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SceneKitGame.sln
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SceneKitGame.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SceneKitGame", "SceneKitGame\SceneKitGame.csproj", "{6F610831-EB8B-4500-B529-2453A36B508F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
Debug|iPhone = Debug|iPhone
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6F610831-EB8B-4500-B529-2453A36B508F}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{6F610831-EB8B-4500-B529-2453A36B508F}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{6F610831-EB8B-4500-B529-2453A36B508F}.Release|iPhone.ActiveCfg = Release|iPhone
{6F610831-EB8B-4500-B529-2453A36B508F}.Release|iPhone.Build.0 = Release|iPhone
{6F610831-EB8B-4500-B529-2453A36B508F}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{6F610831-EB8B-4500-B529-2453A36B508F}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
{6F610831-EB8B-4500-B529-2453A36B508F}.Debug|iPhone.ActiveCfg = Debug|iPhone
{6F610831-EB8B-4500-B529-2453A36B508F}.Debug|iPhone.Build.0 = Debug|iPhone
EndGlobalSection
EndGlobal