At present, we don't find an easy and stable way to hack the code. You should link the common library and write your plugins on
remote call
,database
,cache
and so on.
While, check examples src/CPP/test_pinpoint.cpp
and src/CPP/test_pinpoint.c
.
Dependency | Version |
---|---|
cmake | 3.2+ |
GCC | GCC 4.7+ |
@obsoleted Use CMake
add_subdirectory
; CMakeLists.txt example
$ mkdir build
$ cd build
$ cmake .. && make
Use cmake FetchContent
include(FetchContent)
FetchContent_Declare(
pinpoint
GIT_REPOSITORY https://github.com/pinpoint-c-agent/pinpoint-c-agent.git
# GIT_TAG 74bc39d813d664cb56b78b1506d91932c8131396
# not recommended, please use hash key like `74bc39d813d664cb56b78b1506d91932c8131396`
GIT_TAG origin/v0.5.0
)
FetchContent_GetProperties(pinpoint)
if (NOT pinpoint_POPULATED)
FetchContent_Populate(pinpoint)
add_subdirectory(${pinpoint_SOURCE_DIR}/common ${pinpoint_BINARY_DIR})
endif ()
FetchContent_MakeAvailable(pinpoint)
add_executable(app test_pinpoint.cpp)
target_link_libraries(app PRIVATE pinpoint_common_static rt)
$ ./test_pinpoint.c
$ ./test_pinpoint.cpp
C application | Cpp application | callstack |
---|---|---|