forked from ivanovic/Snes9x4P
-
Notifications
You must be signed in to change notification settings - Fork 5
/
globals.cpp
448 lines (399 loc) · 14 KB
/
globals.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson ([email protected]) and
* Jerremy Koot ([email protected])
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar ([email protected]) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson ([email protected]).
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#include "snes9x.h"
#include "memmap.h"
#include "ppu.h"
#include "dsp1.h"
#include "missing.h"
#include "cpuexec.h"
#include "debug.h"
#include "apu.h"
#include "dma.h"
#include "fxemu.h"
#include "gfx.h"
#include "soundux.h"
#include "cheats.h"
#include "sa1.h"
#ifdef NETPLAY_SUPPORT
#include "netplay.h"
#endif
START_EXTERN_C
char String[513];
struct Missing missing;
struct SICPU ICPU;
struct SCPUState CPU;
struct SRegisters Registers;
struct SAPU APU;
struct SIAPU IAPU;
struct SAPURegisters APURegisters;
struct SSettings Settings;
struct SDSP1 DSP1;
struct SRegisters SA1Registers;
//struct SSA1Registers SA1Registers;
struct SCPUState SA1;
struct SICPU SA1ICPU;
uint8 *SRAM = NULL;
uint8 *ROM = NULL;
uint8 *RegRAM = NULL;
uint8 *C4RAM = NULL;
long OpAddress = 0;
CMemory Memory;
struct SSNESGameFixes SNESGameFixes;
/*
uint8 A1 = 0, A2 = 0, A3 = 0, A4 = 0, W1 = 0, W2 = 0, W3 = 0, W4 = 0;
uint8 Ans8 = 0;
uint16 Ans16 = 0;
uint32 Ans32 = 0;
uint8 Work8 = 0;
uint16 Work16 = 0;
uint32 Work32 = 0;
signed char Int8 = 0;
short Int16 = 0;
long Int32 = 0;
*/
END_EXTERN_C
#ifndef ZSNES_FX
struct FxInit_s SuperFX;
#else
START_EXTERN_C
uint8 *SFXPlotTable = NULL;
END_EXTERN_C
#endif
struct SPPU PPU;
struct InternalPPU IPPU;
struct SDMA DMA[8];
uint8 *HDMAMemPointers [8];
uint8 *HDMABasePointers [8];
struct SBG BG;
struct SGFX GFX;
struct SLineData LineData[240];
struct SLineMatrixData LineMatrixData [240];
uint8 Mode7Depths [2];
NormalTileRenderer DrawTilePtr = NULL;
ClippedTileRenderer DrawClippedTilePtr = NULL;
NormalTileRenderer DrawHiResTilePtr = NULL;
ClippedTileRenderer DrawHiResClippedTilePtr = NULL;
LargePixelRenderer DrawLargePixelPtr = NULL;
uint32 odd_high[4][16];
uint32 odd_low[4][16];
uint32 even_high[4][16];
uint32 even_low[4][16];
#ifdef GFX_MULTI_FORMAT
uint32 RED_LOW_BIT_MASK = RED_LOW_BIT_MASK_RGB565;
uint32 GREEN_LOW_BIT_MASK = GREEN_LOW_BIT_MASK_RGB565;
uint32 BLUE_LOW_BIT_MASK = BLUE_LOW_BIT_MASK_RGB565;
uint32 RED_HI_BIT_MASK = RED_HI_BIT_MASK_RGB565;
uint32 GREEN_HI_BIT_MASK = GREEN_HI_BIT_MASK_RGB565;
uint32 BLUE_HI_BIT_MASK = BLUE_HI_BIT_MASK_RGB565;
uint32 MAX_RED = MAX_RED_RGB565;
uint32 MAX_GREEN = MAX_GREEN_RGB565;
uint32 MAX_BLUE = MAX_BLUE_RGB565;
uint32 SPARE_RGB_BIT_MASK = SPARE_RGB_BIT_MASK_RGB565;
uint32 GREEN_HI_BIT = (MAX_GREEN_RGB565 + 1) >> 1;
uint32 RGB_LOW_BITS_MASK = (RED_LOW_BIT_MASK_RGB565 |
GREEN_LOW_BIT_MASK_RGB565 |
BLUE_LOW_BIT_MASK_RGB565);
uint32 RGB_HI_BITS_MASK = (RED_HI_BIT_MASK_RGB565 |
GREEN_HI_BIT_MASK_RGB565 |
BLUE_HI_BIT_MASK_RGB565);
uint32 RGB_HI_BITS_MASKx2 = (RED_HI_BIT_MASK_RGB565 |
GREEN_HI_BIT_MASK_RGB565 |
BLUE_HI_BIT_MASK_RGB565) << 1;
uint32 RGB_REMOVE_LOW_BITS_MASK = ~RGB_LOW_BITS_MASK;
uint32 FIRST_COLOR_MASK = FIRST_COLOR_MASK_RGB565;
uint32 SECOND_COLOR_MASK = SECOND_COLOR_MASK_RGB565;
uint32 THIRD_COLOR_MASK = THIRD_COLOR_MASK_RGB565;
uint32 ALPHA_BITS_MASK = ALPHA_BITS_MASK_RGB565;
uint32 FIRST_THIRD_COLOR_MASK = 0;
uint32 TWO_LOW_BITS_MASK = 0;
uint32 HIGH_BITS_SHIFTED_TWO_MASK = 0;
uint32 current_graphic_format = RGB565;
#endif
uint8 GetBank = 0;
struct SCheatData Cheat;
volatile SoundStatus so;
SSoundData SoundData;
int Echo [24000];
int DummyEchoBuffer [SOUND_BUFFER_SIZE];
int MixBuffer [SOUND_BUFFER_SIZE];
int EchoBuffer [SOUND_BUFFER_SIZE];
int FilterTaps [8];
unsigned long Z = 0;
int Loop [16];
uint16 SignExtend [2] = {
0x00, 0xff00
};
int HDMA_ModeByteCounts [8] = {
1, 2, 2, 4, 4, 0, 0, 0
};
uint8 BitShifts[8][4] =
{
{2, 2, 2, 2}, // 0
{4, 4, 2, 0}, // 1
{4, 4, 0, 0}, // 2
{8, 4, 0, 0}, // 3
{8, 2, 0, 0}, // 4
{4, 2, 0, 0}, // 5
{4, 0, 0, 0}, // 6
{8, 0, 0, 0} // 7
};
uint8 TileShifts[8][4] =
{
{4, 4, 4, 4}, // 0
{5, 5, 4, 0}, // 1
{5, 5, 0, 0}, // 2
{6, 5, 0, 0}, // 3
{6, 4, 0, 0}, // 4
{5, 4, 0, 0}, // 5
{5, 0, 0, 0}, // 6
{6, 0, 0, 0} // 7
};
uint8 PaletteShifts[8][4] =
{
{2, 2, 2, 2}, // 0
{4, 4, 2, 0}, // 1
{4, 4, 0, 0}, // 2
{0, 4, 0, 0}, // 3
{0, 2, 0, 0}, // 4
{4, 2, 0, 0}, // 5
{4, 0, 0, 0}, // 6
{0, 0, 0, 0} // 7
};
uint8 PaletteMasks[8][4] =
{
{7, 7, 7, 7}, // 0
{7, 7, 7, 0}, // 1
{7, 7, 0, 0}, // 2
{0, 7, 0, 0}, // 3
{0, 7, 0, 0}, // 4
{7, 7, 0, 0}, // 5
{7, 0, 0, 0}, // 6
{0, 0, 0, 0} // 7
};
uint8 Depths[8][4] =
{
{TILE_2BIT, TILE_2BIT, TILE_2BIT, TILE_2BIT}, // 0
{TILE_4BIT, TILE_4BIT, TILE_2BIT, 0}, // 1
{TILE_4BIT, TILE_4BIT, 0, 0}, // 2
{TILE_8BIT, TILE_4BIT, 0, 0}, // 3
{TILE_8BIT, TILE_2BIT, 0, 0}, // 4
{TILE_4BIT, TILE_2BIT, 0, 0}, // 5
{TILE_8BIT, 0, 0, 0}, // 6
{0, 0, 0, 0} // 7
};
uint8 BGSizes [2] = {
8, 16
};
uint16 DirectColourMaps [8][256];
long FilterValues[4][2] =
{
{0, 0},
{240, 0},
{488, -240},
{460, -208}
};
int NoiseFreq [32] = {
0, 16, 21, 25, 31, 42, 50, 63, 84, 100, 125, 167, 200, 250, 333,
400, 500, 667, 800, 1000, 1300, 1600, 2000, 2700, 3200, 4000,
5300, 6400, 8000, 10700, 16000, 32000
};
uint32 HeadMask [4] = {
#ifdef LSB_FIRST
0xffffffff, 0xffffff00, 0xffff0000, 0xff000000
#else
0xffffffff, 0x00ffffff, 0x0000ffff, 0x000000ff
#endif
};
uint32 TailMask [5] = {
#ifdef LSB_FIRST
0x00000000, 0x000000ff, 0x0000ffff, 0x00ffffff, 0xffffffff
#else
0x00000000, 0xff000000, 0xffff0000, 0xffffff00, 0xffffffff
#endif
};
START_EXTERN_C
uint8 APUROM [64] =
{
0xCD,0xEF,0xBD,0xE8,0x00,0xC6,0x1D,0xD0,0xFC,0x8F,0xAA,0xF4,0x8F,
0xBB,0xF5,0x78,0xCC,0xF4,0xD0,0xFB,0x2F,0x19,0xEB,0xF4,0xD0,0xFC,
0x7E,0xF4,0xD0,0x0B,0xE4,0xF5,0xCB,0xF4,0xD7,0x00,0xFC,0xD0,0xF3,
0xAB,0x01,0x10,0xEF,0x7E,0xF4,0x10,0xEB,0xBA,0xF6,0xDA,0x00,0xBA,
0xF4,0xC4,0xF4,0xDD,0x5D,0xD0,0xDB,0x1F,0x00,0x00,0xC0,0xFF
};
#ifdef NETPLAY_SUPPORT
struct SNetPlay NetPlay;
#endif
// Raw SPC700 instruction cycle lengths
int32 S9xAPUCycleLengths [256] =
{
/* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
/* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
/* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
/* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
/* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
/* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
/* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
/* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
/* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
/* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
/* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5,
/* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
/* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
/* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
/* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
/* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
/* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
};
// Actual data used by CPU emulation, will be scaled by APUReset routine
// to be relative to the 65c816 instruction lengths.
int32 S9xAPUCycles [256] =
{
/* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
/* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
/* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
/* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
/* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
/* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
/* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
/* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
/* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
/* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
/* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5,
/* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
/* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
/* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
/* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
/* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
/* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
};
#ifndef VAR_CYCLES
uint8 S9xE1M1X1 [256] = {
8, 6, 8, 4, 5, 3, 5, 6, 3, 2, 2, 4, 6, 4, 6, 5, /* e=1, m=1, x=1 */
2, 5, 5, 7, 5, 4, 6, 6, 2, 4, 2, 2, 6, 4, 7, 5,
6, 6, 8, 4, 3, 3, 5, 6, 4, 2, 2, 5, 4, 4, 6, 5,
2, 5, 5, 7, 4, 4, 6, 6, 2, 4, 2, 2, 4, 4, 7, 5,
7, 6, 2, 4, 0, 3, 5, 6, 3, 2, 2, 3, 3, 4, 6, 5,
2, 5, 5, 7, 0, 4, 6, 6, 2, 4, 3, 2, 4, 4, 7, 5,
6, 6, 6, 4, 3, 3, 5, 6, 4, 2, 2, 6, 5, 4, 6, 5,
2, 5, 5, 7, 4, 4, 6, 6, 2, 4, 4, 2, 6, 4, 7, 5,
2, 6, 3, 4, 3, 3, 3, 6, 2, 2, 2, 3, 4, 4, 4, 5,
2, 5, 5, 7, 4, 4, 4, 6, 2, 4, 2, 2, 4, 4, 4, 5,
2, 6, 2, 4, 3, 3, 3, 6, 2, 2, 2, 4, 4, 4, 4, 5,
2, 5, 5, 7, 4, 4, 4, 6, 2, 4, 2, 2, 4, 4, 4, 5,
2, 6, 3, 4, 3, 3, 5, 6, 2, 2, 2, 3, 4, 4, 6, 5,
2, 5, 5, 7, 6, 4, 6, 6, 2, 4, 3, 3, 6, 4, 7, 5,
2, 6, 3, 4, 3, 3, 5, 6, 2, 2, 2, 3, 4, 4, 6, 5,
2, 5, 5, 7, 5, 4, 6, 6, 2, 4, 4, 2, 6, 4, 7, 5
};
uint8 S9xE0M1X1 [256] = {
8, 6, 8, 4, 5, 3, 5, 6, 3, 2, 2, 4, 6, 4, 6, 5, /* e=0, m=1, x=1 */
2, 5, 5, 7, 5, 4, 6, 6, 2, 4, 2, 2, 6, 4, 7, 5,
6, 6, 8, 4, 3, 3, 5, 6, 4, 2, 2, 5, 4, 4, 6, 5,
2, 5, 5, 7, 4, 4, 6, 6, 2, 4, 2, 2, 4, 4, 7, 5,
7, 6, 2, 4, 0, 3, 5, 6, 3, 2, 2, 3, 3, 4, 6, 5,
2, 5, 5, 7, 0, 4, 6, 6, 2, 4, 3, 2, 4, 4, 7, 5,
6, 6, 6, 4, 3, 3, 5, 6, 4, 2, 2, 6, 5, 4, 6, 5,
2, 5, 5, 7, 4, 4, 6, 6, 2, 4, 4, 2, 6, 4, 7, 5,
2, 6, 3, 4, 3, 3, 3, 6, 2, 2, 2, 3, 4, 4, 4, 5,
2, 5, 5, 7, 4, 4, 4, 6, 2, 4, 2, 2, 4, 4, 4, 5,
2, 6, 2, 4, 3, 3, 3, 6, 2, 2, 2, 4, 4, 4, 4, 5,
2, 5, 5, 7, 4, 4, 4, 6, 2, 4, 2, 2, 4, 4, 4, 5,
2, 6, 3, 4, 3, 3, 5, 6, 2, 2, 2, 3, 4, 4, 6, 5,
2, 5, 5, 7, 6, 4, 6, 6, 2, 4, 3, 3, 6, 4, 7, 5,
2, 6, 3, 4, 3, 3, 5, 6, 2, 2, 2, 3, 4, 4, 6, 5,
2, 5, 5, 7, 5, 4, 6, 6, 2, 4, 4, 2, 6, 4, 7, 5
};
uint8 S9xE0M0X1 [256] = {
8, 7, 8, 5, 7, 4, 7, 7, 3, 3, 2, 4, 8, 5, 8, 6, /* e=0, m=0, x=1 */
2, 6, 6, 8, 7, 5, 8, 7, 2, 5, 2, 2, 8, 5, 9, 6,
6, 7, 8, 5, 4, 4, 7, 7, 4, 3, 2, 5, 5, 5, 8, 6,
2, 6, 6, 8, 5, 5, 8, 7, 2, 5, 2, 2, 5, 5, 9, 6,
7, 7, 2, 5, 0, 4, 7, 7, 4, 3, 2, 3, 3, 5, 8, 6,
2, 6, 6, 8, 0, 5, 8, 7, 2, 5, 3, 2, 4, 5, 9, 6,
6, 7, 6, 5, 4, 4, 7, 7, 5, 3, 2, 6, 5, 5, 8, 6,
2, 6, 6, 8, 5, 5, 8, 7, 2, 5, 4, 2, 6, 5, 9, 6,
2, 7, 3, 5, 3, 4, 3, 7, 2, 3, 2, 3, 4, 5, 4, 6,
2, 6, 6, 8, 4, 5, 4, 7, 2, 5, 2, 2, 5, 5, 5, 6,
2, 7, 2, 5, 3, 4, 3, 7, 2, 3, 2, 4, 4, 5, 4, 6,
2, 6, 6, 8, 4, 5, 4, 7, 2, 5, 2, 2, 4, 5, 4, 6,
2, 7, 3, 5, 3, 4, 7, 7, 2, 3, 2, 3, 4, 5, 8, 6,
2, 6, 6, 8, 6, 5, 8, 7, 2, 5, 3, 3, 6, 5, 9, 6,
2, 7, 3, 5, 3, 4, 7, 7, 2, 3, 2, 3, 4, 5, 8, 6,
2, 6, 6, 8, 5, 5, 8, 7, 2, 5, 4, 2, 6, 5, 9, 6
};
uint8 S9xE0M1X0 [256] = {
8, 6, 8, 4, 5, 3, 5, 6, 3, 2, 2, 4, 6, 4, 6, 5, /* e=0, m=1, x=0 */
2, 6, 5, 7, 5, 4, 6, 6, 2, 5, 2, 2, 6, 5, 7, 5,
6, 6, 8, 4, 3, 3, 5, 6, 4, 2, 2, 5, 4, 4, 6, 5,
2, 6, 5, 7, 4, 4, 6, 6, 2, 5, 2, 2, 5, 5, 7, 5,
7, 6, 2, 4, 0, 3, 5, 6, 4, 2, 2, 3, 3, 4, 6, 5,
2, 6, 5, 7, 0, 4, 6, 6, 2, 5, 4, 2, 4, 5, 7, 5,
6, 6, 6, 4, 3, 3, 5, 6, 5, 2, 2, 6, 5, 4, 6, 5,
2, 6, 5, 7, 4, 4, 6, 6, 2, 5, 5, 2, 6, 5, 7, 5,
2, 6, 3, 4, 4, 3, 4, 6, 2, 2, 2, 3, 5, 4, 5, 5,
2, 6, 5, 7, 5, 4, 5, 6, 2, 5, 2, 2, 4, 5, 5, 5,
3, 6, 3, 4, 4, 3, 4, 6, 2, 2, 2, 4, 5, 4, 5, 5,
2, 6, 5, 7, 5, 4, 5, 6, 2, 5, 2, 2, 5, 5, 5, 5,
3, 6, 3, 4, 4, 3, 6, 6, 2, 2, 2, 3, 5, 4, 6, 5,
2, 6, 5, 7, 6, 4, 8, 6, 2, 5, 4, 3, 6, 5, 7, 5,
3, 6, 3, 4, 4, 3, 6, 6, 2, 2, 2, 3, 5, 4, 6, 5,
2, 6, 5, 7, 5, 4, 8, 6, 2, 5, 5, 2, 6, 5, 7, 5
};
uint8 S9xE0M0X0 [256] = {
8, 7, 8, 5, 7, 4, 7, 7, 3, 3, 2, 4, 8, 5, 8, 6, /* e=0, m=0, x=0 */
2, 7, 6, 8, 7, 5, 8, 7, 2, 6, 2, 2, 8, 6, 9, 6,
6, 7, 8, 5, 4, 4, 7, 7, 4, 3, 2, 5, 5, 5, 8, 6,
2, 7, 6, 8, 5, 5, 8, 7, 2, 6, 2, 2, 6, 6, 9, 6,
7, 7, 2, 5, 0, 4, 7, 7, 3, 3, 2, 3, 3, 5, 8, 6,
2, 7, 6, 8, 0, 5, 8, 7, 2, 6, 4, 2, 4, 6, 9, 6,
6, 7, 6, 5, 4, 4, 7, 7, 4, 3, 2, 6, 5, 5, 8, 6,
2, 7, 6, 8, 5, 5, 8, 7, 2, 6, 5, 2, 6, 6, 9, 6,
2, 7, 3, 5, 4, 4, 4, 7, 2, 3, 2, 3, 5, 5, 5, 6,
2, 7, 6, 8, 5, 5, 5, 7, 2, 6, 2, 2, 5, 6, 6, 6,
3, 7, 3, 5, 4, 4, 4, 7, 2, 3, 2, 4, 5, 5, 5, 6,
2, 7, 6, 8, 5, 5, 5, 7, 2, 6, 2, 2, 5, 6, 5, 6,
3, 7, 3, 5, 4, 4, 7, 7, 2, 3, 2, 3, 5, 5, 8, 6,
2, 7, 6, 8, 6, 5, 8, 7, 2, 6, 4, 3, 6, 6, 9, 6,
3, 7, 3, 5, 4, 4, 7, 7, 2, 3, 2, 3, 5, 5, 8, 6,
2, 7, 6, 8, 5, 5, 8, 7, 2, 6, 5, 2, 6, 6, 9, 6
};
#endif
END_EXTERN_C