write some documentation on for handling most use-cases of loading screens and splash screens. I know I went down a little rabbit hole looking at the FlameSplashScreen widget and it was ultimately not quite what I ended up needing.
Would folks be on board if I decided to write out a little doc about using the loadingBuilder for game widgets?
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