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Brightness is bugged in 1.20.1 Forge #19
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Why is there Embedium AND rubidium at the same time !? They're DIFFERENT mods that do the SAME THING. Embidium is just intended to be compatible with many more mods. and I recommend using rubidium (embidium) extra without embedium ++. i have already encounter massive problems with it. i don't know if this will fix the problem, but i will be happy to help you. also, i don't reccomend you to modifie an already made modpack, it has already been optimised. if you don't have added anything, just don't put acedium or re-install the base modpack in the other case. |
I don't know, the modpack has this configuration in default. And i only added acedium. Now i play with shaders i don't need nvidium because i use shaders now. |
So
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I'm also having this issue, I'm using acedium 0.2.7 beta on forge for 1.20.1 Was wondering if there was a fix for it? I also have embeddium in the modpack, emb +, radium, stuff like that. It basically makes everything very blurry and sort of aethereal like I'm in heaven or something. Lookin at the screenshots he sent, I'm pretty sure I'm using the same modpack which is terrafirmagreg. |
Brightness is bugged and everything is super bright when used in TerraFirmaGreg modpack version 0.7.12,
There is
Forge 47.2.6 for 1.20.1
Embeddium 0.3.19 mc 1.20.1
Embeddium++ 1.2.12
Rubidium 0.7.1
and the acedium v0.2.7-1.20.1
Nvidium works but when it's enabled everythings are super bright.
How world looks like without Acedium:
How world looks like with Acedium:
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