From 20092ef96f27e2f6c5c6dd47eedd57c2b7eb2500 Mon Sep 17 00:00:00 2001 From: BinuDR <36463075+BinuDR@users.noreply.github.com> Date: Fri, 30 Aug 2024 22:27:18 -0500 Subject: [PATCH] [safe-room] Add handling for Kaiva in Crossing. Added support (join list) for Kaiva and Martyr Saedelthorp in Crossing. They don't heal scars though. If people leave plants here it will be useful. --- safe-room.lic | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/safe-room.lic b/safe-room.lic index be71b28cbb..aca216ae89 100644 --- a/safe-room.lic +++ b/safe-room.lic @@ -58,7 +58,8 @@ class SafeRoom "Now move along, I can't do anything more for you now", "You're in good enough shape, #{Regexp.quote(checkname)}", 'Gaktrhn bends down as if to touch you', - 'After a quick diagnosis') + 'After a quick diagnosis', + 'Kaiva crosses your name off the waiting list') Flags.add('moved', 'grabs you and drags you', 'grabs your arm and drags you .* with') Flags.add('idle', 'you have been idle too long') @@ -170,7 +171,7 @@ class SafeRoom Flags.reset('healthy') Flags.reset('moved') - if Room.current.id == 8393 # Fang Cove Healer fix + if Room.current.id == 6870 || Room.current.id == 8393 # Fang Cove Healer fix fput "join list" until Flags['healthy'] || Flags['moved'] pause 1