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It seems that SDLNet_UDP_Recv is a blocking call. I have tested building the following example both natively and with Emscripten. The native version immediately returns zero (as it should if no packets are incoming) however the Emscripten version just hangs until I manually terminate the program. I have tested this in chrome, safari, and firefox (all running on macOS Sierra).
#include <iostream>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_net.h>
#else
#include <SDL2/SDL.h>
#include <SDL2_net/SDL_net.h>
#endif
int main()
{
// Init SDL
std::cout << "Initializing SDL" << std::endl;
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
std::cerr << "Failed to init SDL: " << SDL_GetError() << std::endl;
return -1;
}
std::cout << "Initialized SDL successfully" << std::endl;
// Init SDL_net
if (SDLNet_Init() != 0)
{
std::cerr << "failed to init SDL_net: " << SDLNet_GetError() << std::endl;
return -1;
}
std::cout << "Initialized SDL_net successfully" << std::endl;
// create udp socket
UDPsocket sock = SDLNet_UDP_Open(6532);
if (!sock)
{
std::cerr << "Failed to create server UDP socket: " << SDLNet_GetError()
<< std::endl;
return -1;
}
std::cout << "Successfully created server UDP socket on port " << 2822 << std::endl;
// create udp packet to be filled
UDPpacket *packet;
packet = SDLNet_AllocPacket(1024);
if (!packet)
{
std::cerr << "Failed to create SDL packet" << std::endl;
return -1;
}
std::cout << "made packet" << std::endl;
std::cout << "starting receive" << std::endl;
int status = SDLNet_UDP_Recv(sock, packet);
std::cout << "finished receive: " << status << std::endl;
SDLNet_UDP_Close(sock);
sock = nullptr;
SDLNet_FreePacket(packet);
packet = nullptr;
SDL_Quit();
SDLNet_Quit();
return 0;
}
The text was updated successfully, but these errors were encountered:
It seems that SDLNet_UDP_Recv is a blocking call. I have tested building the following example both natively and with Emscripten. The native version immediately returns zero (as it should if no packets are incoming) however the Emscripten version just hangs until I manually terminate the program. I have tested this in chrome, safari, and firefox (all running on macOS Sierra).
The text was updated successfully, but these errors were encountered: