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1000-sort_deck.c
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1000-sort_deck.c
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#include "deck.h"
int _strcmp(const char *s1, const char *s2);
char get_value(deck_node_t *card);
void insertion_sort_deck_kind(deck_node_t **deck);
void insertion_sort_deck_value(deck_node_t **deck);
void sort_deck(deck_node_t **deck);
/**
* _strcmp - Compares two strings.
* @s1: The first string to be compared.
* @s2: The second string to be compared.
*
* Return: Positive byte difference if s1 > s2
* 0 if s1 == s2
* Negative byte difference if s1 < s2
*/
int _strcmp(const char *s1, const char *s2)
{
while (*s1 && *s2 && *s1 == *s2)
{
s1++;
s2++;
}
if (*s1 != *s2)
return (*s1 - *s2);
return (0);
}
/**
* get_value - Get the numerical value of a card.
* @card: A pointer to a deck_node_t card.
*
* Return: The numerical value of the card.
*/
char get_value(deck_node_t *card)
{
if (_strcmp(card->card->value, "Ace") == 0)
return (0);
if (_strcmp(card->card->value, "1") == 0)
return (1);
if (_strcmp(card->card->value, "2") == 0)
return (2);
if (_strcmp(card->card->value, "3") == 0)
return (3);
if (_strcmp(card->card->value, "4") == 0)
return (4);
if (_strcmp(card->card->value, "5") == 0)
return (5);
if (_strcmp(card->card->value, "6") == 0)
return (6);
if (_strcmp(card->card->value, "7") == 0)
return (7);
if (_strcmp(card->card->value, "8") == 0)
return (8);
if (_strcmp(card->card->value, "9") == 0)
return (9);
if (_strcmp(card->card->value, "10") == 0)
return (10);
if (_strcmp(card->card->value, "Jack") == 0)
return (11);
if (_strcmp(card->card->value, "Queen") == 0)
return (12);
return (13);
}
/**
* insertion_sort_deck_kind - Sort a deck of cards from spades to diamonds.
* @deck: A pointer to the head of a deck_node_t doubly-linked list.
*/
void insertion_sort_deck_kind(deck_node_t **deck)
{
deck_node_t *iter, *insert, *tmp;
for (iter = (*deck)->next; iter != NULL; iter = tmp)
{
tmp = iter->next;
insert = iter->prev;
while (insert != NULL && insert->card->kind > iter->card->kind)
{
insert->next = iter->next;
if (iter->next != NULL)
iter->next->prev = insert;
iter->prev = insert->prev;
iter->next = insert;
if (insert->prev != NULL)
insert->prev->next = iter;
else
*deck = iter;
insert->prev = iter;
insert = iter->prev;
}
}
}
/**
* insertion_sort_deck_value - Sort a deck of cards sorted from
* spades to diamonds from ace to king.
* @deck: A pointer to the head of a deck_node_t doubly-linked list.
*/
void insertion_sort_deck_value(deck_node_t **deck)
{
deck_node_t *iter, *insert, *tmp;
for (iter = (*deck)->next; iter != NULL; iter = tmp)
{
tmp = iter->next;
insert = iter->prev;
while (insert != NULL &&
insert->card->kind == iter->card->kind &&
get_value(insert) > get_value(iter))
{
insert->next = iter->next;
if (iter->next != NULL)
iter->next->prev = insert;
iter->prev = insert->prev;
iter->next = insert;
if (insert->prev != NULL)
insert->prev->next = iter;
else
*deck = iter;
insert->prev = iter;
insert = iter->prev;
}
}
}
/**
* sort_deck - Sort a deck of cards from ace to king and
* from spades to diamonds.
* @deck: A pointer to the head of a deck_node_t doubly-linked list.
*/
void sort_deck(deck_node_t **deck)
{
if (deck == NULL || *deck == NULL || (*deck)->next == NULL)
return;
insertion_sort_deck_kind(deck);
insertion_sort_deck_value(deck);
}