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Releases: edre/nokamute

v1.0.0

12 May 16:33
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Version 1.0.0

* Added uhp-debug to test other UHP engines for edge cases.
* Fixed some random crashes.
* Updated representation slightly to match new minimax-rs style.

v0.2.3

31 Oct 06:07
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Version 0.2.3

* Added UHP options for engine resource usage.
* Tweaked evaluator behavior and constants.
* Added high-level behavior config with the Aggression option.
* Added RandomOpening option to force bot to play with different openings.
* Added `pv` command in UHP to see the principal variation of the last move.
* Removed remaining hot-path allocations from single-threaded mode.
* Renamed internal types to Hex and Turn to be less confusing.

v0.2.2

17 Oct 05:28
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Version 0.2.2

* Added compact single-threaded wasm32 library.
* Split out some functionality from monolithic board.rs

v0.2.1

13 Jun 21:13
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Version 0.2.1

* Make using all threads the default (using ybw)
* Add --background-ponder option.
* Fix various bugs in UHP interface.

v0.2.0

24 May 17:37
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  • Completely new grid-based board representation.
  • Revamped evaluation function.
  • Flags to control engine parameters.
  • Several new strategies to choose from, including multithreaded and MCTS.

v0.1.1

19 Mar 05:50
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Tag v0.1.1

v0.1.0

04 Mar 06:03
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First release with basic UHP and command line functionality.