From a567939dc7299c71d6a9eddb753cd998c00b8b61 Mon Sep 17 00:00:00 2001 From: evanbowman Date: Sun, 30 Oct 2022 07:45:36 -0400 Subject: [PATCH] remove debugging code --- source/engine.cpp | 2 +- source/objects/enemies/boss/tetron.cpp | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/source/engine.cpp b/source/engine.cpp index 9baac64..995e1c3 100644 --- a/source/engine.cpp +++ b/source/engine.cpp @@ -163,7 +163,7 @@ void Engine::begin_game(Difficulty d) p_->checkpoint_room_ = {11, 14}; load(11, 14, false); // load(6, 6, false); // eyespy - load(7, 7, false); // tetron + // load(7, 7, false); // tetron // load(11, 4, false); // silencer // load(9, 6, false); // reaper drone // load(11, 0, false); // hydra diff --git a/source/objects/enemies/boss/tetron.cpp b/source/objects/enemies/boss/tetron.cpp index 4c81fdb..0e6d8ac 100644 --- a/source/objects/enemies/boss/tetron.cpp +++ b/source/objects/enemies/boss/tetron.cpp @@ -255,8 +255,7 @@ class TetronArm : public Enemy Tetron::Tetron(const Vec2& pos) - : Enemy(TaggedObject::Tag::ignored, Health{2// 256 - }) + : Enemy(TaggedObject::Tag::ignored, Health{256}) { position_ = {pos.x - 4, pos.y - 4}; sprite_index_ = 206;