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Getting started
Welcome to our getting started page. I will provide a step by step introduction on how to use this plugin.
tldr
Spigot or Paper 1.13 and above.
Java 16 and above.
WorldEdit 7+ or FAWE #388+.
ProtocolLib (Optional, but highly recommended)
Explanation
To install Schematic Brush Reborn just download the latest version from spigot. We would also appreciate a review there if you like our work. Otherwise provide us some feedback via the discussion to make this plugin better to use.
After downloading drop the plugin into your plugin folder and make sure that you
have FAWE
or WorldEdit installed.
Now just restart your server.
For the best experience with the TextUIs you will need ProtocolLib.
To get this plugin running is very easy. Everything is pre configured. The plugin loads schematics from your FAWE and WorldEdit folder if they exist. We also create a schematic folder inside schematic brush, which you can use as well. In the end it doesn't matter where you store your schematics. You can even add new folders to load from in the config.
If you have equal directory names inside your schematic directories we suggest to set pathSourceAsPrefix: true
to keep
them separated. Otherwise we will merge them internally. If you set this to true you will first select the directory of
your source.
Eg.: You have a tree
folder in your FAWE and WorldEdit directory you have to select them by typing fawe/tree
or we/tree
If you have operator permissions you can already use this plugin. Otherwise you will need the schematicbrush.brush.use
permission to start using schematic brush. Maybe you also want schematicbrush.preset.use
to create and modify
presets (
We will cover this here later).
To reload this plugin you will also need the schematicbrush.admin.reload
permission. An overview over all permissions
can be found here
Use /sbr
to open the Brush Editor (If you already have a SchematicBrush in your hand it will copy the settings of
this brush). The editor is a clickable TextUI. Everything within []
is a button and you can click it. Some of the will
suggest Commands and some other will directly change things.
you can also hover over the settings and buttons to get a short description of the setting.
The First entry contains your Schematic sets. These are emtpy, but we will change this now.
Click on [Add]
to add your first schematic set.
Now you can choose your selector by your preferences. Hover over the name of the selector to see a sample of the schematics you have selected currently.
You can also adjust the flip or rotation of the schematics. Try it out by clicking on the types.
The weight of a Schematic set defines how often schematics from this set will be pasted when you have multiple schematic sets on your brush.
When you are done Press on [Back]
to return to your brush settings.
The offset
can shift schematics up or down when pasting.
The placement
decides how the schematic is pasted. Try them out and see how they work.
IncludeAir
will paste air as well, which is only usefull if you also set ReplaceAll
to true.
ReplaceAll
will make the brush to replace blocks. otherwise only air is replaced.
You can now save your currently used Schematic Sets as a preset via the [Save]
button or use the [Bind]
button to apply the
brush on the tool in your hand.
When saving a preset you can add -g
at the end to save your preset globally. Once you saved a preset you can add it by
clicking on [Add Preset]
.
When you recently added schematics after defining your schematic sets use the Refresh Schematics
button to reload your
Schematic Sets. When you want to refresh the schematics on your current brush use /sbr refreshSchematics
While holding the brush you can still modify what the brush will do in the next paste. This is especially useful when
the preview /sbrs preview true
is active.
- Shift the rotation with left click.
- Shift the flip with left click and sneak.
- Skip the next schematic by switching the brush to the off hand .
- Shift the offset with shift while switching the brush to the off hand.
Note: You can only shift the values when you are using multiple values. E.g. Random or list modifiers.
Now you know everything you need to know to use this tool and make you build faster!