diff --git a/wadsrc/static/mapinfo/GoidaGame.txt b/wadsrc/static/mapinfo/GoidaGame.txt index 4ec60255cbd..3879242bc5b 100644 --- a/wadsrc/static/mapinfo/GoidaGame.txt +++ b/wadsrc/static/mapinfo/GoidaGame.txt @@ -1,2 +1,543 @@ -// MAPINFO for Goida +// MAPINFO for Goida [PLACEHOLDER] // TODO: Remove this PlaceHolder include "mapinfo/doomcommon.txt" + +clearepisodes +episode map01 +{ + name = "$TXT_D2E1" + key = "h" +} + +episode level01 +{ + name = "$TXT_D2E2" + key = "n" + optional +} + +defaultmap +{ + sucktime = 1 +} + +map MAP01 lookup "HUSTR_1" +{ + titlepatch = "CWILV00" + next = "MAP02" + secretnext = "MAP02" + sky1 = "SKY1" + cluster = 5 + par = 30 + music = "$MUSIC_RUNNIN" +} + +map MAP02 lookup "HUSTR_2" +{ + titlepatch = "CWILV01" + next = "MAP03" + secretnext = "MAP03" + sky1 = "SKY1" + cluster = 5 + par = 90 + music = "$MUSIC_STALKS" +} + +map MAP03 lookup "HUSTR_3" +{ + titlepatch = "CWILV02" + next = "MAP04" + secretnext = "MAP04" + sky1 = "SKY1" + cluster = 5 + par = 120 + music = "$MUSIC_COUNTD" +} + +map MAP04 lookup "HUSTR_4" +{ + titlepatch = "CWILV03" + next = "MAP05" + secretnext = "MAP05" + sky1 = "SKY1" + cluster = 5 + par = 120 + music = "$MUSIC_BETWEE" +} + +map MAP05 lookup "HUSTR_5" +{ + titlepatch = "CWILV04" + next = "MAP06" + secretnext = "MAP06" + sky1 = "SKY1" + cluster = 5 + par = 90 + music = "$MUSIC_DOOM" +} + +map MAP06 lookup "HUSTR_6" +{ + titlepatch = "CWILV05" + next = "MAP07" + secretnext = "MAP07" + sky1 = "SKY1" + cluster = 5 + par = 150 + sucktime = 1 + music = "$MUSIC_THE_DA" + needclustertext +} + +map MAP07 lookup "HUSTR_7" +{ + titlepatch = "CWILV06" + next = "MAP08" + secretnext = "MAP08" + sky1 = "SKY1" + cluster = 6 + par = 120 + map07special + music = "$MUSIC_SHAWN" +} + +map MAP08 lookup "HUSTR_8" +{ + titlepatch = "CWILV07" + next = "MAP09" + secretnext = "MAP09" + sky1 = "SKY1" + cluster = 6 + par = 120 + music = "$MUSIC_DDTBLU" +} + +map MAP09 lookup "HUSTR_9" +{ + titlepatch = "CWILV08" + next = "MAP10" + secretnext = "MAP10" + sky1 = "SKY1" + cluster = 6 + par = 270 + music = "$MUSIC_IN_CIT" +} + +map MAP10 lookup "HUSTR_10" +{ + titlepatch = "CWILV09" + next = "MAP11" + secretnext = "MAP11" + sky1 = "SKY1" + cluster = 6 + par = 90 + music = "$MUSIC_DEAD" +} + +map MAP11 lookup "HUSTR_11" +{ + titlepatch = "CWILV10" + next = "MAP12" + secretnext = "MAP12" + sky1 = "SKY1" + cluster = 6 + par = 210 + music = "$MUSIC_STLKS2" + needclustertext +} + +map MAP12 lookup "HUSTR_12" +{ + titlepatch = "CWILV11" + next = "MAP13" + secretnext = "MAP13" + sky1 = "SKY2" + cluster = 7 + par = 150 + music = "$MUSIC_THEDA2" +} + +map MAP13 lookup "HUSTR_13" +{ + titlepatch = "CWILV12" + next = "MAP14" + secretnext = "MAP14" + sky1 = "SKY2" + cluster = 7 + par = 150 + music = "$MUSIC_DOOM2" +} + +map MAP14 lookup "HUSTR_14" +{ + titlepatch = "CWILV13" + next = "MAP15" + secretnext = "MAP15" + sky1 = "SKY2" + cluster = 7 + par = 150 + music = "$MUSIC_DDTBL2" +} + +map MAP15 lookup "HUSTR_15" +{ + titlepatch = "CWILV14" + next = "MAP16" + secretnext = "MAP31" + sky1 = "SKY2" + cluster = 7 + par = 210 + music = "$MUSIC_RUNNI2" + needclustertext +} + +map MAP16 lookup "HUSTR_16" +{ + titlepatch = "CWILV15" + next = "MAP17" + secretnext = "MAP17" + sky1 = "SKY2" + cluster = 7 + par = 150 + music = "$MUSIC_DEAD2" +} + +map MAP17 lookup "HUSTR_17" +{ + titlepatch = "CWILV16" + next = "MAP18" + secretnext = "MAP18" + sky1 = "SKY2" + cluster = 7 + par = 420 + music = "$MUSIC_STLKS3" +} + +map MAP18 lookup "HUSTR_18" +{ + titlepatch = "CWILV17" + next = "MAP19" + secretnext = "MAP19" + sky1 = "SKY2" + cluster = 7 + par = 150 + music = "$MUSIC_ROMERO" +} + +map MAP19 lookup "HUSTR_19" +{ + titlepatch = "CWILV18" + next = "MAP20" + secretnext = "MAP20" + sky1 = "SKY2" + cluster = 7 + par = 210 + music = "$MUSIC_SHAWN2" +} + +map MAP20 lookup "HUSTR_20" +{ + titlepatch = "CWILV19" + next = "MAP21" + secretnext = "MAP21" + sky1 = "SKY2" + cluster = 7 + par = 150 + music = "$MUSIC_MESSAG" + needclustertext +} + +map MAP21 lookup "HUSTR_21" +{ + titlepatch = "CWILV20" + next = "MAP22" + secretnext = "MAP22" + sky1 = "SKY3" + cluster = 8 + par = 240 + music = "$MUSIC_COUNT2" +} + +map MAP22 lookup "HUSTR_22" +{ + titlepatch = "CWILV21" + next = "MAP23" + secretnext = "MAP23" + sky1 = "SKY3" + cluster = 8 + par = 150 + music = "$MUSIC_DDTBL3" +} + +map MAP23 lookup "HUSTR_23" +{ + titlepatch = "CWILV22" + next = "MAP24" + secretnext = "MAP24" + sky1 = "SKY3" + cluster = 8 + par = 180 + music = "$MUSIC_AMPIE" +} + +map MAP24 lookup "HUSTR_24" +{ + titlepatch = "CWILV23" + next = "MAP25" + secretnext = "MAP25" + sky1 = "SKY3" + cluster = 8 + par = 150 + music = "$MUSIC_THEDA3" +} + +map MAP25 lookup "HUSTR_25" +{ + titlepatch = "CWILV24" + next = "MAP26" + secretnext = "MAP26" + sky1 = "SKY3" + cluster = 8 + par = 150 + music = "$MUSIC_ADRIAN" +} + +map MAP26 lookup "HUSTR_26" +{ + titlepatch = "CWILV25" + next = "MAP27" + secretnext = "MAP27" + sky1 = "SKY3" + cluster = 8 + par = 300 + music = "$MUSIC_MESSG2" +} + +map MAP27 lookup "HUSTR_27" +{ + titlepatch = "CWILV26" + next = "MAP28" + secretnext = "MAP28" + sky1 = "SKY3" + cluster = 8 + par = 330 + music = "$MUSIC_ROMER2" +} + +map MAP28 lookup "HUSTR_28" +{ + titlepatch = "CWILV27" + next = "MAP29" + secretnext = "MAP29" + sky1 = "SKY3" + cluster = 8 + par = 420 + music = "$MUSIC_TENSE" +} + +map MAP29 lookup "HUSTR_29" +{ + titlepatch = "CWILV28" + next = "MAP30" + secretnext = "MAP30" + sky1 = "SKY3" + cluster = 8 + par = 300 + music = "$MUSIC_SHAWN3" +} + +map MAP30 lookup "HUSTR_30" +{ + titlepatch = "CWILV29" + next = "EndGameC" + secretnext = "EndGameC" + sky1 = "SKY3" + cluster = 8 + par = 180 + allowmonstertelefrags + music = "$MUSIC_OPENIN" + needclustertext +} + +map MAP31 lookup "HUSTR_31" +{ + titlepatch = "CWILV30" + next = "MAP16" + secretnext = "MAP32" + sky1 = "SKY3" + cluster = 9 + par = 120 + music = "$MUSIC_EVIL" + needclustertext +} + +map MAP32 lookup "HUSTR_32" +{ + titlepatch = "CWILV31" + next = "MAP16" + secretnext = "MAP16" + sky1 = "SKY3" + cluster = 10 + par = 30 + music = "$MUSIC_ULTIMA" +} + +// DOOM II first cluster (up thru level 6) + +cluster 5 +{ + flat = "$BGFLAT06" + exittext = lookup, "C1TEXT" + +} + +// DOOM II second cluster (up thru level 11) + +cluster 6 +{ + flat = "$BGFLAT11" + exittext = lookup, "C2TEXT" + +} + +// DOOM II third cluster (up thru level 20) + +cluster 7 +{ + flat = "$BGFLAT20" + exittext = lookup, "C3TEXT" +} + +// DOOM II fourth cluster (up thru level 30) + +cluster 8 +{ + flat = "$BGFLAT30" + exittext = lookup, "C4TEXT" +} + +// DOOM II fifth cluster (level 31) + +cluster 9 +{ + flat = "$BGFLAT15" + entertext = lookup, "C5TEXT" +} + +// DOOM II sixth cluster (level 32) + +cluster 10 +{ + flat = "$BGFLAT31" + entertext = lookup, "C6TEXT" +} + +// No Rest for the Living + +map LEVEL01 lookup "NHUSTR_1" +{ + titlepatch = "NWILV00" + next = "LEVEL02" + secretnext = "LEVEL09" + sky1 = "SKY1" + cluster = 11 + par = 75 + music = "$MUSIC_MESSAG" +} + +map LEVEL02 lookup "NHUSTR_2" +{ + titlepatch = "NWILV01" + next = "LEVEL03" + secretnext = "LEVEL09" + sky1 = "SKY1" + cluster = 11 + par = 105 + music = "$MUSIC_DDTBLU" +} + +map LEVEL03 lookup "NHUSTR_3" +{ + titlepatch = "NWILV02" + next = "LEVEL04" + secretnext = "LEVEL09" + sky1 = "SKY1" + cluster = 11 + par = 120 + music = "$MUSIC_DOOM" +} + +map LEVEL04 lookup "NHUSTR_4" +{ + titlepatch = "NWILV03" + next = "LEVEL05" + secretnext = "LEVEL09" + sky1 = "SKY1" + cluster = 11 + par = 105 + music = "$MUSIC_SHAWN" +} + +map LEVEL05 lookup "NHUSTR_5" +{ + titlepatch = "NWILV04" + next = "LEVEL06" + secretnext = "LEVEL09" + sky1 = "SKY1" + cluster = 11 + par = 210 + music = "$MUSIC_IN_CIT" +} + +map LEVEL06 lookup "NHUSTR_6" +{ + titlepatch = "NWILV05" + next = "LEVEL07" + secretnext = "LEVEL09" + sky1 = "SKY1" + cluster = 11 + par = 105 + sucktime = 1 + music = "$MUSIC_THE_DA" +} + +map LEVEL07 lookup "NHUSTR_7" +{ + titlepatch = "NWILV06" + next = "LEVEL08" + secretnext = "LEVEL09" + sky1 = "SKY1" + cluster = 11 + par = 165 + map07special + music = "$MUSIC_IN_CIT" +} + +map LEVEL08 lookup "NHUSTR_8" +{ + titlepatch = "NWILV07" + next = "EndGameC" + secretnext = "EndGameC" + sky1 = "SKY1" + cluster = 11 + par = 105 + music = "$MUSIC_SHAWN" + needclustertext +} + +map LEVEL09 lookup "NHUSTR_9" +{ + titlepatch = "NWILV08" + next = "LEVEL05" + secretnext = "LEVEL05" + sky1 = "SKY1" + cluster = 11 + par = 135 + music = "$MUSIC_DDTBLU" +} + +cluster 11 +{ + flat = "SLIME16" + exittext = lookup, "NERVETEXT" +} +