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linux: fix game not updating at 60hz when wayland frame limits #2

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e2dk4r opened this issue Jul 19, 2024 · 0 comments
Open

linux: fix game not updating at 60hz when wayland frame limits #2

e2dk4r opened this issue Jul 19, 2024 · 0 comments

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@e2dk4r
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e2dk4r commented Jul 19, 2024

On sway (wayland compositor), when you switch to another workspace, sway limits wl_surface::frame_done events. This causes game not updating at 60hz. I think this is core wayland feature.

Mitigation Idea:

  • Call GameUpdateAndRender() at main loop.
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