UCR runs using Autohotkey_H v1 (ANSI) by HotkeyIt, based upon AHK_L by Lexikos
http://hotkeyit.github.io/v2/
UCR WILL NOT RUN USING VANILLA AUTOHOTKEY ("AHK_L")
JSON serialization (for dumping settings to disk) by CoCo's JSON Lib
For now, UCR uses my fork (Very minor tweak to fix AHK_H compatibility): https://github.com/evilC/AutoHotkey-JSON/
Coco's JSON Lib - http://autohotkey.com/boards/viewtopic.php?f=6&t=627
Joystick OEM names are pulled using Blijbol's JoystickOEMName.dll
http://gamemaker.blijbol.nl/en/joystickoemname