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Microsoft.Maps.VenueMaps.d.ts
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Microsoft.Maps.VenueMaps.d.ts
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// Type definitions for Microsoft.Maps.VenueMaps 7.0
// Project: http://msdn.microsoft.com/en-us/library/hh312797.aspx
// Definitions by: Eric Todd <https://github.com/ericrtodd>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
/// <reference path="Microsoft.Maps.d.ts"/>
declare namespace Microsoft.Maps.VenueMaps {
export interface MouseResponse {
eventArgs: MouseEventArgs;
}
export interface PrimitiveResponse {
eventArgs: Primitive;
}
export interface Directory {
addToDOM(div: HTMLElement, sortOrder: DirectorySortOrder, to_group_or_not: DirectoryGrouping): void;
createUIElements(): void;
handleMouseClick(e: (response: MouseResponse) => void): void;
handleMouseClick(e: (response: PrimitiveResponse) => void): void;
handleMouseOut(e: (response: MouseResponse) => void): void;
handleMouseOut(e: (response: PrimitiveResponse) => void): void;
handleMouseOver(e: (response: MouseResponse) => void): void;
handleMouseOver(e: (response: PrimitiveResponse) => void): void;
isInDOM(): boolean;
removeFromDOM(): void;
setHeight(height: number): void;
}
export enum DirectoryGrouping {
byCategory,
none,
}
export enum DirectorySortOrder {
alphabetical,
byFloor,
}
export interface Floor {
name: string;
primitives: Array<Primitive>;
zoomRange: Array<number>;
}
export interface Footprint {
polygons: Array<Polygon>;
zoomRange: Array<number>;
}
export interface Metadata {
CenterLatitude: number;
CenterLongitude: number;
DefaultFloor: string;
FloorHeader: string;
Floors: Array<Floor>;
Footprint: Footprint;
MapId: string;
MapType: string;
Name: string;
YpId: string;
}
export interface NearbyVenue {
distance: number;
metadata: Metadata;
}
export interface NearbyVenueOptions {
callback?: (maps: Array<VenueMap>) => any;
location?: Location;
map?: Map;
radius?: number;
}
export interface Polygon {
bounds: LocationRect;
center: Location;
locations: Array<Location>;
}
export interface Primitive {
bounds: LocationRect;
businessId: string;
categoryId: string;
categoryName: string;
center: Location;
floor: Floor;
id: string;
locations: Array<Location>;
name: string;
highlight(): void;
unhighlight(): void;
}
export interface VenueMap {
address: string;
bestMapView: ViewOptions;
businessId: string;
center: Location;
defaultFloor: string;
directory: Directory;
floorHeader: string;
floors: Array<Floor>;
footprint: Footprint;
id: string;
name: string;
phoneNumber: string;
type: string;
dispose(): void;
getActiveFloor(): string;
hide(): void;
setActiveFloor(floor: string): void;
show(): void;
}
export interface VenueMapCreationOptions {
error: (errorCode: number, args: any) => any;
success: (venueMap: VenueMap, args: any) => any;
venueMapId: string;
}
export class VenueMapFactory {
constructor(map: Map);
create(options: VenueMapCreationOptions): void;
getNearbyVenues(options: NearbyVenueOptions): void;
}
}