title |
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Things to do |
- Joshua will write some explanation about the multiplayer architecture in detail
GameCore: code to process events and detect duplicates (to either resend messages (if server) or to resend acknowledgement (if client))
Make sure that all events are undoable: Game Design Patterns
(This could be outsourced to one of the players)
(could use React)
The most important thing we need to do now is to set up the proper routes and requests.
- lobbies
- joining games
- setting up the websockets
- menus
- hosting assets, maybe