diff --git a/CHANGELOG.md b/CHANGELOG.md
index 1902e91..2b6d314 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,5 +1,16 @@
# Changelog
+## [0.10.0] 2023.09.18
+
+### Added
+- Aggressively inline `static` methods for minor performance boost.
+
+### Changed
+- Updated dependencies:
+ - `"com.unity.entities": "1.0.16"`
+ - `"com.unity.burst": "1.8.8"`
+ - `"com.unity.entities.graphics": "1.0.16"`
+
## [0.9.1] 2023.07.31
### Fixed
diff --git a/README.md b/README.md
index 540cd15..4d60760 100644
--- a/README.md
+++ b/README.md
@@ -7,9 +7,10 @@
### Updated to Unity 2022.3 LTS
-Tweening library for Unity ECS/DOTS 1.0.11
-Now uses Entities Graphics library from Unity.
-Developed on `2022.3.5f1`, in case you were wondering :)
+Tweening library for Unity ECS/DOTS
+Updated for Entities 1.0.16
+Uses Entities Graphics library from Unity.
+Developed on `2022.3.9f1`, in case you were wondering :)
## Table of Contents
@@ -114,10 +115,10 @@ Developed on `2022.3.5f1`, in case you were wondering :)
```json
"dependencies": {
"com.unity.collections": "2.1.4",
- "com.unity.entities": "1.0.11",
- "com.unity.burst": "1.8.7",
+ "com.unity.entities": "1.0.16",
+ "com.unity.burst": "1.8.8",
"com.unity.mathematics": "1.2.6",
- "com.unity.entities.graphics": "1.0.11"
+ "com.unity.entities.graphics": "1.0.16"
}
```
diff --git a/Runtime/Math/EasingFunctions.cs b/Runtime/Math/EasingFunctions.cs
index 0c47a1c..a214d7a 100644
--- a/Runtime/Math/EasingFunctions.cs
+++ b/Runtime/Math/EasingFunctions.cs
@@ -1,4 +1,5 @@
-using Unity.Burst;
+using System.Runtime.CompilerServices;
+using Unity.Burst;
using Unity.Mathematics;
namespace DotsTween.Math
@@ -14,39 +15,40 @@ public static class EasingFunctions
private const float C4 = (2f * math.PI) / 3f;
private const float C5 = (2f * math.PI) / 4.5f;
- private static float Linear(float x) { return x; }
- private static float InQuad(float x) { return x * x; }
- private static float OutQuad(float x) { return 1f - (1f - x) * (1f - x); }
- private static float InOutQuad(float x) { return x < 0.5f ? 2f * x * x : 1f - math.pow(-2f * x + 2f, 2f) / 2f; }
- private static float InCubic(float x) { return x * x * x; }
- private static float OutCubic(float x) { return 1 - math.pow(1 - x, 3); }
- private static float InOutCubic(float x) { return x < 0.5 ? 4 * x * x * x : 1 - math.pow(-2 * x + 2, 3) / 2; }
- private static float InQuart(float x) { return x * x * x * x; }
- private static float OutQuart(float x) { return 1f - math.pow(1f - x, 4f); }
- private static float InOutQuart(float x) { return x < 0.5f ? 8f * x * x * x * x : 1f - math.pow(-2f * x + 2f, 4f) / 2f; }
- private static float InQuint(float x) { return x * x * x * x * x; }
- private static float OutQuint(float x) { return 1f - math.pow(1f - x, 5f); }
- private static float InOutQuint(float x) { return x < 0.5f ? 16f * x * x * x * x * x : 1 - math.pow(-2f * x + 2f, 5f) / 2f; }
- private static float InSine(float x) { return 1f - math.cos((x * math.PI) / 2f); }
- private static float OutSine(float x) { return math.sin((x * math.PI) / 2f); }
- private static float InOutSine(float x) { return -(math.cos(math.PI * x) - 1f) / 2f; }
- private static float InExpo(float x) { return x <= 0f ? 0f : math.pow(2f, 10f * x - 10f); }
- private static float OutExpo(float x) { return x >= 1f ? 1f : 1f - math.pow(2f, -10f * x); }
- private static float InOutExpo(float x) { return x <= 0f ? 0f : x >= 1f ? 1f : x < 0.5f ? math.pow(2f, 20f * x - 10f) / 2f : (2f - math.pow(2f, -20f * x + 10f)) / 2f; }
- private static float InCirc(float x) { return 1f - math.sqrt(1f - math.pow(x, 2f)); }
- private static float OutCirc(float x) { return math.sqrt(1f - math.pow(x - 1f, 2f)); }
- private static float InOutCirc(float x) { return x < 0.5f ? (1f - math.sqrt(1f - math.pow(2f * x, 2f))) / 2f : (math.sqrt(1f - math.pow(-2f * x + 2f, 2f)) + 1f) / 2f; }
- private static float InBack(float x) { return C3 * x * x * x - C1 * x * x; }
- private static float OutBack(float x) { return 1f + C3 * math.pow(x - 1f, 3f) + C1 * math.pow(x - 1f, 2f); }
- private static float InOutBack(float x) { return x < 0.5f ? (math.pow(2f * x, 2f) * ((C2 + 1f) * 2f * x - C2)) / 2f : (math.pow(2f * x - 2f, 2f) * ((C2 + 1f) * (x * 2f - 2f) + C2) + 2f) / 2f; }
- private static float InElastic(float x) { return x <= 0f ? 0f : x >= 1f ? 1f : -math.pow(2f, 10f * x - 10f) * math.sin((x * 10f - 10.75f) * C4); }
- private static float OutElastic(float x) { return x <= 0f ? 0f : x >= 1f ? 1f : math.pow(2f, -10f * x) * math.sin((x * 10f - 0.75f) * C4) + 1f; }
- private static float InOutElastic(float x) { return x <= 0f ? 0f : x >= 1f ? 1f : x < 0.5f ? -(math.pow(2f, 20f * x - 10f) * math.sin((20f * x - 11.125f) * C5)) / 2 : (math.pow(2f, -20f * x + 10f) * math.sin((20f * x - 11.125f) * C5)) / 2f + 1f; }
- private static float InBounce(float x) { return 1 - InterpolateOutBounceStatic(1 - x); }
- private static float OutBounce(float x) { return InterpolateOutBounceStatic(x); }
- private static float InOutBounce(float x) { return x < 0.5f ? (1f - InterpolateOutBounceStatic(1f - 2f * x)) / 2f : (1f + InterpolateOutBounceStatic(2f * x - 1f)) / 2f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float Linear(float x) { return x; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InQuad(float x) { return x * x; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutQuad(float x) { return 1f - (1f - x) * (1f - x); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutQuad(float x) { return x < 0.5f ? 2f * x * x : 1f - math.pow(-2f * x + 2f, 2f) / 2f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InCubic(float x) { return x * x * x; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutCubic(float x) { return 1 - math.pow(1 - x, 3); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutCubic(float x) { return x < 0.5 ? 4 * x * x * x : 1 - math.pow(-2 * x + 2, 3) / 2; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InQuart(float x) { return x * x * x * x; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutQuart(float x) { return 1f - math.pow(1f - x, 4f); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutQuart(float x) { return x < 0.5f ? 8f * x * x * x * x : 1f - math.pow(-2f * x + 2f, 4f) / 2f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InQuint(float x) { return x * x * x * x * x; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutQuint(float x) { return 1f - math.pow(1f - x, 5f); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutQuint(float x) { return x < 0.5f ? 16f * x * x * x * x * x : 1 - math.pow(-2f * x + 2f, 5f) / 2f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InSine(float x) { return 1f - math.cos((x * math.PI) / 2f); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutSine(float x) { return math.sin((x * math.PI) / 2f); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutSine(float x) { return -(math.cos(math.PI * x) - 1f) / 2f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InExpo(float x) { return x <= 0f ? 0f : math.pow(2f, 10f * x - 10f); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutExpo(float x) { return x >= 1f ? 1f : 1f - math.pow(2f, -10f * x); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutExpo(float x) { return x <= 0f ? 0f : x >= 1f ? 1f : x < 0.5f ? math.pow(2f, 20f * x - 10f) / 2f : (2f - math.pow(2f, -20f * x + 10f)) / 2f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InCirc(float x) { return 1f - math.sqrt(1f - math.pow(x, 2f)); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutCirc(float x) { return math.sqrt(1f - math.pow(x - 1f, 2f)); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutCirc(float x) { return x < 0.5f ? (1f - math.sqrt(1f - math.pow(2f * x, 2f))) / 2f : (math.sqrt(1f - math.pow(-2f * x + 2f, 2f)) + 1f) / 2f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InBack(float x) { return C3 * x * x * x - C1 * x * x; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutBack(float x) { return 1f + C3 * math.pow(x - 1f, 3f) + C1 * math.pow(x - 1f, 2f); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutBack(float x) { return x < 0.5f ? (math.pow(2f * x, 2f) * ((C2 + 1f) * 2f * x - C2)) / 2f : (math.pow(2f * x - 2f, 2f) * ((C2 + 1f) * (x * 2f - 2f) + C2) + 2f) / 2f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InElastic(float x) { return x <= 0f ? 0f : x >= 1f ? 1f : -math.pow(2f, 10f * x - 10f) * math.sin((x * 10f - 10.75f) * C4); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutElastic(float x) { return x <= 0f ? 0f : x >= 1f ? 1f : math.pow(2f, -10f * x) * math.sin((x * 10f - 0.75f) * C4) + 1f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutElastic(float x) { return x <= 0f ? 0f : x >= 1f ? 1f : x < 0.5f ? -(math.pow(2f, 20f * x - 10f) * math.sin((20f * x - 11.125f) * C5)) / 2 : (math.pow(2f, -20f * x + 10f) * math.sin((20f * x - 11.125f) * C5)) / 2f + 1f; }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InBounce(float x) { return 1 - InterpolateOutBounceStatic(1 - x); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float OutBounce(float x) { return InterpolateOutBounceStatic(x); }
+ [BurstCompile] [MethodImpl(MethodImplOptions.AggressiveInlining)] private static float InOutBounce(float x) { return x < 0.5f ? (1f - InterpolateOutBounceStatic(1f - 2f * x)) / 2f : (1f + InterpolateOutBounceStatic(2f * x - 1f)) / 2f; }
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static float InterpolateOutBounceStatic(float x)
{
switch (x)
@@ -71,6 +73,7 @@ private static float InterpolateOutBounceStatic(float x)
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float Ease(EaseType easeType, float t)
{
return easeType switch
diff --git a/Runtime/Math/Extensions.cs b/Runtime/Math/Extensions.cs
index 1145543..241c305 100644
--- a/Runtime/Math/Extensions.cs
+++ b/Runtime/Math/Extensions.cs
@@ -1,13 +1,18 @@
-using Unity.Mathematics;
+using System.Runtime.CompilerServices;
+using Unity.Burst;
+using Unity.Mathematics;
using UnityEngine;
namespace DotsTween.Math
{
+ [BurstCompile]
internal static class Extensions
{
- public static float4 ToFloat4(this Color color)
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static void ToFloat4(in this Color color, out float4 f4)
{
- return new float4(color.r, color.g, color.b, color.a);
+ f4 = new float4(color.r, color.g, color.b, color.a);
}
///
@@ -15,9 +20,11 @@ public static float4 ToFloat4(this Color color)
///
///
///
- public static float3 ToFloat3(this Color color)
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static void ToFloat3(in this Color color, out float3 f3)
{
- return new float3(color.r, color.g, color.b);
+ f3 = new float3(color.r, color.g, color.b);
}
}
}
\ No newline at end of file
diff --git a/Runtime/Static/HDRP/Tween.HDRP.AlphaCutoff.cs b/Runtime/Static/HDRP/Tween.HDRP.AlphaCutoff.cs
index c4e5c7e..bee5a46 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.AlphaCutoff.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.AlphaCutoff.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class AlphaCutoff
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAlphaCutoffCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAlphaCutoffCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAlphaCutoffCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.AmbientOcclusionRemapMax.cs b/Runtime/Static/HDRP/Tween.HDRP.AmbientOcclusionRemapMax.cs
index f20e66c..7ca0d09 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.AmbientOcclusionRemapMax.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.AmbientOcclusionRemapMax.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class AmbientOcclusionRemapMax
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAmbientOcclusionRemapMaxCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAmbientOcclusionRemapMaxCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAmbientOcclusionRemapMaxCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.AmbientOcclusionRemapMin.cs b/Runtime/Static/HDRP/Tween.HDRP.AmbientOcclusionRemapMin.cs
index ee2d6ec..732e4cb 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.AmbientOcclusionRemapMin.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.AmbientOcclusionRemapMin.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class AmbientOcclusionRemapMin
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAmbientOcclusionRemapMinCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAmbientOcclusionRemapMinCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPAmbientOcclusionRemapMinCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.DetailAlbedoScale.cs b/Runtime/Static/HDRP/Tween.HDRP.DetailAlbedoScale.cs
index 6f37b72..719bf6a 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.DetailAlbedoScale.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.DetailAlbedoScale.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class DetailAlbedoScale
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailAlbedoScaleCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailAlbedoScaleCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailAlbedoScaleCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.DetailNormalScale.cs b/Runtime/Static/HDRP/Tween.HDRP.DetailNormalScale.cs
index a3b4ccc..da5a21b 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.DetailNormalScale.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.DetailNormalScale.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class DetailNormalScale
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailNormalScaleCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailNormalScaleCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailNormalScaleCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.DetailSmoothnessScale.cs b/Runtime/Static/HDRP/Tween.HDRP.DetailSmoothnessScale.cs
index 64aafed..6693b62 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.DetailSmoothnessScale.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.DetailSmoothnessScale.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class DetailSmoothnessScale
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailSmoothnessScaleCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailSmoothnessScaleCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDetailSmoothnessScaleCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.DiffusionProfileHash.cs b/Runtime/Static/HDRP/Tween.HDRP.DiffusionProfileHash.cs
index 9fecb0d..5c8b984 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.DiffusionProfileHash.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.DiffusionProfileHash.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class DiffusionProfileHash
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDiffusionProfileHashCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDiffusionProfileHashCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPDiffusionProfileHashCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.EmissiveColor.cs b/Runtime/Static/HDRP/Tween.HDRP.EmissiveColor.cs
index 72134c3..c33a90e 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.EmissiveColor.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.EmissiveColor.cs
@@ -6,6 +6,7 @@
using Unity.Mathematics;
using Unity.Rendering;
using UnityEngine;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -18,6 +19,7 @@ public static class EmissiveColor
{
#region float4
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPEmissiveColorCommand(entity, start.xyz, end.xyz, duration, tweenParams);
@@ -26,6 +28,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float4 sta
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPEmissiveColorCommand(entity, start.xyz, end.xyz, duration, tweenParams);
@@ -34,6 +37,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPEmissiveColorCommand(entity, start.xyz, end.xyz, duration, tweenParams);
@@ -42,6 +46,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -49,6 +54,7 @@ public static uint To(ref SystemState state, in Entity entity, in float4 end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -56,6 +62,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -63,6 +70,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -70,6 +78,7 @@ public static uint From(ref SystemState state, in Entity entity, in float4 start
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -77,6 +86,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -86,6 +96,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
#region float3
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPEmissiveColorCommand(entity, start, end, duration, tweenParams);
@@ -94,6 +105,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float3 sta
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPEmissiveColorCommand(entity, start, end, duration, tweenParams);
@@ -102,6 +114,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPEmissiveColorCommand(entity, start, end, duration, tweenParams);
@@ -110,6 +123,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -117,6 +131,7 @@ public static uint To(ref SystemState state, in Entity entity, in float3 end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -124,6 +139,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -131,6 +147,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -138,6 +155,7 @@ public static uint From(ref SystemState state, in Entity entity, in float3 start
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -145,6 +163,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -154,73 +173,95 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
#region Color
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPEmissiveColorCommand(entity, start.ToFloat3(), end.ToFloat3(), duration, tweenParams);
+ start.ToFloat3(out var startColour);
+ end.ToFloat3(out var endColour);
+ var command = new TweenHDRPEmissiveColorCommand(entity, startColour, endColour, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPEmissiveColorCommand(entity, start.ToFloat3(), end.ToFloat3(), duration, tweenParams);
+ start.ToFloat3(out var startColour);
+ end.ToFloat3(out var endColour);
+ var command = new TweenHDRPEmissiveColorCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPEmissiveColorCommand(entity, start.ToFloat3(), end.ToFloat3(), duration, tweenParams);
+ start.ToFloat3(out var startColour);
+ end.ToFloat3(out var endColour);
+ var command = new TweenHDRPEmissiveColorCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat3(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end.ToFloat3(), duration, tweenParams);
+ return FromTo(ref state, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat3(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end.ToFloat3(), duration, tweenParams);
+ return FromTo(ref ecb, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat3(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end.ToFloat3(), duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat3(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start.ToFloat3(), end, duration, tweenParams);
+ return FromTo(ref state, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat3(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start.ToFloat3(), end, duration, tweenParams);
+ return FromTo(ref ecb, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat3(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start.ToFloat3(), end, duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, startColour, end, duration, tweenParams);
}
#endregion
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float3 currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.Fade.cs b/Runtime/Static/HDRP/Tween.HDRP.Fade.cs
index 176a780..c827e2f 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.Fade.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.Fade.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class Fade
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPFadeCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPFadeCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPFadeCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value.w;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.FadeUnlit.cs b/Runtime/Static/HDRP/Tween.HDRP.FadeUnlit.cs
index 67124e3..f3a2c39 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.FadeUnlit.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.FadeUnlit.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class FadeUnlit
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPFadeUnlitCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPFadeUnlitCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPFadeUnlitCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value.w;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.Metallic.cs b/Runtime/Static/HDRP/Tween.HDRP.Metallic.cs
index 5af4e2e..15a0b6e 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.Metallic.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.Metallic.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class Metallic
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPMetallicCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPMetallicCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPMetallicCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.Smoothness.cs b/Runtime/Static/HDRP/Tween.HDRP.Smoothness.cs
index c7ac5a6..04f1e50 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.Smoothness.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.Smoothness.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class Smoothness
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.SmoothnessRemapMax.cs b/Runtime/Static/HDRP/Tween.HDRP.SmoothnessRemapMax.cs
index 7d29e23..7f4d0d8 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.SmoothnessRemapMax.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.SmoothnessRemapMax.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class SmoothnessRemapMax
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessRemapMaxCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessRemapMaxCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessRemapMaxCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.SmoothnessRemapMin.cs b/Runtime/Static/HDRP/Tween.HDRP.SmoothnessRemapMin.cs
index 494257f..c433113 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.SmoothnessRemapMin.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.SmoothnessRemapMin.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class SmoothnessRemapMin
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessRemapMinCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessRemapMinCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSmoothnessRemapMinCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.SpecularColor.cs b/Runtime/Static/HDRP/Tween.HDRP.SpecularColor.cs
index 8f9de70..708221d 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.SpecularColor.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.SpecularColor.cs
@@ -6,6 +6,7 @@
using Unity.Mathematics;
using Unity.Rendering;
using UnityEngine;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -17,6 +18,7 @@ public static partial class HDRP
public static class SpecularColor
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSpecularColorCommand(entity, start, end, duration, tweenParams);
@@ -25,6 +27,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float4 sta
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSpecularColorCommand(entity, start, end, duration, tweenParams);
@@ -33,6 +36,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPSpecularColorCommand(entity, start, end, duration, tweenParams);
@@ -41,6 +45,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -48,6 +53,7 @@ public static uint To(ref SystemState state, in Entity entity, in float4 end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -55,6 +61,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -62,6 +69,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -69,6 +77,7 @@ public static uint From(ref SystemState state, in Entity entity, in float4 start
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -76,6 +85,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -83,72 +93,94 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPSpecularColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPSpecularColorCommand(entity, startColour, endColour, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPSpecularColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPSpecularColorCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPSpecularColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPSpecularColorCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref state, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref state, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float4 currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.Thickness.cs b/Runtime/Static/HDRP/Tween.HDRP.Thickness.cs
index bdddb66..14f9c8b 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.Thickness.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.Thickness.cs
@@ -4,6 +4,7 @@
using Unity.Entities;
using Unity.Rendering;
using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,6 +16,7 @@ public static partial class HDRP
public static class Thickness
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPThicknessCommand(entity, start, end, duration, tweenParams);
@@ -23,6 +25,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPThicknessCommand(entity, start, end, duration, tweenParams);
@@ -31,6 +34,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPThicknessCommand(entity, start, end, duration, tweenParams);
@@ -39,6 +43,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -46,6 +51,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -53,6 +59,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -60,6 +67,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -67,6 +75,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -74,6 +83,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -81,6 +91,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.ThicknessRemap.cs b/Runtime/Static/HDRP/Tween.HDRP.ThicknessRemap.cs
index b16ffb7..a3d5280 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.ThicknessRemap.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.ThicknessRemap.cs
@@ -6,6 +6,7 @@
using Unity.Mathematics;
using Unity.Rendering;
using UnityEngine;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -17,6 +18,7 @@ public static partial class HDRP
public static class ThicknessRemap
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPThicknessRemapCommand(entity, start, end, duration, tweenParams);
@@ -25,6 +27,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float4 sta
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPThicknessRemapCommand(entity, start, end, duration, tweenParams);
@@ -33,6 +36,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPThicknessRemapCommand(entity, start, end, duration, tweenParams);
@@ -41,6 +45,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -48,6 +53,7 @@ public static uint To(ref SystemState state, in Entity entity, in float4 end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -55,6 +61,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -62,6 +69,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -69,6 +77,7 @@ public static uint From(ref SystemState state, in Entity entity, in float4 start
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -76,6 +85,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -83,72 +93,94 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPThicknessRemapCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPThicknessRemapCommand(entity, startColour, endColour, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPThicknessRemapCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPThicknessRemapCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPThicknessRemapCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPThicknessRemapCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref state, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref state, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float4 currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.Tint.cs b/Runtime/Static/HDRP/Tween.HDRP.Tint.cs
index 52b6022..edbfe12 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.Tint.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.Tint.cs
@@ -6,6 +6,7 @@
using Unity.Mathematics;
using Unity.Rendering;
using UnityEngine;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -17,6 +18,7 @@ public static partial class HDRP
public static class Tint
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPTintCommand(entity, start, end, duration, tweenParams);
@@ -25,6 +27,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float4 sta
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPTintCommand(entity, start, end, duration, tweenParams);
@@ -33,6 +36,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPTintCommand(entity, start, end, duration, tweenParams);
@@ -41,6 +45,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -48,6 +53,7 @@ public static uint To(ref SystemState state, in Entity entity, in float4 end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -55,6 +61,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -62,6 +69,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -69,6 +77,7 @@ public static uint From(ref SystemState state, in Entity entity, in float4 start
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -76,6 +85,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -83,72 +93,94 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPTintCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPTintCommand(entity, startColour, endColour, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPTintCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPTintCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPTintCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPTintCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref state, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref state, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float4 currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/HDRP/Tween.HDRP.TintUnlit.cs b/Runtime/Static/HDRP/Tween.HDRP.TintUnlit.cs
index 0e6c7bd..084896b 100644
--- a/Runtime/Static/HDRP/Tween.HDRP.TintUnlit.cs
+++ b/Runtime/Static/HDRP/Tween.HDRP.TintUnlit.cs
@@ -6,6 +6,7 @@
using Unity.Mathematics;
using Unity.Rendering;
using UnityEngine;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -17,6 +18,7 @@ public static partial class HDRP
public static class TintUnlit
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPTintUnlitCommand(entity, start, end, duration, tweenParams);
@@ -25,6 +27,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float4 sta
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPTintUnlitCommand(entity, start, end, duration, tweenParams);
@@ -33,6 +36,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenHDRPTintUnlitCommand(entity, start, end, duration, tweenParams);
@@ -41,6 +45,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -48,6 +53,7 @@ public static uint To(ref SystemState state, in Entity entity, in float4 end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -55,6 +61,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -62,6 +69,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -69,6 +77,7 @@ public static uint From(ref SystemState state, in Entity entity, in float4 start
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -76,6 +85,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -83,72 +93,94 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPTintUnlitCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPTintUnlitCommand(entity, startColour, endColour, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPTintUnlitCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPTintUnlitCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenHDRPTintUnlitCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenHDRPTintUnlitCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref state, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref state, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float4 currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/Transform/Tween.Move.cs b/Runtime/Static/Transform/Tween.Move.cs
index 630690f..5d79a1c 100644
--- a/Runtime/Static/Transform/Tween.Move.cs
+++ b/Runtime/Static/Transform/Tween.Move.cs
@@ -1,4 +1,5 @@
-using DotsTween.Tweens;
+using System.Runtime.CompilerServices;
+using DotsTween.Tweens;
using Unity.Burst;
using Unity.Entities;
using Unity.Mathematics;
@@ -12,6 +13,7 @@ public static partial class Tween
public static class Move
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenTranslationCommand(entity, start, end, duration, tweenParams);
@@ -20,6 +22,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float3 sta
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenTranslationCommand(entity, start, end, duration, tweenParams);
@@ -28,6 +31,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenTranslationCommand(entity, start, end, duration, tweenParams);
@@ -36,6 +40,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -43,6 +48,7 @@ public static uint To(ref SystemState state, in Entity entity, in float3 end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -50,6 +56,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -57,6 +64,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -64,6 +72,7 @@ public static uint From(ref SystemState state, in Entity entity, in float3 start
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -71,6 +80,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -78,6 +88,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float3 currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Position;
diff --git a/Runtime/Static/Transform/Tween.NonUniformScale.cs b/Runtime/Static/Transform/Tween.NonUniformScale.cs
index 21a31e8..6ea0e66 100644
--- a/Runtime/Static/Transform/Tween.NonUniformScale.cs
+++ b/Runtime/Static/Transform/Tween.NonUniformScale.cs
@@ -1,4 +1,5 @@
-using DotsTween.Tweens;
+using System.Runtime.CompilerServices;
+using DotsTween.Tweens;
using Unity.Burst;
using Unity.Entities;
using Unity.Mathematics;
@@ -12,6 +13,7 @@ public static partial class Tween
public static class NonUniformScale
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenNonUniformScaleCommand(entity, start, end, duration, tweenParams);
@@ -20,6 +22,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float3 sta
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenNonUniformScaleCommand(entity, start, end, duration, tweenParams);
@@ -28,6 +31,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 start, in float3 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenNonUniformScaleCommand(entity, start, end, duration, tweenParams);
@@ -36,6 +40,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -43,6 +48,7 @@ public static uint To(ref SystemState state, in Entity entity, in float3 end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -50,6 +56,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -57,6 +64,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -64,6 +72,7 @@ public static uint From(ref SystemState state, in Entity entity, in float3 start
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -71,6 +80,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float3 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -78,6 +88,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float3 currentValue, ref SystemState state, in Entity entity)
{
if (!state.EntityManager.HasComponent(entity))
diff --git a/Runtime/Static/Transform/Tween.Rotate.cs b/Runtime/Static/Transform/Tween.Rotate.cs
index 8c8dcb1..89880de 100644
--- a/Runtime/Static/Transform/Tween.Rotate.cs
+++ b/Runtime/Static/Transform/Tween.Rotate.cs
@@ -1,4 +1,5 @@
-using DotsTween.Tweens;
+using System.Runtime.CompilerServices;
+using DotsTween.Tweens;
using Unity.Burst;
using Unity.Entities;
using Unity.Mathematics;
@@ -12,6 +13,7 @@ public static partial class Tween
public static class Rotate
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in quaternion start, in quaternion end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenRotationCommand(entity, start, end, duration, tweenParams);
@@ -20,6 +22,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in quaternion
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in quaternion start, in quaternion end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenRotationCommand(entity, start, end, duration, tweenParams);
@@ -28,6 +31,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in quat
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in quaternion start, in quaternion end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenRotationCommand(entity, start, end, duration, tweenParams);
@@ -36,6 +40,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in quaternion end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -43,6 +48,7 @@ public static uint To(ref SystemState state, in Entity entity, in quaternion end
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in quaternion end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -50,6 +56,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in quaternion end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -57,6 +64,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in quaternion start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -64,6 +72,7 @@ public static uint From(ref SystemState state, in Entity entity, in quaternion s
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in quaternion start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -71,6 +80,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in quaternion start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -78,6 +88,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out quaternion currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Rotation;
diff --git a/Runtime/Static/Transform/Tween.Scale.cs b/Runtime/Static/Transform/Tween.Scale.cs
index fdf7dd7..742c0af 100644
--- a/Runtime/Static/Transform/Tween.Scale.cs
+++ b/Runtime/Static/Transform/Tween.Scale.cs
@@ -1,4 +1,5 @@
-using DotsTween.Tweens;
+using System.Runtime.CompilerServices;
+using DotsTween.Tweens;
using Unity.Burst;
using Unity.Entities;
using Unity.Transforms;
@@ -11,6 +12,7 @@ public static partial class Tween
public static class Scale
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenScaleCommand(entity, start, end, duration, tweenParams);
@@ -19,6 +21,7 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenScaleCommand(entity, start, end, duration, tweenParams);
@@ -27,6 +30,7 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenScaleCommand(entity, start, end, duration, tweenParams);
@@ -35,6 +39,7 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -42,6 +47,7 @@ public static uint To(ref SystemState state, in Entity entity, in float end, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -49,6 +55,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
@@ -56,6 +63,7 @@ public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWri
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -63,6 +71,7 @@ public static uint From(ref SystemState state, in Entity entity, in float start,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -70,6 +79,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in E
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
@@ -77,6 +87,7 @@ public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelW
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Scale;
diff --git a/Runtime/Static/Tween.Controls.cs b/Runtime/Static/Tween.Controls.cs
index fb487f6..070c4f7 100644
--- a/Runtime/Static/Tween.Controls.cs
+++ b/Runtime/Static/Tween.Controls.cs
@@ -1,4 +1,5 @@
-using DotsTween.Tweens;
+using System.Runtime.CompilerServices;
+using DotsTween.Tweens;
using Unity.Burst;
using Unity.Entities;
@@ -12,6 +13,7 @@ public static class Controls
#region Control Specific Tween
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pause(ref EntityManager entityManager, in Entity entity, in uint tweenId)
{
entityManager.GetBuffer(entity).Add(new TweenPauseInfo(tweenId));
@@ -19,6 +21,7 @@ public static void Pause(ref EntityManager entityManager, in Entity entity, in u
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pause(ref EntityCommandBuffer commandBuffer, in Entity entity, in uint tweenId)
{
commandBuffer.AppendToBuffer(entity, new TweenPauseInfo(tweenId));
@@ -26,6 +29,7 @@ public static void Pause(ref EntityCommandBuffer commandBuffer, in Entity entity
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pause(ref EntityCommandBuffer.ParallelWriter parallelWriter, in int sortKey, in Entity entity, in uint tweenId)
{
parallelWriter.AppendToBuffer(sortKey, entity, new TweenPauseInfo(tweenId));
@@ -33,6 +37,7 @@ public static void Pause(ref EntityCommandBuffer.ParallelWriter parallelWriter,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Resume(ref EntityManager entityManager, in Entity entity, in uint tweenId)
{
entityManager.GetBuffer(entity).Add(new TweenResumeInfo(tweenId));
@@ -40,6 +45,7 @@ public static void Resume(ref EntityManager entityManager, in Entity entity, in
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Resume(ref EntityCommandBuffer commandBuffer, in Entity entity, in uint tweenId)
{
commandBuffer.AppendToBuffer(entity, new TweenResumeInfo(tweenId));
@@ -47,6 +53,7 @@ public static void Resume(ref EntityCommandBuffer commandBuffer, in Entity entit
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Resume(ref EntityCommandBuffer.ParallelWriter parallelWriter, in int sortKey, in Entity entity, in uint tweenId)
{
parallelWriter.AppendToBuffer(sortKey, entity, new TweenResumeInfo(tweenId));
@@ -54,6 +61,7 @@ public static void Resume(ref EntityCommandBuffer.ParallelWriter parallelWriter,
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Stop(ref EntityManager entityManager, in Entity entity, in uint tweenId)
{
var destroyBuffer = entityManager.GetBuffer(entity);
@@ -61,12 +69,14 @@ public static void Stop(ref EntityManager entityManager, in Entity entity, in ui
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Stop(ref EntityCommandBuffer commandBuffer, in Entity entity, in uint tweenId)
{
commandBuffer.AppendToBuffer(entity, new TweenDestroyCommand(tweenId));
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Stop(ref EntityCommandBuffer.ParallelWriter parallelWriter, in int sortKey, in Entity entity, in uint tweenId)
{
parallelWriter.AppendToBuffer(sortKey, entity, new TweenDestroyCommand(tweenId));
@@ -77,6 +87,7 @@ public static void Stop(ref EntityCommandBuffer.ParallelWriter parallelWriter, i
#region Control All
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void PauseAll(ref EntityManager entityManager, in Entity entity)
{
entityManager.GetBuffer(entity).Add(new TweenPauseInfo());
@@ -84,6 +95,7 @@ public static void PauseAll(ref EntityManager entityManager, in Entity entity)
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void PauseAll(ref EntityCommandBuffer commandBuffer, in Entity entity)
{
commandBuffer.AppendToBuffer(entity, new TweenPauseInfo());
@@ -91,6 +103,7 @@ public static void PauseAll(ref EntityCommandBuffer commandBuffer, in Entity ent
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void PauseAll(ref EntityCommandBuffer.ParallelWriter parallelWriter, in int sortKey, in Entity entity)
{
parallelWriter.AppendToBuffer(sortKey, entity, new TweenPauseInfo());
@@ -98,6 +111,7 @@ public static void PauseAll(ref EntityCommandBuffer.ParallelWriter parallelWrite
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ResumeAll(ref EntityManager entityManager, in Entity entity)
{
entityManager.GetBuffer(entity).Add(new TweenResumeInfo());
@@ -105,6 +119,7 @@ public static void ResumeAll(ref EntityManager entityManager, in Entity entity)
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ResumeAll(ref EntityCommandBuffer commandBuffer, in Entity entity)
{
commandBuffer.AppendToBuffer(entity, new TweenResumeInfo());
@@ -112,6 +127,7 @@ public static void ResumeAll(ref EntityCommandBuffer commandBuffer, in Entity en
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ResumeAll(ref EntityCommandBuffer.ParallelWriter parallelWriter, in int sortKey, in Entity entity)
{
parallelWriter.AppendToBuffer(sortKey, entity, new TweenResumeInfo());
@@ -119,6 +135,7 @@ public static void ResumeAll(ref EntityCommandBuffer.ParallelWriter parallelWrit
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void StopAll(ref EntityManager entityManager, in Entity entity)
{
if (!entityManager.HasBuffer(entity)) return;
@@ -130,12 +147,14 @@ public static void StopAll(ref EntityManager entityManager, in Entity entity)
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void StopAll(ref EntityCommandBuffer commandBuffer, in Entity entity)
{
commandBuffer.AddComponent(entity);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void StopAll(ref EntityCommandBuffer.ParallelWriter parallelWriter, in int sortKey, in Entity entity)
{
parallelWriter.AddComponent(sortKey, entity);
diff --git a/Runtime/Static/Tween.Timeline.cs b/Runtime/Static/Tween.Timeline.cs
index 3c223fb..d3a7db0 100644
--- a/Runtime/Static/Tween.Timeline.cs
+++ b/Runtime/Static/Tween.Timeline.cs
@@ -1,4 +1,5 @@
-using DotsTween.Timelines;
+using System.Runtime.CompilerServices;
+using DotsTween.Timelines;
using Unity.Burst;
using Unity.Entities;
@@ -10,9 +11,11 @@ public static partial class Tween
public static class Timeline
{
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Create(out TimelineComponent timelineComponent) => timelineComponent = new TimelineComponent(0f);
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pause(ref EntityManager entityManager, uint timelinePlaybackId)
{
var e = entityManager.CreateEntity();
@@ -24,6 +27,7 @@ public static void Pause(ref EntityManager entityManager, uint timelinePlaybackI
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pause(ref EntityCommandBuffer ecb, uint timelinePlaybackId)
{
var e = ecb.CreateEntity();
@@ -35,6 +39,7 @@ public static void Pause(ref EntityCommandBuffer ecb, uint timelinePlaybackId)
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Resume(ref EntityManager entityManager, uint timelinePlaybackId)
{
var e = entityManager.CreateEntity();
@@ -46,6 +51,7 @@ public static void Resume(ref EntityManager entityManager, uint timelinePlayback
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Resume(ref EntityCommandBuffer ecb, uint timelinePlaybackId)
{
var e = ecb.CreateEntity();
@@ -57,6 +63,7 @@ public static void Resume(ref EntityCommandBuffer ecb, uint timelinePlaybackId)
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Stop(ref EntityManager entityManager, uint timelinePlaybackId)
{
var e = entityManager.CreateEntity();
@@ -68,6 +75,7 @@ public static void Stop(ref EntityManager entityManager, uint timelinePlaybackId
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Stop(ref EntityCommandBuffer ecb, uint timelinePlaybackId)
{
var e = ecb.CreateEntity();
diff --git a/Runtime/Static/URP/Tween.URP.BumpScale.cs b/Runtime/Static/URP/Tween.URP.BumpScale.cs
index ab8678c..93132eb 100644
--- a/Runtime/Static/URP/Tween.URP.BumpScale.cs
+++ b/Runtime/Static/URP/Tween.URP.BumpScale.cs
@@ -1,9 +1,9 @@
#if DOTS_TWEEN_URP
+using System.Runtime.CompilerServices;
using DotsTween.Tweens;
using Unity.Burst;
using Unity.Entities;
using Unity.Rendering;
-using Unity.Transforms;
namespace DotsTween
{
@@ -15,7 +15,8 @@ public static partial class URP
public static class BumpScale
{
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPBumpScaleCommand(entity, start, end, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
@@ -23,7 +24,8 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPBumpScaleCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(entity, command);
@@ -31,7 +33,8 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPBumpScaleCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
@@ -39,48 +42,55 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/URP/Tween.URP.Cutoff.cs b/Runtime/Static/URP/Tween.URP.Cutoff.cs
index 310c336..a73e7e5 100644
--- a/Runtime/Static/URP/Tween.URP.Cutoff.cs
+++ b/Runtime/Static/URP/Tween.URP.Cutoff.cs
@@ -1,9 +1,9 @@
#if DOTS_TWEEN_URP
+using System.Runtime.CompilerServices;
using DotsTween.Tweens;
using Unity.Burst;
using Unity.Entities;
using Unity.Rendering;
-using Unity.Transforms;
namespace DotsTween
{
@@ -15,7 +15,8 @@ public static partial class URP
public static class Cutoff
{
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPCutoffCommand(entity, start, end, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
@@ -23,7 +24,8 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPCutoffCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(entity, command);
@@ -31,7 +33,8 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPCutoffCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
@@ -39,48 +42,55 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/URP/Tween.URP.EmissionColor.cs b/Runtime/Static/URP/Tween.URP.EmissionColor.cs
index 4c8ed92..93f6a1a 100644
--- a/Runtime/Static/URP/Tween.URP.EmissionColor.cs
+++ b/Runtime/Static/URP/Tween.URP.EmissionColor.cs
@@ -6,6 +6,7 @@
using Unity.Mathematics;
using Unity.Rendering;
using UnityEngine;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -17,7 +18,8 @@ public static partial class URP
public static class EmissionColor
{
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPEmissionColorCommand(entity, start, end, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
@@ -25,7 +27,8 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float4 sta
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPEmissionColorCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(entity, command);
@@ -33,7 +36,8 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPEmissionColorCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
@@ -41,114 +45,142 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenURPEmissionColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPEmissionColorCommand(entity, startColour, endColour, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenURPEmissionColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPEmissionColorCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenURPEmissionColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPEmissionColorCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref state, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref state, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float4 currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/URP/Tween.URP.Fade.cs b/Runtime/Static/URP/Tween.URP.Fade.cs
index c8c0ab8..c3b49b5 100644
--- a/Runtime/Static/URP/Tween.URP.Fade.cs
+++ b/Runtime/Static/URP/Tween.URP.Fade.cs
@@ -3,7 +3,7 @@
using Unity.Burst;
using Unity.Entities;
using Unity.Rendering;
-using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,7 +15,8 @@ public static partial class URP
public static class Fade
{
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPFadeCommand(entity, start, end, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
@@ -23,7 +24,8 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPFadeCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(entity, command);
@@ -31,7 +33,8 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPFadeCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
@@ -39,48 +42,55 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value.w;
diff --git a/Runtime/Static/URP/Tween.URP.Metallic.cs b/Runtime/Static/URP/Tween.URP.Metallic.cs
index 0e772f5..13594c3 100644
--- a/Runtime/Static/URP/Tween.URP.Metallic.cs
+++ b/Runtime/Static/URP/Tween.URP.Metallic.cs
@@ -3,7 +3,7 @@
using Unity.Burst;
using Unity.Entities;
using Unity.Rendering;
-using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,7 +15,8 @@ public static partial class URP
public static class Metallic
{
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPMetallicCommand(entity, start, end, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
@@ -23,7 +24,8 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPMetallicCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(entity, command);
@@ -31,7 +33,8 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPMetallicCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
@@ -39,48 +42,55 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/URP/Tween.URP.OcclusionStrength.cs b/Runtime/Static/URP/Tween.URP.OcclusionStrength.cs
index 178acc5..5178624 100644
--- a/Runtime/Static/URP/Tween.URP.OcclusionStrength.cs
+++ b/Runtime/Static/URP/Tween.URP.OcclusionStrength.cs
@@ -3,7 +3,7 @@
using Unity.Burst;
using Unity.Entities;
using Unity.Rendering;
-using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,7 +15,8 @@ public static partial class URP
public static class OcclusionStrength
{
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPOcclusionStrengthCommand(entity, start, end, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
@@ -23,7 +24,8 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPOcclusionStrengthCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(entity, command);
@@ -31,7 +33,8 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPOcclusionStrengthCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
@@ -39,48 +42,55 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/URP/Tween.URP.Smoothness.cs b/Runtime/Static/URP/Tween.URP.Smoothness.cs
index 0014fc4..4ff4e69 100644
--- a/Runtime/Static/URP/Tween.URP.Smoothness.cs
+++ b/Runtime/Static/URP/Tween.URP.Smoothness.cs
@@ -3,7 +3,7 @@
using Unity.Burst;
using Unity.Entities;
using Unity.Rendering;
-using Unity.Transforms;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -15,7 +15,8 @@ public static partial class URP
public static class Smoothness
{
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPSmoothnessCommand(entity, start, end, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
@@ -23,7 +24,8 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float star
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPSmoothnessCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(entity, command);
@@ -31,7 +33,8 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPSmoothnessCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
@@ -39,48 +42,55 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/URP/Tween.URP.SpecularColor.cs b/Runtime/Static/URP/Tween.URP.SpecularColor.cs
index 12c619c..489b392 100644
--- a/Runtime/Static/URP/Tween.URP.SpecularColor.cs
+++ b/Runtime/Static/URP/Tween.URP.SpecularColor.cs
@@ -6,6 +6,7 @@
using Unity.Mathematics;
using Unity.Rendering;
using UnityEngine;
+using System.Runtime.CompilerServices;
namespace DotsTween
{
@@ -17,7 +18,8 @@ public static partial class URP
public static class SpecularColor
{
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPSpecularColorCommand(entity, start, end, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
@@ -25,7 +27,8 @@ public static uint FromTo(ref SystemState state, in Entity entity, in float4 sta
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPSpecularColorCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(entity, command);
@@ -33,7 +36,8 @@ public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in floa
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
{
var command = new TweenURPSpecularColorCommand(entity, start, end, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
@@ -41,114 +45,142 @@ public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sor
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var start, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref state, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
{
GetCurrentValue(out var end, ref state, entity);
return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
}
[BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenURPSpecularColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPSpecularColorCommand(entity, startColour, endColour, duration, tweenParams);
state.EntityManager.AddComponentData(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenURPSpecularColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPSpecularColorCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
{
- var command = new TweenURPSpecularColorCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPSpecularColorCommand(entity, startColour, endColour, duration, tweenParams);
ecb.AddComponent(sortKey, entity, command);
return command.TweenParams.Id;
}
[BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref state, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
{
+ end.ToFloat4(out var endColour);
GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end.ToFloat4(), duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, start, endColour, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref state, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
{
+ start.ToFloat4(out var startColour);
GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start.ToFloat4(), end, duration, tweenParams);
+ return FromTo(ref ecb, sortKey, entity, startColour, end, duration, tweenParams);
}
[BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void GetCurrentValue(out float4 currentValue, ref SystemState state, in Entity entity)
{
currentValue = state.EntityManager.GetComponentData(entity).Value;
diff --git a/Runtime/Static/URP/Tween.URP.TInt.cs b/Runtime/Static/URP/Tween.URP.TInt.cs
deleted file mode 100644
index ed238f9..0000000
--- a/Runtime/Static/URP/Tween.URP.TInt.cs
+++ /dev/null
@@ -1,160 +0,0 @@
-#if DOTS_TWEEN_URP
-using DotsTween.Math;
-using DotsTween.Tweens;
-using Unity.Burst;
-using Unity.Entities;
-using Unity.Mathematics;
-using Unity.Rendering;
-using UnityEngine;
-
-namespace DotsTween
-{
- public static partial class Tween
- {
- public static partial class URP
- {
- [BurstCompile]
- public static class Tint
- {
- [BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
- {
- var command = new TweenURPTintCommand(entity, start, end, duration, tweenParams);
- state.EntityManager.AddComponentData(entity, command);
- return command.TweenParams.Id;
- }
-
- [BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
- {
- var command = new TweenURPTintCommand(entity, start, end, duration, tweenParams);
- ecb.AddComponent(entity, command);
- return command.TweenParams.Id;
- }
-
- [BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
- {
- var command = new TweenURPTintCommand(entity, start, end, duration, tweenParams);
- ecb.AddComponent(sortKey, entity, command);
- return command.TweenParams.Id;
- }
-
- [BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end, duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end, duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start, end, duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start, end, duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
- {
- var command = new TweenURPTintCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
- state.EntityManager.AddComponentData(entity, command);
- return command.TweenParams.Id;
- }
-
- [BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
- {
- var command = new TweenURPTintCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
- ecb.AddComponent(entity, command);
- return command.TweenParams.Id;
- }
-
- [BurstCompile]
- public static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
- {
- var command = new TweenURPTintCommand(entity, start.ToFloat4(), end.ToFloat4(), duration, tweenParams);
- ecb.AddComponent(sortKey, entity, command);
- return command.TweenParams.Id;
- }
-
- [BurstCompile]
- public static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref state, entity, start, end.ToFloat4(), duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, entity, start, end.ToFloat4(), duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var start, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start, end.ToFloat4(), duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref state, entity, start.ToFloat4(), end, duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, entity, start.ToFloat4(), end, duration, tweenParams);
- }
-
- [BurstCompile]
- public static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
- {
- GetCurrentValue(out var end, ref state, entity);
- return FromTo(ref ecb, sortKey, entity, start.ToFloat4(), end, duration, tweenParams);
- }
-
- [BurstCompile]
- private static void GetCurrentValue(out float4 currentValue, ref SystemState state, in Entity entity)
- {
- currentValue = state.EntityManager.GetComponentData(entity).Value;
- }
- }
- }
- }
-}
-#endif
\ No newline at end of file
diff --git a/Runtime/Static/URP/Tween.URP.Tint.cs b/Runtime/Static/URP/Tween.URP.Tint.cs
new file mode 100644
index 0000000..f5a5a75
--- /dev/null
+++ b/Runtime/Static/URP/Tween.URP.Tint.cs
@@ -0,0 +1,192 @@
+#if DOTS_TWEEN_URP
+using DotsTween.Math;
+using DotsTween.Tweens;
+using Unity.Burst;
+using Unity.Entities;
+using Unity.Mathematics;
+using Unity.Rendering;
+using UnityEngine;
+using System.Runtime.CompilerServices;
+
+namespace DotsTween
+{
+ public static partial class Tween
+ {
+ public static partial class URP
+ {
+ [BurstCompile]
+ public static class Tint
+ {
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ {
+ var command = new TweenURPTintCommand(entity, start, end, duration, tweenParams);
+ state.EntityManager.AddComponentData(entity, command);
+ return command.TweenParams.Id;
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ {
+ var command = new TweenURPTintCommand(entity, start, end, duration, tweenParams);
+ ecb.AddComponent(entity, command);
+ return command.TweenParams.Id;
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float4 end, in float duration, in TweenParams tweenParams = default)
+ {
+ var command = new TweenURPTintCommand(entity, start, end, duration, tweenParams);
+ ecb.AddComponent(sortKey, entity, command);
+ return command.TweenParams.Id;
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ {
+ GetCurrentValue(out var start, ref state, entity);
+ return FromTo(ref state, entity, start, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ {
+ GetCurrentValue(out var start, ref state, entity);
+ return FromTo(ref ecb, entity, start, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 end, in float duration, in TweenParams tweenParams = default)
+ {
+ GetCurrentValue(out var start, ref state, entity);
+ return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ {
+ GetCurrentValue(out var end, ref state, entity);
+ return FromTo(ref state, entity, start, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ {
+ GetCurrentValue(out var end, ref state, entity);
+ return FromTo(ref ecb, entity, start, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in float4 start, in float duration, in TweenParams tweenParams = default)
+ {
+ GetCurrentValue(out var end, ref state, entity);
+ return FromTo(ref ecb, sortKey, entity, start, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref SystemState state, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ {
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPTintCommand(entity, startColour, endColour, duration, tweenParams);
+ state.EntityManager.AddComponentData(entity, command);
+ return command.TweenParams.Id;
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer ecb, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ {
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPTintCommand(entity, startColour, endColour, duration, tweenParams);
+ ecb.AddComponent(entity, command);
+ return command.TweenParams.Id;
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint FromTo(ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in Color end, in float duration, in TweenParams tweenParams = default)
+ {
+ start.ToFloat4(out var startColour);
+ end.ToFloat4(out var endColour);
+ var command = new TweenURPTintCommand(entity, startColour, endColour, duration, tweenParams);
+ ecb.AddComponent(sortKey, entity, command);
+ return command.TweenParams.Id;
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ {
+ end.ToFloat4(out var endColour);
+ GetCurrentValue(out var start, ref state, entity);
+ return FromTo(ref state, entity, start, endColour, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ {
+ end.ToFloat4(out var endColour);
+ GetCurrentValue(out var start, ref state, entity);
+ return FromTo(ref ecb, entity, start, endColour, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint To(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color end, in float duration, in TweenParams tweenParams = default)
+ {
+ end.ToFloat4(out var endColour);
+ GetCurrentValue(out var start, ref state, entity);
+ return FromTo(ref ecb, sortKey, entity, start, endColour, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ {
+ start.ToFloat4(out var startColour);
+ GetCurrentValue(out var end, ref state, entity);
+ return FromTo(ref state, entity, startColour, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer ecb, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ {
+ start.ToFloat4(out var startColour);
+ GetCurrentValue(out var end, ref state, entity);
+ return FromTo(ref ecb, entity, startColour, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static uint From(ref SystemState state, ref EntityCommandBuffer.ParallelWriter ecb, in int sortKey, in Entity entity, in Color start, in float duration, in TweenParams tweenParams = default)
+ {
+ start.ToFloat4(out var startColour);
+ GetCurrentValue(out var end, ref state, entity);
+ return FromTo(ref ecb, sortKey, entity, startColour, end, duration, tweenParams);
+ }
+
+ [BurstCompile]
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static void GetCurrentValue(out float4 currentValue, ref SystemState state, in Entity entity)
+ {
+ currentValue = state.EntityManager.GetComponentData(entity).Value;
+ }
+ }
+ }
+ }
+}
+#endif
\ No newline at end of file
diff --git a/Runtime/Timelines/Systems/TimelineControlSystem.cs b/Runtime/Timelines/Systems/TimelineControlSystem.cs
index 6b5a7cf..b62bd12 100644
--- a/Runtime/Timelines/Systems/TimelineControlSystem.cs
+++ b/Runtime/Timelines/Systems/TimelineControlSystem.cs
@@ -29,14 +29,14 @@ protected override void OnUpdate()
var ecb = SystemAPI.GetSingleton().CreateCommandBuffer(CheckedStateRef.WorldUnmanaged);
// TODO (@dyonng) probably needs optimization to reduce search complexity
- foreach (var (control, controlEntity) in SystemAPI.Query().WithEntityAccess())
+ foreach (var (controlRef, controlEntity) in SystemAPI.Query>().WithEntityAccess())
{
foreach (var timelineEntity in timelineEntities)
{
var timeline = EntityManager.GetComponentData(timelineEntity);
- if (timeline.PlaybackId != control.TimelinePlaybackId) continue;
+ if (timeline.PlaybackId != controlRef.ValueRO.TimelinePlaybackId) continue;
- switch (control.Command)
+ switch (controlRef.ValueRO.Command)
{
case TimelineControlCommands.Pause:
PauseTimeline(ref ecb, timelineEntity, ref timeline);
diff --git a/Runtime/Tweens/Systems/ApplySystems/Transform/TweenSplineMovementSystem.cs b/Runtime/Tweens/Systems/ApplySystems/Transform/TweenSplineMovementSystem.cs
index 36e9e88..ac28feb 100644
--- a/Runtime/Tweens/Systems/ApplySystems/Transform/TweenSplineMovementSystem.cs
+++ b/Runtime/Tweens/Systems/ApplySystems/Transform/TweenSplineMovementSystem.cs
@@ -19,46 +19,46 @@ protected override void OnCreate()
protected override void OnUpdate()
{
- foreach (var (localTransformRef, tweenInfo, tweenBuffer) in SystemAPI.Query, TweenSplineMovement, DynamicBuffer>())
+ foreach (var (localTransformRef, tweenInfoRef, tweenBuffer) in SystemAPI.Query, RefRW, DynamicBuffer>())
{
foreach (var tween in tweenBuffer)
{
- if (tween.Id != tweenInfo.Id || tween.IsPaused) continue;
+ if (tween.Id != tweenInfoRef.ValueRO.Id || tween.IsPaused) continue;
- float splinePosition = math.lerp(tweenInfo.SplineTweenInfo.NormalizedStartPosition, tweenInfo.SplineTweenInfo.NormalizedEndPosition, tween.EasePercentage);
- localTransformRef.ValueRW.Position = tweenInfo.SplineTweenInfo.Spline.EvaluatePosition(splinePosition);
+ float splinePosition = math.lerp(tweenInfoRef.ValueRO.SplineTweenInfo.NormalizedStartPosition, tweenInfoRef.ValueRO.SplineTweenInfo.NormalizedEndPosition, tween.EasePercentage);
+ localTransformRef.ValueRW.Position = tweenInfoRef.ValueRO.SplineTweenInfo.Spline.EvaluatePosition(splinePosition);
- switch (tweenInfo.SplineTweenInfo.Alignment.Mode)
+ switch (tweenInfoRef.ValueRO.SplineTweenInfo.Alignment.Mode)
{
case TweenSplineAlignMode.Full:
{
- var forward = math.normalize(tweenInfo.SplineTweenInfo.Spline.EvaluateTangent(splinePosition));
- var up = tweenInfo.SplineTweenInfo.Spline.EvaluateUpVector(splinePosition);
+ var forward = math.normalize(tweenInfoRef.ValueRO.SplineTweenInfo.Spline.EvaluateTangent(splinePosition));
+ var up = tweenInfoRef.ValueRO.SplineTweenInfo.Spline.EvaluateUpVector(splinePosition);
localTransformRef.ValueRW.Rotation = math.normalize(quaternion.LookRotationSafe(forward, up));
break;
}
case TweenSplineAlignMode.XAxis:
{
- float3 tangent = math.normalize(tweenInfo.SplineTweenInfo.Spline.EvaluateTangent(splinePosition));
+ float3 tangent = math.normalize(tweenInfoRef.ValueRO.SplineTweenInfo.Spline.EvaluateTangent(splinePosition));
float angleRadians = math.atan2(tangent.y, tangent.z);
- if (!float.IsNaN(angleRadians)) localTransformRef.ValueRW.Rotation = quaternion.Euler(new float3(angleRadians - tweenInfo.SplineTweenInfo.Alignment.AngleOffsetRadians, 0f, 0f));
+ if (!float.IsNaN(angleRadians)) localTransformRef.ValueRW.Rotation = quaternion.Euler(new float3(angleRadians - tweenInfoRef.ValueRO.SplineTweenInfo.Alignment.AngleOffsetRadians, 0f, 0f));
break;
}
case TweenSplineAlignMode.YAxis:
{
- float3 tangent = math.normalize(tweenInfo.SplineTweenInfo.Spline.EvaluateTangent(splinePosition));
+ float3 tangent = math.normalize(tweenInfoRef.ValueRO.SplineTweenInfo.Spline.EvaluateTangent(splinePosition));
float angleRadians = math.atan2(tangent.z, tangent.x);
- if (!float.IsNaN(angleRadians)) localTransformRef.ValueRW.Rotation = quaternion.Euler(new float3(0f, angleRadians - tweenInfo.SplineTweenInfo.Alignment.AngleOffsetRadians, 0f));
+ if (!float.IsNaN(angleRadians)) localTransformRef.ValueRW.Rotation = quaternion.Euler(new float3(0f, angleRadians - tweenInfoRef.ValueRO.SplineTweenInfo.Alignment.AngleOffsetRadians, 0f));
break;
}
case TweenSplineAlignMode.ZAxis:
{
- float3 tangent = math.normalize(tweenInfo.SplineTweenInfo.Spline.EvaluateTangent(splinePosition));
+ float3 tangent = math.normalize(tweenInfoRef.ValueRO.SplineTweenInfo.Spline.EvaluateTangent(splinePosition));
float angleRadians = math.atan2(tangent.y, tangent.x);
- if (!float.IsNaN(angleRadians)) localTransformRef.ValueRW.Rotation = quaternion.Euler(new float3(0f, 0f, angleRadians - tweenInfo.SplineTweenInfo.Alignment.AngleOffsetRadians));
+ if (!float.IsNaN(angleRadians)) localTransformRef.ValueRW.Rotation = quaternion.Euler(new float3(0f, 0f, angleRadians - tweenInfoRef.ValueRO.SplineTweenInfo.Alignment.AngleOffsetRadians));
break;
}
diff --git a/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/encodings.xml b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/encodings.xml
new file mode 100644
index 0000000..df87cf9
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/encodings.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/indexLayout.xml b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/indexLayout.xml
new file mode 100644
index 0000000..7b08163
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/projectSettingsUpdater.xml b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/projectSettingsUpdater.xml
new file mode 100644
index 0000000..4bb9f4d
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/projectSettingsUpdater.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/vcs.xml b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/vcs.xml
new file mode 100644
index 0000000..bc59970
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/workspace.xml b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/workspace.xml
new file mode 100644
index 0000000..4e83475
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/.idea/.idea.Jobless.dir/.idea/workspace.xml
@@ -0,0 +1,69 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1695039979364
+
+
+ 1695039979364
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenDestroySystem.cs.meta b/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenDestroySystem.cs.meta
deleted file mode 100644
index f7b8bdf..0000000
--- a/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenDestroySystem.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 7a16778d23d74988ace18d89c5a43099
-timeCreated: 1677905498
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenGenerateSystem.cs b/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenGenerateSystem.cs
index 53f3e62..f50c060 100644
--- a/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenGenerateSystem.cs
+++ b/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenGenerateSystem.cs
@@ -1,65 +1,17 @@
-using System.Runtime.InteropServices;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
using Unity.Burst;
using Unity.Entities;
-using Unity.Transforms;
namespace DotsTween.Tweens
{
- [UpdateInGroup(typeof(TweenGenerateSystemGroup))]
[BurstCompile]
- internal abstract partial class JoblessTweenGenerateSystem : SystemBase
- where TTweenCommand : unmanaged, IComponentData, ITweenParams, ITweenInfo
- where TTweenInfo : unmanaged, IComponentData, ITweenId, ITweenInfo
- where TTarget : unmanaged, IComponentData
- where TTweenInfoValue : unmanaged
+ [UpdateInGroup(typeof(TweenGenerateSystemGroup))]
+ internal abstract partial class JoblessTweenGenerateSystem : SystemBase
{
[BurstCompile]
- protected override void OnCreate()
- {
- RequireForUpdate();
- }
-
- [BurstCompile]
- protected override void OnUpdate()
- {
- var ecb = SystemAPI.GetSingleton().CreateCommandBuffer(World.Unmanaged);
-
- foreach (var (commandRef, entity) in SystemAPI.Query>().WithEntityAccess())
- {
- var chunk = EntityManager.GetChunk(entity);
-
- bool hasTweenStateBuffer = chunk.Has();
- bool hasTweenPauseBuffer = chunk.Has();
- bool hasTweenResumeBuffer = chunk.Has();
-
- TryToAddBuffers(out var buffersWereAdded, ref ecb, entity, hasTweenStateBuffer, hasTweenPauseBuffer, hasTweenResumeBuffer);
-
- if (buffersWereAdded)
- {
- break;
- }
-
- if (!chunk.Has())
- {
- ecb.AddComponent(entity);
- }
-
- var tweenParams = commandRef.ValueRO.GetTweenParams();
- TweenState tween = new TweenState(tweenParams);
- ecb.AppendToBuffer(entity, tween);
- tweenParams.OnStart.Perform(ref ecb, entity);
-
- TTweenInfo info = default;
- info.SetTweenId(tween.Id);
- info.SetTweenInfo(commandRef.ValueRO.GetTweenStart(), commandRef.ValueRO.GetTweenEnd());
-
- ecb.AddComponent(entity, info);
- ecb.RemoveComponent(entity);
- }
- }
-
- [BurstCompile]
- private void TryToAddBuffers(
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ protected void TryToAddBuffers(
out bool buffersWereAdded,
ref EntityCommandBuffer ecb,
in Entity entity,
@@ -76,7 +28,4 @@ private void TryToAddBuffers(
|| !hasTweenResumeBuffer;
}
}
-#if DOTS_TWEEN_SPLINES
- [BurstCompile] internal partial class TweenSplineMovementGenerateSystem : JoblessTweenGenerateSystem { }
-#endif
}
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/Spline.meta b/Runtime/Tweens/Systems/Control/Jobless/Spline.meta
new file mode 100644
index 0000000..652faf8
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/Spline.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: afadceed6a6c463d828336aa6925d80c
+timeCreated: 1695041271
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenDestroySystem.cs b/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementDestroySystem.cs
similarity index 70%
rename from Runtime/Tweens/Systems/Control/Jobless/JoblessTweenDestroySystem.cs
rename to Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementDestroySystem.cs
index 0c03b44..644e31a 100644
--- a/Runtime/Tweens/Systems/Control/Jobless/JoblessTweenDestroySystem.cs
+++ b/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementDestroySystem.cs
@@ -1,18 +1,18 @@
-using Unity.Burst;
+#if DOTS_TWEEN_SPLINES
+using Unity.Burst;
using Unity.Entities;
-namespace DotsTween.Tweens
+namespace DotsTween.Tweens.Spline
{
[BurstCompile]
[UpdateInGroup(typeof(TweenDestroySystemGroup))]
- internal partial class JoblessTweenDestroySystem : SystemBase
- where TTweenInfo : unmanaged, IComponentData, ITweenId, ITweenInfo
+ internal partial class TweenSplineMovementDestroySystem : SystemBase
{
[BurstCompile]
protected override void OnCreate()
{
RequireForUpdate();
- RequireForUpdate();
+ RequireForUpdate();
RequireForUpdate();
}
@@ -20,9 +20,8 @@ protected override void OnCreate()
protected override void OnUpdate()
{
var ecb = SystemAPI.GetSingleton().CreateCommandBuffer(World.Unmanaged);
- var tweenInfoTypeIndex = TypeManager.GetTypeIndex(typeof(TTweenInfo));
- foreach (var (infoRef, destroyBuffer, tweenBuffer, entity) in SystemAPI.Query, DynamicBuffer, DynamicBuffer>().WithEntityAccess())
+ foreach (var (infoRef, destroyBuffer, tweenBuffer, entity) in SystemAPI.Query, DynamicBuffer, DynamicBuffer>().WithEntityAccess())
{
if (destroyBuffer.IsEmpty) continue;
@@ -51,15 +50,12 @@ protected override void OnUpdate()
tweenBuffer[j].Settings.OnComplete.Perform(ref ecb, entity);
tweenBuffer.RemoveAt(j);
infoRef.ValueRW.Cleanup();
- ecb.RemoveComponent(entity);
+ ecb.RemoveComponent(entity);
break;
}
}
}
}
}
-
-#if DOTS_TWEEN_SPLINES
- [BurstCompile] internal partial class TweenSplineMovementDestroySystem : JoblessTweenDestroySystem { }
-#endif
-}
\ No newline at end of file
+}
+#endif
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementDestroySystem.cs.meta b/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementDestroySystem.cs.meta
new file mode 100644
index 0000000..dd44a71
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementDestroySystem.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 32b054898a354b9dbbbf382f576f677c
+timeCreated: 1695041832
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementGenerateSystem.cs b/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementGenerateSystem.cs
new file mode 100644
index 0000000..ae2e154
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementGenerateSystem.cs
@@ -0,0 +1,57 @@
+#if DOTS_TWEEN_SPLINES
+using Unity.Burst;
+using Unity.Entities;
+using Unity.Transforms;
+
+namespace DotsTween.Tweens.Spline
+{
+ [BurstCompile]
+ internal partial class TweenSplineMovementGenerateSystem : JoblessTweenGenerateSystem
+ {
+ [BurstCompile]
+ protected override void OnCreate()
+ {
+ RequireForUpdate();
+ }
+
+ [BurstCompile]
+ protected override void OnUpdate()
+ {
+ var ecb = SystemAPI.GetSingleton().CreateCommandBuffer(World.Unmanaged);
+
+ foreach (var (commandRef, entity) in SystemAPI.Query>().WithEntityAccess())
+ {
+ var chunk = EntityManager.GetChunk(entity);
+
+ bool hasTweenStateBuffer = chunk.Has();
+ bool hasTweenPauseBuffer = chunk.Has();
+ bool hasTweenResumeBuffer = chunk.Has();
+
+ TryToAddBuffers(out var buffersWereAdded, ref ecb, entity, hasTweenStateBuffer, hasTweenPauseBuffer, hasTweenResumeBuffer);
+
+ if (buffersWereAdded)
+ {
+ break;
+ }
+
+ if (!chunk.Has())
+ {
+ ecb.AddComponent(entity);
+ }
+
+ var tweenParams = commandRef.ValueRO.GetTweenParams();
+ TweenState tween = new TweenState(tweenParams);
+ ecb.AppendToBuffer(entity, tween);
+ tweenParams.OnStart.Perform(ref ecb, entity);
+
+ TweenSplineMovement info = default;
+ info.SetTweenId(tween.Id);
+ info.SetTweenInfo(commandRef.ValueRO.GetTweenStart(), commandRef.ValueRO.GetTweenEnd());
+
+ ecb.AddComponent(entity, info);
+ ecb.RemoveComponent(entity);
+ }
+ }
+ }
+}
+#endif
\ No newline at end of file
diff --git a/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementGenerateSystem.cs.meta b/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementGenerateSystem.cs.meta
new file mode 100644
index 0000000..02e403e
--- /dev/null
+++ b/Runtime/Tweens/Systems/Control/Jobless/Spline/TweenSplineMovementGenerateSystem.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 602f659ffce544d0b31a83fcf5026b96
+timeCreated: 1695041300
\ No newline at end of file
diff --git a/Runtime/Tweens/TweenParams.cs b/Runtime/Tweens/TweenParams.cs
index 8bca841..b08769a 100644
--- a/Runtime/Tweens/TweenParams.cs
+++ b/Runtime/Tweens/TweenParams.cs
@@ -4,6 +4,7 @@
namespace DotsTween.Tweens
{
+ [BurstCompile]
public struct TweenParams
{
public float Duration { get; internal set; }
diff --git a/package.json b/package.json
index 3ca1a6a..5954f37 100644
--- a/package.json
+++ b/package.json
@@ -1,15 +1,15 @@
{
"name": "com.dyonng.dotstween",
- "version": "0.9.1",
+ "version": "0.10.0",
"displayName": "DOTS Tween",
"description": "Tween library for Unity ECS/DOTS.",
"unity": "2022.3",
"dependencies": {
"com.unity.collections": "2.1.4",
- "com.unity.entities": "1.0.11",
- "com.unity.burst": "1.8.7",
+ "com.unity.entities": "1.0.16",
+ "com.unity.burst": "1.8.8",
"com.unity.mathematics": "1.2.6",
- "com.unity.entities.graphics": "1.0.11"
+ "com.unity.entities.graphics": "1.0.16"
},
"author": {
"name": "Dyon",