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BuildingEscape.sln
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BuildingEscape.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{DA993603-D726-4604-A313-424155E03EAE}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{9174C37E-0EB6-4E8B-8065-0CC1EBA96B8F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{E1343CB0-AF14-481B-B03C-3BB772CE585C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BuildingEscape", "Intermediate\ProjectFiles\BuildingEscape.vcxproj", "{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|IOS = DebugGame Editor|IOS
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|IOS = DebugGame|IOS
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|IOS = Development Editor|IOS
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|HTML5 = Development|HTML5
Development|IOS = Development|IOS
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|HTML5 = Shipping|HTML5
Shipping|IOS = Shipping|IOS
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame Editor|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame Editor|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development Editor|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development Editor|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Shipping|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Shipping|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Shipping|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{E1343CB0-AF14-481B-B03C-3BB772CE585C}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame Editor|IOS.ActiveCfg = IOS_DebugGame_Editor|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame|IOS.ActiveCfg = IOS_DebugGame_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame|IOS.Build.0 = IOS_DebugGame_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development Editor|IOS.ActiveCfg = IOS_Development_Editor|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development Editor|Win64.Build.0 = Development_Editor|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development|IOS.ActiveCfg = IOS_Development_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development|IOS.Build.0 = IOS_Development_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development|Win32.ActiveCfg = Development_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development|Win32.Build.0 = Development_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development|Win64.ActiveCfg = Development_Game|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Development|Win64.Build.0 = Development_Game|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Shipping|IOS.ActiveCfg = IOS_Shipping_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Shipping|IOS.Build.0 = IOS_Shipping_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{E1343CB0-AF14-481B-B03C-3BB772CE585C} = {DA993603-D726-4604-A313-424155E03EAE}
{9D11F6C7-3EFB-45EF-8161-F83DD7A5F3D6} = {9174C37E-0EB6-4E8B-8065-0CC1EBA96B8F}
EndGlobalSection
EndGlobal