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JavaButtonManager.cs
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JavaButtonManager.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FlyingJavabo
{
class JavaButtonManager
{
private bool isInit = false;
public int ButtonNumber { get; }
private System.Drawing.Point[] buttons;
private int[] depthes;
public JavaButtonManager(int buttonNumber)
{
ButtonNumber = buttonNumber;
buttons = new System.Drawing.Point[buttonNumber];
depthes = new int[buttonNumber];
}
public System.Drawing.Point GetButtonPoint(int buttonIndex)
{
return buttons[buttonIndex];
}
public int GetButtonDepth(int buttonIndex)
{
return depthes[buttonIndex];
}
public void Move(System.Drawing.Rectangle moveSpace, int depth)
{
if (!isInit)
{
isInit = true;
InitButtons(moveSpace, depth);
}
int speed = System.Math.Max(1, depth / 1024);
for (int i = 0; i < ButtonNumber; i++)
{
depthes[i] -= speed;
depthes[i] = (depthes[i] % depth + depth) % depth;
}
}
private void InitButtons(System.Drawing.Rectangle moveSpace, int depth)
{
System.Random rand = new Random();
for (int i = 0; i < ButtonNumber; i++)
{
buttons[i].X = rand.Next(moveSpace.Width) + moveSpace.X;
buttons[i].Y = rand.Next(moveSpace.Height) + moveSpace.Y;
depthes[i] = rand.Next(depth);
}
}
}
}