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port.h
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port.h
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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson ([email protected]) and
* Jerremy Koot ([email protected])
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar ([email protected]) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson ([email protected]).
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#ifndef _PORT_H_
#define _PORT_H_
#include <limits.h>
#include <memory.h>
#include <string.h>
#include <sys/types.h>
/* #define PIXEL_FORMAT RGB565 */
#define GFX_MULTI_FORMAT
#ifndef snes9x_types_defined
#define snes9x_types_defined
typedef unsigned char bool8;
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef signed char int8;
typedef signed short int16;
typedef int int32;
typedef unsigned int uint32;
typedef long long int64;
typedef unsigned long bool8_32;
typedef unsigned long uint8_32;
typedef unsigned long uint16_32;
typedef long int8_32;
typedef long int16_32;
#endif // snes9x_types_defined
#include "pixform.h"
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#if defined(__cplusplus) || defined(c_plusplus)
#define EXTERN_C extern "C"
#define START_EXTERN_C extern "C" {
#define END_EXTERN_C }
#else
#define EXTERN_C extern
#define START_EXTERN_C
#define END_EXTERN_C
#endif
#define SDD1_DECOMP
#ifndef WIN32
#ifndef PATH_MAX
#define PATH_MAX 1024
#endif
#define _MAX_DIR PATH_MAX
#define _MAX_DRIVE 1
#define _MAX_FNAME PATH_MAX
#define _MAX_EXT PATH_MAX
#define _MAX_PATH PATH_MAX
#endif
/* #define ZeroMemory(a,b) memset((a),0,(b)) */
#define ZeroMemory(a,b) \
{ \
register uint32 *jj = ((uint32 *)(a)); \
for(register uint32 ii=(b)/8; ii ; --ii) { \
*jj++ = 0; \
*jj++ = 0; \
} \
}
void _makepath (char *path, const char *drive, const char *dir,
const char *fname, const char *ext);
void _splitpath (const char *path, char *drive, char *dir, char *fname,
char *ext);
EXTERN_C void S9xGenerateSound ();
#define CHECK_SOUND()
#define SLASH_STR "/"
#define SLASH_CHAR '/'
#ifdef __linux
typedef void (*SignalHandler)(int);
#define SIG_PF SignalHandler
#endif
#define LSB_FIRST
//#define FAST_LSB_WORD_ACCESS
#ifdef __linux
#define TITLE "Snes9X: Linux"
#endif
#ifndef TITLE
#define TITLE "Snes9x"
#endif
#define STATIC static
#endif