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Godot VR Weapons demo

This is a Godot demo project in support of my Godot VR weapons youtube tutorial videos.

In order to run this project you will Godot 3.2 or later. It can be adopted to 3.1 with minor changes especially around the shaders.

Included in this repository is a custom windows build of the Godot OpenVR plugin with PR #30 applied. If you wish to run this project on another OS please compile from source code found here: https://github.com/GodotVR/godot_openvr

This repository also includes a copy of https://github.com/GodotVR/godot-vr-common.

License

Source code is released under MIT (see LICENSE). Note that this project contains textures and models owned by their authors. See links below for exact licenses.

The gun range itself used in the videos for this tutorial was purchased from cgtrader and is therefor not included in this repository. You can find it here but you don't need to use it to follow along: https://www.cgtrader.com/3d-models/military/armor/shooting-range-interiors

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About this repository

This repository was created by and is maintained by Bastiaan Olij a.k.a. Mux213

You can follow me on twitter for regular updates here: https://twitter.com/mux213

Videos about my work with Godot can by found on my youtube page: https://www.youtube.com/BastiaanOlij

Support my work by becoming my Patreon: https://www.patreon.com/mux213

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Supporting project for my vr weapons tutorial

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  • GDScript 96.4%
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