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Describe the bug
When you die in Wolfenstein 3D, red pixels representing blood dot up & are meant to end up filling the whole playfield/viewport, but the bug here is they leave many lines/rows at the bottom unfilled, seemingly regardless of one's selected resolution or aspect ratio or the system played on (Steam Deck, Ubuntu, etc.)
To Reproduce
Steps to reproduce the behaviour:
Get killed
Screen-filling effect starts
Notice how the bottom rows are completely unfilled
Expected behaviour
For the red to fill the whole viewport.
Screenshots
Notice the grey bar at the bottom, that's a bit of the level's floor, but here it's not covered by what is meant to be a fullscreen-filling effect.
Additional context
This wasn't an issue w/ a previous version of ecwolf, so this is a regression, not sure if it's fixed in the latest version & Luxtorpeda just isn't up-to-date, or if this should be forwarded to the developer of ecwolf.
The text was updated successfully, but these errors were encountered:
Describe the bug
When you die in Wolfenstein 3D, red pixels representing blood dot up & are meant to end up filling the whole playfield/viewport, but the bug here is they leave many lines/rows at the bottom unfilled, seemingly regardless of one's selected resolution or aspect ratio or the system played on (Steam Deck, Ubuntu, etc.)
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
For the red to fill the whole viewport.
Screenshots
Notice the grey bar at the bottom, that's a bit of the level's floor, but here it's not covered by what is meant to be a fullscreen-filling effect.
Additional context
This wasn't an issue w/ a previous version of
ecwolf
, so this is a regression, not sure if it's fixed in the latest version & Luxtorpeda just isn't up-to-date, or if this should be forwarded to the developer ofecwolf
.The text was updated successfully, but these errors were encountered: