From 323af015bdd8119cf10e29d7b43a3ff5c0267b49 Mon Sep 17 00:00:00 2001 From: Erik Lunna Date: Thu, 26 Oct 2023 03:43:12 +0200 Subject: [PATCH] Shopkeepers start with more gold. This was suggested by hothraxxa in reference to the change restricting pet theft. With more reliance on shop trading, this should help quite a bit. --- src/shknam.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shknam.c b/src/shknam.c index f56327514..7946cba5a 100644 --- a/src/shknam.c +++ b/src/shknam.c @@ -955,7 +955,7 @@ int shp_indx; eshkp->customer[0] = '\0'; /* WAC init services */ init_shk_services(shk); - shkmoney = 1000L + 30L * (long) rnd(100); /* initial capital */ + shkmoney = 2250L + 65L * (long) rnd(100); /* initial capital */ /* [CWC] Lets not create the money yet until we see if the shk is a black marketeer, else we'll have to create another money object, if GOLDOBJ is defined */