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This feature request is very similar to #422 but with a lot more values to track.
Start sneaking
Stop sneaking
Leave bed
Start sprinting
Stop sprinting
Start jump with horse
Stop jump with horse
Open horse inventory
Start flying with elytra
wiki
Notice how there is no StopFlyingEvent, so the server is expected to track this value. How this is kept in synch i have no idea. A reasonable first approximation is that we just don't bother with keeping it in synch, as the physics system is still missing #357.
Another noteworthy thing is that the Leave bed packet is not sent by the client if night is changed to day by players sleeping. So a sleep tracking system has to trigger a BedExit event.
Open horse inventory is only sent when pressing the inventory key (default: E) while on a horse — all other methods of opening a horse's inventory (involving right-clicking or shift-right-clicking it) do not use this packet.
The text was updated successfully, but these errors were encountered:
Feature Request
Handle the EntityAction request in feather/server/src/packet_handlers.rs
Description
This feature request is very similar to #422 but with a lot more values to track.
wiki
Notice how there is no StopFlyingEvent, so the server is expected to track this value. How this is kept in synch i have no idea. A reasonable first approximation is that we just don't bother with keeping it in synch, as the physics system is still missing #357.
Another noteworthy thing is that the Leave bed packet is not sent by the client if night is changed to day by players sleeping. So a sleep tracking system has to trigger a BedExit event.
Open horse inventory is only sent when pressing the inventory key (default: E) while on a horse — all other methods of opening a horse's inventory (involving right-clicking or shift-right-clicking it) do not use this packet.
The text was updated successfully, but these errors were encountered: