The core library for the browser/client side of Pixel Streaming experiences. This library contains no UI.
See lib-pixelstreamingfrontend-ui for an example of how to build UI on top of this library.
- Create a websocket connection to communicate with the signalling server.
- Create a WebRTC player that displays the Unreal Engine video and audio.
- Handling of input from the user and transmitting it back to Unreal Engine.
- Opens a datachannel connection sending and receiving custom data (in addition to input).
npm i @epicgames-ps/lib-pixelstreamingfrontend-ue5.2