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/** | ||
* @file OneButton.cpp | ||
* | ||
* @brief Library for detecting button clicks, doubleclicks and long press | ||
* pattern on a single button. | ||
* | ||
* @author Matthias Hertel, https://www.mathertel.de | ||
* @Copyright Copyright (c) by Matthias Hertel, https://www.mathertel.de. | ||
* | ||
* This work is licensed under a BSD style license. See | ||
* http://www.mathertel.de/License.aspx | ||
* | ||
* More information on: https://www.mathertel.de/Arduino/OneButtonLibrary.aspx | ||
* | ||
* Changelog: see OneButton.h | ||
*/ | ||
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#include "OneButton.h" | ||
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// ----- Initialization and Default Values ----- | ||
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/** | ||
* @brief Construct a new OneButton object but not (yet) initialize the IO pin. | ||
*/ | ||
OneButton::OneButton() | ||
{ | ||
_pin = -1; | ||
// further initialization has moved to OneButton.h | ||
} | ||
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/** | ||
* Initialize the OneButton library. | ||
* @param pin The pin to be used for input from a momentary button. | ||
* @param activeLow Set to true when the input level is LOW when the button is pressed, Default is true. | ||
* @param pullupActive Activate the internal pullup when available. Default is true. | ||
*/ | ||
OneButton::OneButton(const int pin, const boolean activeLow, const bool pullupActive) | ||
{ | ||
// OneButton(); | ||
_pin = pin; | ||
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if (activeLow) { | ||
// the button connects the input pin to GND when pressed. | ||
_buttonPressed = LOW; | ||
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} else { | ||
// the button connects the input pin to VCC when pressed. | ||
_buttonPressed = HIGH; | ||
} // if | ||
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if (pullupActive) { | ||
// use the given pin as input and activate internal PULLUP resistor. | ||
pinMode(pin, INPUT_PULLUP); | ||
} else { | ||
// use the given pin as input | ||
pinMode(pin, INPUT); | ||
} // if | ||
} // OneButton | ||
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// explicitly set the number of millisec that have to pass by before a click is assumed stable. | ||
void OneButton::setDebounceTicks(const int ticks) | ||
{ | ||
_debounceTicks = ticks; | ||
} // setDebounceTicks | ||
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// explicitly set the number of millisec that have to pass by before a click is detected. | ||
void OneButton::setClickTicks(const int ticks) | ||
{ | ||
_clickTicks = ticks; | ||
} // setClickTicks | ||
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// explicitly set the number of millisec that have to pass by before a long button press is detected. | ||
void OneButton::setPressTicks(const int ticks) | ||
{ | ||
_pressTicks = ticks; | ||
} // setPressTicks | ||
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// save function for click event | ||
void OneButton::attachClick(callbackFunction newFunction) | ||
{ | ||
_clickFunc = newFunction; | ||
} // attachClick | ||
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// save function for parameterized click event | ||
void OneButton::attachClick(parameterizedCallbackFunction newFunction, void *parameter) | ||
{ | ||
_paramClickFunc = newFunction; | ||
_clickFuncParam = parameter; | ||
} // attachClick | ||
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// save function for doubleClick event | ||
void OneButton::attachDoubleClick(callbackFunction newFunction) | ||
{ | ||
_doubleClickFunc = newFunction; | ||
_maxClicks = max(_maxClicks, 2); | ||
} // attachDoubleClick | ||
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// save function for parameterized doubleClick event | ||
void OneButton::attachDoubleClick(parameterizedCallbackFunction newFunction, void *parameter) | ||
{ | ||
_paramDoubleClickFunc = newFunction; | ||
_doubleClickFuncParam = parameter; | ||
_maxClicks = max(_maxClicks, 2); | ||
} // attachDoubleClick | ||
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// save function for multiClick event | ||
void OneButton::attachMultiClick(callbackFunction newFunction) | ||
{ | ||
_multiClickFunc = newFunction; | ||
_maxClicks = max(_maxClicks, 100); | ||
} // attachMultiClick | ||
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// save function for parameterized MultiClick event | ||
void OneButton::attachMultiClick(parameterizedCallbackFunction newFunction, void *parameter) | ||
{ | ||
_paramMultiClickFunc = newFunction; | ||
_multiClickFuncParam = parameter; | ||
_maxClicks = max(_maxClicks, 100); | ||
} // attachMultiClick | ||
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// save function for longPressStart event | ||
void OneButton::attachLongPressStart(callbackFunction newFunction) | ||
{ | ||
_longPressStartFunc = newFunction; | ||
} // attachLongPressStart | ||
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// save function for parameterized longPressStart event | ||
void OneButton::attachLongPressStart(parameterizedCallbackFunction newFunction, void *parameter) | ||
{ | ||
_paramLongPressStartFunc = newFunction; | ||
_longPressStartFuncParam = parameter; | ||
} // attachLongPressStart | ||
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// save function for longPressStop event | ||
void OneButton::attachLongPressStop(callbackFunction newFunction) | ||
{ | ||
_longPressStopFunc = newFunction; | ||
} // attachLongPressStop | ||
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// save function for parameterized longPressStop event | ||
void OneButton::attachLongPressStop(parameterizedCallbackFunction newFunction, void *parameter) | ||
{ | ||
_paramLongPressStopFunc = newFunction; | ||
_longPressStopFuncParam = parameter; | ||
} // attachLongPressStop | ||
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// save function for during longPress event | ||
void OneButton::attachDuringLongPress(callbackFunction newFunction) | ||
{ | ||
_duringLongPressFunc = newFunction; | ||
} // attachDuringLongPress | ||
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// save function for parameterized during longPress event | ||
void OneButton::attachDuringLongPress(parameterizedCallbackFunction newFunction, void *parameter) | ||
{ | ||
_paramDuringLongPressFunc = newFunction; | ||
_duringLongPressFuncParam = parameter; | ||
} // attachDuringLongPress | ||
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void OneButton::reset(void) | ||
{ | ||
_state = OneButton::OCS_INIT; | ||
_lastState = OneButton::OCS_INIT; | ||
_nClicks = 0; | ||
_startTime = 0; | ||
} | ||
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// ShaggyDog ---- return number of clicks in any case: single or multiple clicks | ||
int OneButton::getNumberClicks(void) | ||
{ | ||
return _nClicks; | ||
} | ||
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/** | ||
* @brief Check input of the configured pin and then advance the finite state | ||
* machine (FSM). | ||
*/ | ||
void OneButton::tick(void) | ||
{ | ||
if (_pin >= 0) { | ||
tick(digitalRead(_pin) == _buttonPressed); | ||
} | ||
} | ||
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/** | ||
* @brief Advance to a new state and save the last one to come back in cas of bouncing detection. | ||
*/ | ||
void OneButton::_newState(stateMachine_t nextState) | ||
{ | ||
_lastState = _state; | ||
_state = nextState; | ||
} // _newState() | ||
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/** | ||
* @brief Run the finite state machine (FSM) using the given level. | ||
*/ | ||
void OneButton::tick(bool activeLevel) | ||
{ | ||
unsigned long now = millis(); // current (relative) time in msecs. | ||
unsigned long waitTime = (now - _startTime); | ||
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// Implementation of the state machine | ||
switch (_state) { | ||
case OneButton::OCS_INIT: | ||
// waiting for level to become active. | ||
if (activeLevel) { | ||
_newState(OneButton::OCS_DOWN); | ||
_startTime = now; // remember starting time | ||
_nClicks = 0; | ||
} // if | ||
break; | ||
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case OneButton::OCS_DOWN: | ||
// waiting for level to become inactive. | ||
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if ((!activeLevel) && (waitTime < _debounceTicks)) { | ||
// button was released to quickly so I assume some bouncing. | ||
_newState(_lastState); | ||
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} else if (!activeLevel) { | ||
_newState(OneButton::OCS_UP); | ||
_startTime = now; // remember starting time | ||
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} else if ((activeLevel) && (waitTime > _pressTicks)) { | ||
if (_longPressStartFunc) _longPressStartFunc(); | ||
if (_paramLongPressStartFunc) _paramLongPressStartFunc(_longPressStartFuncParam); | ||
_newState(OneButton::OCS_PRESS); | ||
} // if | ||
break; | ||
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case OneButton::OCS_UP: | ||
// level is inactive | ||
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if ((activeLevel) && (waitTime < _debounceTicks)) { | ||
// button was pressed to quickly so I assume some bouncing. | ||
_newState(_lastState); // go back | ||
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} else if (waitTime >= _debounceTicks) { | ||
// count as a short button down | ||
_nClicks++; | ||
_newState(OneButton::OCS_COUNT); | ||
} // if | ||
break; | ||
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case OneButton::OCS_COUNT: | ||
// dobounce time is over, count clicks | ||
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if (activeLevel) { | ||
// button is down again | ||
_newState(OneButton::OCS_DOWN); | ||
_startTime = now; // remember starting time | ||
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} else if ((waitTime > _clickTicks) || (_nClicks == _maxClicks)) { | ||
// now we know how many clicks have been made. | ||
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if (_nClicks == 1) { | ||
// this was 1 click only. | ||
if (_clickFunc) _clickFunc(); | ||
if (_paramClickFunc) _paramClickFunc(_clickFuncParam); | ||
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} else if (_nClicks == 2) { | ||
// this was a 2 click sequence. | ||
if (_doubleClickFunc) _doubleClickFunc(); | ||
if (_paramDoubleClickFunc) _paramDoubleClickFunc(_doubleClickFuncParam); | ||
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} else { | ||
// this was a multi click sequence. | ||
if (_multiClickFunc) _multiClickFunc(); | ||
if (_paramMultiClickFunc) _paramMultiClickFunc(_multiClickFuncParam); | ||
} // if | ||
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reset(); | ||
} // if | ||
break; | ||
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case OneButton::OCS_PRESS: | ||
// waiting for menu pin being release after long press. | ||
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if (!activeLevel) { | ||
_newState(OneButton::OCS_PRESSEND); | ||
_startTime = now; | ||
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} else { | ||
// still the button is pressed | ||
if (_duringLongPressFunc) _duringLongPressFunc(); | ||
if (_paramDuringLongPressFunc) _paramDuringLongPressFunc(_duringLongPressFuncParam); | ||
} // if | ||
break; | ||
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case OneButton::OCS_PRESSEND: | ||
// button was released. | ||
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if ((activeLevel) && (waitTime < _debounceTicks)) { | ||
// button was released to quickly so I assume some bouncing. | ||
_newState(_lastState); // go back | ||
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} else if (waitTime >= _debounceTicks) { | ||
if (_longPressStopFunc) _longPressStopFunc(); | ||
if (_paramLongPressStopFunc) _paramLongPressStopFunc(_longPressStopFuncParam); | ||
reset(); | ||
} | ||
break; | ||
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default: | ||
// unknown state detected -> reset state machine | ||
_newState(OneButton::OCS_INIT); | ||
break; | ||
} // if | ||
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} // OneButton.tick() | ||
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// end. |
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