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Digit.H
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Digit.H
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#ifndef _DIGIT_H
#define _DIGIT_H
/************************************************************************
Digit.H - a generic image of a digit class
Copyright (C) 2000 Greg Ercolano, [email protected]
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*************************************************************************/
#include <ctype.h> // tolower()
#include <FL/Fl.H>
#include <FL/Fl_Pixmap.H>
#include <FL/fl_draw.H>
// IMAGE OF A DIGIT
// Imports an XPM file.
// Keeps track of the resulting RGB array suitable for fl_draw_image(),
// and maintains the width and height.
//
class Digit {
char c; // character's ascii value
int w, h; // width/height of digit
unsigned char *pixels; // RGB array of pixels (w*h*4)
// PRIVATE METHODS
unsigned char *_Xpm2Rgb(const char **xpm, int& w, int& h);
public:
Digit();
Digit(char ascii, const char **xpm); // ctor imports xpm
~Digit();
int IsChar(char val) {
return(val == c ? 1 : 0); // tolower(val)
}
void Comp(Digit& a, Digit& b, float alpha_a, float alpha_b);
void Draw(int x, int y) {
fl_draw_image(pixels, x, y, w, h);
}
};
#endif /* _DIGIT_H */