Reading a scene from three.js #1464
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HIMANSHU6001
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glTF Transform takes a glTF file as input, and produces a glTF file as output, so you would need to use THREE.GLTFExporter to export the current three.js scene as a glTF file, compress then compress that glTF file with glTF Transform. Note that the compressed file must be decompressed before rendering in three.js. |
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I want to apply draco compression on the scene which is currently present in the scene without downloading. I know we can read a glb or gltf file from local. I want to read the scene currently present.
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