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Ray-cast functions #129

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eliasku opened this issue Feb 19, 2023 · 2 comments
Open

Ray-cast functions #129

eliasku opened this issue Feb 19, 2023 · 2 comments
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optimization placed which should be optimized well

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@eliasku
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eliasku commented Feb 19, 2023

Add function to ray-cast ray/line versus the world (walls and objects).

Unblocks different nice features:

  • Railgun and ray-cast weapons, like lasers
  • AI visibility
  • Generate lightning
@eliasku
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eliasku commented Feb 19, 2023

Optimize raycasting for tilemap and loose grid objects

@eliasku
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eliasku commented Feb 20, 2023

  • ray traversal on tilemap
    still need to traverse loose grids

@eliasku eliasku added the optimization placed which should be optimized well label Jul 12, 2023
@eliasku eliasku changed the title Ray-cast function Ray-cast functions Jul 12, 2023
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