diff --git a/build/props/common.props b/build/props/common.props index bad93cb7ee..fc2c291831 100644 --- a/build/props/common.props +++ b/build/props/common.props @@ -7,22 +7,21 @@ Ultz Limited Includes everything from the last previews, as well as: - - Experimental Android support - - Experimental iOS support - - Add static linking support to SilkTouch - - Surface API improvements - - SilkTouch improvements - - OpenCL and OpenAL improvements - - Other miscellaneous bug fixes and improvements + - A generic, flexible maths library to fill in the holes left by System.Numerics + - An initial set of Microsoft DirectX bindings + - Miscellaenous fixes and improvements + + Silk.NET v1.9.0 was the last version of Silk.NET v1.X as this release (2.0 Preview 4) is a production-ready "go live" release. Feel free to use this in new applications. + OpenCL;OpenGL;OpenAL;OpenGLES;GLES;Vulkan;Assimp;DirectX;GLFW;SDL;C#;F#;.NET;DotNet;Mono;Vector;Math;Maths;Numerics;Game;Graphics;Compute;Audio;Sound;Engine;Silk;Silk.NET;Slim.NET;ElgarTK;GPU;Sharp;Science;Scientific;Visualization;Visual;Audiovisual true $(MSBuildThisFileDirectory)/../output_packages https://github.com/Ultz/Silk.NET Git 2.0.0 - preview3 + preview4 - Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan. + Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.