From e9cebe74d55c57c0ac1c7b2d985b158b8db95172 Mon Sep 17 00:00:00 2001 From: ImNotAVirus <17680522+ImNotAVirus@users.noreply.github.com> Date: Sun, 20 Aug 2023 23:41:13 +0200 Subject: [PATCH] :memo: Fix typo --- guides/introduction/network_codec.md | 2 +- guides/introduction/packet_handler.md | 5 +++-- guides/introduction/packet_views.md | 2 +- 3 files changed, 5 insertions(+), 4 deletions(-) diff --git a/guides/introduction/network_codec.md b/guides/introduction/network_codec.md index 2bae944..9b6c651 100644 --- a/guides/introduction/network_codec.md +++ b/guides/introduction/network_codec.md @@ -1,6 +1,6 @@ # Network Codec -In this section, we will learn how to use `ElvenGard.Network.NetWorkCodec`. +In this section, we will learn how to use `ElvenGard.Network.NetworkCodec`. A NetworkCodec is a behaviour that define how a packet should transit over the network. It must define 3 callbacks : diff --git a/guides/introduction/packet_handler.md b/guides/introduction/packet_handler.md index ef48d75..f9e380a 100644 --- a/guides/introduction/packet_handler.md +++ b/guides/introduction/packet_handler.md @@ -81,7 +81,8 @@ Note also that after a `PingRequest`, we'll continue to handle packets, whereas ## Summary -In this section, we've learned how to handle client packages, create logic around them and use +In this section, we've learned how to handle client packets, create logic around them and use the previously created [Views](packet_views.html). -Our application is now ready for use. Let's go to the demo! +Our application is now ready for use. You can view the whole source code at +[examples/login_server](https://github.com/ImNotAVirus/elvengard_network/tree/main/examples/login_server). diff --git a/guides/introduction/packet_views.md b/guides/introduction/packet_views.md index 9073b9d..4df63d6 100644 --- a/guides/introduction/packet_views.md +++ b/guides/introduction/packet_views.md @@ -48,5 +48,5 @@ enabling us to generate our packet. Most of the time, the callback returns a str ## Summary -You now know how to create Views: functions for creating server packets. In the next +You now know how to create Views: functions for creating server packets. In the final chapter, we'll use this module to create and send packets to our client.