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STDDEV.md

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This table shows chance of hitting a player-sized enemy and at which distance for various bulletStdDev values.

For example default value (1.0) gives 95% hit chance at a distance of 8.6 blocks.

std 68% 95% 99% 100%
0.1 171.9 85.9 57.3 43.0
0.2 85.9 43.0 28.6 21.5
0.3 57.3 28.6 19.1 14.3
0.4 43.0 21.5 14.3 10.7
0.5 34.4 17.2 11.5 8.6
0.6 28.6 14.3 9.6 7.2
0.7 24.6 12.3 8.2 6.1
0.8 21.5 10.7 7.2 5.4
0.9 19.1 9.6 6.4 4.8
1.0 17.2 8.6 5.7 4.3
1.1 15.6 7.8 5.2 3.9
1.2 14.3 7.2 4.8 3.6
1.3 13.2 6.6 4.4 3.3
1.4 12.3 6.1 4.1 3.1
1.5 11.5 5.7 3.8 2.9
1.6 10.7 5.4 3.6 2.7
1.7 10.1 5.1 3.4 2.5
1.8 9.6 4.8 3.2 2.4
1.9 9.0 4.5 3.0 2.3
2.0 8.6 4.3 2.9 2.2