diff --git a/build/props/common.props b/build/props/common.props
index bad93cb7ee..fc2c291831 100644
--- a/build/props/common.props
+++ b/build/props/common.props
@@ -7,22 +7,21 @@
Ultz Limited
Includes everything from the last previews, as well as:
- - Experimental Android support
- - Experimental iOS support
- - Add static linking support to SilkTouch
- - Surface API improvements
- - SilkTouch improvements
- - OpenCL and OpenAL improvements
- - Other miscellaneous bug fixes and improvements
+ - A generic, flexible maths library to fill in the holes left by System.Numerics
+ - An initial set of Microsoft DirectX bindings
+ - Miscellaenous fixes and improvements
+
+ Silk.NET v1.9.0 was the last version of Silk.NET v1.X as this release (2.0 Preview 4) is a production-ready "go live" release. Feel free to use this in new applications.
+ OpenCL;OpenGL;OpenAL;OpenGLES;GLES;Vulkan;Assimp;DirectX;GLFW;SDL;C#;F#;.NET;DotNet;Mono;Vector;Math;Maths;Numerics;Game;Graphics;Compute;Audio;Sound;Engine;Silk;Silk.NET;Slim.NET;ElgarTK;GPU;Sharp;Science;Scientific;Visualization;Visual;Audiovisual
true
$(MSBuildThisFileDirectory)/../output_packages
https://github.com/Ultz/Silk.NET
Git
2.0.0
- preview3
+ preview4
- Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
+ Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.